Characters: Mercenaries

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Characters: Mercenaries

Post  Leland Irvine on Mon Jul 11, 2011 11:16 am

Mercenary: A mercenary is a person who takes part in an armed conflict, who is not a national or a party to the conflict, and is "motivated to take part in the hostilities essentially by the desire for private gain and, in fact, is promised, by or on behalf of a party to the conflict, material compensation substantially in excess of that promised or paid to combatants of similar ranks and functions in the armed forces of that Party" (Additional Protocol I to the Geneva Convention of August 1949).[1][2] A non-conscript professional member of a regular army is not considered to be a mercenary although he gets monetary reward from his service.

As a result of the assumption that a mercenary is essentially motivated by money, the term "mercenary" usually carries negative connotations, though that can be a compliment in some contexts. There is a blur in the distinction between a "mercenary" and a "foreign volunteer", when the primary motive of a soldier in a foreign army is uncertain. For instance, the French Foreign Legion and the Gurkhas of the British and Indian armies are not mercenaries under the laws of war, since although they may meet many of the requirements of Article 47 of the 1949 Additional Protocol I, they are exempt under clauses 47(a)(c)(d)(e)&(f); some journalists describe them as mercenaries regardless.[3][4]





PMC: A private military company (PMC) provides staff and services of a military nature. The hiring of professional soldiers is a common practice in the history of armed conflict. Historically, these soldiers are commonly known as mercenaries. However, modern-day PMCs prefer to call their active staff security contractors, private military contractors or private security contractors, and prefer to be known themselves as private military corporations, private military firms, private security providers or military service providers. They refer to their business generally as the private military industry, in order to avoid the negative stigma often associated with mercenaries.

The services and expertise cover those typically found in governmental military or police forces, but most often on a smaller scale. While PMCs often provide services to train or supplement official armed forces in service of governments, they can also be employed by private companies to provide bodyguards for key staff or protection of company premises, especially in hostile territories. However, contractors who use offensive force in a war zone could be considered unlawful combatants, thereby referring to the "concept" being implicitly mentioned in the Geneva Conventions and explicitly specified by the US Military Commissions Act.[1]

Private military companies carry out many different missions and jobs. These include things such as supplying bodyguards to the Afghan president Hamid Karzai and piloting reconnaissance airplanes and helicopters as a part of Plan Colombia.[2] [3] They are also licensed by the United States Department of State, they are contracting with foreign governments, training soldiers and reorganizing militaries in Nigeria, Bulgaria, Taiwan, and Equatorial Guinea [4]. The PMC industry is now worth over $100 billion a year.[5]



(both sources came from Wikipedia)
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Leland Irvine

Post  Leland Irvine on Mon Jul 11, 2011 11:29 am

Name: Leland Irvine
Nickname: Lee
Age: Unknown (27 est.)
Sex: male
Nationality: American (grew up in Paris,France; London, England; and Mayo, Ireland)
Hair: red, (anime parted in middle style)
Eyes: Blue
Height: 6'0"
Weight: 159 lbs
Occupation: Arms Dealer/ Ex. Mercenary
Current location: Azula Moon Base

Clothes: basic olive drab battle dress uniform and fatigues, with a camoflaged shirt over top with the sleeves gathered at the elbows and a spandex longsleeved shirt that streaches under that to his wrists where a brief section of skin is exposed, black leather fingerless gloves, combat boots and a battle harness and headset radio.

Weapons:
-two .50 AE Desert Eagle's with 10 inch extentioned barrels:

-Western Custom Shotgun

-combat knife

Items: A dirty magazine, cigar.
Personal Items: Family photo: Kathy (wife), Rebecca (daughter [eldest]), Ryan(son), and Meg (daughter). (All Deceased); lighter.
Fighting style: Gunslinger, cqc moves when unarmed.
Abilities: Resistance to chokeholds, able to Charm certain women

Story: A former Mercenary, he sells weapons for profit...he was married at one point, but his entire family were murdered in a chaotic event years ago...
He now is a perverted Arms dealer, who for a small fee, sell weapons to those who need them. His connections, however sketchy, seem to be benefitial to him and those he supplies. He has a warehouse in Europe that sells the ''bigger guns'', that he normally doesnt carry. He is always able to be found by those who know him with his trademark van.

Was a former member of Black Water, and a CIA agent-but something happened and now he's lost most of his memory. He wakes up in the Galiavan area and decides to run with it rather than fight it. He works as a Mercenary with the likes of Irvine McKelly on the Azula Moon Base, but like a mercenary has no true loyalties to any one.
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Re: Characters: Mercenaries

Post  Myiko on Mon Jul 11, 2011 11:58 am

Name: みぃこ (Myiko)
Sex: Female
Age: 21
Height: 5'7"
Weight: 119lbs
Eyes: Gold, catlike
Hair: black, short
Birthplace: Beijio city
Hometown: Breland Coastal City
Gunslinger? No
Force User? No
Occupation: Renston Privately financed body guard
Physical Appearance: size 32D breasts; atheletic tone body; beautiful.

Weapons: DG Assault Submachinegun, combat knife.

Clothes: A tight olive drab bikini top, O.D. Bandana, leather choker with dog tags, O.D. Fingerless gloves, O.D. Tight Military Fatigues, brown leather boots; knife holster on hip.

Possessions: none

Other facts: Single, likes to spar

Story: A young cat woman from Beijio who's been placed under the employment of Rachel Renston's security detail. She's a little intimidating, but she loves to mess with people and also make friends with people who are as strong as her.
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Re: Characters: Mercenaries

Post  Saeko on Wed Jul 13, 2011 1:08 pm

Name: Saeko Busujima
Underworld Title: "Psycho Saeko" (Rufus Tenik suggestion @_@)
Age: 18
Height: 5'8.5"
Weight: 123.46 lbs
Species: Human
Sex: Female
Hometown: Beijio City
Eyes: blue(beijionese)
Hair: Purple, Long
Good or Evil?: Neutral Chaotic Evil
Occupation: student/Assassin
Force User: no

Armament:
-Weapon of choice: Father's Imperial Samurai Katana

-Weapons she can use: light weight poles swords and knives and clubs; as well as lightweight fire-arms

Clothes:

-School girl/Demon hunting outfit (default): A school girl uniform with the skirt exposing the entire right thigh; black string thong and black lace bra.


Variations:






























-Casual: A black tank top, black high-leg side tie thong, black pencil skirt with a high slit on the left thigh, nylon stockings, mary janes.



-Casual 2: A cropped tied white t-shirt, Asymetric jeans, and boots.



-Apron: A simple loose white apron, and her black string thong and slippers.


Other variations:










-Kimono: A ceremonial blue silk kimono.


Other variation:



-Bikini: A white string bikini


-Maid: A maid outfit custom made for her new job.



-Ninja: A light purple silken ninja kimono with various hidden compartments, purple thigh band fish net stockings, ninja socks and ninja shoes. Wears thin armored bridal gauntlets with hidden compartments on them as well.



Catgirl mode?: "....Nyan?"




Personal items: Her father's sword.

Possessions: some money

Physical featurez: Bust: 83 cm(D), Waist: 56 cm, Hips: 86 cm

Medical Condition(s): Psychosis: She suffers from this mental illness, but trys to manage it the best she can.

Taste Stats: there are actually stats for this?

Special Abilities (default):
-Disguise Aura: can mask her presence as of a non-hostile and average school girl.
-Chi-Swing: uses inner spiritual and physical strength to utilize the optimal use of her razor sharp sword.
-Mixed maritial arts: Uses some physical attacks to break the concentration of opponents
-Free Running: can climb heights without much effort and without climbing gear.
-Wall Run: can run against walls for short periods of time
-Sword Step: Can support her weight on any blade/pole
-C.Q.C Disarm: Can take an enemy's weapon advantage away by immobilizing their arm and striking nerves in their hand that causes them to loose the sensation of gripping and effectively stuns the limb. The arm is numb for about a post.
-C.Q.C Field Strip: If a projectile weapon, such as a gun is pointed at her within a range of 3 feet or if she gets within 3 feet of the gun-she can quickly and easily strip the weapon of its basic parts needed for it to perform in a matter of seconds.
-Sword Grab: Concentrating her energy, she can catch the blade of an opponents downward swing.
-Double Jump: can naturally jump higher than a normal human being.

Limit Break:  Can't tell the public quite yet ^_- Inner Peace: Through her advanced knowledge of Chi and Ki Saeko has found inner peace. Saeko is able to build a barrier that is skin tight-causing strikes that hit her to be only half as deadly and painful then they are supposed to be. This 'armor' also does half damage from projectiles as well. While in this mode, every swing of her sword she makes is a 'Chi Swing', meaning that her sword will cut deeper, feel lighter, and will be more accurate. Saeko has personally mastered her Chi-Swings, and thus she can create an 'after image' after she swings once. This 'after image' then cuts at a moment later than her original cut-dealing double the strikes, double the damage from a single swing. There is a catch though, her mental instability will be working overtime and at some points in battle if it really hits close to home with her, she will momentarily lose her power-which is signified by her body not shimmering like it does when she's in 'Inner Peace'

Story:
A "quiet school girl" at a Beijionese school for young women. Attractive yet almost viper-like in appearance, which puts many off who try to make advances towards her. While she's not pulling off the school girl act, she goes out and slays people for a modest profit. In this underworld, she plays the part of tracker, actor, then executioner; and has thus been considered a very deadly and extremely dangerous opponent; earning her the nickname: "Psycho Saeko"


Last edited by Saeko on Thu Oct 15, 2015 6:49 pm; edited 4 times in total (Reason for editing : Limit Break: Inner Peace; pictures and other features)
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Re: Characters: Mercenaries

Post  Wolf on Sun Jul 31, 2011 11:14 pm

Name: "Sniper Wolf"
Nick Name: Wolf
Sex: Female
Age: ??
Height: 5'6"
Weight: 117 lbs
Eyes: blue.
Hair: Blond, full length
Birthplace: Skizer
Hometown: ???
Occupation: Elite Sniper of Fox hound??
Rank: Captain
Physical Appearance: size 36D breasts; atheletic tone body; beautiful, sensual.

Weapons: Psg1 sniper rifle (with 50 round drum/and Infrared Scope); FaMAS Assault Rifle; QZ-92 handgun w/laser sight; Combat knife & bowie knife.

Clothes: Dark Grey tight jumpsuit that zips down to her belly button; black leather choker; black thong; black fingerless gloves; belt (with sheath for Combat Knife & the sidepack) and connecting to a thigh holster for QZ 92; combat boots (with Bowie knife sheath).









Possessions: Sidepack; Psg1, first aid kit.
Items:
2 boxes of 9mm's (60)
3 boxes of 5.56 x 45mm ammo (150)
5 boxes of 7.62x51mm rifle ammo (50)


Personal Item: Wooden Piccolo

Medical Condition(s): None to date.

Skills: Advanced sniping, tracking, and hunting.

Natural Skills: Sniping accuracy (no scope), stealth movement.


"Wolf's Story": Hehe play metal gear solid 1 or MGS: Twin Snakes; but she has been a friend of Grant Lenox's and Alastor Grey's second Mentor in this world; disappearing for two years after Alastor lost his arm. She just recently returned to the area, and seems to reside in Beijio for the time being.
She loves the thrill of the hunt, and will even fall in love with her prey-sending them a "love letter": a bullet from her gun straight through their heart.

Personal things: She was handed down the title of 'Wolf' from the original 'Wolf' that died two years prior while attempting to save Alastor Grey; her original past is now only an enigma as her masters life now becomes her own. She has a strong will to teach others, regardless of the outcomes or circumstances.


Last edited by Wolf on Mon Sep 12, 2011 8:00 am; edited 1 time in total (Reason for editing : Changed the story a bit)
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Re: Characters: Mercenaries

Post  Emi Dakimakura on Sat Sep 10, 2011 11:42 pm

(Old format):
Name: Emi Dakimakura
Underworld Title: The Exiled Mage
Age: 21
Height: 5'8.5"
Weight: 123.46 lbs
Species: Human
Sex: Female
Hometown: Fenira
Eyes: red (beijionese)
Hair: blue, Long
Good or Evil?: Neutral
Occupation: Mage/Mercenary
Force User: no

Weapons:
-mage staff
-Custom handgun:


  • Full Automatic/Semi-Automatic


  • 35 shell/round capacity

-Weapons she can use: light weight poles swords and knives and clubs; as well as lightweight fire-arms
-elemental powers

Clothes: Black mini-tube dress, red sleeveless robes tied on by a green sash, black knee-high leather boots with black knee-high socks, black and gold yambraces.

Personal items: Necklace, staff.

Possessions: TBA

Physical featurez: Bust: 83 cm(D), Waist: 56 cm, Hips: 86 cm; a tattoo on her left bicep that has the order of her clan's ensignia; scars that run down her back:



Medical Condition(s): TBA

Taste Stats: tops of the charts i bet Razz

Special Abilities (default):

-Elemental Magic-Fire, Wind, Water, Earth, Lightning, etc.
-Status Magic-Poison, confuse, paralyze, sleep, silence, etc.
-White Magic- Heal, revive, Esuna, despell, cure, etc.
-Status+ Magic- Haste, shell, barrier, luck+, Aim+, etc.
-Other: Time Travel (between sites Razz); Sonic Shot: Can manipulate bullets to fire alot faster than normal.


Limit Break: Mage's Circle of Flame: Fire being her natural element is 100% important in this sacred ritual. Emi with her staff, will bend down on one knee and will recite a spell of flame while a pentagram is created beneath her made of red light. At the five points flames spout out of the ground (or water). Her rod will glow a deep redish orange and her eyes will flash open with a glaring red light illuminating them. The pentagram begins to spin and seemingly engulfs her with flame. The flame becomes a twister, and charges the target with magical flame-and once the target is hit-Emi will leap from the flames unscathed, while the active tornado of flame sucks the oponenet in and or engulfs the target in flames-twisting around them and dealing extream fire damage before transforming into a ball of fire roughly the size of the oponent and finaly exploads into fire burst and disapating; throwing the charred target backwards.  

Story: Emi Dakimakura is a twenty-one year old gun for hire (mercenary). She was a native of Fenira, and was considered to be of the Noble Magician's Caste as she was the Court's Magician for the King and Queen of Fenira. After an undisclosed event-she suddenly dropped out of the public view as the Feniran Noble Magician, and started showing up in the Galiavan records as a Mercenary. She is known for her powerful magical attacks and she is still a measurable threat to the untrained eye. She has also started using guns and pairs it with her magic to get more dramatic damage results. She was recently hired by Rachel Renston as a body guard, and thus her current allegiance is with the ADN. She is kind, caring, and energetic.
___________________
Name: Emi Dakimakura
Titles: 'The Exiled Mage'

Physical Description-
Age: 21
Sex: Female
Height: 5'8.5"
Weight: 123.46 lbs
Species: Human/Cambion
Eyes: Red (Beijionese)
Hair: Blue, Long
Body/Physical Appearance: A tall and beautiful woman of mixed Beijionese and Feniran Ancestry. She has long, oddly blue colored hair that extends past her buttocks. She has a tattoo on her left bicep that has the order of her clan's insignia emblazoned upon it with full colors. She has peculiar scars that run down her back, as if like wings:

Her measurements are- Bust: 83 cm(D), Waist: 56 cm, Hips: 86 cm.

Clothes: Black spandex mini-tube dress, red silk sleeveless robes with gold trim, with a green silk obi sash tied about her lower waist, black calve high leather combat boots with black long socks. She wears a red satin ribbon down her right arm, and a pair of black silk vambrace with gold satin trim. She also wears a prized necklace around her neck at all times:






Background-
Hometown: Breland City, Rolan
Birthplace: Casparian City, Fenira
Alliance: Rachel Renston's Hired Hand (Frmrly), Unrestricted.
Alignment: Neutral

Employment: Excommunicated Mage, Mercenary
Rank: Unknown

Trained In:
Sensei/Instructor: Casparian College of the Crimson Acolytes
Instructed: Unknown

Relationship Status: Single
Medications: Unknown
Allergies: Unknown
Likes: TBA
Dislikes: TBA
Health Background: Healthy.
Taste Stats (Vore): *******/******* (7/7 MAX!)

History:
Emi Dakimakura is a half Beijiones and half Fenrian, twenty-one year old gun for hire (mercenary). She was a native of Fenira, a recorded member of the Noble Caste and was supposedly the apprentice for a member of the Council of Magi. After an undisclosed event lacking a paper trail, she suddenly drops out of the public view as a Magician, before she started showing up in the Galiavan records as a Mercenary. She is known for her powerful magical attacks and skill with firearms, sometimes called a 'Gun Mage'. Though often seen as a kind, caring and energetic young woman, she is still a measurable threat to the untrained eye. She was recently hired by Rachel Renston as a body guard, and through this met Alastor Grey, who was also working as her bodyguard.

The Mansion in Breland is destroyed by a pesky bounty hunter only known (fittingly) as 'The Pest'. The Pest devoured Emi's mercenary companion, Myiko, and Emi was unable to best him. Thankfully, Rachel was not present at the mansion during the incident, and Alastor seemingly vanished from thin air. With no word from either Employer or her 'Butler' (T.O.M.), she decides to cut her losses and leave to find better pastures.

Inventory-

Weapons: Basic Mage Staff, Crimson Knight Brigade 'Heavy Custom' Handgun (Tactical), DarkSEED SMGC1 Special Operations Rig, Breland Type 56 Assault Rifle

Equipment: Holsters, Side Packs.

Possessions: Unknown

Prized Possessions/Personal Items: Mother's Amulet: A keepsake from her mother before she passed away. Its in the shape of a ruby crimson heart with an obsidian insert on both sides, with the depiction of a gold hilt silver blade at its center with four, red, succubi wings sprouting from behind it and clasped firmly by thick, titanium plated adamantite chains. It was anointed with the blessings of the Seven Priestess' of Beijio, with the High Priestess among them. Emi has kept it at her side for many years, and would rip the bone straight out of the fingers of any who may try to pry it away from her!

Misc.-
Special Abilities:
Traits: Fenirian/Beijionese halfbreed & sealed demonic traits
Enhanced and Powerful Magic: Due to Feniran traits, her ability to pull off magic is not only easier, but the conjured magic is considerably more powerful in effect than someone not of Feniran birth.
Animal Affinity: Due to Feniran traits, she is able to quell the hearts of beasts, small and monstrous alike with more effect (NPCs). She can also communicate with them mentally (NPC and Player based)
Prestidigitation: Is able to pull off her illusions and sleight of hand with relative ease, pulling off her feats with professional finesse.
Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Regeneration: She can slowly heal from her injuries.

(Sealed powers due to hidden history):
Sealed Powers:
Flight: With her succubi wings, she can fly and hover at will.
Brainwash (NPC): She can charm the minds of many foes, who will then do her bidding till she leaves their side or they gather the fortitude to break free.
Induce Fear: She can 'look' into the souls of the enemy, see their past mistakes and fears and cast them out in physical illusions.
Kiss of the Succubi: She will ensnare her foe, and lock lips with them. She will slowly feed off their soul till they break free or become comatose.




Powers:
Translocation: Emi is able to move herself from one place to another nearby almost instantly.
Energy Projectile: Emi can create a projectile of energy.
Cutting Energy: Emi can envelop his hands with cutting energy.
Energy Reflector: Emi can reflect projectiles back towards her opponent.
Solid Illusion Image: Emi can make a copy of herself through magic.
Invisibility: Emi can become invisible at will.
Darkness: Emi can create supernatural darkness in order to conceal herself.
Use of Kunai/throwing knives: Emi is capable of using throwing knives and daggers with accuracy
Teleport: Emi can teleport short distances above her opponent.
Bushin: Emi can create a mirror image of herself and attack her opponent from both sides.





Skills:

Ninja Jūhakkei: The eighteen disciplines or aspects that represent the complete skillset a ninja is expected to have. The eighteen disciplines are:
Seishinteki kyōyō – spiritual refinement
Taijutsu – unarmed combat
Kenjutsu – sword techniques
Bōjutsu – stick and staff techniques
Sōjutsu – spear techniques
Naginatajutsu – naginata techniques
Kusarigamajutsu – kusarigama techniques
Shurikenjutsu – throwing weapons techniques
Kayakujutsu – pyrotechnics
Hensōjutsu – disguise and impersonation
Shinobi-iri – stealth and entering methods
Bajutsu – horsemanship
Sui-ren – water training
Bōryaku – tactics
Chōhō – espionage
Intonjutsu – escaping and concealment
Tenmon – meteorology
Chi-mon – geography

Changing: With only one gesture, Emi can change clothes within a second.
Climbing: Emi is an expert with climbing surfaces.
Stealth: Emi is a master of stealth.
Sexy Clothing: Emi, with her revealing outfit it’s easy for her male opponents to get distracted giving her the opportunity to defeat them.
Symbology: Emi has intimate knowledge of runes, symbols and sigils to enhanced magical and power based capabilities.




Techniques:
Ice Daggers: Emi throws a series of frozen daggers at enemies that have a chance of freezing them.
Poison Cloud: Emi creates a small, green cloud of poison that damages and also has the chance of poisoning enemies.
Whirlwind: Emi surrounds herself in a whirl of slicing wind for a short while, which damages any enemies that come in contact with her.
Flying Guillotine: Emi flings her daggers at enemies in the form of an enourmous flying disk, which behaves like a boomerang.
Lightning Chain: Emi releases of stream of lightning from her daggers that flies all over the field and homes in on enemies.
Mirror Slice: Emi performs a series of symbologically enhanced slashes before leaping into the air, firing a stream of lightning at her target, and then slashing through them.
Divine Wrath: Emi perfoms a very long, symbologically enhanced series of slashes before finishing with a giant flame tornado.
Splitting Sky: Emi performs a series of ninja hand signs, leaps into the air, and becomes encircled in a sphere of lightning. She then fires a continuous stream of lightning at the target.
Bonebreaking Taijutsu: Emi can use specific hand-to-hand fighting skills, grabs and acrobatic moves to break the bones of her opponents. Particularly, Emi’s devastating kicks, knee strikes, and leg holds.

Limit Break: Mage's Circle of Flame: Fire being her natural element is 100% important in this sacred ritual. Emi with her staff, will bend down on one knee and will recite a spell of flame while a pentagram is created beneath her made of red light. At the five points, flames spout out of the ground (or water if she's using a spell to walk on water). Her rod will glow a deep reddish orange and her eyes will flash open with a glaring red light illuminating them. The pentagram begins to spin and seemingly engulfs her with flame. The flame becomes a twister, and charges the opposing target with magical flame! Once the target is hit, Emi will leap from the flames unscathed. All the while the active tornado of flame sucks the opponent in and or engulfs the target with its flames; twisting around them and dealing extreme fire damage. The flames immolate the opponent before reshaping into a ball of fire roughly the size of the opponent's height before it finally explodes with a fiery burst of energy and dissipating; throwing the charred target backwards.

Magic Abilities:
Aerokinesis: Through the use of ninjutsu, Emi can control the currents of the wind. She can create mini tornadoes or summon gusts of razor-sharp wind.
Electrokinesis: Emi can infuse her attacks with electricity.
Cryokinesis: Emi has an almost natural control over ice, snow and low temperatures.

  • Create Ice: Emi can create ice and snow out of nowhere. Her power allows her to create from simple shards of ice to enormous ice boulders that she uses to crush her enemies.
  • Cold Aura: Emi can create an aura of cold energy around her weapon with varying degrees of intensity.
  • Ice Spikes: Emi can create ice spikes out of the ground, and uses them as anti-air attacks.
  • Ice Shield: Emi can create a shield of ice to reflect projectiles.
  • Ice Projectile: Emi can throw a projectile of ice.
  • Resist Cold: She can naturally shrug off the cold, ice spells and still be active even when frozen alive.

Pyrokinesis: Emi has natural affinity for flame and fire, and searing temperatures.

  • Create Fire: Emi can create fire and magma out of nowhere. Her power allows her to create from simple fireballs to enormous walls of flame that she uses to immolate her enemies.
  • Fire Aura: Emi can create an aura of heat and flame energy around her weapon(s) with varying degrees of intensity.
  • Fire Spout: Emi can create fire spouts out of the ground, and uses them as anti-air attacks.
  • Fire Shield: Emi can create a shield of fire to reflect, and melt, projectiles.
  • Fire Projectile: Emi can throw a projectile of flame.
  • Resist Heat: Emi's natural affinity is with fire. Because of such, she cannot be harmed by fire, or heat, and can literally walk within fire without injury. She can also make it so that her clothes are not scorched alongside her.

Poison Control: Emi has some control over poison.
Sonic Shot: Can manipulate weapons to fire a lot faster than normal.

(OOC: Such a Coincidence!)Last edited by Emi Dakimakura on Sun Sep 11, 2011 8:24 pm; edited 1 time in total (Reason for editing : Weapons, Story, and Limit Break Wink)


Last edited by Emi Dakimakura on Mon Sep 11, 2017 10:10 pm; edited 2 times in total (Reason for editing : Weapons, Story, and Limit Break ;) Reforming my sheet 6 years to the day too apparently xD)
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Re: Characters: Mercenaries

Post  Irvine on Mon Oct 31, 2011 4:19 pm

Name: Irvine McKelly
Age: 19
Height: 6'0"
Weight: 154 lbs
Species: Human
Sex: Male
Hometown: Jemial City
Eyes: dark blue
Hair: Red, neck length
Good or Evil?: Neutral good
Occupation: Former ADN, a Mercenary/Gunsmith now
Force User: no

Armament:
-Weapon of choice: Guns

Weapons on hand:
-Irvine's "Fixed" Lion: A re-modified "Broken Lion .45 ACP Handgun", that Irvine has customized for his own personal use.




-TMZ SMG


-Weapons he can use: anything from bombs to artillery style mounted weapons

Clothes:
-Default:
Black spandex muscle shirt, blue belts connecting to holsters around his waist, underwear, White socks, Black sneakers, brown pants, White Zip-up vest with red and black patterns on it and black dress collar and an unbuckled black belt wrapped around the midsection; Orange Glasses, long elbow length black leather fingerless gloves that zip up and off, a silver chain with a cross on one end and a Saint Christopher's Medallion wrapped around and tied to his right wrist; a black dog collar, a necklace with a pendant on it, a black leather armband on his upper right fore arm just under his bicep; and red double straps wrapping around his left thigh.



Personal items: Silver chain with a cross and a Saint Christopher Medallion.; Alucard (Broken/Disassembled)

Possessions: money, matches, lighter

Physical featurez: young, athletic, agile and red haired, blue eyed.

Medical Condition(s): None come to mind yet...

Taste Stats: Hahaha, I think I may taste a wee bad :p

Special Abilities:

-Mixed maritial arts: Uses some physical attacks to break the concentration of opponents
-Free Running: can climb heights without much effort and without climbing gear.
-Wall Run: can run against walls for short periods of time
-C.Q.C Disarm: Can take an enemy's weapon advantage away by immobilizing their arm and striking nerves in their hand that causes them to loose the sensation of gripping and effectively stuns the limb. The arm is numb for about a post.
-C.Q.C Field Strip: If a projectile weapon, such as a gun is pointed at him within a range of 3 feet or if he gets within 3 feet of the gun-he can quickly and easily strip the weapon of its basic parts needed for it to perform in a matter of seconds.
-Sword kick: After gaining momentum in mid air, he can knock opponents back with the strength of a heavy blade to an opponent via this downward kick.
-Double Jump: can naturally jump higher than a normal human being.

Limit Break: Macgyver: Will combine random and useless items and create a powerful weapon out of them to use for the duration of the battle.

Story:
A friend of Alastor Grey and a genius with weaponry and gunpowder. He is a rather rambunctious character, but easily loved and interactive. He's been living in the Silver Craft for the last three years, and has been an energetic protestor against the Allied Defense Network.


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Re: Characters: Mercenaries

Post  Calyce on Fri Sep 07, 2012 1:06 pm

Name: Calyce Cunningham

Physical Description-
Age: 23
Sex: Female
Height: 5'8"
Weight: 118 lbs
Species: Human
Eyes: Green
Hair: Black and layered short
Body: young, flexible, beautiful

Clothes:








Background-
Hometown: Unknown
Alliance: Scardia

Employment: Explorer/Privateer
Rank: Captain
Trained In: Sword fighting, archery, firearms and crossbows, trasure hunting, map making
Sensai/Instructor: unknown
Instructed: none

Relationship Status: Single
Medications: None
Allergies: None
Health Background:

History:
A young woman who's always in the mood for adventure. Though she at times may be too serious or incredibly shy & awkward, she has an energy deep within her that draws her to venturing the outer reaches of Scardia and Beijio. She doesn't like to dwell in citys long, and prefers to bed along the trails or fields where ever she roams. She looks at the current situation in Runa with a sense of pity, not understanding why the colonies could not simply unite in peace. She has a strong sense of justice, despite not being with any particular side, for she sides with herself rather than the nations.
She uses matchlocks and single shot pistols primarily as weapons, but is no stranger to using light weight swords and daggers. She is curious in the teachings and common lore of Galiavan and is always willing to lend a helpful hand.

Inventory-
Weapon Class: She is proficient in the use of Firearms and cross bows as well as short length bladed weapons such as swords.

Personal items: Saika Pistole (gun), Cater Pistola (single gun), Orcish Dagger

Saika Pistole


Cater Pistola


Possessions: what she has on her
Misc.-
Special Physical Abilities:
TBA


Special Magic Abilities:
TBA

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Re: Characters: Mercenaries

Post  Keegan on Tue Dec 18, 2012 9:07 pm

Name: Keegan Intarn
Nick Name: "One Sevn' Sevn' "
Age: 28
Height: 6 foot 7 inches
Weight:237
Species: Human
Sex: Male
Hometown: Unknown (found in the Gailden Wastelands)
Eyes: Dark Blue
Hair: Light Brown
Good or Evil?: Whatever Pays More
Trained by: himself
Trained who: himself
Force User: nope

Weapons: his custom .648 sniper rifle with a thermal scope that can reach out to four miles

Clothes: "dragon skin" armor jumpsuit, nylon tactical pants, Nike pro combat undershirt, Special sniper's helmet, and a Kevlar jacket

Personal items: A engraved bullet casing for a .684 "Victor" sniper rifle worn around his neck on a necklace. this is the only thing he was found with as an infant.

Possessions: Bullets, food, and water..... he needs none else.

Physical features:look at pic

Special Abilities: he can take down a tango traveling at 57 m.p.h. from 200 meters away with one round to their head
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Re: Characters: Mercenaries

Post  Cobra on Sun Sep 29, 2013 9:04 pm

Name: Unknown
Sex: Female
Age: 24
Height: 5'8"
Weight: 119lbs
Eyes: Dark Lavender
Hair: Reddish Brown
Birthplace: Asrond City
Hometown: Windscar Lake Village
Gunslinger? Yes
Force User? No
Occupation: ADN Special Forces, Mercenary?
Physical Appearance: size 32D breasts; atheletic tone body; beautiful.

Weapons: combat knife.

+Clothes: Normally...she wears Olive drab fatigues, with a jungle green combat harness and survival accessories, black combat boots, and a spandex short sleeve top with black fingerless gloves and a bandana; however, she has also been known to go without the spandex top as well...

-With Spandex:


-Without Spandex:



Possessions: none

Other facts: survival enthusiast

Story: For the longest time, she has simply called herself 'Cobra'. 'Cobra' was only 6 when Asrond City was forced into the chaos of the SECOND RAID and had watched it's destruction during Sephiroth's final battle. She had lost her parents during that event, and for a week the young girl had to push herself to survive till the DarkSEED troops who did not defect found her unconscious in an underground section of the city. She was saved and then sent to an ADN funded Orphanedge in Breland City. She was later adopted by an ADN Military Instructor and was brought up in the wilds of Windscar Lake Village. From her 'new Mother', she was taught the fundamentals of surviving in harsh environments and with limited supplies. She is currently listed as a Mercenary and 'not officially affiliated' with the ADN Military. She has chosen to abandon any and all feelings that were attached to her former name, and is simply known as Cobra.

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Re: Characters: Mercenaries

Post  Jerric Nevaeh on Sun Oct 27, 2013 6:55 pm

Name: Jerric Nevaeh


Physical Description-
Age: late twenties, early thirties
Sex: Male
Height: 6’
Weight: 171 lbs.
Species: Human
Eyes: Brown
Hair: Dark Brown almost black
Body: Rugged, well trained looking and fit.
Clothes:

He wears a variety of dark suits and dress clothing, but tends to wear dress shirts and vests with slacks and leather shoes; of these variations he wears:

-Default (Coat): A black trench coat added to a long sleeved dress shirt, a dark vest, black slacks and a black tie. He has a shoulder holster over his dress shirt and vest, and a holster on his belt for a backup weapon.



-Default (Coatless): A long sleeved dress shirt (or a white t-shirt), a dark vest (optional), black slacks and a black tie. He has a shoulder holster over his dress shirt and vest, and a holster on his belt for a backup weapon.





Background-
Hometown: Breland City
Alliance: To whom pays the most
Alignment: Lawful Evil (Anti-hero)

Employment: Former Beland City Private Detective; currently a Body Guard for the Silver Crest personnel

Trained In: Guns, explosives, knife play, heavy weapons, mountain climbing, and intelligence gathering.
Sensei/Instructor: Unknown
Instructed: None

Relationship Status: Single
Medications: Revival Medication
Allergies: None
Health Background:
-A slender but athletic man. Has a drink every now and then.
-Addicted to Cigarettes.

History:
A man who was once a private detective in Breland City, where he was a native for all his life. During a case that went cold, and his credibility deteriorating in the city, Jerric quits his P.I. services and becomes a Mercenary. As a Merc, he essentially branched out his P.I. skills and policing background to a larger pool of individuals. The man is said to have had been placed in the DarkSEED program when he was younger and had dropped out when Tenik Incorporated disbanded the DarkSEED and it was then absorbed into the rising Military Force known as the Allied Defense Network (A.D.N.).

He's quite a marksman with a gun, and he smokes anytime he has a chance.


Inventory-

Weapons: Carries a pair of Silver Craft's Security Custom Handguns, one is upgraded with the ability to use a laser pointer:






Possessions:
Side Pack, holsters.

Misc.-

Special Abilities*:


Physical Abilities (passive):

-Free Running: A.K.A "parkour"; can climb freely with no equipment as well as perform wall to wall gymnastics

-Dual Wield: Has been trained to use two weapons at once, effectively.

Magic Abilities:

-Flame touch: Can conjure a flame that radiates from his palm.

-Ice touch: Can freeze objects upon touching them.

+Skills:

-Ricochet shot: Can make his bullets bounce off of solid objects.
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Re: Characters: Mercenaries

Post  Yumi Hoshino on Thu Nov 21, 2013 2:35 pm

Name: Yumi Hoshino
Age: 19
Height: 5'9"
Weight: 126 lbs
Species: Human
Sex: Female
Hometown: Japan?
Eyes: Unique brown
Hair: Shoulder length raven black hair; usually put up with chopsticks to make it really short in appearance
Good or Evil?: Neutral Good
Bust:...
Trained by: ADN Military School, Scardia Royal Marines, had some training by the Beijionese Samurai unit of Beijio City.  


Rank: None
Occupation: Former ADN/ADR Space Pilot; current Next Generation Weapon Smith

Weapons Onhand:
+Sidearms:
-Yumi's Dawn's Break
-Yumi's Type 09 "Yukari" .45

+Long Arms/secondary weapons:
-Cyber Roma
-Hangyakunin 45 SMG

Weapons (not on hand, but owns):
-XM-1 Sire Energy Rifle
-Spy Pistol


-Anything: She has mastered most forms of physical combat, and can use elements and other weapons carried by (npc or non-npc) populace.

Clothes:
+Public attire: A uniform consisting of a business suit like outfit, with heels, a tight skirt, a black lacy thong and a dress shirt and jacket that are unbuttoned to allow cleavage.


+Azula Moon Base Pilot Gear: A grey skin tight plug suit that was worn when she's piloting a craft or entering combat. Made of special synthetic fibers that allow protection against various elements. She has hers unzipped past her breasts, to mid abdominal.




Personal items: Communication head set, Dawn's Break

Possessions: what ever happens to be on her person.


Physical featurez: Beautiful, young, athletic, big eyes, Beijionese (Japanese) features.

Skills: Beijionese Maritial Arts, Weapon Adept (including swordsmanship and oriental styles); hacking, telecommunications, linguist, vehicle specialization, weapon smithing and customization.



Story:
-A respectful and somewhat shy young woman who was once part of the ADN's Military Research Division dubbed the 'ADR'. She doesn't remember much at all about her past, having went to college in Scardia, joining with the Royal Scardia Marines before they were charted into the ADN Military. She then chose to sign up to become a volunteer for the Azula Space Program. She was a fighter pilot and an ADR researcher, developing numerous weapon ideas and sets. Though she was soon 'sectioned 8' from the ADN, after she confided that she doesn't feel like she was ''born in Galiavan'', but instead was born in some weird realm called ''Japan''. She has since tried to find herself work elsewhere, even attempted to become an Imperial Samurai, but was declined for her... well somewhat awkward and 'accident prone grace'. She instead decides to try and make weapons for a living, to sell off her designs that the ADR rejected; but at the same time doing so has been looking for a 'jack of all trades' to take up an offer of testing her rather volatile weaponry, as well as protect her from a 'rising threat'. Not to call her extremely paranoid, but some people don't want Yumi to spread her weapon ideas around...even if it means 'rubbing her from existence'.
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Re: Characters: Mercenaries

Post  Shin Takemoto on Fri Jan 31, 2014 1:42 am

Name: Shin Takemoto

Sex: Male

Age: 19

Height: 5'9

Weight: 156 lbs

Eyes: reddish brown

Hair: Black hair pulled back into a ponytail
Species: Human

Birthplace: Ryunoshi Island

Hometown: Beijio City

Gunslinger? No

Occupation: Traveling swordsman

Physical Appearance: Young, athletic.

Weapons: Standard Ninjato: A rather standard oriental blade common among the Imperial Beijionese Ninja.


Clothes: Black kimono, black loose fitting pants, black leather boots with buckled laces, an ornamental belt with a braided belt holding Shin's scabbard, blue haori coat, paulderons, fingerless leather gloves with kote and lacquered yambrace.


Possessions/items: family scroll


Skills: Swordskills, some magic abilities.


Character Date Status: Single

Character Medical Condition(s): None
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Re: Characters: Mercenaries

Post  Vicent Shadowrein on Thu Apr 03, 2014 12:37 am

Name: Vicent Shadowrein

Age: 46
Height: 5'9
Weight: 152 lbs
Species: Human
Sex: Male
Hometown: Ninant City, Domescadia (No longer exists on any map)
Eye: Green Crimson Gene Red(beijionese)
Hair: reddish dark brown
Good or Evil?: "I'm a professional soldier. I'm neither good, nor evil."
Occupation: Mercenary, Former DarkSEED Foreign Special forces, Lieutenant 2nd class
Force User: no

Armament:
-Weapons on hand: Quicksilver PRO .45, Worn out DarkSEED Standard Issue Handgun, Breland Type 56 Compact Assault Rifle, large bladed combat knife, three ADN Grenades, 2 claymores, 2 N3 DarkSEED Energy Grenades.



Clothes:
-A tactical Battle Dress Uniform with the sleeves gathered to the elbows, a black combat vest with side pouches and packs to contain items inside, black tactical full fingered gloves, black eyepatch, fatigues, combat boots, black boxers and black tube socks.

BDU:


Personal items: Cigs; a photo of his former wife, Yuki.

Possessions: some money

Physical featurez: Missing right eye, stubble beard and moustache. Scars and bullet holes all over his body.

Medical Condition(s): None

Date stats: Widower, single.

Story:
-Previously in the year 2635...

Sent on a rescue ops with a 50 man team into Renoa City area 4 years prior to 2639, he was a member of the DarkSEED Foreign Special Forces, an elite group of soldiers who were supposed to have more field training than the regular DarkSEED recruits. Vicent was married to Yuki, a maid by profession. She was 6 weeks pregnant for their child when he was sent in on that meaningless mission. At the time, Renoa City was inhabited by dangerous demons and other man-eating monstrosities. They were only fifteen minutes into the forest when the team was slaughtered; now they were trained and elite soldiers, not has-bins or want-to-bee’s, they were the top of their class and already field tested; the Rangers if you will of the DarkSEED. But the chaos was too strong for his men, who valiant till the end still were slaughtered within fifteen minutes of entering the forest. He was the sole survivor of the group.

-During the year 2639...

For 4 years he pushed out of that Renoan Forest, and he had succeeded: The first to escape alive from the forest. He would like to retire, return home to his wife and child...

But that was never to be...

Returning to his hometown in Domescadia, he found it in shambles, the city had been destroyed by DarkSEED Soldiers in the year 2637 it had appeared. The reason for the attack had been that the city refused to pay homage to Tenik Incorporated. And like other cities during the years that the DarkSEED had been formed, the city was pillaged by them. The men were slaughtered, the women were taken to the pleasure of the invading DarkSEED, while the children were adopted into DarkSEED programs and schools. In the end, he found out his wife had been shot to make be made as a message to the entire village who they were messing with.
Vicent abandoned Tenik, and became a mercenary, working with Anti-Tenik insurgents and trained them in DarkSEED combat and CQC. He never did find out what had happened to his child, only that he knows that she had reddish hair and brilliant purple eyes.

-Now...

After Tenik's downfall, and with the world essentially back onto it's feet, the formerly young man is still a veteran soldier of fortune. He lives alone and does what he wants and how he pleases; agreeing to fight for anyone as long as the price is right and that he won't be some guinea pig.



Special Abilities (default):
-Mixed martial arts: Uses some physical attacks to break the concentration of opponents
-Free Running: Can climb heights without much effort and without climbing gear.
-Wall Run: Can run against walls for short periods of time
-C.Q.C Disarm: Can take an enemy's weapon advantage away by immobilizing their arm and striking nerves in their hand that causes them to loose the sensation of gripping and effectively stuns the limb. The arm is numb for about a post.
-C.Q.C Field Strip: If a projectile weapon, such as a gun is pointed at him within a range of 3 feet or if he gets within 3 feet of the gun-he can quickly and easily strip the weapon of its basic parts needed for it to perform in a matter of seconds.
-Double Jump: Can naturally jump higher than a normal human being.
-True Grit: A Gunslinger ability that makes his body tougher than the average joe, allowing him to take more damage that could otherwise be considered fatal.
-Magic Enabling Stealth: Can cloak himself within his surroundings, his uniform changing pattern with the backdrop as he hides.
-Acrobatics: Can easily perform daring feats of unparalleled athletic capabilities with sophisticated dexterity, agility and speed.
-Dead-Eye: Born with Gunslinger abilities, he can see the trajectory of incoming bullets and projectiles/weapons and can move accordingly to avoid them while also giving him the absolute intuition of where he should fire his bullets to hit his target.
-Gene Therapy: 'Stamina'= His stamina is off the charts compared to that of a normal person. He can handle harsh environments, physical abuse, and dish out a number of strenuous activities without breaking a sweat.
-Gene Therapy: 'Strength'= His strength has been modified by his crimson gene therapy, able to make his body almost become as hard as steel, and able to withstand weapons with high recoil with general ease. His punches pack a serious wallop which could even harm the scaly hide of an otherwise armoured beast.
-Gene Therapy: 'Dexterity'= His handwork and reflexes have been genetically altered and expertly honed, giving him a lightning fast quick draw as well as a highly reactive body.
-Gene Therapy: 'Heightened Senses'= His senses have been heightened far beyond the scope of a regular human being. He's almost on par with a vampire in terms of his hearing, sight and sense of smell.
-Gene Therapy: 'Regeneration'= The Gene Therapy produced by the 'Crimson Genes', have given him the ability to heal wounds over time. Wounds such as shallow cuts to deep gouges will be self repaired, with exception of bones and organs.

Limit Break: Trackless Stealth: A strange magic ability that cloaks his body, making him appear invisible to all forms of sighting, including abilities that track lifeforce. In exchange, he can only do this for so long before he will actually induce physical harm and stress to his body. He can also only walk very slowly within this form.


Last edited by Vicent Shadowrein on Sat Aug 20, 2016 10:35 pm; edited 3 times in total (Reason for editing : updating weapons and physical traits and abilities)
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Re: Characters: Mercenaries

Post  FrostQueenSheridan on Thu Apr 03, 2014 9:35 pm

Name: Kelly Striessman Sheridan
Sex: Female
Age: 23

Height: 5'8"
Weight: 120 lbs
Eyes: Red
Hair: Platinum Blonde in a high ponytail
Birthplace: Danton City
Hometown: Breland City
Gunslinger? No
Force User? No
Occupation: Mercenary
Physical Appearance: size 32DD breasts; atheletic tone body; beautiful.

Weapons:

Current Primary: Kelly's 'Tigershark' Custom Breland Type 56 Compact



Current Sidearm: GG19 handgun



Current Melee: Kelly's Domescadian Combat Knife



+Clothes:
-Kelly's Merc Outfit: Camouflage Fatigues, olive drab socks and thong, brown leather combat boots, khaki kneepads, black tactical belt, a camouflaged combat vest with tactical pouches and sidepacks on it, an olive drab bikini top, khaki and black tactical combat gloves with built in knuckles inside them, a desert tactical shemagh scarf, tactical head set communication device, and an olive drab hair tie/scrunchie.  
Kelly's Merc "Getup":

Possessions: Canteen, pocket knife, bedroll, backpack and rope, universal radio, patches from units she's been in during her carreer.

Other facts:

Medical Condition(s): None

Date stats: single.

Special Abilities (default):
-Mixed maritial arts: Uses some physical attacks to break the concentration of opponents
-Free Running: can climb heights without much effort and without climbing gear.
-Wall Run: can run against walls for short periods of time
-C.Q.C Disarm: Can take an enemy's weapon advantage away by immobilizing their arm and striking nerves in their hand that causes them to loose the sensation of gripping and effectively stuns the limb. The arm is numb for about a post.

-Cobra clutch legsweep: Places her opponent in the Cobra clutch, then stands to one side of the opponent, hooks their nearest foot behind the opponent's nearest leg and throws themselves backwards, forcing their opponent backwards to the ground.

-Dragon screw legwhip: This is a legwhip where a wrestler grabs an opponent's leg and holds it parallel to the mat while they are facing each other. The attacking wrestler then spins the leg inwards causing the opponent to fall off balance and twist in the air bringing them to the ground in a turning motion.

-Ranhei: Ranhei is simply a side sunset flip. The wrestler faces the opponent, ducks under the opponent's arm closest to them, wraps their closest arm around the waist of the opponent and then quickly performs a forward flip whilst sweeping the opponent's leg, thereby dropping the opponent on their back, ending up in a cradle pin.

-Izheveskian Legsweep: This is a move in which a wrestler stands side-to-side and slightly behind with the opponent, facing in the same direction, and reaches behind the opponent's back to hook the opponent's head with the other hand extending the opponent's nearest arm, then while hooking the opponent's leg the wrestler falls backward, pulling the opponent to the mat back-first.

Limit Break: has not developed one yet

Story: A young woman who originally hailed from Danton City, the young soldier has since been spending her time and money in her new residence in Breland City. Money she is making was earned by working as an actress and model on the side, doing odd commericals among other things thanks to her looks and skills as an actress. However, this isn't enough to allow her a permanent room at the Four Ace Hotel in Breland and pay the bills. She works almost full time as a soldier for hire, with no specific group or alliance. She's toured with two groups in the past, namely the 'Punishers' of West Domescadia and the 'Noble Crosses' of Southern Scardia. She had learned quite a bit from the men and women she had worked with previously, namely a certain Major of the Punishers.

When she isn't fighting or acting, or soaking in the Breland sun, she will occasionally fly or sail over to Beijio City and hang out in the market areas; both the legal and blackmarket areas, gathering parts for her weapons and other accessories for her Merc job. She hardly finds the time to have fun, taking most of her enjoyment in her Mercenary Work and careers.
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Re: Characters: Mercenaries

Post  Abia Nidesha on Fri Apr 04, 2014 3:43 pm



Name: Abia Latte Nidesha
Nickname: "Abi"
Sex: Female
Age: 26

Height: 5'10"
Weight: 138 lbs
Eyes: Piercing Blue
Hair: Silver, long
Birthplace: Gazatine Desert
Hometown: Gazatine Desert, and owns a cabin in Windscar Lake Village
Gunslinger? No
Force User? No
Occupation: Freelance Mercenary; Former Captain in the Domescadia Punishers Merc Group
Physical Appearance: size 40E breasts; well built and tone body.

Weapons:

Current Primary: M60 LMG



Current Sidearm: "Black Bolt" 50AE HandCannon


Current Secondary Sidearm: Quicksilver PRO .45




Current Melee: Abia's Domescadian Combat Knife



+Clothes:
-Abia's Mercenary BDU: A black pair of combat styled tight fitting compression pants, black socks, brown leather sneaker like combat boots, khaki knee pads and elbow pads, spandex lowrise thong, black spandex short sleeved turtleneck, a white and olive drab short sleeved combat shirt, khaki and brown tactical combat gloves with built in knuckles inside them, a pair of sunglasses with blue and orange lenses, a wristwatch, a thigh holster on right thigh for her .45, belts with a small back pack above her rear and a sidebag on her left hip; sometimes an olive drab headset or a second pair of gloves with the right index finger cut out.
 
Abia's Mercenary BDU:

Possessions: 2 Canteens, pocket knife, bedroll, backpack and rope, universal radio, 3 canned rations, 3 smoke grenades.

Other facts: constantly trains herself each and every day physically as well as mentally via meditation.

Medical Condition(s): None

Date stats: single.

=Special Abilities (default):
-Mixed maritial arts: Uses some physical attacks to break the concentration of opponents
-Free Running: can climb heights without much effort and without climbing gear.
-Wall Run: can run against walls for short periods of time
-C.Q.C Disarm: Can take an enemy's weapon advantage away by immobilizing their arm and striking nerves in their hand that causes them to loose the sensation of gripping and effectively stuns the limb. The arm is numb for about a post.
-C.Q.C Field Strip: If a projectile weapon, such as a gun is pointed at her within a range of 3 feet or if she gets within 3 feet of the gun-she can quickly and easily strip the weapon of its basic parts needed for it to perform in a matter of seconds.

-Cobra clutch legsweep: Places her opponent in the Cobra clutch, then stands to one side of the opponent, hooks their nearest foot behind the opponent's nearest leg and throws themselves backwards, forcing their opponent backwards to the ground.

-Dragon screw legwhip: This is a legwhip where a wrestler grabs an opponent's leg and holds it parallel to the mat while they are facing each other. The attacking wrestler then spins the leg inwards causing the opponent to fall off balance and twist in the air bringing them to the ground in a turning motion.

-Ranhei: Ranhei is simply a side sunset flip. The wrestler faces the opponent, ducks under the opponent's arm closest to them, wraps their closest arm around the waist of the opponent and then quickly performs a forward flip whilst sweeping the opponent's leg, thereby dropping the opponent on their back, ending up in a cradle pin.

-Izheveskian Legsweep: This is a move in which a wrestler stands side-to-side and slightly behind with the opponent, facing in the same direction, and reaches behind the opponent's back to hook the opponent's head with the other hand extending the opponent's nearest arm, then while hooking the opponent's leg the wrestler falls backward, pulling the opponent to the mat back-first.

=Magic Skills: Due to being raised in a Shaman-like community, Abia can use a few selective magics that she has at her disposal:

-White Magic: Heal [15 MP](instantly regenerates broken bones and fractures), Revive [30 MP](instantly brings an ally back from the dead/KO), Esuna [15 MP](Cures any status ailments from poisoning to paralyzation), Dispell [30MP](Removes any magic protection/curse from a person or object)

-Elemental Magic: Fire [5MP](can instantly spark fire into her hands), Earth [5 MP](can cause the earth to rupture with her feet or fists), Lightning [5MP](can cause her body to be contained with an electric field, allowing her similar abilities as the other two elements she knows)

-Status+ Magic: Haste [10 MP](increases physical speed for 3 posts), Shell [30 MP](reduces damage from magic for 3 posts), Barrier [30 MP](reduces damage from physical attacks for 3 posts), Luck+ [25 MP] (reduces auto-hitting from other members for 3 posts), Aim+ [50 MP](enables auto hit for 3 posts)*

*Overall Permanent MP: 200 MP

Limit Break: Bull Strength: Receives less damage from oncoming physical attacks and can lift anything about six times her own weight for a short while; physical attacks become scratch damage to her and her own physical attacks increase with potency. Magic and magical projectiles that are elemental in nature will still harm her, with the exception of gravity spells. Neutralization bullets are also hindered ineffective in this mode. Mode has time limit of about 7 posts, and cannot be reused till it wears off around post 7 for Abia, and it will not be recharged till 20 posts after initiating Bull Strength.

Story:
A young yet seasoned soldier from the Gizatine Desert. A true blooded Domescadian, she has learned from her ancestors the art of war and use of both magic and physical abilities, at times blending both structures of war together with physical magic imbued attacks. She has been a member of her Raiding Clan till she was about the age of 14, when she joined up with a Domescadian Mercenary Group aptly named: "The Punishers".
She used her abilities for their disposal, and became a rather iconic member of the team. She was a Lieutenant by age 17, and trained newly hired recruits basic hand-to-hand moves. She became a Captain of one of the Punisher's Infantry Units by age 23, commanding and teaching Punisher Recruits. A year of commanding a unit, she received a new member by the name of Kelly Sheridan, whom she trained and fought alongside with. The two became fast friends, and she taught the young woman some of her own signature moves before Kelly left the Punishers about a year later.

By the age of 26, and wanting to branch her services out more, Abia takes leave of the Punishers till they urgently need her assistance. She is now a freelance Mercenary, hiring herself out to those who are in need of her services at a flat rate of 5000 Gilex per week.

Though she is generally quiet when she is alone, the stoic Abia is quiet friendly and caring for those who are in need and doesn't complain much.
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Abia Nidesha
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Re: Characters: Mercenaries

Post  Jace Farsythe on Sat Jul 05, 2014 9:14 pm

Name: Jace Farsythe

Age: 23
Sex: male
Hair: red
Eyes: Blue
Height: 6'0"
Weight: 149 lbs
Occupation: Arms Dealer, Mercenary Gunman
Current location: Danton City

Clothes:
-Standard: A black trenchcoat with buckles and straps, a light grey dress shirt whose sleeves extend from the cuffs of the trenchcoat's sleeves, black pants, black leather holster on right thigh, a shoulder holster under the coat, leather buckled shoes, black leather belt choker.



Weapons: Tactical Quicksilver .45, 10mm Revolver 'Octavia'

Fighting style: Gunslinger, cqc moves when unarmed.

Medical Condition(s):
-Some Post Traumatic Stress

Abilities: Has a special ability he calls Idus Martii, which allows him to read minds and see future actions in the short term.

Story: A young man who makes his living ripping off members of the mafia and sells weapons under the table to those who need them. He was born in Asrond City of Lights before it's destruction 18 years ago. He was five years old, and he foresaw his father and mother's death via a strange power he was apparently just developing, and tried to warn them of the event, but was unable to convince them as their home collapses on top of them. Being small and shielded by his parents, Jace survived, but his father and mother perished. He was later rescued by DarkSEED loyalists and was later brought to an ADN run orphan edge. He stayed with the orphan edge till about the age of 13 when he ran away from the military sanctioned orphan school. He then found refuge with a con-artist who, upon their first meeting, tried to sell him into slavery, though upon using his 'gift', he managed to survive and convinced the con man to use Jaces's powers to help him make a fortune.

The years pass, and Jace is a con artist himself, using his skills to rip off the various mafia's and sell weapons in the black market. He has learned how to fight well due to his upbringing, and is quite the gunman and fighter.
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Re: Characters: Mercenaries

Post  Cleo Arunari on Thu Sep 11, 2014 7:06 am

Name: Cleopatra Arturia Arunari
Nick Name: "Cleo"
Title: Dark Knight Arunari

Physical Description-
Age: 24
Sex: Female
Height: 5'11
Weight: 178 lbs
Species: Human
Eyes: Black
Hair: Black, short bob with long bangs
Body/Physical Appearance: Tall, curvacious with dark hair and dark eyes.






Clothes:

Cleo's Black Anubian Dark Knight Armor: A highly stylized leather uniform of the Black Anubis Mercenary guild. A black leather cape-like high collared dress that attaches to a corset like brazier that has a depiction of eagle wings upon the breast pieces and with an eagle head clasping an ankh for an ornamental zipper, a cropped leather jacket with a protective collar piece and with puffy shoulders and black tight sleeves that end with gloves, black lacy stockings, heeled shoes, and a black lacy high leg string strap thong.  




Background-
Hometown: Unknown
Alliance: Black Anubis Mercenary Guild
Alignment: Neutral

Employment: Black Anubis Member
Rank: Dark Knight

Trained In: Hand-to-Hand, Firearms, Energy Based Weapons, Weapon Smiting, Ammo Smiting, Sniping, Stealth, Vehicles, State of the art and lost technologies, languages, advanced medical knowledge, first aid, first aid crafting recipes.
Sensei/Instructor: Dark Knight Claudia Van-Wassen
Instructed: Apostle Kurig Roth, Apostle Sclera VanTotenhoff, Apostle Hudnst Gross, and Apostle Lydia Carter

Relationship Status: Single
Medications: Battle Stims and Health Restoratives
Allergies: None
Health Background: Clean.

Tenik Revive based Battle Stim:

Greater Battle Stim:


History:  

Cleo is a Dark Knight, a highly skilled and ranked individual within the shadowy Mercenary Guild known as Black Anubis. She was born into the guild and has since the tender age of six been able to kill without remorse. Her gild are quite skilled and powerful, rivalling that of some world powers due to their advanced technology and weaponry that they create. To get to this level of advancement some corners were cut, and some personal liberties of certain people were taken away from them, and countless suffered for the advancement of their technological needs. Due to this, Black Anubis has a policy of secrecy of weapons technology and of their general purpose items like their Battle Stims and Health regenerating battle drugs, thus once one becomes a member of Black Anubis, they must remain as one.

This policy of hoarding their technology and stealing and recreating other nations failed projects makes their group a constant threat for being placed on public radar, so the group itself usually stands as an isolated cultist society that shies away from media and other society influencing structures, if only to maintain their independence for a bit longer. However, it is also due to this Guild's traditions that Cleopatra finds that remaining in this isolated yet building powder charge of a Mercenary group almost suicide. She personally would like to leave before the group's leaders eventually push the guild off the proverbial cliff. She feels as though that the group will eventually catch the eyes of either the ADN or some other military superpower and then the two will clash till either side falters, and again, she personally doesn't want to be there when the first round is fired. If she were to leave, the guild would lose and adequate sniper and combatant, a woman who acquired former Tenik Inc. Plans of the 5.7x28mm round and managed to recreate the special armour piercing round. She is also a skilled medic and doctor, having synthesized Battle-Stims and a potent health restorative that can bring back someone from near death and restore their muscles to proper use.

But as it was stated before, she cannot simply leave the guild, for once you are born into the guild, you live in the guild till the day you die.  

Inventory-

Weapons: Cleo's Type 5.7x28mm Handgun, 0.6 TaiwanSea Pump-Action Grenade Launcher, ZSM-95 "Lockmaster" Assault Rifle, Kryshira Zombatt CATR-01 Caseless Electromagnetic Anti-Materiel Railgun, Cleo's 13mm "Quiet Colossus", Alphonsus JP12 Under Barrel Shotgun, V-12 Tri-Barreled Flare-Shot Pistol, AWA Automag MP300 .45, Diverger Holdout Pistols, Cleo's Skull Knife

Equipment: Diverger Holdout Pistols, 3x Napalm Grenades, 2x Valor Grenades, 30x Voltfire Shotgun shells, 60x Buckshot, 265x (7.62x 54mm) cartridges, 30 x Silver Buckshot, 50x Energy Output Caseless rounds, 5x 13mm Explosive Rounds, 3x Battle Stims, 1x Greater Healing Stim.  

Possessions: Sidepacks to carry other items in, abundant ammunition, 5000 Gilex, 1 pack of Fancy Ladies Potato Crisps and 3 candybars.

Prized Possessions/Personal Items: Cleo's Type 5.7x28mm Handgun, Cleo's Skull Knife, Cleo's 13mm "Quiet Colossus"

Misc.-
Special Abilities: Will update later today

Magic Abilities: Will update today


Last edited by Cleo Arunari on Mon Mar 21, 2016 2:26 am; edited 1 time in total
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Re: Characters: Mercenaries

Post  Claudia Van-Wassen on Sat Sep 13, 2014 12:46 am

Name: Claudia Eva Van-Wassen
Nick Name: "Eva", "Pistolera"
Title: Dark Knight Van-Wassen

Physical Description-
Age: 34
Sex: Female
Height: 5'9
Weight: 125 lbs
Species: Human
Eyes: Purple
Hair: Blond, long flowing
Body/Physical Appearance: Muscular, athletic build and dark eyes and fair hair

Clothes:

Eva's Black Anubian Dark Knight Armor: A minimalist stylized leather uniform of the Black Anubis Mercenary guild. Due to her high acrobatic abilities and physical strength, she only wears a two piece skin tight black leather leotard with a bronze/copper ornate zipper, black leather fingerless elbow gloves with padding, and knee high leather boots, and a fanny handgun holster.


Background-
Hometown: Unknown
Alliance: Black Anubis Mercenary Guild
Alignment: Neutral

Employment: Black Anubis (Senior) Member
Rank: Dark Knight

Trained In: Avanced Hand-to-Hand, Firearms, Energy Based Weapons, Weapon Smiting, Ammo Smiting, Sniping, Stealth, Vehicles, State of the art and lost technologies, languages, advanced medical knowledge, first aid, first aid crafting recipes.
Sensei/Instructor: Dark Knight Agustov VanHeim
Instructed: Dark Knight Cleopatra Arunari, Apostle Toshiro Harazuki (deceased), Apostle Grenadia VanTaft (deceased), and Apostle Lyra Fairbanks (deceased)

Relationship Status: Single
Medications: Battle Stims and Health Restoratives
Allergies: None
Health Background: Powerfist Accelerator Implants

Tenik Revive based Battle Stim:

Greater Battle Stim:


History: A highly trained and senior Dark Knight within the Black Anubis Mercenary Guild. She has a reputation of being one of the hardest to train under, for she is a woman who excels at the 'extremes', her student's survival/dropout rate is about one for every 5 members who can actually pass her training. She is veteran soldier, and was speculated to be a war child back from the Beijionese Civil war era, and who had also fought against the DarkSEED as an Anti-Tenik Rebel during the mid to late 30's. She is also a woman born with Gunslinger traits, and has been able to perfect her use of handguns to their level, giving rise to her nickname, ''Pistolera'. She is also called by that nickname since when she is hired, 99% of the time she only goes in with the standard AWA Automag, unless ''management'' need shit destroyed.

Out of the rare handful of students whom had passed under her influence, she favours Dark Knight Arunari, whom she considers both her friend as well as her rival, for she stuck with her training without even a single complaint, as well as personally envying her skills of combat, considering the younger woman on par with herself.

She's developed for her own personal benefit, the powerfist acclerator, which is an implant within her body that not only gives her heightened pain tolerance, but has made her fists and legs able to punch through hard and thick materials as if she were a living bullet herself.

Inventory-

Weapons: High Capacity "Power-Hammer" .50 Automatic Pistol, Kryshira Zombatt CATR-01 Caseless Electromagnetic Anti-Materiel Railgun, V-12 Tri-Barreled Flare-Shot Pistol, AWA Automag MP300 .45, Eva's Powerfist Accelerators, G95 Missile Launcher

Equipment: 50x Energy Output Caseless rounds, 3x Battle Stims, 1x Greater Healing Stim.  

Possessions: Sidepacks to carry other items in, abundant ammunition, 8000 Gilex, 3 fresh apples.

Prized Possessions/Personal Items: Eva's Powerfist Accelerators.

Misc.-
Special Abilities:

-Acrobatics: Can easily perform daring feats of unparalleled athletic capabilities seen within the Black Anubis Guild, and is known for her high dexterity, agility and speed.

-Dead-Eye: As a woman who was born with Gunslinger abilities, she can see the trajectory of incoming bullets and projectiles/weapons and can move accordingly to avoid them while also giving her the absolute intuition of where she should fire her bullets to hit her target.

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Re: Characters: Mercenaries

Post  Reiko Miller on Fri Apr 03, 2015 9:20 pm



Name: Reiko Mathilde Agatha Miller
Nick Name: Rei
Title: Maid

Physical Description-
Age: 24
Sex: Female
Height: 5'9
Weight: 130 lbs
Species: Human
Eyes: Dark Blue
Hair: Black, short bob style cut
Body/Physical Appearance: Curvaceous, with Goth accented Maid attire and sometimes black painted lips and nails. She also sometimes wears under-framed glasses when she's reading.

Clothes:

Maid: Maid head gear, striped spandex thigh highs, calve high leather heeled boots, leather long gloves, a frilled latex french maid dress with a cleavage cut out. A microfiber frilled bra is also seen worn from the cleavage cut out. Has classic fetish maid and goth elements in it's design.



Spoiler:




Training: A white tank top, a black bra, black fingerless gloves, black training pants with a white stripe down the side of her legs.



Badgirl: A stitched up long sleeved jacket torn away at the chest for a cleavage cut out, a black triangle bra, black stitched and torn tight skinny leg pants, black boots.



Pj's: Black holy long sleeved shirt, white undies.




No Pan: A large short sleeved shirt, black and white stripped stockings and nothing else underneath  ;P




Background-
Hometown: Unknown
Alliance: Highest Bidder
Alignment: Neutral

Employment: Maid for Hire/Bodyguard

Trained In: Avanced Hand-to-Hand, Firearms,  Vehicles, languages, cooking, cleaning, Maid Stuff ;P
Sensei/Instructor: Unknown
Instructed: Her sister.

Relationship Status: Single
Medications: self-medicated (booze and cigs)
Allergies: None
Health Background: none

History: She was born as a 'trained' assassin, being raised early on in the usage of weapons, special tactics, espionage and explosives. She mostly excelled at melee and hand-to-hand weaponry; though her 'people' skills were not up to snuff with the other assassin's she had been raised with; not that it mattered since she killed most as per the 'Director's' idea of 'succession'. She did have someone who cared for her on the inside though, who when she decided to actually leave the organization told her that she had a sister on the outside. She managed to escape the facility and later meet up with said sister six months ago in Breland City. She taught her sister Clair how to defend herself, while she goes about trying to ruin the company that made her; listening in through the grapevine that the 'organization' was still looking for rogue members and other possible assassins that may be out there, still in hiding.

Inventory-

Weapons: Nail bat, makeshift disposable flamethrower, weighted clothing; "Csiga Petite" .22 SMG (shown here), 2x Crest "Hawkeye" .22 Target Semi-Automatic Pistol (shown here), Quicksilver Bank-Breaker 700 (shown here), Crest B-Tac "Carcajou" M408 (shown here), 2x kitchen knives

Equipment: 200 feet of reinforced nylon cord, grappling hook head.

Possessions: 540 .22 rounds (2 Machine pistol mag, six handgun mags), 20 shotgun shells, 20 .408 Rifle rounds

Prized Possessions/Personal Items: Underframed glasses

Misc.-
Special Abilities:

-Acrobatics: Can easily perform daring feats of unparalleled athletic capabilities

-Hard Hitter: She hits hard and is hard hitting


Last edited by Reiko Miller on Mon Jul 20, 2015 2:24 am; edited 3 times in total
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Projectiles (Ammo):
Consumable Items (Potions, Poisons, etc):
Currency (in Gilex [gX]): 1000

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Re: Characters: Mercenaries

Post  Rachael Ferguson on Tue Apr 28, 2015 6:17 pm

Name: Rachael Furguson
Nick Name: Rache, Rae
Code Name: Starfish



Physical Description-
Age: 24
Sex: Female
Height: 5'9
Weight: 140 lbs
Species: Human
Eyes: Blue?
Hair: Strawberry Blond
Body/Physical Appearance: A curvaceous body with incredibly large breasts and an ass that is just as attractive, six pack abs* {see '*'}, strawberry blond hair that covers her eyes, making one question what her eyes look like.



*:

Clothes:

All Purpose Sneaking Suit: A reinforced sneaking suit, made of tight forming fibres that act like a second skin, making it nearly impossible to take off once slipped on, ensuring absolute effectiveness in combat or otherwise. It is essentially stretchable chemical treated kevlar that can protect its user from numerous hazards, including highly corrosive acids and gunfire. It also acts as a wet suit, and gives its user a certain warmth and protection against the cold. This suit also includes 'booties' with texture gripping outsoles that help the user to take advantage of their footwork in difficult terrain. Also includes gloves that conform to the fingers like the suit, the user can activate fingerprint scanners and such similar devices while still wearing the gloves. It also has a fanny pack for every agent's basic needs, a holster for a handgun style weapon or similar, and a rig to hold an air canister just in case the agent needs oxygen.




Other signatures:



















Casual: A loose sweater, bra, thong and blue jeans socks and sneakrs.


Swim Suit: A one piece swimsuit that has a hard time concealing her curves. If there is a mission in which she is to be sent for non extreme and in somewhat tropical waters, she will opt for this modified from 'dull to sexy' ensemble.



Uniform (light): A uniform given to wear during non-combatant missions for the 'Trading company'. Consists of a long sleeve dress shirt, a long navy skirt with a slit down the right leg, blue thigh high stockings, and mary janes.


Uniform (heavy): A uniform given to wear during non-combatant missions for the 'Trading company'. Consists of a white dress shirt, a blue dress, a blue overcoat, black gloves, and a sailor hat.


Spoiler:







"Hmp, you satisfied?!"

Background-
Hometown: Unknown
Alliance: The Training COmpany
Alignment: Neutral

Employment: Recovery Agent for 'The Trading Company'

Trained In: Avanced Hand-to-Hand, Firearms, Vehicles, languages, cooking, scuba diving, filing papers, handling large animals, military equipment.
Sensei/Instructor: Unknown


Relationship Status: Single
Medications: None
Allergies: None
Health Background: None

History: A young and aspiring Mercenary working for the 'Trading Company' lead by the billionaire Cain White. She has just recently started working for him, due to her 'unique' set of physical skills. She is a 'collector' for him, meaning she'll do the dirty work in obtaining what he wants. She is depicted by most as a desirable, and sexy woman. She often flirts with many of the 'Trading Company's' male staff, and is frequently hit on by them as well according to visual feed. Where she may lack in some 'intelligent' skills, she more than makes up with her pure physical prowess and almost naturally healing abilities. Many presume she is also a part of Cain's ''Collection''.

Inventory-

On hand Weapons: Manzetta hXd, Combat Knife, OTP09 Flare Launcher

Weapons Overall: Manzetta hXd (here), OTP09 Flare Launcher (here), Chesluk Industries .50 Eagle Snub (here), AMY2000 (here), Crest Multi-Shot Shotgun (here), Quicksilver Adaptive Assault Rifle, "Scorpio" (here), 9mm Izheveskian K17 'Kulan' (here), Assault MP5 (here), F116K RPG (here)

Equipment: 200 feet of reinforced nylon cord, grappling hook head.

Possessions: TBA

Prized Possessions/Personal Items: TBA

Misc.-
Special Abilities:

-Acrobatics: Can easily perform daring feats of unparalleled athletic capabilities

-Hard Hitter: She hits hard and is hard hitting

-Unique Body: There is something unique about her body that she doesn't even know about yet.
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Re: Characters: Mercenaries

Post  Farah Hisanori on Sun Nov 01, 2015 5:05 pm

Raeeeep
Name: Farah Hisanori
Nick Name: "Bloodhound"


Physical Description-
Age: 33
Sex: Female
Height: 5'9
Weight: 125 lbs
Species: Human
Eyes: Bright blue
Hair: Black with a bluish tint
Body/Physical Appearance: A tall slender, yet, a medium curvaceous frame with large boobs, a curvaceous rear, shapely legs and long black hair reaching down past her knees. She also has various scars and cuts across her body from previous 'engagements'.

Clothes:
Street Clothes: An outfit consisting of a sleeveless white dress shirt, black leather vest, a brown belt with an ornate buckle, black tight dress pants with a crease down the front of the legs, black leather gloves, and black leather lace up heeled shoes.


Bikini: She wears a tight fitting, and revealing leopard print bikini with a triangle bikini top, and a matching highleg side tie thong.


Maid: Wears round silver glasses, a long black dress with puff long sleeves with white cuffs and a white pinafore with ruffled straps as well as a white ruffled headband; she also wears white stockings with black maryjane shoes.



Background-
Hometown: Unknown
Alliance: ???
Alignment: Neutral

Employment: Mercenary for Hire

Trained In: Advanced Hand-to-Hand combat; various ranges of Firearms from small arms, antique weaponry, assault and battle weapons as well as advanced military technology; Energy Based Weapons, Weapon Smiting, Ammo Smiting, Sniping, Stealth, Military and Civilian Vehicles, languages, medical knowledge, first aid, first aid crafting recipes.
Sensei/Instructor: DarkSEED Training Program and Military Training School.
Instructed: None

Relationship Status: Single
Medications: Battle Stims and Health Restoratives
Allergies: None
Health Background: DarkSEED Gene Therapy Injection: Was injected with 'Crimson Genes' like other members of DarkSEED. This injection alters the DNA and cells within DarkSEED soldiers. The alteration allows the candidate Soldier to be able to recover quickly from attacks and loss of stamina. Like them, she is more physically condensed and is able to perform a number of movements that one without the the therapy wouldn’t be able to do. Her agility was also enhanced, and dexterity and accuracy is above moderation. However, unlike those who were injected, her body was resistant to the eye color changing side effects, and retained her bright blue eyes instead of gaining pink ones.

Tenik Revive based Battle Stim:

Greater Battle Stim:


History:
A young DarkSEED cadet in her mid teens, Farah had not seen any real combat outside her later teens and twenties. She took the DarkSEED entrance exam and passed, as well as her physical exam with flying colours. She was then injected with 'Crimson Genes' like all other candidates and soldiers who were accepted, though her eyes did not change color as they were supposed to, so she was held back from the graduating process to be examined again and again. But all of this stopped when Sephiroth destroyed Asrond, and in the later parts of the year when Tenik stepped down, making the DarkSEED moot. Farah has the prior abilities of a standard DarkSEED recruit, and uses these abilities to further her bodies full capabilities in her 'new line of work' as a mercenary for hire.


Inventory-

Weapons: 1x Quicksilver G-Series 1, GG 67 Custom "Fuego Rápido", GG 67 'Flamer' under-barrel attachment, Chesluk Industries .50 Eagle Snub (in a fanny holster), a hidden belt buckle gun (only when wearing her street clothes)1, Lobo Mordida

Equipment: flashlight, 3x Tenik Battle Stims, 1x Tenik Revive.  

Possessions: Sidepacks to carry other items in, an arm magazine pack, abundant ammunition, 8000 Gilex, 3 fresh apples.

Prized Possessions/Personal Items: Belt Buckle Gun

Misc.-
Special Abilities:

-Acrobatics: Can easily perform daring feats of unparalleled athletic capabilities seen within the Black Anubis Guild, and is known for her high dexterity, agility and speed.

-Dead-Eye: As a woman who was born with Gunslinger abilities, she can see the trajectory of incoming bullets and projectiles/weapons and can move accordingly to avoid them while also giving her the absolute intuition of where she should fire her bullets to hit her target.

-Gene Therapy: 'Stamina'= Her stamina is off the charts than a normal person. She can handle harsh environments, physical abuse, and dish out a number of strenuous activities without breaking a sweat.
-Gene Therapy: 'Strength'= Her strength has been modified by her gene therapy, able to make her body almost become as hard as steel, and able to withstand weapons with high recoil with general ease. Her punches pack a serious wallop which could even harm the scaly hide of an otherwise armoured beast.
-Gene Therapy: 'Dexterity'= Her handwork and reflexes have been genetically altered, giving her a lightning fast quick draw as well as a highly reactive body.
-Gene Therapy: 'Heightened Senses'= Her senses have been heightened far beyond the scope of a regular human being. She's almost on par with a vampire in terms of her hearing, sight and sense of smell. In fact, she can 'sniff' an injured target's blood almost like a dog, hence her moniker, 'The Bloodhound'.
-Gene Therapy: 'Regeneration'= The Gene Therapy produced by the 'Crimson Genes', have given her the ability to heal wounds over time. Wounds such as shallow cuts to deep gouges will be self repaired, with exception of bones and organs.

1
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Re: Characters: Mercenaries

Post  Narumeia on Tue Jun 14, 2016 3:42 am

Ancient Akaviri Katana

Name: Narumeia  
Nick Name: Naru



Physical Description-
Age: Appears to be 19 or early to mid 20's.
Sex: Female
Height: 5'7'' (horns boost her height to 5'11)
Weight: 131 lbs
Species: Demon (1/4 Human)  
Eyes: Bright Blue
Hair: Lavender  
Body: A somewhat slender, curvacious demon of average height with small outward pointed ears, and a pair of horns sticking from her temples. She has bright, saphire blue eyes and a model like face. She has slightly tanned features, large breasts and thick, athletic thighs and legs with a atheletically toned body. Her hair is long, back length with a peekabo bang across her left eye, blunt fringe on her right side, and with three sapphire hair accessories holding her hair in places.


Clothes: She wears for the most part, a black shirt like dress of Beijionese design with sliver lining, with brown leather belts to hold the sheath for her sword on her left hip, black asymmetrical legware with a thigh high leather heeled boot on her left leg, while a short leather heeled boot on her right leg, a single thigh band on her right thigh, a long black leather arm glove on her left arm (full fingered), and a elbow high black leather fingerless glove on her right arm, and a white sleeveless long coat of Beijionese design, with gold lining and fastening straps, leading up to a high collar. Both the dress like shirt and coat allow for some side boob to be exposed. She also wears white or black panties, as she changes daily. She also wears a fingerless left arm glove as wells sometimes.  















Background-
Hometown: ???
Alliance: None
Alignment: ???

Employment: Mercenary


Trained In: Ganryū, Iaidō, Enshin-ryū, Kage-ryū style, two handed combat, horseback archery & shooting, some medical knowledge.    
Instructor: "An old pervert who once Beijio's greatest General. He became a monk in his later years... and taught me the value of life. I remember he died with a smile on his face, and it still perplexes me to this day."  

Instructed: None.

Medications: N/A
Allergies: Valor Rounds.
Health Background: None

Relationship Status: Single
Likes: Beijionese & Asian Cuisine, good people, physical training, bathing and clenliness, butterflies, her sister, chocolate, Alcohol (Ales, Beers, and Liquors like Whiskey and Sake), (TBA)
Dislikes: Assholes, people or creatures that are unnecessarily cruel (again, assholes Razz), Hang overs, having too little money in her pocket, being persecuted for no reason, the crunching of bone under her teeth, the taste of blood, (TBA)



History: She is a demoness on a journey, looking for her long lost sister. The two have lineage of mortal blood in them, with Narumeia having been the product of a Demon and Half-Demon, though her father had died, and her mother then fell for a mortal to produce her half sister. Despite this, Naru thought the world of her sister. Their mother died soon after her step father died in a conflict. The village people appeared and murdered her, out of fear. Naru and her sister were able to escape though, and left the long forgotten village behind forever.  Before her grand quest to reunite with her sister, Narumeia and her sister got into a terrible fight about returning to the Demon Realm. Naru felt too persecuted by the mortals and saw it better to live amongst there own, while her sis thought the opposite. Naru choked it up to her being half mortal, and she left her in anger. However, the empath link she had with her sister began to act funny soon after the sisters went there separate ways. Worried, she began looking for her, but was unable to. She feared her dead, but the link would occasionally reallign for a time before vanishing again. Narumeia, filled with regret, lost the will to live and entered the sacred grounds of a Beijionese Temple with the intention of being destroyed by the holy priests and priestesses. However, the Monk there instead pitied her and took her in. He taught her the values of life, that all life was precious, including creatures like herself. He was once a 'bloody demon of the battlefield', but resigned himself to the Priesthood after serving the late Emperor. He taught her the way of the sword, and what 'Perversion' meant (and she was the subject of it a few times hilariously). But he told her how to live. When in his 80's, on his death bed, Naru asked: "Why do you not fear death? Your time is limited, yet you're laying there smiling." he replied with: "It isn't that I don't fear death, as all mortals fear it to some extent. I simply acknowledge my time is complete, and that in my privelege to live as long as I had, that not a single moment was wasted, and have done things that will not be forgotten."

After he passed away, she left the temple, with renewed resolve to find her sister. She was all she had left in this world as far as family, and she still felt regret in that final argument with her.

Though she is technically unemployed, she travels the world as a Mercenary, in the idea she will do odd jobs and services to those who need them rather than simply a soldier for hire. She fights with traditional styles, but also mixes it up, using her own style when fighting on the drawl.

On terms of personality, she sometimes acts cold, emotionless, depressed and sarcastic; but has a warm and cheerful side to her as well, and often shows that side to her when she is in good company.



Inventory-

Weapons: Beijionese Steel Nodachi

Weapon Skills: Narumeia is trained in a weapon focus with two handed weapons, heavy weapons, and Traditional Beijionese weapons (ie: Asian weapons)-especially the Katana. She can use other weapons as well, and isn't above using firearms despite her more samurai/monk like training. Her preferred weapon of choice and the weapon type she is most skilled at using is the Nodachi, an oriental katana that has an incredibly long blade (essentially the katana varient of a great sword, thats less curved than an Odachi)






Equipment:
-Explorer Backpack: A small back pack attached to her sword belt, located above her fanny.
-Canteen
-Blade Maintainence Kit
-150 Ft of Reinforced Rope
-Coin Purse

Possessions: 500 gX, extra pairs of underwear, a horse

Misc.-

Special Abilities:

Summoned Great Swords: She can summon a wall of magic swords (about 7), and throw them at her enemies.



Remote Viewing Familiars: She can once every 24 hours, summon seven butterflies that she can speak and spy through. With them, she can also heal wounds or devour small prey, recieving their nutrients and spirit instantly. She could also use them to spy. However, she herself is put in a 'sleep like state' and helpless to her surroundings.



Familiar (healing): She can summon her butterflies to heal her allies, though not as powerful as they would be if she summoned them remotely.

Familiar (combat): She can summon her butterflies to damage her enemies, though not as powerful as they could be if summoned remotely.

Regeneration: She can regenerate certain wounds, as long as they were not inflicted with silver or in some purification process, which makes it harder to do so.

Succubi Skills: ....no need to explain.

Temporary Possession: Naru, with the aid of her butterflies, can temporarily possess an NPC to do her bidding for three posts, while only 'suggest' actions to a player character.

Full Dive Possession: Requires her to be close to her target, and works particularly well if the target is immobilized or sleeping. Her spirit will leave her body, and then enter the body of the individual she is possessing. While doing so, her demonic abilities such as her strength factors, magic abilities and regeneration factors will still be carried over. The user will be sent into a dream like state if they were not already where she can interact with them while also piloting the body, though doing so puts her own body at risk. In this state, her body is comatose, and if someone kills her while she is in possession of a person, her spirit will fade from the possessed and free them of her. At that point she would be stuck as a spirit or possibly banished to void with no body to return to.

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Narumeia
Master Corporal
Master Corporal

Posts : 132
Join date : 2016-02-27

Items
Projectiles (Ammo):
Consumable Items (Potions, Poisons, etc):
Currency (in Gilex [gX]): 480

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adding more eventually :P

Post  Megaidh Thach on Tue Sep 13, 2016 4:13 pm

Name: Megaidh Thach  
Nick Name: Meg, but only select people are worthy of calling her such. She goes by Thach otherwise.



Physical Description-
Age: 27
Sex: Female
Height: 5'11
Weight: 145 lbs
Species: Human
Eyes: Red
Hair: Red
Body: A tall, curvaceous and model like body, large breasts, large hips, thick thighs and a toned muscular body. It should be known her eyes were originally light blue five years ago.


Clothes:

Casual Leather:


Casual Sweater:




College Uniform:


T.I.R.S. Uniform:


Armored Veiled:




Original 12 Swords Uniform:



Island Wear (Bikini):







Background-
Hometown: City of Cretu
Alliance: Former 12 Swords of Hiiten and Kingdom of Scardia
Alignment: ???

Employment: Mercenary


Trained In: Spearmanship, dual wielding spears, two handed combat, swordsmanship, stealth, dagger style, horseback archery & shooting, Terroronian skills.    
Instructed: None, yet.

Medications: N/A
Allergies: None
Health Background: None

Relationship Status: Single
Likes: Money, Beijionese Cuisine, physical training, bathing and cleanliness, Alcohol (Ales, Beers, and Liquors like Whiskey and Sake), good sex (who doesn't?).
Dislikes: Lightweights (alcohol), Lightweights (weaklings), Lightweights (....light weights. No need for a 5 lb weight...), boredom.

History:
The current head of the noble Thach family, loyal knights to the King of Scardia. She was formerly a member of the 12 swords of Hiiten, during the time when General Busujima supervised the group, however has been inactive for the past five years, after Busujima's betrayal of Beijio was discovered. She returned to Scardia during that time, becoming a loyal knight of the King just like her family before hand. This was short lived however, becoming bored of her inactivity and thus moved from the capital to her family's summer home on one of the Beiji-Scardia's remote islands. She renovated the place and has remained there since, with exception of a few odd Mercenary jobs here and there. It is to be noted she has limited staff running her island, about six individuals in total, and mostly runs the place in solitude.  (Will definitely add more as we progress)

Inventory-

Weapons: TBA

Equipment:
-Explorer Backpack: A small back pack attached to her sword belt, located above her fanny.
-Canteen
-Blade Maintenance Kit
-150 Ft of Reinforced Rope
-Coin Purse

Possessions: Thach Island, Blaise Castle

Misc.-
Traits: Scardian traits, speed and agility. Terronian skills. TBA

Special Abilities: (more skills on the way, just adding things)

-Shadow Spears: TBA

-Spear Warp: TBA

_________________
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Megaidh Thach
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Private

Posts : 10
Join date : 2016-09-12

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Re: Characters: Mercenaries

Post  Rebecca Lee on Sat Oct 22, 2016 1:57 am

Name: Rebecca Lee
Nick Name: Becca, "Revy/Rev"



Physical Description-
Age: 26
Sex: Female
Height: 5'6
Weight: 146 lbs
Species: Human
Eyes: Amber-Brown
Hair: Long, plum-colored
Body/Physical Appearance: She has large amber-brown eyes, a slightly tan complexion, and typically keeps her plum-colored hair in a loose ponytail, with rather large bangs falling onto her forehead. In spite of her slender build, she keeps up her physique, sporting a slightly muscular build, which she doesn't conceal in the least; consisting of medium large breasts and well rounded buttocks. On her right upper arm, she has a tribal tattoo, reaching all the way up to her neck.

Clothes:
Default:




Underwear:


Cowgirl:



Background-
Hometown: Ithteca City
Alliance: Unknown
Alignment: Evil

Employment: Pirate, smuggler, dealer, courier, homicidal killer, Slaver, kidnapper, and professional dominatrix---so a Mercernary for short.


Trained In: Scuba Diving, advanced gunplay, interrogating, free climbing, advanced tracking, close quarters combat, firearms familiarity, pick pocketing, including many other things Razz
Sensei/Instructor: The mean streets and old hoods in Gazatine.
Instructed: A few wayward Wolf Beast-Kin like herself.

Relationship Status: Single
Medications: Loads of Lovecrest Cigarettes, and Alcohol
Allergies: Unknown
Health Background: Cigarette and Alcohol addiction.


History:


Inventory-

Weapons (with links to the weapons): 2x Manzetta Duvalia Sword Cutlass', 1x Manzetta Barracuda 5.56

Equipment: Cigarettes, flip-lighter, cross draw shoulder holster made of brown leather.

Possessions: 10000 Gilex

Prized Possessions/Personal Items: Unknown

Misc.-
Special Abilities: TBA

Magic Abilities: None.
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Rebecca Lee
Private First Class
Private First Class

Posts : 27
Join date : 2016-10-21
Age : 28

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Re: Characters: Mercenaries

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