Characters: Demons

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Characters: Demons

Post  Arcanda on Wed Jan 05, 2011 1:18 pm

Demon: In religion and mythology, occultism and folklore, a demon (or daemon, daimon; from Greek δαίμων daimôn[1]) is a supernatural being described as something that is not human; the original neutral Greek word daimon does not carry the negative connotation initially understood by implementation of the Koine (Hellenistic and New Testament Greek) δαίμονιον (daimonion),[2] and later ascribed to any cognate words sharing the root, originally intended to denote a Spirit or Spiritual being.

In Ancient Near Eastern religions as well as in the derived Abrahamic traditions, including ancient and medieval Christian demonology, a demon is considered an "unclean spirit" which may cause demonic possession, to be addressed with an act of exorcism. In Western occultism and Renaissance magic, which grew out of pagan Greco-Roman, a demon is considered a spiritual entity that may be conjured and controlled. Many of the demons in literature were once fallen angels, however there are many that say that they are born-forged from Hell itself.[citation needed]

(From Wikipedia.org).

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Re: Characters: Demons

Post  Black Flan on Wed Mar 23, 2011 5:09 pm

Name: Flan
Height/legth: can manipulate it's heighth
Weight: ???
Eyes: Orange
color: black
Species: Flan

Physical Appearance: a giant pile of slime, with facial features
Natural Skills: absorb, cast various magic.

Attacks known:
1.)Double-slap & Swallow: Will take the opposing player, and swallow them whole. Does no damage besides the first two attacks from the slapping.
2.) Blind: causes the enemy to become blind.
3.) Sticky fluid: When either swallowed or caught in it's goo, the opposing character is slower in speed and cannot use shikuchi(mispelled?), even if they are a Scardian.

Other facts: found in swampland areas, sewers or methane deposits. There is a variant that lives on coastlines called Ocean Flan, and is basicly the same thing. They (Ocean Flan) carry an item called: Magic Bundle, which is used to synthesize various items.
Black, or Dark Flan, they carry an item called: Gunpowder B, which allows the usage of a certain weapon to be created.

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Re: Characters: Demons

Post  Neko Eater on Wed Mar 30, 2011 9:45 am

Name: Raj
Species: Neko-Eater
Sex: Male
Eyes: Orange-red
Height: around 20 feet
Weight: unknown
Physical appearance: Purple-red and blue hardened armored skin that is highly durable; strong long arms built for snaring it's pray-large split mouth with twin tongues; muscular chest; claws and clawed feet; yellowed sharp incisors and canines.

Weapons: Immense strength, large feet; grapling arms and claws; high bite force value with sharp teath

Special Skills:

-Swallow: Can swallow prey around 6' or smaller in one whole gulp.

-Roaring Thunder: Can roar so loud that it summons magical energy to form lightning to strike it's opponenents.

-Squash: can step on an opponent and crush it underfoot with no problem

-Shell: It has heavily armored skin that make it near impossible to quickly subdue-even rockets and most forms of magic make it almost impossible to destroy.

-Shrill Scream: Will make opponents stunned through ultrasonic vibrations radiating from it's throat-and can effect people from within it's mile range. This includes opponents in mid air within it's mile dome-like radius.

Medical Conditions: Neko-cravings...: Craves for the flesh and body of Nekomimi (cat-eared people), for a source of nutrients and will go out of it's way to eat and/or swallow one if not as many as possible. (this doesnt mean he strictly eats Nekos-he'll eat other things too Razz). Favorite pray are female's but will eat males too.

Story: A strange never before seen demon who comes from the Demon Realm to devour Neko's as a source of food. Craving them like a pregnant woman craves for odd foods.
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Re: Characters: Demons

Post  Zalekka on Thu Jun 16, 2011 8:18 pm

Name: Zalekka

Sex: Female

Age: Incalculable. She sometimes has memory of events she shouldn't have been alive for, but it's possible she's making it up.

Height: 5'10"

Weight: Difficult to ascertain. She has a relatively slim build, but the wings and the mass of her illusions add weight sometimes, not others.

Eyes: Green

Hair: Brown, long, usually styled as pictured but she can change it up to suit her mood.

Species: Succubus

Birthplace: She'll say from 'overseas' no matter where she is.

Hometown: If you ask her this or the above one after the other, she'll glare and say 'overseas' again. And there's something behind that glare.

Gunslinger? No

Force User? Not per se.

Occupation: Something of a hunter/gatherer.

Physical Appearance: Hourglass figure, piercing eyes and an unusually taut tummy, considering. Her body moves with the utmost of grace, a hypnotic sway about her even when she's floating on wings. When she's pushed, her facade may come off, but her 'true form' isn't so different; she gains a few inches in height and her skin turns a deep blue. Her wings also expand considerably, which increases her air mobility by quite a margin... though it means more of her to defend.

Weapons: She carries no artificial weapons, considering them to require too much maintenance to be worth it.


Clothes:
Free time: What's pictured is probably the most she'll ever have on.

Possessions/items:

  • An assortment of multicolor gems she doesn't actively seem to use for anything, even in battle. Still, if you try to take them, you'll encounter quite the resistance.

  • A small dagger, encrusted with shimmering jewels. Why is this not in the weapons section? It does have a blade, possibly one of the most lethal going, but she hasn't used it once, even in desperation. It seems to bear some meaning to her...

  • A shining string, with an incredible tensile strength. It measures about 3 meters, and when bundled up takes up no more than a couple cubic millimeters of space. Oddly for such a thing, it doesn't cut anything no matter how much force is applied...
Skills: Despite her grace, she's something of a brawler. She doesn't so much have memorized skills as the learned ability to deconstruct a situation and act accordingly.

Natural Skills:

  • Flexibility - Every succubus should be flexible, right? But there's more to it in this case. In addition to the outside of her body bending in all sorts of manners, the inside can rearrange too.
  • Vore - Naturally she's vore-capable given her unique flexibility, but... this flexibility means she doesn't really care which end you go in. :blink:
  • Tendrils - Illusory spiked tentacles she can form from her body. Though an illusion, they are a special kind in that they bear weight. This means that the more she summons, the greater the strain is on her body, but they can do anything a real infinitely flexible, considerably durable tendril can do. However, they won't cause lasting damage or wounds. Pain, certainly. But a piercing from a tentacle, despite looking like a piercing wound (bleeding and everything), will only hurt when the tendril pulls out, with anything that appeared to be damaged being 'healed'. In fact, the pain is only from a contest of wills; someone with a stronger will may feel no pain at all from any part of it.
  • Barrier - A subset of the tendrils, she can form them into a barrier around herself in the case of desperation. However, this is by no means an all powerful barrier. It's particularly weak to piercing attacks, such as swords or particular rounds, and the weight of keeping it up (by the time she actually has decided she needs it) ensures the longer she keeps it up, the worse off she'll be. If it's to have any purpose, it's a gamble at giving her time to think.
  • Drain - Another ability of her tendrils. If they should manage to pierce someone's skin, she can drain their life energy from them. However, she needs quite a few tendrils piercing to make the process fast enough to use in battle...
Other facts: None that she cares to share

Limits/breaks: None, or at least none she's shown...


Places of Interest: Anyplace overlooking the sea.
Favorite Activities: Odd enough for a succubus, karaoke. Or, considering she's good at stage presence, maybe not so odd.
Favorite Food: Anything living.



How likely to be a monsters food Stats:********** (The pheromones she sends off make her an appealing prey for monsters, though they would have to be able to take her down. Anyone her own size is more likely to end up inside her.)






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Re: Characters: Demons

Post  Emperor Belphegor on Tue Sep 06, 2011 4:08 am

Name: Emperor Belphegor
Nick Name: The King of Sloth
Age: Unknown
Height: 4'2
Weight: Unknown (See abilities)
Species: Demon
Sex: Male
Hometown: Unknown region of Hell
Eyes: Red
Hair: Blonde
Good or Evil?: Evil
Trained by: None
Trained who: None
Force User: No

Weapons: None
Clothes: A black gown with red trim, and paler red stockings, leading down to curly black shoes, which run up his legs with a black ribbon.

Personal items: Toilet Throne

Possessions: The majority are back in his homeworld.

Physical features: Belphegor appears to be a young child, a girl at first inspection but actually male, with pointed ears and large curled ram horns. His skin is very pale and his build is slight. Though his weight immense. He also has a long pointed black tail, resembling a spade.

Special Abilities:

-Belphegor's weight is enormous. While he appears thin, he's the king of Sloth and puts on the pounds constantly. As a result one of his most deadly attacks is simply to sit on the enemy. In fact this is one of the only ways he'll directly attack himself.

-Belphegor's Toilet Throne is capable of walking on it's two clawed legs, and this is how he will primarily get around. If it's not available, he'll force minions or others to carry his massive weight. It's virtually indestructable, which is necisarry as his butt could crush a car. He can walk, but he's so lazy he'll often lay there until someone picks him up.

-Belphegor can swallow people and objects of virtually any size. He loves elephents infact.

-Belphegor can summon small demons of various kinds to serve him. He favors small cute imps and the like, but can call larger monsters if necisarry.

-Belphegor's farts are horrific, and this is one of his other ways of directly attacking.

-Belphegor's dark magic is quite powerful, though he prefers to leave things to his minions.

-Belphegor rules a large portion of Hell, and can travel between worlds in certain key locations.
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Re: Characters: Demons

Post  Grogg on Tue Sep 20, 2011 9:09 am

Name: Grogg
Species: Demon
Sex: Male
Eyes: black-red
Height: around 7 feet 4 inches
Weight: Unknown
Current Carry Weight: 0 (he carries the weight of the people he eats indefinitely*)
Physical appearance: A pink as a pig, almost rubbery & flabby body.

Weapons: Immense strength, large feet; grapling arms and claws; high bite force value with sharp teath

Special Skills:

-Swallow: Can swallow prey around 5' or smaller with effort via his mouth.
-Belly-Mouth Swallow: Can swallow prey around 6' or smaller with ease via his belly mouth.
-Hand-Mouth Swallow: Can decapitate, or try to swallow prey with his left hand's mouth.

-Environment Toss: is strong enough to lift the ground beneath the target's feet and flip it over.

-Squash: can step on an opponent and crush it underfoot with no problem

-Shrill Scream: Will make opponents stunned through ultrasonic vibrations radiating from it's throat-and can effect people from within it's mile range. This includes opponents in mid air within it's mile dome-like radius.

-Acidic Bile: Can puke heavily coorosive acid at enemies and melt them into a noxious soup.

*Limit Break/Medical Condition: Explosion-Will self detonate when it reaches a combined weight of 1000 pounds (lbs). This is because of a spell a Priestess once set on it when she could not defeat it-her weight contributed to Groggs first detonation after he devoured the poor maiden. The detonation will start when Grogg reaches a carry weight of 1000 lbs, he will glow yellow, and then explode in a 50 foot radius-killing anyone who is too close to him when he detonates. Grogg will then respawn 3 days later with weight 0, till it eats again-detonating again when it reaches the combined carry weight of 1000 lbs.

Story: A demon, who was from the pits of hell with a taste of flesh. He crawled his way out of the Demon Realm, and now reaks havok on the plains of Galiavan.
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Re: Characters: Demons

Post  Succubus on Mon Aug 27, 2012 6:50 pm

Name: Unknown
Nick Name: "Succubus" or 'Div'

Physical Description-
Age: ??? (looks 18)
Sex: Female
Height: 5' 9"
Weight: 130 (its all upper body)
Eyes: red-orange with cat like slits in it's center
Hair: Long chocolate brown hair with a ponytail that hangs off the side
Body: curvy, athletic: physically smells like strawberries,and pomegranate.
Clothes: A pair of dark gloves cut off on certain fingers, a white dress shirt hidden beneath a black leather jacket of sorts with long black ribbons that come off from the elbows of the jacket; dark nylon stockings, mesh thong underwear, black frilled short skirt; black leather knee high heeled boots, a fifth degree Dark SEED captain's hat, and always wears the 'half-mask'-which seems impervious to damage.

Background-
Hometown: Unknown, possibly the 'Demon Realm'
Alliance: Unknown
Alignment: Unknown

Employment: Unemployed
Rank: unknown
Trained In: Human long range guns; unknown
Instructed: None

Relationship Status: ???
Medications: None
Allergies: Unknown
Health Background: Unknown, Drinks alcohol without being affected by it.

History:
A creature who had only been recently sighted around the ruins of Asrond. She is a mysterious woman, who seems to be looking for someone or something...


Inventory-

Weapons: Despite being a creature from the Demon Realm, she seems to equip herself with a multitude of human weaponry. She possesses keen eyesight, and can easily snipe a man from nearly a mile away. Her current weapon is an Old Galiavan Tommy Gun thats covered in rust, but still seems to work fine.

Possessions:


Misc.-

Special Abilities*:


Physical Abilities (passive):

-Wall walk: she can stand on walls or even on ceilings.

Magic Abilities:
TBA:
--------------------
+Buffs: Traits that are in effect when she enter's limit break Status that don't use any SP or MP and are strictly 'passive':


-Float: A pair of wings allow her to hover a foot or so off the ground, rendering knockdowns/earth based magic useless.

-Haste: halves the SP amount required for blocking enemy attacks and using non-limit based SP strikes.

-Sleep Proof: Resists sleep spells or tranq darts

-Burn Proof: Resists Burns and fire based damage.

-Stone Proof: Resists Petrification spells.

-Venom Shield: Resists poison.

-Strength Enhancer: Enhances strength.

-Magic Enhancer: Enhances magic power.

+Skills:


-

-

-Paralyzing Strike: A quick slash like a samurai across the opponent's chest, standing a few feet behind the enemy. The enemy suffers no injury other than not being able to move for a single post after the strike is initiated.

-
-

-
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Hydra, King of Serpents

Post  Hydra on Fri Apr 05, 2013 2:39 am

Name: The Hydra
Nick Name: Hydra

Physical Description-
Age: ??? (Juvenile)
Sex: Male
Length: 130 feet
Weight: immeasurable
Eyes: yellow-orange reptillian like

Body: Serpentine, dark almost black scales.

Background-
Hometown: Domescaidan Wildes
Alliance: Instinct
Alignment: none

Race: Hydra
Weakness's/Trivia:
-The Hydra's biggest weakness is Slashing Attacks, so Swords, Greatswords and Daggers work well against it. Tracer rounds, and Valor Special Bullets also cause great damage, but will not remove the head.

-Using any one of the Weapons mentioned before, have them fire enchanted and climb on one of the Hydra's Heads and slash until it is severed. Now repeat this step for the rest of the heads and it will cause the Hydra to fall over. Now unleash everything you have on it and take as much health down as you can. Repeat these steps as many time as necessary until the Hydra is dead.

-After cutting off a head, if the stump is attacked with fire it will delay the regeneration of the head for the duration of the burn, making it far easier to behead all four.

Health Background: A highly durable lifespan
History:
Even the bravest Hunter/Huntress would surely gasp at the sight of the great, demonic serpent that is the hydra. The black scales that cover its body seem to beckon ill luck and the body that stretches well over a hundred feet splits at last into four horrible heads.

The trouble lies in the fact that those four heads each possesses a mind of its own and will act against you independently if you approach it as an enemy. Even one of the heads will by them self will be a formidable enemy, so it is probably easy to imagine the threat that four can pose when attacking simultaneously.
The hydra has great size and dreadful strength, but its intelligence is on par with its reptilian appearance. In the end, its destructive tendencies and various attacks are nothing more than the results of base instinct.
The hydra possesses such horrifying life force that it can even regenerate it's heads if they are cut off. The best way to defeat them is by using a powder barrel. One of the Hydra's head will swallow it, then by hitting the correct throat to trigger an explosion. If done correctly, the head that swallowed the barrel will take massive damage from the explosion.
If you manage to cut off all 4 heads of the Hydra before each can regenerate, the Hydra will collapse immobile and vulnerable. During this time, the Hydra will take full damage from any attack it receives, leaving it to be an easy kill. However, it will regenerate at a high speed in this state, so one should deal as much damage as possible.

Inventory-

Possessions: Hydra Scales, Hydra's head, Hydra Venom, Hydra fangs, Hydra Meat.


Misc.-

Special Abilities*:
-Eat/Swallow: Attempts to swallow you or an ally; if you fail to free yourself and are swallowed, you will die instantly if you aren't freed before reaching the main body.

If poisoned by the spit attack and it attempts to eat you afterwards, you won't get the prompt to free yourself and be instantly swallowed.


Physical Abilities:
-Run Over: A charge that knocks you over.
-Neck Smash: If climbing a neck, it will smash itself to the ground.
-Head Strike: A head smash that stabs the ground.
-Tail Whip: Spins around and whips you with its tail. Has long reach.


+Skills:
-Poison Spit: Sprays up to 4 beams of poison that have long range and linger on the ground for a time after being sprayed. Causes poison that is hard to cure, and will make you susceptible to being swallowed instantly.


Full image: http://galiavan2657.forumotion.com//users/2811/19/83/84/album/hydra_10.png


Last edited by Hydra on Fri Apr 05, 2013 3:34 am; edited 2 times in total (Reason for editing : Image stuff...)
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Re: Characters: Demons

Post  Big Bad Wolf on Thu Jul 04, 2013 3:19 am

Name: The Big Bad Wolf
Nick Name:
Age: Unknown
Height: 15'6 (On all fours)
Weight: Several Tons
Species: Massive Wolf
Sex: Male
Hometown: Unknown
Eyes: Gold
Hair: Gray fur
Good or Evil?: Evil
Trained by: None
Trained who: None
Force User: No

Physical features: A massive gray wolf, he is enormous and his large fat stomach usually sags beneath him. While he runs on all fours, he will sometimes sit upright, and his paws are unusually dexterous, though he cannot walk upright.

Special Abilities:

Cavernous Gut- The wolf's belly is big enough that characters will be capable of exploring it's depths, and in fact inside it seems to be far larger then outside.

Strength Absorption- The wolf becomes stronger for everyone trapped in his belly. If they escape or are released, he loses it. However if he digests them he permanently gains a portion, but only a portion.

Fat Absorption- A more permanent means of taking his prey's abilities. The wolf can engulf the prey in his body fat, turning them into it, this leaves their face visible beneath his fur on his fat, and gives him access to all their powers. The only escape is for him to release them, which is unlikely, or very powerful anti-curse magic. Note that his body adapts, and one spell will only work from a single caster once. So a single mage cannot free all his captives.

Adaptation- The wolf becomes stronger to attacks the more they are used against him.

Breath- The wolf can inhale vast quantities of air, pulling potential prey into his mouth, and storing the air to then exhale in a huge powerful breath attack.

Overgrowth- One side of the wolf's nature abilities. In this varient his footsteps will produce vines which will begin to ensnare everything around. If not stopped, the area will soon be overgrown into an enormous dark forest.

Despoil- The opposite, the wolf releases a foul smelling toxin from his paws, which can reduce the area to a wasteland if not stopped.
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Re: Characters: Demons

Post  Cosmic Toad on Sun Sep 22, 2013 7:38 pm

Name: The Cosmic Toad
Nick Name:
Age: Unknown
Height: 12'3 (if standing on hind legs)
Weight: Several Tons
Species: Cosmic Toad
Sex: Male
Hometown: Unknown
Eyes: black, almost starry

Good or Evil?: Neutral
Trained by: None
Trained who: None
Force User: No

Physical features: A giant frog with a unique skin pattern that changes colors rapidly and give the impression of stars and space reflecting off his squishy flesh. The creature is just double the size of a regular human being, and his large fat stomach usually sags beneath him. He is quite dexterious and seems to have a 'black hole' for a stomach: meaning he can just continue to eat and eat without any limitations.

Special Abilities:

Cavernous Gut- Just like the wolf's belly in the character above this one, the Cosmic Toad's is big enough that characters will be capable of exploring it's depths, and in fact inside it seems to be far larger then outside.

Cling: Clings onto enemies with a sort of bear hug. From this position, enemies in his grasp are at the mercy of his hunger or his strength. Those who try to shake him off will have a hard time doing so because of the bodily secretions he gives off also make him annoyingly sticky.

Tongue: Can use his tongue for multiple uses; from sticking it to surfaces like a grapple hook, to grabbing prey.

Sticky palms: His palms are ultra sticky, allowing him to crawl onto the smoothest of surfaces with ease.

Cosmic Belly: If he devours a player, he could essentially send them helplessly into another universe.

Give Premonition: Those who seek out to know the future can be swallowed by the Cosmic Toad. If they can pull themselves out, then they are allowed this blessing.

Teleportation: Upon certain circumstances, (meaning if he is not hungry or doesn't mind you) he can swallow a character whole and digest them instantaneously-then using his unique cosmic powers, reconstruct the one who is being teleportated in another location alive. There is not an area that he cannot transport someone too (meaning anywhere-is available. Including the spirit realm and demon realm).

Bellies One and Two: Belly one is essentially is a stomach chamber just beneath the mouth. This area is small and tight, with hardly any space to move in. This is used to carry food or travelers before they are swallowed again into belly two. Belly two is cavernous, and extremely large-allowing characters to walk freely within and looks, feels and smells like the inside of a belly, but those traveling inside will believe they were walking in space due to the stars and galaxies given off by Cosmic Toad's unique skin.

Story: Those who seek may know of me.









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Re: Characters: Demons

Post  Baroness of Hell on Sat Oct 12, 2013 11:27 pm




Name: (not given)
Nick Name: Baroness, Hell Baroness

Physical Description-
Age: Unknown
Sex: Female
Height: 5'10.5''
Weight: 125 lbs.
Species: Nobel Demon
Eyes: Red
Hair: Red
Body: Curvaceous with two large horns that jut out from either side of her head
Clothes:

Update: Human: Due to the unfortunate run-in with Danua and The Tormentor Wraith, she has now become a human with little demonic powers, limited to only capturing and devouring souls. Below is a few of her 'human' outfits she's collected thus far:

-Starter (Human):




-The Baroness: An elegant red and black dress lined with black fur.


Courtesan: (prior to her present role of Baroness)
Click here to see her as she was 18 years prior, before her demonic lineage showed through:


Under Garment: Just some undergarments she had picked up for use in swimming or other activities:

Undergarment:

Demon King: More like a transformation rather than a change of clothes. When she is forced to use the powers she's accumulated, her 'physical being' transforms into something more befitting of the Baroness of Hell:
Description of physical change as well as a picture of said 'form' is enclosed:

Physical Description-
Age: Unknown
Sex: Female
Height: 5'10.5''
Weight: 125 lbs.
Species: Nobel Demon
Eyes: Purple
Hair: Red with a purple hue to each hair end
Body: Curvaceous with two large golden horns that jut out from either side of her head

Clothes: A black armored dress that holds high physical and magical resistance qualities. She can also conjure highly resistant Demonic Barriers when she is active in this 'form'.


Background-


Employment: The Baroness.

Trained In: Linguistics, dark magics, ect.

Medications: None
Allergies: None
Health Background: None

History:
The local Regent of the Demon Realm, and has been since the demise of the former would be Regent Evrin Faust eighteen years ago. She has lead a rather peaceful reign in Galiavan's underworld, having warned other demons and damned souls of the demon realm the pains and the issues of leaving and entering back into the realm of the living. It is also her job to test those of the damned, to see if they are capable or deserving of being reborn, as it is well known, those who cannot be revived must reside in the Realm for all eternity. Those who are able to best her or her tests are given the second shot at life. She was not always of the 'reigning blood', 18 years ago she wasn't even worthy of wielding horns. It is rumored that she had been in a form of 'relationship' between both the demonic hero Everin Faust, as well as the Spirit King, who is the regent of the Spirit Realm.

Inventory-
Weapons: "Dolls Knife"

Possessions: Multitool, 8 Identification papers, MAG Security Light, GPS Device, 5 coils of rope and 3 sets of climbing gear, 3 harnesses, three days worth of food, an unknown amount of mortal cash, Noble Dress (Baroness Outfit).
Personal Items: Book of the Realms: An introductory of realms and of all the politics that are covered in each realm and dimension. Wraith's Sight Orb: A shining crystal orb, no larger than a child’s tennis ball and is dark, shining in green light with the image of a slitted eye swirling within it. It will allow you to see what you hunt, and locate the object/person. It is also a knowledge and memory storage device, and it will contain information you will need. Due to the minute amount of demonic energy within her body, The Baroness cannot get the item to properly become stable. (Requires 30 Souls)

Skills:

-Sense Demonic Energy: (Requires 15 Souls) Can sense the energy of nearby demons and/or demonic devices.

-Raven Talons: (Requires 30 Souls) Can transform her fingers and hands into razor sharp black as death talons that can sheer through stone and metal with ease.

-Conspiracy of Ravens: (Requires 45 Souls) Summons an extended number of large serrated beak demonic ravens to tear into her enemies, pecking and eating them down to the bone.

-Wrathful Vines: (Requires 45 Souls) Spontaneously summons thorny vines made of hatred and darkness whose thorns can pierce and slice through any known material as well as grasp and hold targets with articulated precision.

-Flames of Hell: (Requires 45 Souls) Can channel napalm superheated flames and bend them to her will; fireballs, flame AOE, shields of flame, etc.



Last edited by Baroness of Hell on Mon Jun 29, 2015 4:39 pm; edited 3 times in total
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Re: Characters: Demons

Post  Alisfieze Fateburn on Mon Oct 21, 2013 12:02 am

Name: Alisfieze Moria Fateburn XVI
Nick Name: "Alice"

Physical Description-
Age: ??
Sex: Female
Height: Variable due to tail/5' 9" (when in human form)
Weight: Variable/ 130 lbs
Eyes: a reptilian golden yellow
Hair: Silver
Body: curvaceously ample yet athletically tone
Clothes: (whats shown in the pictures and in her signature)



Background-
Hometown: Windscar Lake Village area
Alliance: Unknown
Alignment: Unknown

Employment: Unemployed
Rank: unknown
Trained In: Human weapons; magic and status magic;  Acrobatics, Bluff, Climbing great heights, Diplomacy (with demons and evil natured), Disguise, Intimidate (against humans), Knowledge (Local), Knowledge (arcana), Spellcraft, Swim, Use Magic Device;
Instructed: None

Relationship Status: single
Medications: None
Allergies: Unknown
Health Background: none

History:
A lamia who was cursed with her demonic fate and has lived in a rather peaceful seclusion in the forested areas around the lake village. She has made herself known to the community as 'the monster who eats children who wander from the village', though if confronted with this, Alice simply waves it off as a well constructed lie made up from the village it self. Since she is forced to be secluded most of the time she hangs out in dark or rather loathsome looking places; working on antidotes for various poisons as well as making potential cures against the most powerful venoms and poisons out there. 




She is also well versed in the Local lore and Arcane, and may be a good source of information to exploit. 


Inventory-

Weapons: None as of the moment.
Possessions: None as of the moment.


Misc.-

Special Abilities*:

Swallow Soul: Sucks the soul out of a player character and slowly devours it over time. If player character in question cannot get her to 'spit it out', she'll 'essentially digest' the soul; which then locks out the player character's MP usage for three real life days.


Constrict: Can constrict a character, barring them from movement and using their physical abilities thanks to her race's strength abilities. 

Appearance of Human: Takes on the physical appearance of a Human, and disables all of her demonic/lamia abilities; but increases diplomacy towards humans and increases resistance against the cold weather/magic (since she's cold blooded as Lamia). 

Human appearance: 


Closer look (with devilish grin ^w^):




Physical Abilities (passive)*: Double Slice (with swords or short blades), Improved Critical Strike (only with Scimitar weapons), Improved Two-Weapon Fighting (with swords or short blades), Two-Weapon Fighting, Weapon Focus (Scimitar weapons)


Magic Abilities:
--------------------
+Buffs: Traits that are in effect when she enter's limit break Status that don't use any SP or MP and are strictly 'passive':


-Haste: halves the SP amount required for blocking enemy attacks and using non-limit based SP strikes.

-Sleep Proof: Resists sleep spells or tranq darts

-Burn Proof: Resists Burns and fire based damage .

-Stone Proof: Resists Petrification spells.

-Self Venom Resistance: Is nullified by her own poisons.

+Skills:


-Charm Bite: Inflicts a charmed status on enemies she bites with this skill. No matter the history of the character she bites personal thoughts about her, the character becomes a loyal ally for about ten posts. After ten posts, the effect wears off and the person cannot be charmed again for at least 1 real life day.

-Poison Mist: Expells a magical cloud of poisoned air that inflicts a weaker yet always instant poison upon the enemy.

-Paralyzing Glare: The eyes on her body stare at the enemy and then glow brightly, paralyzing the enemy in their tracks for five posts.  

-Stone Gaze: The eyes on her body stare at the enemy and then glow brightly, causing the enemy to be turned into stone.

-Stagnant Air: Causes the air to magically become darker. The ability to be effected by status ailments are greatly increased.
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Re: Characters: Demons

Post  Levi Athan on Thu Dec 12, 2013 2:39 pm

Note: some spoiler tags are here just to keep down the amount of pictures from loading at once; look at them freely Smile



Name: Levian DelRosa Athan
Nick Name: "Levi"(pronounced like 'levee')

Voice Actress Reference..:
Voice Actress Reference: hmmm... Can't decide if Jamie Marchi, or Alexis Tipton :/

Physical Description-
Age: 20
Sex: Female
Height: 5'6"
Weight: 119 lbs
Eyes: Red (with demonic symbols becoming the pupils when she's casting magic)
Hair: Purple with hair tied up on the right side of her head in a single pigtail.
Body: a tad curvy, rather ample in the rear, a rather small pair of horns on her head

Levi's clothes (different art style):

Clothes: Black leather fingerless gloves with metal studs in them, a black leather upper arm guard on her right arm, a black leather wrist bracer on her left wrist, black leather calve high boots with four belts on each boot to keep them on with adamenttitanium toes (that are in the ornamental shape of snarling jagged fangs), thigh high striped dark blue and lighter blue stockings, a black batwing like hair ornament that keeps her right tail up in her hair, a white and gray t-shirt with the words 'Envy' written upon it in a rather stylized font which is cropped up on the left side of her torso and tied(whats shown in the pictures and in her signature) with long dark blue and light blue (like her stockings) sleeves. As for her only source of clothing for her nether regions, the best THIS roleplayer can say to describe what she wears is a pair of tight leather biker short-shorts/skirt/chastity belt? with adamenttitanium studs with adamentitianium latches on each hip, keeping the belt on her at all times. Like shorts, it wraps under her too, so there will not be any unfortunate 'mishaps' if she's fallen on her bum. A small red leather charm hangs off and connects with the left leg's thigh high stocking. I have a picture below to best describe what it looks like in the rear portion and at a side view; note I had to use a figurine as reference:



Dakimakura:

Background-
Hometown: Field of a thousand corpses, Demon Realm
Alliance: Unknown
Alignment: Neutral/evil (can easily change)

Employment: Unemployed
Rank: unknown
Trained In: Human weapons; magic and status magic;  Acrobatics, Bluff, Climbing great heights, Diplomacy (with demons and evil natured), Disguise, Intimidate (against humans), Knowledge (Local [Demon Realm]), Knowledge (arcana), Spellcraft, Swim, Use Magic Device; Wind Magic Focus
Instructed: None

Relationship Status: single
Medications: None
Allergies: Unknown
Health Background: none

History:
A young Demoness who has a heavy influence with the power of wind. Not exactly a 'wind sprite', but she can be easily confused with such due to her almost 'overuse' with the wind element she is essentially made of. She hails from the demon realm, as a lonely young demon who eventually escaped to the human realm (illegally). She is extremely jealous of the human population, mostly due to the fact that they can easily go about their lives despite the chaotic world they live in; and despises how they treat this vast world they are allowed to occupy like garbage while she had to be forced to live in the choking minority that is the Demon Realm of this dimension. She can be easily spiteful of humans, and will not hesitate to kill one if necessary; though she will not go out of her way to kill one or help one unless if it benefits her greatly.

She is also moderately versed in the Local to Demon Realm lore and Arcane, and may be a questionable source of information to exploit. 


Inventory-

Weapons: Stuffed animal named 'Kuu'
Possessions: Stuffed animal named 'Kuu'

Misc.-

IT IS IMPERATIVE THAT YOU READ ALL OF MY MAGIC SKILLS WORD FOR WORD SO YOU MAY UNDERSTAND THEM B[

Special Abilities*:

Give life to inanimate object: Can make inanimate objects come to life on their own. Though they are easy to defeat, they can be quite the hassle since she can perform this at her own whim.


Kuu: Brings full life to her stuffed animal Kuu, who becomes a terrifying and incredibly vicious Leviathan that does not need to be in water to move or fight, but is more effective in water than on land.



Kuu on land...:

Kuu becomes a living breathing monster; and unlike any other inanimate object she brings to life, Kuu shares the same life force bond with Levi, and is just as real and as tough to fight. It can constrict, slam, swallow people whole, as well as breath water and ice magic at enemies.

Physical Abilities (passive)*: Double Slice/shot (with swords or gun blades, or guns), Improved Critical Strike (only with long range guns), Improved Two-Weapon Fighting (with swords or guns), Two-Weapon Fighting


Magic Abilities:
--------------------
+Passive Buffs: Traits that don't use any MP and are strictly 'passive':


-Haste: Is constantly moving and on her feet, faster than most individuals

-Burn Proof: Resists Burns and fire based damage .

-Venom Resistance: Is Immune to all poisons.

+Skills:


-Charm Kiss: Inflicts a charmed status on enemies she kisses with this skill. No matter the history of the character she kisses personal thoughts about her, the character becomes a loyal ally for about ten turns if an NPC, and if it is a player character two turns. After the ten or two turns, the effect wears off and the person cannot be re-charmed nor can she charm anyone else again for at least 3 real life days due to the mana required to charm an individual.

-Paralyzing Glare: She'll stare at the enemy and then glow brightly, her eyes will radiate with the demonic symbols before they seem to engulf the character's movements, paralyzing the enemy she is staring at in their tracks for five turns if they're an NPC, but if a player character it will force them to struggle out of the attack and waste an action which could be used for offense. It will only halt the advance of a PC for one turn, and it can be easily backlashed onto her if enemy uses a mirror or casts her reflection back. She can only use this move twice before she can recharge (3 real life days).  

-Never-ending Gale : Can cause a torrent of air to engulf the enemy, keeping them off of the ground and constantly spinning in a magic tornado that she controls at will. Lasts for five turns before fading.

-Wind-Shield: Can conjure high speed winds that can be used as a temporary shield against projectiles such as bullets or arrows as well as even magic projectiles for three turns before the wind fades. Unfortunately, it's not a shield that follows the user.

-Levitation: For a limited time (only about six turns), she can manipulate her wind magic to fly or levitate her self or an enemy or object. This can also allow her to fight with more than two weapons if her hands are full.

-Air Bomb: Can cause a big BANG sound by displacing the air near by enemies; causing the enemy's ears/anyone in the area's ears (including her own) to pop. Everyone in the topic will be stunned and unable to move for two turns unless they are in a sound proof dome; those who cover their ears by any other means will only be stunned for one turn. Air bomb can has enough pressure to shatter glass and thick ice, useful if she is traveling in perma-frost areas and thick ice is blocking her way.

-Shielding Dome: Almost like windshield, she can cause a distortion in the air, and allow a dome that could house herself and about three others (if necessary more), in a dome that will allow her to be immune to all sounds, bullets, magic projections. She will usually set this up before she does 'Air Bomb', but since it takes a lot of energy to produce both, it can only last three turns.

-Air Hike: Can cause a temporary gust to propel her steps so she can get to higher ground.

-Windtunnel: Sucks enemies into her right arm cursed by Naraku....no no no, but couldn't resist ^w^; in truth though, she CAN suck enemies towards her with this skill, which leaves them dazed for one turn (aka skips enemy's turn once), allowing her to wreck them up a bit before they can gather their ground again.

-Eye of the Storm: not as grand as it sounds, but makes a large area 'sealed' from the outside world in a large sphere of highly devastating wind that will stun the entire body upon touch on either side of the sphere. Those who touch this 'barrier', including herself, will suffer a penalty of being sucked into the fray for 4 turns unless they can find a way to pull themselves out; in which case the barrier still keeps them from entering the other side due to the devastating force given off by the Storm. If the said person touches the wall and they are sucked up and either tossed out or find a way out before they are tossed out, they will find themselves stunned for one post.
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Re: Characters: Demons

Post  Rin Nysr on Tue Apr 08, 2014 4:30 pm

Name: Rin Nysr

Sex: Female

Age: Incalculable.

Height: 5'6"

Weight: Difficult to ascertain. She has a relatively slim build, but the wings and the mass of her illusions add weight sometimes, not others.

Eyes: Light Red, almost pink

Hair: Silver, shoulderlength

Species: Succubus

Birthplace: The Demon Realm

Hometown: unknown

Gunslinger? No

Occupation: Unemployed

Physical Appearance: An almost elvan appearance, she is actually sometimes mistaken for an 'Elf' when she is traversing the world above which does help maintain her cover sometimes. She also has a long black devil tail which she will also conceal if necessary. Among all that, she has a rather 'jiggly' upper body thanks to her being a succubus.

Weapons: A silver bladed scythe

Clothes: Thigh high boots, a ruffled mini skirt, a sleeveless stitched shirt with an iron choker, armpit high leather fingerless gloves with sheer see-through cuffs around her wrists, and a headband with a flower embeded upon it.

Possessions/items:

  • A handfull of Gilex
  • A bottle of DemonSpawn Brandy
  • DevilSeed Apple

Skills: Despite her grace, she's something of a brawler. She doesn't so much have memorized skills as the learned ability to deconstruct a situation and act accordingly.

Natural Skills:

  • Flexibility: Every succubus should be flexible, right? But there's more to it in this case. In addition to the outside of her body bending in all sorts of manners, the inside can rearrange too.
  • Demonic Kiss: Disables a user for using magic or magic abilities they possess within them for about three posts
  • Darkness Spikes: uses the elements of the shadows and darkness to transform them into magical and painful spikes
  • Drain: Can drain the life forces of enemies, but only at a small and gradual amount at a time given that the process is complicated and would be considered too inoppurtune when in some combat situations.

Date Status: um... hello? I'm a Succubus; I'm not bound to any single relationship for I am born from the sin of Lust? =p

Limits/breaks: Succubus Gale: A whirling purple colored tornado encompasses around her. Those touched by the tornado are unable to use magic or magic based powers (with the exception of magic based man-made rounds such as elemental arrows or shot) for a real life day or till she is defeated or removes the curse from their bodies. Magic barriers and status bonues are dispelled and the potency of magic powers decrease with people who managed to build a 'mana/magic barrier' against her tornado. At the same time she can only use this move once every three real life days.


Places of Interest: Cliffsides, forests and fields
Favorite Activities: Dancing, and well um, what Succubi are sometimes known for Wink
Favorite Food: Apples, Strawberries, and human souls Razz
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Re: Characters: Demons

Post  Thallius Black on Sun Apr 27, 2014 7:31 pm

Name: Thallius Black
Nick Name: "Thall", King of Serpents

Physical Description-
Age: ??
Sex: Male
Height: Variable due to tail
Weight: Variable
Eyes: a reptilian deep orange-yellow
Hair: Black, unkempt and long
Body: Athletically fit and physically pleasing to some women; gilded and orange colored horns with tasseled jewelry attached to them. Tattoos upon his face
Clothes: A dark leather armor that covers his upper shoulders and neck, fastened with a gold choker, leather and gold armbracers, gilded claw tips, a belly ring, armored belly scales and a gold armlet wrapped around his rattle at the end of his tail.



Background-
Hometown: Gazatine Desert
Alliance: Himself
Alignment: Neutral-Evil

Employment: Self-Proclaimed King of Serpents

Trained In: Human weapons; magic and status magic;  Acrobatics, Bluff, Climbing great heights, Diplomacy (with demons and evil natured), Intimidate (against humans), Knowledge (Local), Knowledge (arcana), Spellcraft, Swim, Use Magic Device;
Instructed: None

Relationship Status: Unknown
Medications: None
Allergies: Unknown
Health Background: Conditioned for the cold, Ice ans snow does not effect him as much.

Crystalized Excrement: A strange magical way to protect the King's modesty as 'nature calls', mortal creatures he eats and digests become a pile of jeweled excrement, bones, hair and other non-digesting items. The type of mortal he devours determines the jewels he will produce:

-Humans: Emeralds

-Noble Humans: Alexandrite (it is unknown why, but those who have noble blood or are nobel seem to be singled out from just normal humans)

-Elves and Half Elves: Diamonds

-Neko and other Beastkin: Yellow Topaz

-Usagi: Amethyst

-Kitsunes: Sapphires

-Vampires: Rubies

-Demons: Adamentitanium Crystals

History:

A Male Naga from Domescadia who was the Self-Proclaimed King of the Serpents since the time of Abdel Adham. He fought the Beijionese and Scardians alongside the Domescadian's during that time, having been a partial 'ally' to the former Emperor of Death.
Almost 500 years later, the naga still considers himself a 'King' and has been living lavishly if not traveling the world in search of his own devious devises. He has quite a fondness for alcohol, and fancies Elven Wine and Mortal Beer to be quite delicious. He has found mortal lovemaking a rather peculiar and enticing activity, and has often laid with women of high class and nothing lower. He has also found a particular taste in mortal women, generally consuming two a day if he can.

He finds Neko's to be quite tender, Elves to be smooth and delicately soft, and humans to be generally delicious. Demons, though rare he finds them quite exquisite.

He also is able to fund himself due to eating mortals and such. As stated before, he excretes his digested prey in bulk of precious gems, as well as leaving the bones, hair and other non-digestibles amid the pile. The number of gems is random, but usually coincides with the victim's weight or quality. If he really enjoyed their flesh, he may produce twice the victims weight in gems! Either way, this is how he can fund his travels to other lands, in lavish style of course.



Inventory-

Weapons: Two Domescadian War Swords (Scimitar like blades), A Domescan Curved Tip Long Sword (Great Sword Scimitar)  
Possessions: What he has on his person.

Misc.-

Special Abilities*:

Swallow Whole: Despite being rather civilized, he does have a taste for mortal flesh. He can hyper-extend his jaws to compensate the body of a mortal, and his stretching neck also enables this otherwise impossible feat. Character's or NPC's he's swallowed are sent into one of two of his stomachs; the first stomach (or his human one) strips the character of items that would otherwise be harmful for King Thall during digestion's second stage and this process can take hours if not days to accomplish; the second stomach (or the the Snake one), completely digests what is left and in most cases the character he's devoured will still be alive or be hanging onto life while entering this second stomach. Unlike the first stomach however, there is little air here, and the acids are more potent, but they are also pleasing and place the prey into a lulled state as they more or less peacefully die. That process can take an unknown amount of time, but within the hour of being forced into the second stomach the prey is usually nothing but skeletal remains and hair-which will be excreted from the body afterwords.  


Constrict: Can constrict a character, barring them from movement and using their physical abilities thanks to the Lamia race's strength abilities. 


Slave-Mind: Can entice the minds of females with general ease. If he activates this skill, it may take some mental fighting, but if he is successful they enemy is placed under his control and must abide every whim and command he orders.


Physical Abilities (passive)*: Double Slice (with swords or short blades), Improved Critical Strike (only with Scimitar weapons), Improved Two-Weapon Fighting (with swords or short blades), Two-Weapon Fighting, Weapon Focus (Scimitar weapons)


Magic Abilities:
--------------------
+Buffs: Traits that are in effect when she enter's limit break Status that don't use any SP or MP and are strictly 'passive':


-Haste: halves the SP amount required for blocking enemy attacks and using non-limit based SP strikes.

-Sleep Proof: Resists sleep spells or tranq darts

-Frost Proof: Resists Cold and Ice based damage .

-Burn Proof: Resists Heat and Fire based damage.

-Stone Proof: Resists Petrification spells.

-Self Venom Resistance: Is nullified by his own poisons.

+Skills:


-King's Poison Bite: Inflicts a poisoned status on enemies he bites with this skill. The poison can only be cured by receiving proper medical treatment at a health clinic for there is no true antidote. Those who are immune to poisons can still be afflicted with his venom, which continues to weaken the person in a sapped power state. The poison also makes the afflicted susceptible to all elemental magic attacks, removing their wards and removing their elemental attributes till they can get medical treatment as stated. Despite the poison doing all of this, the poison itself doesn't kill and has never been known to do so.  

-Poison Mist: Expels a magical cloud of poisoned air that inflicts a weaker yet always instant poison upon the enemy.


Last edited by Thallius Black on Mon Apr 28, 2014 2:49 pm; edited 1 time in total (Reason for editing : added more to it :P)

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Re: Characters: Demons

Post  Tylos Thor on Wed May 14, 2014 3:35 pm

Name: Tylos Thor
NickName: Ty or Thor will do

Sex: Male

species: Cursed Terrible Lizard

age: n/a

Eyes: Red

Height: about 32 feet tall

Weight: you do the math

physical characteristics: a steel grey dinosaur like creature with bronze claws, horns and spikes; a well toned core, a long snaking tail and strong muscular thighs.

Weapons: crushing power, mountain cutting claws, sharp teeth and inhuman strength.



Skills:

-Bad breath (causes coughing and blindness momentarily)

-Ion Blast (An energy blast radiates from his mouth and is expelled towards his enemy in a shotgun spread like manner)

-Lens Flare (The spikes on his back glow brightly, temporarily blinding enemies [for about a post] before he radiates the energy and causes it to dissipate)

-Flare Launch (The same as above with the same effects, but this time he'll swing his body and launch plasma like balls of energy at his enemies)

-Tail Bash (Swing's tail with enough momentum to 'part' the earth and pound into the environment)

-Tail Grab (Can easily grab characters with his highly articulate tail as well as his hands. Can be devastating if combined with the above tail skill)

-Swallow Whole (Carefully snatches character and attempts to gulp them down. If successful, he can choose either to digest them now or later. If he does digest, the players inside are allowed to struggle with his stomach-and depending on what they do-they can be "re-released")

Other info: Swallows humanoid characters alive and whole: if this happens the character inside can have a chance to escape for his stomach acids are rather slow.

-Echo Location (Can send a blast of sound waves from his mouth that will bounce off walls to help see where he's going in purely dark environments)

-Mole Habbit (Digs underground and can remain under the earth for a undetermined amount of time; usually leaves caves in his wake)

-Foot Pin (Can pin enemies with his soft padded feet and claws, but could just as easily squash enemies with the foot if need be)


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Re: Characters: Demons

Post  Kaguya Sukumvit on Thu May 22, 2014 8:42 pm

Name: Kaguya Sukumvit

Physical Description-
Age: 36
Physical Age: 25
Sex: Female
Height: 5'10.5''
Weight: 125 lbs.
Species: Wolf Demon
Eyes: Green Blue with a demon slit
Hair: Silver/Grey
Body: Average Bodied, slightly endowed in the upper regions, wolf-like ears penetrating from her head, long razor sharp claws extending from her fingers like fingernails.

Clothes:


"It's...all I have to wear..."- Kaguya Sukumvit

Gendoshima Protector: A purple-almost black coloured long sleeved leotard, a white Fundoshi, a red flower printed silk long skirt with in laced Uwa-obi, a white sleeveless high collared Haori coat with gold trim and with blue accents, lacquered and bronzed shoulder Sode, lacquered and bronzed Kote and Tekkō, a white red and bronze lined headband, white tabi socks, redlaced straw sandals and a red hair tie holding her hair up into a classic Samurai Ponytail.

Hometown: Gendoshima Island
Birthplace: Gendoshima Island

Employment: "Leader" of the Survey Corps being tasked with finding out the status of the rest of the world.  

Trained In: Gatotsu and it's four principles; some Kamyia-Kasshin; Piloting Giant War-Armour, Cooking, War-Armour Repair; Parkour

Kaguya performing a Gatotsu technique:

Medications: None
Allergies: None
Health Background: None
Likes: Doughnuts (never had one but will be in love at first taste)
Hates: Cats and Neko

History:
A wolf demon from the Island of Gendoshima which has been cursed by the War God Sirius an eon or two after the planet was created. It is lost the exact reason why the Island just off the coast of Beijio City and Ithteca was cursed, but the curse made it so that the Island would become isolated from outsiders with a barrier of zero-visibility fog that once passed through, would simply warp outsiders to the other side of the barrier. Inside, the islanders who've tried leaving just find themselves spawning on the opposite side of the island. The only creatures which seemed to pass through the barriers were sea life and birds; but as shown as soon as they had touched a part of the island they too were cursed to remain within the barrier.

Kaguya grew up with this just as every other child had in their village. She had accepted the barrier as a thing you had to bear with as she grew up with her human parents. Some people even took advantage of it's warping powers to get to other sides of the island in record time. She really didn't care about their predicament till she went fishing with her family about eighteen years ago. She remembers, casting her line in the water and had then noticed a 'break' in the cloudy barrier, which gave her and her family a small preview of the lands outside the barrier, of the long stretch of land which she dubbed 'Kamimaru' (Beijio City), and remembers witnessing the large palace which rose from the mountains, overlooking them.  

Ever since that day, she dreamed to see those outside worlds. This goal never changed, even after eighteen years passing when the curse was finally uplifted by the 'Hero of Gendoshima', she was fast to jump at the offer of leading an expedition into the 'vast uncharted world' they have yet to discover.

She also proved to be quite the fearsome pilot of Giant War-Armour weapons which are solely made on Gendoshima due to the area having ore which is found no where else in the world (or as they will soon find out) which helps power these towering 35 foot humanoid machines.

She dislikes cats due to some undermentioned childhood traumatic event-she really hasn't given much light on that reason as of yet.

Inventory-
Weapons: Fuu-Zi-Ra: A black gripped katana with a bronze tsuba. Her primary weapon of offence; Kuu-Ri-Za: A white gripped wakizashi with a black iron tsuba. Her secondary weapon of offence/defence as well as her instrument to commit seppuku with.

Personal Hand-to-Hand techniques and her claws and fangs

Possessions: A bag of Alexandrite marbles, A crate of Pale Gold Ore Bars, A bag of Malachite Ore, A bag of Serpenmedium Tri-Oxite; A crate of smelted Mythrill Bars; Gendoshima Custard.

Personal Items: Seal of the Gendoshima Lord-Regent.

Skills and Abilities:

Gatotsu Skills-


  • Gatotsu Ishiki: This is the standard Gatotsu is to place your sword horizontally holding it with your left arm bent backwards (as if to strike a blow) and straight ahead, as if you're holding the sword, but not touching ... then run to your opponent and drop a lunge which somehow becomes a tremendous force. Apparently the position of your sword determines the force that carried the Gatotsu among below is weaker.
  •  Gatotsu Nishiki: This attack beat down from a top angle. The position of the stroke changes, placing the sword in the same way, only this see above your head, then jump to get over your opponent and then fall giving the usual thrust Gatotsu
  •  Gatotsu Sanshiki: This other technique is to air combat. You use the normal position, only aiming at a target air, then you jump into releasing the lunge.
  • Gatotsu Zeroshiki: This is the number 0, raises the top of the body using a small jump that does not require large spaces, namely ... require to be close to your opponent, then you make a small leap backwards for some distance, then become a lunge forward releasing ezquivar very difficult because of the distance, and has the greatest power of all Gatotsu .


Kamiya Kasshin Skills-


  • Hadome - (刃止め, Sword Halt) A variation of the Shirahadori blade catch common to all five hundred styles of kenjutsu, Hadome halts an opponent's blade differently. While Shirahadori catches the blade between the palms, Hadome is performed by crossing one's wrists above one's head and stopping a downward karatake strike with the backs of the hands before the blade strikes the wrists or the skull. When done in this manner, a swordsman becomes able to catch an opponent's sword while still maintaining a grip on his own, unlike shirahadori which requires the user to discard his sword in favor of two free hands.
  • Hawatari - (刃渡り, Sword Crossing) An optional second step to the Hadome, Hawatari is a strike that is delivered after the Hadome has been performed successfully. With the opponent's sword immobilized, the user takes his opportunity to move forward, sliding the backs of his hands along the sides of the blade to keep it in check and striking unopposed upon forcing the opponent into his range.
  • Tsuka no Gedan: Hiza Hishigi - A last resort technique, used when the blade of the sword is broken. It is used by breaking the hilt against the opponent's leg to incapacitate them.


Chibi Me :
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Re: Characters: Demons

Post  Fiora Primrose on Sat Oct 04, 2014 12:16 am



Name: Fiora Primrose

Physical Description-
Age: ??? (still young in the demonic terms)
Physical Age: 20's
Sex: Female
Height: 5'6''
Weight: 128 lbs.
Species: Succubus
Eyes: Purple
Hair: Silver, incredibly long (varies with ''personalities'')
Appearance/Body: Toned, highly endowed body and frame, wide hips, a redish devil tail and redish devil horns (which are sometimes missed)

Clothes: Varied. Usually a Maid-like attire, and several lingerie items and accessories.

Clothes and Outfits:

Examples of Maid Attire:




Other clothes:






Hometown: Unknown
Birthplace: Faust Estate, Demon Realm

Employment: Former Retainer to the esteemed 'Faust' Demon Family, Maid for hire? And general agent of chaos and discord.

Trained In: Many things one may consider ''illegal'', soul-absorption, seduction, physical manipulation*, splitting personas**, demonic flames***, cleaning, cooking and other servant based skills.
Medications: None
Allergies: None
Health Background: None
Likes: Bananas, Cantaloupe, Fruit in General, Sweets, Fine Dining, Souls, Sexual Pleasure, and fine dining, Everin and Deverin Faust.
Hates: Demon/Devil Hunters, Potatoes, Salt, and those who steal or dishonour the Faust Family.
(
*As in she can manipulate her physical being, and change how she physically looks. One of her favourite ''disguise'' forms consist of what is essentially a 'younger and less endowed human version of herself'
**She can split herself, and physically make a complete physical being from one of her emotions. However, the more she makes, the less ''tangible'' they become. Look to skills for more 'in depth' information
***Demonic flames, unlike regular flames, do not react like regular flames. Look to skills for more information.
)
History:

Fiora Primrose was the head maid and female retainer of the Faust household for many generations. A succubus who proudly served her masters, to what ever suited their needs. As this being one of her only purposes for her creation and her existence, she became lost when Deverin and Everin Faust's abandoned the household. It was worse when she learned of both of their demises, and had caused the demon to shut herself away for seven years. By the eighth year of her self imposed isolation, she decided to leave the Demon Realm, and escaped to the Human Realm. As a Succubi, it is taboo for her to leave the Demonic Realm and is against the high laws established by the Reigning Nobel of the Underworld, so when she entered the mortal plain she had no choice but to stay in the land of the humans. She is still a skilled retainer, and as a Succubus, finding work to sustain herself wasn't a problem.

Through her years in the mortal's realm, she found that Devil Hunters suck, Mortals can be easy to manipulate, reaping souls was easy and that mortal food was quite amazing, even if it doesn't compare to some Demonic Dishes.

Currently, she is on the road, looking for another job and other victims.




Inventory-
Weapons: Has a plain human made great Axe since her's is in ''the other world'', Judgement's Devil Scythe (a Devil Arm she got from a merchant in the Human realm).

-Ranged weapons: Mist Reaper Sickle: A precarious Devil Arm, which allows her to manipulate and throw endless amounts of 'Mist Reapers' when thrown. They can also become invisible when thrown.

Possessions:  What ever is on her, hammerspace.

Personal Items: "Unfortunately, it isn't in the Mortal Realm..."
Skills and Abilities:

-Physical Manipulation Disguise: Physically appears as a human woman like this:

Spoiler:

-Persona Split: She can create multiple physical copies of herself by splitting her soul with one of her emotional personalities. She can make as many as thirteen copies, based off of fragments of her 13 emotions (Anger, Calmness, Love, Enmity, Fear, Courage, Shame, Confidence, Kindness, Cruelty, Pity, Indignation, and Envy), however, any more than the first copy will suffer from reduced abilities and skills. These fragments also are not all ''physically identical'' to Fiora. Of these 'fragmented' individuals, only the fragment of 'Calmness' has been given the name of 'Fi', and is actually the only other fragment who can perform multiple feats ranging from physical defensive skills as well as using magic, such as Demonic Flames. If Fi or any of the other copies are killed, their essence instantly returns to Fiona's body prior to death. This ''skill'' is not a common one in the Demonic Realm, though Fiora managed to use the skill well in order to perform the many duties at once in the Faust Household. Also to note is that 'Fi' and 'Shame' are her favourite "playthings".  

Eample of Persona Split; Fiona with 'Fi':

Fi again:


"Shame" look:






-Demonic Flames: A common skill for high ranking demons. Unlike regular flames, Demonic Flames may represent more than one element at a time, so can have the defensive abilities of water, yet when used offensively can burn the target. These flames are whatever the possessor's soul's colour is. Like for Fiora, they are always a violet red in colouration.
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Re: Characters: Demons

Post  Zshar the Terrible on Thu Oct 09, 2014 5:16 am

Name: Zshar
Nick Name: Zshar the Terrible
Age: Unknown
Height: 25'
Weight: Several Tons
Species: Massive Ogre
Sex: Male
Hometown: Renoa
Eyes: white
Hair: brown
Good or Evil?: Evil
Trained by: None
Trained who: None
Force User: No

Physical features: A robust and able bodied Giant Ogre with a slight pot belly. He has thick scaly armour plates that embed into his flesh, and long and unattended rough yet sharp nails. His jaws also seem to split, and he has tusks and sharp fangs which jut out from his maw. He also wears what appears to be armour made from leather, bark, and bones. The human looking skulls are of Giant's whom he had slaughtered and collected for his own amusement and decoration. A Great Ram's skull is a makeshift belt-buckle.

Weapons: His strength and his massive spiked club.

Special Abilities:

Cavernous Gut- The ogre's belly is big enough that characters will be capable of exploring it's depths, and in fact inside it seems to be far larger then outside.

Adaptation- The ogre's body becomes stronger to attacks if they are repetitively used against him.

Ground Shutter- Due to his size, the ogre can cause the earth to shake, which in turn can disorient his foes.

Reptile Capabilities- He has the ability to 'taste' the air, and thus can locate his enemy in all five senses.

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Re: Characters: Demons

Post  Esmarus on Thu Oct 09, 2014 5:39 pm

Name: Esmarus
Petname: Esma
Physical Description-
Age: ???
Physical Age: mid to late 20's
Sex: Female
Height: 5'11
Weight: 154 lbs.
Species: "Fallen"/part Succubus
Eyes: Purple
Hair: Silver, incredibly long in a hime-styled cut
Appearance/Body: Voluptuous, curvaceous with a black tattoo on her lower left thigh depicting black flames rising upwards. She has ebony feathers and 3 wings sprouting from her back which can appear and disappear at will. Outward pointed ears, almost elf-like ears.

Clothes:

Corrupted Champion's Amour: A set of devilish armour that once used to be the armour of a proud and honourable Archangel, which became corrupted once it's user lied and deceived, thus falling from grace. It no longer has the gold and ivory splendour it once held, and the armour plating now consists of glossy ebony and matte onyx demonic plate. Spiky palderons, greaves, faulde, breast plates, gauntlets and spiked tiara. A sexy skin tight purplish grey leotard that partially exposes the cheeks of her ass. A red see-through tabard and purple and inky black edged despoiled cape-like skirt with red trim. A black chainlink cross hangs between the 'prominent valleys' of her torso.  

Hometown: Unknown
Birthplace: Chamber of Heroes, Spirit Realm
Re-Birthplace: Demon Realm
Employment: High Ranking Warrior of Demon Realm's Legion.  

Trained In: demonic flames, soul-absorption, seduction, sword skills, magic, flight
Medications: None
Allergies: None
Health Background: None
Likes: Demon delicacies, to lead moral people astray, Darkness, Everin Faust, Souls, Sexual Pleasure, Greed and Wealth, and anyone of very high ''pride''.  
Hates: Demon/Devil Hunters, Angelic forces, her sister Andraste, The Spirit King, the War Gods and Goddesses of 'Good' Alignment

Places of Interest: Skies, Demon Realm, Spirit Realm
Favorite Activities:
Favorite Food: Ambrosia: The forbidden nectar of the Gods, and the defiler of man's morals; Acratopotes Wine: A drink blended with Ambrosia, fermented Ydun Apples and Amrita and carbonated with Silphium powder. If a mortal drinks such, they shall keel over and never rise again. Talk about one-hell of a hangover; mortal souls, Devils Fruit: A delicious sweet fruit that only grows in the Demon Realm. It causes instant death to mortals.

History:

Millenia ago, she was one of the lesser beings created by the first 'War God' Krad. She, and her twin sister, Andraste, were designated as two of many Champions to protect what was the 'Spirit Realm'. As an Archangel, she would both defend the spirits who would flee to the Spirit Realm while fend those that were vile and cretinous off and send them back into the Demon Realm or obliterate their demonic souls entirely.

Some millenia later, Esma had encountered a particular soul of a dying man. The man was vile in life, but was given the go-ahead to enter the Spirit Realm. Finding this unacceptable, even by the standards of the ruler of the Spirit Realm (the Spirit King), she took the man and lead him astray. Instead of leading him to the Spirit Realm, she lead him to the Gates of the Demonic Realm in which he was instantaneously cursed and became a demon once he crossed it's threshold. With his new found power, he would eventually escape the Demon Realm and cause chaos and mischief in the realms of the mortals. For lying, deceiving and disobeying the high orders themselves, Esma became cursed, and corrupted. She was soon cast out from the Spirit Realm, and was forced to remain in the lairs of the Demon Realm. She slowly transformed into a Demon herself, and was reborn as a 'Fallen', and with the particular soul devouring qualities of a Succubi. Twisted and corrupt, Esmarus accepted this fate and began settling in.

She was in the Command of the powerful Everin Faust, joining his legion of demon soldiers to lead a war in the bowls of the Demon Realm which he would be successful in. She admired Everin Faust, both as a comrade and soldier, as well as a man of physical and natural lust. Though he didn't see her in such the same regard, he had appointed her as a high ranking soldier, a Demonic Champion, for his household. Even years after his death, she still holds some loyalties, and follows the orders of the current head of the Faust Household, the Baroness of Hell.  



Inventory-
Weapons:
-Mistilteinn Zenith: A lance-like sword which had once glowed as bright as Calibur, but now is as despoiled and corrupt as it's user. A fierce Devil-Arm weapon which has the ability to deliver potent poisons from it's blade that can effect it's enemies instantaneously by touch, ingestion or otherwise. The blade itself is borne from her bone and blood.

-Maegis*: (check skills and abilities)

-Ranged weapons: Deviltail Chain: A magically concocted chain of Devil forged Ebony Adamentitanium steel with a razor sharp cone shaped anchor which has multiple uses. The weapon has what is called 'indeterminate length', and it is unknown how long it truly is.

Possessions: 3x Ambrosia, 2x Devilfruit Elixor, 3x Soul Conduit Extract, 15x Adamentitanium Crystals  

Personal Items: None.

Skills and Abilities:

-Maegis Shield*: Losing the benevolent power of the Aegis, as a corrupted champion, she gains the new found magical power of the "Maegis". Maegis will protect it's user from all forms of elemental magic, with the exception of Holy, and uses those elements to provide additional protection and increasing the shield's potential. This shield, like the Aegis however, can also protect against physical attacks, but not to a degree as the Aegis could. While Aegis physically is impenetrable, Maegis's physical form shatters after taking three physical strikes, however it only takes a few seconds to reform again (one post), and will do so passively and without wasting any effort on the behalf of it's user.  The Maegis appears as a pinkish purple heart-shaped shield with a floating smaller heart-shape beneath it. The shield also hovers over the left arm, but isn't limited to that area or the shape in general. Maegis can also cause 'All Elemental' Damage (again, with the exception of Holy Magic) if used physically, but doing so three times will also break it.

-Stiff-Venom Blade: Causes enemies movements to slow when struck with her 'dripping' blade, the numbness lasts for about three posts, and it halts major movement such as jumping, leaping and rolling.

-Demonic Flames: A common skill for high ranking demons. Unlike regular flames, Demonic Flames may represent more than one element at a time, so can have the defensive abilities of water, yet when used offensively can burn the target. These flames are whatever the possessor's soul's colour is. Like for Esmarus, they are always a inkish blackish purple in colouration.

-Air-Hike: Can jump increasingly high, then a ring of inky-purple magic will appear below her feet, and she will jump the same distance again (incredibly high double jump).

-Serration Wave (セレーション・ウェーブ, Serēshon Uēbu?): A single-hit area of effect (AOE) one-handed sword skill, a technique meant to impede movement and barely does any damage.

-Vorpal Strike: (1-hit strike). A heavy one-handed sword skill with a reach that is double the length of the blade and has high attack power. It has a long cool-down (8 posts). 30% Physical, 30% Fire, 40% Darkness.

-Rage Spike: (1-hit strike). A basic, weak skill that leaps at the enemy and follows with an upward strike.

-Sonic Leap: (1-hit strike). A charge-type sword skill that dashes toward the enemy to deal a downward strike.

-Savage Fulcrum: (3-hit combo). A sword skill that trace number "4" in the air. 50% Physical, 50% Ice

-Deadly Sins (デッドリー・シンズ, Deddorī shinzu?): (7-hit combo). An attack that strikes the opponent, leaving demonic runes imbued upon the body of the target which depict the 7 deadly sins; the runes remain even after the battle for 7 days (real life days), or can be removed if purified by a priest or priestess. These runic marks inflict severe pain to the area that they are placed on, and will envelope the inflicted in a dark flame that will attract minor demons (based out of those Sins), to continuously attack the inflicted. Granted, these demons are no more then fledgling gremlins. An extremely long cool down (13 posts).

-Lightning Fall (ライトニング・フォール, Raitoningu Fōru?): A heavy ranged attack that involves kicking off the ground with full force and then stabbing the sword into the ground, shooting out blue sparks in all directions.

-Howling Octave: (8-hit). Five high-speed continuous thrusts then cut downward, upward, before another full force upward cut. 40% Physical, 60% Fire.

-Tsumujiguruma (旋車(ツムジグルマ), Tsumijiguruma?, lit. "Revolving wheel"): A 1-hit area strike. An omnidirectional 360-degree whirling spin.

-Meteor Break: A 7-hit combo. A seven-hit combo, needing unarmed and one-handed sword swings and techniques, that uses tackles to chain together strong attacks.

-Meteor Fall: A 2-hit combo. A Sword Skill that combines a punch with the user's right fist and a slash with a sword. The sword is thrown into the air before the first hit of the skill.

Special Status':
-Sleep Proof: Resists sleep spells or tranq darts

-Frost Proof: Resists Cold and Ice based damage .

-Burn Proof: Resists Heat and Fire based damage.

-Stone Proof: Resists Petrification spells.

-Poison Healer: Absorbs any poisonous ailments and is instead healed by them.

-Rok's Feather: Takes no damages from great heights, no matter the height.
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Re: Characters: Demons

Post  Kaphiri Demonica on Mon Nov 03, 2014 2:32 am

Name: Kaphiri
Nick Name: Kaph
Age: Unknown
Height: 12'11
Weight: 1000 lbs
Species: Gala Naga
Sex: Male
Hometown: Renoa
Eyes: gold, a single blue orb lays at the centre of his forehead.
Hair: brown
Good or Evil?: Evil
Trained by: None
Trained who: None
Force User: No

Physical features: A large cobra like body with brown and tan scales, the upper body of a robust muscular man and with long black claws, a long neck and a cobra head for a face.

Weapons: Strength, powerful tongue, sharp poisonous fangs.

Reptile Capabilities- He has the ability to 'taste' the air, and thus can locate his enemy in all five senses.
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Re: Characters: Demons

Post  Malacor on Sun Feb 01, 2015 5:53 pm

Name: Malacor
Age: Unknown
Height: 75'
Weight: ???? tons
Species: Bore
Sex: Male
Hometown: Amain Forest
Eyes: golden yellow
Hair: brownish and gnarly
Good or Evil?: Undetermined
Trained by: None
Trained who: None
Force User: No

Physical features: An upright, bipedal Hog like giant that has foliage growing on it's back for camouflage. He has large ivory tusks, sharp omnivorous teeth, and what resemble 'tattoos' or ''warpaint'' all over his body in random designs.

Weapons: His size.

Clothes: A long draping loin cloth that drapes over his loins.

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Re: Characters: Demons

Post  Indomitable Rex on Sat Apr 04, 2015 1:57 am

Name: Rex? Razz Doesn't have one really. Givem one and you'll get a cookie Very Happy
Age: Unknown
Height: 15' with a length of 25'
Weight: ???? tons
Species: Mountain Rex
Sex: Male
Hometown: Gailden Continent
Eyes: Red
Scales: black and a mix of greys and dark greys
Good or Evil?: Undetermined
Trained by: None
Trained who: None
Force User: No

Physical features: A spiky T-Rex like creature with a large unhingable jaw to allow it to consume bigger prey.

Weapons: His size.

Clothes: none, but if you can saddle him, good luck!

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Re: Characters: Demons

Post  Mistress Hallow's Eve on Tue May 12, 2015 12:08 am

Name: Eve
Nick Name: Mistress

Physical Description-
Age: Unknown
Sex: Female
Height: 5'10.5''
Weight: 125 lbs.
Species: Nobel Succubus Demon
Eyes: Blue
Hair: Blond
Body: Curvaceous with two large stylized horns that jut out from either side of her head. A long black Devil tail whips about behind her.

Clothes: A sexy stylish outfit with elements of white, burnt orange, gold, dark orange, and black. Best described as a strapless long white gown style dress with a tube top design, a burnt orange silk lining and fitted and adjusted by a pair of jack-o-lantern buckles on either hip; a black cross hangs at the center of her breasts. A pair of detached Juliet sleeves made of tight white silk with white and black frilly lace cuffs and fastened by thick steel bracelets, stylized black fingerless gloves with orange lining, a black corset of sorts with attached black straps for added support to Eve's fortunate bosom. A white detached collar with a black ribbon and a brooch of a jack-o-lantern at its center. A white and orange maid headdress with dark grey lace and black lining. A pair of white ribbons with a trio of jack-o-lanterns at their center that she wears on either side of her head. A white lace up high leg G-string lined with black lace. A pair of pinstripe thigh highs that are black with blue stripes and lined with an orange pattern, held by a pair of black garters fastened with orange bows. and a pair of stylish gold heeled shoes.  


Employment: Indentured Servant hence the ''shackles'' on her wrists yet.

Trained In: Linguistics, dark magic, plant growth, plant based magic, swordsmanship, two handed weaponry, and several naughty techniques Wink

Medications: None
Allergies: None
Health Background: None

History:
A sexy female demon who was born in the Demonic Realm. She lost her freedom after committing a sin amongst nobles, and became the retainer of a Master who she had been pledged not to reveal since they had spared her from the ultimate punishment. In turn for her forced indentured servitude, she has to serve the Master unconditionally for two Eons, forfeiting her Demonic Energies to the said master till the debt is paid in full or upon the Master releasing Eve of servitude. She has a pair of metallic bracelets that are buckled magically to her wrists, which are in essence a pair of invisible chains that bind the Mistress Eve to this 'Master'. Through this chain, she can freely use her demonic energies, if not with a cost: she is given a ration of demonic energy in which she can use to utilize some of her personal skills and manifest Devil Arms made of her own physical and demonic strengths. She can also tap into her 'Master's' power through these chains, but at a hefty price. If she uses up all of her demonic energy supply, she cannot perform basic demonic traits, like being immune to normal or average bullets or be able to walk on holy ground without being binded by holy energies. To 'return' some spent energy, she has to defeat other demons, monsters, humans or use her succubus powers to drain life essence and convert it to demonic energy use. She can also supply her master this way, which is why she lurks in the human realms to begin with.

Inventory-
Weapons:

-Will-o'-the-Wisp: A manifestation of her 'light' demonic energy. Manifested by her light nature, it helps cut through enemies of darkness. Uses 5 Demonic Energy per swing.

-Jack-o'-Lantern: A manifestation of her 'dark' demonic energy. Manifested by her personal darkness, this savage blade will appear and it helps cut through any of her enemies while also constantly draining away her 'borrowed' demonic energy. The weapon only appears when her attitude is at it's absolute darkest.

-The Cursed Blade of my Master: A temporary manifestation of her 'Masters Sword', Grimmjack. A powerful weapon that comes with the cost of it's usage, since peons are not supposed to wield their Master's Blades with their filthy hands. Each time she uses this blade she will have to give up 90% of her 'borrowed' demonic energy, garnering a single use between 'charges'.

-Skeleton Knuckles: Weapons given to her by her Master. They are physical demonic arms that cover the back of her hands and her knuckles. Fitting for a servant, they resemble Slave Bracelets.

Possessions: Nothing of her own
Personal Items: Nothing
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Re: Characters: Demons

Post  Hunter Eater on Sat May 16, 2015 2:21 am

Species Name: Hapurubokka
Nick Named: "Hunter Eater"
Age: Unknown
Height: at average about 9' with a length of 25'
Weight: ???? tons
Species: ''Sand Whale''
Sex: Various
Hometown: Gailden or Domescadian Continent
Eyes: Gold
Scales: Varies
Good or Evil?: Undetermined
Trained by: None
Trained who: None
Force User: No

Scientific notes: A large predator that inhabits both the Domescadian Desert and the Gailden Wastelands. It generally hunts by burrowing beneath the dunes or cracked earth, feeling the vibrations of its prey above the surface. It's sometimes listed as the "Hunter Eater" for it often mistakenly preys upon the unsuspecting Demon Hunter. These creatures have a tough stomach, and are known to eat just about anything.

Weapons: His size.

Clothes: none, but if you can saddle him, good luck!

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Re: Characters: Demons

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