Characters: Beast-Kin/Kemonomimi (animal-trait people)

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Post  Tegrok on Thu Mar 31, 2016 3:02 pm

Name: Tegrok
Physical Description-
Age: Unknown
Sex: Male
Height: 10'9''
Weight: ???
Species: Frog-man
Eyes: amphibian yellow
Hair: None
Body: A tall, upright, amphibian body that is covered in a thick heat resistant slime. He has has a bulbous body with an immense girth, muscular forearms and strong legs. He has tribal tattoos on either side of his chest as well as a few burn scars.
Clothes: A loin cloth, leather knickers, a leather blacksmith apron and armored left hand glove and a leather wrist on his right forearm.

Background-
Hometown: Shi no Shima


Employment: Blacksmith for Stoneblades
Sensai/Instructor: The previous blacksmith of the Aquacrawlers
Instructed: None

Relationship Status: ????
Medications: None
Allergies: Too much heat or cold air will make him slower moving.
Health Background: Healthy; though has to submerge his body often in order not to dehydrate.

History:
Tegrok was born in the Aquacrawlers Frogman tribe on Shi no Shima, and from a young tadpole stage has learned how to smith weapons and armor. At one point in his adolescence, he travelled to Minktail and got caught up in the Kanae Tribe and provided them with his smiting services so he would not be drafted into their conflict directly with the Elves. After the war between the groups seemed to die down a little, he returned to Shi no Shima and encountered the Stoneblades. It appeared they were fighting the Aquacrawlers and after having spent many years providing weapons to a foreign frogman tribe with no benefit, Tegrok tried to flee. As he made his escape, he accidentally landed in Aeris Isle, and was captured by the Stoneblades. Finding no particular loyalty to the Aquacrawlers, he offered his smiting services in exchange for his life, begrudgingly. Over time, his captivity became less scorned and eventually he grew to like living alongside the mostly mortal Stoneblades. They accepted him, especially a young Nida Stonedancer, who seemed to never stop prodding his squishy body as a young lass. He is also the only one who can mend and tend to Sui's great blade.

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Inventory-
Weapons: Blood Infused Ebon Hammer

Possessions: 1000 GileX

Misc.-

Abilities:

-Prehensile Projectile Tongue: He can shoot his tongue out at a maximum of 20 feet, and wrap it around objects with the ease a human has to curl their fingers.

-Swallow Whole: Though he hasn't eaten a mortal in quite some time, he isn't above eating humans if it comes down to it; he has eaten an outsider or two who have caused trouble for the Stoneblades and ate other beings in his younger years. His large, stretchy maw and expandable throat can allow him to ingest an individual whole. Those unfortunate to be caught in his gullet risk sinking into his voluminous belly where they will suffer gradual acid damage, but the acids within him, much like other Frogmen are really slow acting, so prey can struggle out of the stomach and back into the throat if they wish to try. (Takes three real life days to digest such living prey)

-Fire Resistant Skin: He is covered in a mucus like slime that keeps him hydrated in the open air. Its quite resistant to heat, and the substance makes him immune to most fire or heat based attacks. One could also cover themselves with his slime to receive similar benefits for 3 posts.

-Land Hop: He can jump, thanks to his frog like nature, higher than a mortal and cover more distance than one. He could easily leap from one location to another or if he needs to gain speed on a chase.

-Fire Breath: He has learned a unique way to control flames with his mouth. Though more of a trick than a skill, Nida always found it amusing.
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Post  Zetos on Tue May 03, 2016 10:15 pm

Name: Zetos
Physical Description-
Age: 33
Sex: Male
Height: 9'10''
Girth: 3'
Weight: 750 lbs
Species: Lizard-man
Eyes: yellow and red
Hair: None
Body: A tall, upright, orange scaled body with dark spines and horns, and a lighter, sandy colored scales for the undersides of his body. He has large jaws with ivory pointed teeth, and a long, prehensile pink tongue. His body is muscular and he has a medium length tail, and long deadly nails.

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Clothes: A leather and fur lined vest stitched together, fishnet sleeveless shirt, studded leather fingerless fur-lined gloves with studded steel knuckles sewn into them, Military fatigue pants modified to fit his frame (albeit torn at places) with a silver chain on right hip and various pouches as well as a hip holster for his Beijionese Type 45, modified leather boots that expose his heels and toes that are fur lined and have a stainless steel plated shin and toe guards sewn into them. He also wears a pair of ADN dog tags.

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Background-
Hometown: Unknown (Will reveal during RP when it comes to it)


Employment: Ex Soldier; Mercenary and Bandit; Leader of the 'Restless Dragoons' Biker Gang.
Sensei/Instructor: Asura
Instructed: None

Relationship Status: Single, just recently broke up with his human girlfriend of two years.
Medications: None
Allergies: None
Health Background: Unknown, most of his data was eradicated when he was kicked out from the ADN.

History: A monstrous, nearly ten foot tall lizard man who travels the world, performing Mercenary work and the odd banditry jobs now and then. He is a ruthless warrior and biker, and when he isn't working, runs the 'Restless Dragoons', a biker gang based out from the Gailden Continent, but they are known to travel from country to country, causing trouble and looking for it. These other bikers do not tag along on Zeto's Mercenary Jobs, as he prefers to work those alone. He is not a particularly friendly character, and holds many grudges, especially against his former mentor, Asura. He doesn't speak much about his past, as that is between Asura and him; those who ask don't often live long, or are simply ignored. His shadowy past aside, he is a strong being, far stronger than the likes of a normal human, yet hasn't shrugged away from using human weaponry along with his monstrous abilities. He carries an advanced rocket launcher, a Military Light Machine Gun, a .45 pistol, and for melee with a bit more reach, his spear, which is actually a modified Halberd with deadly serrations. He has also some adept Earth and Fire based magical powers he's been able to harness, with a physical resistance to disease and venom, and the ability to shrug most forms of attacks thanks to his hardened scales. He's also capable of truly horrifying acts that might make ones stomach churn, but he enjoys being called a 'beast' and a 'monster' and spreading fear into his enemies.


Historical Update:
UPDATE!:

Upon further investigation, one can discover that at one point, Zetos was a human. Born in Beijio to Scardian and Beijionese parents, he was once Zetoshi Brandt. Zetoshi was a bit of a rebel which landed him in prison on more times than he could recount. It was there he met his mentor, Asura of the ADN. She shaped him up, taught him there was more to being a rebellious snot. He became a heavy infantryman in the ADN, eventually being recruited in the ADN's Elite Operations Program. He performed well as a member of the Special Forces, but still didn't work well with his team. During one mission he compromised the team, which lead to two of the six man team to perish within CKB hands and severe injuries to his own body. Asura reprimanded him for his foolishness and had him dishonorably discharged. Scarred and dishonoured, he wandered aimlessly, blaming Asura for taking away what he loved: killing.

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(as a human)

He was broke and without meaning, too weak to kill even as a hired gun. He takes to drinking and illicit drugs to ease the physical and mental scars, but soon is broke. He eventually hears about an odd procedure which paid well to 'test subjects' by some odd 'trading company' that were working on 'restructuring the human body'. He figured that meant he'd be able to return to his former glory, so signs up and shows up in a weird warehouse in Ithteca. After answering some deep questions about his past, he is then taken to a medical room. He is stripped and then experimented on by strange doctors. He can't truly recall what happened next, but when he woke up he was no longer... human.

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(his new form)

Red scales instead of hair covered his body, his appearance larger and more robust. He is no longer a weak and decrepit shell, but a new species entirely. From that day forth, he begins his work as a mercenary and started running a biker gang he formed, 'The Restless Dragons'.


Inventory-
Weapons:  F116K RPG, ADN Lamia, Beijionese Type 45, Zeto's Spear; natural weapons: His super-human strength, sharp teeth and the claws on his feet and fingers.

Possessions: 1000 GileX, a Customized Hover bike fitted for his size and weight, Camping Supplies, water canteens and rations, a combat knife and two prong steak fork with a steel dinner platter (part of his mess kit modified), ammunition and 4x ADN Handgrenades.

Misc.-

Abilities:

-Prehensile Projectile Tongue: He can shoot his tongue out at a maximum of 5 feet, and wrap it around objects with the ease a human has to curl their fingers.

-Fire Magic (Breath Based): He can produce flame and fire based magic from his stomach and can spit various fire based magic at his enemies with varying range and capability. Here is what he can currently do:

  • Flame Thrower: He can produce a constant stream of flame up to 30 feet consistently for 60 seconds (one post), after which, he needs to 'recharge' for about just as long (one post).
  • Spit Fire: He can produce large balls of fire in his mouth, quickly, and shoots them out of his mouth at enemies from up to 250 ft away. These large basket ball shaped fire balls cause moderate damage and explode with a fiery blast, however they do not change course and he can only produce 3 for every 60 seconds (one post), with a short delay in between.
  • Homing Fire: He can constantly spit multiple baseball sized fireballs from his mouth that can home in on his targets (within his sight range), however, they only induce minor damage similar to that of a minor burn. Unlike Spit Fire, they do not explode and can be blocked, however they can be hard to dodge. He spits 12 of these at a time for every 60 seconds (one post).


-Earth Magic (Hands and Feet Based): Zetos can harness the power of 'Earth' Based Magics in his hands/arms and legs/feet. He can produce the following spells:

  • Earth Divide: Zetos can cause a small crevice to form in the earth spanning on average, his size in width, and about just as deep as he is tall. He can do this with both his arms and his legs.
  • Shattering Blow: Zetos can produce a shattering blow to an enemy with either his fists or feet, that causes them to be paralyzed and unable to defend or attack for one move (one post). However, he can only perform the move as many times as there are people he is fighting against (aka: one on one, he can only use it once; one on three, he can use it three times).
  • Earth Shield: Can strike the ground, in a manner, that the ground cleaves and is pushed up, allowing for a pillar of stone and earth to protect him.
  • Quick Sand: If enemies are in his direct line of sight, he can form a sink hole beneath their feet, turning the soil they are standing on into quicksand which then engulfs them, and leaves them struggling for one post.


-Tough Hide: He is covered in various scales, that protect him from most forms of damage. Due to the unique nature of how he developed his scales, he suffers practically half the damage than he normally would had he not been covered in scales, and can take one hell of a beating and even endure close range explosions. The following bullets/bullet types have no effect on him:

  • .22 weapons (except .22 Armor Piercing)
  • Any form of Buckshot
  • Musket Balls
  • Iron Arrows
  • 9x18mm weapons
  • 9x19mm weapons
  • 20 Gauge Weapons

The following bullets/bullet types have half damage incurred on him:

  • Shotgun Slugs
  • .38/.357 Magnum Weapons
  • .40 Weapons
  • 10x25mm (10mm)
  • .45 ACP
  • Steel Arrows
  • 5.56 x45mm weapons
  • 25mm Grenades
  • Hand Grenades
  • Claymore/Remote/Proximity/Timed Mines
  • Neutralization Bullets (Slugs or otherwise)
  • Tranq Weapons
  • .410 Shot Shells

-Swallow Whole: Given his size, and the ability to unhinge his jaws, he could swallow a single human sized individual whole. His stomach, (as well as his clothes), swell with the weight and shape of the curled up human within. Digestion takes several hours, but his stomach recedes when the individual within is broken down enough. Waste, such as clothing, metal or plastic items, bones and hair are expelled later and in privacy... He finds that humans and other human like creatures have 'a unique but familiar' taste, and has had his fair share of humans in his past diets. He finds women are particularly 'sweet and succulent' over males, but isn't picky if he's hungry...
-Double Jump: His athletic legs can allow him to jump higher than mortals, with the added benefit of another jump in mid air, allowing him to cover high places and distances very quickly.


Last edited by Zetos on Fri Nov 03, 2017 12:39 am; edited 1 time in total
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Post  Xia Ambershade on Mon Dec 05, 2016 11:05 pm

Name: Xia Ambershade
Sex: Female
Age: 19
Height: 5'3"
Weight: 115 lbs
Eyes: Large and Green
Hair: Bright Red
Race: Mouse
Physical Appearance: A semi anthropomorphic mouse with large green eyes and large rounded ears on top of her head, and a long smooth mouse tail. She has smooth shiny skin, small breasts, wide hips, and a well toned stomach. Her hair is bright red, that is incredibly long, extending as far down as her knees, and is tied into side locks. Despite her mostly human appearance, she does have a small mouse like nose.

Birthplace: Gendoshima Island
Hometown: Unknown
Gunslinger? No
Force User? No

Occupation: Healer

Weapons: Scepter

Clothes: A taut tube top like top with a cleavage cutout tight enough against her to emboss her nipples through the material, a crimson red short cape and choker, a tied gold silk low hung loincloth with cross straps and green designs in the material, leather arm straps and ankle strap on right ankle, while leather straps strap the sheath of a knife on her left thigh. A red leather and cloth footwear on her left foot. A gold hair band on the top of her head.


Possessions: necklace from mother, silver powder, a bag of glowstone beads, a bag of cleaned pearls, and ammunition for her handguns, a cloak that makes her features featureless.

Story: A fur who is of a dying and rare breed. She generally shies away from heavily populated areas since Furs are a race that had not been seen for generations and are thought extinct. Though it is true their numbers are significantly down, there are many still around even in these modern days. She only goes to town when she is wearing her magic cloak which hides her identity, allowing her to sell her beads and pearls to gain currency.

She has since moved to Shi No Shima, and has acted as a healer for the Stone Blade Clan.
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Post  Liru on Tue Nov 07, 2017 2:51 pm

Original Profile: [Here]

Name: Liru Aruna

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Physical Description-
Age: Unknown Appears to be in mid to late 20s
Sex: Female
Height: 5'8
Weight: 132 lbs
Species: Wolf Beast-Kin1
Eyes: Blue
Hair: Blonde
Body/Physical Appearance: Average height, dark skinned with large blue eyes and wolf like fangs. She has whisker like tattoos on her face, long curly blonde hair with side locks and a ponytail, tall blonde wolf ears and a bushy blonde wolf tail. She has a toned, slender body with wide hips and slender legs, toned arms and toting large, bouncy breasts. She has a scar around her lower right abdomen.

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Clothes:

2657 Attire: Same as her 2639 appearance with the addition of other items: A green scrunchy hair tie, white cut off t-shirt (tied like a halter) with fur trim, brown leather tube top like top with a gold o-ring at the center and with suspender straps that run across her back to her jean cut offs; white leather knee high and gold spurred boots with white fur; gold spiked bracelets, brown leather full fingered gloves; white low rise thong.

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2639 Attire: A green scrunchy hair tie, a brown leather tube top like top with a gold o-ring at the center and with suspender straps that run across her back to her jean cut offs; white leather thigh high and gold spurred boots with white fur; gold spiked bracelets, brown leather fingerless gloves.

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Diving Attire: A one piece backless bathingsuit orange in color and unzipped in the front and a thong in the back.
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Extra:
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Background-
Hometown: Minktail Forest, Domescadia
Alliance: None, but is associated with Vincent Valor somewhat  
Alignment: Chaotic Good

Employment: Artisan Brewer, Diver (salvaging and repair), Jack of Trades; Demon Slayer
Rank: Unknown

Trained In: Free climbing, advanced tracking, close quarters combat, firearms familiarity, swordsmanship, brewing, diving.
Sensei/Instructor: Various people, mostly self taught.
Instructed: None

Relationship Status: Single
Medications: None
Allergies: Unknown
Likes: Eating (Meat especially), diving, playing around, wrestling
Dislikes: Unknown
Friends: Aika, Vincent Valor, Leland McKelly, Shamu Meruruusa, Bullet

Health Background: Unknown

History:
A carefree, energetic Okamimimi, or ‘Wolf Beast-Kin’ that is a known jack of trades extending as far back as 2639. She participated briefly in the major events leading to the close of 2639, but isn’t revered for anything.

These days she’s doing much of the same thing, doing what she pleases and working odd jobs. She makes a chunk of her living from brewing artisan beers, salvaging wrecks and demon slaying.

Inventory-

Weapons (with links to the weapons): Liru's Custom Clover Shotgun, twin Chesluk 'Chimera' Revolver 'Redux', a Silver Nordic Greatsword (she uses it like a broad sword)

Equipment: Nail File, compass, map, camping supplies, rope, hover bike.

Possessions: 10000 Gilex, Liquor Flask,

Prized Possessions/Personal Items:

Misc.-
Special Abilities:
-Cold Resistance: Her thick skin and Wolf Beast-Kin traits make her disciplined in the cold. Common Beast-Kin Trait for beasts normally adaptable for cold weather.  
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait.
-Enhanced Strength: She is physically more stronger than most mortals without physical training. Common Beast-Kin trait.
-Lowlight Vision: She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Durable Body: She can take a lot more beating, and even shot, before her stamina drains and her body will quiver unlike a female human. Her skin is noticeably thicker, like other Beast-Kin of the lupine persuasion.
-Appear as Wolf: She can transform into a wolf, unrelated to being a werewolf.

Magic Abilities:
-Hydrokinesis: Liru can create/generate, shape and manipulate water.

  • Create Water: Creates water. She can move, shape and animate water; including compress and manipulate its properties.
  • Steam Blast: She can cause water to explode into volatile steam.
  • Freeze: She can make the water she animates freeze solid.
  • Healing Waters: She can gather water upon the surface of her hands, and apply it easily to wounds, making the water glow with a bright blue as it mends injuries on an almost surgical level.

-Cryokinesis: Liru has the power to control frost, ice and snow to a limited extent.

  • Create Ice: She can create ice out of thin air.
  • Ice Blast: She can blow freezing cold air out of her palms.
  • Ice Shield: She can create a shield of ice. The shield is hard enough to withstand superhuman strength.
  • Freeze: She can completely but temporarily encase her opponent in ice.
  • Ice Spikes: She can create large, dangerous, pointed spikes made of ice.

-Electrokinesis: Liru is able to create and control electricity and lightning.

  • Static: Liru can create static around her body.
  • Create Electricity: Liru can create electricity. Even from the air.
  • Electrical Energy Channel: Liru can channel lightning, magical or man-made electricity through her clothes, weapon and anything she touches.
  • Electric Projectile: Liru can fire a very small ball of condensed electricity that blows towards the opponent. When it reaches a specific point in space, the ball expands, causing damage to any creature nearby. Liru can also fire a projectile of electric energy through the ground.
  • Electric Attacks: Liru can infuse her attacks with electricity. Her most powerful attack is a variation of this power. She concentrates all of her electric energy on her hand, which creates a powerful electric sphere discharge.
  • Discharge: Liru can release an electric discharge by touching her enemy.
  • Thunder Burst: Liru can cause explosions and eruptions of electricity in the form of a thunderbolt apparently appearing from nowhere.
  • Thunder Whip: Liru can channel electricity into a bullwhip like shape, manipulating it with a tangible elasticity that stuns, electrocutes and entangles enemies upon contact.

-Eleokinesis: Liru can create/generate, shape and manipulate oils and substances refined from them, which are defined as substances that are liquids at ambient temperatures and do not mix with water but may mix with other oils and organic solvents..

  • Shape Oil: She can move, shape and animate oil; including compress and manipulate its properties.
  • Transmute Oil: She can transmute oil into both the flammable Napalm, or a poisonous kerosine.
  • Detection: She can detect oil.
  • Oleoportation: She can transport oil, merge it, and turn it into tar. Effective at slowing her enemies movements.
  • Adhesive Manipulation: She can create, shape and manipulate any/all types of adhesives, substance that is applied to the surfaces of materials that binds them together and resists separation, including glue, cement, mucilage, or paste.


_____________
Wolf Beast-Kin1: Wolf type Beast-Kin are commonly mistaken for 'Werewolves', but there is a difference. Where as a Werewolf can transform physically into a wolf, a Wolf Beast-Kin, cannot. Which is to say, a Wolf Beast-Kin CAN become a Werewolf, however due to their already attuned senses and pedigree of a wolf, they are not given the negative side effects that comes with being one. Many in Liru's species seek out werewolves to purposely turn so they can accumulate more power, and it is on her to-do list as well.
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Post  Eiko Kugimiya on Fri Mar 23, 2018 4:56 am

Name: Eiko Kugimiya, or simply Kugimiya
Titles: Lady Eiko

Physical Description-
Age: 20
Sex: Female
Height: 5'10
Weight: 150 lbs
Species: Nekomimi/Torahime
Eyes: Red, Cat like with slit pupils
Hair: Short, Sandy/Dirty Blonde
Body/Physical Appearance: An exotic, beautiful young woman. Her smooth, soft, shiny skin is supple and toned throughout her bronzed, tanned flesh. She has a curvaceous yet also incredibly muscular, tall build with a slight hourglass figure. She supports large breasts and wide hips with well rounded buttocks to boot. Her thick, powerful thighs complement her decently muscular arms, both of which have the capacity to smash through a Scardian Ironwood tree like drywall. Her hands and feet are mortal like, but given her Torahime genetics, they are adorned with slight claws rather than fingernails like regular Nekomimi. Even her fangs are more pronounced due to her Torahime traits. She has a pair of fuzzy tiger ears atop her head, and a long furry tiger stripe tail which lends to her Torahime genetics as well. She has large, crimson colored cat like eyes with slitted pupils, and short dirty blonde hair cut into a messy, bob with long frayed bangs splayed across her forehead.

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Clothes:-

Lady Eiko’s Beastly Armor: Asymmetrical revealing fur trimmed clothes. She wears fishnet legwear and fingerless elbow gloves, with a cropped tiger striped vest which was cut shorter so it can show off her hips. A black and gold silk top cropped to show off underboob, laced in place by a bright blue ribbon which is tied in the front. She wears a black, high leg thong with fur trim combined with a pair of tiger striped low hip double string (also bright blue) side tire panties which tie off only at the left hip with a pair of hanging fuzzy pom poms. She wears multiple black belts laced about her mid thighs, where her thigh high tiger stripe leggings and fishnet stockings appear in opposite configuration to her armwear. She wears black and gold calf high armored sandal boots used by the Beijionese Samurai, with black tabi socks. She also wears similar armored gauntlets on her mida arms and wrists, with a bright blue ribbon fastend around her wrists. She wears a black and yellow headband.

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Background-
Hometown: A Torahime-Neko-human settlement, “Kugimiya Village”, Yakamoto Island, Beiji-Scardia Islands
Alliance: Herself, Kugimiya Village
Alignment: Chaotic Good

Employment: Mercenary (Monster Hunter, Jill-of-All-Trades, Bodyguard), the Absent Chieftain of Kugimiya Village

Trained In: Lockpicking, free climbing, advanced tracking, close quarters combat, firearms familiarity, Great-Sword Expert, Wind Magic, Thunder Magic.  
Sensei/Instructor: The previous Village Elder, various individuals she’s met on her journey.
Instructed: None

Relationship Status: Single
Medications: Nagisane Nekojin
Allergies: Nagisane Nekojin
Likes: Nagisane Nekojin, Competition, Treasure, Eating, Training, Hunting/Tracking, Swimming, Human Men
Dislikes: Nagisane Nekojin, Losing, Monsters, Her Current Skill Level, Freezing Cold, Hunger, Perverts, Being Single.

Health Background: -
Nagisane Effect: Nagisane Nekojin, a semi-useful but otherwise rare plant found in the area of Minktail, Domescadia. It gives certain Neko's impairments and it places them in a state of drunkenness/hallucinatory state in which they become confused, charmed, hyperactive, and/or overly mischievous.

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“W-where...did my pants...go? Mrow… Hey there...good lookin’...hmmhmm~” - ....Did I really sound like that? (Eiko)

History:
Lady Eiko Kugimiya, or Lady Eiko to the people of Kugimiya Village on Yakamoto Island, is the village’s current, and absentee Chieftain/Headman. The village is a mixed community of human, Nekomimi and Torahime- as well as their hybrid offspring, who have lived in relative peace with one another for at least three centuries when it was founded by the Kugimiya Clan, which Eiko is descended from. Though rule has been passed from one hand to another, it has always been made clear that the village got its namesake from Eiko’s family. Tradition dictates that the current leader of the village should be recognized for some prominent feat or accomplishment. Eiko, aside from what has been stated, was chosen by the previous elder two years ago, when she went to fight Ataraxia, a Beijionese dragon which had been causing terrible thunderstorms on the island. She left to slay the dragon, and did not return for several days. However, she eventually returned, with the dragon’s horn as her trophy.

Oddly, she did not feel worthy of her offered title, and said she would return to the village as its rightful leader once she felt she had accomplished something greater! Two years on the road, she has wandered seeking her fame.

The woman herself has since become a mercenary of sorts, as in she’ll do just about anything for the right price and attached notoriety. She performs odd jobs, from the mundane to slaying problem creatures. The job is demanding, but somewhat easier with her partner, Ataraxia’s Horn, a sharp, lance like blade shaped from the very dragon’s horn she ‘defeated’.  

Aside from this journey to improve her self worth and abilities, she’s also hopelessly searching for a capable, romantic partner and mate. Given how she will have to return at one point to her village, she told herself upon leaving two years ago that she’d return either a hero, or a mother with a man at her side!

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~Presently~


Two years have passed since she left, and yet Eiko Kugimiya still feels unworthy of the rank held by her ancestors. She’s been on the road for sometime, and been taking on odd jobs here and there to make it to her next destination. She’s currently teamed up with an Elven rogue, for a hunting inquiry in Rolan; the first of many jobs Eiko is undertaking, or planning to undertake. She’s heard the rumors of the ungodly creatures swarming from Domescadia and from Gailden, and the odd blast of light which darkened the day’s light several days ago. She plans to eventually seek out those rumors herself, at the very least make a name if she discovers anything different.


Inventory:

Weapons: Ataraxia’s Horn, a Shadowblade Kukri

Equipment: Travel bag, canteen for water, rations.

Possessions: 10000 Gilex, Kiseru (for Nagisane Nekojin), a pound or so of Nagisane Nekojin… >>

Prized Possessions/Personal Items: Ataraxia’s Horn: A robust lance-like greatsword shaped from the horn of a mighty Beijionese Dragon, Ataraxia, who bore thunderstorms in its wake on Yakamoto Island before her death by the hands of Eiko Kugimiya. In truth, the dragon was suffering, and Kugimiya had mercifully slew the mighty creature to keep her from further suffering, as well as accidental injury to those of Yakamoto. She took one of the great beast’s horns, had it reshaped as a suitable weapon for personal combat use. It is unique, with the ability to weave magic like a wand, and still harnesses the ability to produce and channel electrical current/lightning through it. To Kugimiya, it is three parts weapon, one parts tool, as she can use it for brute force as well as spell casting and as a barrier/shield against powerful electrical currents or magically conjured thunder.    


Misc: -
Traits:
Special Abilities:
High Magic Resistance: She has a high level of Magic Resistance thanks to her Beijionese and Torahime blood.
Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait. This is enhanced with her Torahime traits.
Enhanced Strength : She is physically more stronger than most mortals without physical training. Common Beast-Kin trait.
Lowlight Vision: She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
Enhanced Jump: She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin).
Enhanced Balance: She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over. Such traits are famous for Nekomimi.
Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. A common trait of Nekomimi.
Feather Fall: While falling, her body which is lighter than it appears thanks to her lighter skeleton, causes her body to drop slower than any other beast kin or mortal when from a far height, increasing her capability of survival when she lands. A common Nekomimi trait.
Enhanced Hearing:  She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound. A common trait for Nekomimi and Usagimimi.
Physical Damage Resistances: She is more hardy than most mortals, able to take a beating and come back for more.
Resistance to fatigue: When properly fed, she will be an endless power train of stamina and endurance.
Heat Resistance: She is resistant to humidity and the harsh heat of flames and desert landscapes.

Skills:
Bojutsu: Kugimiya utilises the bostaff fighting styles of Beijio.
Brute Force: Not really a skill, but Lady Eiko Kugimiya fights with the brute force of a tiger in full rage, becoming akin to an orcish berserker.
Enhanced Climbing: Kugimiya can naturally climb without aid, far better than most mortals are capable of.
Recoil Control: Kugimiya can handle the sharp recoil of weaponry, be it from repelled strikes, or firearms capable of heavy recoil or automatic fire with capable, expert handling or in some cases, with one arm.
Kiss of Death: Kugimiya will pin her target to the ground. If properly secured, she will either bite their neck with her enlarged fangs, or their mouths to keep them from screaming. If using as a threat, she will not go full force with her teeth, but will remind them not to fuck around!
Reflector: With the power of her personal weapon, Kugimiya can reflect a projectile back to its sender.
Energy Slash: Kugimiya’s weapon can be fueled with ki energy.
Mixed fighting style: Kugimiya uses a mixed grapple fighting style that complements her claw slashes. The style incorporates techniques from Commando Sambo, Jiu Jitsu, and the high flying Lucha Libre styles.



Magic Abilities:
Aerokinesis: Kugimiya has full control over the air and wind currents.

  • Control Wind  Kugimiya can create and stop wind currents.
  • Create Hurricane Kugimiya can create hurricanes and tornadoes out of nowhere.
  • Cutting Wind Kugimiya can create blades of air.

Electrokinesis: Kugimiya is able to create and control electricity and lightning. She can even absorb it without taking any damage thanks to Ataraxia’s Horn.

  • Static: Kugimiya can create static around her body.
  • Create Electricity: Kugimiya can create electricity. Even from the air.
  • Electrical Energy Channel: Kugimiya can channel lightning, magical or man-made electricity through her clothes, weapon and anything she touches.
  • Electric Lance Projectile: Kugimiya can ‘throw’ a wave of condensed electricity that blows towards the opponent. When it reaches a specific point in space, the wave expands, causing stunning, shock damage to any creature nearby. Kugimiya can also fire a projectile of electric energy through the ground.
  • Electric Attacks: Kugimiya can infuse her attacks with electricity. Her most powerful attack is a variation of this power. She concentrates all of her electric energy on her hand, which creates a powerful electric sphere discharge.
  • Discharge: Kugimiya can release an electric discharge by touching her enemy.
  • Thunder Burst: Kugimiya can cause explosions and eruptions of electricity in the form of a thunderbolt apparently appearing from nowhere.
  • Absorb Electricity: Kugimiya can absorb electrical energy from technology or magic, without incurring damage as long as she has Ataraxia’s Horn.
Eiko Kugimiya
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Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Empty Re: Characters: Beast-Kin/Kemonomimi (animal-trait people)

Post  Rebecca Lashley on Sun May 20, 2018 9:00 pm

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Uve0nmT

    Name: Rebecca Lashley

    Physical Description-

    Age: 28
    Sex: Female
    Height: 5'7”
    Weight: 145 lbs
    Species: Red wolf beast-kin
    Eyes: Gold
    Hair: Orange
    Body/Physical Appearance: Athletic, scarred, taut.
    Clothes: Rough and tumble outfit picked for mobility while still being able to look casual. Jacket has numerous secret pockets.

Background-

Employment: Freelance mercenary


Trained In: Kickboxing, grappling, aikido, and good old-fashioned brawling.


History: WIP


Inventory-

Weapons:

-Plasma pistol: Multifunctional nonlethal pistol that can be set to shock, stun, impact, or snipe.
-Whip: She's skilled enough to disable a leg or an arm on reaction, although a good crack across the flesh can be useful in getting her way.
-Brass knuckles
       

Equipment: Various medicines, salves, antivenoms. Zipties. Several lengths of hollow polypropylene webbing.

Possessions:

Misc.-

Special Abilities:

-Super resilience: Staying alive over a long career of being faced with all kinds of unsavory types, combined with a natural increased pain tolerance and determination, she has an incredible degree of durability. The type to shrug off stabs and bullets as just a scratch.

-Increased stamina: Owing to her bestial nature and the conditioning she receives in her line of work, she's able to stay on the move all day and all night. She can accomplish quite a bit even with a single lungful of air, allowing her to hold her breath for prolonged periods.

-Increased agility: Speed, endurance, and strength don't amount to much for her if they aren't flexibly applied. She's quite proficient at climbing, crawling, freerunning, swimming – even a bit of contortionism (when the situation calls for it).

-Keen senses: Small details can make the difference between staying alive or... not. She's extremely observant, not just of minute features but of sounds, smells, body language, and anything else that could tip her off to malicious intentions.

-Rebecca's patented submission hold: Imagine her surprise when she found out she wasn't the only one who could manage this! If she feels an opponent, target, annoyance, or otherwise tasty-looking individual needs to be subdued – or even just a moment to chill out -  she'll open wide and gulp them down, letting them find out just how tough she is on the inside. And if someone doesn't seem tasty per se, she's not above stuffing them into those iron guts another way...

Magic Abilities:

-Absolutely none to speak of. In fact, she seems to be more vulnerable to magic than most.

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Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Empty The Golden Neko

Post  Dominique Blackwillow on Fri Jan 04, 2019 6:04 am

Name: Dominique Blackwillow
Real Name: Kali Fatiha Al-Makki
Titles/Nicknames/Codenames: “Black Panther”, ‘The Beast of Killwood’, ‘Shadow Dancer’, ‘Cretu’s Cat Burglar’, Dee, Demi, Dom, Minie, Kiki.
Voice Actress: Christine Auten

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Physical Description:
Species: Nekomimi/Feline Beast-Kin
Age: 26 (preserved)
Sex: Female
Height: 5’10
Weight: 145 lbs
Eyes: Gold, Catlike
Hair: Chocolate Brown
Body/Physical Appearance: Curvaceous, deliciously ravishing, she is a sultry Nekomimi with wide hips, large breasts, and a well rounded derrière. Tall, she has long, sexy legs with thick thighs with a noticeable thigh gap. She also carries with her more pronounced ‘claws’ on both her hands and feet; not just for show, these claws can rip through flesh with ease and are hardened. Like her claws, she has noticeable fangs, with longer upper and lower canines which peak to a fine point. She has short silky chocolate brown hair styled in a medium layered bob, with matching brown fuzzy ears atop her head and a snaking long hair tail from the base of her spine. She has a slightly tanned complexion, with large golden cat-like eyes with long dark and attractive eyelashes.  

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Clothes:

Guild Clothes/Default Costume: A black zip up leather leotard like outfit similar to those worn by a Dominatrix. Due to the manner in which it is cut, it is an extreme high leg style leotard with vertical cuts at the upper sides of her breasts, making her attire quite sensual and revealing. Her only other clothes are a pair of thigh high leather toeless socks with double garter belts attached to the utility belt she wears around her waist which has rings to hold items onto as well as her whip and ‘club’. She also wears a small pack below her back to hold items she steals. She also wears black leather fingerless arm gloves that go up to mid bicep, and overtop a long black cape fastened to a cloak and hood by a lone, silver buckle. She also wears a black leather and diamond studded collar.
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Background-
Employment: Self employed criminal, Former Sex Slave
Hometown: None (I guess both the City of Gazatine & Adham-Abdel: The Onyx City)
Alliance: The Ebonshifters guild of Thieves
Alignment: Chaotic Neutral/Evil (can’t tell… she is a little crazy, and she’s quite selfish admittedly)

”If there’s one thing those hunky, burly men with whips taught me is you don’t show fear. Big shock to me, when, I turn those said whips against them. They didn’t even take half the lashes I recieved before they started bawling...” -Dominique Blackwillow
Sensei/Instructor: The Ebonshifters guild of Thieves, the criminal underworld, her Slavers, and herself.
Instructed: None that she can think of… (Her slaves?)

Relationship Status: Polyamorous
Medications: Unknown
Allergies: Unknown
Likes: Seafood, Gourmet, Eating, Drinking, Salacious Behavior, Treasure, Money, Nagisane Weed, Living Dangerously, August Darkstalker (“One sided affair that… *Disheartened growl* Perhaps… someday..!!” -Dominique Blackwillow)
Dislikes: Apophis/‘Desert Obsidian Lamia’, Medusa/Gorgon, Snakes in general; wealthy individuals, authority figures, outsiders to the Guild.

”There’s just… something about Nagisane Nekojin, the way it tastes, smells, feels as it runs its influence through your veins. The humans and other beast-kin don’t understand, but we felines do. Oh yes, it… its just…. NYAAAAH~ *erotic growl* -Dominique Blackwillow

Health Background:
-Nagisane Effect: Impaired by Nagisane Nekojin, or ‘Nagisane Weed’. Should she or any feline beast-kin catch a whiff of the smoke or taste the fruit of a plant called “Nagisane Weed”, they'll fall into a state of intoxication, their sense of reason will be diminished, and for a while, they'll enter a state that's even more ferocious than when they're in heat. The capricious nature of a Nekomimi or Cat Family Beast-Kin will abruptly change; during this period, their delirious head will become full of thoughts of fawning on a man/woman and having sex, eating, sleeping or being extremely playful in an even more exaggerated whimsical display. In a state of maximum arousal, they'll rub their hot body against a man/woman, seeking intercourse; and can very in attitude shall it be denied or receptive. She, like many other felines before her, will ‘wake up’ sooner or later, usually with a massive headache and memory loss.

Dominique is addicted to its salacious, powerful, scent. The typical drawbacks to this are not serious, with exception of olfactory fatigue, and thus she can potentially lose track of the ‘scent of danger’.

-Nymphomaniac/Hypersexuality: Due to her warped upbringing, she has an abnormally excessive and uncontrollable sexual desire.

-Est aureum: A curse which turned the poor Neko, and all her equipment into gold, becoming a golden inanimate statue which has preserved her body for the past few centuries.

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Valued possessions: Diamond Choker

Weapons: Dragon Leather Whip, Dryad Thorn Whip, modified police truncheon, a Mare’s Leg variant of the Frontier Rifle, a stockless ‘pistol gripped’ Domescadian Model 60 Assault Rifle, a 'Manticore' Lever-Action Trench Shotgun


Items/Equipment:




History:
Spoiler History (Warning Explicit):
Dominique Blackwillow was born Kali Fatiha Al-Makki, the beautiful eldest daughter of a wealthy merchant and chieftain who ran the wandering Neko tribe: The Ebon Scorpion Tribe. The tribe was situated in the Domescadian Desert, where she grew up with her sisters Nyla, Zidana, and Nadine; their mother Yasmine who was the previous Chieftain’s eldest daughter, and their father Farhan Al-Makki, a human merchant from Gazatine. Farhan had a powerful influence in the merchant guilds within Gazatine and the Onyx City, suspected ties to Terroronia, and was a childhood friend of Yasmine, their mother; guaranteeing his place as future chieftain.

However, in 2270, a thirteen year old Abdel Adham tested his newfound Teronian powers on the Gazatine Empire, with an army at his back. Her father, grandfather, mother and sister Zidana were killed in the conflict, and once the city fell, their fates were sealed by the occupying armies. Stripped of their freedom, Kali and her surviving sisters Nyla and Nadine were sold as ‘slaves of pleasure’ to various harems across the Empire of Abdel Adham. Kali, was only fourteen at the time…

In the beginning, Kali resented her captors who not only murdered her family and separated her from her sisters, but was gradually beaten and tortured into submission. In fact, over time, Kali began to enjoy her fleshly duties. Repressed deep within her, Kali’s mind broke and she simply accepted her fate. As she got older, she was developing rather desirable traits: large breasts with small nipples and areola, wide, child bearing hips with a soft, grabable curvy rump, thick yet long legs which would be perfect to wrap around someone’s hips, and pristine complexion save for the scars which dotted her back from the Domescan obsidian & crimson colored horse hair whips.

She was traded to a fat wealthy man by the name of Yavar Hirjikaka, who liked to be ‘whipped’ and dominated behind closed curtains. This was when Kali was seventeen, around the time Abdel began conquering the rest of Domescadia. Yavar was rewarded Kali due to the information he provided for Abdel in the conquering of a small, yet resilient kingdom to the North West of Gazatine. The fat slob treated Kali like a piece of meat openly, groping or fondling her or even licking her in front of visitors to his estate. Kali was all the while fine with such actions, given how deeply she repressed her emotions.

At this point, she was full heartedly enjoying her work, blinded by a deep seeded desire to live, though she was not aware of this quite yet. A few months passed, and Yavar grew bored of her already, with their daily activities to fuel his hypersexual desires. He brought in another slave whom he recently purchased: Kali’s younger sister, Nadine. She almost had not recognized her sister, and it was Nadine herself who confronted Kali, and made the latter aware.

Unlike Kali, Nadine had the fortitude to resist and keep much of her personality over the years. She wanted to escape, but remained out a mix of fear and the hope she’d run into one of her sisters again. Now, reunited, Nadine tried to coax Kali into rebelling against Yavar, or simply escaping into the dead of night. Kali, having accepted her fate years ago was against it.

Undaunted, Nadine plans an escape plan over the course of a year. Then, into the late hours of a cool summer night, Nadine managed to escape her shackles, and slip into Kali’s tent to rescue her as well. Kali refuses to leave, and Nadine argues, and the loud commotion of their bickering alerts Yavar’s guards. Both are brought before Yavar, irritated to be woken up at such a late hour. He suspected the two sisters were attempting to flee, even as Kali begged and pleaded it was not the case, that she wouldn’t leave her ‘master’. However, not the kind to give second chances, Yavar orders his Apophis Concubine, Nazila, to devour Nadine, while forcing himself upon Kali. Unlike the other times, Kali feels pain in the sexual act, both physically and mentally as she was forced into watching Nazila breaking her sister’s arms and legs before slowly swallowing her alive.

Once Nazila was finished with her meal, Yavar ‘climaxed’ and then forced Nazila, with the digesting Nadia swelling in her belly, to perform sexual acts with Kali till he was able to ‘recover’. This continues into the night, up till the wee hours of the dawn. Nazila practically digested Nadine to nothing due to their hyperactivity through the night, and with Nadine dead, Kali was not only left physically drained, but mentally as well as spiritually. However, unlike the other times, she found it difficult to repress this pain… this sorrow.

A fire was lit in her belly she had not experienced since Abdel's conquest. The fires of rage and vengeance.

A week had passed since her sister was devoured alive, and her first target was Nazila. She slipped into the chambers of the sleeping Apophis, pulling back the cobra woman’s hood as she squeezed her neck with her thighs. Even as the snake coiled around her, squeezing relentlessly, Kali seemed to shrug away the pain, squeezing her thighs tighter in turn! Once she heard the sharp ‘crack’ of the serpentess’ neck, she knew Nazila was dealt with. As the woman limply lay below her, Kali noticed the Apophis had not died immediately, and was suffering in her paralyzed state. Kali only grinned salaciously as she left the creature to die.

As she made her way to Yavar, she encountered one of the slave masters without his whip, which was mounted onto the wall beside his door. She took the weapon of her oppression in hand, and used it on him, by choking the life out of him. She was then given access to another whip, the Domescadian Horsehair whip which she aimed to use on Yavar.

In Yavar’s chambers, the man would experience a rather rude awakening, much like the one he experienced a week prior. She lashed him out of bed, toying with him as she played their little game like always, but this time with more deadly intentions. She whipped him with the horsehair whip, right into submission, and did not hold back. She whipped him till he bled, then when she was finished, rammed the grip end up the man’s rear slowly. She drove her claws into his scalp as she forced it in deep, and once finished, used the leather whip to force him to crawl like the animal Yavar really was.

Once she was bored, she drove her knees into his ribs, knocking the aging man over onto his back. Once  Yavar’s large sweat covered and welt riddled body was breathing heavily and almost helpless, Kali hog tied the man, binding his arms and legs together tightly behind his back, then forcing him onto those tied limbs painfully, dislocating his shoulders and hips and forcing him to look at the ceiling. To stop his wailing, Kali stomped down and pressed her boot down on his throat, until Yavar got the message to be silent, reducing the once proud man to a whimpering mess at her feet.

With a smirk Kali stepped over Yavar’s chest, and sat high on his collarbone and neck, her golden yellow eyes glinting in the darkness staring into his. Her ears pulled back in rage and hate that had built up for years of indentured slavery buried beneath the surface. But with her broken mind, Kali also turned that rage into the desire to dominate, to reverse her position on her former master, and now, she had him.

Kali teasingly undid the zip on her leotard crotch, and let Yavar, the man who used and abused her for so long stare at his once prized possession. “You’ll never again get to use me, But I will definitely use you.” she hissed at him.  Then, without warning, Kali’s fists slammed into his mouth and jaw repeatedly, and with furious speed. She smashed his teeth apart, and broke his jaw. Yavar was beaten, broken, bloody but still alive, and still conscious. He realised that Kali had no intention of finishing her torment with him yet. She targeted his teeth and jaws on purpose. And when she dug her claws into his scalp again and lifted his head into her groin, he panicked.

Kali, yanking his head up she slipped her stiffened tail around his neck like a noose, and as she slowly choked the life out of him, she slid forward and sat her weight upon his broken facial features, completing the asphyxiation, and she started rubbing herself viciously against his visage, like she was either marking her territory or simply erasing him the way he tried to break her.

Unable to struggle or cry out, Yavar had to suffer in near silence, as every plea, every sob, every whimper, and every scream was smothered and muffled, and all he managed to accomplish was using up what little air he had left. Within minutes, his body stiffens, then goes limp. Thus, Yavar Hirjikaka, A merchant lord of gold and silver and silk, died unceremoniously, beneath the labia of his own former love slave.

However, Yavar’s fate was not yet apparent to Kali, who cared not. The former Nekomimi slave came hard as Yavar died, breaking his neck as she coated his lips, a final ironic gift. Her mind now hardwired for this kind of thrill.

It was around that point August walked in, who had, in the time Kali had been in deep ‘aggressive negotiations’ with her former ‘employer’, been plummeting Yavar’s vaults and locating ledgers of his mercantile exploits on behalf of the Ebonshifter’s Guild. He was going to execute Yavar as per his orders from another employer, when he found Kali…

She attempted to subdue him with her whip, failing the first time as he teleported to get a better vantage point, but managed to snag his neck as soon as he reappeared. Lucid or not, Kali’s hearing was impeccable, and she managed to predict where he was reappearing. This impressed August who teleported once again to keep himself from falling prey next.

However, Kali’s reaction speed and hearing accuracy continued to be on point, so August had to change tactics, and instead of merely shadow warping, drew his twin daggers from their sheaths on his hips, and fast as a bolt of lightning, he spun in the air, cutting the whip to ribbons.

“You are fast, you are agile, and your hearing is impeccable… but you are not yet ready to face me…” However, unlike the guards and other men in her life since Abdel’s men had enslaved her, August merely extended his hand, his red eyes pulsed in the darkness. “Allow me to teach you how.” From that day on, Kali was adopted into the Ebonshifters Thieves Guild, trained in the arts of thievery, assassination, espionage and sabotage.

She changed her name to Dominique Blackwillow, after joining the Ebonshifters, a name she got from a sassy character starring in a movie played by Jessica Springfield. Since joining the guild, she has become a proficient thief and distraction, as well as intelligence gatherer, but not to the extent of August, one of the Guild’s Officers as well as her mentor. She has a deep admiration for August, but her romantic and even lewd actions toward him have been ‘one sided’ and he seems to be one of the only men not charmed by her suggestive behavior.  

Outside of Guild business, Dominique’s public facade is that if a shadowy drifter. Her past still haunts her despite August’s best efforts, and she is not very open or trusting of anyone outside the guild, and has been known for hazing the new recruits in a number of different ways. However, her mistrust is intensified to outsiders, and even more for figures of authority and/or wealth.

This is merely a reflection however, as despite this mistrust and the risks, Dominique is spending extreme amounts of her personal earnings in searching for her missing sister Nyla. Anyone with positive news gains a little of Dominique’s respect and trust, but not much.

UPDATE: At some point following the Great War, Dominique had delved into ruins on behalf of the Ebonshifter's guild. She never returned, due to becoming cursed- turning into a golden artifact among the many treasures left in the ruins...

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Dcv2n25-fba29d1a-ca89-4a67-a4e3-1fe3405abf77




Misc:
Traits: Nekomimi/Feline Beast-Kin, Full Blooded Domescadian
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait. Dominique’s are a bit more feral in nature, suitable for a Thief.
-Enhanced Strength: She is physically more stronger than most mortals without physical training. Common Beast-Kin trait.
-Lowlight Vision: She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Enhanced Jump: She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin).
-Enhanced Balance: She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over. Such traits are famous for Nekomimi.
-Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. A common trait of Nekomimi.
-Feather Fall: While falling, her body which is lighter than it appears thanks to her lighter skeleton, causes her body to drop slower than any other beast kin or mortal when from an extreme height, increasing her capability of survival when she lands. A common Nekomimi trait.
-Enhanced Hearing: She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound. A common trait for Nekomimi and Usagimimi.
-Domescadian trait: - Heat resistance - because of her Domescadian heritage and blood, she is highly resistant to both extreme heat and arid/dry environments. This also translates to sudden changes caused by spells or elemental attacks dealing with heat.
-Domescadian trait: - Athletic and acrobatic - Dominique is quite nimble and agile thanks in part to her Domescadian heritage, doubly so due to her Nekomimi traits.
-Domescadian trait: - Blade Dancer - Dominique is quite proficient in the use of bladework. Though, this also translates well with her use of the whip, as she is rarely seen with a blade, and for good reasons.






Powers:
Whipping strike: Dominique can use her hands to strike at her opponent in a blindingly fast whipping motion.
Latent magical powers: Dominique has strong magical potential, which she utilises through her special baton as a focus.
High speed movement: Due to her Beastkin nature, along with her Domescadian natural agility, Dominique is capable of high speed movement. This allows many techniques to be utilised, including the Body Flicker, and multiple high speed strikes.
Superhuman endurance and stamina: Due to the state of her mind, Dominique has an incredibly high pain threshold as well as stamina and endurance many times higher than average. Although she is still as susceptible to damage as other nekomimi, her ability to continue functioning where others would be crippled is astounding.
Mild Regenerative Abilities: Dominique possesses minor, latent healing abilities. With this, she is able to, over time, heal from wounds far more quickly. While not quite capable of regrowing lost limbs or regenerating catastrophic damage to vital organs, the regenerative process speeds up cellular replication enough to make Dominique heal up to five times faster than average.






Skills:
Soubenjutsu: the martial art of the use of the whip. One of Dominique’s primary fighting styles.
Concealed Weapons: Dominique has several different weapons hidden in her clothing.
Slight of Hand: Through the use of trickery, Dominique is able to take, replace, or place objects into her target’s possession.
Dual Wield: She can utilize two weapons at once in each of her hands. In the case of projectile weapons like guns, she has mastered the ability to handle the recoil, making the weapons more accurate in her operation.
Curved Scimitar Sword Dancing: Domescadian trait allows Dominique to utilised the powerful Scimitar Sword Dancing styles. While many of the podaos, cutlasses and scimitars of this type are large and heavy, many are capable of being wielded one handed.
Basic firearms skill: Dominique is moderately proficient in the use of firearms.






Techniques:
Body Flicker: Dominique can move at very high speeds, allowing her to appear to be teleporting from one location to the next.
Ricochet: Dominique can bounce her projectiles off walls, with some minor accuracy in hitting her targets behind cover or around corners.
Bone Breaking Hand to Hand: similar to the Bone Breaking Taijutsu, Dominique is proficient at strikes and holds designed to incapacitate and damage opponents.
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Dominique Blackwillow
Dominique Blackwillow
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