Galiavan 2657
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Comrades of Gilded Tree

+6
Claudette Busujima
Ingrid Machefort
Astolfo Ravillane
Lucia Octavia Albirich
Beatrice Kushan
Augusta Salazar
10 posters

Go down

Comrades of Gilded Tree Empty Comrades of Gilded Tree

Post  Augusta Salazar Wed Oct 29, 2014 12:17 am

This is a topic made for characters who are part of the organization of Gilded Tree, the Elite Militaristic Mage unit and the best that the country of Fenira have to offer. It was founded to protect Fenira, a rather small island country, from other countries despite the fact that is mostly neglected and frowned upon by said other countries. To keep the real threat of losing their country to outsiders, the Gilded Tree Guild was formed. It's members consist mostly of highly trained Magi and Mages, though those who are untrained or unable to utilize the use of magic are also adopted in the group if they have adequate abilities and intelligence needed to make the cut.

It is run by a "Commandante", a Commander, who acts as the Guild's Leader and highest officer. The current leader of the Guild is one Agusta Jeanette Luisa Salazar III.

However, under Agusta's command the group became power hungry, and the ambitious leader lead a successful coup against the Feniran Government; not sparing a single member of the Council of Magi and then taking complete control over the country. Families of the Council were also eliminated, and Agusta Salazar has complete totalitarian control of the country.  

The members of Gilded Tree are usually outfitted with armor or modern day uniforms or even a mix of both. This armor has elements of black, red, and gold in it's colour scheme. In the country where it was mandated by law that everyone was to wear the colors red, the uniform does stand out well among the populace of Fenira. High ranking officers, like the Commander and the Deputy Commander wear the standard black armour/uniform, as well as a white coloured officer's coat and/or a white coloured officer's uniform.

Due to the Commandante's role as a La Dictadora of Fenira, Agusta has established a new but drastically simplistic ranking system among the members and comrades of Gilded Tree to help evenly distribute power among the members of GT:

Soldier: The Rank and File Troops. They are of the lowest rank, but make up the bulk of the GT members.  

Captain: The Officer in charge of the Soldiers. They command the troops in or off the field. They also report to the Deputy Commander or Commander.

Deputy Commander: The Commander's ''go-to'' soldiers. They are the strategists, the scholars, and military geniuses and power wielders of the Gilded Tree Guild. They follow the Commander's lead, and also carry out their own agendas to better Gilded Tree (as long as they don't interfere with the Commanders). They are not well seen in the lines of combat, and also act as a ''stand in'' to the Commander if the Commander is not present.

Commander: Current Commander: Agusta Jeanette Luisa Salazar III. There is only one Commander, and they act as the Guild Leader to entire Gilded Tree. They decide the movements and of the actions Gilded Tree takes, and what they say will be law amongst it's members.

The members of Gilded Tree use a multitude of weapons, and are not limited to just magic alone. They have trained in various forms of combat to help cope with the possibility of foreign invasion and have their members keep up to date with the outside forces. Candidates will receive what ever weapons suit them upon entry into Gilded Tree's ranks.
Augusta Salazar
Augusta Salazar
Recruit
Recruit

Posts : 9
Join date : 2014-04-02

Back to top Go down

Comrades of Gilded Tree Empty Re: Comrades of Gilded Tree

Post  Beatrice Kushan Wed Oct 29, 2014 5:48 am

Name: Beatrice Kushan
Nickname: "Bea"

Comrades of Gilded Tree 1586e8ab7d299bc4dde1294a2a6c4469

Age: 28
Eyes: Lavender
Hair: Long, Dark Red
Sex: Female
Height: 5'9
Weight: 138 lbs
Species: Human
Physical Features: Tall, curvacious, a mole under her right eye.
Class Rank: Deputy Commander

Clothes:

-Beatrice's Gilded Tree Deputy Commander Uniform: A modern black uniform with black red and gold elements to it like all regular Gilded Tree Members. It comes with a pair of white gloves, a pair of tight fitting pants, and tight fitting leather thigh-high boots; a long white Gilded Tree Officer's Trenchcoat with red lining.  

Comrades of Gilded Tree 80bf74a5f184f09821d4bb1d3df6ea64

Without Jacket:

-Lingerie: A tight lacy bra and panty set; the bra is a size smaller than Beatrice's bust so it causes her breasts to spill out at the corners and causes the fabric to struggle to keep her breasts from bursting out; she also wears a lace skirted garter belt set that are attached to thigh high stockings, and she also wears a lace and mesh T-string thong with the set.

Comrades of Gilded Tree 59b92a3d1de9c8e1910e633b86499a86


Weapons:

Melee: Sabre, Riding Crop

Sidearms: Service Revolver Comrades of Gilded Tree ServiceRevolver.png?t=1304217352


Story:

A Deputy Commander of Gilded Tree, serving under Agusta Salazar. Born in Fenira, she had known Fenira's harsh and strange customs since she was born, and would get 'corrected' by her father, a former retainer of one of the Council Members, if she spoke of her "disinterest". These ''corrections'' were often harsh and cruel punishments, but oddly enough they did nothing but further fuel her hatred for the traditions of the Feniran People. She was able to make her way into Gilded Tree since she had a... knack for getting people to tell the truth. She overall has a lack of magical skills, but her ways of getting those interrogated by Gilded Tree to speak their stories are quite remarkable. She also has a decent knack of Military discipline, and likes to command her troops with a well maintained and iron fist.
Beatrice Kushan
Beatrice Kushan
Recruit
Recruit

Posts : 4
Join date : 2014-10-21

Back to top Go down

Comrades of Gilded Tree Empty Re: Comrades of Gilded Tree

Post  Lucia Octavia Albirich Wed Nov 05, 2014 3:58 pm

Name: Lucia Octavia Albirich
Nickname: "Captain Albirich", "Captain"

Physical Description-
Age: Physically Looks about 20 (she is an elf, so she is quite old in actuality)
Sex: Female
Height: 5'8''
Weight: 127 lbs.
Species: Elf
Eyes: Violet-Blue
Hair: Light Blonde, held in twintails and side-locks.
Body: A toned, slightly muscular and athletic build, with visible curves and large breasts. She also has outward pointed long ears, indicating her of Minktail Origin.

Clothes:

-Captain Lucia's Unique GT Armour: A somewhat Elven inspired outfit that consists of a standard Gilded Tree, Non-Shock Trooper, "Black Armor'' military uniform. It also consists of a magic resistant curaiss which also casts a barrier against magic attacks while halving the overall damage she receives in the battlefield; this armor is black with gilded and polished to a metallic shine. She also wears gauntlets and white leather gloves underneath. Greaves and paulderons similarly styled like the curaiss and gauntlets (with the black, red and gold style going on). Underneath the curaiss is a skin-tight cotton spandex long-sleeved thong bodysuit; the cotton is of a heavy material however, and partially woven with Ootori silk to make it resistant to arrow strikes and shallow blades. With this, over top the bodysuit and still under the armour is a red and gold silk tabard; tight fitting white silk and cloth thigh-high stockings with gilded edging; a thick leather swordbelt with red and gold pouches, a red and gold scabbard and a red belt tightly adjusted on her left thigh. She also wears for headgear, black and gold hair accessories which have long dark red blade-like feathers protruding off; and to top it all off, she wears a long flowing red mantle, a red cape.    


Background-
Nationality/hometown: Minktail Elf, Fenira


Employment: A High Captain of the Gilded Tree of the Feniran Elite Mages
Trained In: Swordsmanship, archery, firearms, artillery, magic, sailing, Handle Animal, riding wild animals, Animal Companion, and Strong Bond (with Animal Companion).

Skills:
Charged Arrow: Conjures wind into her arrow to project the arrow further and at a faster velocity when fired from her bow.
Swift Ethereal Blade: Using her personal sword she will be able to blindly strike first in battle, allowing the blade to even pass through armour that would normally need a check for resistance, but where the strike lands is a mystery, and the attack itself is never fatal against player characters.

Personal Skills:

Woodland Stride: She may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at her normal speed and without taking damage or suffering any other impairment. Thorns, briars, and overgrown areas that have been magically manipulated to impede motion, however, still affect her.
Animal Scrying: can spy on her animal subject's mind as well as be able to sense through them what they feel, see, or smell.
Scent:She can detect approaching enemies, sniff out hidden foes, and track by sense of smell. This also means she can identify familiar odors just as humans do familiar sights. She can detect opponents within 30 feet by sense of smell. If the opponent is upwind, the range increases to 60 feet; if downwind, it drops to 15 feet. Strong scents, such as smoke or rotting garbage, can be detected at twice the ranges noted above. Overpowering scents, such as skunk musk or troglodyte stench, can be detected at triple normal range. However, when she detects a scent, the exact location of the source is not revealed—only its presence somewhere within range. When she is within 5 feet of the source, she pinpoints the source’s location immediately.
Endure Elements: Exist comfortably in hot or cold regions.
Colour Spray: Knocks unconscious, blinds, and/or stuns weak creatures. (non-players/player controlled NPCs)
Silent Image: Creates minor illusion of your design. Dissipates when touched and can only create one at a time.
Ventriloquism: Throws voice for 10 posts. Can only copy voices in her own tone or a little higher or lower; meaning she can only mimic young women, older teenage women, or sound like a young boy. She can also do this without moving her lips at all.
Acid Arrow: Ranged attack; embues an arrow with a powerful magic acid which phases through defenses and inflicts a burning damage to the target's flesh while leaving no marks on the armour/scales.
Fog Cloud: Fog obscures vision.
Glitterdust: Blinds creatures, outlines invisible creatures.
Gust of Wind: Blows away or knocks down smaller creatures.
Whispering Wind: Sends a short message 1 topic away.
Storm Mail: User cloaks themselves in an armour of inward blowing wind-creating a barrier of sorts that protects them from projectiles and physical attacks for five posts before dissipating. It also increases the user's attack strength as well as cause people who get too close to be sucked towards the user, unless their weight is triple that of the caster's.
Aerokinesis: Controls the wind to do her bidding as if like telekinesis in excess to 127 pounds of pressure and control.
Wind Walk: Alter's the substance of your body to a cloudlike vapor (as the gaseous form spell) and move through the air, possibly at great speed. One can take other creatures with them, each of which acts independently.
Wind Wall: An invisible vertical curtain of wind appears. It is 2 feet thick and of considerable strength. It is a roaring blast sufficient to blow away any bird smaller than an eagle, or tear papers and similar materials from unsuspecting hands. (A Reflex save allows a creature to maintain its grasp on an object.) Tiny and Small flying creatures cannot pass through the barrier. Loose materials and cloth garments fly upward when caught in a wind wall. Arrows and bolts are deflected upward and miss, while any other normal ranged weapon passing through the wall has a 30% miss chance. (A giant-thrown boulder, a siege engine projectile, and other massive ranged weapons are not affected.) Gases, most gaseous breath weapons, and creatures in gaseous form cannot pass through the wall (although it is no barrier to incorporeal creatures).
While the wall must be vertical, you can shape it in any continuous path along the ground that you like. It is possible to create cylindrical or square wind walls to enclose specific points.
Wind's Favour: This spell creates a strong breeze (30 mph) in the desired direction. The area is large enough to be commonly targeted immediately behind the sails of a ship, allowing you to always have a favorable wind for sailing. Redirecting the wind by more than 5 degrees requires a full round action per 45 degrees of change. This spell does not prevent other winds from affecting a ship; only the wind within the area of effect.
Pyrotechnics: Turns fire into blinding light or thick smoke.
Analyze Dweomer: Reveals magical aspects of subject.

-Gilded Tree Lower Level Learned Skills: Skills you learn when a member of Gilded Tree from the start:

Teleportation Circle: Teleports creatures inside circle.
Stone to Flesh: Restores petrified creature.
Scrying: Spies on subject from a distance.
Water Breathing: Subjects can breathe underwater.
Halt Undead: Immobilizes undead for 1 round/level.
Tongues: Speak and understand any language.
Dispel Magic: Cancels one magical spell or effect.
Darkvision: See 60 ft. in total darkness.
Cause Fear: Causes weak NPC's to flee. In the ADN's case, anyone below the paygrade of a Sargent will run in complete fear of user's presence.
Magic Missile: A missile of magical energy darts forth from your fingertip and strikes its target, dealing non-elemental damage. The missile strikes unerringly, even if the target is in melee combat, so long as it has less than total cover or total concealment. Specific parts of a target can't be singled out. Objects are not damaged by the spell.

-Gilded Tree Officer Level Learned Skills: Skills one learns once they become an Officer within Gilded Tree.

Secret Chest: Hides expensive chest on Ethereal Plane; you retrieve it at will.
Detect Scrying: Alerts you to magical eavesdropping
Prying Eyes: floating eyes scout for you.
Mage's Disjunction: Dispels magic, disenchants magic items.
Mage's Faithful Hound: Phantom dog can guard a location and attack intruders.
Dimensional Anchor: Bars extradimensional movement.
Arcane Sight: Magical auras become visible to you.
Arcane Eye: Invisible floating eye moves 30 ft./round.
Slow: One subject takes only one action for one post
Spell Turning: Reflect spell levels back at caster.
Knock: Opens locked or magically sealed door.
Summon Monster III: Summons extraplanar creature to fight for you.
Erase: Mundane or magical writing vanishes.
Blindness/Deafness: Makes subject blinded or deafened for 5 posts.
Mage Armor: An invisible but tangible field of force surrounds the subject of a mage. It protects the user against magical and physical attacks by half.  
Arcane Lock: Magically locks a portal or chest.
Detect Secret Doors: Reveals hidden doors within 60 ft

Relationship Status: Single
Medications: None
Allergies: None
Recent Health Background: unknown

History:

A former noble huntress of the wilds of Minktail. When she decided to leave her people and not become a member of the Council, she was given a special amulet by her Elder and freely allowed to leave. Over time she travelled to Fenira where she remained as a member of Feniran society. Due to the strange culture and traditions that the Fenirans had, as well as being an "outsider to their ways", she was cast pretty low in the social ladder unlike her previous noble birth rite. She remained a common peasant till she heard about Gilded Tree. Walking up to the Gilded Tree Head Quarters as a soil covered potato-farming mess, she was mocked and laughed at by some of the Members and the recruits who were going to try out. Though, she quickly changed their view on her when she swiftly knocked the soldier giving them drills on his ass and took out five more of the Gilded Tree soldiers. She was soon overwhelmed and brought to the prison to remain there for three months, when she was eventually told that she had been given membership into the Guild.

She is now a High Captain in the Guild, and works primarily under Agusta Salazar herself.

Inventory-
Weapons: Red Tempest: A special Elven short-handed blade that is between the sizes of a full-sized dagger and a short sword. It has a red leather wrapped grip, a gilded pommel and wrapped gold hand guard, and a blade of shimmering Mythril steel with a fine pointed double bladed edge.

Possessions & Equipment: Ether x20, Mega Potion x20, Elixir x5, High Quality field rations, hidden knives, an Ebonwood Elven Longbow, x30 Glass arrows, x10 Sunhallow Elven Arrows, 40x Steel Arrows, 1 satchel of De-casting powder: when thrown at an oncoming magic attack, the attack is dissipated and dematerializes.

Personal Items:

-Branch of life: a small tooth-pick branch suspended in a heavy glass locket that is hung from around her neck by a golden chain. The suspended branch is surrounded 360 degrees by the heavy and shatter-resistant polished glass, and if dipped in acid, it would survive while the golden chain will corrode or melt away. It was given to her by her elder before she had left Minktail Forest.

-1x Stalhrim Arrow
Lucia Octavia Albirich
Lucia Octavia Albirich
Recruit
Recruit

Posts : 3
Join date : 2014-08-15

Back to top Go down

Comrades of Gilded Tree Empty Re: Comrades of Gilded Tree

Post  Astolfo Ravillane Mon Mar 30, 2020 10:52 pm

Name: Asolfo Ravillane-Roffichanteau
Nickname: "Captain Ravillane", "Captain"

Physical Description-
Age: 20
Sex: Male
Height: 5’4''
Weight: 123 lbs.
Species: Human
Eyes: Pink
Hair: Pink, long, braided
Body: A beautiful, young man with toned, slightly muscular and athletic build, with visible fangs. Long pink, parted hair that is long and braided with bows.

Clothes:

-Captain Astolfo's Cute GT Armour: A cute outfit that consists of a non-standard Gilded Tree, Non-Shock Trooper, "Black Armor'' military uniform. It also consists of a magic resistant curaiss which also casts a barrier against magic attacks while halving the overall damage she receives in the battlefield; this armor is black with gilded and polished to a metallic shine. He also wears steel gauntlets and white leather gloves underneath. Greaves and pauldrons similarly styled like the cuirass and gauntlets (with the black, red and gold style going on). Underneath the cuirass is a tight, black mini-skirt dress; made with Ootori silk for durability to make it resistant to arrow strikes and shallow blades. A pair of garters and black thigh highs; a thick leather sword belt with red and gold pouches, a red and gold scabbard and a red belt tightly adjusted on his left thigh. A pair of white calf high boots and he wears a long flowing white with red lining mantle, and cape.    
Comrades of Gilded Tree Astolfo_fate_and_1_more_drawn_by_namec0__sample-9a546f98c2a8e76ff65601c353d45a9f
Comrades of Gilded Tree Astolfo_fate_and_2_more_drawn_by_yukihama__sample-67639fd3ba1600325000ecc5ab71ddf8
Comrades of Gilded Tree Astolfo_fate_and_2_more_drawn_by_tomatika__bac97e8bc1af5d1da6b54a3d221bd4ea

Employment: A Captain of the Gilded Tree of the Feniran Elite Mages, 'Female' Model and Idol popular in Beijio
Trained In: Swordsmanship, archery, firearms, artillery, magic, sailing, Handle Animal, riding wild animals, Animal Companion, and Strong Bond (with Animal Companion).  

Background-
Nationality/hometown: Fenira


Relationship Status: Single
Medications: None
Allergies: None
Recent Health Background:
-Lunatic

History:

A former noble of Fenira before pledging his duty to the Knights of Gilded Tree, he is an irrational, eccentric young man with extraordinarily high luck and is very chivalrous. Initially denied entry into Gilded Tree, as a joke, Agusta Salazar tasked him with finding a Hippogriff that maybe she’d let him in. Thinking that was the last they’d seen of the young man, they were thoroughly surprised when he returned, and with an actual Hippogriff! (The joke is because they were extinct, much to Astolfo’s cluelessness). Handing over his lands and title as Noble to Gilded Tree, Astolfo Ravillane-Roffichanteau, Grandson of Council Member Jaques Ravillane-Roffichanteau, became a member of Gilded Tree. His entire reason for joining them was out of a sense of honor and chivalry to the people of Fenira, as he didn’t only flunk in the Magus academy, he’s pretty much hopeless in all fields of magic which makes him a poor candidate for a future member of the Feniran Council… and he wanted to do his family proud and be good at something! If anything, he’s very lucky, and his luck has gotten him into and out of trouble. His chivalry is based on his own hunches rather than the merit of the people he meets, and he’s known for being mischievous and playfully perverted, but he’s mostly just playful.
Out of control, inexperienced, careless, etc, etc, Astolfo has nonetheless, tackled many great tasks for Gilded Tree, in spite of being seen as weaker among other Gilded Tree officers and has one peculiar magic ability… or rather non-magic ability- the ability to cancel out magic during combat. He can cancel his enemies magical attacks and thus puts him on a somewhat even ground against them. Though lacking in magical skill, his dedication made him climb the rank of Captain! Though, he wasn’t assigned to any particular troop nor did he have people under him for which he could command… he was however, looked after by the beautiful Major Ingrid Machefort, also of Gilded Tree whom he thinks fondly of and considers a true friend!
Astolfo, as femminine as he appears… dresses in women’s clothing because he finds it cute, and is particularly fond of cute things.

Comrades of Gilded Tree Astolfo_fate_and_2_more_drawn_by_u_5ham0__9f6e67702e2b790dc0090ddf1900e7c5

Update: Astolfo is better known world wide as a sexy and cute female model named 'Astella' with a number of 'her' images plastered all over the planet, the most famous is this one found commonly in break rooms and seedy bars:

Comrades of Gilded Tree Yande

Inventory-
Weapons: His Mythril Sword and lance
Possessions & Equipment:  Elixir x5,
Personal Items: Hair Bows, Hippogriff Wailer

Special Abilities:
-Animal Affinity: Due to Feniran traits, she is able to quell the hearts of beasts, small and monstrous alike with more effect (NPCs). She can also communicate with them mentally (NPC and Player based)
-Enhanced and Powerful Magic: Due to Feniran traits, his ability to pull off magic is not only easier, but the conjured magic is considerably more powerful in effect than someone not of Feniran birth.
-Prestidigitation: Is able to pull off his illusions and sleight of hand with relative ease, pulling off her feats with professional finesse.
-Cat-Like Acrobatics: She is gifted with the grace and movement of a cat, able to balance himself on one leg should he need to.
Luck of Corveyus: Corveyus must apparently find the lad entertaining, as Astolfo’s luck seems to be very high, and rarely have things gone too awry, and even when they do, he seems to find a way to survive or get himself out of it.
Magic Negation: He can nullify and expunge mana or lock away a person’s ability to use magic when facing off against them. Might have something to do with his high level of luck.


Skills:
-Sexy/cute Clothing: Due to the nature of his clothing, he can easily distract male foes attracted to him on appearance value.
-Free-Running: He can climb and perform daring acrobatics without any issues.
-Swift Changing: He can swiftly swap one scantily clad attire for the other in the blink of an eye, but then again he can do this with all clothings, especially disguises.
-Distraction: He has more of a chance at distracting enemies.
-Signature Technique: Fenira’s Kiss - Internal Immolation: A technique that was passed down his family lline. Like a distant memory for him, the technique comes clear to mind but is somewhat difficult to pull off. Since his family mastered fire magic, he is not injured by his own flames...sometimes, but its a last ditch attack his ancestor came up with nearly 400 years ago; the idea for an intimate assassination technique to use on the fly. For the most part, it is a passionate kiss, nothing more simple. However, he channels the flames through his breath, and while gripping the victim, exhales the flames through their body. The magic fire burns them from the inside, turning their internal organs to ash. Their eyes spout flames as the enchanted fire makes its final swoop. Upon leaving their corpse, they continue to burn, till they are nothing more than ash. He doesn’t like to use such an ability as it is below his standards to utilize… and he’s not too good at other magic.


Magic Abilities:
-Pyrokinesis: Astolfo is able to create and control fire. She cannot control flames she didn't create however and is not immune to other types of fire.

  • Create Fire: Astolfo can create fire.
  • Fire Attacks: Astolfo can infuse her attacks with fire.
  • Fire Channel: Astolfo can channel fire through her clothes, weapon and anything she touches.
  • Fire Burst: Astolfo can cause explosions and eruptions of fire.
  • Fire Tornado: Astolfo can create a torrent of flame that spirals from the ground like a tornado and draws everything in, increasing its size with the more oxygen that is consumed.
  • Flame Thrower(s): Astolfo can shoot a concentrated spurt of fire from her open palms, shooting out a constant flame up to 35 feet.
  • Fire Ball: Astolfo can create a malleable ball of flame which she can throw at her enemies like a softball. The fire remains after hitting its target, and will burn the environment if there is enough fuel to feed it’s flame.
  • Innate Magical Healing: Astolfo’s natural magical inclination allows her to innately heal minor wounds and sickness. How she achieves this subconscious feat is unknown, but it does allow her to ignore most benign injuries.
  • Magically Heal Serious Injuries: When innate healing isn’t enough, Astolfo can actively cast a healing spell to treat more serious wounds, sickness and poison inflictions.


-Gilded Tree Lower Level Learned Skills: Skills you learn when a member of Gilded Tree from the start:

Teleportation Circle: Teleports creatures inside circle. - Failed
Stone to Flesh: Restores petrified creature.  - ‘Passable’
Scrying: Spies on a subject from a distance.  - Failed
Water Breathing: Subjects can breathe underwater. - 50/50% chance of dissipation while in use... Failed
Halt Undead: Immobilizes undead for 1 round/level. - Failed
Tongues: Speak and understand any language. - Passed
Dispel Magic: Cancels one magical spell or effect. - Mastered/Cancels any magic spell or effect
Darkvision: See 60 ft. in total darkness. - Passable
Cause Fear: Causes weak NPC's to flee. In the ADN's case, anyone below the paygrade of a Sargent will run in complete fear of user's presence. - Failed
Magic Missile: A missile of magical energy darts forth from your fingertip and strikes its target, dealing non-elemental damage. The missile strikes unerringly, even if the target is in melee combat, so long as it has less than total cover or total concealment. Specific parts of a target can't be singled out. Objects are not damaged by the spell. - Failed

-Gilded Tree Officer Level Learned Skills: Skills one learns once they become an Officer within Gilded Tree.

Secret Chest: Hides expensive chest on Ethereal Plane; you retrieve it at will. -Passed
Detect Scrying: Alerts you to magical eavesdropping - Passed
Prying Eyes: floating eyes scout for you. - Failed
Mage's Disjunction: Dispels magic, disenchants magic items. - Mastered
Mage's Faithful Hound: Phantom dog can guard a location and attack intruders. - Failed
Dimensional Anchor: Bars extradimensional movement. - Untested
Arcane Sight: Magical auras become visible to you. - Passed
Arcane Eye: Invisible floating eye moves 30 ft./round. - Failed
Slow: One subject takes only one action for one post - Failed
Spell Turning: Reflect spell levels back at caster. - Mastered
Knock: Opens locked or magically sealed door. - Failed...and passed (physical luck)
Summon Monster III: Summons extraplanar creature to fight for you. - Mastered
Erase: Mundane or magical writing vanishes. - Mastered
Blindness/Deafness: Makes subject blinded or deafened for 5 posts. - Failed
Mage Armor: An invisible but tangible field of force surrounds the subject of a mage. It protects the user against magical and physical attacks by half. - Passed
Arcane Lock: Magically locks a portal or chest. - Failed
Detect Secret Doors: Reveals hidden doors within 60 ft - Mastered/Passive


Last edited by Astolfo Ravillane on Sat Jun 13, 2020 6:53 pm; edited 1 time in total (Reason for editing : Model gig xD)
Astolfo Ravillane
Astolfo Ravillane
Private
Private

Posts : 10
Join date : 2020-03-28

Back to top Go down

Comrades of Gilded Tree Empty Re: Comrades of Gilded Tree

Post  Ingrid Machefort Tue Mar 31, 2020 10:06 pm

Name: Ingrid Machefort
Nickname: Riddy- by Astolfo
Titles: Major Machefort, The Azure Knight

Comrades of Gilded Tree Ingrid_sennen_sensou_aigis_drawn_by_yaman__9b3eaa6b53202ab823ad82d6d9655359

Physical Description-
Age: 24
Sex: Female
Height: 5’9
Weight: 125 lbs
Eyes: Purple
Hair: Reddish Brown
Body/Physical Appearance: A Feniran woman of curvaceous and tall stature, with long, reddish brown hair that falls past her calves in a ponytail with long side locks that fall past her breasts. She has large purple eyes, short eyebrows, and is fair skinned. She has large breasts, which of course is poked at (most literally) by her friend Astolfo, and is sometimes nicknamed ‘Tiddy Riddy’’. Her hips are wide, thighs and legs are thick and shapely. Though she is very much shapely for a warrior, she is athletic and capable in the art of swordsmanship and athleticism; which is partly the reason she is a Major in rank at such a young age. She, like most Nobles from Fenira, is beautiful and refined like all women who hail from Castilia Reo.

Comrades of Gilded Tree Ingrid_sennen_sensou_aigis_drawn_by_nemui_nemui__52f9758a735f9ebcb404602731ed839c

Clothes:
-Major Machefort’s GT Armour: A rather revealing outfit that consists of a non-standard Gilded Tree, Non-Shock Trooper, "Black Armor'' military uniform. It also consists of a magic resistant armored corset which also casts a barrier against magic attacks while halving the overall damage she receives in the battlefield; this armor is black with gilded and polished to a metallic shine. She also wears matching black steel gauntlets with gilded trim and black leather gloves underneath. Black armored boots/greaves and pauldrons similarly styled with gold trim (like the corset and gauntlets with the black, red and gold style going on). Underneath the corset is a tight, black unitard- made with Ootori silk for durability and flexibilty to make it resistant to arrow strikes and shallow blades and breathable to move around the battlefield. A black and gold silk tabard pelvic curtain and thigh plate armor of black and gold hold a skirt made of red silk with gilded trim; a thick leather sword belt with red and gold pouches, a red and gold scabbard and a red belt tightly adjusted on her left hip. A long flowing red and gold trim mantle and cape around her neck with a gold epaulet. Her hair is held up by long black hair ties that end in arrowhead points that are bladed, and the back of her heels have protruding blades that can detach and be used in various manners during combat.
Comrades of Gilded Tree Ingrid_sennen_sensou_aigis_drawn_by_inayama__2d1f4364d16491cf52870c918dc33c62

(Other clothes will unlock after a certain mission)
Other outfits:

Background-
Hometown: Castilia Reo, Fenira
Alliance: Gilded Tree, Astolfo
Alignment: Good - Evil

Employment: Gilded Tree Officer and former Feniran Noble, Wielder of the Karfae Shardblade - The Azure Knight of Fenira
Rank: Major

Comrades of Gilded Tree Ingrid_sennen_sensou_aigis_drawn_by_cruel_gz__348e72217837a403e8408057ae452baf

Trained In: Sword fighting, Master Magic, Herbal Healing, Ancient History
Sensei/Instructor: Fenira’s School of the Magi.
Instructed: Classified


Relationship Status: Single
Medications: None
Allergies: None
Likes: Her Country, drinking a pleasant Feniran Red, eating good food, Ancient History, flirting, sex, Astolfo.
Dislikes: Threats made to her country, monsters, evil natured actions, hurting living things.

Health Background:
-Magic Circuit Conductor: She has a unique and rare Feniran trait which allows those who possess this trait the ability to absorb and ‘charge’ stored offensive casted magic within their bodies at the cost of enduring pain. They can release the absorbed magic at double the intensity at their opponents at will. Keeping stored energy constantly damages the user till it is released, but becomes more powerful the more one absorbs the volatile energy.


History:
A beautiful Feniran Mage and former noble of the Castilia Reo region of Fenira. She is the sole living descendant of the Chestbloom family who died out around the 2280’s… From a young age, she trained in various arts of magic in the Capital of Fenira. She was friends with Astolfo, who hails from the same region as her, and eventually became his handler when he was accepted into Gilded Tree. Ingrid became a member of Gilded Tree before him, which spawned Astolfo to follow. She was quite a renowned red mage which prompted Gilded Tree’s approach; the Azure Knight Ingrid, artisanally skilled with her bladework and given she was chosen wielder of the Goddess Hazoria’s Azure Sabre, made an instant shoe in. She was quite skilled and chivalrous, and she quickly rose to the rank of Major. After Astolfo’s entry however, she was primarily tasked with keeping the young eccentric boy on task.

Comrades of Gilded Tree Prince_ingrid_junon_and_gellius_sennen_sensou_aigis_drawn_by_cozyluk__a20c141dda2dd6c78560b6b010157f

Ingrid is seen primarily as stoic, but loyal and dependable. Her relationship with Astolfo is also odd, as she is not romantically interested in him as far as she knows, but allows the young man to fondle her among other pervasive actions. It is unknown if she is receptive to this by anyone else, as most people fear her blade work to stay away; where Astolfo, a loon, is not so easily terrified. She has, however, objected to being called ‘Pillows’ as a nickname Astolfo had suggested, and is instead called ‘Riddy’ or ‘Tiddy Riddy’ when he’s trying to get her to react.

After Astolfo’s most recent and sudden disappearance, Ingrid, who was out looking for him (again), was told to put a hold on that order and return to the Gilded Tree Headquarters. It was there she was gifted from the Gilded Tree Commander Agusta Salazar, the shard of Karfae. She was told to fuse the shard to her sword so that she could help prepare for the next military task set upon Gilded Tree, that it would be vital everyone in Gilded Tree was ready and well prepared...and when finished, she could continue her halted mission and seek out Astolfo, as he was vital for the second half. However, something… odd happened.
Gilded Tree murdered the Council of Magi and their families and confirmed relatives within Fenira’s borders; Ingrid assisting them with her calming blue flames now twisted and malignant with deep purple and reddish tones. Upon slaying the family members of the Magi… her latest task has resumed but with an additional order- once Astolfo is found, kill him for treason.

She has become more stoic now, her focus on her mission and duty for Gilded Tree.  

Inventory-

Weapons: Crystal Dagger, The Shard of Karfae, Hazoria’s Azure Sabre, her heel blades and her hair tie's points.

Equipment: Gilded Tree Standard Field Gear

Possessions: Travel supplies, Diary.

Prized Possessions/Personal Items:
-Queen’s Crown and Crown Jewels: The Castilia Reo’s prized artifacts.  
-Hazoria’s Azure Sabre: The sword supposedly used by Hazoria the slayer of monsters. It rarely allows itself to be handled by a mortal, but Ingrid managed it. Its blade becomes shrouded with flames that allow it to become a great sword. It has since been twisted and corrupted by the ‘Shard of Karfae’ she received from the Grand Master of Gilded Tree recently.
-The Shard of Karfae: A small, reddish purple shard that was in Augustus Salazar’s personal vaults, belonging to her father, Richard Lionheart. It has since been fused into Hazoria’s Sabre, and thus corrupted both the holy blade and its user.

Misc.-
Special Abilities:
-Animal Affinity: Due to Feniran traits, she is able to quell the hearts of beasts, small and monstrous alike with more effect (NPCs). She can also communicate with them mentally (NPC and Player based)
-Enhanced and Powerful Magic: Due to Feniran traits, her ability to pull off magic is not only easier, but the conjured magic is considerably more powerful in effect than someone not of Feniran birth.
-Absorb Magic: She can absorb elements and offensive magic into her body, channeling the energy while taking some of the damage.
-Redirect Magic: She can redirect absorbed magic (see above) cast at her, and send it back at her enemy with double the effect!

Skills:
-Sexy Clothing: Due to the nature of her clothing, she can easily distract foes attracted to her.
-Seduction: She uses the power of sex and provocation to lull some of her enemies into a false sense of security.
-Acid Resistance: She has a mild resistance to caustic damage.
-Resist Magic: She can concentrate and shield herself with protective rights to help reduce the effect of offensive magic attacks targeting her.
-Summoned Spirit Swords: An attack similar, but more powerful than magically conjured blades, but less powerful than demonically conjured blades or Terronian summoned daggers; tied with her spirit, she can summon them even if her magic is canceled out or barred from use. They will hover and act on her will as well as their own free will, allowing Ingrid to fight multiple enemies at once. Currently, they are tainted purple, instead of their original blue luster…

Magic Abilities:
-Chestbloom: A highly powerful magic attack that places a sigil upon her enemy’s chest/location of their heart, which then erupts with a spear made of every magical essence the user has learned.
-Pyrokinesis: Ingrid is able to create and control fire. She cannot control flames she didn't create however and is not immune to other types of fire.

  • Create Fire: Ingrid can create fire, her fire is usually blue, but has become purple and malignant since she received the shard of Karfae.
  • Fire Attacks: Ingrid can infuse her attacks with fire. She can also completely cloak herself with her flames.
  • Fire Channel: Ingrid can channel fire through her clothes, weapon and anything she touches.
  • Fire Burst: Ingrid can cause explosions and eruptions of fire.
  • Fire Tornado: Ingrid can create a torrent of flame that spirals from the ground like a tornado and draws everything in, increasing its size with the more oxygen that is consumed.
  • Flame Thrower(s): Ingrid can shoot a concentrated spurt of fire from her open palms, shooting out a constant flame up to 35 feet.
  • Fireball: Ingrid can create a malleable ball of flame which she can throw at her enemies like a softball. The fire remains after hitting its target, and will burn the environment if there is enough fuel to feed it’s flame.

-Hydrokinesis: Ingrid can create/generate, shape and manipulate water, the water she creates no longer appears holy, and instead poisonous and corrupted.

  • Create Water: Creates water. She can move, shape and animate water; including compressing and manipulating its properties.
  • Steam Blast: She can cause water to explode into volatile steam.
  • Freeze: She can make the water she animates freeze solid.
  • Healing Waters: She can gather water upon the surface of her hands, and apply it easily to wounds, making the water glow with a bright blue as it mends injuries on an almost surgical level.

-Cryokinesis: Ingrid has the power to control frost, ice and snow to a limited extent.

  • Create Ice: She can create ice out of thin air.
  • Ice Blast: She can blow freezing cold air out of her palms.
  • Ice Shield: She can create a shield of ice. The shield is hard enough to withstand superhuman strength.
  • Freeze: She can completely but temporarily encase her opponent in ice.
  • Ice Spikes: She can create large, dangerous, pointed spikes made of ice.

-Electrokinesis: Ingrid is able to create and control electricity and lightning. The electricity she conjures looks malignant and evil...

  • Static: Ingrid can create static around her body.
  • Create Electricity: Ingrid can create electricity. Even from the air.
  • Electrical Energy Channel: Ingrid can channel lightning, magical or man-made electricity through her clothes, weapon and anything she touches.
  • Electric Projectile: Ingrid can fire a very small ball of condensed electricity that blows towards the opponent. When it reaches a specific point in space, the ball expands, causing damage to any creature nearby. Ingrid can also fire a projectile of electric energy through the ground.
  • Electric Attacks: Ingrid can infuse her attacks with electricity. Her most powerful attack is a variation of this power. She concentrates all of her electric energy on her hand, which creates a powerful electric sphere discharge.
  • Discharge: Ingrid can release an electric discharge by touching her enemy.
  • Thunder Burst: Ingrid can cause explosions and eruptions of electricity in the form of a thunderbolt apparently appearing from nowhere.

-Geokinesis: Ingrid has the power to control earth to a limited extent. Additional malignant energy causes the rocks she generates or warps to become molten in appearance...

  • Petrification: By touching her foe, Ingrid can petrify organic beings, turning them to stone, of various types (ie. Marble, Sandstone, etc).
  • Petrifying Blast: Ingrid can fire a blast of gray energy through the air. If this blast touches anyone that is not her, that person will be petrified.
  • Rock Body: Ingrid can cover her entire body with rock like armor.
  • Rock Spikes: Ingrid can create stony pillars to jut from the earth when on solid ground.
  • Fissure: Ingrid can split the earth beneath enemies, when applying her palms to the solid ground or earthly properties.

-Aerokinesis: She wields magical wind and can conjure elemental wind. The wind feels sour, and is dark with choking properties...

  • High Jump: She can jump to an alarming height with a conjured compressed air around her body which produces an insane amount of lift.
  • Double Jump: She can jump in mid air, using magically produced air to form a barrier at her feet to help produce more lift.
  • Air Blast: She can send a blast of air like a barrier at her opponents to knock them onto their backs.
  • Air Explosion: She can cause the air to ‘explode’ in a non-lethal concussive blast which ‘pops’ the hearing of her targets.  
  • Healing Wind: She conjures a cool breeze which is condensed with a healing aura and helps regenerate wounds to herself and/or her allies.

-Astral Map: She can conjure a map of the world and project it from her palms.
-Magic Lantern: She can conjure small glowing orbs that produce luminescence in the absence of light.

-Gilded Tree Lower Level Learned Skills: Skills you learn when a member of Gilded Tree from the start:

Teleportation Circle: Teleports creatures inside a circle. - Passed
Stone to Flesh: Restores petrified creature.  - Passed
Scrying: Spies on a subject from a distance. - Passed
Water Breathing: Subjects can breathe underwater. - Passed
Halt Undead: Immobilizes undead for 1 round/level. - Passed
Tongues: Speak and understand any language. - Failed
Dispel Magic: Cancels one magical spell or effect. - Passed
Darkvision: See 60 ft. in total darkness. - Passed
Cause Fear: Causes weak NPC's to flee. In the ADN's case, anyone below the paygrade of a Sargent will run in complete fear of user's presence. - Passed
Magic Missile: A missile of magical energy darts forth from your fingertip and strikes its target, dealing non-elemental damage. The missile strikes unerringly, even if the target is in melee combat, so long as it has less than total cover or total concealment. Specific parts of a target can't be singled out. Objects are not damaged by the spell. - Passed

-Gilded Tree Officer Level Learned Skills: Skills one learns once they become an Officer within Gilded Tree.

Secret Chest: Hides expensive chest on Ethereal Plane; you retrieve it at will. -Passed
Detect Scrying: Alerts you to magical eavesdropping - Passed
Prying Eyes: floating eyes scout for you. - Passed
Mage's Disjunction: Dispels magic, disenchants magic items. - Passed
Mage's Faithful Hound: Phantom dog can guard a location and attack intruders. - Failed
Dimensional Anchor: Bars extradimensional movement. - Passed
Arcane Sight: Magical auras become visible to you. - Passed
Arcane Eye: Invisible floating eye moves 30 ft./round. - Passed
Slow: One subject takes only one action for one post - Passed
Spell Turning: Reflect spell levels back at caster. - Passed
Knock: Opens locked or magically sealed door. - Passed
Summon Monster III: Summons extraplanar creature to fight for you. - Failed
Erase: Mundane or magical writing vanishes. - Failed
Blindness/Deafness: Makes subject blinded or deafened for 5 posts. - Failed
Mage Armor: An invisible but tangible field of force surrounds the subject of a mage. It protects the user against magical and physical attacks by half. - Mastered
Arcane Lock: Magically locks a portal or chest. - Passed
Detect Secret Doors: Reveals hidden doors within 60 ft - Passed
Ingrid Machefort
Ingrid Machefort
Recruit
Recruit

Posts : 3
Join date : 2020-03-30

Back to top Go down

Comrades of Gilded Tree Empty Re: Comrades of Gilded Tree

Post  Claudette Busujima Fri Jan 15, 2021 4:37 am

Name: Claudette Busujima
Beijionese Name: Akemi Ushinaga Busujima
Titles: Princess Knight of Gilded Tree, Lady Busujima
Nicknames: Claude
Voice Ref: Tara Platt (Three Houses style lol)
Comrades of Gilded Tree Claudette_and_claudette_queen_s_blade_and_2_more__42bc3ad268543e4e43dd8f57a0c2296c

Physical Description-
Species: Human (Suspected Child of Scar’d & Fenira)
Age: 19
Sex: Female
Height: 6’
Weight: 180 lbs
Eyes: Reddish Purple
Hair: Light Purple
Body/Physical Appearance: Claudette is blessed with unearthly beauty, and is the daughter of Taizo Busujima (the murderer of Sango’s husband the Emperor of Beijio) and a Scardian Noble, Madame Quicksilver. She is the half sister of Saika Busujima, Yuuko and Saeko Busujima as well, but like them is a Thunder Beast candidate as well. She has a Scardian’s height, being 6 foot tall, possesses quite an ample bosom, wide child bearing hips, thick thighs, and a highly toned and highly attractive body to draw in potential mates to carry on her legacy. She has paler skin compared to her half siblings, but has her light purple hair in an elegant hime-cut, and has the Quicksilver trademark crimson eyes… to a point, hers are a little more purple like and also occasionally hold the flames of Fenira within. She, much like her half siblings, are reincarnations of Nagahime Busujima, the first Thunderbeast.

Comrades of Gilded Tree Leina_elina_claudette_shadow_tracker_elina_leina_and_1_more_queen_s_blade_and_2_more_drawn_by_oosaki

Clothes:
Claudette Busujima’s Golden Raikou Mail (Busujikini!!): Unverified ‘true bikinimail’, this magical armor is fashioned for optimum protection in spite of its deceptive appearance. Golden plate mail which is both fashionable and protective thanks to the Fenirrian protection wards and runes inscribed upon it, protecting her from physical and spiritual harm. Also consists of purple silk thigh high stockings under her platemail thigh boots/greeves, a purple silk high leg thong, and a white cape with red silk lining. The breast plate has a pair of lightning bolt like shapes, fitting for a Busujima.

Comrades of Gilded Tree 883820fc-f89b-4db0-892b-078eacbce1ad

Comrades of Gilded Tree Claudette_and_claudette_queen_s_blade_and_1_more_drawn_by_oosaki_shin_ya__64806bae2a37087602e4c7f538

Comrades of Gilded Tree 65cda6325fef33d432d44d642f1c7f86

Comrades of Gilded Tree Nanael_claudette_nanael_and_claudette_queen_s_blade_and_2_more_drawn_by_oosaki_shin_ya__sample-d3ff0

Background-
Born: Crown City of Cretu, Scardia, December 25th, 2638
Alliance: Busujima Clan (formerly), Scardian Royal Guard (formerly), Gilded Tree (unknown)  
Alignment: Neutral

Employment: Former Scardian Royal Knight, High Ranking officer in Fenira’s Gilded Tree  
Current Rank: Vice Commander of Gilded Tree

Trained In: Ancient Battojutsu, Iaijutsu, Iaido, Naginatajutsu, Tessenjutsu, some mixed martial arts, firearms and explosives. She’s also a highly skilled, and loved fan dancer. She also knows Scardian wrestling and martial arts, and is skilled in the use of a claymore.

Sensei/Instructor: Taizo Busujima (father), Royal Scardian Knight Commander Lachdanan
Instructed: various in terms of Barbarian tongue, and a few personal techniques to Wulf

Relationship Status:
Medications: None
Allergies: None
Likes: Bold introductions and people, alcohol, firearms, Murasame Weapons, fighting strong opponents, learning and discovering new things.
Dislikes: Being filthy/covered in slime (mud & blood do not apply),

Comrades of Gilded Tree USOUKkB

Health Background:
-Cold Resistant: She is immune to cold and ice.
-Lightning Resistant: She is immune to electricity and lightning’s effects.


History:

Akemi Busujima, as she was called by her father, Beijio’s Thunderbeast and Samurai General/Shogun Taizo Busujima, was born in late 2638 in the Kingdom of Scardia after said father eloped with the beautiful and seductive Lady Fionne Quicksilver. She is the biological half sister to Saeko, Yuuko and Saika Busujima, and is cousins with other Busujima Clan members (like Shiori and… the others), as well as the firearms dealers Sabrina, Constas and Shion Quicksilver (Fionne being their Aunt). She was raised in Scardia by her mother and father (when he visited), but was mostly raised by Royal Knight Commander Lachdanan (Finn Lachdanan’s grandfather).  

Even at a young age, Claudette, as she was called by her mother, showed an aptitude for the martial arts, and in the ways of magic. She was so skilled in fact, she became a page for the Scardian Royal Knights, a mostly honorary role since the pact was made between Scardia and the ADN. Many suspected her of being one of the fabled ‘Child of Scar’d’ or ‘Fenira’s Babe’ as they are called in Fenira, a child of divine parentage reincarnated into the body of a Scardian or Fenrian. So rare they are, their birth ends the life of the active Child should there be one around, the last recorded being DarkSEED and Crimson Knight Brigade General Richard Lionheart, who died in 2639.

Another piece of damning evidence of this was Glacis, Scar’d’s personal greatsword, reacting to the young Claudette upon her visit to the castle as a young child. It broke free of its glass chamber on its own and continued to follow the young girl like an invisible spector was holding it. It only quieted down when the young girl said ‘go back to sleep’ which it returned to its pedestal.

When she was fifteen, she was given a black sword, known as the Black Runeblade, which many have speculated is Glacis but glammored to keep its identity hidden, and given to her by the King and Royal Knight Commander personally before she left to join Gilded Tree in Fenira.

Comrades of Gilded Tree Claudette_and_claudette_queen_s_blade_and_2_more_drawn_by_oosaki_shin_ya__a413b1e84c8ee98b60fc6b7fc6

Claudette quickly rose through the ranks of Gilded Tree, becoming the Vice Commander of the unit when Felnara Von Sturm stepped down, becoming the right hand officer of Augusta Salazar whom others believe to be a Child of Scar’d as well… and is around the same age as Claudette. Despite being young, the commanders of Gilded Tree have an empowering presence on Fenira and on the battlefields they showed up on, though these days the demand for Dark Knights trained in the ancient ways of arcane swordsmanship is not as it once was.

Claudette was away during the upheaval of the Feniran Council, stashed away in the stomach of a hybrid monster she was sent to slay during the week Augusta took her forces to the Feniran Council and murdered them.

Claudette as a warrior is renowned for her beauty and strength, as she wields the large claymore like Scardian sword as if it were a twig, and her deft use of magic giving her the title of the Raikou reborn. Like her other female Busujima blood relatives, Claudette is an incarnation, or reincarnation of the First Thunderbeast, Nagahime Busujima, and is potentially one of the few meant to lead the Busujima family legacy into further prosperity even with its decline five years ago due to the actions of her father in slaying the Emperor.

Comrades of Gilded Tree Claudette_and_claudette_queen_s_blade_and_2_more__sample-75d2ea326d2038b710064b5c3a7b61e6

She can channel all spectrums of the Busujima lightning, from the purple to the crimson, to the divine gold.  

Comrades of Gilded Tree Claudette_and_claudette_queen_s_blade_and_2_more__sample-7167f1350d1c257f47b835cbd4ff6812

Claudette is an honorable warrior, who commands respect in her fellow soldiers and will not hesitate to put the lives of strangers before her own. She does not find it amusing to fight individuals who cannot defend themselves, and will intentionally aggravate and belittle enemies she believes are indeed weaker than herself by using other tactics to fight them (as in fighting unarmed while they use a weapon and making them wait for her to arrive to duel, etc). She has a personal code she lives by, which supersedes the code of Gilded Tree or even the Royal Knighthood.

She is somewhat practical, with a sense of superiority often found with members of the Busujima Clan, or even the Quicksilvers of Scardia. She has a fondness for fine alcohol and collecting liquor bottles, likes bold introductions and new ideas. She is a flirtatious woman as well, and if she likes what she sees, she’ll make a point of calling it out.

Claudette is friends with Reiri Kamura, whom she donates blood to. As the Vice Commander/second in command of Gilded Tree she is of very high rank and authority concerning the group and its members, her word tantamount to Commander Augusta Salazar’s. However, under her personal unit, she is the direct supervision officer for Captain Astolfo Ravillane, and Major Ingrid Machefort.

Given the situation that occurred in Beijio five years prior, many speculate Claudette, as a Busujima, may have a higher claim to run the Busujima Clan than her half-sisters, but these are rumors...

Inventory-

Weapons: Black Runesword (Scar’d’s Glacis in disguise).
Equipment: Gold Raikou Armor
Possessions: Beijionese Makeup Kit.

Prized Possessions/Personal Items: Her Raikou Armor, Black Runesword,

Misc.-
Special Abilities:
Animal Affinity: Due to Feniran traits, she is able to quell the hearts of beasts, small and monstrous alike with more effect (NPCs). She can also communicate with them mentally (NPC and Player based)
Enhanced and Powerful Magic: Due to Feniran traits, her ability to pull off magic is not only easier, but the conjured magic is considerably more powerful in effect than someone not of Feniran birth.
Absorb Magic: She can absorb elements and offensive magic into her body, channeling the energy while taking some of the damage.
Redirect Magic: She can redirect absorbed magic (see above) cast at her, and send it back at her enemy with double the effect!
Scardian Speed/Agility: All Scardians (those born in her borders), are given unsurpassed speed and agility, much like the War God himself. No matter body type or size, as long as they are still able to use their legs, after the age of thirteen Scardians will feel as though they are the very winds themselves.
Scardian Healing/Frost & Water Discipline: All Scardians can heal shallow to moderately deep wounds with snow, frost, and water; much like Scar’d had when he was a lad. They are also immune to the cold pinch of the frozen landscapes, the tundras to the north a non-existent obstacle for the average Scardian who can take the cold, and not feel it’s icy bite. Heavier wounds become shallower when ice/water is applied, but will need further medical attention to effectively stop bleeding.
Scardian Strength: All Scardian born also show an extreme strength that is unlike other races of man or beast-kin. Even beast-kin of Scardian born are given this trait, making them appear like monsters with the ability to lift more than the average human.
Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps supporting her generously gifted assets as well.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Chi Weapons: She can summon Chi infused weapons.
Enhanced Chi-Swing: She uses her inner spiritual, magical and physical strength to channel the psionic enhancing abilities of the Busujima Long Blade, causing it to resonate with her mind given its void glass properties. This will then allow her to utilize the optimal use of her razor sharp sword.
Disguise Aura: She can mask her presence, and her energy to that of a non-hostile.
Fortified Strength: Despite her size, Claudette has honed her body in a manner which outwardly hides her fearsome strength. She is capable of lifting individuals heavier than herself above her head as well as perform powerful blows in the form of elbow thrusts which can penetrate even thick armor and defenses with a micro shock wave delivered from the blow.  
Cutting Energy: Claudette can envelop her hands with cutting energy.
Energy Reflector: Claudette can reflect projectiles back towards her opponent.
Wind Projectile: Claudette can strike the air with enough power that the air pressure damages her target from a distance.
Dark Poisoning: Claudette casts a spell that can leave her opponents confused or poisoned.
Electrokinesis/‘Thunder Magic’: Claudette is able to create and control electricity and lightning. She is highly resistant to naturally occurring electricity and is immune to all other types of magically or natural induced lightning.

  • Static: Claudette can create static around her body.
  • Create Electricity: Claudette can create electricity. Even from the air.
  • Busujima Ryu, ‘Lightning Blade’: Claudette can infuse her attacks with lightning, much like the Nue, the Thunder Beast. Along with turning the Dojikiri Yatsusuna (Busujima Long blade) into a lightsaber made of pure electricity, she can also completely cloak herself with her electricity. Or create a blade of Electricity anyway
    Comrades of Gilded Tree 7965bf0b441af96f080f0d69c3d1cfdb6e75932896e4d7e1b318d207674e35bf
  • Electrical Energy Channel: Claudette can channel lightning, magical or man-made electricity through her clothes, weapon and anything she touches.
  • Electric Projectile: Claudette can fire two different kinds of electric projectiles. The first is blade shaped and it has medium range. Claudette must first strike with an electric attack in a slashing motion, and then release the energy in this blade-like projectile. The second is a very small ball of condensed electricity that Claudette blows towards the opponent. When it reaches a specific point in space, the ball expands, causing damage to any creature nearby. Claudette can also fire a projectile of electric energy through the ground.
  • Electric Attacks: Claudette can infuse her attacks with electricity. Her most powerful attack is a variation of this power. She concentrates all of her electric energy on her hand, which creates a powerful electric sphere discharge.
  • Discharge: Claudette can release an electric discharge by touching her enemy.
  • Thunder Burst: Claudette can cause explosions and eruptions of electricity in the form of a thunderbolt apparently appearing from nowhere.
  • Thunder: Claudette can summon thunder from the sky.
  • Lightning Dragon: Claudette can summon powerful lightning bolts that take the form of serpentine dragons. These dragon-like lightning bolts can only be summoned with effort, and may cause severe damage to her opponents.

Moonlight Projectile: By reflecting the moonlight off her blade, Claudette can send a small wave of light along the ground toward her opponent. If she gathers more energy, she can release it as a large pillar of light.
Busujima Mind Eye (Busujima Shingan): A special technique allowing Claudette to instantly counterattack her opponents, or see without seeing, hear without hearing...
Bushin: Claudette can temporarily project shadow images of herself and her weapon.
Super-Speed: Claudette can move herself so quickly that she leaves several images of herself when she moves.
Energy Arrow: Claudette can shoot arrows fueled with ki energy.
Teleportation: Claudette  can teleport short distances.
Cryokinesis: Claudette is able to create and control ice/water.

  • Create Ice: Claudette can create Ice if there is hydration in the air, or from her own blood.
  • Ice Attacks: Claudette can infuse her attacks with Ice. She can also completely cloak herself with water and crystalize it.
  • Ice Channel: Claudette can channel water/ice through her clothes, weapon and anything she touches.
  • Ice Burst: Claudette can cause explosions and eruptions of Ice Crystals.
  • Ice Manipulation: Claudette can levitate and has total control of Ice Crystals she creates.
  • Bottled Lightning: Combines her Lightning abilities with Ice abilities, forming crystalized lightning that when shattered, explodes with a powerful, electrified blast!
    Comrades of Gilded Tree F9a8e1e0145d93b241006760c52f56a7fa3218c489c181ee48763e835901bfff

Aerial Control: Claudette has the ability to temporarily stay airborne and control her movements in the air. This allows her to float, glide, change directions in mid-air or gain temporary flight.
Bushin: Claudette can temporarily project shadow images of herself and her weapon.

Skills:
Sword Step: Can support her weight on any blade/pole
Sword Grab: Concentrating her energy, she can catch the blade of an opponent's downward swing without injury.
Boomerang Projectile:  Claudette can launch a projectile that will fly back towards her after a short distance, hitting her enemies that attempt to jump over it.
Climbing: Due to her ninja training, Claudette is an expert with climbing surfaces, and is skilled at free running.
Wall Run: She can run across the flat surfaces of walls for a short period of time, tied in with her climbing abilities.
Double Jump: can naturally jump higher than a normal human being
Weapon Mastery: Claudette is an expert in multiple weapons including various sword styles, axes and polearms, as well as archery.
Translocation: Claudette can dash herself forward at incredible speeds, able to move herself from one place to another nearby almost instantly.
Quick Draw: Claudette can draw and sheath her sword at quicker rate than other characters.
Multiple Attacks: Claudette can deliver several slashes at once.
Multiple Strikes: Claudette can deliver several punches at almost the same time.
Super-speed: Claudette can move herself at amazing speeds.
Afterimage: Claudette can give off afterimages of herself via illusions.
Hurricane Attack: Claudette can create a small hurricane with a slash of her sword. Upon contact, the hurricane sends the enemy flying, and electrified.
Deflection: Claudette’s blade can somehow be used to deflect projectiles of all sorts with proper timing.
Celerity: Claudette is extremely fast, a feat demonstrated by her Iaijutsu technique. Not only that, but she can also move in bursts of speed, and by doing so, may appear behind an opponent in the blink of an eye. By focusing all her might, she may attack the opponent with a blinding barrage of slashes, all in such high-speed that the opponent can do nothing to react.
Pyrotechnical Attacks: Claudette  can explode a bomb to fend off her opponent.
Bonebreaking Taijutsu: Claudette  can use specific hand-to-hand fighting skills, grabs and acrobatic moves to break the bones of her opponents.
Changing: With only one gesture, Claudette can change clothes within a second.
Revealing Clothing: Claudette’s revealing outfit makes it easy for attracted opponents to get distracted giving her the opportunity to defeat them.
Naginata Use: Claudette is well versed with the Glaive, and her Nue Glaive channels electricity through it.
Fan Use: Claudette can utilize Beijionese fans as effective weapons.

Misc. Info: Her fighting style with fans (tessenjutsu) is a lost and ancient art which is a bit different compared to modern standards with more graceful and majestic moves, somewhat in reference to traditional Beijionese dance. She also uses paper fans as weapons, integrating them into her combat technique and using them to perform several combinations and moves. Her clothing, specifically, the tassel on her ninja garb, is also used to attack the opponent. She's also exceptional in hand to hand combat using different throws and techniques to gain the upper hand. Claudette has shown great strength as well as being strong enough to throw enemies heavier than her and using her strong elbow strike which is capable of breaking through her enemies defense's, and incapacitating them. Trained to sensually tease her ‘prey’ into a false sense of security before striking them with cold precision. Claudette can also perform special, and in otherwise different circumstances, sensually stimulating abilities to incapacitate her prey/enemy.

Signature Technique: Smothering Suffocation: A favoured subjugation and assassination techniques makes use of Claudette’s rather generous assets, and her armored chestplate, combining her seduction and combat skills. She usually performs the technique by pinning her target beneath her, and simply smothering them between her breasts, suffocating them slowly. There are various iterations of the technique, but among Claudette’s favourites is to generate her bio electricity while smothering her opponent, thereby rendering the target helpless to her merciless embrace.

Signature Technique: Prison of Death - Suffocation: This technique is one of Hiyori’s more intimate assassination techniques passed down through the generations of the Busujima Clan. This has Claudette pin the victim to the ground, and has her then press her groin or rump directly onto the mouth and nose of the opponent, cutting off their oxygen beneath her weight. This technique can be applied gently, forcefully, or roughly, and leaves the limbs all free to either apply other techniques simultaneously, or even to fend off other opponents as needed. How Hiyori sits or crouches on her target is solely at her discretion as well, making the technique quite variable for what it is. Like the Smothering Suffocation technique, Claudette is able to generate her bio electricity while smothering her opponent, thereby rendering the target helpless to her merciless embrace. In the hands of Claudette, this technique takes on a whole new level, as her Scardian strength, combined with the weight and sharp edges of her armor, would make her victim vastly more uncomfortable. Combined with the conductive aspect of her armor, it also makes her Electrokinesis and Electromancy even more effective when pressing her foe into the ground.

Signature Technique: Prison of Death - Anaconda Vice: This variation of the Prison of Death is more involved. Claudette will squeeze the neck and throat of the target between her thighs in a vicious leg scissor. This can act as a lethal chokehold, or may lead to a sudden twist of her hips, breaking the target’s neck horribly. Like the Smothering Suffocation technique, Hiyori is able to generate her bio electricity while scissoring her opponent, thereby rendering the target helpless to her merciless embrace.
Comrades of Gilded Tree Patchouli_knowledge_touhou_drawn_by_mnb__cfb5226e426e0877adc24bdfe57bd7a2
Signature Technique: Kiss of Death - Poison Fangs: Claudette routinely practices the infusion of chi and/or magic into her lips and her teeth for these techniques. Capable of springing the Kiss of Death upon anyone even during regular intimacy if needed, Claudette immediately locks her teeth and jaws around the lips and mouth of her target. The technique causes immediate paralysis by locking the target's energy in its current state, and this variation immediately injects a powerful ki based venom into the target, resulting in continued paralysis along with agonizing pain. This allows her to move onto any other technique of her choice, or even to leave the target right there until they either die from the powerful toxin, or they survive and the effect wears off.

Signature Technique: Kiss of Death - Soul Consumption: This variation of the Kiss of Death technique is usually reserved for the finale of Hiyori’s tortures if the victim survives the other techniques. Once Claudette has locked her teeth and jaws onto the mouth of her target, her ki and/or magic draws in the life force of the target, creating a type of energy vampire effect. Claudette can draw on the enemy's energy reserves, and then their life forces, before finally the technique extracts the target's very living soul, which is immediately consumed and used to increase her power. This technique destroys and calcifies the body, rendering them nothing but ash after she releases the technique.. The consumed souls impart all knowledge and power of the target back to Claudette. Memories are sorted and shifted to grant her knowledge, while specific powers and techniques are added to her growing repertoire. This kind of power and technique assimilation makes most Busujima seem demonic, but it is merely the logical continuation of her clan’s teachings.


Magic Abilities:
Chi Mending: An ability which she channels the chakra, or chi, of her body to mend the wounds of allies or herself. However, the constant practice is physically demanding and eats at her body, causing fatigue and hunger when in prolonged use.
Solid Illusion Image: Claudette can make a copy of herself through ninjutsu.
Seals: Claudette has an array of seals to her disposal. She can reverse a victim's motor functions to perform the exact opposite motion of what was intended (Example: walking backwards), prevent her enemy's powers for a time, or prevent her opponent from attacking for a time.
Soul of Nue: Claudette can release a Will-o'-the-wisp (a ghost light) from her chest that tracks her opponents. Nue is a Japanese chimera that causes nightmares.

Divine Thunder Seal: A technique Claudette developed herself, but only a skilled Busujima can master. Channeling her divine thunder magic into the Black Runesword like a lightning rod, she will launch it through her enemy. The divine powers of both her magic and the sword’s innate abilities immobilize the target, encasing them in a cage of lightning that shrinks around the target where they are paralyzed by the divine sparks till the blade is removed. It does not kill the enemy trapped within, nor can it hold them down for a considerable time without a blood sacrifice, and even the mighty blade itself can still be inched out by the trapped individual should they be strong enough to overpower the Busujima’s will.

Comrades of Gilded Tree Claudette_and_claudette_queen_s_blade_and_2_more__70ba607657363bac8ca1aa5b1d3819b8

Thundering Webs: A technique Claudette developed herself, but only a skilled Busujima can master. Purple lightning flows around the Runeblade, causing fissures of lightning to form from the ground surrounding Claudette like webs branching out to the blade itself; anything powered by electricity or any other source of electricity is siphoned into the blade, which will carry through with her swing, transferring all the electrical energy into her opponent or object she strikes, causing them to become a focal point for the energy instead of the runeblade for a short while. If the opponent or object isn’t able to withstand electrical or lightning based attacks, they are sure to be fried by the arcing current flowing through them.

Comrades of Gilded Tree Claudette_and_claudette_queen_s_blade_and_2_more__sample-19fdd54ff7a178f73c52ccd2786908cc
Claudette Busujima
Claudette Busujima
Recruit
Recruit

Posts : 2
Join date : 2021-01-14

Back to top Go down

Comrades of Gilded Tree Empty Re: Comrades of Gilded Tree

Post  Claire Kyrielux Fri Jun 04, 2021 4:58 am

Name: Claire Kyrielux
Nick Name: TBA
Titles: The Crimson Knight

Comrades of Gilded Tree KirayaAnim

Physical Description-
Age: 19
Sex: Female
Height: 5'8"
Weight: 135 lbs
Eyes: Garnet
Hair: Scarlet Red
Body/Physical Appearance: Claire is average height, curvaceous, slightly more feminine in bodily appearance, with a well toned body, but not overly muscular. She has long, beautiful crimson red hair which falls past her buttocks. She supports a pair of large breasts as well, with a well rounded ass and thick, shapely thighs. She has big, garnet eyes and pearly white teeth.

Clothes:

Claire’s Gilded Tree Cleric Armor: A revealing, but protective armor consisting of low leg, hip hugging skin tight leather pants with diamond cutouts on the right thigh, a black and gold taugt silk shirt with open ribs, cleavage and arm slits, mythgarde mythril breastplate, greeves, gauntlets, a white cape with red silk lining and gold trim, various hazorian crosses hanging off her clothing, calf high boots with leather and white and gold silk trim coverings in a ‘cuffed boot’ style.

Comrades of Gilded Tree 4bc1f1b8a3a5374ef411784c60ba3c97
Comrades of Gilded Tree Mengjing_lianjie_drawn_by_nian__a71b0acbcae51e22902f093c948591b0


Background-
Hometown: Ithteca and Scardia
Alignment: Evil/Good

Employment: Gilded Tree Officer, Former Knight of the Sanguine Shroud, Mercenary, Adventurer/Explorer
Rank: Captain

Trained In: Swordfighting and shield fighting, hand to hand, firearms
Sensei/Instructor: Various teachers including her Uncle, her older sister Aveline, her elder sister Boudica, somewhat self taught
Instructed: None

Relationship Status: Open
Medications: none
Allergies: None
Health Background:
-Possessed?

History:
A young, crimson haired beauty who hails from Scardia, and is cousins with Elliot, Gianna, Dean, and Fiona Craig. Pretty as she is deadly with a blade, she once hunted demons for the Sanguine Shroud, a sect of knights working out of Ithteca's St. Michael's Cathedral, till taking up a Gilded Tree job. Her sisters, like herself, were adventurous mercenaries who were working jointly on a contract given to them by Gilded Tree of Fenira, the nobility of Fenira in the public's eyes. Claire and her sister, Aveline, entered the Valor Silver Mines in Jemial City, but vanished, with only the Gilded Tree Contacts coming out unscathed.

It is unknown how Claire came out unscathed, nor in the service of Gilded Tree, but she did. The woman seemingly lost all memory of the event, and of her sisters and family in general. She has become a puppet of Gilded Tree’s bidding for the past two years, and is their go-to specialist in dealing with demons and monsters. She wields a large, Scardian style greatsword and clerical armor clad in gold and red. She is known for her sadistic side, and takes pleasure in the bloodshed of both man and beast.

Aveline’s fate is currently unknown...

Inventory-

Weapons: 6x throwing daggers, and...

-A Quicksilver Tenik Model 2398 'Red Hawk' Combat Handgun (Model A with .45ACP)

-A blessed Scardian Greatsword, Dragonkiller.

Equipment: TBA

Possessions: What she has on her

Prized Possessions/Personal Items: A broken locket, it won’t open....

Misc.-
Special Abilities:
Scardian Abilities:
-Scardian Speed/Agility: All Scardians (those born in her borders), are given unsurpassed speed and agility, much like the War God himself. No matter body type or size, as long as they are still able to use their legs, after the age of thirteen Scardians will feel as though they are the very winds themselves.
-Scardian Healing/Frost & Water Discipline: All Scardians can heal shallow to moderately deep wounds with snow, frost, and water; much like Scar’d had when he was a lad. They are also immune to the cold pinch of the frozen landscapes, the tundras to the north a non-existent obstacle for the average Scardian who can take the cold, and not feel it’s icy bite. Heavier wounds become shallower when ice/water is applied, but will need further medical attention to effectively stop bleeding.
-Scardian Strength: All Scardian born also show an extreme strength that is unlike other races of man or beast-kin. Even beast-kin of Scardian born are given this trait, making them appear like monsters with the ability to lift more than the average human.

Skills:
Pickpocket: Extremely skilled with light fingers and quicker feet.
-Bone Breaking Ken-Po: Her Beijionese martial arts abilities make her deal heavy damage to enemies, including heaviliy armored and extremely durable enemies due to her Scardian Heritage.
-Dual Wielding: She uses both sword and buckler as extensions of her body, and has been trained to use both hands dexterously with weapons.
-Vehicle Expert: She is highly experienced in modes of travel, even by horseback and modern vehicles like an airship.

Magic Abilities:
-Fire manipulation: She can manipulate flames and fire, but cannot conjure her own magically
-Dream manipulation: She can manipulate dreams and induce lethargy for a short while
-White Magic
-Regrowth: She can regenerate wounds, grow out her hair and even recover lost limbs with enough concentration.

Claire Kyrielux
Claire Kyrielux
Recruit
Recruit

Posts : 1
Join date : 2021-06-04

Back to top Go down

Comrades of Gilded Tree Empty Re: Comrades of Gilded Tree

Post  Major Votti Palestrider Fri Aug 19, 2022 10:08 am

Name: Votti Iafe Palestrider
Nickname: Votti of the Scorching Blade, Votti the Fire Hare, (Major Bun-Bun- Astolfo)
Titles: Major Palestrider

Comrades of Gilded Tree Votti_Palestrider_flameblade_change

Physical Description-
Species: Usagimimi/Rabbit-Kin
Age: 22
Sex: Female
Height: 5’9 (if using ear height, 7'3)
Weight: 125 lbs
Eyes: Red
Hair: Dark Brown
Body/Physical Appearance: A Feniran rabbit woman, an exotic, young beauty. Her pale, smooth, soft & shiny skin (save the parts where her scars are) is supple and toned. She has a slender, tall build with an hourglass figure with wide hips and a supple derriere. From there, her thick, shapely thighs lead down her slender yet muscular legs; both of which have the capacity to smash through a Scardian Ironwood tree like drywall. Her hands and feet are mortal like, with red painted sharp fingernails which are more like talons, and just as feral toenails. Her teeth are tough and durable and sports plush glossy pink lips. She has large, ruby eyes, accentuated by dark eyeliner which adds to her confident glare. She has long dark brown, almost black hair hair with long bangs and side locks framing her face, with much of her hair held up in a bun with gold barrettes. A pair of similarly colored tall, fluffy, and velveteen like ears sit atop her head. With this, she also sports a short, matching, feathery cottontail. Like the Azure Knight, Votti is athletic and capable in the art of physical combat, swordsmanship and magic; her aforementioned scars from blades, guns and fire all testament to her dedication to Fenira, and which is why she is a Major in rank at such a young age. She, like all women who hail from Castilia Reo’s Nobility, is a beautiful and refined creature.
Her scars are numerous with various bite marks around her right and left hands, a neck wound, various arm scars (on both arms) from grazed bullets or blades, a deep scar which goes from her upper left abdomen and wraps around to her back, a lower abdominal scar, various burns on her lower left leg from acid when she had been devoured by a monster, and a burn/gunshot wound to her upper left breast which almost killed her.

Comrades of Gilded Tree Votti_Nekked_uncensor_hairhair_up
Comrades of Gilded Tree Votti_Nekked_uncensor_hairhair_down

Clothes:
-Major Palestrider’s Gilded Tree Uniform: The Major wears a rather stock standard, Gilded Tree Officer’s uniform befitting of her rank and station, with only a few modifications that reflect her Faith and former Nobility. She wears a black double breasted jacket skirt with gold buttons, trimmed lapels, and striped cuffs with a pleated red trimmed skirt, overtop a white silk button down shirt, a white lace ascot with a red and gold brooch at the center of her neck. Looped through the ‘jacket/dress’ is a brown leather belt around her waist with gold buckles which holds a holster for her Luger and a small waist pack for items. Connected to this belt, is another fashioned in the same manner that loops around Iafe’s waist, which holds the scabbard for her sword, and a holster for her Grimoire on her left hip. She wears a pair of white, form fitting, low leg tights that leave little to the imagination, overtop a pair of black lace low-leg panties. She wears brown leather, high heeled thigh boots with black silk cuffs with gold decorative trim. The heels make her height more imposing, giving her a standing height of 5’11 (or 7’5 with the ear height). She wears a pair of white silk gloves on each hand, a black and gold trimmed Gilded Tree Officer’s long coat with red and gold trim appalletes, gold buttons, with a red and gold silk lining with the red lining having decorative depictions of flowers in fine black print. Atop her head is a black peaked cap with gold trim, a red and gold trimmed band with a gold metallic ‘lotus’ at the center of the cap. Lastly, she wears, wrapped around her left wrist, black and Feniran Ruby prayer beads attached to a golden Hazorian Cross.    

Comrades of Gilded Tree Votti_Palestrider

Background-
Hometown: Castilia Reo, Fenira
Alliance: Gilded Tree
Alignment: Lawful Neutral

Employment: Gilded Tree Officer and former Feniran Noble
Rank: Major


Trained In: Sword fighting, Master Magic, Herbal Healing, Ancient History, Fire Magic (Focus)
Sensei/Instructor: Fenira’s School of the Magi, Fire Magus Focus.
Instructed: Classified


Relationship Status: Single
Medications: None
Allergies: None
Likes: Drinking a finely aged Feniran Red, eating gourmet food, Ancient History, flirting, sex.
Dislikes: Being lied to, monsters, evil natured actions, hurting living things who do not deserve it, dragons.

Health Background:

-Magic Circuit Conductor: She has a unique and rare Feniran trait which allows those who possess this trait the ability to absorb and ‘charge’ stored offensive casted magic within their bodies at the cost of enduring pain. They can release the absorbed magic at double the intensity at their opponents at will. Keeping stored energy constantly damages the user till it is released, but becomes more powerful the more one absorbs the volatile energy.

-Hyper Ticklish: The soft underside of her feet are overly sensitive and ticklish, which can also be achieved by gently stroking the edges of her long ears.

-Heat (Usagi): All beast kins have bestial urges and primal desires. The Usagimimi are no different, but like rabbits, when heat comes to them, they end up doing a lot of woohooing.

History:
Major Votti Iafe Palestrider is a high ranking military officer in Fenira’s premier national military organization known as ‘Gilded Tree’. She is fairly young to be a high ranking officer, she started as a Captain due to her Feniran Nobility. However, she was deserving of her appointed rank due to her military brilliance on the battlefield and charging headlong into frays whilst ordering her comrades with charisma and virtue. Within only two years, she was promoted to Major.

During her military career, she was training in fire magic, learning all she could about the craft whilst she honed her skills on the battlefield. When Commander Salazar decided to overthrow the council of Magi and remove the Nobility from Fenira, Votti could have cared less. Votti as an individual is noble in most of her actions, charming, steadfast with her decisions and unlike most Usagimimi/Rabbit Beast-Kin, rarely expresses fear. This holds true to social interactions. She is bold, ‘in your face’ and doesn’t hold back opinions she has of people be they civilians or subordinates. She is the type of woman who could walk up to a stranger and ask if they would casually like to bang, or if she is stripped in battle, will continue fighting without blushing over her naked body being visible to the public. She sees embarrassment as something to ignore or not waste too much energy on, and instead focuses on what she feels is more important in such scenarios a majority of the time.

Comrades of Gilded Tree Votti_Palestrider_torn

She has a general distaste for monsters, and is often seen fighting them as eliminating their lot is somewhat a hobby turned obsession. She usually ends up taking up such requests, and will often head out on these missions by herself unless she is advised against such actions by her superiors.

Recently, Major Palestrider has been sent to Gailden on a number of missions. Firstly, to see if family members of the Council of Magi have escaped to the continent. Second, is to see if Major Machefort has located Captain Astolfo Ravillane, and if not, locate and bring him back. Lastly, is to check on the status of the Battalion sent to Mount Risa and ascertain its current status.

She arrives in Gailden, in the quaint fishing hamlet of Hara Village..

Inventory-

Weapons: Worlocke & Warlock Anubian Luger Series 29 (Anubian Luger A-29 [Model year 2329]), Beijionese No.1 Revolver (Type-50) (inside Grimoire), her arming sword, a Fire Baselard: Comrades of Gilded Tree Unknown


Equipment: Gilded Tree Standard Field Gear

Possessions: Travel supplies, Diary.

Prized Possessions/Personal Items:
-Votti’s Hazorian Prayer Cross: She's quite devout.

-Votti’s Personal Grimoire: A tome of spells she keeps on her hip, allowing her to perform more powerful variations of her spells as well as others not listed in her personal skills.

-Votti's Firebrand: An arming sword forged with an enchanted metal that glows red like an untempered blade straight from the forge. Striking with the blade imbues it with crimson fire and she can channel various spells through the blade to allow various combination attacks with fire, as well as perform accurate long distance fire spells with the blade's tip acting as the focus point.

Misc.-
Special Abilities:
-Incredibly Muliebral: Not exactly a special ability, but Votti is a nubile Usagi-mimi who is quite skilled in physical desires. Her species are known for their sexual prowess even outperforming Scardians, hence the phrase: ”To fuck like rabbits”
It will generally take several rounds in one evening of pleasure to keep Votti satisfied, even if her partner is skilled, and has been known to walk away from one bed to another if the partner is too tired or weak to commit to the challenge. She pleasures both slowly and quickly, but is restless due to her species’ habit of being bundles of energy!  

-Double Jump: due to her natural springing step and highly efficient leg definition, Usagi-mimi can double jump and thus leap higher and farther than the average human.

-Enhanced Sound Detection: Due to an Usagimimi's long, sensitive ears, they can pick up sounds from farther distances than a normal human being, and thus can react quicker to ambushes. They can also easily detect the source of the sound with pinpoint accuracy. She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound. A common trait for Nekomimi and Usagimimi. With this ability, she can usually tell when someone is lying to her by the sound of their voice.

-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities. Usagimimi can catch a scent in the crowd and isolate it, and then pinpoint it's source; just not as effective as wolves or foxes.

-Seismic Detection: Using her toes or fingers, Usagimimi can pick up faint vibrations in the earth, allowing them to accurately dig into the earth without trapping themselves; at the same time it can help alert them of possible underground enemies as well.

-Low-Light Vision: An Usagimimi can see twice as far as a human in starlight, moonlight, and other conditions of shadowy illumination.

-Tunneler: Usagimimi can tunnel into soft earth with blinding speed, aiding them in their escape if enemies are too great in number.

-Natural Claws: Usagimimi have sharpened nails on their fingers as well as their toes. This allows them to dig into the earth or in turn, their enemies.

-Resistant Teeth: Usagimimi have sharp and toughened healthy teeth, which will allow them to break open nuts without inducing any harm onto them.

-Flight of Fear: Since Usagi are (usually) timid and shy creatures, when they sense danger or feel threatened they will actually increase their dexterity and speed for three posts, allowing them to flee an enemy with a 100% chance of success with evasion; but after 3 posts they are vulnerable due to straining their bodies in escaping; they can reuse this skill once it has already been used after letting themselves rest their bodies for six posts.

-Enhanced Leg Strength: She is physically more stronger than most mortals without physical training in regards to her kicks and leg maneuvers. As stated, Votti can splinter and smash through a Scardian Ironbark Tree as if it was a wet paper bag. This is a common trait for her kind, so a blow from an Usagi’s legs can be devastating. A common Usagimimi trait.

-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.

-Enhanced Jump: She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin).

-Enhanced Reflexes: She can change her movement and the position of her body in the blink of an eye. A common trait of Nekomimi as well as Usagimimi.

-Feather Fall: While falling, her body which is lighter than it appears thanks to her lighter skeleton, causes her body to drop slower than any other beast kin or mortal when from a far height, increasing her capability of survival when she lands. A common Nekomimi and Usagimimi trait.

-Energy Bounce Back: You know what they say about Rabbit-Kin/Usagimimi? They just keep going...and going and going. Almost nothing outlasts them. Their bodies are filled with a lot of energy and stamina, and can endure hours of physical stress and are able to manage their fatigue. If motivated, their energy is able to bounce back from the brink of exhaustion. As you can tell, it can be hard to sleep in such conditions, and it doesn’t entirely go without hurting them in the long run if continuously active.

-Animal Affinity: Due to Feniran traits, she is able to quell the hearts of beasts, small and monstrous alike with more effect (NPCs). She can also communicate with them mentally (NPC and Player based)

-Enhanced and Powerful Magic: Due to Feniran traits, her ability to pull off magic is not only easier, but the conjured magic is considerably more powerful in effect than someone not of Feniran birth.

-Absorb Magic: She can absorb elements and offensive magic into her body, channeling the energy while taking some of the damage.

-Redirect Magic: She can redirect absorbed magic (see above) cast at her, and send it back at her enemy with double the effect!

-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.

-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.


Skills:
-Mixed Style Martial Arts: Votti trained herself in Scardian Wrestling, Rolonian Boxing, and Beijionese Judo and Kickboxing to mix and mash a number of disciplines and hand-to-hand techniques to create a unique close-quarter-combat style of her own.

-Disarming: She can disarm opponents of their weapons in swift and fluid motions thanks to her close quarters combat experience.

-Firearms: She’s well versed in the use of modern and ancient firearms, from pistols to rifles.

-Quick Reload: She can reload firearms rather quickly, and doesn’t fumble even in the thickest of combat.

-Swordsmanship: A Noble trained in the art of fencing and knightly combat, Votti is highly proficient with a sword as she is with fire magic.

-Seduction: She uses the power of sex and provocation to lull some of her enemies into a false sense of security.

-Acid Resistance: She has a mild resistance to caustic damage.

-Resist Magic: She can concentrate and shield herself with protective rights to help reduce the effect of offensive magic attacks targeting her.

-Ignore Pain: She has a mental fortitude to ignore pain, and keep going through harsh treatment of her body in spite of herself.

-Flame Magi ‘Fire Brand’ Style: A technique which combines fire magic with arming sword techniques standard among Flame Magi within Gilded Tree. Votti has mastered all the techniques taught by standard, and has since managed to put her own twist on the fire brand style.

Magic Abilities:

-Pyrokinesis: Votti is a Master Flame Magus, and is able to create and control fire. She cannot control flames she didn't create however and is not immune to other types of fire.
  • Create Fire: Votti can create fire, her fire is usually blue, but has become purple and malignant since she received the shard of Karfae.
  • Flaming CQC Attacks & Shield: Votti can infuse her hand to hand, kicking and physical attacks with conjured fire. She can also completely cloak herself with her flames to shield damage.
  • Fire Channel: Votti can channel fire through her clothes, weapon and anything she touches.
  • Fire Burst: Votti can cause explosions and eruptions of fire. She can also do this off her Firebrand.
  • Fire Tornado: Votti can create a torrent of flame that spirals from the ground like a tornado and draws everything in, increasing its size with the more oxygen that is consumed.
  • Flame Thrower(s): Votti can shoot a concentrated spurt of fire from her open palms, shooting out a constant flame up to 35 feet. She can also spray flames off her Firebrand
  • Fireball: Votti can create a malleable ball of flame which she can throw at her enemies like a softball. The fire remains after hitting its target, and will burn the environment if there is enough fuel to feed its flame.She can also shoot fireballs off her Firebrand.
  • Votti’s Special Technique- Flameblade Change: Votti’s twist off the Firebrand style of swordsmanship, which gave her the nickname ‘The Red Hare’. She radiates with the magical aura of fire, her hair will come undone and turn scarlet as her flames intensify and scorch everything it touches. She can even walk through magma or dragons fire when in this mode, and her clothing and equipment are unaffected by her own radiated magical heat.
    Comrades of Gilded Tree Votti_Palestrider_flame_change
  • Summoned Fire Lances: She summons forth lances of magma and fire, throw and defend herself with them, both physically and or a psychic link.
  • Summoned Fire Brands: She can summon 12 blades of molten rock and flame, which spin around her, defending her or can be launched telepathically.
  • Fire Golem: A fire golem is summoned to battle, made of molten rock and magical flame.
  • Fire Traps: She can create traps that when sprung, summon a geyser of flame that lasts for several minutes.


-Hydrokinesis: Votti can create/generate, shape and manipulate water
  • Create Water: Creates water. She can move, shape and animate water; including compressing and manipulating its properties.
  • Steam Blast: She can cause water to explode into volatile steam.
  • Freeze: She can make the water she animates freeze solid.
  • Healing Waters: She can gather water upon the surface of her hands, and apply it easily to wounds, making the water glow with a bright blue as it mends injuries on an almost surgical level.


-Cryokinesis: Votti has the power to control frost, ice and snow to a limited extent.
  • Create Ice: She can create ice out of thin air.
  • Ice Blast: She can blow freezing cold air out of her palms.
  • Ice Shield: She can create a shield of ice. The shield is hard enough to withstand superhuman strength.
  • Freeze: She can completely but temporarily encase her opponent in ice.
  • Ice Spikes: She can create large, dangerous, pointed spikes made of ice.


-Electrokinesis: Votti is able to create and control electricity and lightning
  • Static: Votti can create static around her body.
  • Create Electricity: Votti can create electricity. Even from the air.
  • Electrical Energy Channel: Votti can channel lightning, magical or man-made electricity through her clothes, weapon and anything she touches.
  • Electric Projectile: Votti can fire a very small ball of condensed electricity that blows towards the opponent. When it reaches a specific point in space, the ball expands, causing damage to any creature nearby. Votti can also fire a projectile of electric energy through the ground.
  • Electric Attacks: Votti can infuse her attacks with electricity. Her most powerful attack is a variation of this power. She concentrates all of her electric energy on her hand, which creates a powerful electric sphere discharge.
  • Discharge: Votti can release an electric discharge by touching her enemy.
  • Thunder Burst: Votti can cause explosions and eruptions of electricity in the form of a thunderbolt apparently appearing from nowhere.


-Geokinesis: Votti has the power to control earth to a limited extent. When fused with her fire magic, it causes the rocks she generates or warps to become molten in appearance
  • Petrification: By touching her foe, Votti can petrify organic beings, turning them to stone, of various types (ie. Marble, Sandstone, etc).
  • Petrifying Blast: Votti can fire a blast of gray energy through the air. If this blast touches anyone that is not her, that person will be petrified.
  • Rock Body: Votti can cover her entire body with rock-like armor.
  • Rock Spikes: Votti can create stony pillars to jut from the earth when on solid ground.
  • Fissure: Votti can split the earth beneath enemies, when applying her palms to the solid ground or earthly properties.


-Aerokinesis: She wields magical wind and can conjure elemental wind
  • High Jump: She can jump to an alarming height with a conjured compressed air around her body which produces an insane amount of lift.
  • Triple Jump: She can jump in mid air, using magically produced air to form a barrier at her feet to help produce more lift.
  • Air Blast: She can send a blast of air like a barrier at her opponents to knock them onto their backs.
  • Air Explosion: She can cause the air to ‘explode’ in a non-lethal concussive blast which ‘pops’ the hearing of her targets.  
  • Healing Wind: She conjures a cool breeze which is condensed with a healing aura and helps regenerate wounds to herself and/or her allies.


-Astral Map: She can conjure a map of the world and project it from her palms.

-Magic Lantern: She can conjure small glowing orbs that produce luminescence in the absence of light.

-Gilded Tree Lower Level Learned Skills: Skills you learn when a member of Gilded Tree from the start:
Teleportation Circle: Teleports creatures inside a circle. - Passed

Stone to Flesh: Restores petrified creature.  - Passed

Scrying: Spies on a subject from a distance. - Passed

Water Breathing: Subjects can breathe underwater. - Passed

Halt Undead: Immobilizes undead for 1 round/level. - Passed

Tongues: Speak and understand any language. - Passed

Dispel Magic: Cancels one magical spell or effect. - Passed

Darkvision: See 60 ft. in total darkness. - Passed

Cause Fear: Causes weak NPC's to flee. In the ADN's case, anyone below the paygrade of a Sargent will run in complete fear of user's presence. - Passed

Magic Missile: A missile of magical energy darts forth from your fingertip and strikes its target, dealing non-elemental damage. The missile strikes unerringly, even if the target is in melee combat, so long as it has less than total cover or total concealment. Specific parts of a target can't be singled out. Objects are not damaged by the spell. - Passed

-Gilded Tree Officer Level Learned Skills: Skills one learns once they become an Officer within Gilded Tree.
Secret Chest: Hides an expensive chest on Ethereal Plane; you retrieve it at will. - Passed

Detect Scrying: Alerts you to magical eavesdropping - Passed

Prying Eyes: floating eyes scout for you. - Passed

Mage's Disjunction: Dispels magic, disenchants magic items. - Passed

Mage's Faithful Hound: Phantom dog can guard a location and attack intruders. - Passed

Dimensional Anchor: Bars extra dimensional movement. - Passed

Arcane Sight: Magical auras become visible to you. - Passed

Arcane Eye: Invisible floating eye moves 30 ft./round. - Passed

Slow: One subject takes only one action for one post - Failed

Spell Turning/Reflect: Reflect spell levels back at caster. - Passed

Knock: Opens locked or magically sealed door. - Passed

Summon Monster III: Summons extraplanar creature to fight for you. - Failed

Erase: Mundane or magical writing vanishes. - Failed

Blindness/Deafness: Makes subject blinded or deafened for 5 posts. - Failed

Mage Armor: An invisible but tangible field of force surrounds the subject of a mage. It protects the user against magical and physical attacks by half. - Passed

Arcane Lock: Magically locks a portal or chest. - Passed

Detect Secret Doors: Reveals hidden doors within 60 ft - Passed
Major Votti Palestrider
Major Votti Palestrider
Recruit
Recruit

Posts : 3
Join date : 2022-08-19

Captain Aneya Fiorayne likes this post

Back to top Go down

Comrades of Gilded Tree Empty Re: Comrades of Gilded Tree

Post  Captain Aneya Fiorayne Wed Aug 24, 2022 9:33 pm

Name: Aneya Fiorayne
Nickname: ‘Captain Thunderclap’, ‘Captain Cheeks’- both by Astolfo
Titles: Captain Fiorayne, Red Mage

Comrades of Gilded Tree 99768580_p0

Physical Description-
Age: 21
Sex: Female
Height: 5’7
Weight: “...can we not discuss that, please?”
Eyes: Purple
Hair: Brown
Body/Physical Appearance: She is a young and passionate Feniran woman of average height, with a curvaceous and highly fit body. She’s got short brown hair in a feathered and layered bob cut, large purple eyes. She has a very impressive figure, with a toned chest, six pack abdomen, and a very… alluring gait to her walk, with a very well rounded and attention rousing bottom. She wears a pair of Ruby earrings. Like most Feniran women from Castilia Reo, she’s as beautiful as she is refined.

Comrades of Gilded Tree Fiorayne_monster_hunter_and_1_more_drawn_by_nagioka__24ae562f6c167d055da20750c7e6fd4e
Comrades of Gilded Tree Fiorayne_monster_hunter_and_1_more_drawn_by_kaoru1307__dffc539f025605c4e9fcb33fa0fca89f
Comrades of Gilded Tree Unknown
Comrades of Gilded Tree Fanart_mhrsb_fiorayne_2_by_fax61209_dfal0v8-fullview
(she’s very fit)

Clothes:

-Captain Fiorayne’s Gilded Tree Armour: A functional outfit that consists of a standard Gilded Tree, Non-Shock Trooper, "Black Armor'' military uniform. It also consists of a magic resistant armored breastplate which also casts a barrier against magic attacks while halving the overall damage she receives in the battlefield; this armor is silver with gilded trim and polished to a metallic shine. She also wears Scardian steel gauntlets with gilded trim and brown leather gloves underneath. Brown armored thigh boots with Scardian Steel greaves and pauldrons similarly styled with gold trim with brown leather parts and Dwarven Alloy materials. She wears a red and white Gilded Tree military uniform underneath, with gold buttons and trim, a pair of tight white tights, a brown leather and white fur trimmed belt with a black belt with gilded adornments wrapped around it that hold her waist bags/pouches, a sword belt clip and dagger belt on her left hip. She wears a white lace choker around her neck, and wears a red cape with gold trim and a blue lining. Her right ‘pauldron’ is in the shape of a sparrow with an inlaid ruby set at its center.

Comrades of Gilded Tree 99665681_p0
Comrades of Gilded Tree Fiorayne
Comrades of Gilded Tree Fanart_mhrsb_fiorayne_by_fax61209_dfal0oa-fullview
Comrades of Gilded Tree Fiorayne_monster_hunter_and_1_more_drawn_by_arina_nary__4af0c7fb027de2eacee7ae6a645c4669
Comrades of Gilded Tree Unknown
(without armor bits and uniform top:)
Comrades of Gilded Tree 100199096_p0
Comrades of Gilded Tree 100431078_p0

Background-
Hometown: Castilia Reo, Fenira
Alliance: Gilded Tree
Alignment: Neutral

Employment: Gilded Tree Officer and former Feniran Noble
Rank: Captain


Trained In: Sword fighting, Master Magic, Herbal Healing, Farming, Fire Magic (Focus)
Sensei/Instructor: Fenira’s School of the Magi.
Instructed: Classified


Relationship Status: Single
Medications: None
Allergies: None
Likes: Her Country, drinking a fine Feniran Red, eating gourmet food, Major Palestrider (her superior).
Dislikes: Threats made to her country, monsters, dragons.

Health Background:
-Healthy and Fit


History:

Comrades of Gilded Tree Fiorayne_monster_hunter_and_1_more_drawn_by_phamoz__d080f8f0c2ba56cad1542bfbed6ea527

Captain Aneya Fiorayne, is a former ‘Noble Bastard’ a person born out of wedlock with one parent being of Nobility while the other was not. Its more common to see this sort of thing in Fenira, especially in the Castilia Reo region, where the women are strikingly beautiful. Despite this, her father took care of her behind the scenes, trained her in the arts of defense and offense, whilst she also tended a farm with her mother and stepfather. Her raise to fame started when she thwarted a pack of thugs in Castilia Reo Square, and was sighted out by Gilded Tree to join their ranks for her prowess in both magic and blade. However, due to her birth, she could not due to her non-nobility status- which led her father, Lord Fiorayne, officially adopting her against his family's wishes. Being ‘noble’ officially, she was allowed entry but there were whispers behind every corner and by her superiors.

Aneya was transferred a lot, before being pulled into Major Votti Palestrider’s unit. The Major didn’t care for her birth, in spite of being a true Noble, and only cared for her unit’s strengths. She instantly admired her superior, and climbed the ranks… mostly due to her unwillingness to leave her commanding officer’s side in combat. Being able to keep up with the energetic Votti gave her the necessary combat and strategic experience needed to lead soldiers of Gilded Tree under Votti’s banner.

When Commander Salazar decided to overthrow and murder the council and its family members, she was all for it, as the class system which held her back was then abolished. Still, she doesn’t care for the wanton bloodshed which followed, but knows its necessary in order to keep the original order from rising once again.

She, like the Major, has a general distaste for monsters, and is often seen fighting them alongside her as she is obsessively loyal to the Major. She often sulks and worries over the Major’s safety when she takes solo missions on behalf of the guild, and becomes a nuisance to the members of her unit in the process…
Comrades of Gilded Tree Fiorayne_monster_hunter_and_1_more_drawn_by_riz__7af846c515a667bb47f00a23c88d9a3a

Recently, both Captain Fiorayne and Major Palestrider have been sent to Gailden on a number of missions. Firstly, to see if family members of the Council of Magi have escaped to the continent. Second, is to see if Major Machefort has located Captain Astolfo Ravillane, and if not, locate and bring him back. Lastly, is to check on the status of the Battalion sent to Mount Risa and ascertain its current status.

They both arrive in Gailden, in the quaint fishing hamlet of Hara Village..

Comrades of Gilded Tree Fiorayne_monster_hunter_and_1_more_drawn_by_nuezou__be1d4b376005da79bb6cb857ec84272b

Inventory-

Weapons: Fiorayne Rapier, a small shield with gilded trim, and a dagger.
Comrades of Gilded Tree Unknown
Comrades of Gilded Tree Unknown
Comrades of Gilded Tree 100425051_p0_master1200

Equipment: Gilded Tree Standard Field Gear

Possessions: Travel supplies.

Prized Possessions/Personal Items: Ruby Earrings


Misc.-
Special Abilities:
-Animal Affinity: Due to Feniran traits, she is able to quell the hearts of beasts, small and monstrous alike with more effect (NPCs). She can also communicate with them mentally (NPC and Player based)

-Enhanced and Powerful Magic: Due to Feniran traits, her ability to pull off magic is not only easier, but the conjured magic is considerably more powerful in effect than someone not of Feniran birth.

Skills:

-Highly Flexible

-Disarming: She can disarm opponents of their weapons in swift and fluid motions thanks to her close quarters combat experience.

-Shield Pummel: She’s well versed in the use of making use of her small shield as an offensive weapon, using it to smack her enemies and stun them, if not seriously injure them with its sharp points.
Comrades of Gilded Tree Fiorayne_monster_hunter_and_1_more_drawn_by_koyorin__859c5be2ee7bcff32778f255d932297a

-Swordsmanship: She was trained in the art of fencing and knightly combat, Aneya is highly proficient with a sword as she is with fire magic.

-Seduction: She uses the power of sex and provocation to lull some of her enemies into a false sense of security.

-Acid Resistance: She has a mild resistance to caustic damage.

-Ignore Pain: She has a mental fortitude to ignore pain, and keep going through harsh treatment of her body in spite of herself.

-Flame Magi ‘Fire Brand’ Style: A technique which combines fire magic with arming sword techniques standard among Flame Magi within Gilded Tree.

Magic Abilities:
-Pyrokinesis: Aneya is an aspiring Flame Magus, and is able to create and control fire. She cannot control flames she didn't create however and is not immune to other types of fire.
  • Create Fire: Aneya can create fire.
  • Flaming CQC Attacks & Shield: Aneya can infuse her hand to hand, kicking and physical attacks with conjured fire. She can also completely cloak herself with her flames to shield damage.
  • Fire Channel: Aneya can channel fire through her clothes, weapon and anything she touches.
  • Fire Burst: Aneya can cause explosions and eruptions of fire.
  • Fire Tornado: Aneya can create a torrent of flame that spirals from the ground like a tornado and draws everything in, increasing its size with the more oxygen that is consumed.
  • Flame Thrower(s): Aneya can shoot a concentrated spurt of fire from her open palms, shooting out a constant flame up to 35 feet.
  • Fireball: Aneya can create a malleable ball of flame which she can throw at her enemies like a softball. The fire remains after hitting its target, and will burn the environment if there is enough fuel to feed its flame.
  • Fire Golem: A fire golem is summoned to battle, made of molten rock and magical flame.


-Hydrokinesis: Aneya can create/generate, shape and manipulate water
  • Create Water: Creates water. She can move, shape and animate water; including compressing and manipulating its properties.
  • Steam Blast: She can cause water to explode into volatile steam.
  • Freeze: She can make the water she animates freeze solid.
  • Healing Waters: She can gather water upon the surface of her hands, and apply it easily to wounds, making the water glow with a bright blue as it mends injuries on an almost surgical level.


-Cryokinesis: Aneya has the power to control frost, ice and snow to a limited extent.
  • Create Ice: She can create ice out of thin air.
  • Ice Blast: She can blow freezing cold air out of her palms.
  • Ice Shield: She can create a shield of ice. The shield is hard enough to withstand superhuman strength.
  • Freeze: She can completely but temporarily encase her opponent in ice.
  • Ice Spikes: She can create large, dangerous, pointed spikes made of ice.


-Electrokinesis: Aneya is able to create and control electricity and lightning
  • Static: Aneya can create static around her body.
  • Create Electricity: Aneya can create electricity. Even from the air.
  • Electrical Energy Channel: Aneya can channel lightning, magical or man-made electricity through her clothes, weapon and anything she touches.
  • Electric Projectile: Aneya can fire a very small ball of condensed electricity that blows towards the opponent. When it reaches a specific point in space, the ball expands, causing damage to any creature nearby. Aneya can also fire a projectile of electric energy through the ground.
  • Electric Attacks: Aneya can infuse her attacks with electricity. Her most powerful attack is a variation of this power. She concentrates all of her electric energy on her hand, which creates a powerful electric sphere discharge.
  • Discharge: Aneya can release an electric discharge by touching her enemy.
  • Thunder Burst: Aneya can cause explosions and eruptions of electricity in the form of a thunderbolt apparently appearing from nowhere.


-Geokinesis: Aneya has the power to control earth to a limited extent. When fused with her fire magic, it causes the rocks she generates or warps to become molten in appearance
  • Petrification: By touching her foe, Aneya can petrify organic beings, turning them to stone, of various types (ie. Marble, Sandstone, etc).
  • Petrifying Blast: Aneya can fire a blast of gray energy through the air. If this blast touches anyone that is not her, that person will be petrified.
  • Rock Body: Aneya can cover her entire body with rock-like armor.
  • Rock Spikes: Aneya can create stony pillars to jut from the earth when on solid ground.
  • Fissure: Aneya can split the earth beneath enemies, when applying her palms to the solid ground or earthly properties.


-Aerokinesis: She wields magical wind and can conjure elemental wind
  • High Jump: She can jump to an alarming height with a conjured compressed air around her body which produces an insane amount of lift.
  • Triple Jump: She can jump in mid air, using magically produced air to form a barrier at her feet to help produce more lift.
  • Air Blast: She can send a blast of air like a barrier at her opponents to knock them onto their backs.
  • Air Explosion: She can cause the air to ‘explode’ in a non-lethal concussive blast which ‘pops’ the hearing of her targets.  
  • Healing Wind: She conjures a cool breeze which is condensed with a healing aura and helps regenerate wounds to herself and/or her allies.


-Astral Map: She can conjure a map of the world and project it from her palms.
-Magic Lantern: She can conjure small glowing orbs that produce luminescence in the absence of light.

-Gilded Tree Lower Level Learned Skills: Skills you learn when a member of Gilded Tree from the start:
Teleportation Circle: Teleports creatures inside a circle. - Failed

Stone to Flesh: Restores petrified creature.  - Passed

Scrying: Spies on a subject from a distance. - Failed

Water Breathing: Subjects can breathe underwater. - Passed

Halt Undead: Immobilizes undead for 1 round/level. - Passed

Tongues: Speak and understand any language. - Failed

Dispel Magic: Cancels one magical spell or effect. - Passed

Darkvision: See 60 ft. in total darkness. - Passed

Cause Fear: Causes weak NPC's to flee. In the ADN's case, anyone below the paygrade of a Sargent will run in complete fear of user's presence. - Passed

Magic Missile: A missile of magical energy darts forth from your fingertip and strikes its target, dealing non-elemental damage. The missile strikes unerringly, even if the target is in melee combat, so long as it has less than total cover or total concealment. Specific parts of a target can't be singled out. Objects are not damaged by the spell. - Passed

-Gilded Tree Officer Level Learned Skills: Skills one learns once they become an Officer within Gilded Tree.
Secret Chest: Hides expensive chest on Ethereal Plane; you retrieve it at will. -Passed

Detect Scrying: Alerts you to magical eavesdropping - Passed

Prying Eyes: floating eyes scout for you. - Failed

Mage's Disjunction: Dispels magic, disenchants magic items. - Passed

Mage's Faithful Hound: Phantom dog can guard a location and attack intruders. - Passed

Dimensional Anchor: Bars extradimensional movement. - Failed

Arcane Sight: Magical auras become visible to you. - Failed

Arcane Eye: Invisible floating eye moves 30 ft./round. - Failed

Slow: One subject takes only one action for one post - Failed

Spell Turning: Reflect spell levels back at caster. - Failed

Knock: Opens locked or magically sealed door. - Passed

Summon Monster III: Summons extraplanar creature to fight for you. - Failed

Erase: Mundane or magical writing vanishes. - Passed

Blindness/Deafness: Makes subject blinded or deafened for 5 posts. - Failed

Mage Armor: An invisible but tangible field of force surrounds the subject of a mage. It protects the user against magical and physical attacks by half. - Failed

Arcane Lock: Magically locks a portal or chest. - Passed

Detect Secret Doors: Reveals hidden doors within 60 ft - Passed
Captain Aneya Fiorayne
Captain Aneya Fiorayne
Recruit
Recruit

Posts : 4
Join date : 2022-08-24

Darkstorm Zero and Major Votti Palestrider like this post

Back to top Go down

Comrades of Gilded Tree Empty eh, minor wip but good enough

Post  Remus Lionheart Tue Jan 23, 2024 12:13 am

Name: Remus Alaka’i Lionheart
Spoiler:
Alias: Cian Shinra
Titles: TBA

Physical Description-
Species: Half Human/Half Elf
Age: 19
Sex: Male
Height: 6’
Weight: 158 lbs
Eyes: Blue
Hair: Blonde
Body/Physical Appearance: Tall, dashing, and always wearing a serious look. His demeanor is that of Feniran nobility, refined and proper. He wears his short blond hair back with slightly messy bangs. He has narrow, blue eyes and an athletic & slender build, with slightly pointed ears.

Comrades of Gilded Tree Latest?cb=20170903132110

Clothes:
Remus wears a two toned green overcoat with dark green trim, silver buttons and a black waist belt. He wears this overtop a white striped dress shirt and a dark blue pinstripe waistcoat/vest, along with a black ascot and an A-shirt underneath it all. He wears a pair of criss-crossing belts, one deep brown/red the other a lighter brown which is his sword belt, while the other holds packs and an auto revolver. He wears black slacks with legs tucked behind a pair of two tone, lace up boots. He wears a pair of black leather gloves as well.
Comrades of Gilded Tree Latest

Comrades of Gilded Tree Latest


Background-
Hometown: Fenira
Alliance: Any
Alignment: Neutral

Employment: Fenian Noble, Businessman, Mayor (Jemial City [Soon]), Former Gilded Tree Member
Rank: Junior Lieutenant (former), Nobility

Trained In: Status Buff Magic, Stealth, Climbing, Equestrianism, Close Quarters Weapons, Improvised Weapon Use, Long Jumping, Rappelling, Swimming, Deep Diving, Navigating, Massaging.
Sensei/Instructor: Master Mahjyn & Valena Shadowheart (Swordsmanship and Agility), Instructor Fenira Silvanus, Gilded Tree and various other instructors.
Instructed: Unknown

Relationship Status: Single.
Medications: None
Allergies: None
Likes: Frogs (finds them interesting and cute), Nekomimi/Beastkin Women, Elven Women, scarlet haired warriors, running a business, organizing and taking charge of things, Fenira Silvanus (Mentor/Lover), swordplay, magic training, tbh
Dislikes: Smoking, drinking/alcohol, guns (in combat), indolence & idiocy, foul smells, Rufus Tenik.

Health Background:

-Immune to diseases
-Partial Immortality
-Secret!



History:
An intelligent young man adopted into the Lionheart Family, raised by the former attendants of House Lionheart in Fenira. Richard Lionheart, the patriarch of the Lionheart family that had ties in both Fenira and Scardia, and directly related through the bloodline of Regis Blade-Breaker, adopted the young Remus Alaka’i Lionheart before his death in 2639. The Lionheart name was tarnished with Richard, whom had been blessed being born as one of Scar’d and Fenira’s children, (a man or woman who was born with both abilities of the Gods of Scardia and Fenira Respectively, with the most notable child being Valundar Blade-Breaker of 2282 fame), and had used his abilities unlawfully and for personal gain and glory.

Richard had been slain by Shane Highsworth and Barduwulf Garamonde during the FINAL RAID, where he revealed himself to be very much alive following the crash of the HighWind which had claimed Rufus Tenik’s fiancée, Nora Fallensky- Richard’s Co-Conspirator for the total DarkSEED take over and the near destruction of the TIRS following Rufus’ apparent death. Still, some claim the man is still alive, and is the current one in charge of the Crimson Knight Brigade which has since turned into a mercenary group hell bent on harrying the ADN and its allies.

Remus grew up with the knowledge of his adopted father he never met, and accepts that absolute power corrupts absolutely. Given his namesake, however, he is still seen as a Noble of Fenira, he was allowed to attend many of the high end education facilities Fenira has to offer.
Given Richard was a member of Fenira’s Gilded Tree, Remus was given entry at a young age, and practically raised by the Guild. It was there he met Agusta Salazar who was climbing through the ranks, adept at magic and physical combat that surpassed his own abilities. In the meantime, he trained with a mysterious swordsman named Mahjyn, and under one of Gilded Tree’s higher ranking officers, Instructor Fenira Silvanus. While he wasn’t training himself in the art of war, he was academically soaring, and at a young age and alias, became an unseen partner with Stephen Chesluk, who was just beginning to run his businesses handed down to him.

Making quite a profit, and since Chesluk was a gullible dolt, he slowly began to steal many of Chesluk’s side businesses from under his nose, buying them out under his real name. When Chesluk eventually found out in 2656, the pair severed ties with one another and no legal/criminal action was taken against one another.

It was during his time running his businesses with Chesluk that he and Agusta Salazar began to become romantically interested in one another; though it did not last long. He inadvertently discovered that the new commander of Gilded Tree was actually Richard Lionheart’s true heir, and through further self investigation discovered his own origins. Angry, confused, and other personal factors led him to begin funding a certain paramilitary group while he questions his own meaning.

Upon the betrayal of Gilded Tree to the Council of Magi of Fenira, Remus who could not stomach the actions he was forced to take as a part of the massacre left the group, along with Instructor Fenira.

Where he is now, and what he has been doing since he left Gilded Tree is a bit of a mystery; his airship the Courageous being a mobile home of sorts due to his self-inflicted exile from Fenira.

Spoiler:


Inventory-

Weapons: Lionheart Noble Sword: A sword made for Scardian Nobles, it is one plucked from the stores of the late Richard Lionheart, former DarkSEED Fifth Degree Captain and General of the Crimson Knight Brigade DarkSEED Special Operations Unit before his death in 2639. It is light and rapier like, but with a thicker blade.
Comrades of Gilded Tree Image0
Comrades of Gilded Tree Image0

Equipment: Enhanced Scardian Royal Navy Driogadh Clann Rolan (DCR) 'Paddy' Auto Revolver/Scardian Service Revolver Mark XIII (Scardian Auto Revolver)

Possessions: The Courageous (airship)

Prized Possessions/Personal Items: TBA

Misc.-
Special Abilities:
-Disease Immunity: He’s immune to all diseases, thanks to his Elvish blood.

-Enhanced Human Abilities/Physical Condition: He is stronger than your typical mortal, faster as well as intelligent.

-Secret!: Can’t be revealed yet.

-Semi-Immortal: Being half elf, he is given a practical, slow aging body.

Skills:
-Advanced Swordsmanship: Trained impeccably between the likes of Master Mahjyn and Augusta Salazar, he is pretty skilled in martial engagement with a short sword, longsword or broadsword. He can also sling certain ‘spells’ off his sword as well.

-Ungodly Master Masseur: His deft skills with his hands are not limited to the blade, and it is rumored that Remus has a ‘Godly’ ability to massage anyone’s aches, kinks and pain away. Not just a euphemism, but a fact. One of his ancestors was also gifted with this ability, which is a reason he was known as the ‘Great Benefactor’.

-Marksmanship: Though he frowns upon using long ranged weapons, he is trained in their use and does keep up with his marksmanship- as he puts it: “Even though I dislike using guns in combat, it be impractical to ignore their strategic capabilities.”

-Capable Swimmer

-Military Training: He was trained in Fenira’s militaristic ‘Gilded Tree’, practically raised there since he was born. He was raised how to fend for himself and as a Noble was also given officer training within the Guild. He is capable of performing feats befitting that of a soldier, climbing, swimming, lifting, fighting, shooting, riding, etc.

-Horse Mounted Combat Training

Magic Abilities:
-Platinum Shield: Casts a magical barrier around himself which protects him from physical harm.

-Elemental Magic Basics

-Haste: He can cast haste upon himself and his allies, increasing their speed and agility for a short time.

-Battle Roar: A spell which increases the strength of those who support him, and also increases his own physical abilities.

-Rune Blade: TBA

-Chronos Magic: He has the ability to utilize a form of ‘time’ magic in combat that boosts his physical abilities and allows him an ‘edge’ in combat to a degree.

-Ruin Blade: Tied with his Time abilities, he imbues his blade with Chronos magic, and slowly ages the material object he’s striking with every hit (ex: parrying an opponent’s blade). He hasn’t mastered this ability to its fullest, so he’s only able to age material objects.

-Flash Forwards: He can ‘fast forward’ time for himself, making his movements look hazy and super quick, which can double with his Haste ability combined- making him able to, theoretically, beat a Scardian at their own game.
Remus Lionheart
Remus Lionheart
Private
Private

Posts : 16
Join date : 2020-07-22

Back to top Go down

Comrades of Gilded Tree Empty Re: Comrades of Gilded Tree

Post  Sponsored content


Sponsored content


Back to top Go down

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum