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Characters: Human

+138
Scarlett Clawthorn
Frankie Kimkaze
Tai Shi
Jac Caligo
Ayaka Kamisato Beijiosaki
Spade
Uchiko Uchinoko
Sei Loban
Vierra Martell
Kiyohime Sasaski
Kimiko Odawari
Dr. Ji-hae Ahn
Rebecca Chang
Clare Beaumont
BastionCon
Scott Wyvernbane
Tia Bennett
Hatsuho Tangeshima
Hiro Tangeshima
Barbara Lockheart
Jean Maverick
Reinhardt Brightblade
Issei Busujima
Boudica Kyrielux
Nero Chestbloom
Nia Ishizu
Fujiko Nijima
Tsubaki Chiaki
Elliot
Kimi Graywillow
Jessie Xiao
Rita Blackhammer
Raimika Yanagizawa
Lady Haru
Petra Umai
Hiyori Busujima
Fleur La Croix
Lenore Lunathorn
Liri Rheneria
Crisis Rocan
Shiori Busujima
Tesshū Tanegashima
Komako Inugami
Kate Verdinia Takara
Akari Ragebender
Chrysise
Olivia Unagi
Freya Whitweaver
Koyori Murata
Mikaru Oshinokouji
Chalis Willowsteel
Lucy Deltora
Naomi Blazeheart
Octavian Dragonswift
Locke Bright-Spear
Eriko Hinomoto
Xu Shinitase
Izayoi Zharkova
Meg Kouno
Marusya Dmitriev
Finn Lachdanan
Sophia Hawkes
Claudine LeBlanc
Sinclair Rochefort
Sean Cloudwing
Catalina Lunamaria
Vivienne Craft
Riley Pearce
Fuu Inoue
Kiko Aihara
Doctor Sagiri
Nida Stonedancer
Sui Kathor
Fiona Hillcloud
Bellaroux Sinclair
Summer Breaze
Constas Quicksilver
Shannon Quicksilver
Cain White
Abbey McKenna
Noa Kashima
Princess Charlotte
Sofiya Pavlovena
Samantha Yeung
Rude
Ashley Vermillion
Hime Kotomine
Akira Yamamoto
Yume McKelly
Yuko Busujima
Professor Cas Hojo
Julius Hawkethorne
Zhao Ling-Harada
Jeanne Kaguya
King Cyrus Ahriman
Sabrina Quicksilver
Ivanka Sorell
Misao Kamiya
Vahn Rial
Kie Shimizu
+AkiHabara/Love+
Nakano
The Gurgler
Lunix
Miko Hakurei
Lassossa D'ightryn
Yoko Hinomoto
Trent Sears
Yuki Togawa
Nikki Karin
Shura Komoto
Yuri Sakazaki
Candi Flynn
Takeshi Sigara
ShadowKnight369
Risa Coolige
Rio Tachibana
Auron
Nils
Megan Takani
T.O.M.
Aki Frost
Stephen Chesluk
Old Sid
Kait Sith
Tifa Lockheart
Breland C.C. Protectors
Danton City Protectors
Shelke
Valan Bennett
Sango Sigara
barduwulf
Leland McKelly
Sakura McKelly
Asuka
Booth Everett
Mizuki
Arcanda
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Post  Sinclair Rochefort Tue Feb 14, 2017 12:21 am

Name: Sinclair Rochefort
Nick Name: Clair

Characters: Human - Page 4 4c4584260e848a28886cc08ff06f6ad1_by_anastasiadfaizland-daxoggo

Physical Description-
Age: 27
Sex: Male
Height: 6'
Weight: 149 lbs
Eyes: Brown
Hair: Dirty Blonde
Body/Physical Appearance: A rather beautiful man with feminine features, long blonde hair which falls to his back and long eyelashes as well as flawless skin. He is tall and slender in appearance, but has a toned body from his athletic background.

Clothes: He wears a skin tight bodysuit which is rather state of the art, allowing him decent physical and magical/elemental protection as well as keep him warm in colder areas. He wears a long brown trench coat over this, as wells as a pair of blue and black cargo pants. He wears black boots.

Characters: Human - Page 4 8283929f64acd49bd45f5f3de1b89dc2_by_anastasiadfaizland-dayzxgs

Background-
Hometown: Kraggiotria City, Scardia
Alliance: Unknown
Alignment: Lawful Neutral

Employment: Confidential
Rank: Unknown

Trained In: Firearms, Swordplay, Sniping, Lockpicking, among other things.
Sensei/Instructor: Unknown
Instructed: Unknown

Relationship Status: Single
Medications: None
Allergies: None
Health Background:
-No Background Medical History Available.

History:
A beautiful man who has, on many than on one occasion, been mistaken for as a woman. Given he has most of his mothers traits, it doesn't bother him in the slightest, rather enjoying the flustered reactions which are made soon after discovery. Though he is Scardian born, he studied abroad in Fenira to specialize in water based magic. At current, he is travelling with his partner, Claudine LeBlanc, who also hails from Scardia. He acts as Claudine's mentor, in a sorts as they travel the lands on an important, but, very secretive mission. Allowing only a handful they can trust with their intimate knowledge of their personal quest, they generally keep to themselves, however are well armed and well trained. Sinclair himself is a rather capable fighter, but generally acts support, carrying Claudine's extra weapons.

Inventory-

Weapons: Sinclair's Manzetta Duvalia Voodoo Custom, Crest Sporting KK3300 Target Rifle, 'Manticore' Lever-Action Trench Shotgun

Equipment: Binoculars, communication device (Claudine, & 3 spares).

Possessions: Ammunition, Armpit Holster (for handgun), money.

Prized Possessions/Personal Items: Unknown

Misc.-
Special Abilities:
Scardian Abilities: Like any true Scardian and those born within her borders, Scardians by their very nature have the following stats, thanks to the will of the High King Scar’d upon his ascension into the War God Ranks, centuries ago. It's also these abilities which disqualify many Scardians from world sporting events such as the Mu-Irzik arena, unless specified otherwise.

-Scardian Speed/Agility: All Scardians (those born in her borders), are given unsurpassed speed and agility, much like the War God himself. No matter body type or size, as long as they are still able to use their legs, after the age of thirteen Scardians will feel as though they are the very winds themselves.
-Scardian Healing/Frost & Water Discipline: All Scardians can heal shallow to moderately deep wounds with snow, frost, and water; much like Scar’d had when he was a lad. They are also immune to the cold pinch of the frozen landscapes, the tundras to the north a non-existent obstacle for the average Scardian who can take the cold, and not feel it’s icy bite. Heavier wounds become shallower when ice/water is applied, but will need further medical attention to effectively stop bleeding.
-Scardian Strength: All Scardian born also show an extreme strength that is unlike other races of man or beast-kin. Even beast-kin of Scardian born are given this trait, making them appear like monsters with the ability to lift more than the average human.

Magic Abilities:
-Water Breathing Spell: He can make others as well as himself, able to breathe under water for extended periods of time.
-TBA
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Post  Claudine LeBlanc Tue Feb 14, 2017 12:56 am

Name: Claudine LeBlanc
Nick Name: Claude

Characters: Human - Page 4 Diana_by_anastasiadfaizland-daz04p5

Physical Description-
Age: 27
Sex: Female
Height: 5'9
Weight: 132 lbs
Eyes: Green
Hair: Black
Body/Physical Appearance: A rather curvaceous, tall, and beautiful woman She has medium length raven black hair, thin eyebrows and long dark lashes which shield her jasmine green eyes. She is fair skinned, with an ample bosom as well as rounded buttocks. She is also very toned, with a slightly slender torso.

Clothes: An obscure military uniform of some sort with only a faint Scardian Origin, it consists of a sleeveless white leather corset style bodysuitwith a lower back vent and cleavage cut/tube top design. Black leather and gold adorned calve high high heel boots, and a cropped blue jacket with gold accents and a fur collar and white and gold silk cuffs. A black leather choker around her neck.
Characters: Human - Page 4 Jong_il_kim_05_by_anastasiadfaizland-daz04on

Characters: Human - Page 4 Jong_il_kim_02_by_anastasiadfaizland-daz0d4x

Background-
Hometown: Cretu Capital City, Scardia
Alliance: Unknown
Alignment: Neutral

Employment: Confidential
Rank: Unknown

Trained In: Firearms, Swordplay, Sniping, explosives, hand to hand, and unsurpassed marksmanship.
Sensei/Instructor: Unknown
Instructed: Unknown

Relationship Status: Single
Medications: None
Allergies: None
Health Background:
-No Background Medical History Available.

History:
Often criticized by Sinclair for her impulsiveness and lack of patience, Claudine often chastises 'Clair for his 'cowardice' and lack of action. She is a no-nonsense kind of woman with quick hands and even deadlier guns. She


Inventory-

Weapons: A dual wielding pair of Tenik Griffon Revolvers, A Scardian Cutlass.

Equipment: Ammunition Bag, communication device.  

Possessions: Ammunition, money.  

Prized Possessions/Personal Items: Unknown

Misc.-
Special Abilities:
Scardian Abilities: Like any true Scardian and those born within her borders, Scardians by their very nature have the following stats, thanks to the will of the High King Scar’d upon his ascension into the War God Ranks, centuries ago. It's also these abilities which disqualify many Scardians from world sporting events such as the Mu-Irzik arena, unless specified otherwise. Like her opposite spectrum, she was chosen to set out on a top secret journey, hand picked from amongst many in her group. She was born in the crown city of Cretu and had been raised there in a rather wealthy family amongst Scardian Nobles. Unlike many noble women, she chose a different path than that of the merchant, and instead honed her otherwise beautiful body into a deadly weapon.

-Scardian Speed/Agility: All Scardians (those born in her borders), are given unsurpassed speed and agility, much like the War God himself. No matter body type or size, as long as they are still able to use their legs, after the age of thirteen Scardians will feel as though they are the very winds themselves.
-Scardian Healing/Frost & Water Discipline: All Scardians can heal shallow to moderately deep wounds with snow, frost, and water; much like Scar’d had when he was a lad. They are also immune to the cold pinch of the frozen landscapes, the tundras to the north a non-existent obstacle for the average Scardian who can take the cold, and not feel it’s icy bite. Heavier wounds become shallower when ice/water is applied, but will need further medical attention to effectively stop bleeding.
-Scardian Strength: All Scardian born also show an extreme strength that is unlike other races of man or beast-kin. Even beast-kin of Scardian born are given this trait, making them appear like monsters with the ability to lift more than the average human.

Magic Abilities:
-None
Claudine LeBlanc
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Post  Sophia Hawkes Thu Feb 16, 2017 6:50 am

Name: Sophia Beatrice Hawkes
Nick Name: Sophie

Physical Description-
Age: 31
Sex: Female
Height: 6'1
Weight: 142 lbs
Eyes: Gold
Hair: Blond
Body/Physical Appearance: She is a tall, gorgeous woman with slender legs, wide hips and large breasts. She has golden blond hair that falls across her ass, but is usually held up in a high ponytail via a white ribbon. Her hair has long bangs which hang over her left shoulder, and is generally curly and unruly. Dark, thin eyebrows, plush pink lips, large gold colored eyes and creamy fair skin. She has the distinct scent of honey.

Clothes: Her outfit consists of a purple latex skin tight bunny girl leotard corset & thong (no cottontail), dark grey spandex hosiery, black latex thigh high chap like stiletto heel boots, silver and leather belts, two drape across either of her hips, with a red side pack on right thigh, a red fanny bag, and black and silver belt under her breasts which wraps around her back and up, acting as a choker around her neck with a striped red ribbons hanging between her sizable breasts' cleavage. She wears black leather fingerless gloves, a cropped red leather high collar jacket with her left arm's sleeve draped rather than worn, with a red shoulder cape with fur lining and long ragged tails which drape across her ass, descending into three tails. She adorns her head with a ruby hair band shaped like bunny ears, and her yellow sunglasses, which are also one of her more prized possessions.

Characters: Human - Page 4 Dead_man__by_anastasiadfaizland-dayz8tw

Background-
Hometown: Alexander Ward, Tenik Tri-City State (Destroyed)
Alliance: Undetermined  
Alignment: Good

Employment: Wanderer

Trained In: ???
Sensei/Instructor: Unknown
Instructed: None

Relationship Status: Single
Medications: None
Allergies: None
Health Background:
-No Background Medical History Available (records were lost)

History:
Sophia Hawkes was born in 2626 on Tenik Incorporated's City Island, the Tri-City State. She was only 13 when the city was destroyed by Sephiroth, being one of a few hundred survivors who managed to escape, even luckier so to flee with her family. She is disheartened by the fact the city's ruins were demolished and replaced with a Casino/Theme Park now days, but what can you do?

She spends her days mostly wandering the world, performing odd jobs. At current, she is looking for a suitable replacement weapon.

Inventory-

Weapons: None.

Equipment: Side Pack, Fanny Bag, Folding Knife, 350 feet of reinforced rope, lock picks.   

Possessions: Lighter, Mobile Phone.   

Prized Possessions/Personal Items: Her sunglasses.

Misc.-
Special Abilities:
-TBA

Magic Abilities:
-TBA
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Post  Finn Lachdanan Sat Sep 09, 2017 8:18 pm

Name: Finn Ardol Lachdanan Ardyn Finn Lachdanan Storm-Shield Greyspear
Travel Name: Ardol
Title: Crimson Wolf of Scardia/Crown Prince

Characters: Human - Page 4 013_1600x1200_by_rachelrenston-dbkg98y

Physical Description-
Age: 19
Sex: Male
Height: 6'
Weight: 152 lbs
Species: Human/Quarter Leprechaun
Eyes: Dark Grey/Blue
Hair: Red
Body/Physical Appearance: A tall and slender young man with a somewhat athletic and tone build. He has Scardian Traditional tattoos on his chest and right arm and left leg. He has piercing grey-blue eyes, and he wears his thick red hair in a somewhat unkempt manner.

Characters: Human - Page 4 29278275_m_by_rachelrenston-dbczqsl

Clothes: He wears a black waistcoat over a long, white, button down shirt. A cropped red jacket, leather gloves and armor, a belt which holds his sword scabbard at the small of his back and also connects to side packs and a holster he has on his left thigh. He wears black trousers, and leather cuffed boots with Mythgarde Mythril plates stitched into their construction.

Characters: Human - Page 4 Adol4_by_rachelrenston-dbkg98s

Characters: Human - Page 4 Tumblr_n30figf8we1ql793jo2_1280_by_rachelrenston-dbkg90u

Characters: Human - Page 4 8d4fc41a5dc079635a939a27fc53ede5_by_rachelrenston-dbczqsi

Characters: Human - Page 4 6534700050e717d0937358b458dbe636_by_rachelrenston-dbczqsg



Background-
Hometown: Mythgarde, Scardia
Alliance: Unknown His mother, his Grandfather
Alignment: Good… for the most part.

Employment: Merc Bastard Prince of Scardia
Trained In: Advanced swordplay, pick-pocketing/sleight of hand, proper way of playing dead, knows how to escape a pair of handcuffs with ease, how to jack a vehicle without breaking it, mechanical knowledge, lockpicking, hot-wiring, improvised weapons, explosive ordinance, knife play, small arms familiarity, etc.
Sensei/Instructor: Mostly self taught, but his grandfather had some to do with it.
Instructed: None

Relationship Status: Single
Medications: None
Allergies: Bad Luck (laughs)
Likes: Ale, big breasted women, riding, vampires (women), sleeping outdoors, fishing, hiking, hunting, Saeko Busujima (Romantic Interest)
Dislikes: Needless killing, his pursuers, the corruption growing in Scardia, his father, criminals, starving, being cold, to be the next Scardian King under the current regime
Health Background: None


History:
The Lachdanan name goes back to the days of the White Tower, as one of the steadfast knights under the command of the elder Brightblades, they were always Scardian born knights who gave their loyalty to either the Tower or by extension to the Crown of Scardia. After the White Tower’s fall three centuries ago, the family has since pledged its loyalty to the Throne, and High King of Scardia. However, it was with Finn’s grandfather, his teacher and mentor in the ways of combat and blade, that changed the seat of power in Scardia. Prior to the previous king’s adoptive son taking control of the kingdom, the elder Lachdanan was both adviser and Knight Captain of the previous Scardian King. It is purported that in a heated debate, the longtime friend and assistant of the King killed him. Ever since that time, the Lachdanan name carries mixed weight among the Scardian people.

Finn, living with this stigma has since been on the road, living an almost nomadic lifestyle. Though trained in the knightly ways of a proud Scardian, he has stooped to the level of thievery and sell sword on many occasions. He fashions himself a ‘fallen knight’ of what his family once had been. Still, there are some who do not hastily judge him or his family in his hometown of Mythgarde where he returns often when traveling has become too worrisome.

In all actuality, Finn's true name is Ardyn Finn Greyspear, the royal bastard of the slain King Faocon Greyspear. His mother, Saoirse Lachdanan Storm-Shield, was a half Leprechaun Servant Maid and daughter of Elder Fionne Lachdanan Storm-Shield, Finn's Grandfather and mentor growing up. Ardyn grew up inside the halls of the Palace in Cretu blissfully unaware of his royal inheritance till he was in his teens. Prior to this, he believed he was simply a noble whose Grandfather just happened to be the Elder of the Sky Keep and Paladin Commander of the Scardian Royal Guard and its Dragoons, a page. He never knew his father, growing up, but saw his Grandfather a good enough surrogate. Besides, he had his mother yet. As mentioned, his mother worked as a Servant Maid to King Faocon and had worked for him for several years given the slow aging side effects of her Leprechaun heritage. Finn thinks she raised him well, but a year ago she got mysteriously ill after having a conversation with one of the King's Observers, men in black who carried out secret orders for the King supposedly. On her death bed, she confessed to the young man that his father was the King, and the proof would be in her amulet. After her passing, his grandfather's demeanor changed. Ardyn pressed him for the full truth of the manner, and after a heated argument manages to get his normally stoic grandfather to talk.

What he was told disgusted him.

Before Ardyn was conceived, Prince Faocon was something of 'constant stress' for Scardia. In the 2630s, the Prince was a depraved party boy who was constantly getting up to no good, much of his behavior was hidden thanks to the previous King's Observers. Apparently, when she was tidying the Prince's chambers, Faocon sexually assaulted a maid in a drunken stupor. That woman was Saoirse Storm-Shield. She couldn't report it, out of fear of what would become of herself from the hands of the Observers, and she only brought it to her father when she realized she was with child; with Ardyn. Ardyn was crestfallen from such news, and the weight of it all as his Grandfather began to drag the young man into his personal vendetta. Lachdanan went on to explain, that in spite of his rage and what he considered a betrayal of his oath as a Scardian Knight, he held his tongue for his daughter's sake... as well as his blade in spite the blood price which was due. They made up a story for the servants, a boyfriend who had vanished while working abroad was the father. The story they gave seemed to be digested, and no one had been the wiser save himself and Saoirse. However, Lachdanan theorized that the king and his observers may have found out, either by a third party or from Saoirse herself, given her sudden 'illness' which the Elder was suspect of. He told Ardyn not to tell a soul of his legitimacy, of his blood ties to the throne as he proposed the Observers were in the works now to silence the issue of an illegitimate heir before it reached court ears.

His grandfather explained to him that Ardyn was quarter Leprechaun thanks to his mother, and his own blood. Explained to him the Lachdanan name is of Leprechaun origin, the Leprechauns have always been... affiliated with the Faerie folk since time innumerable. Some speculate Leprechauns to be a sort of hybrid of elf and fae, a more divine species than your typical woodland spirit, at the time called an 'Otherworlder'. The Otherworlders, despite that particular name, were always here on Galiavan. They were born of the Spirits of Rolan, but their divinity ended when they divided themselves in a war with the primal of spirits- and of that I mean both alcholic and the spirit which resides in all living things- there is not much difference as when one drinks alcohol, their spirits are allowed to rise. Its why people get drunk. Lachdanan also explained that he's been around since the days of the White Tower and Hrothor the Honored. He told him, that the Lachdanan Clan had been the Towers source of 'farsight' by conveying with the Fae and the Spirits of Rolan... it had been said their Clan had been on 'better terms' with the old Spirits and that the Primal of Spirits liked our house's humble nature, so they know a little more of the 'truth' of their peoples 'birth' so to speak as well.

He passed on what knowledge he could on their ancestry and history, hoping it would help, and the timing couldn't have been more fated. Ardyn was soon summoned to the King's chambers by force, and was inspected by his father for the first time. The King wanted to see his grown son he never knew he had first hand, told Ardyn he 'wasn't ready to have an heir' especially given the changing politics of Scardia. He was going to sentence him to starve in the tower, when Lachdanan suddenly burst through and slew everyone, including the King. The last thing his Grandfather told him was that he believed the conspiracy and corruption of Scardia was far deeper than their King. There was little time for goodbyes, as they had to make their escape. His grandfather made a stand, buying Ardyn time to escape. His Grandfather was caught in the confusion, and by the time he was in Beijio, he heard news of his Grandfather's swift execution...

Free to do what he wanted, Ardyn figured he'd bury it all. Hide. Live a free life, to run away from his obligation to rule Scardia...



Inventory-

Weapons: Nameless Golden Sword of the Stranger, Regent Longsword, Mythgarde War Axe, several throwing knives, a Scardian Royal Navy Driogadh Clann Rolan (DCR) 'Paddy' Auto Revolver/Scardian Service Revolver Mark XIII, and a Quicksilver Kanine Elite 10mm handgun.

Equipment: Horse Bridle and Saddle

Possessions: Side packs to carry other items in, 1000 Gilex.

Prized Possessions/Personal Items: Mother's Locket: An emerald locket he keeps around his neck. Given to him by his Leprechaun Mother. Contained within is the proof of his blood right to Scardian Throne

Misc.-
Special Abilities:
Scardian Abilities: Like any true Scardian and those born within her borders, Scardians by their very nature have the following stats, thanks to the will of the High King Scar’d upon his ascension into the War God Ranks, centuries ago. It's also these abilities which disqualify many Scardians from world sporting events such as the Mu-Irzik arena, unless specified otherwise.

-Scardian Speed/Agility: All Scardians (those born in her borders), are given unsurpassed speed and agility, much like the War God himself. No matter body type or size, as long as they are still able to use their legs, after the age of thirteen Scardians will feel as though they are the very winds themselves.
-Scardian Healing/Frost & Water Discipline: All Scardians can heal shallow to moderately deep wounds with snow, frost, and water; much like Scar’d had when he was a lad. They are also immune to the cold pinch of the frozen landscapes, the tundras to the north a non-existent obstacle for the average Scardian who can take the cold, and not feel it’s icy bite. Heavier wounds become shallower when ice/water is applied, but will need further medical attention to effectively stop bleeding.
-Scardian Strength: All Scardian born also show an extreme strength that is unlike other races of man or beast-kin. Even beast-kin of Scardian born are given this trait, making them appear like monsters with the ability to lift more than the average human.

-Immune to Fairy Realms: Due to his fae heritage, Ardyn can venture through illusionary plains unhindered.
-Magic Resistance: He has a certain level of Magic Resistance thanks to his Leprechaun blood.
-Enhanced Strength: Leprechauns are not like humans, and their supernatural abilities give them a greater strength over mortals.
-Enhanced Speed: Leprechauns have high speed, easily escaping within a blink of an eye. They may not be as fast as Scardians, but given they are faeries, they might be.
-Regeneration: Leprechaun powers grant them the ability of fast healing from wounds, missing limbs, organs, and can even regenerate from being blown apart; iron and silver works against this.
-Semi-Immortal: Leprechauns do not age past their 30s, it is unknown what becomes of the half-human and half-fey variations.
-Enhanced Condition: Leprechauns have physical and mental abilities that are above the peak human levels of other beings in their universe. This entails that they are faster, stronger, more intelligent and overall superior to beings at peak human level (in that verse).


Magic Abilities:
-Magic Lantern: Can summon a magical lantern.
Leprechauns have powerful magics that can alter the physical world like most faeries. However, unlike regular faeries, they require their Shillelagh to utilize their magic. Their Shillelagh is a part of their culture, and without it, they cannot perform their Leprechaun magic.
-Endow Luck/Jynx: Leprechauns can endow or remove luck. Needs Shillelagh
-Reality Warping: Leprechauns have the power to change the properties or appearance of things, beings and even physical or spiritual laws by literally changing reality itself, or even constructing a new aspect of reality. Needs Shillelagh
-Shapeshifting: Leprechauns are able to shapeshift their form, transforming and reshaping themselves potentially down to their genetic and cellular structure. Needs Shillelagh
-Teleportation: They could appear and disappear here and there in the blink of an eye. Needs Shillelagh
-Invisibility: They can become invisible unless they want to be seen or that the person has been to their home world and come back. Needs Shillelagh
-Telekinesis: They can move objects with their magic. Needs Shillelagh
-Soul Reading: They can tell if a person has a soul or not and read the being's characteristics, personality, feelings, and memories. Needs Shillelagh



Last edited by Finn Lachdanan on Sat Sep 16, 2017 1:46 am; edited 1 time in total
Last edited by Finn Lachdanan on Tue Feb 13, 2024 5:25 am; edited 2 times in total


Last edited by Finn Lachdanan on Tue Feb 13, 2024 8:47 am; edited 3 times in total
Finn Lachdanan
Finn Lachdanan
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Age : 34

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Post  Marusya Dmitriev Wed Sep 13, 2017 8:24 pm

Full Izheveskian Name: Kornilova Marusya Dmitrievna
Name: Marusya Dmitrievna
Nicknames: Marina, White Wolf, Wolf.
D.O.B.: Unknown, 2630

Physical Description-
Age: 27
Sex: Female
Height: 6’
Weight: 145 lbs
Eyes: Grey
Hair: Dull Platinum, a light violet
Body/Physical Appearance: An Izheveskian woman. She is a tall woman with large, listless grey eyes, big breasts, long platinum blond hair styled in a hime cut/blunt bang fashion. She has a rounded bottom, shapely legs and a toned body. Her body is pocked with battle scars and old wounds received while in training as a White Wolf.

Clothes:
Izheveskian SMS Uniform w/White Wolves Cloak: A camouflaged BDU, a light brown ribbed sweater vest, a black SMS Bodysuit (made of tough aramid fibers, antiballistic material, and magic resist fibers), brown sharp shooter gloves (index finger on right hand glove is exposed), several belts around her waist which hold accessory bags and items and her stock holster when it is not in use, with a knife sheath above her butt. Brown calf high strap up combat boots. She wears the cape of the White Wolves, a cape and hood that exerts a stealth field and shields lifeforce scanners from reading them.

Characters: Human - Page 4 1378174963844_by_minamajikina77-dbn8qqf


Background-
Hometown: Kuleg; Izhevesk, The Far North
Alliance: Izhevesk
Alignment: Neutral

Employment: An operator of the Izheveskian Royal Military’s Special Military Service, under the banner of the Special Recon and Sniping Unit, aka: ‘White Wolves’
Instructor: Colonel General Yevgeny
Instructed: None
Rank: Warrant Officer or ‘Praporshchik


Relationship Status: Single  
Medications: None
Allergies: None
Likes: Unknown
Dislikes: Unknown


Health Background:
-Alcohol Tolerance: She has a high reserve and can drink quite a bit before becoming intoxicated.
-High Paint Threshold: She can be tortured for hours without showing an indication of pain or misery, and can also endure the harsh elements, with her mind out demanding her possibly over-exerted body.



History:
An officer of Izhevesk’s Special Military Service (SMS), under their recon unit known by the world at large as ‘The White Wolves’. As a White Wolf, members are expected to undergo rigorous scout and survival training in the Vast Whiteness of the Far North. They are to be stripped bare of common emotion, to endure harsh environments and enemy threats with limited resources at their disposal and make the most use of them. They are tasked with finding lost regiments or important persons within Izhevesk’s borders, but in some cases that extends to the world as well. They gather intelligence first hand from their enemy’s bases, and report back their findings to their superiors without delay. When caught, they will endure their captors till they either die, or find an oportunity to escape. They never cave, and never flee from their duty.

Marusya Dmitrievna, or ‘Marina’ is one of their best soldiers, and is an officer based on her skill. She is cold, reserved and android in part because of her training. When commanded she does not hesitate, and does not take prisoners. She has been in the service since she was thirteen, and plans to remain in the Izheveskian Military till the day she dies or is forced to retire. Among the 540 members of the ‘White Wolves’, she is one of their best snipers, preferring the unit’s trademark IZ-SVD sniper rifle.

She has since been ordered to locate the remaining Royal Heiress of the Izheveskian Royal Family, the Princess: Charlotte Hazlerink Dimitrovich Dragunova. Her mission: Eliminate her upon orders of the Prime Minister. She will follow her orders to the letter, and seek the fleeing Princess, returning only when she has her head.

Inventory-

Weapons: An Izheveskian Snayperskaya Vintovka sistem'y Dragunova (or IZ-SVD for short), a stocked Beijionese Type-45 ‘Broomhandle’, a Section 10 Ballistic Combat Knife.


Equipment: Travel Bag & Side Bags, Bedroll, Canteen, White Wolves ‘Stealth Cloak’.

Possessions: Rations. Radio. GPS Transmitter.

Prized Possessions/Personal Items: None.

Misc.-
Special Abilities:
Immune to Cold: Being Izheveskian, she has an immunity to the cold.
High Physical Resistance Threshold: Being Izheveskian born, she has a high tolerance to pain and physical abuse. She is also immune to high intakes of alcohol.
Steady Hand & Eye: She can keep her aim as still as the dead, not moving an inch nor batting a lash.

Skills Acquired from the ‘White Wolves’ Izhevesk Special Operations Unit:
Climbing: Due to training, she is an expert climber, and is skilled at free running.
Wall Run: She can run across the flat surfaces of walls for a short period of time, tied in with her climbing abilities.
Quick Draw: She can draw and sheath her weapons quickly thanks to her training.
Expert Weapons Handling: She has excellent recoil control and the handling of various weapons.
Resistant to Poison/Venom: She is resilient against many of Galiavan's common poisons and venoms, as all White Wolves members are inoculated till they either die or show an immunity to high doses.
Resistant to Charm: She is trained not to give in to charm.
Immune to Torture: She is trained not to break, mentally or physically even under high duress. Sofiya Pavlovena, the Prime Minister, was a prime example of not releasing information, even as she was burned little by little for information. White Wolves are trained to seek out an opportunity to escape, or die; and by default are not worth taking as hostages or for interrogations.
”Polar Bear Club”: All scouts within the White Wolves are forced to swim in the freezing waters of Dunhurst, and undergo underwater survival training.
Survival Training: She has been trained to survive in any harsh environment.




Magic Abilities:
Mend Wounds: She has limited magic capabilities, save for minor healing spells to mend wounds.
Marusya Dmitriev
Marusya Dmitriev
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Characters: Human - Page 4 Empty Re: Characters: Human

Post  Meg Kouno Fri Sep 15, 2017 2:02 am

Name: Megan Kouno
Nick Name: Meg
D.O.B.: Martius 31st, 2639

Physical Description-
Age: 18
Sex: Female
Height: 5'3
Weight: It’s a Secret! Wink
Species: Human
Eyes: Light Brown
Hair: Dark Blue
Body/Physical Appearance: She is a short girl for being Scardian born, with lidded, light brown Beijionese eyes, and short tomboyish dark blue hair. She has a Top Hourglass Body Type; with a beautifully defined waist and ample bust (4.8 lbs) that is larger than her hips. She has gently rounded shoulders that align nicely with her hips. Her enviable waist is obvious and gracefully curves out to her hips. She also has a rounded bottom and beautiful side as well as front profile. Her upper body is proportionate in length to her legs which are shapely. She has beautifully blushing features as well.

Clothes:

Casual LBD: A satin, backless little black dress with double side slits and a matching satin four button corset. Under the halter dress she wears a yellow triangle top bra and panties, fishnet pantihose and fingerless gloves, open toe black heels. Meg wears it on her off days if the weather is permitting.
Characters: Human - Page 4 718b87302e9ac2b84a4b34f88d1ee7f4_by_rachelrenston-dbl4fi7


Casual: A taut, white short-sleeved collared dress shirt, a black and gold satin pleated skirt and corset combo, thigh high white silk stockings, black leather lace up heeled boots, black and gold satin gloves.
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-Work Clothes-
Orange Kimono: An orange floral kimono with a black and pink obi, a pair of white tabi socks.
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Biker Suit: A black and gold leather biking suit unzipped past the breast, black thigh high leather heeled boots.
Characters: Human - Page 4 Be33210017a41508226fec4b860ca8a9_by_rachelrenston-dbn9gce

Work Uniform (Bunny Suit): A black satin pair of bunny ears, bowtie, red black and gold trimmed tailcoat vest, garter belts, black thigh band fishnet stockings, black heels.
Characters: Human - Page 4 E791198718ea3ae49b5057dbee3a103f_by_rachelrenston-dbn9gaz

Nurse: A sexy nurse uniform with a cropped top, mini skirt, white nylon pantihose, green plaid panties and white high heels.
Characters: Human - Page 4 __kouno_yuria_valkyrie_drive_and_valkyrie_drive_si_by_rachelrenston-dbn95v6
Characters: Human - Page 4 2add09fbcec603a6b97a172c0b2b947e_by_rachelrenston-dbn9gcm



Background-
Hometown: Cretu, Scardia
Alliance: Unknown
Alignment: Neutral

Employment: Exotic Entertainer (sexy stripper & call girl) for the Silver Craft
Trained In: Pick-pocketing/sleight of hand, illusion, acting knife play, small arms familiarity.
Sensei/Instructor: Unknown
Instructed: None

Relationship Status: Single
Medications: None
Allergies: None
Health Background: None


History:
A beautiful young woman who was orphaned at five. She grew up without properly knowing her family, save a photo of them which she has kept close to her over the years. She was found and has since been adopted by the Silver Craft, who has looked around the country for beauty and talent. She was given high sums of cash and a place to stay by working as an adult entertainer, but at the cost is a somewhat reluctant prisoner to the craft thanks to her contract. Scary yet, is that she has to keep the casino and pleasure palace happy or become… like Almira…

Inventory-

Weapons: Unknown

Equipment: Mobile phone

Possessions: Unknown.

Prized Possessions/Personal Items: Photo of her family

Misc.-
Special Abilities:
Scardian Abilities: Like any true Scardian and those born within her borders, Scardians by their very nature have the following stats, thanks to the will of the High King Scar’d upon his ascension into the War God Ranks, centuries ago. It's also these abilities which disqualify many Scardians from world sporting events such as the Mu-Irzik arena, unless specified otherwise.

-Scardian Speed/Agility: All Scardians (those born in her borders), are given unsurpassed speed and agility, much like the War God himself. No matter body type or size, as long as they are still able to use their legs, after the age of thirteen Scardians will feel as though they are the very winds themselves.
-Scardian Healing/Frost & Water Discipline: All Scardians can heal shallow to moderately deep wounds with snow, frost, and water; much like Scar’d had when he was a lad. They are also immune to the cold pinch of the frozen landscapes, the tundras to the north a non-existent obstacle for the average Scardian who can take the cold, and not feel it’s icy bite. Heavier wounds become shallower when ice/water is applied, but will need further medical attention to effectively stop bleeding.
-Scardian Strength: All Scardian born also show an extreme strength that is unlike other races of man or beast-kin. Even beast-kin of Scardian born are given this trait, making them appear like monsters with the ability to lift more than the average human.

Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
Chi (Ki) Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.

  • Advanced Physical Condition: She has been trained to handle monsters and humans much bigger than herself as well as demons, to an extent. As a result, her body is highly honed in the fields of speed, power and accuracy. She is nimble and graceful, to name just a few of the gifts she’s graced with thanks to her conditioning:

    • Strength: Her strength, thanks to her Beijionese blood is something you should not take for granted. She can easily overpower a man, and though some effort is involved, she can remove the large paw of a chimera who has pinned her down. The strength behind her kicks can resonate painfully through a monster’s thick hide!
    • Durability: The average Beijionese individual can take a hearty beating, which means she can take quite a deal of punishment. Though somewhat frail in appearance, her dense bones and thick skin keep her from the colds bite and the arrows piercing sting. She has further trained her body to withstand powerful blows and block out pain when absolutely necessary.
    • Stamina: Though she is only Scardian by blood, her sheer will alone is worthy of Scardian spirit. She can still outperform many the average non-Scardian and even a few beasts of the land before becoming too tired to move.
    • Accuracy: She is somewhat capable of wielding various projectile based weapons.
    • Acrobatics: She employs a high level of athleticism thanks to her… skilled leg work. She mixes her graceful acrobatics with fluid and swan like movements.



Skills:
Climbing: Due to her training, Megan is an expert with climbing surfaces, and is skilled at free running and scaling the environment without aid of equipment.
Wall Run: She is skilled and agile enough to run across the flat surfaces of walls for a short period of time.
Rapid Blows: She can punch and kick her enemies multiple times in a blinding succession of blows, using mixed styles to subdue her enemies in unpredictable ways.
Bone Breaking Taijutsu: Megan, trained in the Beijionese Martial Arts can use specific hand-to-hand fighting skills, grabs and acrobatic moves to break the bones of his opponents. Precision techniques with specific jabs infused with her Chi to the right areas of the body will cause both temporary nerve loss as well as cause the bones to weaken and break under the flesh.
Aerial Control: Megan has the ability to temporarily stay airborne and control her movements in the air. This allows her to float, glide, change directions in mid-air or gain temporary flight.





Magic Abilities:
Chi Mending: An ability which he channels the chakra, or chi, of her body to mend the wounds of allies or herself. However, the constant practice is physically demanding and eats at her body, causing fatigue and hunger when in prolonged use.
Kiss of Rejuvenation: She can channel her Chi into her lips, and then transfer her energy into another individual to heal them or drain their weariness. Similar to Chi Mending, but on a more deeper level.
Kanashibari no Jutsu, 金縛りの術, literally "Temporary Paralysis Technique": This jutsu paralyzes an opponent, leaving them open for attack.

-Aerokinesis: She wields magical wind and has a slight affinity for the element of wind.

  • High Jump: She can jump to an alarming height with a conjured compressed air around her body which produces an insane amount of lift.
  • Double Jump: She can jump in mid air, using magically produced air to form a barrier at her feet to help produce more lift.
  • Air Blast: Can send a blast of air like a barrier at her opponents to knock them onto their backs.
  • Air Explosion: Can cause the air to ‘explode’ in a non-lethal concussive blast which ‘pops’ the hearing of her targets.
  • Healing Wind: Flows a cool breeze which is condensed with a healing aura and helps regenerate wounds to her and/or her allies.


Characters: Human - Page 4 F2f3bff804390c9f477e5343eef50235_by_rachelrenston-dbn9gb5
Meg Kouno
Meg Kouno
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Characters: Human - Page 4 Empty Re: Characters: Human

Post  Izayoi Zharkova Wed Oct 25, 2017 11:50 pm

Name: Izayoi Zharkova

Characters: Human - Page 4 __izayoi_sakuya_touhou_drawn_by_tajima_yuuki__samp_by_akiyamamoto77-dbrka8a

Physical Description-
Age: 20
Sex: Female
Height: 6’2
Weight: 146 lbs
Eyes: Bright Blue
Hair: Silver
Body/Physical Appearance: A tall, curvaceous yet slender young woman with medium long silver hair, large bright blue eyes and plush pink lips. Nubile, flexible, sexy and young; she is an ideal mate with mixed Beijionese and Izheveskian heritage. However, as girlish and attractive she may appear, she is a far cry from being a stereotypical doe eyed damsel.

Clothes:

Bodysuit (Maid): A taut, latex appearing bodysuit leotard with an open back, detached collar and tie, thigh band nylon pantihose, heels, a maids headress and apron. She wears latex vambrace. The bodysuit (and all other variations of it) is made with highly elastic aramid fibers that give it high durability/survivability and defense.
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Bodysuit (Hotpants): Her bodysuit with a pair of hotpants, thigh high nylon thigh band stockings, and heels. She wears a detached collar, tie and latex vambrace.
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Bodysuit (Winter): She wears her standard bodysuit with a brown leather, fur lined overcoat over top.
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Bodysuit (Ninja): A very minimalist battlesuit without thighband pantihose and with more Beijionese Ninjustu aesthetics.
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Bodysuit (Full): A fullsized bodysuit. Blue in color, and skin tight, the suit is weightless and allows for maximum mobility.
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Casual: Wears her blue bikini with a pair of short-shorts.
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Casual (Cutouts): She wears a cropped latex belly shirt with a cleavage cut out (shaped like a heart), detached collar and tie, blue latex vambrace, white detached cuffs, blue denim short shorts, a blue spandex high leg thong, and high heels.
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Casual (Sweater): She wears a full, or sleeveless & backless ribbed grey sweater over her standard attire complete with thigh band dark nylon pantihose and heels as well as her blue latex vambrace.
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Dress: A taut black dress with a see through mesh design. A Nora Fallensky classic. Worn with black heels.
Characters: Human - Page 4 __izayoi_sakuya_touhou_drawn_by_tajima_yuuki__samp_by_akiyamamoto77-dbrka8e

Bikini: A simple blue bikini. One must not judge the power behind something simple as a taut blue spandex swimsuit.
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Characters: Human - Page 4 __izayoi_sakuya_touhou_drawn_by_tajima_yuuki__samp_by_akiyamamoto77-dbrka27
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Background-
Hometown: Reuyev, Izhevesk
Alliance: Stephen Chesluk, Silver Craft
Alignment: Unknown


Employment: Combat Escort & Chesluk Maid; Former White Wolf Cadet
Rank: Chief Maid
Trained In: Picking Locks, Dark Magic, Stealth, Close Quarters Combat (advanced), Ranged Weaponry, Dagger Throwing, Knife Play, Sword Play, sleight of hand, assassination, cooking, cleaning.
Sensei/Instructor: White Wolves of the Far North
Instructed: None.


Relationship Status: Single
Medications: Unknown
Allergies: Unknown
Likes: Unknown.
Dislikes: Unknown.
Health Background:
-Minor Physical Damage Resistances
-Poison Immunity


History:
Beautiful, talented, and unassumingly deadly. Izayoi ‘Red Eyes’ Zharkova is the young Chief Maid under the current Chesluk Family Household. She works as an ‘armed escort’ on the side, and takes up odd jobs here and there at the Silver Craft since its been put under new management.

Her nickname ‘Red Eyes’ comes from her little known background prior to being hired by the current Chesluk family, as a recruit for the White Wolves. The White Wolves are a special forces unit of the Izheveskian Military’s Scout Division. They are trained from a young age to feel nothing and carry out their tasks with extreme prejudice. They are some of the world’s best scouts and survivalists.
Characters: Human - Page 4 __hong_meiling_and_izayoi_sakuya_touhou_drawn_by_j_by_akiyamamoto77-dbs0pas (at age 15 she performed her first raid)

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She was still training when the eccentric Chesluk family asked the Northern government to allow them one of their recruits to act as a servant and protector to the family home, and its residents. After a long deliberation, they decided to lend the Chesluk House the young Izayoi Zharkova, known as ‘Red Eyes’ by her comrades for her eyes would become red once she actively was using her hidden ‘gifts’.

Characters: Human - Page 4 F3e38bca9342de5065a198a7b8e69043_by_akiyamamoto77-dbs0bb5 (Age 16)

Izayoi, as one can tell, is of mixed race, half Beijionese and half Izheveskian. She was raised in a small village in the white vastness till she was selected by the Ministry of Intelligence & Espionage to join the Military; due to her unique blood and hidden capabilities. She left from the age of five and has never set foot in her mother village since. As she grew older, Izayoi became more adept with her skills, and excelled in close quarters and ranged combat. She is a very flexible individual, capable of contorting her body in various positions, which allow for her to break free if confined rather easily.
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(Age 18)

Her flexibility also allows her body to act as a weapon in the event she is stripped of one. However, she is at home with knives and blades, which she uses in close quarters as well in long range throwing with scary accuracy and god like skill. Her knifeplay is feared by many within her former White Wolves unit, even though she no longer fights at their side physically.

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(Age 20)

Her personality is hard to grasp, seeming spacy at times; however when charged with a task she hides all emotion behind an attractive smile, and carries out her mission mercilessly unless given notice by her masters.

As the Chief Maid of the Chesluk family, she is also skilled in the domestic arts. Her cooking is downright godly and her impeccable cleanliness has made the Chesluk Manor spotless. She trains her body in her arts of domestics, military, magic and even seduction daily in order to keep her body and mind ready for anything.

Inventory-

Weapons: 2x Scardian Razors, a Section 10 Ballistic Combat Knife, an Izheveskian Snayperskaya Vintovka sistem'y Dragunova (or IZ-SVD for short) w/folding stock, dual 9mm Izheveskian K17 'Kulan' SMGs, a Burkov Izvheveskian Military Pistol (BMP) w/suppressor & stainless, an AK82, an AK57, several kunai and standard throwing knives.

Equipment: Military Folding Knife, Canteen, Sidepacks, Ballistic woven apron, Remote Mines, 3x Stick Smoke Grenades, Cellular Phone, Lighter, Lock Picks.

Possessions: TBA

Prized Possessions/Personal Items: Glasses

Misc.-
Special Abilities:
-Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Izheveskian trait: Cold resistance: Because of her mixed heritage, she is highly resistant to cold weathers and environments. This also translates to sudden changes caused by spells or elemental attacks.
-Izheveskian trait: Hearty: She is very resilient to physical fatigue and stress, as well as damage thanks to her Izheveskian heritage
-Izheveskian Strength: She has enhanced strength and hardiness which stems from her harsh Izheveskian/Far North roots.

Skills:
-Sexy Clothing: Due to the nature of her clothing, she can easily distract foes attracted to her.
-Seduction: She uses the power of sex and provocation to lull some of her enemies into a false sense of security.
-Diamond Body: She is immune to all poisons of any kind.
-Adapted Technique: Smothering Suffocation: Based on long lost ancient manuscripts left by Hiyori Busujima; being her favoured subjugation and assassination techniques makes use of her rather generous assets, combining her seduction and kunoichi skills. She usually performs the technique by pinning her target beneath her, and simply smothering them between her breasts, suffocating them slowly.
-Adapted Technique: Prison of Death - Suffocation: Based on long lost ancient manuscripts left by Hiyori Busujima; this technique is one of Izayoi’s more intimate assassination techniques. This has Izayoi pin the victim to the ground, and has her then press her groin or rump directly onto the mouth and nose of the opponent, cutting off their oxygen beneath her weight. This technique can be applied gently, forcefully, or roughly, and leaves the limbs all free to either apply other techniques simultaneously, or even to fend off other opponents as needed. How Izayoi sits or crouches on her target is solely at her discretion as well, making the technique quite variable for what it is.
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-Adapted Technique: Prison of Death - Anaconda Vice: Based on long lost ancient manuscripts left by Hiyori Busujima; this variation of the Prison of Death is more involved. Izayoi will squeeze the neck and throat of the target between her thighs in a vicious leg scissors. This can act as a lethal chokehold, or may lead to a sudden twist of her hips, breaking the target’s neck horribly.
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-Adapted Technique: Kiss of Death - Poison Fangs: Based on long lost ancient manuscripts left by Hiyori Busujima; Izayoi routinely practices the infusion of chi into her lips and her teeth for these techniques. Capable of springing the Kiss of Death upon anyone even during regular intimacy if needed, Izayoi immediately locks her teeth and jaws around the lips and mouth of her target. The technique causes immediate paralysis by locking the targets energy in it’s current state, and this variation immediately injects a powerful ki based venom into the target, resulting in continued paralysis along with agonizing pain. This allows Izayoi to move onto any other technique of her choice, or even to leave the target right there until they either die from the powerful toxin, or they survive and the effect wears off.



Magic Abilities:
-Hydrokinesis: Izayoi can create/generate, shape and manipulate water.

  • Create Water - Creates water. She can move, shape and animate water; including compress and manipulate its properties.
  • Steam Blast - She can cause water to explode into volatile steam.
  • Freeze - She can make the water she animates freeze solid.
  • Healing Waters - She can gather water upon the surface of her hands, and apply it easily to wounds, making the water glow with a bright blue as it mends injuries on an almost surgical level.

-Cryokinesis: Izayoi has the power to control frost, ice and snow to a limited extent.

  • Create ice - She can create ice out of thin air.
  • Ice Blast - She can blow freezing cold air out of her palms.
  • Ice Shield - She can create a shield of ice. The shield is hard enough to withstand superhuman strength.
  • Freeze - She can completely but temporarily encase her opponent in ice.
  • Ice Spikes - She can create large, dangerous, pointed spikes made of ice.

-Chronokinesis: Izayoi is able to defy the flow of time at will.

  • Stasis - She can control time within a person, place, thing or a specific sphere of influence creating a sort of "time bubble".
  • Slow Time - She can slow the passage of time around her.
  • Haste - She can increase her flow of time, and in the process allow herself to move at heightened speeds.
  • Stop - She can temporarily pause time.
  • Rewind - She can rewind time back by five seconds.

-Dark Energy Manipulation Master: Izayoi has the power to control a special dark energy.

  • Dark Energy Attacks - She can can infuse her basic attacks (punches, kicks...) with dark energy for increased damage.
  • Dark Energy Projectile - She can can create waves of dark energy to attack distant enemies.
  • Dark Paralysis - She can imbue her projectiles, that when they strike they can cover and paralyze opponents with darkness, leaving them open to her other attacks.
  • Absorb powers - She can has the ability to absorb the powers from other people to increase her strength.
  • Dark Flames - She can create & control dark flames.
  • Possession - She has the ability to merge with and possess other individuals. Her influence varies.

-Shape/Size Shift: She can alter her size from ‘normal’ to smaller sizes.
[/list]
Izayoi Zharkova
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Post  Xu Shinitase Sun Nov 12, 2017 11:03 pm

Name: Xu ‘Fang’ Shinitase
Nicknames: Lady Xu, Miss X

Characters: Human - Page 4 __martina_dragon_quest_and_dragon_quest_xi_drawn_b_by_kikoaihara-dbtkiv8

Physical Description-
Age: 24
Sex: Female
Height: 5’9
Weight: 140 lbs
Eyes: Purple
Hair: Black slightly purple hue
Body/Physical Appearance: A curvy and tall woman of Beijionese decent, with long dark hair held in a high ponytail, short side locks, and swept bangs that part over the right eye, forming a peek-a-boo bang. Her eyes are slanted, and narrow and slightly angled.

Her body is well developed naturally, as she has wide hips, somewhat thick thighs, and large breasts (about DD in bust). She is extremely fit in spite of her curvaceousness.

Characters: Human - Page 4 __martina_dragon_quest_and_dragon_quest_xi_drawn_b_by_kikoaihara-dbtkiv1


Clothes:

Silver Craft Bunny Suit: Her uniform at the Silver Craft. A red leather choker with a brass heart brooch. A black, form-fitting, backless, rayon-satin strapless merry widow corset teddy that rides up between her crotch and her ass with a cotton ball tail. A pair of dark sheer waist high fishnet pantihose. A black satin rosette pinned against her right hip bone holding the first initial of her name, 'X'. Gold ring bangles on her wrists, a pair of black satin bunny ears, a glossy black pair of high heels with red satin lining. She wears a sleeveless black tailcoat styled waistcoat.
Characters: Human - Page 4 __martina_dragon_quest_and_dragon_quest_xi_drawn_b_by_kikoaihara-dbtkj3l
Characters: Human - Page 4 __martina_dragon_quest_and_dragon_quest_xi_drawn_b_by_kikoaihara-dbtkjh3
Characters: Human - Page 4 __martina_dragon_quest_and_dragon_quest_xi_drawn_b_by_kikoaihara-dbtkjgb
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Characters: Human - Page 4 __martina_dragon_quest_and_dragon_quest_xi_drawn_b_by_kikoaihara-dbtkj12

Alternate Bunny Suit:
Characters: Human - Page 4 __martina_dragon_quest_and_dragon_quest_xi_drawn_b_by_kikoaihara-dbtkixc

Casual: A green halter top and skirt, a black tanktop, black spandex bikeshorts/spats, black leather & ventilated fingerless gloves, green calf high lace up high heeled boots, green arm bracers.
Characters: Human - Page 4 __martina_dragon_quest_and_dragon_quest_xi_drawn_b_by_kikoaihara-dbtkj1i
Characters: Human - Page 4 __martina_dragon_quest_and_dragon_quest_xi_drawn_b_by_kikoaihara-dbtkj2n
Characters: Human - Page 4 __martina_dragon_quest_and_dragon_quest_xi_drawn_b_by_kikoaihara-dbtkj4y
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Characters: Human - Page 4 __martina_dragon_quest_and_dragon_quest_xi_drawn_b_by_kikoaihara-dbtkj04

Casual Light: Same as Casual, just without the halter, skirt and arm armor, leaving her in her tanktop and spats and gloves.
Characters: Human - Page 4 __martina_dragon_quest_and_dragon_quest_xi_drawn_b_by_kikoaihara-dbtkj23

Red Sling: A red one piece bathing suit with a bikini style top, with a traditional sling bottom and thong like in the back.
Characters: Human - Page 4 __martina_dragon_quest_and_dragon_quest_xi_drawn_b_by_kikoaihara-dbtkivy
Characters: Human - Page 4 __martina_dragon_quest_and_dragon_quest_xi_drawn_b_by_kikoaihara-dbtkizy

Red Bikini: A red bikini for use at the Craft.
Characters: Human - Page 4 __martina_dragon_quest_and_dragon_quest_xi_drawn_b_by_kikoaihara-dbtkjhs

Background-
Hometown: Beijio City, Gailden
Alliance: N/A
Alignment: Neutral

Employment: Silver Craft Escort & Staff Member, former Beijionese Warrior.

Trained In: Traditional Ninjutsu, Battojutsu, Iaijutsu, Iaido, many mixed martial arts, Archery, Electrically Based Magic, polearm fighting.
Sensei/Instructor: Her grandfather, Yuko Busujima (cousin).
Instructed: None.

Relationship Status: She is single.
Medications: None
Allergies: None
Likes: Eating (Spicy things are a plus), cute & adorable things, helping others, being openly flirty.
Dislikes: Busujima Clan, Bugs and Spiders (especially Spiders), tentacles, bringing up the past...


Health Background:
Mark of Lust: Is a ‘curse/gift’ which has generally been a major hindrance to Xu’s abilities in combat. However, what the form lacks in combat support is made up for in full when it comes to the pleasures of the flesh, which can help relieve stress and improve life for her due to: extraordinarily sensitive erogenous zones, incredibly stiff and constantly erect nipples, more pronounced nipples and areola, increased libido, can reach climax via breast and nipple stimulation alone, increased metabolism (heart rate, sweating, salivating). It has also made her increasingly ticklish.




History:
Characters: Human - Page 4 __martina_dragon_quest_and_dragon_quest_xi_drawn_b_by_kikoaihara-dbtkiuj

Xu ‘Fang’ Shinitase is of a unique bloodline of Beijionese Warriors. She is of the Shinitase family, whose Mikaru Shinitase was the T.I.R.S. Director in the 2280s, and being related to the Shogunate of Beijio. Her bloodline connects with the Higa Clan’s, who are also intermingled with the Beijiosaki who rule Beijio in the Modern Day. At one point the bloodline also crossed with the Busujima’s, who are her close cousins. She trained with the unconventional Yuko Busujima, but mostly with her Grandfather who held a seat at the Twelve Swords of Beijio.

For some unknown reason, she decided to stop her training to become a warrior of the Twelve and disappear from Beijio. She decided to live at the Silver Craft as an on hand staff worker, as an escort and waitress. She survived the Silver Craft attack, and still works on the isolated pleasure palace.

No one is sure when she received the Mark of Lust or by who, but it appears as a tadpole like birthmark on the underside of her left breast. Since its appearance, Xu has… well its best not to say such things out loud.

Inventory-

Weapons:
Torahime Glaive, Quicksilver Custom TT, Galideno Annihilator Auto-Shot

Equipment: 10x Kunai, 1 Buckshot Drum (25 shells), 1 Volt-Fire Drum (25 Slugs), 3x Beijionese Smoke Bombs, Senbon needles, travel bags.

Possessions: Weapon maintenance kit, whetstone, Gilex

Prized Possessions/Personal Items: Higa Clan Scroll.

Misc.-
Special Abilities:
Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps supporting her generously gifted assets as well.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Chi Weapons: She can summon Chi infused weapons.


  • Swordsmanship: Xu was trained from a young age to be a samurai. As a swordsman, she relies largely on the Higa Slice technique as her main offense, usually avoiding her enemies' attacks until she finds the right opening to use it and end the fight quickly. Even while wielding only a knife, she was able to defeat an esteemed Beijionese swordsman.
  • Physical Condition: Xu is in excellent physical condition due to her vigorous training as a samurai.

    • Strength: Xu has been shown to have enough strength to cut clean through tree branches with little effort and slice clean through logs—a task that not only requires excellent physical strength, but general physical fitness.
    • Durability: Xu has been shown to have remarkable physical durability, having been formidable enough to survive a high fall into a river after having been shot by her cousin, Yuko Busujima, who then went on to remark on how such a thing would never kill her.
    • Stamina: Xu has been shown to have endurance for harsh treatment in many forms. She has been able to go four days straight without consuming any food while traveling on foot the entire time for three of those days before passing out. She has also remarked on how much of a burden on her back her breasts had become; regardless, she endured it.
    • Agility: Xu has remarkably great agility in combat. She was agile enough that she was able to keep up with the speed of a giant octopus while underwater. This is an important aspect of her fighting style, as she usually evades or block her enemies' attacks until she finds the right opening to end her fights quickly using the Higa Slice technique.
    • Accuracy: Xu has been shown using kunai knives and other weapons several times when necessary and hitting her mark spot on when doing so, including the large bore Beijionese Matchlock.
    • Acrobatics: Xu has been shown to be a remarkable acrobat, in and out of combat. She managed to balance atop a ladder without too much difficulty, while simultaneously performing many acrobatic acts, including a one handed handstand.

  • Mind's Eye: Xu has displayed the ability to tap into her "Mind's Eye" when she can't rely on her other senses. She used this ability to keep track of a giant octopus while she was fighting it underwater, after it had hindered her vision using its ink.

Energy Reflector: Xu can reflect projectiles back towards her opponent, imbued with her spiritual energy.
Wind Projectile: Xu can strike the air with enough power that the air pressure damages her target from a distance.
Bushin: Xu can temporarily project shadow images of herself and her weapon.
Super-Speed: Xu can move herself so quickly that she leaves several images of herself when she moves.
Energy Arrow/Bullet: Xu can shoot arrows or bullets fueled with ki energy.
Teleportation: Xu can teleport short distances.
Impale: She can pierce just about anything with a melee weapon, mostly with polearms. Enhanced Spearmanship: Xu demonstrates a natural aptitude in the way of polearms. She is able to wield any kind of polearm with great speed, power, and skill. As one of the largest (or at least longest) classes of weapon that can be carried by normal humans, users of this ability excel in keeping enemies at bay and maintaining a superior position in combat, having a great advantage, at a distance, over opponents wielding smaller melée weapons.


Skills:
Boomerang Projectile(s): Xu can launch her weapons towards her enemies, and over time will fly back towards her after a short distance, hitting her enemies that attempt to jump over it. These blades are sharp enough to cut through logs and and obstacles yet continue onto their path back to Xu.
Climbing: Due to her ninja training, Xu is an expert with climbing surfaces, and is skilled at free running.
Wall Run: She can run across the flat surfaces of walls for a short period of time, tied in with her climbing abilities.
Double Jump: Xu can naturally jump higher than a normal human being
Stealth: Also because of her training, Xu is a master of stealth.
Clothing: with her revealing outfit it's easy for attracted opponents to get distracted giving her the opportunity to defeat them; however this was not intentional...
Weapon Mastery: Xu is an expert in multiple weapons including various sword styles, axes and polearms, as well as archery & guns.
Rapid Reload: She can load her firearms quickly.
Translocation: Xu is can dash herself forward at incredible speeds, able to move herself from one place to another nearby almost instantly.
Quick Draw: Xu can draw and sheath her sword quickly thanks to her training; the same can be said about using the pistol or her boomerangs which she can draw from her holster with a quick pace and ease.
Quick Reload: She can reload firearms, musket based loads especially with an accelerated and graceful speed due to her usage of such.
Deflection: Xu can use blades or her armored vambrace to deflect projectiles of all sorts with proper timing.
Pyrotechnical Attacks: Xu can explode a bomb to fend off her opponent.
Bone Breaking Taijutsu: Xu can use specific hand-to-hand fighting skills, grabs and acrobatic moves to break the bones of her opponents.
Higa Shinobu Technique - DISTRACTION~! (Sexy No Jutsu?): Xu, as a last resort, can distract enemies with her well endowed assets, which could potentially give her/her allies a momentary increase of time.
Spoiler:
Higa Shinobu Technique - Breast Suppression: A technique that utilizes Xu’s well endowed chest to choke out and/or suppress noise from captured enemies. Can be used to render captured foes unconscious with prolonged use, or even death.
Higa Shinobu Technique - "Bonsai Festival ZERO": A non-lethal attack that uses smoke bombs and an 'anatomically correct' clone that loves the target and starts to hug, embrace, and sometimes kiss the target to death before exploding with a concussion inducing explosion.
(NOTE: the strength of the clone is incredible, and will latch on with a death grip)
Higa Shinobu Technique - "Bonsai Festival OMEGA": Exactly like Bonsai Festival ZERO, but instead explodes with a thousand kunai/daggers/spikes/shuriken/and other sharp concealed objects that will impale the target as well.



Magic Abilities:
Chi Mending: An ability which she channels the chakra, or chi, of her body to mend the wounds of allies or herself. However, the constant practice is physically demanding and eats at her body, causing fatigue and hunger when in prolonged use.
Solid Illusion Image: Xu can make a copy of herself through ninjutsu, and is slightly more effective than Shadow Clone Jutsu.
Shadow Pin: Legendary ninja skill of immobilizing opponent by pinning her shadow to ground by shuriken/kunai.
Higa Shinobu Technique - Fusion Technique: she may fuse with another person knowing the technique, for a short duration. Elements of both characters are utilized, bolstering strengths as well as weaknesses.
Signature Technique - Healing Kiss: Xu has enhanced a version of Chi Mending allowing only those she kisses to temporarily increase their natural healing recovery, healing broken limbs and bad injuries within seconds. Cannot bring back the dead however, and can’t be used on herself for obvious reasons. Like Chi Mending, her body is fatigued if not on an increased level of fatigue/hunger.
Kanashibari no Jutsu, 金縛りの術, literally "Temporary Paralysis Technique": This jutsu paralyzes an opponent, leaving them open for attack.
Execution by Kiss technique: A ninjutsu technique used to drain her victims of chakra and kill them.
Aerokinesis: She wields magical wind and can conjure elemental wind.

  • High Jump: She can jump to an alarming height with a conjured compressed air around her body which produces an insane amount of lift.
  • Double Jump: She can jump in mid air, using magically produced air to form a barrier at her feet to help produce more lift.
  • Air Blast: She can send a blast of air like a barrier at her opponents to knock them onto their backs.
  • Air Explosion: She can cause the air to ‘explode’ in a non-lethal concussive blast which ‘pops’ the hearing of her targets.
  • Healing Wind: She conjures a cool breeze which is condensed with a healing aura and helps regenerate wounds to herself and/or her allies.

Electrokinesis: Xu is able to create and control electricity and lightning.

  • Static: Xu can create static around her body.
  • Create Electricity: Xu can create electricity. Even from the air.
  • Electrical Energy Channel: Xu can channel lightning, magical or man-made electricity through her clothes, weapon and anything she touches.
  • Electric Projectile: Xu can fire a very small ball of condensed electricity that blows towards the opponent. When it reaches a specific point in space, the ball expands, causing damage to any creature nearby. Xu can also fire a projectile of electric energy through the ground.
  • Electric Attacks: Xu can infuse her attacks with electricity. Her most powerful attack is a variation of this power. She concentrates all of her electric energy on her hand, which creates a powerful electric sphere discharge.
  • Discharge: Xu can release an electric discharge by touching her enemy.
  • Thunder Burst: Xu can cause explosions and eruptions of electricity in the form of a thunderbolt apparently appearing from nowhere.

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Post  Eriko Hinomoto Wed Jan 24, 2018 2:18 am

Not sure if I should post her here, as she's from future LOL:
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Post  Locke Bright-Spear Sun May 27, 2018 5:55 pm

Name: Locke Bright-Spear

Physical Description-
Age: 19
Sex: Male
Height: 6’1
Weight: 178 lbs
Eyes: Green
Hair: Blonde
Body/Physical Appearance: He is a tall, capable young man with medium long blond hair, and sharp, green eyes. He has a slender, athletic form, slightly tanned from his life as a fisherman. He is tone and has scars from trips at sea.

Clothes:
Scardian Free Spirit: Relaxed wear of the average Scardian coast line dwelling male citizen with a few features self implemented by Locke himself. Consists of a light grey designed loose fitting tunic, a black sleeveless muscle shirt beneath, a marine green short jacket with sleeves gathered at the elbows, a decorated spaulder on his left shoulder, a 'dreamcatcher' beaded necklace around his neck, a green and grey striped belt sash wrapped around his waist and tied off in a bow off the side of his left hip with the remainder of the ribbons hanging down past his left thigh, navy blue pants, greaves, black fingerless gloves with leather padding, and sandals.

Characters: Human - Page 4 Pixiv_id_6816860_full_1686804_by_minamajikina77-dbt1uf4

Background-
Hometown: Cretu, Scardia
Alliance: Scardia
Alignment: Good

Employment: Fisherman
Rank: None

Trained In: Water Magic, Air Magic, Stealth, Spearmanship, Swordsmanship, Equestrianism, Scardian Chivalry, Scardian Combat Training, Ranged Weaponry, Improvised Weapon Use, Fencing, Long Jumping, Climbing, Swimming & Diving, Navigating.
Sensei/Instructor: His family.
Instructed: None

Relationship Status: Single.
Medications: None
Allergies: None
Likes: Wine, Scardian Mead, Horses, Scardia, sailing, kindness.
Dislikes: Unknown
Health Background: Healthy.



History:
Locke is the recent descendant of the High Queen of Scardia, Ysolda Bright-Spear, who was a figure of legend from the year 2282. Back then, she was known as ‘Ysolda the Lioness’, a fierce warrior dragoon from Clan Bright-Spear whose military prowess and combat expertise helped dissuade the overthrowing of Eastern Scardia by a band of thieves under the rule of the ‘Bandit King’. Her loyalty, expertise, and beauty gained her many admirers, including that of the Prince, who would become her husband when he ascended to being the High King of Scardia.

He is one of the very few remaining members of Clan Bright-Spear, which has mostly died out over the years or produced little in the way of male heirs. They lost much of their Noble standing given their lack of numbers and now live life as modest citizens in the current era. Locke Bright-Spear himself is a proud fisherman, and is rather successful given he has befriended Selachi and is permitted to sail in most of their territories.

He is a peaceful young man, who cares little for his warrior lineage and rather live a modest and simple life, but as it was taught by Scar’d, he is willing to defend those who deserve it without cause or reason, is against the slavery of man and of wanton massacre. He has had little in the way of combat experience which is to say defending his ship from Beijionese and Domescadian Pirates on occasion.


Inventory-

Weapons: The Spear of Lord Geralt Quicksilver, a steel iron dagger, a Scardian Cutlass.

Equipment: Small backpack, Mobile Phone, rope, electric lantern, flashlight.

Possessions: Selachi Tooth, fishing boat.

Prized Possessions/Personal Items: The Spear of Lord Geralt Quicksilver: A unique magicked quicksilver steel blade which makes an appearance as a common, if not somewhat ornamental rapier in a silvered sheen. However, it has a second function, which the blade unfurls and the shaft extends to a mighty javelin spear! Though metallic, it almost seems the blade is ‘organic’ in nature. It was bequeathed to the Bright-Spear Clan and was later given to the Clan’s champion, Ysolda. Its been passed down the family line and was donated to the Kingdom of Scardia by Locke’s father, Daan.  

Misc.-
Special Abilities:
Scardian Abilities: Like any true Scardian and those born within her borders, Scardians by their very nature have the following stats, thanks to the will of the High King Scar’d upon his ascension into the War God Ranks, centuries ago. It's also these abilities which disqualify many Scardians from world sporting events such as the Mu-Irzik arena, unless specified otherwise.

-Scardian Speed/Agility: All Scardians (those born in her borders), are given unsurpassed speed and agility, much like the War God himself. No matter body type or size, as long as they are still able to use their legs, after the age of thirteen Scardians will feel as though they are the very winds themselves.
-Scardian Healing/Frost & Water Discipline: All Scardians can heal shallow to moderately deep wounds with snow, frost, and water; much like Scar’d had when he was a lad. They are also immune to the cold pinch of the frozen landscapes, the tundras to the north a non-existent obstacle for the average Scardian who can take the cold, and not feel it’s icy bite. Heavier wounds become shallower when ice/water is applied, but will need further medical attention to effectively stop bleeding.
-Scardian Strength: All Scardian born also show an extreme strength that is unlike other races of man or beast-kin. Even beast-kin of Scardian born are given this trait, making them appear like monsters with the ability to lift more than the average human.
-Animal Affinity: He is able to quell the hearts of beasts, small and monstrous alike with more effect (NPCs). He is not Feniran, cannot communicate mentally with them.

Skills:
-Impale: He can pierce just about anything with a melee weapon; a skill she learned from his Scardian bloodline.
-Enhanced Spearmanship: He demonstrates a natural aptitude in the way of polearms. He is able to wield any kind of polearm with great speed, power, and skill. As one of the largest (or at least longest) classes of weapon that can be carried by normal humans, users of this ability excel in keeping enemies at bay and maintaining a superior position in combat, having a great advantage, at a distance, over opponents wielding smaller melée weapons.
-Mastered Mounted Combat: He shows exceptional control in his riding skill, and the use of weapons while mounted onto the back of various living/inorganic transports, weapons ranging from spears, swords, bows, guns and heavy guns.  

Magic Abilities:
-Radiant Spear: His spear is focused with cutting energy, glowing in a bright golden flame.
-Hydrokinesis: Locke can create/generate, shape and manipulate water.

  • Create Water: Creates water. He can move, shape and animate water; including compress and manipulate its properties.
  • Steam Blast: He can cause water to explode into volatile steam.
  • Freeze: He can make the water he animates freeze solid.
  • Healing Waters: He can gather water upon the surface of his hands, and apply it easily to wounds, making the water glow with a bright blue as it mends injuries on an almost surgical level.


-Aerokinesis: He wields magical wind and has an affinity for the element of wind.

  • High Jump: He can jump to an alarming height with a conjured compressed air around him body which produces an insane amount of lift.
  • Double Jump: He can jump in mid air, using magically produced air to form a barrier at his feet to help produce more lift.
  • Air Blast: Can send a blast of air like a barrier at his opponents to knock them onto their backs. Can also use this to increase the velocity of his projectiles.
  • Air Explosion: Can cause the air to ‘explode’ in a non-lethal concussive blast which ‘pops’ the hearing of his targets.  
  • Healing Wind: Flows a cool breeze which is condensed with a healing aura and helps regenerate wounds to himself and/or his allies.

Locke Bright-Spear
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Post  Octavian Dragonswift Tue Jun 19, 2018 11:29 pm

Name: Octavian Dragonswift
Nickname: Tav, Tavian, Oct

Physical Description-
Age: 21
Sex: Male
Height: 5’9
Weight: 168 lbs
Eyes: Green
Hair: Light Red
Body/Physical Appearance: He is a tall, capable young man with medium long red hair, and sharp, green eyes. He has a slender, athletic form and a tattoo on his lower left chest. He is tone and has scars from his travels.

Clothes:

Adventurer:
Characters: Human - Page 4 __enjouji_michiru_and_wakazato_haruna_idolmaster_a_by_reikothegwen-dcevjf3

Casual:
Characters: Human - Page 4 __wakazato_haruna_idolmaster_and_idolmaster_side_m_by_reikothegwen-dcevjgj


Student:
Characters: Human - Page 4 Dzn9rmlu8aavfxn_by_reikothegwen-dcevs11

Characters: Human - Page 4 __wakazato_haruna_idolmaster_and_idolmaster_side_m_by_reikothegwen-dcevjg6


Background-
Hometown: Cretu, Scardia
Alliance: Any
Alignment: Good

Employment: Student, Adventurer
Rank: None

Trained In: Air Magic, Stealth, Spearmanship, Swordsmanship, Equestrianism, Scardian Chivalry, Scardian Combat Training, Ranged Weaponry, Improvised Weapon Use, Fencing, Long Jumping, Climbing, Swimming & Diving, Navigating.
Sensei/Instructor: His family.
Instructed: None

Relationship Status: Dating.
Medications: None
Allergies: None
Likes: Wine, Scardian Mead, Horses, Scardia, sailing, kindness.
Dislikes: Being away from Willow too long
Health Background: Healthy.



History:
The Dragonswifts is a common family name in Scardia, their huge family being one of the first to ally themselves with Scar’d or so the legend goes. Octavian descends from greater nobility but has since lived outside of Scardia since meeting his lover, Merry Graves, or ‘Willow’. He earns them a decent living by hunting and safely guiding folks through Windscar’s wild woodlands. Though he looks somewhat scrawny at a glance, his might with a two handed blade is quite astonishing. He’s a happy go lucky and optimistic young warrior, who also attends a private university outside of Beijio.  


Inventory-

Weapons: Mythgarde forged Knight’s Claymore, a Scardian Scimitar, a Scardian Razor.

Equipment: Small backpack, Mobile Phone, rope, flashlight.

Possessions: Locket

Prized Possessions/Personal Items: Locket with a picture of Willow inside

Misc.-
Special Abilities:
Scardian Abilities: Like any true Scardian and those born within her borders, Scardians by their very nature have the following stats, thanks to the will of the High King Scar’d upon his ascension into the War God Ranks, centuries ago. It's also these abilities which disqualify many Scardians from world sporting events such as the Mu-Irzik arena, unless specified otherwise.

-Scardian Speed/Agility: All Scardians (those born in her borders), are given unsurpassed speed and agility, much like the War God himself. No matter body type or size, as long as they are still able to use their legs, after the age of thirteen Scardians will feel as though they are the very winds themselves.
-Scardian Healing/Frost & Water Discipline: All Scardians can heal shallow to moderately deep wounds with snow, frost, and water; much like Scar’d had when he was a lad. They are also immune to the cold pinch of the frozen landscapes, the tundras to the north a non-existent obstacle for the average Scardian who can take the cold, and not feel it’s icy bite. Heavier wounds become shallower when ice/water is applied, but will need further medical attention to effectively stop bleeding.
-Scardian Strength: All Scardian born also show an extreme strength that is unlike other races of man or beast-kin. Even beast-kin of Scardian born are given this trait, making them appear like monsters with the ability to lift more than the average human.

Skills:
-Impale: He can pierce just about anything with a melee weapon; a skill she learned from his Scardian bloodline.
-Mastered Mounted Combat: He shows exceptional control in his riding skill, and the use of weapons while mounted onto the back of various living/inorganic transports, weapons ranging from spears, swords, bows, guns and heavy guns.  

Magic Abilities:
-Aerokinesis: He wields magical wind and has an affinity for the element of wind.

  • High Jump: He can jump to an alarming height with a conjured compressed air around him body which produces an insane amount of lift.
  • Double Jump: He can jump in mid air, using magically produced air to form a barrier at his feet to help produce more lift.
  • Air Blast: Can send a blast of air like a barrier at his opponents to knock them onto their backs. Can also use this to increase the velocity of his projectiles.
  • Air Explosion: Can cause the air to ‘explode’ in a non-lethal concussive blast which ‘pops’ the hearing of his targets.  
  • Healing Wind: Flows a cool breeze which is condensed with a healing aura and helps regenerate wounds to himself and/or his allies.
Octavian Dragonswift
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Characters: Human - Page 4 Empty Re: Characters: Human

Post  Naomi Blazeheart Tue Jun 26, 2018 8:29 pm

Name: Naomi Blazeheart

Physical Description-
Age: 21
Sex: Female
Height: 5’4
Weight: 168 lbs
Eyes: Green
Hair: Blond
Body/Physical Appearance: Short, voluptuous, with short blond hair and large green/blue eyes. She has bronze tanned, toned skin and plush lips. Her short blond hair has a lock that sticks up and hangs over her forehead.


Clothes: Her travelling outfit consists of a red and white micro-bikini top and bottom, leather wrist bands, a leather choker, calf high leather motorcycle boots. She optionally changes it up with a pair of denim cutoff short-shorts with a button undone and switches it for a brown pleated mini-skirt, and a cropped white button down over her. She also wears a leather arm sheath for one of her knives on her left arm, and a larger knife sheath on her right thigh. She has a half-sheath on her lower back for her cleaver. Her denim cutoffs are frayed at the edges

Characters: Human - Page 4 __mito_ikumi_shokugeki_no_souma_drawn_by_javier_es_by_reikothegwen-dcfemp1
Characters: Human - Page 4 __mito_ikumi_shokugeki_no_souma_drawn_by_minami_ko_by_reikothegwen-dcfemt5
Characters: Human - Page 4 __mito_ikumi_shokugeki_no_souma_drawn_by_espada_gc_by_reikothegwen-dcfen9p
Characters: Human - Page 4 __mito_ikumi_shokugeki_no_souma_drawn_by_yamasuta__by_reikothegwen-dcfendi
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Characters: Human - Page 4 __mito_ikumi_shokugeki_no_souma_drawn_by_dandon_fu_by_reikothegwen-dcfemlv

Bathing Suit: General purpose, carried with her at all times.  
Characters: Human - Page 4 __mito_ikumi_shokugeki_no_souma_drawn_by_ameoto__1_by_reikothegwen-dcfen1d

Bikini: Used only to ‘grab attention’ a skimpy white thong bikini and micro triangle bikini top.
Characters: Human - Page 4 __mito_ikumi_shokugeki_no_souma_drawn_by_washizuka_by_reikothegwen-dcai96b
Characters: Human - Page 4 __mito_ikumi_shokugeki_no_souma_drawn_by_asakura_s_by_reikothegwen-dcfenes

Background-
Hometown: Breland City, Rolan
Alliance: Any
Alignment: Good

Employment: Student, Blade Blacksmith and Sharpener, Adventurer, did some ‘questionable acting jobs’
Rank: Heiress to Blazeheart Cutlery

Trained In: Fire Magic, Stealth, Climbing, Swordsmanship, Equestrianism, Firearms use, Close Quarters Weapons, Improvised Weapon Use, Fencing, Long Jumping, Rappelling, Swimming & Deep Diving, Navigating.
Sensei/Instructor: Hired professionals.
Instructed: None

Relationship Status: Single.
Medications: None
Allergies: None
Likes: Testing out her blades, flirting and being flirty, meat, cooking, showing off her craft and abilities, Electric Cherry Schnapps, Lager and Stout Beers, free diving and swimming.
Dislikes: Cold environments.
Health Background: Healthy.



History:
A beautiful tanned blond from Breland’s equally lovely coastal city, where such bronzed women and men are commonplace due to Breland’s perfect location to soak up some rays. She is the heiress of Blazeheart Cutlery, a shop in Breland that deals with bladed weapons and tools, forging, and blade sharpening; its been in the family for generations since her ancestors immigrated from Fenira. Not so much magically inclined as they were, Naomi is used to physical labor and hand crafting the blades herself. “A Blazeheart blade can cut through anything!” Is her motto, and she takes it to heart, venturing throughout the world to test out her workpieces in the field, be it for tool or weapon usage. Some call her crazy to dive headfirst into the scary world of Galiavan, where its populous seems to be ever restless, but she minds not.

She was a student at a Beijionese University till a year or so ago, when she dropped out due to the cost. Being a very independent young woman, she insisted she’d pay for all her activities than fall back upon her family’s funds, funds she’ll need when she takes over the shop. She did some questionable side jobs, some involving bodyguard work, and supposedly some ‘naughty films’ which began to get popular among the younger male and female generations.

She has a happy go lucky, and oftentimes arrogant personality. She is very proud of her personal feats, and she will often revell in her own glory, much to the annoyance of others. She is competitive, naturally, and if she loses will have a fit. In spite of this snobbish and brat like behavior, she in time also accepts her losses, and even gives respect to those she lost to. Not that she would outright admit this to said individuals of course.


Inventory-

Weapons: Her Cleaver, a pair of large cutting knives (holstered on arm and thigh), several throwing knives, Burkov APS/B (handgun).

Equipment: Small backpack, Mobile Phone, flashlight, whetstone, water bottle, compass, netting.  

Possessions: What she has on her.

Prized Possessions/Personal Items: Naomi’s Cleaver

Misc.-
Special Abilities:
-Cat-Like Acrobatics: She is gifted with the grace and movement of a cat, able to balance herself on one leg should she need to.
-Enhanced Strength: She has quite a powerful body, allowing her to perform various feats of strength.

Skills:
-Improvised Weapon: She can cobble together a useful weapon with things laying around in her environment, if there are any.
-Sharpening: She can sharpen melee weapons on the fly.  
-Mounted Combat: She shows adept control in her riding skill, and the use of weapons while mounted onto the back of various living/inorganic transports, weapons ranging from spears, swords, bows, guns and heavy guns.  
-Sexy Clothing: Due to the nature of her clothing, she can easily distract foes attracted to her.
-Pin Enemies: She can temporarily halt her enemies movements by pinning them down with her blades.

Magic Abilities:
-Pyrokinesis: Naomi is able to create and control fire. She cannot control flames she didn't create however and is not immune to other types of fire.

  • Create Fire: Naomi can create fire.
  • Fire Attacks: Naomi can infuse her attacks with fire.
  • Fire Channel: Naomi can channel fire through her clothes, weapon and anything she touches.
  • Fire Burst: Naomi can cause explosions and eruptions of fire.
  • Fire Tornado: Naomi can create a torrent of flame that spirals from the ground like a tornado and draws everything in, increasing its size with the more oxygen that is consumed.
  • Flame Thrower(s): Naomi can shoot a concentrated spurt of fire from her open palms, shooting out a constant flame up to 35 feet.
  • Fire Ball: Naomi can create a malleable ball of flame which she can throw at her enemies like a softball. The fire remains after hitting its target, and will burn the environment if there is enough fuel to feed it’s flame.
  • Innate Magical Healing: Naomi’s natural magical inclination allows her to innately heal minor wounds and sickness. How she achieves this subconscious feat is unknown, but it does allow her to ignore most benign injuries.
Naomi Blazeheart
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Characters: Human - Page 4 Empty Re: Characters: Human

Post  Lucy Deltora Wed Jul 18, 2018 5:09 am

Name: Lucy Aria Deltora
Nickname: ‘Gun Mage Deltora’, Gun Wizard
Titles: Lady Deltora

Characters: Human - Page 4 __lucy_heartfilia_fairy_tail_drawn_by_amania_orz___by_reirikamura-dccugmb

Physical Description-
Age: 35 (Age was magically halted due to petrification, so she can technically be seen as 25)
Sex: Female
Height: 5’5
Weight: 104 lbs
Eyes: Brown
Hair: Blonde
Body/Physical Appearance: A Feniran woman of short stature, Lucy has brown eyes and her hair is considerably long, and she keeps it all in a side ponytail. Other times, her blonde hair is usually tied by ribbons in a variety of colors in a ponytail to the right side of her head with the rest of the hair loose. She is buxom and has a curvaceous body. Her measurements are: bust, 91cm; waist, 59cm; and hip, 88cm (36 in, 24 in, 35 in). She has a pink magically stamped tattoo of a dragon in downward flight wreathed in flames on the back of her right hand.

Clothes:
Adventurer: She wears a sleeveless, backless blue and white top with a white collar, with 10 gold buttons and lacings up the front. The top shows off her entire back as well as some side boob. She wears a white and black cuffed arm sleeve on her left arm, which covers half her palm. She wears a white mini skirt with 8 gold buttons on the front and tied on the left side, and always has a pouch belt belt that, along with keeping her skirt up, holds her Celestial Spirit keys and her whip. She is also wearing thigh high brown, leather high heeled boots. She wears her hair with a blue bow. She wears a white corsage around her right wrist. She has a spell which can turn royal Scardian blue to a Feniran crimson.
Characters: Human - Page 4 Lucy_heartfilia_04_by_vengadorazul21_daqe30c_by_reirikamura-dc7y434
Characters: Human - Page 4 __lucy_heartfilia_fairy_tail_drawn_by_mashima_hiro_by_reirikamura-dccuh2t
Characters: Human - Page 4 Lucy_heartfilia_en_el_x_792_by_reirikamura-dchfuuh

(Feniran Colors)
Characters: Human - Page 4 Lucy_deltora_red_spell_by_reirikamura-dchfvy6

Background-
Hometown: Castilia Reo Village, Fenira
Alliance: None
Alignment: Good

Employment: Adventurer, Mage

Rank: N/A
Trained In: Picking Locks, Magic, Stealth, Close Quarters Combat (advanced), Ranged Weaponry, Dagger Throwing, Knife Play, Sword Play, Whip Play, sleight of hand, mounted combat.
Sensei/Instructor: Family, Self-Taught, Fenira’s School of the Magi.
Instructed: None yet.


Relationship Status: Single
Medications: None
Allergies: None
Likes: Drinking a pleasant Feniran Red Wine, good food, Ancient History, showing off her self-confidence and vanity, writing, reading prose, shopping, cooking, and assertive men. Her favorite colors are blue and pink.
Dislikes: Gross things, frogs, dragons, evil natured actions, New Fenira.
Health Background:
-Magic Circuit Conductor: She has a unique and rare Feniran trait which allows those who possess this trait the ability to absorb and ‘charge’ stored offensive casted magic within their bodies at the cost of enduring pain. They can release the absorbed magic at double the intensity at their opponents at will. Keeping stored energy constantly damages the user till it is released, but becomes more powerful the more one absorbs the volatile energy.


History:
A beautiful Feniran Mage and explorer, who went missing for ten years, the reason for which was because she was petrified under a spell she could not undo without the help of another who holds a valiant heart.

Prior to her petrification, Lucy Aria Deltora was searching the mysterious jungles of Illurich Island, undertaking various quests as well as a personal one. As it was 2650, during Tenik’s crackdown of various Galiavan Crime Familys, many of the underworld’s elite were jumpy. Unaware that she was exploring close to the hideout of the criminal vampire, Count Ravencroft, she was quickly assaulted by one of his goons. She managed to defeat them with her superior magic and physical abilities, but failed to kill them. Upon further venturing, she was attacked and petrified by one of Ravencroft’s Gorgons, who turned her entirely to a stone figure within one of his gardens. Her body technically inanimate, her soul resided within silently, unable to remove the curse by her own power alone, nor bring a magic voice to those who could save her. Ravencroft, fearing her to be an ADN agent decided to flee the island and left her in her current state as a warning for the military police to not cross him.

Unfortunate for Lucy, as no one ever did come for Ravencroft, nor stumble into the uncanny statue which continued to silently scream for ten years as the overgrowth began to consume her.

Lucy takes exceptional pride in her appearance and is very confident in her sex appeal, often exuding a certain amount of vanity. Despite this superficial attitude, she is a clever, kind, and genuinely caring person. Lucy is passionate for literature and is in the process of writing her own novel about her adventures, although much had been halted given her predicament. Aside from her interest in writing and reading prose, she also likes shopping, cooking, and assertive men. Her favorite colors are blue and pink.

She is a practitioner of both the Rosecraft Style and Keymaster Style of magecraft, utilizing tools such as whips and keys to channel her magic and/or summon creatures to her defense. She also has knowledge of firearms, thanks to her ’sister’.

In 2639, she aided Ikai Boontai and Vincent Valor in defeating monstrosities created by Tenik’s mad doctor, Hojo. She would also join the resistance in Rolan and assisted the fight in Danton and Asrond, all at the tender age of 17, when she was still getting adjusted to her magecraft. She is of Feniran ‘high blood’ hailing from the village of Castilia Reo, where her ancestors have been residing for countless generations, which means of course she is a Noble, and therefore is considered a ‘Lady’ of her lands. Upon returning to her hometown following the war, she became highly respected and thanked for her service to the world. This would ultimately get her into becoming a traveller and adventurer.  

One of her quests had on Illurich Island was for the behalf of a Khron ‘The Boar’ the giant Pigman of the Chauvinist Pigmen species, Big Boss of Clan Boarshead within the Minktail Woods. She was to grab lilac and a type of tropical herb native to Illurich. She got much of her Gunslinging abilities from her ancestral line, and by the unrelated Ceras Deltora.


Inventory-

Weapons: A 'Gunslinger's Revolver (.45), whip weapons (hers is missing), Keymage Keys (also missing), a Teronian Kukari.

Equipment: 5x ADN Grenades, 3x Tenik Stims, 12x .45 silver bullets, Mobile Phone, 30x HP Rounds (.45), Map of Illurich Island, Compass.  

Possessions: Travel supplies, Diary.

Prized Possessions/Personal Items: Celestial Keys: Keys used to summon creatures to do battle against foes used in tandem with her magic. Unfortunately, they were stolen from her.

Misc.-
Special Abilities:
-Animal Affinity: Due to Feniran traits, she is able to quell the hearts of beasts, small and monstrous alike with more effect (NPCs). She can also communicate with them mentally (NPC and Player based)
-Enhanced and Powerful Magic: Due to Feniran traits, her ability to pull off magic is not only easier, but the conjured magic is considerably more powerful in effect than someone not of Feniran birth.
-Absorb Magic: She can absorb elements and offensive magic into her body, channeling the energy while taking some of the damage.
-Redirect Magic: She can redirect absorbed magic (see above) cast at her, and send it back at her enemy with double the effect!
-Spiritual Shot: transforms the bullets one's using into a shard of purified light, causing severe damage to enemies made of darkness..(demons).
-Dead Eye: Move only Gunslingers have that allow them to see oncoming bullets.
-True Grit: A magical like skill that physically toughens the Gunslinger's body, allowing them to take more damage that would be considered 'fatal' to non gunslingers.
-The Sight: a telepathic and supernatural form of vision which is only inherited by true born Gunslingers. This allows the user's Godlike keen eyesight to accurately measure distance, length, height, weight, age, and even can read minds sometimes.


Skills:
-Sexy Clothing: Due to the nature of her clothing, she can easily distract foes attracted to her.
-Seduction: She uses the power of sex and provocation to lull some of her enemies into a false sense of security.
-Rain of Lead: Leaping several of feet into the air, guns aimed down upon the enemy and while spinning and firing at once. Gunslingers seem to 'hang' in the air longer than untrained individuals. This is a Gunslinger Trait through and through.
-Spiral Rain/Shot: A horizontal version of 'Rain of lead', in which the Gunslinger charges at the enemy and torpedoes into them firing their weapons.
-Ocelot's Game: A technique used to ricochet bullets off of walls/barriers/the environment in general and still allows to hit the target at the cost of reduced damage to the target.
-First Drawl: When in a gunfight, has the right to draw first
-Rapid Reload: Reloads Guns almost instantly, no matter the capacity
-Super Sonic Rapid-Fire: fires guns at rates which they are not accustomed to. Example: Bolt action weapons, or single action weapons become automatic.
-Twosome Tyme: rapid fire in all directions with both hands equipped with a gun
-Free-Running: She can climb and perform daring acrobatics without any issues.
-Acid Resistance: She has a mild resistance to caustic damage.
-Resist Magic: She can concentrate and shield herself with protective rights to help reduce the effect of offensive magic attacks targeting her.


Magic Abilities:
-Pyrokinesis: Lucy is able to create and control fire. She cannot control flames she didn't create however and is not immune to other types of fire.

  • Create Fire: Lucy can create fire.
  • Fire Attacks: Lucy can infuse her attacks with fire. She can also completely cloak herself with her flames.
  • Fire Channel: Lucy can channel fire through her clothes, weapon and anything she touches.
  • Fire Burst: Lucy can cause explosions and eruptions of fire.
  • Fire Tornado: Lucy can create a torrent of flame that spirals from the ground like a tornado and draws everything in, increasing its size with the more oxygen that is consumed.
  • Flame Thrower(s): Lucy can shoot a concentrated spurt of fire from her open palms, shooting out a constant flame up to 35 feet.
  • Fire Ball: Lucy can create a malleable ball of flame which she can throw at her enemies like a softball. The fire remains after hitting its target, and will burn the environment if there is enough fuel to feed it’s flame.
  • Flame Whip: Lucy can channel fire into a bullwhip like shape, manipulating it with a tangible elasticity that burns and entangles enemies upon contact.

-Hydrokinesis: Lucy can create/generate, shape and manipulate water.

  • Create Water: Creates water. She can move, shape and animate water; including compress and manipulate its properties.
  • Steam Blast: She can cause water to explode into volatile steam.
  • Freeze: She can make the water she animates freeze solid.
  • Healing Waters: She can gather water upon the surface of her hands, and apply it easily to wounds, making the water glow with a bright blue as it mends injuries on an almost surgical level.

-Cryokinesis: Lucy has the power to control frost, ice and snow to a limited extent.

  • Create Ice: She can create ice out of thin air.
  • Ice Blast: She can blow freezing cold air out of her palms.
  • Ice Shield: She can create a shield of ice. The shield is hard enough to withstand superhuman strength.
  • Freeze: She can completely but temporarily encase her opponent in ice.
  • Ice Spikes: She can create large, dangerous, pointed spikes made of ice.

-Electrokinesis: Lucy is able to create and control electricity and lightning.

  • Static: Lucy can create static around her body.
  • Create Electricity: Lucy can create electricity. Even from the air.
  • Electrical Energy Channel: Lucy can channel lightning, magical or man-made electricity through her clothes, weapon and anything she touches.
  • Electric Projectile: Lucy can fire a very small ball of condensed electricity that blows towards the opponent. When it reaches a specific point in space, the ball expands, causing damage to any creature nearby. Lucy can also fire a projectile of electric energy through the ground.
  • Electric Attacks: Lucy can infuse her attacks with electricity. Her most powerful attack is a variation of this power. She concentrates all of her electric energy on her hand, which creates a powerful electric sphere discharge.
  • Discharge: Lucy can release an electric discharge by touching her enemy.
  • Thunder Burst: Lucy can cause explosions and eruptions of electricity in the form of a thunderbolt apparently appearing from nowhere.
  • Thunder Whip: Lucy can channel electricity into a bullwhip like shape, manipulating it with a tangible elasticity that stuns, electrocutes and entangles enemies upon contact.

-Geokinesis: Lucy has the power to control earth to a limited extent.

  • Petrification: By touching her foe, Lucy can petrify organic beings, turning them to stone, of various types (ie. Marble, Sandstone, etc).
  • Petrifying Blast: Lucy can fire a blast of gray energy through the air. If this blast touches anyone that is not her, that person will be petrified.
  • Rock Body: Lucy can cover her entire body with rock like armor.
  • Rock Spikes: Lucy can create stony pillars to jut from the earth when on solid ground.
  • Fissure: Lucy can split the earth beneath enemies, when applying her palms to the solid ground or earthly properties.
  • Vine Whip: Lucy can transmute any stick, vine or branch into a bullwhip like shape, manipulating it with a tangible elasticity that snags and entangles enemies upon contact.

-Aerokinesis: She wields magical wind and can conjure elemental wind.

  • High Jump: She can jump to an alarming height with a conjured compressed air around her body which produces an insane amount of lift.
  • Double Jump: She can jump in mid air, using magically produced air to form a barrier at her feet to help produce more lift.
  • Air Blast: She can send a blast of air like a barrier at her opponents to knock them onto their backs.
  • Air Explosion: She can cause the air to ‘explode’ in a non-lethal concussive blast which ‘pops’ the hearing of her targets.  
  • Healing Wind: She conjures a cool breeze which is condensed with a healing aura and helps regenerate wounds to herself and/or her allies.
  • Air Whip: Lucy can channel the air around her hands into a bullwhip like shape, manipulating it with a tangible elasticity that pushes back or entangles enemies (via a vacuum) upon contact.

-Eleokinesis: Lucy can create/generate, shape and manipulate oils and substances refined from them, which are defined as substances that are liquids at ambient temperatures and do not mix with water but may mix with other oils and organic solvents..

  • Shape Oil: She can move, shape and animate oil; including compress and manipulate its properties.
  • Transmute Oil: She can transmute oil into both the flammable Napalm, or a poisonous kerosine.
  • Detection: She can detect oil.
  • Oleoportation: She can transport oil, merge it, and turn it into tar. Effective at slowing her enemies movements.
  • Adhesive Manipulation: She can create, shape and manipulate any/all types of adhesives, substance that is applied to the surfaces of materials that binds them together and resists separation, including glue, cement, mucilage, or paste.

-Dark Energy Manipulation: Lucy has the power to control a special dark energy.

  • Dark Energy Attacks: She can can infuse her basic attacks (punches, kicks...) with dark energy for increased damage.
  • Dark Energy Projectile: She can can create waves of dark energy to attack distant enemies.
  • Dark Paralysis: She can imbue her projectiles, that when they strike they can cover and paralyze opponents with darkness, leaving them open to her other attacks.
  • Absorb powers: She can has the ability to absorb the powers from other people to increase her strength.
  • Dark Flames: She can create & control dark flames.
  • Possession: She has the ability to merge with and possess other individuals. Her influence varies.
  • Dark Flame Whip: Lucy can channel dark flames into a bullwhip like shape, manipulating it with a tangible elasticity that burns and entangles enemies upon contact.

-Eldritch Blast: She can perform, non-elemental mystical attacks by manipulating energy, and use it to blast her enemies. Can also imbue physical weapons for an ‘added effect’.
-Eldritch Whip: Lucy can summon a freaky tentacle appendage that whips enemies with its slithering barbed appendages via illusion magic.
-Fireworks: A magic like ability which causes single bullets to become multiple, wide shot firing projectiles that leave the barrel of the weapon in a cone shaped pattern.
-Artillery Shot: A magic like ability that causes the projectile one's using to become armour piercing.
-Elemental Shot: She can channel her learned and studied magics of elemental value into her projectiles (fire, ice, electricity, wind, earth, etc.)
-Astral Map: She can conjure a map of the world and project it from her palms.
-Magic Lantern: She can conjure small glowing orbs that produce luminescence in the absence of light.
Lucy Deltora
Lucy Deltora
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Characters: Human - Page 4 Empty Re: Characters: Human

Post  Chalis Willowsteel Wed Jul 25, 2018 5:44 pm

Name: Chalis Irisdina Willowsteel
Nicknames: Chal (Shale)
Titles: Captain Willowsteel
D.O.B.:  September 08, 2630

Characters: Human - Page 4 58184817_p2_master1200_by_reikothegwen-dci52oe

Physical Description-
Age: 27
Sex: Female
Height: 5’9
Weight: 230 lbs
Eyes: Blue
Hair: Blonde
Body/Physical Appearance: A woman with a tall build, short blonde hair, large shining blue eyes and pale features. She has a mix of Scardian and Izheveskian traits, and sports a plump, voluminous yet athletically toned body. She has a rather endowed frame sporting a large set of breasts and an equally well rounded bottom. Her strong features and the dark rings under her eyes from lack of sleep also put her at a slight disadvantage. Her hair is a layered angled bob cut with antenna hair and short blunt bangs.
Characters: Human - Page 4 58184817_p1_master1200_by_reikothegwen-dci52o5

Clothes:

Police Assault Uniform: A standard blue skin tight bodysuit uniform, with a black lace up combat boots. She has a black armored breastplate with shoulder pads with a muliti-purpose camera mounted on her left shoulder armor. Black arm pads on both of her arms, with the left pad showcasing the Police Emblem on it, while the right one has her designation of being the Captain of Unit 13. She wears a green military belt around her waist with the word ‘Police’ on the back end, and a green thigh holster on her left thigh. She wears green, full fingered gloves. A holster for her side arm is on her belt.
Characters: Human - Page 4 64118642_p0_by_reikothegwen-dci52mu
Characters: Human - Page 4 52762017_p0_by_reikothegwen-dci52m4
Characters: Human - Page 4 58184817_p3_master1200_by_reikothegwen-dci52ok
Characters: Human - Page 4 Police_officer_with_gun_by_reikothegwen-dci7jos
Characters: Human - Page 4 Police_officer_png_by_reikothegwen-dci7oex

Sling: She has a blue sling bikini, but hasn't been able to wear it with all her work. She wants to get a tan...
Characters: Human - Page 4 Chalis_3
Characters: Human - Page 4 Chalis_original_drawn_by_safurantora__sample-ce6af3a33e3ecda26e9db032aa545987

(her expectation)
Characters: Human - Page 4 Chalis_original_drawn_by_safurantora__8bb1f703d6fa1a4314ea87c7d4ddd344

Background-
Hometown: Cretu, Scardia
Alliance: Breland City
Alignment: Lawful Neutral

Employment: High Ranking Police Officer of Breland City’s Regional Assault Squad Armored Corps Division
Rank: Captain of Unit 13

Trained In: Various Paramilitary and Military training.
Sensei/Instructor: Izhevesk Military Academy, ADN Officer School
Instructed: Unknown

Relationship Status: Single
Medications: None
Allergies: None
Health Background:
-Alcohol Tolerance: She has a high reserve and can drink quite a bit before becoming intoxicated.
-High Paint Threshold: She can be tortured for hours without showing an indication of pain or misery, and can also endure the harsh elements, with her mind out demanding her possibly over-exerted body.

Characters: Human - Page 4 Police_bike_with_officer_by_reikothegwen-dci7oc0

History:
A young Scardian woman who hails from Izheveskian ancestry on her Mother’s side. She is a Captain in the Breland City Police and Regional Assault Squad Armored Corps Division, tasked with overseeing the activities of Unit 13. Though the number is unlucky and many fresh fish enter Unit 13 feeling with a feeling of impending doom, ironically, her unit is the one best blessed with luck. Some say it has to do with a particular set of cards in Captain Chalis’ possession, but no such proof exists to back said rumors. She attained the officer rank of Captain by her feats of combat and her leadership qualities, despite her young age.

With the skills of a Scardian, her pedigree still allows her body to be pushed well above a standard mortals, as well as an ability to be resistant to the harsh cold of the North and its seas.

She originally signed up for Izhevesk Royal Military, to follow in her ancestral footsteps given how Scardia no longer had an army of their own. She was denied her application however. She turned begrudgingly to join the ADN as an officer, but was kicked out of Officer School for ‘being too aggressive’ when working with others. With nowhere else to turn, she became a mercenary and wandered Galiavan for a time before she accepted the position of an officer in Breland City’s Protector’s Guild who police Breland City.

She can described as being a serious woman most of the time, sometimes as cold as ice. She was trained in Beijionese Martial Arts and shows no mercy in the field or on the training mats, and is generally a harsh taskmaster to her Unit; however she does genuinely care for the well being of the officers beneath her. Supposedly when attracted, she is openly flirtatious with men whom she has a liking to, but is a tad awkward in her deliveries.

Inventory-

Weapons: Captain Chalis Willowsteel's Silver Valkyrie (Valkyrie Mk. V Breland Police Vers.), police tonfa truncheon.

Standard Equipment (1x Cattle Prod Spear, 1x Chesluk Industries 'Banshee' Assault Rifle, 1x Type-63 'Baksan' Machine Pistol, 1x Breland Military Grenade Launcher [Breland MGL], 1x Crest B-Tac "Carcajou" M408 Sniper Rifle, 1x MR9 Riot Custom Shotgun)


Equipment: Tear Gas, Police Akira 9600 Sport Bike, Radio Codec, Shoulder Mounted Camera (with high quality image, night vision, thermal vision, and zoom), deployable drones, Handcuffs, Folding Knife, Flashlight.

Possessions: What she has on her.

Prized Possessions/Personal Items: Corveyus’ Gambling Set: Gifted to her great great Aunt in the 2280’s by the God Corveyus, this deck of cards ensures she will never draw a losing hand. Provides Godly Luck to herself and her ‘Unit 13’.  

Misc.-
Special Abilities:
Scardian Abilities: Like any true Scardian and those born within her borders, Scardians by their very nature have the following stats, thanks to the will of the High King Scar’d upon his ascension into the War God Ranks, centuries ago. It's also these abilities which disqualify many Scardians from world sporting events such as the Mu-Irzik arena, unless specified otherwise.

-Scardian Speed/Agility: All Scardians (those born in her borders), are given unsurpassed speed and agility, much like the War God himself. No matter body type or size, as long as they are still able to use their legs, after the age of thirteen Scardians will feel as though they are the very winds themselves.
-Scardian Healing/Frost & Water Discipline: All Scardians can heal shallow to moderately deep wounds with snow, frost, and water; much like Scar’d had when he was a lad. They are also immune to the cold pinch of the frozen landscapes, the tundras to the north a non-existent obstacle for the average Scardian who can take the cold, and not feel it’s icy bite. Heavier wounds become shallower when ice/water is applied, but will need further medical attention to effectively stop bleeding.
-Scardian Strength: All Scardian born also show an extreme strength that is unlike other races of man or beast-kin. Even beast-kin of Scardian born are given this trait, making them appear like monsters with the ability to lift more than the average human.
-Izheveskian trait: Cold resistance: Because of her mixed heritage, she is highly resistant to cold weathers and environments. This also translates to sudden changes caused by spells or elemental attacks.
-Izheveskian trait: Hearty: She is very resilient to physical fatigue and stress, as well as damage thanks to her Izheveskian heritage
-Izheveskian Strength: She has enhanced strength and hardiness which stems from her harsh Izheveskian/Far North roots.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.

Skills:
-Heavy Armor Training: Heavily armored, her speed and abilities are not at all hampered or weighed down by the added protection.
-Deadshot: Her bullets rarely miss.
-Rapid Reload: She can reload her firearm almost instantaneously.
-Enhanced Spearmanship: She demonstrates a natural aptitude in the way of polearms. She is able to wield any kind of polearm with great speed, power, and skill. As one of the largest (or at least longest) classes of weapon that can be carried by normal humans, users of this ability excel in keeping enemies at bay and maintaining a superior position in combat, having a great advantage, at a distance, over opponents wielding smaller melée weapons.
-Mastered Mounted Combat: She shows exceptional control in her riding skill, and the use of weapons while mounted onto the back of various living/inorganic transports, weapons ranging from spears, guns and rapid fire guns.  
-Climbing: Due to her training, Chalis is an expert with climbing surfaces, and is skilled at free running and scaling the environment without aid of equipment.
-Rapid Blows: She can punch and kick her enemies multiple times in a blinding succession of blows, using mixed styles to subdue her enemies in unpredictable ways.
-Bone Breaking Taijutsu: Chalis, trained in the Beijionese Martial Arts can use specific hand-to-hand fighting skills, grabs and acrobatic moves to break the bones of his opponents. Precision techniques with specific jabs infused with her Chi to the right areas of the body will cause both temporary nerve loss as well as cause the bones to weaken and break under the flesh.
-Adapted Technique: Smothering Takedown: Based on long lost ancient manuscripts left by Hiyori Busujima; adapted to a less than lethal subjugation technique that makes use of her rather generous assets, combining her assertive and aggressive CQC skills. She usually performs the technique by pinning her target beneath her, or against a wall, and simply smothering them between her breasts, suffocating them slowly.
-Adapted Technique: Prison of Death - Suffocation: Based on long lost ancient manuscripts left by Hiyori Busujima; this technique is one of Chalis' more intimate subjugation techniques. This has the officer pin the victim to the ground, and has her then press her groin or rump directly onto the mouth and nose of the opponent, cutting off their oxygen beneath her weight. This technique can be applied gently, forcefully, or roughly, and leaves the limbs all free to either apply other techniques simultaneously, or even to fend off other opponents as needed.
-Adapted Technique: Prison of Death - Anaconda Vice: Based on long lost ancient manuscripts left by Hiyori Busujima; this variation of the Prison of Death is more involved. Chalis will squeeze the neck and throat of the target between her thighs in a vicious leg scissors. This can act as a non-lethal to lethal choke hold, or may lead to a sudden twist of her hips, breaking the target’s neck horribly.


Magic Abilities:
Chi Mending: An ability which he channels the chakra, or chi, of her body to mend the wounds of allies or herself. However, the constant practice is physically demanding and eats at her body, causing fatigue and hunger when in prolonged use.
Frost Touch: She can conjure Ice based magic into her hands, coating organic material with a moderate layer of ice. She can also use this move to heal Scardian born individuals.


Last edited by Chalis Willowsteel on Wed Sep 08, 2021 2:24 am; edited 1 time in total (Reason for editing : Added new attire xD)
Chalis Willowsteel
Chalis Willowsteel
Private First Class
Private First Class

Posts : 20
Join date : 2018-07-25

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Post  Asuka Fri Aug 10, 2018 3:42 pm

Name: Asuka Saito
Nicknames: Erika

Characters: Human - Page 4 5ee_by_biancaneko23-dcbn50h

Physical Description-
Age: 20
Sex: Female
Height: 5’8
Weight: 132 lbs
Eyes: Light Reddish Brown
Hair: Red-Brown
Body/Physical Appearance: Youthful, athletic and highly toned. A Beijionese girl with neck length, medium short red-brown hair. Her body is slender yet developed, and naturally, she has wide hips, somewhat thick thighs, and large breasts. She is extremely fit in appearance.
Characters: Human - Page 4 __kazama_asuka_tekken_drawn_by_hiiragi_yuuichi__d7_by_biancaneko23-dcjrg89
Characters: Human - Page 4 __kazama_asuka_tekken_drawn_by_tetsuo_tetuo1129__s_by_biancaneko23-dcbn6ga


Clothes:
Old: Blue detailed tank top with the words: "Lovely Swallow" imprinted onto it; a white undershirt; black panties; red plaid mini-skirt, black knee high boots.
Chilly out/cold air: Old-but with a leather and fur mountain bomber jacket.

Characters: Human - Page 4 938984_asuka_kazama_by_1041__2_1_by_biancaneko23-dcbn4vg

University Uniform: A white collared button down short sleeved shirt, a uniform cardigan vest with a patch on the left breast, a blue plaid pleated mini skirt, white ankle socks, red sneakers, light blue fingerless gloves.

Characters: Human - Page 4 55982776_p0_master1200_by_biancaneko23-dcb3y6q

Casual: Pink striped tank top, denim short shorts with a brown leather belt, her undergarments (below) and sandals.

Characters: Human - Page 4 __kazama_asuka_tekken_drawn_by_tetsuo_tetuo1129__s_by_biancaneko23-dcbn6gr
Characters: Human - Page 4 __kazama_asuka_tekken_and_tekken_6_drawn_by_tetsuo_by_biancaneko23-dcbn6k5
Undergarment: worn under her university uniform and other clothings. Consists of a blue striped micro bikini style bra and low rise thong.

Characters: Human - Page 4 55982776_p1_master1200_by_biancaneko23-dcb3y75



Background-
Hometown: Beijio City, Gailden
Alliance: N/A
Alignment: Neutral

Employment: Unemployed, Student

Trained In: Traditional Ninjutsu, Battojutsu, Iaijutsu, Iaido, many mixed martial arts, guns and firearms usage, weapons repair, custom mechanics, oil based manipulation magic, polearm fighting.
Sensei/Instructor: Her mother, the Higa Clan, her father’s journals.
Instructed: None.

Relationship Status: She is single.
Medications: None
Allergies: None
Likes: Eating (Spicy, hearty and sweet things), cute & adorable things, fighting, helping others, Galianet and television, Galiavan Heat News, and watching tournaments in the Mu-Irzik Arena..
Dislikes: Perverts, bugs and spiders (especially spiders), tentacles.

Health Background:
Healthy


History:
Characters: Human - Page 4 __kazama_asuka_tekken_drawn_by_hiiragi_yuuichi__c4_by_biancaneko23-dcbn6di

The daughter of the rebel hero, former Captain of the Hiitengumi’s Squad 4, undercover Beijio Public Service Agency member, and anti-Tenik rebel activist, Shaheske Saito. He was a proud warrior who fought against Imperial Beijio in 2629, and vanished by the Beijio Civil War’s end in 2633. He had found out the truth of the Beijio Civil War and joined the Beijio Public Service Agency in 2635, who deals with protecting Beijio no matter the cost, even at the cost of personal honor. Other members included Shalua Rui and Barduwulf Garamond, the latter under the guise of Kuris. He acted as a Anti-Tenik Rebel during 2639, causing the T.I.R.S. much trouble while Bard and other agents worked behind the scenes. He was unfortunately killed in action during the FINAL RAID.
She was around two or three years old when her father passed away, and eighteen years later she is just as rambunctious a rebel; a young adult roaming across Galiavan. She has been looking for a place to work after leaving her hometown of Beijo City so she could continue traveling in the pursuit of something better to do, applying for Booth’s gun shop while also attending a University in Ithteca, having transferred from her university in Beijio. She traveled light, and she isn't afraid of traveling alone-she's got a switchblade and some CQC that could deter the average idiot, not to mention a high capacity 9mm handgun she got while hanging out with a young merc, Keegan.

She learned her fighting techniques from her mother, the Higa Clan whom her mother is descended from and from meticulous journals left behind by her late father. She is expected to be quite a warrior like her father in the years to come, be it the Beijio Military, ADN or whomever else she decides to affiliate herself with.

Inventory-

Weapons: Burkov Izvheveskian 9mm Military Pistol (BMP-II)

Equipment: Gym bag, travel supplies.

Possessions: Pocket knife, whetstone, father’s journals.

Prized Possessions/Personal Items: None.

Misc.-
Special Abilities:
Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps supporting her generously gifted assets as well.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Chi Weapons: She can summon Chi infused weapons.

  • Swordsmanship: Asuka was trained from a young age to be a samurai and defend herself in this cruel yet beautiful world. She’s trained in various styles from the Higa Slice technique to Hiitengumi style, both involve avoiding her enemies' attacks until she finds the right opening to use her blade and end the fight quickly; while the Hiitengumi style takes it further by using mirror images and optical illusions by channeling her sword’s chi into the blade’s sheen. Even while wielding only a knife, as long as there is a blade with a mirror sheen she can utilize these techniques.
  • Physical Condition: Asuka is in excellent physical condition due to her vigorous training and exercise.

    • Strength: Asuka has incredible strength to handle her own against even the largest of opponents, even non-humans. This comes from her rigorous personal training regiment and enhanced physical fitness.
    • Durability: Asuka has remarkable physical durability, as many Beijionese are who have been trained to fight. Due to hearty, solid bones from a healthy diet. She can handle a beating, be it from her environments or by enemies.
    • Stamina: Asuka has remarkable stamina, being sometimes called an endless ball of energy. She doesn’t tire easily, and can keep up rigorous activity for several hours without rest.  
    • Agility: Asuka has remarkably great agility in combat. She was agile enough that she was able to keep up with the speed of a giant octopus while underwater, which is part of the Higa Clan’s rite of passage. This is an important aspect of their fighting style, and her own especially, as she usually evades or block her enemies' attacks until she finds the right opening to end her fights quickly.
    • Accuracy: Asuka has remarkable accuracy due to her continued practice at the gun ranges of Ithteca.
    • Acrobatics: Asuka has been shown to be a remarkable acrobat, in and out of combat. She can out maneuver and climb, jump and evade her enemies with ease.


  • Mind's Eye: Asuka has displayed the ability to tap into her "Mind's Eye" when she can't rely on her other senses.

Energy Reflector: Asuka can reflect projectiles back towards her opponent, imbued with her spiritual energy.
Wind Projectile: Asuka can strike the air with enough power that the air pressure damages her target from a distance.
Bushin: Asuka can temporarily project shadow images of herself and her weapon.
Super-Speed: Asuka can move herself so quickly that she leaves several images of herself when she moves.
Energy Arrow/Bullet: Asuka can shoot arrows or bullets fueled with ki energy.
Impale: She can pierce just about anything with a melee weapon, mostly with polearms. Enhanced Spearmanship: Asuka demonstrates a natural aptitude in the way of polearms. She is able to wield any kind of polearm with great speed, power, and skill. As one of the largest (or at least longest) classes of weapon that can be carried by normal humans, users of this ability excel in keeping enemies at bay and maintaining a superior position in combat, having a great advantage, at a distance, over opponents wielding smaller melée weapons.


Skills:
Climbing: Due to her ninja training, Asuka is an expert with climbing surfaces, and is skilled at free running.
Wall Run: She can run across the flat surfaces of walls for a short period of time, tied in with her climbing abilities.
Mid Air Attacks: Asuka can attack while jumping or falling, be it with guns or melee weapons.
Stealth: Also because of her training, Asuka is a master of stealth.
Weapon Mastery: Asuka is an expert in multiple weapons including various sword styles, axes and polearms, as well as archery & guns.
Quick Draw: Asuka can draw and sheath her sword quickly thanks to her training; the same can be said about using the pistol or her boomerangs which she can draw from her holster with a quick pace and ease.
Rapid Reload: She can load her firearms quickly.
Quick Reload: She can reload firearms, musket based loads especially with an accelerated and graceful speed due to her usage of such.
Pyrotechnical Attacks: Asuka can explode a bomb to fend off her opponent.
Translocation: Asuka is can dash herself forward at incredible speeds, able to move herself from one place to another nearby almost instantly.
Deflection: Asuka can use blades or her armored vambrace to deflect projectiles of all sorts with proper timing.
Bone Breaking Taijutsu: Asuka  can use specific hand-to-hand fighting skills, grabs and acrobatic moves to break the bones of her opponents.
Higa Shinobu Technique - DISTRACTION~! (Sexy No Jutsu?): Asuka, as a last resort, can distract enemies with her well endowed assets, which could potentially give her/her allies a momentary increase of time.
Spoiler:
Higa Shinobu Technique - Breast Suppression: A technique that utilizes Asuka’s well endowed chest to choke out and/or suppress noise from captured enemies. Can be used to render captured foes unconscious with prolonged use, or even death.
Higa Shinobu Technique - "Bonsai Festival ZERO": A non-lethal attack that uses smoke bombs and an 'anatomically correct' clone that loves the target and starts to hug, embrace, and sometimes kiss the target to death before exploding with a concussion inducing explosion.
(NOTE: the strength of the clone is incredible, and will latch on with a death grip)
Higa Shinobu Technique - "Bonsai Festival OMEGA": Exactly like Bonsai Festival ZERO, but instead explodes with a thousand kunai/daggers/spikes/shuriken/and other sharp concealed objects that will impale the target as well.



Magic Abilities:
Chi Mending: An ability which she channels the chakra, or chi, of her body to mend the wounds of allies or herself. However, the constant practice is physically demanding and eats at her body, causing fatigue and hunger when in prolonged use.
Solid Illusion Image: Asuka can make a copy of herself through ninjutsu, and is slightly more effective than Shadow Clone Jutsu.
Shadow Pin: Legendary ninja skill of immobilizing opponent by pinning her shadow to ground by shuriken/kunai.
Kanashibari no Jutsu, 金縛りの術, literally "Temporary Paralysis Technique": This jutsu paralyzes an opponent, leaving them open for attack.
Moon Mirror Paralysis Spell: A Hiitengumi technique that uses the blade’s reflection to paralyze the enemy caught in the light’s reflection.
Aerokinesis: She wields magical wind and can conjure elemental wind.

  • High Jump: She can jump to an alarming height with a conjured compressed air around her body which produces an insane amount of lift.
  • Double Jump: She can jump in mid air, using magically produced air to form a barrier at her feet to help produce more lift.
  • Air Blast: She can send a blast of air like a barrier at her opponents to knock them onto their backs.
  • Air Explosion: She can cause the air to ‘explode’ in a non-lethal concussive blast which ‘pops’ the hearing of her targets.  
  • Healing Wind: She conjures a cool breeze which is condensed with a healing aura and helps regenerate wounds to herself and/or her allies.

Eleokinesis: Asuka can create/generate, shape and manipulate oils and substances refined from them, which are defined as substances that are liquids at ambient temperatures and do not mix with water but may mix with other oils and organic solvents..

  • Shape Oil: She can move, shape and animate oil; including compress and manipulate its properties.
  • Transmute Oil: She can transmute oil into both the flammable Napalm, or a poisonous kerosine.
  • Detection: She can detect oil.
  • Oleoportation: She can transport oil, merge it, and turn it into tar. Effective at slowing her enemies movements.
  • Adhesive Manipulation: She can create, shape and manipulate any/all types of adhesives, substance that is applied to the surfaces of materials that binds them together and resists separation, including glue, cement, mucilage, or paste.
Asuka
Asuka
Corproral
Corproral

Posts : 44
Join date : 2011-03-12
Age : 33
Location : Nowhere, Kansas

http://www.Asukakuramfan@yahoo.com

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Post  Mikaru Oshinokouji Fri Mar 08, 2019 5:47 am

Name: Mikaru Oshinokouji
Nickname: Mika

Physical Description-
Age: 29
Sex: Female
Height: 5'10''
Weight: 162 lbs
Species: Human
Eyes: Amber Brown
Hair: Brown
Body Type: An alluring, ample and endowed upper body that has shown both athletic qualities with a toned abdominal and core. She has thick thighs and long legs with her tall height. She wears her dark brown hair with blunt bangs, short sidelocks and in low twintails fastened with white ribbons. Large amber brown eyes with long dark lashes set upon her gentle face. She has palid features, with only traces of tanning across her full, buxom body.

Clothes:



-Island Priestess (Default): Shrine Maiden attire for the tropical Beijio Islands. Consists of a shorter, more revealing, taut, white yukata with a deep open plunge, showing off her voluminous breasts. A red hip vented hakama with red obi sash, navy tabi socks and priestess sandals. She wears a blue Izulan headband and Haori coat for added warmth in the capital city. A jeweled pendant with a myriad of sparkling beads adorns her neck. She wears a white fundoshi under her clothes. She has a lacquered quiver affixed to her lower back, above her round bum.
Characters: Human - Page 4 7995e1f7654bc745631335ca37e708b6_by_saekobusujima1990_dcj92wc-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTEzMSIsInBhdGgiOiJcL2ZcLzMwYTYyZTY3LTlmNzAtNDE3OC05Y2VjLTIwNmY0MjhlYzYxMFwvZGNqOTJ3Yy0yNTU5NDIzMS05Y2ZjLTQyOWMtOTgyZS05OWI0MWY5N2FhZGEuanBnIiwid2lkdGgiOiI8PTgwMCJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19


Background-
Nationality/hometown: Beijionese, Izula Island  
Alliance: Beijio Empire
Alignment: Lawful Good

Employment: Izula Priestess/High Imperial Priestess of Beijio City (tentatively)
Sub Employment: Exorcist, Demon Slayer, Doctor

Trained In: Aura Channeling, Chi Control, Chi-Magic, Channel Energy (Su), Cleric Spells; Acrobatics, Diplomacy (to humans and spirits), Knowledge (Religion), Knowledge (nobility), Knowledge (local), Knowledge (Nature), Knowledge (Arcana), Ki Pool (Su), Unarmed Combat Mastery, Two-Weapon Fighting, Disarm, Grapple, Combat Reflexes, Throw Anything, Swimming, Medical Experience, Ride, Handle Animal, Two-Weapon Combat Style, Yumi Expertise, Mounted Archer, Maneuver Training, Evasion, Weapon Proficiency, Zen Archery, Demon Extermination, Fearless Defiance, Heal, Linguistics, Perception

Relationship Status: Single
Medications: None
Allergies: None
Likes: Eating (Spicy, hearty and sweet things), coffee, fighting, helping others, providing medical aid.
Dislikes: Cramped Locations/Claustrophobia

Health Background:
-Healthy

History:
A Priestess of the Imperial Court's High Priestess Abbey, having trained then been assigned to oversee shrines on Izula Island where she had been raised since her parents moved from Ryunoshi Island during the Beijio Civil War era.

She had the talent of the priesthood at a young age, and had trained in the Imperial Court’s High Priestess Abbey till the next High Priestess was chosen. Completing her studies and becoming a senior monk, she was sent to work at the shrines on Izula to replace the Makijina Heiress who had passed nearly a decade prior. She works on the isolated shrine, acting as guardian, exorcist and a practical medicinal doctor for the few citizens that call Izula home.

Recently, she was summoned to the Palace by the Monks of the Abbey, being informed that the High Priestess has vanished! Tentatively, Mikaru Oshinokouji takes up the rank of High Priestess in Miko’s absence, and is tasked with various jobs on the missing miko’s behalf.

She is described as an alluring, methodical woman dedicated to her guardian duties.


Inventory-
Weapons: Shrine Naginata, Shrine Bow, Blessed Silver Tanto.

Priestess Tools: The tools of the trade of any high tier Monk/Priestess of Beijio. The primary faith is that of Frey’d the Wise, and Esdar the Book Keeper, but similar icons are used in Hazorian study. Unlike the ‘chosen’ High Priestess, Mikaru Oshinokouji’s set of tools may not prove as useful.


  • Gohei: A wooden wand traditionally decorated with shide (zigzag paper streamers), though in the past it was made with rectangular strips of paper. It is used for Shinto rituals to cleanse negative energy or bless.
  • Abjurant Salt: Carried in a tube of beaten silver, this rough-ground salt is a powerful defense against evil conjurers.
  • Portable Altar: Made of wood and are ornately carved and decorated. The top of the altar lifts up, and items such as candles, incense, and oil can be stored within.
  • Holy symbol, (Gold and Jeweled): A holy symbol focuses positive energy. It is her jeweled necklace.
  • Holy Symbol, Flask (silver): A standard holy symbol is oversized and has a watertight compartment that can hold 1 pint of Holy Water
  • Holy Text: This is a non-magical religious text, containing scripture, stories, and teachings of a particular faith. The price given is for a very simple copy, with few, if any, illuminations. Fancier versions increase dramatically in price.
  • Beijionese Life Wheel: This handheld wooden spool spins freely within a boxlike housing. Inscribed upon the exterior of the spool are dozens of Beijionese prayers along with names or symbols associated with a Beijionese's past lives. The Beijionese believe that spinning the wheel during meditation strengthens the spiritual connections between their former lives
  • Sullied Meditation Crystal: Though this focus is usually a hand-sized crystal. A monk or priestess may concentrate upon an activated meditation crystal, taking no actions for 1 post, and regain 1 'ki' (magic) point for one or more posts. Once activated, the crystal retains its energy until a monk or priestess uses it for this purpose or 24 hours pass. The action’s usefulness is reduced by half due to the sullied nature of both Priestess and crystal.
  • Sanctified Rings: A single tiny religious symbol adorns each ring in this matched pair. If two people each wear one of the rings and clasp hands, a Monk or Priest may activate both rings with one use of channel energy. If the person wearing one of these rings dies or removes it, the other ring instantly cracks; the wearer of the broken ring knows if it cracked because the other wearer died or the ring was removed.
  • Sundered Mask Replica: This mask is a representation of Esdar, War God of knowledge. Activating the mask charges it with healing power. The first time the wearer takes damage, the mask releases the stored energy into the wearer, healing a number of hit points equal to the number of blows received. The mask heals its wearer regardless of the type of channeled energy used and whether the target is living or undead. This healing does not prevent the wearer from dying because of hit point damage, and is mainly used to provide instant healing when a monk/priestess is occupied or can only channel a harmful kind of energy. The mask however is not a flawless copy, and the user’s power is gradually drained over time, and can break easily, rendering it completely useless.


Prized Possession: Symbol of the 8: A jeweled, golden pendant representing the original 8 War Gods: Emir 'War God of Harvests and Entombment' (Emir 'The Farmer'), Corveyus 'War God of Constructs, Architecture and Fortune' (Corveyus 'The Inventor' or Corveyus 'The Gambler'), Esdar 'War God of the Pursuit of Knowledge and Endings' (Esdar 'The Book Keeper'), Sirius 'War God of Shadows' (Sirius 'The Shadow'), Hazoria 'War Goddess of Purification' (Hazoria 'The Light'), Dycraura 'War Goddess of Dreams and Nightmares' (Dycraura 'The Dreamer'), Nesyn 'War Goddess of Affection and Marriage' (Nesyn 'The Lover'), and Freyd 'War God of Wisdom and War' (Freyd 'The Wise'); while also representing the 8 elements of nature: Fire, Water, Earth, Air, Nature, Ice, Light, and Darkness. A holy symbol combining the divinity of the Primordial Elements and that of the War Gods which grants her the confidence and strength of conviction in her holy faith.

Misc.-
+Special Abilities:
Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps supporting her generously gifted assets as well.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Chi Weapons: She can summon Chi infused weapons.

+Passive Abilities:
-Twin-Sword Fighter: Can fight with two swords of any type with the exception of buster blades or swords that are at least twice the length of her body.
-Shi no ya: She is able to focus her energies so that her arrows do more potential damage.
-The Hunter's Eye: Able to identify aberrations, outsiders and undead creatures.
-Sense Movement: Due to her demanding physical training, she can read her enemies movements before they initiate them.
-Extreme Endurance: She is nigh immune to fatigue.
-Shot on the Run: She can move, fire a ranged weapon, and move again before her foes can react.
-Resist the Unclean (Ex): Can resist influence and darkness from evil creatures.
-Weapon Training: She has trained with the use of: Pole arm, Katana, Great Katana, Bow, Hammer, Ninja weaponry, Samurai Armor, scepter.
-Denying Strike (Su):Can disrupt the special abilities of supernatural creatures.
-Focused Domain: Focuses on combating evil outsiders and their influence on mortals. As such, she gains either the Good or Protection domain.
-Abjurant Caster: As an exorcist, she can spontaneously cast the following spells in a single fight:

  • 1st level—protection from evil
  • 2nd level—shield other
  • 3rd level—remove curse
  • 4th level—dismissal
  • 5th level—dispel evil
  • 6th level—banishment
  • 7th level—repulsion (evil creatures only)
  • 8th level—holy aura
  • 9th level—dimensional lock

-Command Spirits: She can cast command against kami, fey or elementals.
-Demon Hunter (Sp): Can detect evil at-will as a spell-like ability but only to detect the presence of evil outsiders.
-Hallowed Beacon: Cuts attacks dealt by demons and evil natured by half.
-Unarmed Strike: Can use any part of her body as a weapon, with her ki training she makes that particular body part as hard as steel.
-Purity of Body: Gains immunity to all diseases, including supernatural and magical diseases.
-Wholeness of Body: Can heal her own wounds naturally,
-Timeless Body: Cannot be magically aged.
-Empty Body: Ability to assume an ethereal state for 1 minute.
-High Jump
-Slow Fall
-Fast Movement
-Improved Disarm
-Detect Magic: Detects spells and magic items within 60 ft.
-Detect Poison: Detects poison in one creature or object.
-Read Magic: Read scrolls and spellbooks.
-Detect Chaos/Evil Law: Reveals creatures, spells, or objects of Chaotic Evil, Evil, or Lawfully Evil (Antihero) Status.
-Detect Charm: Detect strength and location of charms, compulsions, and possession auras on creatures in the area.
-Detect Undead: Reveals undead within 60 ft.
-Diagnose Disease: Detect and identify diseases
-Hide from Undead: Undead creatures cannot sense her presence.
-Elemental Speech: She can speak with elementals and some creatures.
-Ancestral Communion: She can contact her ancestors to bolster her own knowledge
-Speak with Dead


+Physical Abilities::
-Charging Double Slash: Using a katana and wakizashi, as an attack action or at the end of a charge, she can make two attacks, one with her main-hand and one with her off-hand weapon.
-Flurry of Blows: Each punch she makes is a flurry of punches; in other words she can deal eight punches with the energy required for one single and powerful punch.
-Manyshot: She can fire multiple arrows at a single target.
-Strike True: A perfect attack that takes much concentration and magic to use. The damage from this attack ignores any damage reduction/block the target might have and also causes the target to become blinded, deafened, sickened, and staggered for three posts.
-Gorgon's Fist: With one well-placed blow, she leaves her target reeling.
-Scorpion Style: An unarmed technique that hamper's the enemy's movement.
-Stunning Fist: Can stun a foe with a quick blow to the face.  
-Medusa's Wrath: She'll take advantage of her opponent's confusion, delivering multiple blows to their body.

+Priestess Spells/Ki Spells:

-Shrine Guardian: When close by a shrine that is associated with the terrain type in which it is located (typically forest or mountain), she will be placed in a haste-like state, is immune to slow and crippling strength and while maintaining a 30 ft distance of the shrine, she can slowly regenerate her 'Ki' (Magic).
-Ki Arrows: Focuses a portion of her 'Ki' (magic) into a single arrow that causes more damage once it makes its mark.
-Ki Block: Can prevent anyone from using their 'Ki' (Magic) as long as she is able to maintain an unmoving position which leaves her exposed. Hitting her or causing her to lose focus will break her concentration and thus the block will be lifted.
-Ki Charge: Allows her to charge an object with a portion of her ki (magic) and when she strikes it will cause an explosive reaction.
-Pressure Points: When striking certain nerves on an opponent's body, she can cause weakness and pain in the area afflicted.
-Snatch Arrows: Can easily catch arrows through concentration of her ki.
-Mending: Makes minor repairs on an object.
-Purify Food and Drink: Purifies 1 cu. ft./level of food or water.
-Stabilize: Cause a dying creature to stabilize.
-Bless: Helps protect against possession and evil lingering.
-Bless Water: Makes holy water.
-Blessing of the Watch: A powerful blessing she gives to the Beijionese Guard.
-Burning Disarm: A metal object instantly becomes red hot possibly causing the wielder to drop it or take damage.
-Compel Hostility: Compels opponents to attack her instead of her allies.
-Dancing Lantern: Animates a lantern that follows her.
-Enhance Water: Turn water into alcohol
-Sanctify Corpse: Prevent a corpse from becoming an undead creature.
-Remove Sickness: Suppress disease, nausea, and the sickened condition.
-Sanctuary Barrier: A rather standard Priestess ability. Opponents can't attack her while she is sat cross legged in a prayer position, and she in turn can't attack back in fear of deconstructing the barrier.
-Sun Metal: Cause a melee weapon to erupt in flames, dealing extra damage.
-Weapons Against Evil: Enchants weapons to be useful against enemies of any Evil nature.
-Arrow of Law: Harm and possibly daze chaotic creatures.
-Consecrate: Fills area with positive energy, weakening undead.
-Gentle Repose: Preserves one corpse.
-Glyph of Warding: Inscription harms those who pass it.
-Enter Image: Transfers her consciousness to an object bearing her likeness.
-Remove Blindness/Deafness: Cures normal or magical blindness or deafness.
-Remove Curse: Frees object or person from curse.
-Symbol of Healing: Triggered rune heals living creatures.
-Crusader’s Edge: Weapon gains evil outsider bane quality plus other benefits against evil outsiders.
-Neutralize Poison: Immunizes subject against poison, detoxifies venom in or on subject.
-Sending: Delivers short message anywhere, instantly.
-Spiritual Ally: Creates a divine ally to aid her. Ally is usually in the form of a pyrafly.
-Breath of Life:  Restores life to recently slain creatures.
-Undeath Ward: She creates a pale silver barrier that repels undead.
-Circle of Clarity: Emanation hampers illusions and stealth.
-Resurrection: Fully restore dead subject.
-Antimagic Field: Negates magic within 10 ft.
-Holy Aura: Deflect evil intent and damages nearby evil natured enemies who are in touching range.
-Soul Bind: Traps newly dead soul to prevent resurrection.
-Aura of Faith: Creates an aura that allows her as well as others to be immune to evil intent spells and spell-like abilities. Each ally within 10 feet of her will be immune, but once they step out of the aura they loose her benefits. This ability functions only while the priestess is conscious, not if she is unconscious or dead.
-Aura of Resolve: Creates an aura that allows her as well as others to be immune to charm spells and spell-like abilities. Each ally within 10 feet of her will be immune, but once they step out of the aura they loose her benefits. This ability functions only while the priestess is conscious, not if she is unconscious or dead.
-Magic Circle against Evil: Creating a ring of salt around her, she can be protected from magical harm. Abjurant Salt is required.

Mikaru Oshinokouji
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Characters: Human - Page 4 Empty Re: Characters: Human

Post  Koyori Murata Fri Mar 08, 2019 7:05 am

Name: Koyori Murata
Nickname: Koyo/Ori

Characters: Human - Page 4 Dd1fu30-389a8392-6b9a-471f-85b7-09a3d5431d50.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzZmZDc3ZTM3LTI2YTktNGJhMi1hZWVlLWVkMDMxNzM2NGUwOFwvZGQxZnUzMC0zODlhODM5Mi02YjlhLTQ3MWYtODViNy0wOWEzZDU0MzFkNTAuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0


Physical Description-
Age: 23
Sex: Female
Height: 5'9''
Weight: 141 lbs
Species: Human
Eyes: Blue
Hair: Black
Body Type: An attractive, ample bosomed young woman with athletic qualities such as a toned abdominal and core; thick, shapely thighs and long legs with a somewhat slender figure. She has long, black hair that's center parted, with draping fringe from her widow’s peak. Long sidelocks that run across her breasts on either side down to her mid abdomen, and a low ponytail fastened with a white ribbon; her hair falling between her mid thighs. She has a roundish face, with large blue eyes with long pretty eyelashes, thick eyebrows, plush pink lips and slightly tanned and toned skin.

Characters: Human - Page 4 Dd1ftx8-175b917a-aba4-4728-b91a-c2c339dda12b.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzZmZDc3ZTM3LTI2YTktNGJhMi1hZWVlLWVkMDMxNzM2NGUwOFwvZGQxZnR4OC0xNzViOTE3YS1hYmE0LTQ3MjgtYjkxYS1jMmMzMzlkZGExMmIuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0
Spoiler:

Clothes:

-Priestess (Koyori’s): Koyori’s Shrine Maiden attire. Consists of a revealing, taut, white yukata with a deep open plunge, showing off her voluminous breasts. A red hip vented hakama with red obi sash, white tabi socks and priestess sandals. She wears a pair of goggles on her head. She wears a brown triangle bikini style bra with matching highleg thong underneath made of a thin, mesh material.


Characters: Human - Page 4 Dd1ftz7-7cedae66-bd35-4a15-a6f6-4115ea31bf7f.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzZmZDc3ZTM3LTI2YTktNGJhMi1hZWVlLWVkMDMxNzM2NGUwOFwvZGQxZnR6Ny03Y2VkYWU2Ni1iZDM1LTRhMTUtYTZmNi00MTE1ZWEzMWJmN2YuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0
Characters: Human - Page 4 __koyori_sengoku_blade_and_etc_drawn_by_eu03__b043_by_myikocandi_dd1ftwx-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTAwMCIsInBhdGgiOiJcL2ZcLzZmZDc3ZTM3LTI2YTktNGJhMi1hZWVlLWVkMDMxNzM2NGUwOFwvZGQxZnR3eC1hNmQyZDQ3Mi04YzE0LTRiMzctYmU0Mi0zMDczZDZhOTI2ZmUuanBnIiwid2lkdGgiOiI8PTg2MiJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19
Characters: Human - Page 4 __koyori_sengoku_blade_and_etc_drawn_by_tsukasa_ju_by_myikocandi_dd1ftv8-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTcxMCIsInBhdGgiOiJcL2ZcLzZmZDc3ZTM3LTI2YTktNGJhMi1hZWVlLWVkMDMxNzM2NGUwOFwvZGQxZnR2OC1mMGY5ZWU5Mi0wNTE3LTRhOWQtOGU4NS05NzIyODk5OWM4YWUuanBnIiwid2lkdGgiOiI8PTEyMDAifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ
Characters: Human - Page 4 __koyori_sengoku_blade_and_etc_drawn_by_tsukasa_ju_by_myikocandi_dd1fu1y-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTgxMSIsInBhdGgiOiJcL2ZcLzZmZDc3ZTM3LTI2YTktNGJhMi1hZWVlLWVkMDMxNzM2NGUwOFwvZGQxZnUxeS1hMGVjN2Y1Ny1kNTI5LTRlYWEtYTE2My0xM2E1ZjRkZmY3MGIuanBnIiwid2lkdGgiOiI8PTEyODAifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ


Background-
Nationality/hometown: Beijionese, Ryunoshi Island  
Alliance: Beijio Empire
Alignment: Good

Employment: Priestess (Exorcist & Demon Slayer in training)

Trained In: Aura Channeling, Chi Control, Chi-Magic, Channel Energy (Su), Cleric Spells; Acrobatics, Diplomacy (to humans and spirits), Knowledge (Religion), Knowledge (nobility), Knowledge (local), Knowledge (Nature), Knowledge (Arcana), Knowledge (Engineering), Ki Pool (Su), Unarmed Combat Mastery, Disarm, Grapple, Combat Reflexes, Swimming, Medical Experience, Ride, Handle Animal, Two-Weapon Combat Style, Yumi Expertise, Mounted Archer, Maneuver Training, Evasion, Weapon Proficiency, Zen Archery, Demon Extermination, Heal, Linguistics, Firearms Use

Relationship Status: Single
Medications: None
Allergies: None
Likes: Eating, messing around with mechanical parts, tinkering, helping others, technology, airship mechanics.
Dislikes: Bugs, slime, tentacles/coils, bloodshed, yokai

Characters: Human - Page 4 Dd1fu10-349e55da-d1a1-4071-8bfb-111e2708c981.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzZmZDc3ZTM3LTI2YTktNGJhMi1hZWVlLWVkMDMxNzM2NGUwOFwvZGQxZnUxMC0zNDllNTVkYS1kMWExLTQwNzEtOGJmYi0xMTFlMjcwOGM5ODEuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Health Background:
-Healthy

History:
A priestess from Ryunoshi Island, training to become a warrior shrine maiden- a demon slayer and exorcist. The twenty three year old woman has spent much of her life training in the Fuku Shrine, a Priestess Abbey deep within the bamboo forests of Ryunoshi Island where young girls and women train in solitude to become exorcists and onmyo mages. Men are prohibited from stepping onto the holy grounds, as it can be a distraction for many of the attending students bunking within the shrine grounds. This is mostly unique to Fuku Shrine, as it has been traditionally the school for budding Priestesses of Beijio for countless generations, and based on the principles of Priestess Fuku countless centuries ago.

Because of the isolationist attitude, Koyori, who is a young woman always against the grain, has actually regressed in her studies of the purification arts. To make up for her boredom of constant study and prayer, she often sneaks away from the abbey at night, traveling a great distance to a nearby village of Kwadan. In Kwadan, the first thing she seen were technical books, books on engineering and technology which were far different from her usual scripture and religious texts. She purchased many of these, and snuck them back to the abbey on her return trips. A quick learner, she has become adequately involved with engineering and technology in her offtimes, much to the chagrin of the superior priestesses.

She isn’t as skilled as other priestesses in Fuku Shrine, still learning the basic priestly skills.
 

Inventory-
Weapons: Beijionese Type-45, Shrine Bow, Blessed Silver Wakizashi and Kurisigama.

Priestess Tools: The tools of the trade of any high tier Monk/Priestess of Beijio. The primary faith is that of Frey’d the Wise, and Esdar the Book Keeper, but similar icons are used in Hazorian study. Unlike the High Priestess’s sets or of those with a higher rank, Koyori’s set of tools may not prove as useful.


  • Gohei: A wooden wand traditionally decorated with shide (zigzag paper streamers), though in the past it was made with rectangular strips of paper. It is used for Shinto rituals to cleanse negative energy or bless.
  • Abjurant Salt: Carried in a tube of beaten silver, this rough-ground salt is a powerful defense against evil conjurers.
  • Portable Altar: Made of wood and are ornately carved and decorated. The top of the altar lifts up, and items such as candles, incense, and oil can be stored within.
  • Holy symbol, (Scardian Glayciite): A holy symbol focuses positive energy. It is her magatama necklace.
  • Holy Symbol, Flask (silver): A standard holy symbol is oversized and has a watertight compartment that can hold 1 pint of Holy Water
  • Holy Text (Onmyo): This is a non-magical religious text, containing scripture, stories, and teachings of a particular faith. The price given is for a very simple copy, with few, if any, illuminations. Fancier versions increase dramatically in price. Hers are in the form of paper talismans used in Onmyo magic.
  • Beijionese Life Wheel: This handheld wooden spool spins freely within a boxlike housing. Inscribed upon the exterior of the spool are dozens of Beijionese prayers along with names or symbols associated with a Beijionese's past lives. The Beijionese believe that spinning the wheel during meditation strengthens the spiritual connections between their former lives
  • Sullied Meditation Crystal: Though this focus is usually a hand-sized crystal. A monk or priestess may concentrate upon an activated meditation crystal, taking no actions for 1 post, and regain 1 'ki' (magic) point for one or more posts. Once activated, the crystal retains its energy until a monk or priestess uses it for this purpose or 24 hours pass. The action’s usefulness is reduced by half due to the sullied nature of both Priestess and crystal.
  • Sanctified Rings: A single tiny religious symbol adorns each ring in this matched pair. If two people each wear one of the rings and clasp hands, a Monk or Priest may activate both rings with one use of channel energy. If the person wearing one of these rings dies or removes it, the other ring instantly cracks; the wearer of the broken ring knows if it cracked because the other wearer died or the ring was removed.
  • Sundered Mask Replica: This mask is a representation of Esdar, War God of knowledge. Activating the mask charges it with healing power. The first time the wearer takes damage, the mask releases the stored energy into the wearer, healing a number of hit points equal to the number of blows received. The mask heals its wearer regardless of the type of channeled energy used and whether the target is living or undead. This healing does not prevent the wearer from dying because of hit point damage, and is mainly used to provide instant healing when a monk/priestess is occupied or can only channel a harmful kind of energy. The mask however is not a flawless copy, and the user’s power is gradually drained over time, and can break easily, rendering it completely useless.


Prized Possession: Magatama Necklace: A simple necklace made with some cordage and a single magatama shaped bead. The bead is made of Scardian Glayciite, an icy cool rock found only in deep caves within Scardia. It seems to glow when yokai are around.

Misc.-
+Special Abilities:
Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps supporting her generously gifted assets as well.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Chi Weapons: She can summon Chi infused weapons.

+Passive Abilities:
-Twin-Sword Fighter: Can fight with two swords of any type with the exception of buster blades or swords that are at least twice the length of her body.
-Shi no ya: She is able to focus her energies so that her arrows do more potential damage.
-The Hunter's Eye: Able to identify aberrations, outsiders and undead creatures.
-Firearms Use: Due to her fascination with mechanical weapons, she has taken up a side hobby of utilizing firearms, finding a practical use for them in demon slaying with silver bullets.
-Extreme Endurance: She is nigh immune to fatigue.
-Shot on the Run: She can move, fire a ranged weapon, and move again before her foes can react.
-Resist the Unclean (Ex): Can resist influence and darkness from evil creatures.
-Weapon Training: She has trained with the use of: Pole arm, Katana, Great Katana, Bow, Hammer, Ninja weaponry, Samurai Armor, Scepter, and Guns.
-Denying Strike (Su):Can disrupt the special abilities of supernatural creatures.
-Focused Domain: Focuses on combating evil outsiders and their influence on mortals. As such, she gains either the Good or Protection domain.
-Abjurant Caster: As an exorcist, she can spontaneously cast the following spells in a single fight:

  • 1st level—protection from evil
  • 2nd level—shield other
  • 3rd level—remove curse
  • 4th level—dismissal
  • 5th level—dispel evil
  • 6th level—banishment
  • 7th level—repulsion (evil creatures only)
  • 8th level—holy aura
  • 9th level—dimensional lock

-Command Spirits: She can cast command against kami, fey or elementals.
-Demon Hunter (Sp): Can detect evil at-will as a spell-like ability but only to detect the presence of evil outsiders.
-Hallowed Beacon: Cuts attacks dealt by demons and evil natured by half.
-Unarmed Strike: Can use any part of her body as a weapon, with her ki training she makes that particular body part as hard as steel.
-Purity of Body: Gains immunity to all diseases, including supernatural and magical diseases.
-Wholeness of Body: Can heal her own wounds naturally
-Timeless Body: Cannot be magically aged.
-Empty Body: Ability to assume an ethereal state for 1 minute.
-High Jump
-Slow Fall
-Fast Movement
-Improved Disarm
-Detect Magic: Detects spells and magic items within 60 ft.
-Detect Poison: Detects poison in one creature or object.
-Read Magic: Read scrolls and spellbooks.
-Detect Chaos/Evil Law: Reveals creatures, spells, or objects of Chaotic Evil, Evil, or Lawfully Evil (Antihero) Status.
-Detect Charm: Detect strength and location of charms, compulsions, and possession auras on creatures in the area.
-Detect Undead: Reveals undead within 60 ft.
-Diagnose Disease: Detect and identify diseases
-Hide from Undead: Undead creatures cannot sense her presence.
-Elemental Speech: She can speak with elementals and some creatures.
-Ancestral Communion: She can contact her ancestors to bolster her own knowledge
-Speak with Dead


+Physical Abilities::
-Charging Double Slash: Using a katana and wakizashi, as an attack action or at the end of a charge, she can make two attacks, one with her main-hand and one with her off-hand weapon.
-Flurry of Blows: Each punch she makes is a flurry of punches; in other words she can deal eight punches with the energy required for one single and powerful punch.
-Manyshot: She can fire multiple arrows at a single target.
-Strike True: A perfect attack that takes much concentration and magic to use. The damage from this attack ignores any damage reduction/block the target might have and also causes the target to become blinded, deafened, sickened, and staggered for three posts.
-Gorgon's Fist: With one well-placed blow, she leaves her target reeling.
-Scorpion Style: An unarmed technique that hamper's the enemy's movement.
-Stunning Fist: Can stun a foe with a quick blow to the face.  
-Medusa's Wrath: She'll take advantage of her opponent's confusion, delivering multiple blows to their body.

+Priestess Spells/Ki Spells:

-Shrine Guardian: When close by a shrine that is associated with the terrain type in which it is located (typically forest or mountain), she will be placed in a haste-like state, is immune to slow and crippling strength and while maintaining a 30 ft distance of the shrine, she can slowly regenerate her 'Ki' (Magic).
-Ki Arrows: Focuses a portion of her 'Ki' (magic) into a single arrow that causes more damage once it makes its mark.
-Ki Block: Can prevent anyone from using their 'Ki' (Magic) as long as she is able to maintain an unmoving position which leaves her exposed. Hitting her or causing her to lose focus will break her concentration and thus the block will be lifted.
-Ki Charge: Allows her to charge an object with a portion of her ki (magic) and when she strikes it will cause an explosive reaction.
-Pressure Points: When striking certain nerves on an opponent's body, she can cause weakness and pain in the area afflicted.
-Snatch Arrows: Can easily catch arrows through concentration of her ki.
-Mending: Makes minor repairs on an object.
-Purify Food and Drink: Purifies 1 cu. ft./level of food or water.
-Stabilize: Cause a dying creature to stabilize.
-Bless: Helps protect against possession and evil lingering.
-Bless Water: Makes holy water.
-Blessing of the Watch: A powerful blessing she gives to the Beijionese Guard.
-Burning Disarm: A metal object instantly becomes red hot possibly causing the wielder to drop it or take damage.
-Compel Hostility: Compels opponents to attack her instead of her allies.
-Dancing Lantern: Animates a lantern that follows her.
-Enhance Water: Turn water into alcohol
-Sanctify Corpse: Prevent a corpse from becoming an undead creature.
-Remove Sickness: Suppress disease, nausea, and the sickened condition.
-Sanctuary Barrier: A rather standard Priestess ability. Opponents can't attack her while she is sat cross legged in a prayer position, and she in turn can't attack back in fear of deconstructing the barrier.
-Sun Metal: Cause a melee weapon to erupt in flames, dealing extra damage.
-Weapons Against Evil: Enchants weapons to be useful against enemies of any Evil nature.
-Arrow of Law: Harm and possibly daze chaotic creatures.
-Consecrate: Fills area with positive energy, weakening undead.
-Gentle Repose: Preserves one corpse.
-Glyph of Warding: Inscription harms those who pass it.
-Enter Image: Transfers her consciousness to an object bearing her likeness.
-Remove Blindness/Deafness: Cures normal or magical blindness or deafness.
-Remove Curse: Frees object or person from curse.
-Symbol of Healing: Triggered rune heals living creatures.
-Crusader’s Edge: Weapon gains evil outsider bane quality plus other benefits against evil outsiders.
-Neutralize Poison: Immunizes subject against poison, detoxifies venom in or on subject.
-Sending: Delivers short message anywhere, instantly.
-Spiritual Ally: Creates a divine ally to aid her. Ally is usually in the form of a pyrafly.
-Breath of Life:  Restores life to recently slain creatures.
-Undeath Ward: She creates a pale silver barrier that repels undead.
-Circle of Clarity: Emanation hampers illusions and stealth.
-Resurrection: Fully restore dead subject.
-Antimagic Field: Negates magic within 10 ft.
-Holy Aura: Deflect evil intent and damages nearby evil natured enemies who are in touching range.
-Soul Bind: Traps newly dead soul to prevent resurrection.
-Aura of Faith: Creates an aura that allows her as well as others to be immune to evil intent spells and spell-like abilities. Each ally within 10 feet of her will be immune, but once they step out of the aura they lose her benefits. This ability functions only while the priestess is conscious, not if she is unconscious or dead.
-Aura of Resolve: Creates an aura that allows her as well as others to be immune to charm spells and spell-like abilities. Each ally within 10 feet of her will be immune, but once they step out of the aura they loose her benefits. This ability functions only while the priestess is conscious, not if she is unconscious or dead.
-Magic Circle against Evil: Creating a ring of salt around her, she can be protected from magical harm. Abjurant Salt is required.
Koyori Murata
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Characters: Human - Page 4 Empty Re: Characters: Human

Post  Freya Whitweaver Sun Apr 07, 2019 4:51 am

Name: Freya Whitweaver
Nickname: The Voidkiller

Physical Description-
Age: ??
Sex: Female
Height: 5’0
Weight: 147 lbs
Eyes: Red
Hair: Blond
Body/Physical Appearance: A young looking curvaceous woman with fair complexion with long, flowing blond hair that reaches past her buttocks. Her hair is generally worn in side tails/twin tails with long blond side locks that fall past the curves of her breasts. She wears gold painted eyeshadow and has blond eyelashes, large, heavy lidded red eyes that seem to observe everything with extreme care and quiet curiosity. She has a thickset body, with a toned belly, abs, and back muscles. She has large, buoyant, breasts and thick thighs with a noticeable thigh gap, with wide hips and a curvaceous butt. She has a jasmine or a peppermint scent, but it changes from person to person she meets…

Clothes:
Freya’s Robes of Nesyn: Robes of the Voidkiller, child of Nesyn. She wears a white long sleeved and backless Ootori & mythril weave silk coat with a center chest opening tabard with the empty space being in the shape of two overlapping diamonds of various sizes (big onto small), showing off her lower cleavage, her stomach and navel, with the short hemmed tabard barely covering her crotch while it drapes in the back like a long skirt/coat, attached to the tabard via buttons. It is gold trimmed, with red silk lining that's been enchanted to reduce damage from fire. She wears with this a white, satin and lace crop top that shows off her lower bust with matching full fingered lacy gloves. A lace detached collar with gold trim and a red satin ribbon around her neck. She wears white, tight, satin thigh high stockings and red ribbon red colored mary janes. A lace headdress is worn atop her head, with gold hair rings for her side tails. She wears a big, red ruby cross with a heart in its center under her clothes, between the valleys of her large breasts.

Characters: Human - Page 4 Dd1qruq-cc65105f-6e5e-45d4-981d-88639408a29c.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzMwYTYyZTY3LTlmNzAtNDE3OC05Y2VjLTIwNmY0MjhlYzYxMFwvZGQxcXJ1cS1jYzY1MTA1Zi02ZTVlLTQ1ZDQtOTgxZC04ODYzOTQwOGEyOWMuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0


Background-
Hometown: Somewhere in Fenira
Alliance: Nesyn, herself
Alignment: Lawful

Employment: Priestess of Nesyn, the Lover; Demon Slayer, hence her nickname.

Trained In: Swordplay, Battojutsu, Iaijutsu, Iaido, Naginatajutsu, firearms, offensive and defensive magics.

Sensei/Instructor: Unknown
Instructed: None

Relationship Status: Single?
Medications: None
Allergies: None
Likes: Unknown (will develop)
Dislikes: Demons

Health Background:
Unknown

History:
A taciturn, mysterious woman who has been traveling the world as of late. A short, curvaceous woman, she has mixed Beijionese and Feniran features, with perhaps distant Scardian or Izhevesk lineage. She is a priestess of Nesyn, the Lover, War Goddess of Love and Protection.

Since the rise of the monsters spilling out from the corners of the earth, she has made a reputation of sorts as an expert slayer of demons… being called the ‘Freya Voidkiller’ at times.

Not much else is known about her, not even her age or the exact relationship she has with her unique weapons and abilities.

Inventory-

Weapons:

Nesyn’s Holy Cane: This magic staff illuminates the darkness, aiding those who travel dark roads and pointing the way to a brighter future. It can transform into various tools and weapons at Freya’s beckoning...


Characters: Human - Page 4 Detail_weapon_11

Sword of Nesyn: A holy blade crafted to replicate one of the swords utilized by the Goddess Nesyn. A gilded blade that severs the connection of the spirits possesses the dead.
Characters: Human - Page 4 Valentine_Sword

Archangel Blade: A knife made of particularly holy metal. Double edged, and sharp, it never loses its gleam.
Characters: Human - Page 4 Archangel_Knife

Sigurd’s Javelin: A mighty holy bow that fires a mighty spear, which returns to Freya when she wishes it to.
Characters: Human - Page 4 Kisspng-youtube-granblue-fantasy-street-fighter-iv-video-g-bow-of-sigurd-granblue-fantasy-wiki-5bf77

Purity Blade: A rapier made from the horn of a unicorn. Lightning quick, it can pierce enemy’s defences and purify malice.
Characters: Human - Page 4 206-2067236_prism-tear-granblue-fantasy

Nesyn’s Katana: A golden katana of holy make, that is effective against evil and the undead.
Characters: Human - Page 4 Venustas

Beijionese Monk Spear: A spear commonly used by Beijionese Monks.
Characters: Human - Page 4 4d76add2d1106cbe69f4e370a7004292

Holy Lance Spear: A Dragoon’s spear made of Holy mythril. She can pierce many foes with its massive point.
Characters: Human - Page 4 Kisspng-holy-lance-spear-dragoon-wiki-sinoalice-5b36b24c89ebf9.6590814015303112445649

Archangel Axe: A wide double bit axe made of holy alloy. It can break through the defenses of malice with wide, plush crushing cuts.
Characters: Human - Page 4 Archangel_Axe


Equipment: Holy Water, Quiver, Money Pouches, blankets and other tools.

Possessions: Beijionese Makeup Kit, Gilex, Travel Rations (Food, Refreshments), 20x Spell Sutra Talismans

Prized Possessions/Personal Items: Nesyn’s Holy Cane: Given to her by the divine Nesyn, War Goddess of Love.


Misc.-
Traits:
-Fenirian Abilities: Natural born magicians, Feniran’s specialize in the arts of magic and are more attuned to the mysterious powers of the elements than most mortals. They can summon forth magical power, commune with animals, and redirect and absorb magic freely.
-Beijionese Abilities: Beijionese are capable of high feats of strength, durability, lung capacity and stamina. They are also able to hone the natural world’s spiritual energy and even in some cases, manifest it into a metaphysical power.
Special Abilities:
Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Chi Weapons: She can summon Chi infused weapons.
Fortified Strength: Despite her size, Freya has honed her body in a manner which outwardly hides her fearsome strength. She is capable of lifting individuals heavier than herself above her head as well as perform powerful blows in the form of elbow thrusts which can penetrate even thick armor and defenses with a micro shock wave delivered from the blow.  
Aerial Control: Freya has the ability to temporarily stay airborne and control her movements in the air. This allows her to float, glide, change directions in mid-air or gain temporary flight.
Void Pocket (Hammer Space): Freya can hide/pull out infinite weapons and items from her clothing and cleavage, from seemingly nowhere.
Guiding Light: Freya can temporarily project bright images of herself and her weapon.
Animal Affinity: Due to Feniran traits, she is able to quell the hearts of beasts, small and monstrous alike with more effect (NPCs). She can also communicate with them mentally (NPC and Player based)
Enhanced and Powerful Magic: Due to Feniran traits, her ability to pull off magic is not only easier, but the conjured magic is considerably more powerful in effect than someone not of Feniran birth.
Absorb Magic: She can absorb elements and offensive magic into her body, channeling the energy while taking some of the damage.
Redirect Magic: She can redirect absorbed magic (see above) cast at her, and send it back at her enemy with double the effect!




Skills:
Copy Cat Skill: Prison of Death - Anaconda Vice: This variation of the Busujima Style’s Prison of Death is more involved. Freya will squeeze the neck and throat of the target between her thighs in a vicious leg scissors. This can act as a lethal chokehold, or may lead to a sudden twist of her hips, breaking the target’s neck horribly.
Changing: With only one gesture, Freya can change clothes within a second.
Climbing: Due to her ninja training, Freya is an expert with climbing surfaces.
Stealth: Also because of her training, Freya is a master of stealth.
Clothing: with her revealing outfit it's easy for her male opponents to get distracted giving her the opportunity to defeat them.


Magic Abilities:
Pyrokinesis: Freya is able to create and control fire. She cannot control flames she didn't create however and is not immune to other types of fire.

  • Create Fire: Freya can create fire.
  • Fire Attacks: Freya can infuse her attacks with fire. She can also completely cloak herself with her flames.
  • Fire Channel: Freya can channel fire through her clothes, weapon and anything she touches.
  • Fire Burst: Freya can cause explosions and eruptions of fire.
  • Fire Tornado: Freya can create a torrent of flame that spirals from the ground like a tornado and draws everything in, increasing its size with the more oxygen that is consumed.
  • Flame Thrower(s): Freya can shoot a concentrated spurt of fire from her open palms, shooting out a constant flame up to 35 feet.
  • Fire Ball: Freya can create a malleable ball of flame which she can throw at her enemies like a softball. The fire remains after hitting its target, and will burn the environment if there is enough fuel to feed it’s flame.

Hydrokinesis: Freya can create/generate, shape and manipulate water.

  • Create Water: Creates water. She can move, shape and animate water; including compress and manipulate its properties.
  • Steam Blast: She can cause water to explode into volatile steam.
  • Freeze: She can make the water she animates freeze solid.
  • Waterbreathing: She can cast water breathing spell, allowing them to breathe underwater for several hours.
  • Healing Waters: She can gather water upon the surface of her hands, and apply it easily to wounds, making the water glow with a bright blue as it mends injuries on an almost surgical level.

Cryokinesis: Freya has the power to control frost, ice and snow to a limited extent.

  • Create Ice: She can create ice out of thin air.
  • Ice Blast: She can blow freezing cold air out of her palms.
  • Ice Shield: She can create a shield of ice. The shield is hard enough to withstand superhuman strength.
  • Freeze: She can completely but temporarily encase her opponent in ice.
  • Ice Spikes: She can create large, dangerous, pointed spikes made of ice.

Electrokinesis: Freya is able to create and control electricity and lightning.

  • Static: Freya can create static around her body.
  • Create Electricity: Freya can create electricity. Even from the air.
  • Electrical Energy Channel: Freya can channel lightning, magical or man-made electricity through her clothes, weapon and anything she touches.
  • Electric Projectile: Freya can fire a very small ball of condensed electricity that blows towards the opponent. When it reaches a specific point in space, the ball expands, causing damage to any creature nearby. Freya can also fire a projectile of electric energy through the ground.
  • Electric Attacks: Freya can infuse her attacks with electricity. Her most powerful attack is a variation of this power. She concentrates all of her electric energy on her hand, which creates a powerful electric sphere discharge.
  • Discharge: Freya can release an electric discharge by touching her enemy.
  • Thunder Burst: Freya can cause explosions and eruptions of electricity in the form of a thunderbolt apparently appearing from nowhere.

Geokinesis: Freya has the power to control earth to a limited extent.

  • Petrification: By touching her foe, Freya can petrify organic beings, turning them to stone, of various types (ie. Marble, Sandstone, etc).
  • Petrifying Blast: Freya can fire a blast of gray energy through the air. If this blast touches anyone that is not her, that person will be petrified.
  • Rock Body: Freya can cover her entire body with rock like armor.
  • Rock Spikes: Freya can create stony pillars to jut from the earth when on solid ground.
  • Fissure: Freya can split the earth beneath enemies, when applying her palms to the solid ground or earthly properties.

Aerokinesis: She wields magical wind and can conjure elemental wind.

  • High Jump: She can jump to an alarming height with a conjured compressed air around her body which produces an insane amount of lift.
  • Double Jump: She can jump in mid air, using magically produced air to form a barrier at her feet to help produce more lift.
  • Air Blast: She can send a blast of air like a barrier at her opponents to knock them onto their backs.
  • Air Explosion: She can cause the air to ‘explode’ in a non-lethal concussive blast which ‘pops’ the hearing of her targets.  
  • Healing Wind: She conjures a cool breeze which is condensed with a healing aura and helps regenerate wounds to herself and/or her allies.

Eleokinesis: Freya can create/generate, shape and manipulate oils and substances refined from them, which are defined as substances that are liquids at ambient temperatures and do not mix with water but may mix with other oils and organic solvents..

  • Shape Oil: She can move, shape and animate oil; including compress and manipulate its properties.
  • Transmute Oil: She can transmute oil into both the flammable Napalm, or a poisonous kerosine.
  • Detection: She can detect oil.
  • Oleoportation: She can transport oil, merge it, and turn it into tar. Effective at slowing her enemies movements.
  • Adhesive Manipulation: She can create, shape and manipulate any/all types of adhesives, substance that is applied to the surfaces of materials that binds them together and resists separation, including glue, cement, mucilage, or paste.

Dark Energy Manipulation: Freya has the power to control a special dark energy.

  • Dark Energy Attacks: She can can infuse her basic attacks (punches, kicks...) with dark energy for increased damage.
  • Dark Energy Projectile: She can can create waves of dark energy to attack distant enemies.
  • Dark Paralysis: She can imbue her projectiles, that when they strike they can cover and paralyze opponents with darkness, leaving them open to her other attacks.
  • Absorb powers: She can has the ability to absorb the powers from other people to increase her strength.
  • Dark Flames: She can create & control dark flames.
  • Possession: She has the ability to merge with and possess other individuals. Her influence varies.

Light Energy Manipulation: Freya has the power to control a special light energy.

  • Light Energy Attacks: She can can infuse her basic attacks (punches, kicks...) with light energy for increased damage.
  • Light Energy Projectile: She can can create waves of light energy to attack distant enemies.
  • Light Paralysis: She can imbue her projectiles, that when they strike they can cover and paralyze opponents with light, leaving them open to her other attacks.
  • Healing Light: She can has the ability to redistribute the powers from other people to increase other’s strengths, transforming malicious energies into a healing light and cast regenerative energies.
  • Holy Flames: She can create & control Holy flames.
  • Possession: She has the ability to merge with and possess other individuals. Her influence varies.

Eldritch Blast: She can perform, non-elemental mystical attacks by manipulating energy, and use it to blast her enemies. Can also imbue physical weapons for an ‘added effect’.
Eldritch Whip: Freya can summon a freaky tentacle appendage that whips enemies with its slithering barbed appendages via illusion magic.
Fireworks: A magic like ability which causes single bullets to become multiple, wide shot firing projectiles that leave the barrel of the weapon in a cone shaped pattern.
Artillery Shot: A magic like ability that causes the projectile one's using to become armour piercing.
Elemental Shot: She can channel her learned and studied magics of elemental value into her projectiles (fire, ice, electricity, wind, earth, etc.)
Astral Map: She can conjure a map of the world and project it from her palms.
Magic Lantern: She can conjure small glowing orbs that produce luminescence in the absence of light.
Chi Mending: An ability which she channels the chakra, or chi, of her body to mend the wounds of allies or herself. However, the constant practice is physically demanding and eats at her body, causing fatigue and hunger when in prolonged use.
Breath of Life: A technique she developed combining her natural healing talents and her chakra energy. It needs to be used in close proximity with her intended target, as she coats her lips with her chakra, then kisses her intended target. The lungs of her target fill with healing energies, allowing them temporary regeneration as her magical energies fill their bodies. She can perform a quick peck for a quick heal, or a longer almost passionate kiss which will boost their performance and magical abilities. Those well studied in Chi/Chakra can cancel out the healing effect via their own Chakra.
Breath of Fresh Air: A technique she developed combining her natural healing talents and her chakra energy. It needs to be used in close proximity with her intended target, as she coats her lips with her chakra, then kisses her intended target. The lungs of her target fill with healing energies, allowing them to recover their stamina as her magical energies fill their bodies. She can perform a quick peck for a quick boost of energy, or a longer almost passionate kiss which will boost their performance and breathing abilities, even allowing them the ability to hold their breath for much longer than they normally could. Those well studied in Chi/Chakra can cancel out the healing effect via their own Chakra.
Out of Breath: A technique she developed combining her darker talents and her chakra energy. It needs to be used in close proximity with her intended target, as she coats her lips with her chakra, then kisses her intended target. The lungs of her target fill with malicious energy, or are filled with one of her magic abilities (like fire, ice, water, oil), and cause them to momentarily seize, and unable to breathe, until they are brought to submission by asphyxiation. She can perform a quick peck for a non-lethal way to knock her enemy’s unconscious, or a longer almost passionate kiss which will likely result in death. Those well studied in Chi/Chakra can cancel out the paralysis of their lungs via their own Chakra.
Change Size: Freya can physically alter her size, and the possessions she carries. This is limited to only herself and her possessions she’s carrying, which shrink or grow to accommodate her altered size. She cannot go above her standard height of 5’0… as much as she’d like to... and at minimum, can only shrink down to a size of five inches. The technique doesn’t last very long, before she will return to her standard size, and once she does cannot perform the technique till she has given herself enough time to rest, for the change in height takes time to adjust without feeling sick to her stomach and yet hungry at the same time.
Freya Whitweaver
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Join date : 2019-04-06

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Characters: Human - Page 4 Empty Re: Characters: Human

Post  Olivia Unagi Mon May 06, 2019 10:14 pm

Name: Olivia Unagi
Nickname: Olive, Liv

Characters: Human - Page 4 __original_drawn_by_hews_hack__b598bc16cbdc854d9c8_by_myikocandi_dcz9rjx-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTM1MCIsInBhdGgiOiJcL2ZcLzZmZDc3ZTM3LTI2YTktNGJhMi1hZWVlLWVkMDMxNzM2NGUwOFwvZGN6OXJqeC1iNzY3NGNkMy0yYzNkLTQ1YTEtOGYxYy1mYjFjYmFhN2Q2YzUucG5nIiwid2lkdGgiOiI8PTk5NyJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19

Physical Description-
Age: 27
Sex: Female
Height: 5'4 5'7
Weight: ??? lbs
Eyes: Reddish Brown
Hair: Brunette
Body/Physical Appearance: A somewhat short, curvaceous woman with mixed Scardian and Beijionese features. She has reddish brown Beijionese eyes, her brunette hair worn in a pixie cut. She sometimes wears glasses, and wears pearl earrings on each ear.

Clothes: Consists of a white button down, sleeveless dress shirt, a black mini pencil skirt, dark nylon pantihose, glossy black high heels, and a black lace bra and matching panty set.
Characters: Human - Page 4 2edf671ae499aeaf3887d7571a023143
Characters: Human - Page 4 Olive_laurentia_original_drawn_by_cutesexyrobutts__sample-0fdb1edd776e7cab067a16f419809485
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Background-
Hometown: Mythgarde, Scardia
Alignment: Neutral


Employment: Field Reporter for Galiavan HEAT
Rank: None

Trained In: Stealth, Equestrianism, Ranged Weaponry, Improvised Weapon Use, Beijionese Fencing, Dancing, Climbing, Swimming & Diving, lockpicking, Navigating.
Sensei/Instructor: Various instructors
Instructed: None


Relationship Status: Single
Medications: None
Allergies: None
Likes: Scardian Chivalry, coffee, spicy food, being nosy, liquor and wine, getting the scoop.
Dislikes: General disrespect, being lost, getting dirty, ‘Unauthorized Zones’, bugs.
Health Background:
-Healthy
-Occasional drinker and smoker
-Caffeine addict


History:
Born in Mythgarde, Scardia to a Beijionese Father and a Scardian Mother in a relatively high class lifestyle. She eventually moved to Breland City, home of Galiavan HEAT! a news network covering all of Galiavan’s events worldwide and to the moon colonies. Olive works closely with her cameraman to get in close to the action, even if it risks their own lives. Once she has her mind to something, Liv’s hard to pull away from said task till she’s had her way.



Update:
"This just in! Massive explosion rocks planet, blast of light seen from nearly everywhere in the southern hemisphere of Galiavan! The timing could not be better, as reports of tall towers sprouting out of random places all across Galiavan's surface. I'm Olivia Unagi, and tune in to Channel 7 for further updates as my team and I head to the source directly! That's right, get it live, grab your seat, tune in to Galiavan HEAT!"
Characters: Human - Page 4 Olivia_Unagi_2

Was the broadcast made by Reporter Olivia 'Olive/Liv' Unagi hours before she and her cameraman Dave entered the Guardian Gorge to take shots of the destroyed spire blown up in the aforementioned blast. Disheartened, Liv didn't initially have the camera's rolling given the carved out valley's lack of interest- there was nothing left of the spire that had denied Galiavan HEAT! from gathering any info, but as she was about to make a boring broadcast, something far more interesting occurred!

A shuttle of unknown origin had crash landed, and both the reporter and camera man could see a creature exit the shuttle and was being debriefed by one of the demon hordes messengers. Dave fled, but Olive smelled an opportunity!

Characters: Human - Page 4 Zav_with_Olive

Wearing a button camera, and armed with a microphone, Olive introduced herself to the Demon Horde's Merc, a disgusting bug creature who never stated his name to her, but indulged her on his mission and gave her the 'inside report' of what was going on:
Characters: Human - Page 4 Dcch2b1-dd10aa45-c476-486a-a368-b5e2c4cc2735
Zav wrote:
He took a step forwards, leaning close to her chest where the camera was positioned... and had to say she smelled pleasant as he explained: "The Hell Horde's advice to all intrepid creatures sentient enough to understand... stay clear of the SPIRES and ruins, stay clear of their positions... and do not piss them off by shooting at them! They are tired at every sopping asshole who screams in the name of a 'God' that has no jurisdiction with our kind and its pissing us off! Want to survive? Stay out of our way, and remember those who do not aid us will be remembered for whats to come after, should we survive this!" He screamed into the woman's chest, before leaning back smirking. "Something along those lines. I'm sure."


Characters: Human - Page 4 Roach_feasts_on_an_olive
...he then decided to 'indulge' on her, with a live audience watching the first hand account of being devoured alive! Olive was terrified, and unable to do anything as she was swallowed whole and viewed by millions of viewers across the planet!

Characters: Human - Page 4 Roach_feasts_Liv_in_belly
"Enjoy your exclusive inside story, Olive... *shlllurp* but its not going to be exclusive for too long... heh heh..."

She passed out inside the stomach after a couple of hours, succumbing to the humidity and heat, her camera unable to report anything due to the thickness of the bug's carapice. Her movements were lost, and Galiavan HEAT! reported her officially as 'Killed in the service for the public's pursuit of knowledge' and are, unbeknownst to her, sending one of her other colleagues, Rebecca Chang, to take her place along with one of the newer anchors.

For several hours she was being digested by the bug, who had fallen inside a cavern displaced by activity deep within, caused by a massive Hydra! The alien puked Olive's unconscious body up in a self defense mechanism before being torn apart by the Hydra. She was rescued by Kisara Westwind and Alastor Grey, whom she has dirt on coincidentally enough. She was taken to a medical facility in Ithteca, but her fame and occupation lost on both Al and Kisa as well as the medical staff as she was enrolled.


Inventory-

Weapons: Tenik PP7 .22 (for Self Defense), hand taser nothing now! (THANKS, DAVE!)

Equipment: Small video camera built into her earpiece/mic, mobile phone, flashlight, folding knife, hand microphone, small pack on lower back.

Possessions: 3x rations.

Prized Possessions/Personal Items: Professional Lockpick Set: A not so legal set of lockpicks used for ‘less than legal’ uses. She has a feel for locks, and there have been a very few doors that have barred this nosy reporter from entering, magiciked or otherwise.  

Misc.-
Special Abilities:
+Scardian Abilities: Like any true Scardian and those born within her borders, Scardians by their very nature have the following stats, thanks to the will of the High King Scar’d upon his ascension into the War God Ranks, centuries ago. It's also these abilities which disqualify many Scardians from world sporting events such as the Mu-Irzik arena, unless specified otherwise.
-Scardian Speed/Agility: All Scardians (those born in her borders), are given unsurpassed speed and agility, much like the War God himself. No matter body type or size, as long as they are still able to use their legs, after the age of thirteen Scardians will feel as though they are the very winds themselves.
-Scardian Healing/Frost & Water Discipline: All Scardians can heal shallow to moderately deep wounds with snow, frost, and water; much like Scar’d had when he was a lad. They are also immune to the cold pinch of the frozen landscapes, the tundras to the north a non-existent obstacle for the average Scardian who can take the cold, and not feel it’s icy bite. Heavier wounds become shallower when ice/water is applied, but will need further medical attention to effectively stop bleeding.
-Scardian Strength: All Scardian born also show an extreme strength that is unlike other races of man or beast-kin. Even beast-kin of Scardian born are given this trait, making them appear like monsters with the ability to lift more than the average human.
-Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps supporting her generously gifted assets as well.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.



Skills:
-Lockpicking: She can pick almost any physical lock
-Magic Lockpicking: She can even pic magically locked locks/imbued locks
-Revealing Clothing: Her body hugging clothes and curvy body may be distracting for her enemies and allies alike.

Magic Abilities:
Unknown


Last edited by Olivia Unagi on Wed Jan 12, 2022 5:21 am; edited 1 time in total (Reason for editing : More images and updated story:)
Olivia Unagi
Olivia Unagi
Private First Class
Private First Class

Posts : 26
Join date : 2019-05-06

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Characters: Human - Page 4 Empty Re: Characters: Human

Post  Chrysise Fri May 24, 2019 5:01 am

Nickname: Chrysise, Chrysis, Cri
Real Name: Kiku Matou

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Physical Description-
Age: 23
Sex: Female
Height: 5'9
Weight: 136 lbs
Eyes: Violet or Red
Hair: Violet
Body/Physical Appearance: A mixed Beijionese and Scardian woman with long purple hair that reaches her ankles and purple eyes, which occasionally, turn red when she's performing magic feats. She wears clothing that generally empathizes her large breasts and panties. Her skin is tanned and well toned, with long shapely legs. She carries the scent of a Chrysanthemum.

Characters: Human - Page 4 File

Clothes:
Impish Idol: She wears a purple silk micro/triangle bikini with a matching high leg thong. The silk is of Ootori make, and quality so it is nearly indestructible with an added ebonthread and mythril weave for support. She wears a black leather pair of short shorts over her thong, with a black leather garter belt attached to nylon ankle high stockings that are underneath a pair of black leather, toeless and heel less leggings that strap around the middle of the bare foot. She wears purple high heels. She has a black leather choker with a gold star inlain on the leather, with a purple bow made of satin hanging off her neck. She wears purple prayer beads on her wrists with black leather fingerless gloves, and has a tiara in her hair lined with stars. She has purple ribbons holding up her hair as well, and a white belt loosely strapped around her waist. She wears star shaped earrings that dangle from her ears as well.


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Idol Maid: Much like her normal attire, she wears a purple satin micro/triangle bikini top with a matching high leg thong. The silk is of Ootori make, and quality so it is nearly indestructible with an added ebonthread and mythril weave for support. The ‘bra’ portion is now decked out with lacy frills. She wears a taut, black leather mini skirt over her thong, with a pair of black leather garter belts attached to nylon ankle high stockings that are underneath a pair of black leather, toeless and heel less leggings that strap around the middle of the bare foot. She wears black leather goth style high heel boots. She wears a black leather and lace detached collar and puffy juliet sleeves with adjustable bicep belts and frilled cuffs. She wears purple prayer beads on her right wrist, and ventilated black leather fingerless gloves. She wears a purple bowtie with a star at the center, a maid headress and frilly satin apron tied in the back in a bow with a white and gold leather belt under her bosom to keep everything in order.
Characters: Human - Page 4 __bb_and_bb_fate_grand_order_and_etc_drawn_by_yang_by_paradigmnlost_dd6evb9-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTM1MiIsInBhdGgiOiJcL2ZcL2FmYjc2YjQ3LTBmYWEtNDJiYi1hOTlkLTliNDE4ODBlZTFkZFwvZGQ2ZXZiOS1iMjQ2YzFhNC01OTYwLTRlNTEtOTdmYy04ODBhOWI4Mjg3YjUuanBnIiwid2lkdGgiOiI8PTEwMDAifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ


Acolyte Robes: A collared, backless, taut and skin tight white highleg leotard with a red satin ribbon tie around the collar. She wears long, satin black with red lining and silver trim, high collared hourglass figured robe with long bellowing sleeves. She wears satin white gloves and a red ribbon on the left side of her hair, and wears a pair of red high heels as well. Used for ceremonies and ritual, they are the most formal of outfits in Chrysise’s disposal.

Characters: Human - Page 4 Dd6evfn-8cd14e75-dcc0-43af-b2d6-699494682403.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2FmYjc2YjQ3LTBmYWEtNDJiYi1hOTlkLTliNDE4ODBlZTFkZFwvZGQ2ZXZmbi04Y2QxNGU3NS1kY2MwLTQzYWYtYjJkNi02OTk0OTQ2ODI0MDMuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Background-
Hometown: Cryin Island, Beijioscardia Islands
Alignment: Chaotic Good


Employment: Beijionese Idol/Mercenary Demon Slayer
Rank: None
Sensei/Instructor: Various instructors
Instructed: None


Relationship Status: Single
Medications: None
Allergies: None
Likes: Pina Colada (flavor), her pet tentacle monster, cute things, dark things.
Dislikes: Most of her fanbase, her employers to an extent, being told she’s being ‘evil’.
Health Background:
Unknown

Characters: Human - Page 4 __bb_and_bb_fate_grand_order_and_etc_drawn_by_sezo_by_paradigmnlost_dd6eutb-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTgxMCIsInBhdGgiOiJcL2ZcL2FmYjc2YjQ3LTBmYWEtNDJiYi1hOTlkLTliNDE4ODBlZTFkZFwvZGQ2ZXV0Yi0wMjk3MzEyNi0wZWM3LTQyYjYtYjIwOS03OTVkYzYxOWRhNmQuanBnIiwid2lkdGgiOiI8PTEyODAifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ

History:
A young, beautiful Beijionese Idol, Chrysise is a woman who has been rising in popularity due to several marketing campaigns, advertisements, swimsuit magazines, and other media. She was a sorceress of the Dark Arts in Fenira when it was discovered she was born with the gift of using such magics. She was a good study, but her fame and beauty forced her to leave and was banished from returning henceforth. She increased her popularity and fame by appearing on various shows and videos throughout Galiavan, and through Galiavan Heat! As well as Radio Breland.

Characters: Human - Page 4 Dd6evca-086f2218-efec-44cd-92b4-4f25f2626d57.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2FmYjc2YjQ3LTBmYWEtNDJiYi1hOTlkLTliNDE4ODBlZTFkZFwvZGQ2ZXZjYS0wODZmMjIxOC1lZmVjLTQ0Y2QtOTJiNC00ZjI1ZjI2MjZkNTcuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

She began to draw an odd crowd when she announced that she would be working, alongside her modeling, acting and advertising careers, as a demon slayer! Many felt she was simply naive, especially the demon hunting organization who pay demon slayers for the extermination of ‘problem’ demons. Yet, she has prevailed for over a year now as a successful demon huntress who has killed over 389 demons and continues to do so as the days drag on.

Characters: Human - Page 4 __bb_and_bb_fate_grand_order_and_etc_drawn_by_akaz_by_paradigmnlost_dd6eusl-pre.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTUwMCIsInBhdGgiOiJcL2ZcL2FmYjc2YjQ3LTBmYWEtNDJiYi1hOTlkLTliNDE4ODBlZTFkZFwvZGQ2ZXVzbC1jMGZkZjlmMS03NTYwLTQ0YTUtOGVmOS1kNWNjOGU3MWY5MDYucG5nIiwid2lkdGgiOiI8PTEwNjAifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ

Some find this line of dangerous work unseemly for the buxom woman, but she has a way of not listening to her managers and her annoying fanbase. Some of the people who really know her, think she may be buying her time to summon a dark gate to flush away her ‘fans’ and start a new slate. She doesn’t really care too much what they think these days as she had when she started this career as a sex symbol when she was barely legal!

She is a rather vicious fighter, and the scardian genes she inherited from her mother show off the fact she can dual wield high powered rocket launchers! Her magic abilities also are very powerful, allowing her to fire eldritch blasts, and many various dark magics as well as summoning monsters to do her bidding on the battlefield.

Inventory-

Weapons: 2x F116K RPGs, her magic abilities, her ‘temporary summons’, Leviathan Gaze dagger

Equipment: Travel Bag, Canteen, among other things

Possessions: Whats on her

Prized Possessions/Personal Items: Leviathan Gaze: A rare dagger Chrysise uses during rituals and for a close range defense. Its supposedly the copy of a ‘one of a kind’ dagger wielded by an Oni. https://galiavan2657.forumotion.com/t34p25-swords-knives-blades#10340

Characters: Human - Page 4 __bb_and_bb_fate_grand_order_and_etc_drawn_by_ishi_by_paradigmnlost_dd6ev1n-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTIwMCIsInBhdGgiOiJcL2ZcL2FmYjc2YjQ3LTBmYWEtNDJiYi1hOTlkLTliNDE4ODBlZTFkZFwvZGQ2ZXYxbi1jYmYwNTkwOS05NGNjLTQ1N2UtODg3OC0wMjUxOTE0ODJiNWUuanBnIiwid2lkdGgiOiI8PTg5MSJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19


Misc.-
Special Abilities:
+Scardian Abilities: Like any true Scardian and those born within her borders, Scardians by their very nature have the following stats, thanks to the will of the High King Scar’d upon his ascension into the War God Ranks, centuries ago. It's also these abilities which disqualify many Scardians from world sporting events such as the Mu-Irzik arena, unless specified otherwise.
-Scardian Speed/Agility: All Scardians (those born in her borders), are given unsurpassed speed and agility, much like the War God himself. No matter body type or size, as long as they are still able to use their legs, after the age of thirteen Scardians will feel as though they are the very winds themselves.
-Scardian Healing/Frost & Water Discipline: All Scardians can heal shallow to moderately deep wounds with snow, frost, and water; much like Scar’d had when he was a lad. They are also immune to the cold pinch of the frozen landscapes, the tundras to the north a non-existent obstacle for the average Scardian who can take the cold, and not feel it’s icy bite. Heavier wounds become shallower when ice/water is applied, but will need further medical attention to effectively stop bleeding.
-Scardian Strength: All Scardian born also show an extreme strength that is unlike other races of man or beast-kin. Even beast-kin of Scardian born are given this trait, making them appear like monsters with the ability to lift more than the average human.
-Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps supporting her generously gifted assets as well.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.



Skills:
-Rebreather: She can provide air when diving~
-Revealing Clothing: Her body hugging clothes and curvy body may be distracting for her enemies and allies alike.

Magic Abilities:
-Numerous dark magic abilities, including demonic summoning
-Create Clones
Chrysise
Chrysise
Recruit
Recruit

Posts : 8
Join date : 2019-05-08

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Characters: Human - Page 4 Empty Re: Characters: Human

Post  Akari Ragebender Wed Jul 10, 2019 4:50 pm

Name: Akari Ragebender
Nickname: The Rageforge

Characters: Human - Page 4 Ddbctfm-ae25b7f3-af45-4ab0-b052-3032c43a52d6.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2JhMzkxODdjLTEyM2QtNDlhYi1iMzJhLWQ5OThiMjc5MzZkOVwvZGRiY3RmbS1hZTI1YjdmMy1hZjQ1LTRhYjAtYjA1Mi0zMDMyYzQzYTUyZDYuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Physical Description-
Age: 21
Sex: Female
Height: 5’10
Weight: 136 lbs
Eyes: Blue
Hair: Green
Body/Physical Appearance: Akari is a fairly tall woman, with large breasts and wide hips. She has thick green hair with long, center parted bangs as the rest stands bulbously on the top and tied into a high ponytail at the back. She has large blue eyes and long dark lashes as well.
Characters: Human - Page 4 12__1__by_trishexplorerrpg_ddbcsxp-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTI3MiIsInBhdGgiOiJcL2ZcL2JhMzkxODdjLTEyM2QtNDlhYi1iMzJhLWQ5OThiMjc5MzZkOVwvZGRiY3N4cC0yNjhiMmYzNi1jNzNlLTQzYzctODhhNi1iOTliODVmMGQ5ZTQuanBnIiwid2lkdGgiOiI8PTcwMCJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19

Clothes:

Default: Her attire consists of a pink hip vented mini skirt that exposes her hips and a top that lacks shoulders with a low neckline. She also has thigh high stockings that match her skirt in color, white knee-length boots with the heels and toes brown in color, and a yellow knife holder strapped to her behind. She is usually seen carrying her combat sledgehammer both on and off the battlefield.


Characters: Human - Page 4 __akari_acura_hitsugi_no_chaika_drawn_by_rasukaru__by_trishexplorerrpg_ddbctiq-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTQwMCIsInBhdGgiOiJcL2ZcL2JhMzkxODdjLTEyM2QtNDlhYi1iMzJhLWQ5OThiMjc5MzZkOVwvZGRiY3RpcS0yYmUxY2I5Yi03MmJkLTRlMjctOWJhMS0zOTYyOTBhMTUxYTAuanBnIiwid2lkdGgiOiI8PTEwMDAifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ

Characters: Human - Page 4 Ddbctgj-d8d41cbb-e79e-47bf-a179-112ff476b841.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2JhMzkxODdjLTEyM2QtNDlhYi1iMzJhLWQ5OThiMjc5MzZkOVwvZGRiY3Rnai1kOGQ0MWNiYi1lNzllLTQ3YmYtYTE3OS0xMTJmZjQ3NmI4NDEuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Characters: Human - Page 4 Ddbbnop-5746ccae-582c-4dee-b7b0-3ac4f4dbf046.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2JhMzkxODdjLTEyM2QtNDlhYi1iMzJhLWQ5OThiMjc5MzZkOVwvZGRiYm5vcC01NzQ2Y2NhZS01ODJjLTRkZWUtYjdiMC0zYWM0ZjRkYmYwNDYuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Characters: Human - Page 4 Ddbctgv-1d92251a-d82e-48ec-b5fc-8b9433038251.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2JhMzkxODdjLTEyM2QtNDlhYi1iMzJhLWQ5OThiMjc5MzZkOVwvZGRiY3Rndi0xZDkyMjUxYS1kODJlLTQ4ZWMtYjVmYy04Yjk0MzMwMzgyNTEucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Characters: Human - Page 4 __akari_acura_hitsugi_no_chaika_drawn_by_alfort_ma_by_trishexplorerrpg_ddbcth2-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTEyMiIsInBhdGgiOiJcL2ZcL2JhMzkxODdjLTEyM2QtNDlhYi1iMzJhLWQ5OThiMjc5MzZkOVwvZGRiY3RoMi1jOWRjY2UwOS04MTI1LTQzYjUtODM2Zi1lNDhmMWE1Yzc1NzYucG5nIiwid2lkdGgiOiI8PTc5NCJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19

Characters: Human - Page 4 __akari_acura_hitsugi_no_chaika_drawn_by_kaburagi__by_trishexplorerrpg_ddbcthh-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9OTY5IiwicGF0aCI6IlwvZlwvYmEzOTE4N2MtMTIzZC00OWFiLWIzMmEtZDk5OGIyNzkzNmQ5XC9kZGJjdGhoLTg0YTc5MzgzLWY2ZTgtNDEzMC1hZGEyLTQ5ZjAxNjVmMjNjZS5qcGciLCJ3aWR0aCI6Ijw9ODY4In1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmltYWdlLm9wZXJhdGlvbnMiXX0

Bikini & One Piece: (Self explanatory)
Characters: Human - Page 4 Ddbcthu-fc20a7df-e133-49a2-b5e4-b6b524ce04cd.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2JhMzkxODdjLTEyM2QtNDlhYi1iMzJhLWQ5OThiMjc5MzZkOVwvZGRiY3RodS1mYzIwYTdkZi1lMTMzLTQ5YTItYjVlNC1iNmI1MjRjZTA0Y2QuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Characters: Human - Page 4 __akari_acura_hitsugi_no_chaika_and_etc_drawn_by_f_by_trishexplorerrpg_ddbcteu-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTIxNCIsInBhdGgiOiJcL2ZcL2JhMzkxODdjLTEyM2QtNDlhYi1iMzJhLWQ5OThiMjc5MzZkOVwvZGRiY3RldS01MmNmOTg5ZC1mNmU5LTQzYjctYTU3ZC1hZmE1YWRhZDkyNjYuanBnIiwid2lkdGgiOiI8PTgwMCJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19

Background-
Hometown: Gendoshima Island
Alignment: Neutral


Employment: Former Saboteur, former Governmental Guard, Forgehand and smith
Rank: None
Sensei/Instructor: Self taught
Instructed: None


Relationship Status: Single, Perverted
Medications: None
Allergies: None
Likes: Flirting, forging weapons and tools, mining, finding treasure, protecting dudes.
Dislikes: Competition
Health Background: Healthy

History:

A former Saboteur and GG, the tall, beautiful, green haired Akari Ragebender these days slaves over a hot forge and bends metal with her pent up rage, often resulting in some interesting, fiery colored weapons and items that still seem hot to the touch several years after they’re made...

Akari rarely shows her emotions, usually showing a blank expression and only talking in a polite manner. However, this is a facade as she is actually a pervert. The only times she shows emotion is either during battles or when interacting with those she considers attractive. When it comes to the battlefield of flirtation and sex she can get quite jealous whenever her mark interacts with another girl, prompting either a violent or competitive reaction. Akari also has a very wild and vivid imagination, often thinking perverse thoughts or jumping to wrong conclusions, but she can function normally if the situations call for it.

While fighting, she is usually calm and composed, allowing her to analyze her opponent as she battles, although if the fight becomes intense, she sometimes become more violent and aggressive.

Inventory-

Weapons:
-Faithbreaker Sledgehammer: A sledgehammer that has a spike on one end of the head, made for riots and ripping away walls, normally. Heavy and highly durable, it doubles as Akari’s forge hammer. It can change the length of it's handle for carrying in her leather scabbard.
-Throwing Knives: Small throwing knives Akari can use to attack from a distance.
-Poisoned Needles: A poisoned needle that slowly weakens the target, sapping them of their energy.
-Explosive Kunais: Kunais with explosives built into the handle which is triggered by a timer that is set to explode after a short amount of time.
-Pyrobombs: A pyrotechnical explosive that can be lit and set off or explode when exposed to high stress; resulting in a wide plume of flame.
-Check Persona Items

Equipment: Forge tools, satchel, waterskins, rope, lantern.

Prized Possessions/Personal Items: Akari’s Emerald Trench Dagger (OOC:needs a name) (Found here: https://galiavan2657.forumotion.com/t34p25-swords-knives-blades#11187 )


Misc.-
Special Abilities:
Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.

  • Swordsmanship: She has an adept level of Swordsmanship, capable of using the sword like a warrior.

    • High Physicality: Akari has extremely high physical abilities which includes above average strength, speed, instincts, reflexes, flexibility, and stamina. Her strength and stamina allows her to hold her Faithbreaker sledgehammer with one hand, as well as move at fast paces without slowing down even while carrying her weapon. She has consistently trained and improved upon her skills since her young age.
    • Durability: She has remarkable physical durability, combined with her physical conditioning she has shown the ability to last several rounds against both people and monsters three times her size, and can take a beating only to come back for more.
    • Acrobatics: Akari is a very skilled acrobat, able to jump high distances and perform skills in mid-air. She also uses this for stealth and fighting.
    • Iron-Blood Transformation: An old technique that causes the human body to be optimized for fighting. Activated by extreme mental concentration, Akari's physical abilities greatly increases and her combat skills improve considerably. The technique, however, has limited use per day as it requires a great amount of energy to use.
    • Accuracy: Akari is skilled using kunai knives, firearms and arrows.
    • Hammer Fighting Style: Having a Faithbreaker forged sledgehammer as her main weapon, Akari is very skilled in using the hammer to fight. Her style emphasizes on close range fighting, inflicting heavy damage through brute force and power. Despite the weight of the sledgehammer, Akari is able to single handedly wield it and move agilely without impediment.
    • Stealth & Reconnaissance: Akari is skillfully experienced in both stealth and reconnaissance. Her time as a saboteur has taught her how to scout enemy forts and infiltrate the compound without detection. She is able to hide her presence quickly and effectively, allowing her to spy on enemies or escape without a trace. Outside the field of battle, Akari is skilled in gathering information and resources while traveling. Over the years, she has built a network of information, gathering info through women's gossip sessions, forging and simple eavesdropping. Despite her sources, she has stated that it's ambiguous nature allows her to infer details with enough quantity.

      Characters: Human - Page 4 __akari_acura_hitsugi_no_chaika_drawn_by_saimon_ma_by_trishexplorerrpg_ddbctge-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTk3OCIsInBhdGgiOiJcL2ZcL2JhMzkxODdjLTEyM2QtNDlhYi1iMzJhLWQ5OThiMjc5MzZkOVwvZGRiY3RnZS1iNmE0MjQzYi0wNTUxLTQzYWQtOWEzMC0wZmU2ZTI3YWMzN2YuanBnIiwid2lkdGgiOiI8PTEyODAifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ



    Skills:
    Climbing: Due to her training, Akari is an expert with climbing surfaces, and is skilled at free running.
    Wall Run: Akari can run across the flat surfaces of walls for a short period of time, tied in with her climbing abilities.
    Rapid Blows: She can punch her enemies multiple times in a blinding succession, her form is quick and reserved.
    Pyrotechnical Attacks: She can explode a bomb to fend off her opponent.
    Bone Breaking Taijutsu: Akari can use specific hand-to-hand fighting skills, grabs and acrobatic moves to break the bones of her opponents.

    Magic Abilities:
    Chi Mending: An ability which she channels the chakra, or chi, of her body to mend the wounds of allies or herself. However, the constant practice is physically demanding and eats at her body, causing fatigue and hunger when in prolonged use.
Akari Ragebender
Akari Ragebender
Private
Private

Posts : 19
Join date : 2019-07-10

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Characters: Human - Page 4 Empty Re: Characters: Human

Post  Kate Verdinia Takara Wed Jul 17, 2019 9:46 pm

Name: Kate Verdinia Takara
Alias: Kate Beldinia

Characters: Human - Page 4 Ddbi43d-2c1a015b-7c24-4a5f-9412-93f4419eef07.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2JhMzkxODdjLTEyM2QtNDlhYi1iMzJhLWQ5OThiMjc5MzZkOVwvZGRiaTQzZC0yYzFhMDE1Yi03YzI0LTRhNWYtOTQxMi05M2Y0NDE5ZWVmMDcuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Physical Description-
Age:
Sex: Female
Height: 5'10
Weight: 136 lbs
Eyes: Green
Hair: Black
Body/Physical Appearance: A tall woman with a curvaceous and muscular body. She supports large breasts, a toned belly, wide hips, thick thighs and has long black hair with a low tie. She has large green eyes, with Beijionese features.

Characters: Human - Page 4 Dc0gx6o-e35a76c0-dafc-4607-bd54-eec07b177762.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzQxNzBjOGVkLTg1YjAtNGZjMS05ODA4LTUyMjZlZGYzZDUxYVwvZGMwZ3g2by1lMzVhNzZjMC1kYWZjLTQ2MDctYmQ1NC1lZWMwN2IxNzc3NjIuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Clothes:

Characters: Human - Page 4 Dc0gx11-50cc43c4-2317-4639-b58c-3f52fd3a12f5.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzQxNzBjOGVkLTg1YjAtNGZjMS05ODA4LTUyMjZlZGYzZDUxYVwvZGMwZ3gxMS01MGNjNDNjNC0yMzE3LTQ2MzktYjU4Yy0zZjUyZmQzYTEyZjUuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Characters: Human - Page 4 Dc0gx6w-d4bc112a-e637-4adf-a1a4-b06622d6ddb9.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzQxNzBjOGVkLTg1YjAtNGZjMS05ODA4LTUyMjZlZGYzZDUxYVwvZGMwZ3g2dy1kNGJjMTEyYS1lNjM3LTRhZGYtYTFhNC1iMDY2MjJkNmRkYjkuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0


Characters: Human - Page 4 Dc0gx6g-87d1e692-1545-483c-b518-05105a62ac1a.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzQxNzBjOGVkLTg1YjAtNGZjMS05ODA4LTUyMjZlZGYzZDUxYVwvZGMwZ3g2Zy04N2QxZTY5Mi0xNTQ1LTQ4M2MtYjUxOC0wNTEwNWE2MmFjMWEuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Characters: Human - Page 4 Dc0h1qw-e4d3291d-489f-4fa0-86ed-998ce279ffe9.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzQxNzBjOGVkLTg1YjAtNGZjMS05ODA4LTUyMjZlZGYzZDUxYVwvZGMwaDFxdy1lNGQzMjkxZC00ODlmLTRmYTAtODZlZC05OThjZTI3OWZmZTkuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Characters: Human - Page 4 Dc0gx7m-9a1e43e1-af4a-493b-8822-172339a58758.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzQxNzBjOGVkLTg1YjAtNGZjMS05ODA4LTUyMjZlZGYzZDUxYVwvZGMwZ3g3bS05YTFlNDNlMS1hZjRhLTQ5M2ItODgyMi0xNzIzMzlhNTg3NTguanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Alternative:
Characters: Human - Page 4 Dc0gx18-09b232c3-5977-496d-96f1-8aace9d0b8ae.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzQxNzBjOGVkLTg1YjAtNGZjMS05ODA4LTUyMjZlZGYzZDUxYVwvZGMwZ3gxOC0wOWIyMzJjMy01OTc3LTQ5NmQtOTZmMS04YWFjZTlkMGI4YWUuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Characters: Human - Page 4 Ddbi43k-99a25a51-e62d-4d65-809f-85a95ae21780.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2JhMzkxODdjLTEyM2QtNDlhYi1iMzJhLWQ5OThiMjc5MzZkOVwvZGRiaTQzay05OWEyNWE1MS1lNjJkLTRkNjUtODA5Zi04NWE5NWFlMjE3ODAucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Background-
Hometown: Danton City, Gailden
Alignment: Neutral

Employment: Treasure Huntress
Rank: None
Sensei/Instructor: Experience
Instructed: None


Relationship Status: Single
Medications: None
Allergies: None
Likes: Treasure, Sake, Getting Paid, Fighting, Exploring New Areas
Dislikes: Assholes, Rival Treasure Hunters, Tight Spaces.
Health Background: Healthy

History:

Kate Verdinia Takara, an explorer who also travels by the name of Kate Beldinia, hunts Galiavans dark corners in search of hidden treasures left by the civilizations past. Her father was a famous explorer and map maker, who made several of Galiavan’s most detailed underground tunnel maps in recent history.

She’s normally a level headed, cool and energetic person with a hunger for adventure and often lives in the dark depths she travels into than the overworld as a whole.

(more to add; will come later)

Inventory-

Weapons:

1x Hunting Messer Sword (Kate’s)
Characters: Human - Page 4 Ddbknkd-23f75e72-9889-4641-a44b-4030bda715bc.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2JhMzkxODdjLTEyM2QtNDlhYi1iMzJhLWQ5OThiMjc5MzZkOVwvZGRia25rZC0yM2Y3NWU3Mi05ODg5LTQ2NDEtYTQ0Yi00MDMwYmRhNzE1YmMuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

1x Ebony Sword Breaker Dagger (Kate’s)
Characters: Human - Page 4 Ddbi5ux-42f34be7-e95b-4bf7-9509-846a3960f4a8.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2JhMzkxODdjLTEyM2QtNDlhYi1iMzJhLWQ5OThiMjc5MzZkOVwvZGRiaTV1eC00MmYzNGJlNy1lOTViLTRiZjctOTUwOS04NDZhMzk2MGY0YTgucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

x8 Throwing Knives (4x attached to her thigh band holster, and another 4 on her sword belt)
Characters: Human - Page 4 Dc0gx6w-d4bc112a-e637-4adf-a1a4-b06622d6ddb9.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzQxNzBjOGVkLTg1YjAtNGZjMS05ODA4LTUyMjZlZGYzZDUxYVwvZGMwZ3g2dy1kNGJjMTEyYS1lNjM3LTRhZGYtYTFhNC1iMDY2MjJkNmRkYjkuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

1x Chesluk Valkyrie Mk. V (Longslide)
Characters: Human - Page 4 Silver_craft_special_handgun_full_grip_by_paradigmnlost-dci7y29
Characters: Human - Page 4 Silver_craft_special_handgun_ejected_grip_by_paradigmnlost-dci7y25

Equipment: Fanny Backpack, Canteen, Thigh Holster, Sword Belt, Father’s Notebook

Prized Possessions/Personal Items: Amulet


Misc.-
Special Abilities:
-Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps supporting her generously gifted assets as well.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.



Skills:
-Rebreather: She can provide air when diving~
-Lockpicking Expert: She can pick locks with her skinny throwing knives and/or a bobby pin.
-Revealing Clothing: Her body hugging clothes and curvy body may be distracting for her enemies and allies alike.

Magic Abilities:
TBA
Kate Verdinia Takara
Kate Verdinia Takara
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Posts : 11
Join date : 2019-01-04

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Characters: Human - Page 4 Empty Re: Characters: Human

Post  Komako Inugami Sat Sep 21, 2019 10:59 pm

Name: Komako Inugami
Nicknames: Koko, Ko, Mako

Characters: Human - Page 4 Dd8cf4y-c6f7b983-ddaa-46ba-8960-df7d159adb97.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzEzZjNlNDIyLTU0YTctNGRhMi1hZDA4LWEzNDBkZDU1NzY3OFwvZGQ4Y2Y0eS1jNmY3Yjk4My1kZGFhLTQ2YmEtODk2MC1kZjdkMTU5YWRiOTcuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Physical Description-
Age: 21
Sex: Female
Height: 5’8
Weight: 132 lbs
Eyes: Amber
Hair:  Reddish Brown
Body/Physical Appearance: Youthful, athletic and highly toned. A Beijionese girl with back length, red-brown hair with long side locks and typically wears the hair up in a high ponytail. Her body is curvaceous with wide hips,thick thighs, and large breasts. Large Amber Brown eyes and shiny pink lips. She is a typical, beautiful Beijionese woman. Her daily regimen allows her body to be toned.

Clothes:
University Uniform: A white collared button down short sleeved shirt, a mauve button down knitted sweater jacket, with a Beijionese School Uniform (sailor top) underneath with a red ribbon, a blue pleated mini skirt, black thigh highs, red and white sneakers. She wears high leg white panties and a lacy bra underneath.

Characters: Human - Page 4 Dbs1ljt-e03e4fb6-1358-44a1-932f-6ffd6b65c761.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzEzZjNlNDIyLTU0YTctNGRhMi1hZDA4LWEzNDBkZDU1NzY3OFwvZGJzMWxqdC1lMDNlNGZiNi0xMzU4LTQ0YTEtOTMyZi02ZmZkNmI2NWM3NjEuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0
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University Gym: A white, cropped t-shirt, a red high leg burma thong, black thigh highs, red and white sneakers, and a black satin choker around her neck.
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Characters: Human - Page 4 Dbs9eex-a4211be9-f70d-4645-b838-6664e213ce14.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzEzZjNlNDIyLTU0YTctNGRhMi1hZDA4LWEzNDBkZDU1NzY3OFwvZGJzOWVleC1hNDIxMWJlOS1mNzBkLTQ2NDUtYjgzOC02NjY0ZTIxM2NlMTQuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Wolf’s Den: A black, form-fitting, backless, rayon-satin strapless merry widow corset teddy with a deeper cleavage plunge (breasts supported by the triangle shaped fabric alone) that rides up between her crotch and her ass with a cotton ball tail. A pair of dark sheer waist high nylon pantihose. Detached satin cuffs on both wrists, a detached collar with a red satin bow tie around her neck (or a black satin choker), a pair of black satin bunny ears, a glossy black pair of high heels with red satin lining.

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B.P.S.A. Attire (Lieutenant): A form fitting outfit, with a red cropped leather military jacket with gold epaulettes, a white satin button down shirt with a gold Lieutenant Rank bar on both lapels, a black silk tie, a red leather skirt, dark pantihose, black glossy high heels.

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Background-
Hometown: Beijio City, Gailden
Alliance: Beijio
Alignment: Neutral

Employment: B.P.S.A. Officer, Student, Bunny Girl at Wolf’s Den
Rank: 2nd Lieutenant (Beijio Public Service Agency)

Trained In: Traditional Ninjutsu, Battojutsu, Iaijutsu, Iaido, many mixed martial arts, guns and firearms usage, weapons repair, custom mechanics, polearm fighting.
Sensei/Instructor: University, Family Dojo, Beijio Military
Instructed: None.

Relationship Status: Single.
Medications: None
Allergies: None
Likes: Eating (Spicy, hearty and sweet things), cute & adorable things, helping others, Galianet and television, Galiavan Heat News, keeping Beijio safe.
Dislikes: Perverts, bugs and spiders, tentacles.

Health Background:
Healthy


History:
Komako Inugami is a student of Shokuji University, and works as a Bunny Girl in the Wolf’s Den to make ends meet. She is also, in relative secrecy a 2nd Lieutenant in Beijio’s Public Service Agency (B.P.S.A.), primarily well versed in intelligence gathering. It is assumed that she may be working at the Wolf’s Den as an undercover agent for the BPSA, but such information cannot be easily or readily verified.

Cuthburt Hawksorrow is one of her childhood friends, and a fellow student at the University. She is also friends with Kiera Kirasaka, a candidate for Imperial Guard, and Yukine Fuyuki, a Yukionna who happens to be one of the smartest women enrolled at Shokuji, and Asuka ‘Erika’ Saito, an equally energetic and competitive friend of hers. Like it suggests, she is highly athletic and full of energy, being the more peppy of her inner circle. She can also be described as rather sweet and kind to many around the campus.  

Inventory-

Weapons: Beijionese Type-9 Pistol, Old Bat.

Equipment: School Bag, TBA

Possessions: TBA

Prized Possessions/Personal Items: None.

Misc.-
Special Abilities:
Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps supporting her generously gifted assets as well.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Chi Weapons: She can summon Chi infused weapons.

  • Swordsmanship: Komako was trained traditionally the common Beijionese style of Kenjutsu among the middle ranked families of Beijio.
  • Physical Condition: Komako is in excellent physical condition due to her vigorous training and exercise.

    • Strength: Komako has incredible strength to handle her own against even the largest of opponents, even non-humans. This comes from her rigorous personal training regiment and enhanced physical fitness.
    • Durability: Komako has remarkable physical durability, as many Beijionese are who have been trained to fight. Due to hearty, solid bones from a healthy diet. She can handle a beating, be it from her environments or by enemies.
    • Stamina: Komako has remarkable stamina, being sometimes called an endless ball of energy. She doesn’t tire easily, and can keep up rigorous activity for several hours without rest. She just acts lazy half the time.  
    • Agility: Komako has remarkably great agility in and out of combat.
    • Acrobatics: Komako has been shown to be a remarkable acrobat, in and out of combat. She can out maneuver and climb, jump and evade her enemies with ease.


  • Mind's Eye: Komako has displayed the ability to tap into her "Mind's Eye" when she can't rely on her other senses.

Wind Projectile: Komako can strike the air with enough power that the air pressure damages her target from a distance.
Impale: She can pierce just about anything with a melee weapon, mostly with polearms.
Enhanced Spearmanship: Komako demonstrates a natural aptitude in the way of polearms. She is able to wield any kind of polearm with great speed, power, and skill. As one of the largest (or at least longest) classes of weapon that can be carried by normal humans, users of this ability excel in keeping enemies at bay and maintaining a superior position in combat, having a great advantage, at a distance, over opponents wielding smaller melée weapons.


Skills:
Climbing: Due to her ninja training, Komako is an expert with climbing surfaces, and is skilled at free running.
Wall Run: She can run across the flat surfaces of walls for a short period of time, tied in with her climbing abilities.
Mid Air Attacks: Komako can attack while jumping or falling, be it with guns or melee weapons.
Stealth: Also because of her training, Komako is a master of stealth.
Weapon Mastery: Komako is an expert in multiple weapons including various sword styles, axes and polearms, as well as archery & guns.
Quick Draw: Komako can draw and sheath her sword quickly thanks to her training; the same can be said about using the pistol or her boomerangs which she can draw from her holster with a quick pace and ease.
Quick Reload: She can reload firearms, musket based loads especially with an accelerated and graceful speed due to her usage of such.
Pyrotechnical Attacks: Komako can explode a bomb to fend off her opponent.
Bone Breaking Taijutsu: Komako  can use specific hand-to-hand fighting skills, grabs and acrobatic moves to break the bones of her opponents.


Magic Abilities:
Chi Mending: An ability which she channels the chakra, or chi, of her body to mend the wounds of allies or herself. However, the constant practice is physically demanding and eats at her body, causing fatigue and hunger when in prolonged use.
Solid Illusion Image: Komako can make a copy of herself through ninjutsu, and is slightly more effective than Shadow Clone Jutsu.
Shadow Pin: Legendary ninja skill of immobilizing opponent by pinning her shadow to ground by shuriken/kunai.
Aerokinesis: She wields magical wind and can conjure elemental wind.

  • High Jump: She can jump to an alarming height with a conjured compressed air around her body which produces an insane amount of lift.
  • Double Jump: She can jump in mid air, using magically produced air to form a barrier at her feet to help produce more lift.
  • Air Blast: She can send a blast of air like a barrier at her opponents to knock them onto their backs.
  • Air Explosion: She can cause the air around her enemies to ‘explode’ in a non-lethal concussive blast which ‘pops’ the hearing of her targets.  
  • Healing Wind: She conjures a cool breeze which is condensed with a healing aura and helps regenerate wounds to herself and/or her allies.
Komako Inugami
Komako Inugami
Recruit
Recruit

Posts : 6
Join date : 2019-09-13

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Characters: Human - Page 4 Empty Re: Characters: Human

Post  Tesshū Tanegashima Sun Sep 29, 2019 3:04 am

Name: Tesshū Tangeshima
Nickname: NA
Title: The Osoroshī Fushichō (The Dread Phoenix)

Characters: Human - Page 4 Latest?cb=20180813142939&format=original

Physical Description-
Age: 50 years old
Sex: Male
Height: 177 cm (5'9½")
Weight: 69 kg (152 lbs)
Eyes: Brown
Hair: Brown
Body/Physical Appearance: A muscular and athletic older man with taut muscles and short brown wavy hair. He has slightly thick eyebrows a thick moustache and goatee beard, a tanned Beijionese appearance, and brown eyes.

[/img]https://i.imgur.com/dhQSbIN.jpg[/img]

Clothes:

- Traditional Beijionese Robes: A set of robes worn by Tesshu, olive green in coloration, and custom woven with the clan's Sun Crest. He pairs this with a pair of fist protectors and prayer beads.

Characters: Human - Page 4 Latest?cb=20180516002940&format=original

Background-
Hometown: Beijio City, Beijio
Alignment: Lawful Good

Characters: Human - Page 4 OIGSunX

Employment: Sensei, Fire Grand Preist Priest, Former Demon Slayer, Former Soldier
Rank: None (Formerly a Colonel under General Barduwulf in the Beijionese Military Special Forces)
Sensei/Instructor: Family Fighting Style (Taught by his grandfather, father and older brother Syo Tanegashima), Some Self Taught Moves, Beijionese Military
Instructed: Justin (Still in training) Several boot camp trainees in the Beijionese Military, many students of his martial arts dojo.

Characters: Human - Page 4 Gvklcco

Relationship Status: Married
Medications: None
Allergies: None
Likes: Pride of the Tanegashima family, his wife, genuine effort, his son when he actually tries, Fishing.
Dislikes: Afraid of heights (Acrophobia), PTSD from the war
Health Background: Healthy, aside from his PTSD.

Characters: Human - Page 4 8LNTgGv

History: The Patriarch of the Tanegashima Clan, Tesshu is the Grand Preist of Fire of Beijio, and the current wielder of the Zantetsu, the sword of flame. Tesshu is also a Dojo Sensei at his clan's ancestral temple home, and a former instructor at the Beijio Imperial War Academy. He was once a former soldier and Imperial officer in the military, where he served for many years with distinction. He values honor, tradition, and genuine effort being put into endeavours, basically the opposite of his elder son's current attitude. Tesshu loves his family dearly, and worries for Justin, as he sees his son's dependence on the clan's powers as a shortcut to greatness instead of using his natural skill and talents to push himself further. This is especially true given Justin's dreams of becoming a great war hero and warrior. He has as much to worry about for his younger son Tsubo, who was more interested in showboating and flirting.

This worry is compounded by Tesshu's own experiences in war, wherein when he was only a scant few years older than his son is now, he had lost his older brother Syo Tanegashima, the actual inheritor of the Clan head to the fighting when Tesshu had frozen in combat. His older brother had saved his life at the expense of his own. This event scarred Tesshu forever, and changed him from the reckless dismissive headstrong boy he once was, all qualities he now sees in his son, to the dutiful driven man he had become now. That very same event drove his brother's own best friend, Taizo Busujima into madness. It was a 2nd painful lesson he had to learn from the tragedy, that sometimes the darkness will change you for the worse. Having lost both Syo, and Taizo to the war, Tesshu threw everything he had left into learning and mastering his art, to try and end the war, but the bodies kept piling on both sides, and Taizo's rage about how the killing on both sides was wrong, the civilians were paying the price for the arrogance of those in power, those who didn't have to look into the eyes of dead children as their lifeblood spilled into the streets. Tesshu's nightmares grew ever worse... He was never able to find peace even after the end of the war. Not until he met his wife, and fathered Justin. Only then could the demons of his dreams finally let him sleep again.

But now, with the worry his sons were following the same mistaken path he once did, Tesshu's fears of the old nightmares begin to haunt him once more.


Inventory-

Weapons: The Zantetsu Sword
Characters: Human - Page 4 BViLHQo

Equipment: TBA

Possessions: TBA

Prized Possessions/Personal Items: The Zantetsu Sword, the sacred treasure of the clan.


Misc.-
Special Abilities:
-Magic Resistance: He has a certain level of Magic Resistance thanks to his Beijionese blood.
-Beijionese Breathing: He can hold his breath very long compared to other mortals, thanks to his Beijionese Blood.
-Beijionese Bone Structure: His bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to his Beijionese Blood. It really helps taking hits from enemies.
-Chi Sense: He can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Tangeshima Flames: A trademark ability of those born in the Tangeshima line. They can control a divine flame that radiates from their bodies, and can be manipulated in a number of ways.
-Telekinesis Aim: He can mark a target that allows him to throw his flames like projectiles, and not have to worry about aiming; the flames homing in on the aetheric bullseyes so to speak.


Skills:
-Bone Breaking Ken-Po: His martial arts abilities make him deal heavy damage to enemies.
-Kasshin Ittō Mastery and Kassatsu Ittō-Ryū Mastery: The clan's two sword fighting styles used in conjunction with the family's sacred heirloom sword - The Zantetsu Sword
-Kodachi Mastery: He has mastered the art of using dual kodachi blades, and perform interesting feats with his speed and precision.

Magic Abilities:
-Pyrokinesis: Due to his Tangeshima heritage, Tesshu can control fire. He can create fire from thin air, create fireballs, deliver punches of fire, create pillars of fire and put his own body on fire. Unlike his son Justin, Tesshu is capable of bending other types of flames and sources to his will. His flames are varied, but he has achieved the golden flame, a secret he has kept from everyone.

Characters: Human - Page 4 YQY0hTc Characters: Human - Page 4 2XZWEuT Characters: Human - Page 4 HpAFJjC Characters: Human - Page 4 6hvTNlx


Last edited by Tesshū Tanegashima on Thu Dec 14, 2023 12:34 am; edited 2 times in total
Tesshū Tanegashima
Tesshū Tanegashima
Corproral
Corproral

Posts : 55
Join date : 2019-09-29
Age : 43

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Characters: Human - Page 4 Empty Re: Characters: Human

Post  Shiori Busujima Sat Oct 12, 2019 5:42 pm

Name: Shiori Busujima
Nickname: None
Title: Lady Busujima

(Be on look out for second profile with this account, Belyi which will appear shortly!! <3)

Characters: Human - Page 4 2015_11_19_785711_by_myikocandi_dcyhfgd-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTYwMSIsInBhdGgiOiJcL2ZcLzZmZDc3ZTM3LTI2YTktNGJhMi1hZWVlLWVkMDMxNzM2NGUwOFwvZGN5aGZnZC0xMzMzNGFkMS0zNWI2LTRiMGQtOWVmMS04ZWMwNWViMDZmOWMuanBnIiwid2lkdGgiOiI8PTEyODAifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ

Physical Description-
Age: 23
Sex: Female
Height: 5'9"
Weight: 120 lbs
Species: Human
Eyes: Blue
Hair: Short, Purple
Body/Physical Appearance: Tall, with slender legs, but a rather generous build. Her noteworthy lovely Beijionese features are her thighs, Busujima bust, and modellike face. Her large, light blue irises draw attention to her face, seemingly changing shape with spirals at times, with short, silky purple hair. She has pale features.

Characters: Human - Page 4 Dcyhfkk-9aba9697-e764-4bed-86d9-eefa80a7ad7b.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzZmZDc3ZTM3LTI2YTktNGJhMi1hZWVlLWVkMDMxNzM2NGUwOFwvZGN5aGZray05YWJhOTY5Ny1lNzY0LTRiZWQtODZkOS1lZWZhODBhN2FkN2IuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Clothes:
Shiori’s Lace Outfit: A Gothic Lolita style outfit with a short sleeved lace shirt, a black suspender dress, nylon pantihose, black lace thong, black lace bra, mary janes. Some variation applies, also has a headband with a black rose.

Characters: Human - Page 4 B6accb8565b7047ee72681b9960cf6fe_by_myikocandi_dcyhhg5-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTU5OCIsInBhdGgiOiJcL2ZcLzZmZDc3ZTM3LTI2YTktNGJhMi1hZWVlLWVkMDMxNzM2NGUwOFwvZGN5aGhnNS1kYzYyNjdkMC1lMTNiLTQzOTgtYWNjNy04YWZjZWU4MWVmOTIuanBnIiwid2lkdGgiOiI8PTEyODAifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ
Characters: Human - Page 4 Dcyhfl7-b312a9f6-1942-4012-a152-bc13dbe75f37.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzZmZDc3ZTM3LTI2YTktNGJhMi1hZWVlLWVkMDMxNzM2NGUwOFwvZGN5aGZsNy1iMzEyYTlmNi0xOTQyLTQwMTItYTE1Mi1iYzEzZGJlNzVmMzcuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0
Characters: Human - Page 4 125a22ae9b99852c4a6a2a04130ba429_by_myikocandi_dcyhh6c-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTgxMSIsInBhdGgiOiJcL2ZcLzZmZDc3ZTM3LTI2YTktNGJhMi1hZWVlLWVkMDMxNzM2NGUwOFwvZGN5aGg2Yy1mYjJkMGQyOC01NmY1LTRmMjYtOTc0YS0yMWUwODkyM2RlOWIuanBnIiwid2lkdGgiOiI8PTEyODAifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ
Characters: Human - Page 4 5a2f28e009b00c359e3729efd736bfa4_by_myikocandi_dcyhh60-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTgxMSIsInBhdGgiOiJcL2ZcLzZmZDc3ZTM3LTI2YTktNGJhMi1hZWVlLWVkMDMxNzM2NGUwOFwvZGN5aGg2MC0zZDQyMGRmNS1jOTJiLTRhYWQtYjFjNy1hYjIyYmY1M2ZkNTQuanBnIiwid2lkdGgiOiI8PTEyODAifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ
Characters: Human - Page 4 Dcyhgj4-31a65d17-7576-42bf-9618-5891daf02a63.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzZmZDc3ZTM3LTI2YTktNGJhMi1hZWVlLWVkMDMxNzM2NGUwOFwvZGN5aGdqNC0zMWE2NWQxNy03NTc2LTQyYmYtOTYxOC01ODkxZGFmMDJhNjMuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0
Characters: Human - Page 4 2015_04_09_725720_by_myikocandi_dcyhfot-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTE3MCIsInBhdGgiOiJcL2ZcLzZmZDc3ZTM3LTI2YTktNGJhMi1hZWVlLWVkMDMxNzM2NGUwOFwvZGN5aGZvdC0wMzU5Yjg0OC03MzgxLTRmNjgtYjQ3ZS02NzBiNWRiZjU4Y2EucG5nIiwid2lkdGgiOiI8PTkwMCJ9XV0sImF1ZCI6WyJ1cm46c2VydmljZTppbWFnZS5vcGVyYXRpb25zIl19
Characters: Human - Page 4 Dcyhfbm-22666ffe-a7bd-458a-ae46-1ebd62e711b4.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzZmZDc3ZTM3LTI2YTktNGJhMi1hZWVlLWVkMDMxNzM2NGUwOFwvZGN5aGZibS0yMjY2NmZmZS1hN2JkLTQ1OGEtYWU0Ni0xZWJkNjJlNzExYjQuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Sexy Bikini: A very revealing, high leg thong and micro triangle bikini.

Characters: Human - Page 4 File

Background-
Hometown: Ryunoshi Island, Beiji-Scardia Islands
Alliance: The Trading Company, Quicksilver Firearms, Shadowlaw (Belyi)
Alignment: Unknown

Employment: CEO of Busujima Sugar Distribution Company, Beijionese Noble
Rank: Lady

Sensei/Instructor: Shokuji University, Self-Taught
Instructed: None

Relationship Status: Single, Open Relations
Medications: None
Allergies: None
Health Background:
-is Deceased; she was devoured by Belyi, who now holds dominion over her appearance and soul.
Characters: Human - Page 4 __gazer_monster_girl_encyclopedia_drawn_by_mofuaki_by_gianaloneheart_ddi5ien-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MjI3NiIsInBhdGgiOiJcL2ZcLzQ5Y2RhZjc2LTJmZTUtNDBkMi05MzdhLTVmZDExNWYxNGMzN1wvZGRpNWllbi1iZTZlNmU0Ny1mOGM5LTQzNzAtODA3Mi0yMjNjNzM5NGUwYTgucG5nIiwid2lkdGgiOiI8PTEyODAifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ

History:  
Characters: Human - Page 4 Dcyhfe1-4fdc553b-cc1e-4249-8842-cd9dab747fc2.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzZmZDc3ZTM3LTI2YTktNGJhMi1hZWVlLWVkMDMxNzM2NGUwOFwvZGN5aGZlMS00ZmRjNTUzYi1jYzFlLTQyNDktODg0Mi1jZDlkYWI3NDdmYzIucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Shiori Busujima, a cousin of Yuko, Saika and Saeko Busujima, and is of the formerly esteemed and famous Busujima Clan. Like them, she is of noble birth, even with the fall of their house, Shiori managed to keep herself invested in other businesses and thus was not as financially hurt when the family lost its rank and reputation. Even before the fall, Shiori was seen as… odd by her family members. An addict of sugar, candy, sweets, and with a habit of talking to herself and spilling herself over tomes of dark rituals and magic.

She was a genius, having graduated Shokuji University at a very young age, and had sewn partnerships with the likes of Constas Quicksilver, a firearms company, while also managing other distribution companies and ties with the enigmatic ‘Trading Company’.

Characters: Human - Page 4 Dcyhez8-e629d664-b657-489d-a3dc-72b33cfe71ee.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzZmZDc3ZTM3LTI2YTktNGJhMi1hZWVlLWVkMDMxNzM2NGUwOFwvZGN5aGV6OC1lNjI5ZDY2NC1iNjU3LTQ4OWQtYTNkYy03MmIzM2NmZTcxZWUucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

She was friends with Makoto Nanaya and Nia Ishizu who have similar interests to her. She had an appetite that would make people question how she was able to keep in shape, and like the other Busujima women, has impressive features. Where many of her family either died or was sent into squalor, she was relatively lucky and still manages to keep a hold of some sense of normalcy in Beijio…

That was till recently, when her luck ran out. A demoness by the name of Belyi whom she had accidentally summoned had confronted Shiori, tricked her, hunted her throughout her mansion, then when it found her devoured her. Her body breaking down inside the creature, Shiori’s soul remains active and is deep inside Belyi’s core, who utilizes her appearance and memories and speech to impersonate the woman, and is quite taken with her physical form, and commits heinous crimes and unspeakable sins while utilizing it. Belyi, was convinced Shiori was the head of the Busujima family, unaware however that responsibility belongs to her cousin, Saeko now.
Like the Busujima women, she has innate powers of electricity and lightning, but hasn’t had much use with them. Unfortunately, Belyi has made use of these powers for her own bidding.

Inventory-

Weapons: None

Possessions: What’s in the manor.

Prized Possessions/Personal Items: Her Manor

Misc.-
Special Abilities:
Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps supporting her generously gifted assets as well.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Chi Weapons: She can summon Chi infused weapons.
Chi-Swing: She uses her inner spiritual, magical and physical strength to channel the psionic enhancing abilities of the Busujima Long Blade, causing it resonate with her mind given its voidglass properties. This will then allow her to utilize the optimal use of her razor sharp sword.
Disguise Aura: She can mask her presence, and her energy to that of a non-hostile.
Fortified Strength: Despite her size, Shiori has honed her body in a manner which outwardly hides her fearsome strength. She is capable of lifting individuals heavier than herself above her head as well as perform powerful blows in the form of elbow thrusts which can penetrate even thick armor and defenses with a micro shock wave delivered from the blow.  
Cutting Energy: Shiori can envelop her hands with cutting energy.
Energy Reflector: Shiori can reflect projectiles back towards her opponent.
Wind Projectile: - Shiori can strike the air with enough power that the air pressure damages her target from a distance.
Dark Poisoning: - Shiori casts a spell that can leave her opponents confused or poisoned.
Electrokinesis/‘Thunder Magic’: Shiori is able to create and control electricity and lightning. She is highly resistant to naturally occurring electricity and is immune to most other types of magically induced lightning.

  • Static: Shiori can create static around her body.
  • Create Electricity: Shiori can create electricity. Even from the air.
  • Electrical Energy Channel: Shiori can channel lightning, magical or man-made electricity through her clothes, weapon and anything she touches.
  • Electric Projectile: Shiori can fire two different kinds of electric projectiles. The first is blade shaped and it has medium range. Shiori must first strike with an electric attack in a slashing motion, and then release the energy in this blade-like projectile. The second is a very small ball of condensed electricity that Shiori blows towards the opponent. When it reaches a specific point in space, the ball expands, causing damage to any creature nearby. Shiori can also fire a projectile of electric energy through the ground.
  • Electric Attacks: Shiori can infuse her attacks with electricity. Her most powerful attack is a variation of this power. She concentrates all of her electric energy on her hand, which creates a powerful electric sphere discharge.
  • Discharge: Shiori can release an electric discharge by touching her enemy.
  • Thunder Burst: Shiori can cause explosions and eruptions of electricity in the form of a thunderbolt apparently appearing from nowhere.
  • Thunder: Shiori can summon thunder from the sky.

Busujima Mind Eye (Busujima Shingan): A special technique allowing Shiori to instantly counterattack her opponents.
Bushin: Shiori can temporarily project shadow images of herself and her weapons.
Super-Speed: Shiori can move herself so quickly that she leaves several images of herself when she moves.
Energy Arrow: Shiori can shoot arrows fueled with ki energy.
Teleportation: Shiori can teleport short distances.




Magic Abilities: Unknown yet
Shiori Busujima
Shiori Busujima
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Posts : 8
Join date : 2019-10-12
Location : Belyi's Belly...(gurgle)

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