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The 12 Swords of Hiiten

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Fujita Kogo
Tsushi Kuchiki
barduwulf
Orihime
Diasuke Hirojawa
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The 12 Swords of Hiiten Empty The 12 Swords of Hiiten

Post  Diasuke Hirojawa Sat Sep 01, 2012 9:33 pm

A special forces group that are loyal to the Empress, but are based out of Beijio's colonies to the north, the Beiji-Scardia Islands.

A unit that deals with unusual activities without raising much suspicion and without having to incur the Beijio Military. Diasuke is the Head Captain, and has made the military unit using technology both traditional, and up to date. There also is no discrimination within the rather 'family-like' group, and anyone who has the drive to become a member of the 12 swords, they can. Most wear black or grey kimonos when identifying themselves to the public, other than that there really isn't any regulated uniform with the exception of the uniform you get when you arrive (consisting of black hakama, and Kimono) for photos to send home or to use when in a formal setting.


UNIT SPECS: There are 12 units, each with it's own members who make up the unit as grunts, then with its own captain. Then there are the Vice or Assistant Head Captains, which run all 12 Units captains and members alike unless the Head Captain who manages the entire 12 Swords is inactive. Here is a list of how many members make up each unit and such:

There are 12 squads; each squad has one Captain who govern about 6 lesser members. The Vice Captains govern all 12 squads (Captains and Grunts alike), and then Head Captain Governs all of them (Captains, Vice Captains, and Grunts alike).

RANKS: The ranks are pretty basic, not as complex as the ADN ranking system:

-Head Captain: The leader of the entire 12 Swords of Hiiten. Unless Diasuke is unavailable, or has died during the 'plot', the Vice Captain will take his place. (there can only be 1)

-Vice Captain: The leader of the entire 12 Swords of Hiiten. They take position of Head Captain if they are unable to fulfill their role as leader.

-Squad Captain: A leader of one of the 12 units within the twelve swords of Hiiten. They control the actions of entire Squad unless authorized by the Head or Vice Captains.

-1st Class: High Ranking grunt. You can lead a group of 3 within the group

-2nd Class: Medium Ranking grunt. You can lead a group of 2 within the group

-3rd Class: Low Ranking grunt. You can lead one other member within the group

-Recruit: entry into the 12 swords, you always start with this rank and make your way up


Last edited by Diasuke Hirojawa on Sun Sep 02, 2012 11:58 am; edited 1 time in total

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The 12 Swords of Hiiten Empty Head Captain Hirojawa

Post  Diasuke Hirojawa Sat Sep 01, 2012 10:26 pm

Name: Diasuke Hirojawa
Nick Name:

Physical Description-
Age: 38
Sex: Male
Height: 5'9''
Weight: 158 lbs.
Species: Human
Eyes: Black
Hair: Black, long
Body: He doesn't look much, but he is at peek physical fitness for a man of his size.
Clothes:
T.I.R.S. Outfit: Dresspants, TIRS Boots, dress shirt, black tie. He still wears it due to it's special fibers making it a super light heavy armor.

Head Captain outfit: He wears a white haori jacket over top the T.I.R.S. Uniform.


Background-
Hometown: Beijio City
Alliance: Neutral

Employment: 12 Swords of Hiiten
Rank: Head Captain
Trained In: Karate, Shinido Style Battojutsu, sword fighting
Sensai/Instructor: Self taught.
Instructed: None

Relationship Status: Married
Medications: None
Allergies: None known of
Health Background: Scar on right side of his face from the eye down, Lost right hand.

History:
A former member of the Beijionese Loyalists during the Beijio Civil War of 2629. During that war, he was a ten year old novice swordsman fighting alongside his 18 year old brother who was killed and he was given a scar down the right side of his face from below his eye by the Captain of Squad 7 of the Hiitengumi. 5 years later, the genius joined up with Rufus Tenik's T.I.R.S. and due to his incredibly deadly skills with a katana, he became a member of the Tenik Industrial Reconnaissance Service's 'Red 5ive' Elite operations group as an Assassin. He remained such for another five long, bloody years; killing former Loyalists and former members of the Hiitengumi as well as other officials; all of them were the same to him. In 2639, he was fired by his 'personal Hero', the Director of the TIRS, Revan Uptincross after a rather heated, and bloody argument. The Director removed his right hand during the conflict, and reveals to him that he prior to becoming the TIRS Director, he was the Captain of the Seventh Unit of the Hiitengumi, and apologizes for what he had done to him ten year prior.
After becoming terminated from the TIRS, Diasuke left for a life of enlightenment. He resided in a temple on Hiiten Island, where he learned more of the Hiitengumi, which he still considered to be his arch enemies, but did admire the teachings they placed upon their members of their group. He was sought after by Nora's DarkSEED after she had taken control of the HighWind, but immediately considered harmless for his disability. By the FINAL RAID, Diasuke, paired up with Revan Uptincross, infiltrated the servers of the Crimson Knight Brigades Military Software, and were able to disable their barriers that made them 'near impervious'. When Sephiroth was killed, and the war overwith, Diasuke heads to Beijio where he suggests to the new Emperor Demianu, of placing some interest in resurrecting the Hiitengumi. The Emperor agrees, and the 12 Swords of Hiiten are born. A special forces group that deals with unusual activities without raising much suspicion and without having to incur the Beijio Military. Diasuke founds this group as it's Head Captain, and has a mechanical right hand installed upon his person. Both traditional, and up to date-there is no discrimination within the rather 'family-like' group.

Inventory-
Weapons: Katanas in general

Possessions: Katana long sword

Misc.-
Special Abilities*:

Shinido Style Battojutsu Technique, Blinding Sakura: Using his Right hand, he performs a swift, near-impossible to predict swing that can pierce any defense, and can even cause wooden swords to slice through metal. (more info will come soon)

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The 12 Swords of Hiiten Empty Re: The 12 Swords of Hiiten

Post  Orihime Sat Sep 01, 2012 11:06 pm

Name: Orihime Hanson

Physical Description-
Age: 18
Sex: Female
Height: 5'8"
Weight: 130 lbs (its...mostly upper body and hips -_-')
Species: human
Eyes: Red-Amber
Hair: A Deep red with a pinkish sheen
Body: young, Curvy, beautiful, athletic

Clothes:

Armored Uniform: wears when she's on active duty

The 12 Swords of Hiiten SamuraiGirlRUna.jpg?t=1346540482


12 swords of Hiiten Uniform/off duty: wears when she's around the base and not needing to fight anyone, or when she's off duty

The 12 Swords of Hiiten OrihimeHanson.jpg?t=1346549352

Bikini: A strictly 'off duty' outfit used when she's walking about Breland or the beaches of the Beiji-Scardia Islands

The 12 Swords of Hiiten OrihimeHansonBikini.jpg?t=1346648292



Background-
Hometown: Danton City
Alliance: Neutral-Good

Employment: 12 Swords of Hiiten
Rank: 2nd Class
Trained In: Sword fighting, traditional firearms, spying, charm
Sensai/Instructor: Diasuke Hirojawa, her Mother
Instructed: No one yet

Relationship Status: Single
Medications: None
Allergies: None
Health History: Gunslinger Genes.

Background:
The daughter of Rouge Deserter Yoko Hanson, who was unjustly pursued by the Gunslinger Association and many Bounty Hunters for killing her Master. It later proved to be true that she had not killed her Master, but was a victim of corruption that was deep within the GA at the time. So, no longer having to fear being executed, Yoko eventually consummated, and gave birth to our beautiful hero Orihime!! (LOL)
But seriously, Orihime grew up where the Gunslinger Association was at it's most powerful, that being Danton City, former Capitol City of all of Galiavan. She was trained by her mother, and at 15 years of age, she left to become a member of the 12 swords of Hiiten, where she is a 2nd Class (medium rank) member.

Inventory-
Weapons: A Souba, naginatta

The 12 Swords of Hiiten Souba


Personal items: Money Pouches

Possessions: Hair Clips
Misc.-
Special Physical Abilities:

-TBA

-Entrancing Dance: Performs a dance that causes enemy to become stunned (if attracted whether male or female) or if not attracted opponent is sent into confusion/stun for two posts

-Morale Boost: Gives an ally a small 'boost' in stamina, and bringing them back from death or KO.

Special Magic Abilities:
-Lightning Rod: Enables the power of electricity to engulf her blade
-Liquid Strike: Forms water off her blade, when it connects with other life forms, they're body begins to freeze where the liquid touches-including from the inside of wounds.
-Dual Flame Strike: Swings a sword with burn-causing status ailments but with twice the damage.

-Hairclip: Physical M Barrier: A triangular shield of orange blocks all physical, magical, and status attacks for 3 turns till it shatters.

-Hairclip: Heal: An orange energy wraps around wounds and brings once separated flesh, poison, what have you-back to normal again.

-Shooting Star: A special technique she uses to blast people away from her with her strike; causes the person to fly back and be stunned for one post.





Last edited by Orihime on Mon Sep 03, 2012 1:01 am; edited 1 time in total (Reason for editing : New Costume, a Bikini! :))
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The 12 Swords of Hiiten Empty Re: The 12 Swords of Hiiten

Post  barduwulf Tue Sep 13, 2016 10:06 pm

Name: Barduwulf Owain Garamonde
Nickname: Bard, Bardu, Wulf
Age: 36
Height: 5' 11"
Weight: 180 ibs
Species: half human
Eyes:Hazel
Hair:Brown
See sig for facial appearance.
Weapons:Right hand: Amanomurakumo(katana) {"Clouds of Heaven"- Sango (translation)}, Yoichinoyumi, longbow.
Clothes: traditional Samurai armor mixed with western plate and chainmail (Nuevo Coselete, Sakonji Kote, Sakonji Haidate, and Danzo Sune-ate), sunglasses

Vehicle: Fenrir Motorcycle(side panels can extend from main body, and with aid of thrusters, it can fly)
Collects various katana and stores them within Fenrir, along with various other things

Good or evil: good

Shukuchi(Reduced Earth): moves body at impressive speed, so much so that it can't be detected by sight

Shin-Shukuchi: enhanced Shukuchi, matches that of scardian speed

Meditate: restores TP(3 post delay until next use)

Hasso: offensive stance, increases attack power and speed(1 post delay until next use, lasts for 5 posts)

Seigan: defensive stance, enhances abilities of Third Eye.(1 post delay until next use, lasts for 5 posts)
(Cannot have Hasso and Seigan active at the same time)

Third eye: anticipation of attacks, can also counter attacks(1 post delay until next use, no recast if seigan is up. lasts for 1 post)

Warding Circle: temporarily weakens Demons(5 post delay until next use. lasts for 3 post)

Sekkanoki: allows one weaponskill to be used with only 100% tp. (5 post delay until next use, lasts 1 post or until one weaponskill is used.)

Sengikori: boosts the power of a skillchain started by my next weaponskill (3 post delay until next use, lasts 1 post or until one weaponskill is used.)

Hamanoha: greatly weakens one demon's abilities. (lasts 3 posts, 10 post recast.)

Konzen-ittai: Readies opponent for a skillchain, allows skillchain with one weaponskill (lasts 1 post, 3 post delay until next use)

Dances
Curing Waltz II: Restores some hp to the target(costs 350tp)
Spectral Jig: render's user Invisible and cannot be heard for 2 minutes.(0tp)
Healing Waltz: can remove most status ailments, except petrification.(200tp)
Divine Waltz: slightly heals all allies within proximity of user.(400tp)
Drain Samba II: attacks very slightly restore one's health (like no more than 30hp per hit. counterattacks do not count toward this. Does not work on the undead)(250tp)
Quickstep: reduces a target's evasion, stacks to 5 times, 100tp
Box Step: reduces a target's defense, stack to five times, 100tp
Steps accumulate into finishing moves, maximum of 5 can be had
Flourishes: 
Desperate Flourish: reduces a target's evasion and weighs them down, decreasing their movement speed
Reverse Flourish: converts finishing moves into tp. (1 into 100tp, 2 into 210tp, 3 into 330 tp, 4 into 460, 5 into 600tp)
Curing Waltz III: Restores a medium amount of hp to the target(costs 500tp)


Weapon Skills:
Tachi: Enpi: two slashes of normal damage
Tachi: Hobaku: a blow to the ground, releasing an upheaval of earth. very minimal damage, but stuns
Tachi: Goten: Blade is enveloped with lightning, and unleashes a thrusting attack, average damage
Tachi: Kagero: strikes blade on ground, releasing an explosion of fire, average damage
Tachi: Jinpu: Two slashes enforced with the power or wind, damage ranges from average to double damage
Tachi: Koki: releases a blast of light from the blade, average damage
Tachi: Yukikaze: a thrusting attack that causes an explosion of ice on impact with an opponent, and can temporarily blind them, high damage(non-elemental damage)
Tachi: Gekko: spinning slash that can temporarily render an opponent of casting any form of magicks, high damage (the image of a moon can be seen around the target during execution)
Tachi: Kasha: Powerful slashing move slightly resembling battojutsu, and can render an opponent paralyzed (an image of A Hanaguruma flower opening and it's petals scattering is seen during the execution of this move)
Tachi: Rana: powerful Three-fold attack, full damage from all three hits.

Tachi: Shoha: Powerful two-fold attack, deals high damage

(Note: not likely if at all to use Enpi through Koki.)

Skillchain: by combining two "Weapon Skills", a special elemental attack can be unleashed

Meikyo Shisui: Allows use of many Weapon Skills, at max power

Dagger: Cyclone: throw dagger to create a small cyclone, weak damage.

Polearm: Stardiver: 3 quick thrusts, followed up with a jump and strike down, medium-high damage.

Bow: Apex Arrow: Fire powerful arrow shot that ignores defense. Medium damage.

Unique weapon abilities: Amanomurakumo is able to manipulate the wind, aiding the wielder with it's power

Tachi: Kaiten: "Sword of Reversed Destiny" focuses power into sword, and unleashes a powerful attack and saps opponent of strength

Yoichinoyumi's arrows can pierce magical barriers.

Namas Arrow: powerful arrow shot.

(Note: not likely if at all to use Enpi through Koki.)

Skillchain: by combining two "Weapon Skills", a special elemental attack can be unleashed

Meikyo Shisui: Allows use of many Weapon Skills, at max power

Stronger skillchains:

Darkness: encompasses target enemy with a sphere of dark energy
Formula: Tachi: Rana, then Tachi: Gekko

Light: Encompasses target enemy with a sphere of pure light energy
Formulas: 1) Tachi: Yukikaze, Tachi: Gekko, and Tachi: Kasha
2) Tachi: Kasha, then Tachi: Kaiten
3) Tachi: Kasha, then Tachi: Fudo

Barduwulf is also decently skilled in  unarmed combat

Limit Breaks:
Tsubame Gaeshi: a Limit break thst reflects and counters Limit Breaks.

Twilight Waltz: A powerful string of attacks, finishing off with a powerful aura-infused attack.

Horizon Line: The finishing blow against Sephiroth. The attack was a joint final push by Tifa Lockheart, Shane Highsworth, and Barduwulf Garamonde, with the souls of those who died that day by Sephiroth's blade empowering the three heroes and their attacks, in a last act of defiance against the War God. This Limit break, besides being a combined Limit Break of Barduwulf, Shane, and Tifa, barduwulf is unable to perform this attack without them, and even then, would require the power those souls provided to pull off. Barduwulf simply named the technique as a small way of honoring those who had lent their strength for this killing blow.

(Character notes: Barduwulf's weaponskills require at least 1000% tp to be used, but can have up to 3000%. the gauge is reduced to 250% after a weaponskill is used, and is regained through melee hits. These points are also use for dances. If the weaponskil misses, tp is reduced to 0, except due to effects of sekkanoki or meikyo shisui)

Bio: The general of the Beijio army, as well as one of the five heroes during the rise of Sephiroth, Barduwulf's story began with his infiltration of the T.I.R.S., though none are certain what he intended to gain from such. Through his adventures, he met his wife, Katsumi, his friends, like Tifa, Shane Highsworth, Leland McKelly, and various others.

He was later asked by the Emperor Demianu, and the Empress Sango, friends from those days, asked him to join the Twelve Swords, both out of respect of his skill, and to honor his late father, general before Busujima, Cyan Garamonde. Both of Barduwulf's parents were killed during his childhood, due to the conflicts in Beijio around 2630. He was later adopted by the Rui family, his surrogate sisters, Shalua and Shelke. Sadly, Shalua was soon killed after aiding Barduwulf infiltrate the T.I.R.S..

During his time before serving as general, he had come into conflict with future member of the Twelve, Fuu Inoue, a rebel against Beijio and a pirate. Part of her criminal status was due to outstanding debts by her parents, which were quickly discovered by Barduwulf to be almost comically small. He decided to pay off the minuscule debt, telling Fuu that "No one should have to pay a debt that isn't theirs." They became fast friends and allies, later working together to thwart Busujima's mutiny against the Beijionese royal family. Their own assassination attempts were bested, as were many of the Busujima Loyalists, but were sadly too late to prevent the death of the Emperor, though thankfully the Empress survived. Some time later, Barduwulf was promoted to general. Now, with the recent attack on the Beijio Palace, the Feniran Insurgency, the death of Ikai Boontai, and attacks by demonic pirates, it seems the general is once again being drawn into conflict....
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The 12 Swords of Hiiten Empty Re: The 12 Swords of Hiiten

Post  Tsushi Kuchiki Mon Oct 03, 2016 11:18 pm

Name: Tsushi Kuchiki
Titles: Lady Kuchiki

Physical Description-
Age: 24
Sex: Female
Height: 5'6''
Weight: 128 lbs
Species: Human
Eyes: light green
Hair: Black
Body: A youthful bosomy-looking woman of average height. She has green eyes and wears bandages over her long messy black hair that parts down in half at the small of her back. She is missing her right arm and has a tattoo on her left arm.

Clothes:

Default: She wears a white skirt and provocative red robe exposing her ample bosom. She wears bandages around her right shoulder and both ankles. She also has wooden sandals and a cloak.

The 12 Swords of Hiiten Ea62fce9970eb2f0adaef7b273f3f472_by_keskewolf-dajx3u8
The 12 Swords of Hiiten 488db040553f5323a09c00e3111e10f0_by_keskewolf-dajx3u1

Background-
Hometown: Ryunoshi Island, Beijio-Scardia Islands

Employment: Instructor, Artillery and Explosives Expert, Noble of Beijio. Former Dragon Slayer.
Instructor: Tenik University of Breland
Instructed: Beijio Cannonades

Relationship Status: Single
Medications: None
Allergies: None
Health Background: Violent, Aggressive.  

History:
A noble of the Beijionese Court who was once a young dragon slayer, peddling scales for trade till she lost her arm about five years ago. At 19, the huntress became the hunted, attacked by a dragon whom had eaten her right arm, she managed to wound the beast before fleeing with her life. After that near death experience she has taken to the efforts of the Beijionese Military, working as one of the Nobles protecting Beijio from further Strife as a member of the 12 swords.

Inventory-
Weapons: Beijionese Type 45, a short katana mounted on her stub.  
Possessions:  

Misc.-

Abilities: Enhanced Strength, Keen Intellect, Explosives Expertise, firearms usage.


Last edited by Tsushi Kuchiki on Thu Aug 13, 2020 11:04 pm; edited 1 time in total (Reason for editing : bosomy)
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The 12 Swords of Hiiten Empty Re: The 12 Swords of Hiiten

Post  Fujita Kogo Fri Feb 17, 2017 4:50 am

Name: Fujita Kogo
Nick Name: Fuji, or by her title: 'General Kogo'; and 'Princess'

Physical Description-
Species: High Elf
Age: 516
Sex: Female
Height: 6'
Weight: 157 lbs
Eye: Gold
Hair: Golden Blond with deep Red streaks
Body/Physical Appearance: Tall and fair skinned, she is a High-Elven woman with long and narrow outward pointed ears with a slight nick in her left ear from an old arrow injury. In terms of body, she is ample with curves, with shapely legs and wide hips with a slightly noticeable thigh gap when standing attention. She has long golden blond hair with deep red streaks and undertones at the tips, and is parted at the center of her forehead with a rogue ahoge strand of hair rising from the part, her side bangs act like side locks, and extend to mid breast. Her bust, to be noted, is shapely but manageable for the Samurai Elf. She has a cataract right eye which she covers with a silk eye patch, which also covers the scar which dealt her the blinding wound. Her eyebrows are thin and shaved in the Ancient Beijionese custom.

Clothes: She wears a personalized mix of light and heavy Samurai armor, with gilded plate Sode, Bevor, Kusazuri, Kote and heeled Suneate. With her armor, she wears black leather half-fingered arm gloves, she wears thigh high, red and gold silk stockings that lack toes, black leather and gold silk trimmed thighless chaps. Her chest consists of a black, red and gold silk leotard, modified with an open bust and open back design with coat tails which run across her butt and behind her thighs, with a high collar and partially attached bellowing sleeves. A red silk obi is fastened around a gilded belt at the center of her being. She wears golden hoop earrings with small charms hanging off them, and a black and gold silk eyepatch over her right eye. To hold her hair in place in the traditional high ponytail style, she uses a golden hair comb that gives the impression of bunny ears like which adorns the crests of some Samurai's Helms.

The 12 Swords of Hiiten Dead_man_1_1000x1600sam_by_anastasiadfaizland-dayzako

Background-
Hometown: Beijio City
Alliance: Beijio Empire  
Alignment: Neutral

Employment: Former High General of Beijio, Loyalist, Beijionese Noble, Ex Samurai Warrior

Trained In: Resisting Torture, Resisting most potent poisons, deep underwater diving, holding her breath for extremely extended periods of time, Archery, Marksmanship, Demonslaying, Riding Exotic Mounts, Falconing, Santoryu Style Swordmanship, flying Airships, Ancient Elven/Beijionese Script, acrobatics and dance.
Sensei/Instructor: Shinichi Kogo.
Instructed: Those willing to learn and not quit her tutelage.

Relationship Status: Confusing... Widowed, was married 12 times over her long life, 10 males, two females (for hell of it); all were mortals with exception of the lone cat girl. She is currently single.
Medications: None
Allergies: None
Health Background:
Combat Injury Records
Was victim to extreme forms of torture in the 2200's, where she lost her right eye, not giving information to the enemy about the Emperor.
Was killed, but revived thanks to Freyd the Wise in late 2200's.
Experienced intense melee combat
A 'Full Tour' of a rather large Dragon (doesn't want to talk more about it...)
Poisoned
Shot (both gun and arrows/darts)
Stabbed/Slashed
Broken Limbs
Etc, Etc, Etc...

History:
Fujita Kogo was born in the early Spring of 2141, in the Nation of Beijio to two visiting High Elves from Minktail. Her parents, while travelling the countryside were murdered by Raiders who happened upon their carriage, and before they could kill her infant form, were run off by patrolling Samurai. The head of the guard was Shinichi Kogo, who took the young child as his own, since her parents could not be identified, and wished for her to see a future outside an orphanage. Raising her as his own flesh and blood, she was named 'Fujita' after his late mother, and given the family name of Kogo. Being raised as a human, despite her obvious Elven features was rough, but her foster father and mother loved her all the same; though when she was in her teens she did find out the truth of her origins, which has left her questioning her past even in this current century. Her father instilled patriotism for the land and Empire of Beijio, and even taught her the art of the sword as she got older. When she was 21, she was given the rank of Samurai, but acted more as a rear guard for civil defenses. It wasn't till she was in her 30's when she managed to show her effectiveness on the battlefield when Beijio was under siege by a nightmarish legion under the banner of Dycraura, 'War Goddess of Dreams and Nightmares'. She not only proved her leadership and loyalty, but was pivotal in driving back the invading forces out of the City gates, where she lead the enemy to their slaughter. Her popularity among the other Samurai and Nobles eventually lead to her first, of many marriages. Given how she was not yet sexually mature despite her age (as Elves are not able to produce children till at least 50 mortal years old), the marriage was rocky due to the lack of an offspring. Things got slightly worse when the Shogun bestowed his honors to her, which drove her husband insanely jealous. Not long after her husband's departure, her father passed away, leaving her the head of the Kogo house, which allowed her to retake her family name. Since then, she has not taken the family name of any other of her spouses, not only to preserve the family name, but to also act as a law, that she was head of house and home; what she said goes, and no one else had a right to say otherwise.

Even so, despite her vindictive nature she did get married another eleven times over her long life, but... her perils and conquests of love are a story best suited for another day. In the 2200's, with the Emperor acting as the governing officer of Beijio, she was given the Shogun rank, and was the Head General of the Beijionese Army. Still notorious for her rowdy, bloodthirsty behavior in combat, many questioned her position. At this point in time however, she was also known as the 'Immortal General', given her Elven background, a title that would be given to another several centuries after her fall. She acted rather ruthlessly to the Empires enemies, and made several grizzly warnings not to mess with the Emperor. However, this move eventually backfired when she was captured by Domescadian troops. She was exposed to severe treatments of torture, her captors demanding she relinquish the secrets of the Empire, and of the layouts of the Beijio Palace; but she would not submit. They tortured her, slowly, over the span of three months, resilient against their torture methods, even sacrificing her right eye's vision for the Emperor. By some grace of the divine however, she was rescued before her captors could produce further harm. It took half a year to recover, to rehabilitate with her now impaired vision before she was in the field again.

In 2282, she was still the acting High General of Beijio, labeled for some scrutiny however as she went through a rather damning, sexually active phase. The subject is still 'blurry', and she does not speak of her odd escopades of that period these days, keeping that personal part of her life locked away. In a vault. Under 12 tonnes of lava. In Hell. Guarded by Giant Fire breathing Scorpions made of white fire. With wings.

As the active General in 2282, she saw combat against the Domescadian armies once again, much wiser than she had several years earlier. She defended the Nation against Sephiroth, but was tragically slain in the final battle which took place over the skies of Beijio; the Black Emperor, Abdel Adham was the one who killed her, having proven a capable fighter against him, but not skilled enough. She cannot remember her time being dead, but she was carried off the battle field after her death so that the enemy would not claim her head. Thankfully her soldiers did this, as she was mercifully revived by the War God Freyd, as well as many of the other deceased troops around the war-torn kingdom before Freyd sealed himself away. Once revived, she reclaimed her position. In the 2284, the Emperor set up an elite force so that Beijio would not be so unprepared as it had been two years prior. Called the 'Hittengumi', Fujita acted as the Vice Commander while the Crowned Prince Garamond acted as the Commander of this unit. She helped pick out, and oversee 12 teams made up of twenty-one skilled soldiers and some of the best samurai the Empire had to offer. Counting the Prince and herself, the elite group was 254 strong, with their HQ on the Island of Hiiten off the coast of Beijio. She assisted the young prince, and maintained her High General status in the Capital for another 9 years, when she was discovered having sexual relations with the Prince in 2293. To avoid further scrutiny and tarnishing the Emperor's name, she resigned from her position as Vice Commander and High General, to tend to her Noble house which before falling into obscurity.

In 2629, tensions rose in Beijio after the assassination of Envoys from the Allied Island Nations (Beijio-Scardia Islands). Under a new Dynasty for the last 200 years, with the Garamond's now a Noble family, High General Cyan Garamond sought out an old family friend, Fujita Kogo to ask what side she would be on in this conflict, given she was the only survivor of the original Hiitengumi unit, the group he had been increasingly paranoid of as of late. The Former High General calmly announced she would remain neutral throughout this conflict, as choosing sides got in the way of her lounging around her mansion, and in the way of her growing boredom for the past three centuries. But she did give her successor some advice, that he should plan to bring external forces and utilize otherwise underhanded methods such as using Assassins into the matter. For despite the Hiitengumi's make up was still 254 individuals, these days, they had hundreds, if not thousands of foreigners working as 'recruits in training' to take up the slots of the 21 men and women of the 12 units in the groups entire output. She meant that for each soldier you kill under one of the twelve banners in the Hiitengumi, there will be another to take their fallen comrade's place who was just as trained, if not more skilled than his predecessor. 'An immortal army'.

The High General's fears were soon realized, when the City was attacked by three units of the Hiitengumi, an assassin, and over 500 mercenaries paid by the Hiitengumi. Happening late into the night, the city was engulfed in flames and chaos; this event came to be known as the "Night of a thousand fires". In her part, Fujita organized a group of civilians and town guard ill prepared for battle to help tend to the wounded and put out the fires around the Capital. Drawing her swords once again, she helped defend the civilians from the Mercenaries and help bring order back to the city once the flames of battle were purged. In spite of this, she decided her part in the Civil War would be limited, providing monetary backing to the Imperial forces, and minimal combat related roles.

Once the War was over in 2633, and the group she helped form disbanded, she slipped back into obscurity. It is unknown what she did in the year 2639, but the resurrection of Sephiroth had shook her morale, having seen what he could do first hand centuries earlier. However, in 2640, she was approached by Diasuke Hirojawa about reforming the Hiitengumi into the '12 Swords' she halfheartedly accepted, only going so far to teach him how the units are set up, and the skills which all members should be taught to master.

In the present, this Noble has pretty much insisted she is retired, and acts coarse to many who disturb her at her manor. Even so, despite this newfound antisocial behavior, she attends the Meetings of the Clans every now and then if she felt bothered enough to show up. Regardless of her lulled behavior, she still considers herself a staunch patriot of Beijio.

She was at one point given the ironic nickname of 'Princess', which only a handful are allowed to call her by without incurring some form of corporal and/or verbal punishment.

Inventory-

Weapons: Three Nodachi, which she is capable of using with exceptional skill.

Equipment: Blade maintenance kit, parchment, falconing equipment, quiver.   

Possessions: Mobile Phone.   

Prized Possessions/Personal Items: Unknown.

Misc.-
Special Abilities:
-Magic Resistance: has a certain level of Magic Resistance thanks to her Beijionese heritage.
-Beijionese Breathing: she can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Chi Sense: she can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Thick Skinned: she has mastered a level of physical training where she can resist the effects of physical attacks dished out to her, making her sturdy and able to keep standing even after heavy blows.
-Bullet Cut: she can slice bullets and repel them with multiple, concise, strikes.
-Adept Archery: Marksmanship is in her Elven lineage, making her quite the formidable ranger.
-Three Swords Style: She can manipulate her long swords in a manner which allows her to utilize all three of her swords in combat, using her mouth/and or heels to take hold of the swords grips as she maneuvers the battlefield with speed and acrobatics.

Magic Abilities:
-Lighting Vein: Summons tendrils of lightning from her right hand, covering a cone shaped field of about 20 feet with electricity with varying amperage she can control, from non-lethal tazing take down to shorting out electrical equipment.
-Fire Ball: Summons a ball of fire in her right palm, when thrown it will bounce about, setting environmental fire damage. The ball gets larger with each bounce, and by the third it explodes with a large plume of explosive fire similar to a grenade in a 20 foot radius.
-Barrier: She can summon a spherical barrier around her and three others for a short while (2 posts), before it shatters and she will need to cool down (6 posts). The barrier resists bullets, environmental damaging assets, and magic, but with enough force or dispelling/anti-material weaponry it can be broken through.
Fujita Kogo
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The 12 Swords of Hiiten Empty Still undergoing construction

Post  Rangiku Kamimura Sun Jan 19, 2020 6:34 am

Name: Rangiku Kamimura
Nick Name: Lieutenant, TBA

The 12 Swords of Hiiten __matsumoto_rangiku_bleach_drawn_by_cutesexyrobutt_by_marikahotto_ddoiywq-pre.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTI3OCIsInBhdGgiOiJcL2ZcL2IwZWQ2ODVhLTY0YTEtNGY0Ni04ZGFjLTUxOWZmZDk1NmIxYVwvZGRvaXl3cS0yNzFlOTA5Mi01YzZiLTRmNGYtYWEwZS01N2Y0ZjQ2NTk1ZGYucG5nIiwid2lkdGgiOiI8PTExMDAifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ

Physical Description-
Age: 29
Sex: Female
Height: 5'7
Weight: 126 lbs
Species: Human
Eyes: Blue
Hair: Long, Orange
Body/Physical Appearance:
Rangiku has long and wavy orange hair, blue eyes, full lips, and a beauty mark located under the right side of her mouth. She is well known for her curvaceous figure; of which her most distinctive trait is her very large breasts. A beautiful Beijionese woman, her smooth, soft, and shiny skin is supple and toned throughout her curvaceous body.

The 12 Swords of Hiiten Ddojgbt-d3289641-f499-461e-bfd0-c5af85ea56ac.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2IwZWQ2ODVhLTY0YTEtNGY0Ni04ZGFjLTUxOWZmZDk1NmIxYVwvZGRvamdidC1kMzI4OTY0MS1mNDk5LTQ2MWUtYmZkMC1jNWFmODVlYTU2YWMuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Clothes:-

Guardsman Interior Uniform Robes: She dresses in the garb typical of the Interior Guard, with black robes and hakama, white tabi socks, and sandals; though she lets her robes hang loose for her ample bosom to be revealed. She wears a thin golden necklace tucked between her cleavage and a long pink scarf over her shoulders. In addition, her lieutenant's armband is worn on her uniform's sash, as opposed to around the arm. She carries her personal Katana behind her back. She wears a white fundoshi underneath.
The 12 Swords of Hiiten Ddojg8o-ce8af1cc-c3a6-4da4-802a-96db5a8d6a9d.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2IwZWQ2ODVhLTY0YTEtNGY0Ni04ZGFjLTUxOWZmZDk1NmIxYVwvZGRvamc4by1jZThhZjFjYy1jM2E2LTRkYTQtODAyYS05NmRiNWE4ZDZhOWQuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0
The 12 Swords of Hiiten File
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Shokuji University Uniform: She wears the school uniform with several buttons undone so that she can reveal her ample bosom. She's kept it for all these years.
The 12 Swords of Hiiten File
The 12 Swords of Hiiten Ddojfxp-f5f3d2a0-d15a-4ced-adab-92a56d9a0b46.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2IwZWQ2ODVhLTY0YTEtNGY0Ni04ZGFjLTUxOWZmZDk1NmIxYVwvZGRvamZ4cC1mNWYzZDJhMC1kMTVhLTRjZWQtYWRhYi05MmE1NmQ5YTBiNDYuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0
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The 12 Swords of Hiiten File
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Biker Leathers: A skin tight riding suit worn similarly to her other uniforms, mainly showing off her assets. Like her uniform, she wears her lieutenant's armband is worn on her uniform's sash, as opposed to around the arm and a long pink scarf over her shoulders.
The 12 Swords of Hiiten Ddojg9x-13a77032-a2fd-4751-bba2-4192eef107cd

TBD:



Background-
Hometown: Ryunoshi, Beiji-Scardia Islands
Alliance: Herself
Alignment: Neutral

Employment: Interior Guard (tentative name), Member of the 12 Swords of Hiiten
Rank: Lieutenant

Trained In: Lockpicking (aka brute force), free climbing, advanced tracking, close quarters combat, firearms familiarity, Knife Play, Fire Magic, Oil Manipulation Magic.
Sensei/Instructor: Beijio Military, Shokuji University
Instructed: None

Relationship Status: Open Relationship
Medications: None
Allergies: None
Likes: Younger men, General/Shogun Barduwulf Garamonde, drinking top shelf (or rather 'any') alcohol, being laid back, reading, swimming, honing her swordsmanship.
Dislikes: Hangovers, Kibara Clan, waking up in bed with strangers, paperwork, snakes, frogs, monsters.

Health Background:
-Alcoholism: She is a bit of an alcoholic, and is quite fond of the drink, not backing down whenever alcohol is involved.
-Hyper Ticklish: Don’t tickle her. Don’t.
-Immune to Flames: She’s immune to fire and explosions of natural and manmade means, as well as most magical flames.

History:

Rangiku tends to be a slacker who dislikes paperwork and loves to drink. She is not the slightest bit modest about her appearance, frequently referring or complaining about her large breasts in normal casual conversation, much to the embarrassment/amusement of anyone around at the time. She is not above using her considerable feminine charms to get her way- in fact, she would even consider stripping naked if no one compliments her on her outfit, regardless of how skimpy it may be. She is quite known for her open relationship status, having decided not to settle down yet.

The 12 Swords of Hiiten Ddojg7t-f5441acb-6b2a-4d0f-9f9b-5781e723f2f0.jpg?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2IwZWQ2ODVhLTY0YTEtNGY0Ni04ZGFjLTUxOWZmZDk1NmIxYVwvZGRvamc3dC1mNTQ0MWFjYi02YjJhLTRkMGYtOWY5Yi01NzgxZTcyM2YyZjAuanBnIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0

Spoiler:

Her easy-going and free-spirited personality makes a sharp contrast to the serious nature of the other members of the 12 Swords of Hiiten. While she seems somewhat self-centered, she is sensitive to the feelings of others. Despite her lackadaisical image, she can be extremely serious when needed and is a capable fighter and strategist, best-shown when she uses clever teasing to manipulate enemies into squabbling among themselves long enough to drop their guard and leave them open for an attack.

Rangiku's favorite food is dried persimmon, and other stranger tastes. When she feels like drinking, she finds free people and invites them to come out with her, and then has them treat her to drinks, so that she wouldn't have to spend any money. She is drinking buddies with many of the Imperial Samurai, and Vincent Valor.

She has a deep loyalty to Barduwulf Garamonde since he was a Captain of the Imperial Guard. When she was still attending Shokuji University, he would often show up to assess the students caliber and handpick those who stood out and recruit them into the Guard. She was one of these students, who had looked up to him and got to be very friendly with him in the process. Since then, she's been with the Interior Guard and has risen to the rank of Lieutenant, being one of the few non noble house families to hold such an office in Beijio.

Not many know this, but she is in fact related to Marika Kamimura, who is her taller, curvier, chain smoking, younger sister. She too was a soldier for Beijio, but worked more closely with the Tangeshima Clan who operated Beijio's more modern special forces unit. Rangiku has tried to reach out to her younger sister, who still mourns the death of her boyfriend, and the disappearance of their younger brother, Eiji Kamimura. Mari still thinks he's alive out there, hostage of the Kibara Clan, but Rangiku is more doubtful and realistic about the situation due to the years that have passed, and believes their younger brother had fallen victim to the now criminally oriented Kibara Clan.

She often has work for local mercenaries or adventurers out of her office, and even met close allies in this manner such as one Alastor Grey.


Inventory:

Weapons:
-Haineko: An enchanted katana that has a medium length blade that can dissipate into ash, each particle of ash razor sharp as the blade when full formed; there are even enchantments that make the ash poisonous to both mortals and demons alike.
The 12 Swords of Hiiten __matsumoto_rangiku_divine_gate_and_etc_drawn_by_u_by_marikahotto_ddoiyyq-pre.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7ImhlaWdodCI6Ijw9MTAyNCIsInBhdGgiOiJcL2ZcL2IwZWQ2ODVhLTY0YTEtNGY0Ni04ZGFjLTUxOWZmZDk1NmIxYVwvZGRvaXl5cS02OTdmOTVjZS03N2MyLTQxOGUtOWQ2ZS05ODQ4YzlkNDE0YzAucG5nIiwid2lkdGgiOiI8PTEwMjQifV1dLCJhdWQiOlsidXJuOnNlcnZpY2U6aW1hZ2Uub3BlcmF0aW9ucyJdfQ

-Beijionese Type-9 Pistol: A standard, new, Beijionese Sidearm made for its modernizing military. Uses 9mm rounds in a fifteen round magazine.

Equipment: Hip pouches, binoculars, canteen, various other useful equipment.

Possessions: A flask containing sake, flares.

Prized Possessions/Personal Items: Her Lt. Badge: Was appointed to her by the General, so she keeps it close.    


Misc:
Traits & Special Abilities:
-Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.

-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.

-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps supporting her generously gifted assets as well.

-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.

-Steady Hand & Eye: She can keep her aim as still as the dead, not moving an inch nor batting a lash.

-Low-Light Vision: Trained eyes in the dark, given her the ability to see in low light conditions surprisingly well.

-Enhanced Strength: She is stronger than your typical human male due to her special forces training.

-Enhanced Leg Strength: She is physically stronger than most mortals without physical training in regards to her kicks and leg maneuvers.

-Enhanced Speed: She moves quickly, unhindered and with more grace than a normal human, but isn't as fast as a Scardian.

-Enhanced Jump: She can leap and jump higher than most humans.

-Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. Thanks to special training.

-Kitsune Void Pocket (Hammerspace): She learned a famous technique from a friendly kitsune, and can literally pull a number of items from her cleavage that seemed impossible to store, and is the only one aside from the kitsune who told her the technique (as far as she knows anyhow) to be able to access the items stored away.


Skills:

-Boost Jump (Chi Focus): She can channel her chi to her legs, giving her an added boost to her jump, allowing her to scale higher places with ease.

-Disarm: Rangiku utilizes close quarters disarming techniques of stripping a humanoid of its weapon.

-Stealth: Rangiku utilizes the cover of darkness or her environment to blend in and stalk her targets, moving with absolute silence given the soft padding of her feet.

-Dual Wielding: She is an avid fighter and markswoman, and has mastered the practiced art of wielding two weapons accurately at once, generally blades, handguns or submachine guns/machine pistols.

-Leg Scissors: She utilizes her powerful legs to lock her thighs around an adversary’s neck, squeezing the air out of them.

-Recoil Control: Rangiku can handle the sharp recoil of weaponry, be it from repelled strikes, or firearms capable of heavy recoil or automatic fire with capable, expert handling or in some cases, with one arm.

-Bone Breaking Judo: Rangiku uses a grapple fighting style that focuses on throwing her enemy as well as kicking. From a disarming choke hold to a mortal projectile, the style focuses on taking out multiple enemies at once by throwing them into one another with concussive force, or by slamming them into the environment.

Magic Abilities:
-Eleokinesis: Rangiku can create/generate, shape and manipulate oils and substances refined from them, which are defined as substances that are liquids at ambient temperatures and do not mix with water but may mix with other oils and organic solvents..

  • Shape Oil: She can move, shape and animate oil; including compress and manipulate its properties.
  • Transmute Oil: She can transmute oil into both the flammable Napalm, or a poisonous kerosine.
  • Detection: She can detect the hidden or obscured presence of oil, then again she could with her sense of smell.
  • Oleoportation: She can transport oil, merge it, and turn it into tar. Effective at slowing her enemies movements.
  • Adhesive Manipulation: She can create, shape and manipulate any/all types of adhesives, substance that is applied to the surfaces of materials that binds them together and resists separation, including glue, cement, mucilage, or paste.


-Pyrokinesis: She wields magical flames and is immune to natural flames as well as most magical flames.
Rangiku Kamimura
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The 12 Swords of Hiiten Empty Re: The 12 Swords of Hiiten

Post  Kaeruzaemon Gamma Wed Sep 09, 2020 11:22 pm

Name: Kaeruzaemon Gamma
Nicknames/Alias'/Titles: Oni no Kaeruzaemon (Kaeruzaemon the Demon), Kaeru, Frog Master, The Hidden Ninjutsu Master, The Legendary Ninja

The 12 Swords of Hiiten DM3zsqgV4AAEAbX

Physical Description-
Age: Unknown
Sex: Male
Height: 12'3"
Weight: Unknown
Species: Toad Yokai
Eyes: Red
Hair: None
Body/Physical Appearance: A large and tall humanoid looking toad with brown bubbly skin, large red eyes (with the left eye having a scar running down from above the eyebrow and below), webbed claws and fingers, with a veiny pot belly and a long, stretchy, sticky and prehensile tongue. The smoke that pervades him is oddly scentless.

Clothes:-

-Frog Guard Ninja Armor: A repurposed ninja outfit with chainmail and plates, and dark silk robes which conforms to his body and it even conforms to his body mass’ alterations, with a red sash around his neck, a fundoshi, and a black leather bandolier with kunai for a creature of his size to utilize.
The 12 Swords of Hiiten Kaeruzaemon


Background-
Hometown: Ryunoshi Island
Alliance: Beijio Empire
Alignment: Unknown

Employment: Secretive Ninja Master, a member of the 12 Swords

Sensei/Instructor: Unknown
Instructed: Several famous Ninja throughout history, with Master Hanzo, Master Ikai, and the Master Kunoichi Tsuki Takatsuji to name a few.

Relationship Status: Single
Medications: None
Allergies: None
Likes: Cats (they're adorable :3) Nekos for that reason too, Eating, Training, Drinking, Smoking, Meditation, Swimming, Cats, Stealing, Climbing, Big Boobs.
Dislikes: Freezing Cold, Hunger, Sleep Deprivation, Rude Behavior, being caught (especially when being lecherous), forced to eat Nekomimi.

The 12 Swords of Hiiten Giant-toad_nioh-boss-2

Health Background:
Healthy.


History:
A Legendary Ninja that myth states invented ninjutsu that mortals now utilize. He is a Yokai from Benzi Makai, worked for the Shogun as a personal bodyguard, given his name: "Kaeruzaemon" meaning 'frog-guard' loosely. He worked loyally for many mortal generations before vanishing from Benzi Makai into the mortal realms where he taught ninjutsu to mortals who were willing to put up with his tiring, and often deadly training regimen with those who could not keep up or quit submitting to his stomach. He liked living quietly in a swamp in the Amaine, and due to his reputation was not bothered as often. Yet, those who truly seeked him out, often times were surprised to see he was a frog-demon. Valuing his secrecy, he keeps his training grounds hidden from the standard rube's eyes, and gives no mercy to rude and prying individuals he has already given warning to.

Regardless, he has expressed an interest in mortal affairs and is oftentimes siding with those who he deems justified. He is supportive of Beijio, despite his hermit like tendencies which one, can forgive him for. Most people would panic at a garden snake, but seeing a giant yokai frog walking around Beijio would be invitation to be slain by the populace believing there is yet ANOTHER invasion upon the city. He is a member of the 12 Swords since their revival, having been sought out by one of General Barduwulf's Ninja's... and after a duel which he deemed was fair, agreed to be a member on the condition he didn't have to show up to meetings unless necessary.

Aside from his ninjutsu mastery and use of spells, he's credited for being one of the most legendary spear wielders as well. He uses a large spear with a sickle like blade on one end and a stubby one on the other, with a chain on the tail end of the shaft he dubs Oniyari. He also utilizes large kunai that could tear a man in half when hurled at them, several kinds of handcrafted ninja bombs, and an odachi sword he has stored in his gullet. He actually has two stomachs, one is a modified pouch to carry things that was modified by Reiri Kamura during the 2280s, while the other is the stomach proper.

Those who are killed by him are devoured, as he will never turn away from fresh meat and is fond of mortal flesh as is most yokai, and as for their possessions, they too are either devoured or slowly sold off/melted down, or given as gifts if weapons of promise. Still, he ends up with a small collection of junk he throws into his shed/armory these days, but its never been too much of a problem for him.

Inventory:

Weapons: Oniyari, an odachi, kunai, bombs.
Equipment: What he has on him

Possessions: Whatever he finds off people, Gilex

Prized Possessions/Personal Items: None

Misc: -
Traits:
Special Abilities:
Magic Resistance: He has Magic Resistance thanks to his Yokai blood.
Yokai Breathing: He can hold his breath very long compared to mortals, thanks to his Yokai Body.
Chi Sense: He can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Enhanced Scent Tracking: He can catch a scent, blood, sweat, what have you, and be able to track it with his nose.
Natural Weapons: He has traits similar to the beast he is based upon, (ex. Tongue and Legs).
Enhanced Yokai Strength: He is physically stronger than most mortals without physical training.
Lowlight Vision: He can see in the dark as if it was full twin moons, all the time, even in the darkest of places. Only disabled if there is a true absence of light.
Enhanced Yokai Speed: He moves quickly, unhindered and with more grace than a human.
Enhanced Jump: He can leap and jump higher than most other beast kin and humans. He can leap higher too thanks to toad/frog heritage.
Enhanced Reflexes: He can change his movement and the position of his body in a blink of an eye.
Feather Fall: While falling, he can distribute his body’s weight in an even manner, gliding gently rather than falling down like a sack of rocks.
Yokai Physical Damage Resistances:  He is more hardy than most mortals, able to take a beating and come back for more.
Resistance to fatigue: When properly fed, he will be an endless power train of stamina and endurance.
Intense Flexibility: Due to his flabbuy nature, his body is highly flexible, able to bend in such a manner which would be otherwise impossible for a mortal. This includes his skin and organs as well, the muscles flex in conjunction with his bones.
Sticky Body: Clothing or not, he can cling to walls and even ceilings as he climbs and hang there for extended periods of time.

Skills:
Energy Slash: Kaeru's weapons and body can be fueled with ki energy.
Mixed fighting style: Kaeru uses a mixed grapple fighting style that complements his flexibility, and his tongue lashing. He has a noticeable Kenpo style of fighting.
Strengthened & Regenerating Tongue: He has a long, sticky, prehensile tongue that can hoist an incredible yield in terms of weight. It is also quite durable from slashing and stabbing implements, however if it does indeed get cut or even removed, Kaeru can regenerate his tongue at an alarming rate.
Engorge: He, like his Yokai Toad brethren, can eat to the point of absolutely swelling. He can even devour an entire human, his belly swelling with their weight. He can handle the weight thanks to his enhanced strength, and it won’t affect his performance while hanging or clinging from walls or ceilings.
Rapid Digest: He can, in a pinch, digest his prey faster than normal; which requires a lot of movement and play on his end.  
Poison Aura: He radiate a poisonous secretion from his flesh which can also radiate as an aura like miasma.
Sticky Adhesive: His saliva will cause anything he licks to stick to surfaces or people, this includes his bombs and other items.


Magic Abilities:
Enhanced Eating: User can eat massive quantities of food at once to no ill effect, this can extend into versions of Matter Ingestion. This power can be very useful, especially for those that possess an abnormal nature. Because of this, nutritional intake needs are a great deal higher than that of normal, requiring more food in order to keep their strength up.

  • Accelerated Metabolism: power to have an extraordinarily fast metabolism.

    • Alcohol Immunity: power to be immune to the effects of ethanol in alcoholic beverages
    • Pain Suppression: power to neutralize one's sensitivity to physical pain
    • Regenerative Healing Factor: ability to heal rapidly from any physical injury.
    • Contaminant Immunity: is immune to some, if not all, known poisons, toxins, venoms, viruses, bacteria, allergen, etc.


  • Consumption Healing - Kaeru can regenerate wounds by eating anything, either to empower their regeneration process or directly transforming the material into his own mass.
  • Consumptive Learning - Kaeru can learn anything about the subject by consuming it.
  • Gluttony Embodiment - Kaeru become an embodiment of gluttony and gains the power to eat and consume anything or anyone. The user can eat an attack and launch it right back at the enemy but more destructive, they can even transform or become bigger with whatever the user eats and digests.
  • Gluttony Empowerment - Kaeru become stronger, faster, more durable, etc. by gluttony of oneself and others, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able to draw sustenance from the gluttony or even slow or stop aging.
  • Gluttony Inducement - Kaeru can induce hunger and extremes of gluttony in others such as over-indulgence and over-consumption of food, drink, or wealth items to the point of extravagance or waste. Victim is unable to focus into anything else than fulfilling their hunger.
  • Gut Storage - Kaeru can store beings/objects inside their guts and can regurgitate them out of their mouths at any time.
  • Gut Storage - Kaeru can create blades of air.
  • Infinite Digestive System - Kaeru can eat/digest any form of matter, regardless of size or shapes, without harming their stomach or mouth. He is also capable of storing matter within his body and spitting it back out when the moment calls for it.
  • Biological Absorption - Kaeru can absorb biological mass/matter, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, knowledge, skills, etc., using it as power source etc., either temporarily or permanently.

Size Manipulation: Kaeru has complete control over the size of himself and others, from tiny to absolutely gigantic while retaining their physical proportions, some may be able to alter their density. Usually strength and durability is proportional to the size assumed, but users may actually gain increased abilities when growing or keep their normal ones when shrinking. A magic technique he learned from the Keropin he was raised by.

Willowjumper Techniques:
A set of abilities he handed off when confronting the Keropin Willowjumper Pod:

Willowjumper Technique: Quick L(a)unch- He stuns the enemy by clapping their ears, before falling back onto his hands, and springs both of his powerful thighs into their chest, launching them high into the air while stunned. If he is hungry, he can fall back to his feet while in his crouched state, and simply open wide and waits as his still stunned, hapless opponent becomes lunch.
Willowjumper Technique: Tongue Lash (Sticky)- He can lash his tongue several times at his enemy, which not only feels like a leather whip smacking them, but it coats them in sticky, paste like saliva.
Willowjumper Technique: Fein Digestion- He can appear to fully digest his prey, while in truth only shrinking them down and storing them inside his gut. Unfortunately, any who remain in his gut for longer than three days are likely to be digested regardless.
Willowjumper Technique: Sloppy Kiss- He can stun an enemy by ensnaring their neck with his tongue, then draws their head into his mouth. He suckles the victim and coats them with thick, gooey slime which remains on their face, ears, nose and mouth even after removing them from his mouth. Though temporary, the target will be unable to fight for a short while.
Smoke Aura: His Kiseru's magic smoke can cause disorientation, empower yokai stamina and weaken enemies in general.

(More to come)
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The 12 Swords of Hiiten Empty Re: The 12 Swords of Hiiten

Post  Nomikomi Yasui Tue Jun 08, 2021 8:42 pm

Name: Yasui Nomikomi
(Trivia look up her Kanji = 飲み込みやすい )
Titles: Lieutenant

Physical Description-
Age: 26
Sex: Female
Height: 5'10"
Weight: 130 lbs
Species: human
Eyes: Brown
Hair: Pink, long and unruly
Body: Curvaceous, with tanned flesh, freckled skin, large brown eyes, long pink hair with a beauty mark under her left eye. Hourglass frame with large breasts, wide child bearing hips, thick thighs and a toned abdomen and back.

Clothes:

Yasui's 12 swords of Hiiten Uniform/off duty: wears when she's around the base and not needing to fight anyone, or when she's off duty consists of a 12 Swords black hakama and sleeveless kimono, a demon skull paulderon on her right shoulder, armguards, and sandals with tabi socks. Her uniform has wide hip vents, and shows off her left arm while also accentuating her Large, E Cups.

The 12 Swords of Hiiten 249

Background-
Hometown: Danton City
Alliance: Neutral-Good

Employment: 12 Swords of Hiiten
Rank: Lieutenant of Sword Unit 1
Trained In: Sword fighting, traditional firearms, spying, charm, handling demons

Sensai/Instructor: Diasuke Hirojawa, her Mother
Instructed: No one yet

Relationship Status: Single
Medications: None
Allergies: None
Health History:

None

Background:
A powerful and adept swordswoman who underwent training at the Shrine Maiden/Monk School on Ryunoshi Island, and is the daughter of a once powerful Exorcist that could almost rival the Majikina Clan's spiritual leaders. Due to an incident which involves the death of her mother, she fled the Shrine life and joined up with Daisuke Hirojawa's reorganized 12 Swords of Hiiten, till the group fell into disorder a few months ago. Thus, she has gone rogue, and continuously hunts down demons for money and for vengeance.

Inventory-
Weapons: A Murata-Tou Replica (double edged katana), a naginata, Onmyoji talismans (between her chest)


Personal items: Money Pouches

Possessions: Her mother's talisman
Misc.-
Special Physical Abilities:
-Shooting Star: A special technique she uses to blast people away from her with her strike; causes the person to fly back and be stunned for one post.  
-Onmyoji Elemental Magic
-Onmyoji Paralysis Magic
-Onmyoji Sealing Magic


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The 12 Swords of Hiiten Empty Re: The 12 Swords of Hiiten

Post  Kiyoshi “Nene” Sanada Tue Mar 14, 2023 4:08 am

Name: Kiyoshi Sanada
Nick Name: The Seventh Spear of Beijio, Nene
D.O.B.: Januarius 01, 2638

The 12 Swords of Hiiten Unknown

Physical Description-
Age: 19
Sex: Female
Height: 5'9
Weight: 108 lbs
Eyes: Green
Hair: Dark
Body/Physical Appearance: A tall, athletic woman with knee length long hair which is tied into a pair of tight, Beijionese hair buns. She has large green eyes, dark brown/black hair, and a highly toned yet curvy body.
The 12 Swords of Hiiten Unknown
The 12 Swords of Hiiten B61003230051c3fd79679a3e7835c442
The 12 Swords of Hiiten 262a562bb633a8fb4cb69a04e208df32


Clothes:-

Sanada Clan Garb: She wears a a taut, white Ootori silk and black leather bodysuit outfit that accentuates her curves and enhances her mobility. She wears a pair of white and black boots, silver arm bracers and vambraces with a dragon paldron, with a sheer silk gold trimmed shoulder cape. White thigh high silk stirrup socks and black leather fingerless gloves. The outfit was created by the same designer of Lady Hiyori's outfit. Her cape provides resistance to conjured wind magic, be it mortal, yokai, demonic, thanks to the paldron on her left shoulder.
The 12 Swords of Hiiten Kiyoshi_2
The 12 Swords of Hiiten Kiyoshi_4
The 12 Swords of Hiiten Kiyoshi_3
The 12 Swords of Hiiten 71962602_p0_master1200
The 12 Swords of Hiiten 9e1a12ea78cfe05cdf95dbc5cba1533c
The 12 Swords of Hiiten Unknown
The 12 Swords of Hiiten 7013ce29ac916d873cf8bf53242cf5b4


Background-
Hometown: Ryunoshi, Beiji-Scardia Islands
Alliance: Herself
Alignment: Neutral

Employment: Samurai Noble, Mercenary (Jack-of-All-Trades, Bodyguard)
Rank: Seventh Spear of Beijio

Trained In: Free climbing, advanced tracking, close quarters combat, firearms familiarity, Naginatajutsu, Yarijutsu, Wind Manipulation Magic.
Sensei/Instructor: Her family and Lady Hiyori's manuscripts.
Instructed: None

Relationship Status: Single
Medications: None
Allergies: None
Likes: Reading, training (herself and people), learning new things, defending the honor of the citizens of Beijio
Dislikes: Awkward encounters, snakes, frogs.

Health Background:
-Overworks herself
-Anxiety

History:

Kiyoshi 'Nene' Sanada is already a young prodigy in the making, and is one of the Beijio's 'Seven Spears' - warriors so gifted with the spear or naginata that they are awarded a rank and title and regarded as a hero on the likes of the Busujima Clan's 'Thunder Beast', Ms. Sanada is rank 7, the lowest tier, but still an honored title, much like the ancestor she is named after. Her clan is a uniquely small one, but has always produced a 'Spear of Beijio' since the fall of the Benzi era. Her clan trains closely with the Beijiosaki and Busujima as per tradition and is seen as a future retainer of the Busujima home; however with the Busujima clan's fall by order of the Empress, Nene has began work as a weapons instructor, mercenary, and 'fiend hunter' to bring bread on the table.

The 12 Swords of Hiiten Unknown

Kiyoshi or 'Nene' to her closest friends, is a highly skilled and beautiful warrior. Flexible as a pit viper, graceful as a swan, and ferocious as a tiger- however, the strain and legacy she has to carry on her shoulders leave her prone to anxiety attacks, moments of self doubt and can be considered the 'weakest' of Hiyori's personal military retainers. She is a kind soul as well, often providing aid to children and the impoverished.

The 12 Swords of Hiiten 0020f46cf84e288b0df962df48e2ae9c

The 12 Swords of Hiiten 4c5f682d8a4c9b228b955778d6c4869c

With all the pent up anxiety, she's prone to being flustered by forwardness, and can become easily embarrassed and potentially stutter during such encounters.

The 12 Swords of Hiiten Unknown

She isn't shy, however, when it comes to training. She's very eager and willing to train people martial arts or simply good exercise, and can get lost in the training and forget about flirtatious bubbles for a while!

The 12 Swords of Hiiten 584d24776ec96a41f82f62512c1f4947



Inventory:

Weapons: Sanada Clan Glaive: A flexible, yet durable spear with a uniquely shaped double edged head with the hair of a dragon tied below the blade's base. The opposite end has a sharp, needle point as well. Supposedly, the weapon helps channel one's wind affinity and the weapon itself was created to handle demons and yokai in battle.

Equipment: Cape, Cloak, travel equipment, Tanto Dagger

Possessions: Okane Tsuba, Gilex

Prized Possessions/Personal Items: The Sanada Clan Glaive
The 12 Swords of Hiiten A058dd12ea255b86ef840631f00aea27   


Misc: -
Traits & Special Abilities:
-Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.

-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.

-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps supporting her generously gifted assets as well.

-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.

-Steady Hand & Eye: She can keep her aim as still as the dead, not moving an inch nor batting a lash.

-Low-Light Vision: Trained eyes in the dark, given her the ability to see in low light conditions surprisingly well.

-Enhanced Strength: She is stronger than your typical human male due to her training.

-Enhanced Leg Strength: She is physically stronger than most mortals without physical training in regards to her kicks and leg maneuvers.

-Enhanced Speed: She moves quickly, unhindered and with more grace than a normal human, but isn't as fast as a Scardian.

-Enhanced Jump: She can leap and jump higher than most humans.

-Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. Thanks to special training.

-Intense Acrobatics: She can perform a number of gravity defying and highly reactive feats through the air, or on the ground, in conjunction with her spear:
The 12 Swords of Hiiten 0809eb95fd9e9ea16261997c66781500

Skills:

-Disarm: Nene utilises close quarters disarming techniques of stripping a humanoid of its weapon.

-Stealth: Nene utilises the cover of darkness or her environment to blend in and stalk her targets, moving with absolute silence given the soft padding of her feet.

-Masterful Spearmanship: Even though she is the lowest ranked Spear of Beijio, she is still leagues above any who are not one of the 7 Spears of Beijio. Her skill and grace with the weapon makes the polearm like an extension of her body, mind and soul.

-Dual Wielding: She can wield a pair of large weapons skillfully at once.

-Acrobatics and Agility: She’s quick, acrobatic, and flexible for her size able to throw her body around like nothing with grace and skill.

-Leg Scissors: Nene utilises her powerful legs to lock her thighs around an adversary’s neck, squeezing the air out of them.

The 12 Swords of Hiiten Unknown

The 12 Swords of Hiiten 5a4cf51d51f8aed637b922493a4b8442

-Recoil Control: Nene can handle the sharp recoil of weaponry, be it from repelled strikes, or firearms capable of heavy recoil or automatic fire with capable, expert handling or in some cases, with one arm.

-Bone Breaking Judo: Nene uses a grapple fighting style that focuses on throwing her enemy as well as kicking. From a disarming choke hold to a mortal projectile, the style focuses on taking out multiple enemies at once by throwing them into one another with concussive force, or by slamming them into the environment.

-Physical Enhancement Perfume: Pleasant pheromones which bolsters energy and vigor, but also attracts males (of any species). Another anxiety inducing fact which happens the more she works out or is in extreme combat, and isn't easily washed away by bathing or swimming.
The 12 Swords of Hiiten D9c2e509a9bfd91f6829c019a8668b63

Magic Abilities:
-Aerokinesis: Nene has the power to control the air to a limited extent.
  • Create Wind - Nene can create wind out of thin air.
  • Enhance Speed - Nene can enhance her speed with the wind, as a barrier of air wraps around her as she springs forward with enhanced speed. The results of which, cause enemies to fly almost comically, and they will most certainly feel it.
  • Repel- Nene can create a shield of wind which repels projectiles such as stones, bullets, arrows and rockets.
  • Aero Hike - Nene can create a footing of wind powerful enough to allow her to jump or vault to higher locations, as well as break her fall from far heights.
  • Tornado Blast: Nene can create a tornado that targets her enemies by swinging her spear at them or by forming the tornado around her. Her spear, with its affinity for wind, allows her to make a super powered thrust which can pierce through even demonic/yokai magical barriers.

The 12 Swords of Hiiten Cd9cd1da92958a6174d64590af802206
Kiyoshi “Nene” Sanada
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