Characters: Demon Hunters
+37
Eimi Emi Izumimoto
Futaan Renaeis
Kaede Wakimoto
Takumi
Ciaran O'Moriarty
Chelyn Winterflare
Ellie Valentine
Angelique LeBlanc
Blaire Silverflare
Yasamin Aerendite
Lysander Kavanagh
Saika Busujima
Damien Darleston
Usagi Suzuki
August Grieg
Akira Takamura
Justin Tangeshima
Mirandae Goldleaf
Cuthburt Hawksorrow
Claire Farwillow
Yoko Zypher Dragonfallow
Lloyd Faeswift
Sirius Dirgemoon
Miki-Hiromi Yurui
Roxanne Woolf
Leona Galette des Rois
Vivian Highswallow
Jynx-Soo
Chie Arakawa
Ennis Erauqs
Mink
Vincent Valor
Satori
Tasha
Aika
Alastor
Arcanda
41 posters
Page 2 of 2
Page 2 of 2 • 1, 2
two years in the making!
Name: Saika Busujima
Nicknames: Sai, Monk Saika
Titles: Lady Priestess Busujima
Physical Description-
Age: 25
Sex: Female
Height: 5’9
Weight: 136 lbs
Eyes: Purple
Hair: Black, but with a deep purple hue
Body/Physical Appearance: Saika Busujima can be described as a physically attractive, tall and desirable Beijionese woman. She has midnight purple eyes as opposed to the typical Busujima deep blue. Her hair is a dark, almost deep midnight purple in color and stylized with blunt bangs and Hime Cut with sidelocks. The length of her hair extends down, falling short of her upper full buttocks.
Her skin is flawless, and palid in complexion given her origins from Ryunoshi Island where the temperature can fluctuate between frigid and humid, and speaks of a sheltered Noble Life. Her eyebrows are full, dark and thin, and her lips are painted pink and long seducing lashes stylized and amplified with dark eyeliner so that they will draw attention to them.
What cannot be ignored above all (even had she wished for such attention), however, is her toned Beijionese body. Unlike most Beijionese women, she was blessed with a curvaceous and well rounded body honed by the privilege of being a Beijionese Noble, but also comes from her training to eradicate troublesome demons. More about that will be discovered in her personal history.
She has an hourglass frame, with rounded, gently sloped shoulders, wide hips and thick thighs, but she carries a tad less ‘meat’ than her half sisters, and is slightly more toned than rounded. However, she has a well rounded derrière and an obvious, rather exceptionally large pair of breasts which have been the bane of men and women alike, for various reasons, but they are in stark appearance smaller than Saeko’s sudden growth spurt and Yuko’s ginormous pair.
Saika also has a large floral tattoo of several orchids spanning from her back to her right side, over the corner of her right breast and around her right shoulder and arm down to her wrist.
(Saika's tattoo)
Old Sig
Clothes: Saika’s outfit is primarily inspired by her ancestor. Lady Hiyori Busujima’s armor was uniquely designed, and inspired, by both regiments of her specialized training drilled into her by her father, yet also reflects its user’s personality. The standard armor she wears is designed to be lightweight, durable and aesthetic which comes from her Kunoichi upbringing, with a taut, form fitting bodysuit. The suit was modified to have individual compartments to house each of her jiggling assets to serve as a distraction for her enemies. The bodysuit was woven from supple and extremely flexible Scardian Eel Hide which acts as a leather that is highly resistant to electricity and static charge with a silkweave lining made from Arachne/Dridder Silk, allowing flexible and comfortable movement while also acting as a layer of ballistic and slashing protection, trapping piercing weapons in its layers. Saika adorns this bodysuit with mixed pieces of Scardian plate armor, and other nontraditional sources.
Lady Saika’s Bodysuit:
Hand crafted to Saika Busujima’s exact dimensions and painstakingly crafted to perfection to offer both a unique defense as well as a distraction to her enemies. This bodysuit is in a similar style armor once worn by Lady Hiyori, Saika’s ancestor, and consists of the materials mentioned above. Her body suit is a light purple in tone with a shiny yet latex like appearance given the Eel Skin, and feels comfortable and is protected by the Arachne silk weave lining.
(Interesting to note, is that the Eel skin is almost sharklike and can extrude a static charge when it comes to touch, it feels soft, flexible and smooth to run across in one direction if done gently; but if grabbed in a certainly rough manner it possibly will braise the flesh of the offender with its static charge or chafe their flesh with its sandpaper like touch. Delicate handling must be taken into account if one tries to grope Saika, which, without her permission, will not end well for you regardless. I stress this, you will die)
She adorns the body suit with a black titanium crotchless, high leg thong that molds to her body, voidsteel pauldrons, mythgard scardian steel greaves. She wears black latex thigh high high heeled boots with cross shaped soles, and matching black latex full fingered arm gloves. She wears an armored habit with a hidden plate of titanium behind the habit’s silk construction.
-The price of which for this outfit and its optional additions costs over 75,000,000 Okane-Tsuba, or roughly over 669,810 Gilex.
Background-
Hometown: Danton City, Gailden
Alliance: Anti-Demon
Alignment: Good
Employment: Demon Huntress, mercenary, Hazorian Executioner
Trained In: Traditional Ninjutsu, Battojutsu, Iaijutsu, Iaido, Naginatajutsu, Gendai budō, some mixed martial arts, Archery & Firearms, Electrically Based Magic, Water Magic, Clothing Repair Magic, Kokken-Ryu.
Sensei/Instructor: Ithteca Demon Hunting School of Hazoria
Instructed: Unknown
Relationship Status: Find out~
Medications: None
Allergies: None
Likes: Wolf (of wolf's lament), apples, sake, tentacles, being playful, developing new techniques and skills, kissing.
Dislikes: Repulsive things, tentacles.
Health Background:
-Figure of Harmony (Beijionese): Her bust and hips are well balanced with a beautifully defined waist, gently rounded shoulders that align nicely with her hips. Her waist is obvious and gracefully curves out to her hips with a rounded bottom and has a beautiful side as well as front profile. Overall her upper body is proportionate in length to her legs which are shapely; and to the Beijionese from top to bottom, she is a picture of harmony and balance.
-Perfectionist: She has a compulsion to be absolutely perfect in everything she does. Sometimes, at an unhealthy level. This is due to her father’s insistence and tactically plotting her development as she grew up.
-Psionics: With some knowledge she gained from a fellow Priestess, she has the capacity to utilize psychic powers, however being she is only moderately trained and with exception of honing her physical attacks, she, and the rest of her family who carry the same ability, are unaware of the full potential they could truly muster.
History:
The second born child of the Busujima Clan, Saika Busujima was removed from her family at a young age to be raised as a priestess of the Hazorian School of Demon Slaying, and has since not been in Beijio since the age of 10. It is not a well known fact that Saika is the second child of Taizo Busujima, because she was removed from the inheritance and registry upon turning ten. Saeko, her younger sister, would be the one to claim ‘second child’ and would grow up never knowing her elder sister. As such, when the Busujima family collapsed five years ago due to Taizo’s death and betrayal, Saika was unable to claim matriarchy of the family, leaving it all to Saeko’s shoulders- a burden she regrets to some extent, though she does not see herself as Saeko’s sister given their isolation. Granted, the then 20 year old Saika was becoming an Executioner, a type of elite demon hunter within the School of Hazoria Demon Slaying. Having no claims to anything, Saika took to the craft which most individuals, women especially, only have a three day life expectancy, and took it well. She is one of the more seasoned veterans of the female Executioners, surviving five years on the job.
(Saika in her Hazorian Priestess Robes)
She is unique among her fellow Executioners for having developed a mix of Hazorian and Beijionese style magics, dealing with demons. She implements Beijionese Onmyogi, her Busujima Birthright (her lightning), and Hazorian scriptures to eliminate the demonic and monstrous ranging from vampires to demons. The only process she has yet to undergo is the dangerous consumption of Renoan Tree Sap Broth, which will stain her blood and poison her enemies should they kill and consume her flesh/blood… but at the cost of reducing her life span to three years. She has not seen herself so diminished as a warrior yet however, to begin such a path, but is prepared for such an event.
Saika is a beautiful Beijionese woman with a voluptuous, athletic body and sports high acrobatic skills and flexibility.
She knows many of the demonic languages, and ancient Beijionese script, but in spite of all that, cannot cook to save her life.
The woman herself, though stoic and cold, a true kuudere exterior if one has ever seen one, she is in fact, open and flirty and very playful with those who get to know her beneath that icy exterior; like her friend Wolf, a fellow demon huntress who works for the guild rather than the Hazorian School of Demon Slaying.
As mentioned, she implements Beijionese spells and abilities with her Hazorian style techniques. She has even invented a fighting style involving the Hazorian Black Keys/Kokken (mentioned later in weapons), called ‘Kokken-Ryu’, that involves complex Beijionese spells while utilizing the dagger like swords. She’s also an adept alchemist and sharp shooter, utilizing a pair of guns alchemically designed to turn lead into silver, allowing her to never run out of silver ammunition so long as she has ammo with lead materials. While others in her craft make use of guns and swords, or the Kokken, she is most adept with hand to hand combat. Her gauntlets and plated heels, made for more than just protecting her hands and looking pretty, are used to deliver punishing blows to her enemies. To some, among her occupation, Saika has been nicknamed “Monk Saika” at times, but she prefers “Priestess”.
She, like others in the prime Busujima bloodline, has the ability to summon thunder and utilize electricity naturally. Given their ancestor who started house Busujima, Raiken Busujima, was also known as the ‘Thunder Beast’, such a title falls to the head of each new generation of Busujima in the Busujima clan. She has had more skill and training than her other siblings, and given Saeko’s sudden ‘growth spurt’ it is clear that the next Thunder Beast has been chosen in Saeko, over Yuuko and Saika; Yuuko on the other hand, can hardly produce an electric charge despite her clear physical traits. For the uninformed, when a female Busujima becomes a ‘Thunder Beast’, their bodies will rapidly change by some point in their eighteenth year. This change is the development of larger breasts, wider hips, a lust for the opposite sex, and will produce purple hued lightning that gradually becomes golden. The physical traits are theorized to help continue the Busujima Thunder Beast Bloodline, and help nurture the next of kin in line to become Thunder Beast. Saika… is not the Thunder Beast, but she believes that she may be the runner up in the event her sister, Saeko, is permanently killed…
As of late, Saika has been hearing the whispers of her ancestor, Lady Hiyori Busujima, who vanished in late 2282 with one of Clan Busujima’s holy relics, the Long Sword Dojiri. She tells Saika to locate Saeko, and help train her magic abilities. Since Saika has never met Saeko directly, she cannot tell if this is fate or something psychological after years slaying monsters, demons, and vampires...
Inventory-
Weapons:
-Hazorian Monk Gauntlets: A pair of female gauntlets made of Hallowed Silver with gold trim and a golden cross adornment. The fingers are able to manipulate items like firearms easily, yet provide protection to Saika. Three large spiked knuckles jut from the hand, and the gauntlets plates protect the forearm!
-Saika’s custom revolvers: they are a pair of nickel finished, tip-open loading, auto-revolvers which are automatically ready to fire again after the firing (self-loading) each round. Each has a five chamber cylinder loaded with .38 Special rounds. Both have 8 ½ Inch long barrels, with an overall length of 13 inches. Functional knuckles are set into the grip with custom finger holes made to Saika’s dimensions when wearing her gauntlets. Black, gutta percha grips with ruby and gold inlay crosses on each side, with a brass cap on the butt of the gun, and other brass adornments.The gun has the ability to alchemically change the projectile tips (ie if they're lead) into silver. The characters inscribed on both sides of each barrel is in ancient Beijionese script: 消 滅 敵 translating to “eliminate” “wipe out” “annihilating enemy” “Destroy the Enemy” (spaced out “eliminate enemies”).
-Kokken/Black Keys: Hazorian charms used against demons and vampires. As Keys of Providence, they are able to call forth the original laws of nature vampires were subject to as humans, thus preventing them through purification from healing the wounds made with this weapon. Emphasized on the ability to intervene spiritually against "evil", they focus less on physical attack power, even affecting powerful spirits to some degree should they be struck. It is not enough to inflict any sort of fatal injury to them no matter how much energy is put into them, but they can be used to distract or pin them for a brief moment under the right circumstances.
They take the form of long and slender rapier-like swords with blades measuring over one meter and extremely short hilts, looking more likely to be used to thrust than slash at the opponent although they are capable of slashing through concrete. Weighing one kilo, they are too thick and oddly-balanced, feeling heavier towards the tip, to use as melee weapons in general, and they seem more like Dirks made into swords or arrows even to someone who does not know of their true nature. With low effectiveness as swords despite their appearance, and their great length, their true usage is exclusively as throwing weapons likened to bullets rather than for swordplay. Despite being a basic weapon of the Hazorian School of Demon Hunting, they are mostly considered to be a symbolic weapon for Executors that not many favor due to the difficulty in learning how to handle them and their weak attack power. Being half-spiritual, they can naturally pierce even iron.
Equipment: 6x Kunai, Onmyo Talismans, Beijionese DRAKE Bombs, Silver Nitrate Smoke Grenades and gas cartridges (for gauntlets), Bullets, Holy Water
Possessions: Beijionese Makeup Kit, Gilex, a platinum mirror, dragon bone ivory comb.
Prized Possessions/Personal Items: Lady Hiyori’s Sacred Scrolls.
Misc.-
Special Abilities:
Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps supporting her generously gifted assets as well.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Chi Weapons: She can summon Chi infused weapons.
Chi-Swing: She uses her inner spiritual, magical and physical strength to channel the psionic enhancing abilities of the Busujima Long Blade (should she have it), causing it to resonate with her mind given its voidglass properties. This will then allow her to utilize the optimal use of her razor sharp sword.
Disguise Aura: She can mask her presence, and her energy to that of a non-hostile.
Fortified Strength: Despite her size, Saika has honed her body in a manner which outwardly hides her fearsome strength. She is capable of lifting individuals heavier than herself above her head as well as perform powerful blows in the form of elbow thrusts which can penetrate even thick armor and defenses with a micro shock wave delivered from the blow.
Cutting Energy: Saika can envelop her hands with cutting energy.
Energy Reflector: Saika can reflect projectiles back towards her opponent.
Wind Projectile: Saika can strike the air with enough power that the air pressure damages her target from a distance.
Dark Poisoning: Saika casts a spell that can leave her opponents confused or poisoned.
Electrokinesis/‘Thunder Magic’: Saika is able to create and control electricity and lightning. She is highly resistant to naturally occurring electricity and is immune to most other types of magically induced lightning.
Moonlight Projectile: By reflecting the moonlight off her blade, Saika can send a small wave of light along the ground toward her opponent. If she gathers more energy, she can release it as a large pillar of light.
Busujima Mind Eye (Busujima Shingan): A special technique allowing Saika to instantly counterattack her opponents.
Bushin: Saika can temporarily project shadow images of herself and her weapon.
Super-Speed: Saika can move herself so quickly that she leaves several images of herself when she moves.
Energy Arrow: Saika can shoot arrows fueled with ki energy.
Skills:
Silvershot: Her guns will alchemically alter the rounds in the chamber to silver tipped rounds.
Saika’s Quick Reload: Saika developed a technique that allows her to reload her revolvers almost instantly.
Sword Step: Can support her weight on any blade/pole
Sword Grab: Concentrating her energy, she can catch the blade of an opponent's downward swing without injury.
Boomerang Projectile: Saika can launch an object like a projectile that will fly back towards her after a short distance, hitting her enemies that attempt to jump over it.
Climbing: Due to her ninja training, Saika is an expert with climbing surfaces, and is skilled at free running.
Wall Run: She can run across the flat surfaces of walls for a short period of time, tied in with her climbing abilities.
Double Jump: can naturally jump higher than a normal human being
Stealth: Also because of her training, Saika is a master of stealth.
Clothing: with her revealing outfit it's easy for her male opponents to get distracted giving her the opportunity to defeat them.
Weapon Mastery: Saika is an expert in multiple weapons including various sword styles, axes and polearms, as well as archery and gunslinging.
Translocation: Saika can dash herself forward at incredible speeds, able to move herself from one place to another nearby almost instantly.
Quick Draw: Saika can draw and sheath her guns at a quicker rate than other characters.
Multiple Attacks: Saika can deliver several slashes at once.
Multiple Strikes: Saika can deliver several punches at almost the same time.
Super-speed: Saika can move herself at amazing speeds.
Afterimage: Saika can give off afterimages of herself via illusions.
Hurricane Attack: Saika can create a small hurricane with a slash of her sword. Upon contact, the hurricane sends the enemy flying, and electrified.
Deflection: Saika’s blade can somehow be used to deflect projectiles of all sorts with proper timing.
Celerity: Saika is extremely fast, a feat demonstrated by her Iaijutsu technique. Not only that, but she can also move in bursts of speed, and by doing so, may appear behind an opponent in the blink of an eye. By focusing all her might, she may attack the opponent with a blinding barrage of slashes, all in such high-speed that the opponent can do nothing to react.
Pyrotechnical Attacks: Saika can explode a bomb to fend off her opponent.
Bonebreaking Taijutsu: Saika can use specific hand-to-hand fighting skills, grabs and acrobatic moves to break the bones of her opponents.
Signature Technique: Smothering Suffocation: Said to be of Hiyori’s favoured subjugation and assassination techniques makes use of her rather generous assets, combining her seduction and kunoichi skills. Blessed with a similar body to her ancestor, Saika is also easily able to pull off such techniques as well. She performs the technique by pinning her target beneath her, and simply smothering them between her breasts, suffocating them slowly. There are various iterations of the technique, but among Hiyori’s favourites was to generate her bio electricity while smothering her opponent, thereby rendering the target helpless to her merciless embrace.
Signature Technique: Prison of Death - Suffocation: This technique is one of Hiyori’s more intimate assassination techniques. This has Saika pin the victim to the ground, and has her then press her groin or rump directly onto the mouth and nose of the opponent, cutting off their oxygen beneath her weight. This technique can be applied gently, forcefully, or roughly, and leaves the limbs all free to either apply other techniques simultaneously, or even to fend off other opponents as needed. How Saika sits or crouches on her target is solely at her discretion as well, making the technique quite variable for what it is. Like the Smothering Suffocation technique, Saika is able to generate her bio electricity while smothering her opponent, thereby rendering the target helpless to her merciless embrace.
Signature Technique: Prison of Death - Anaconda Vice: This variation of the Prison of Death is more involved. Saika will squeeze the neck and throat of the target between her thighs in vicious leg scissors. This can act as a lethal chokehold, or may lead to a sudden twist of her hips, breaking the target’s neck horribly. Like the Smothering Suffocation technique, Saika is able to generate her bio electricity while scissoring her opponent, thereby rendering the target helpless to her merciless embrace.
Signature Technique: Kiss of Death - Poison Fangs: It was said that Hiyori routinely practiced the infusion of chi into her lips and her teeth for these techniques. Capable of springing the Kiss of Death upon anyone even during regular intimacy if needed, Saika immediately locks her teeth and jaws around the lips and mouth of her target. The technique causes immediate paralysis by locking the target's energy in its current state, and this variation immediately injects a powerful ki based venom into the target, resulting in continued paralysis along with agonizing pain. This allows Saika to move onto any other technique of her choice, or even to leave the target right there until they either die from the powerful toxin, or they survive and the effect wears off.
Signature Technique: Kiss of Death - Soul Consumption: This variation of the Kiss of Death technique is usually reserved for the finale of Hiyori’s tortures if the victim survives the other techniques, and it's one Saika doesn’t often pull off. Once Saika has locked her teeth and jaws onto the mouth of her target, her ki draws in that of the target, creating a type of energy vampire effect. Saika can draw on the enemy's energy reserves, and then their life forces, before finally the technique extracts the target's very living soul, which is immediately consumed and used to increase her power. This technique destroys and calcifies the body, rendering them nothing but ash after Saika releases the technique and leaves. The consumed souls impart all knowledge and power of the target back to Saika. Memories are sorted and shifted to grant her knowledge, while specific powers and techniques are added to her growing repertoire. This kind of power and technique assimilation makes Saika seem demonic, but it is merely the logical continuation of Hiyori’s teachings.
Signature Technique: Swift Strike/Soul Burn: One of Saika’s personal techniques makes use of her powerful legs, and martial art skills. With her high flexibility, she’s able to kick her leg out wide and high, her leg striking out with amplified force that can even sever flesh if she is wearing her greeves or they haven't been removed. There is a variation of this, where she fills her feet with cutting energy and her bioelectricity called ‘Soul Burn’. Soul Burn simply makes her feet glow with bright blue/white glow and burns through her enemies with superheated plasma channeled around her feet.
Kokken-Ryu: Beijionese take on utilizing the Hazorian Black Key Charms, utilizing the charms with Beijionese Priestess Spells:
Magic Abilities:
Chi Mending: An ability which she channels the chakra, or chi, of her body to mend the wounds of allies or herself. However, the constant practice is physically demanding and eats at her body, causing fatigue and hunger when in prolonged use.
Solid Illusion Image: Saika can make a copy of herself through ninjutsu.
Seals: Saika has an array of seals to her disposal. She can reverse a victim's motor functions to perform the exact opposite motion of what was intended (Example: walking backwards), prevent her enemy's powers for a time, or prevent her opponent from attacking for a time.
Soul of Nue: Saika can release a Will-o'-the-wisp (a ghost light) from her chest that tracks her opponents. Nue is a Beijionese chimera that causes nightmares and brings forth thunder and lightning.
Shadow Pin: Legendary ninja skill of immobilizing an opponent by pinning their shadow to the ground by shuriken.
Hydrokinesis/‘Water Magic’: Unlike her thunder trait, Saika’s ability for hydrokinesis comes from training and learning the arts of bending water with her Beijionese mystics and Feniran Scrolls detailing the art of water magic. She cannot just conjure water without a source to draw it from, unlike her thunder.
Repair Clothing: Saika’s uniform is already near indestructible, and likely to survive even if she's fully submerged in acid or digested away, but she makes sure that no tatters or tears may occur with this magic ability.
Nicknames: Sai, Monk Saika
Titles: Lady Priestess Busujima
Physical Description-
Age: 25
Sex: Female
Height: 5’9
Weight: 136 lbs
Eyes: Purple
Hair: Black, but with a deep purple hue
Body/Physical Appearance: Saika Busujima can be described as a physically attractive, tall and desirable Beijionese woman. She has midnight purple eyes as opposed to the typical Busujima deep blue. Her hair is a dark, almost deep midnight purple in color and stylized with blunt bangs and Hime Cut with sidelocks. The length of her hair extends down, falling short of her upper full buttocks.
Her skin is flawless, and palid in complexion given her origins from Ryunoshi Island where the temperature can fluctuate between frigid and humid, and speaks of a sheltered Noble Life. Her eyebrows are full, dark and thin, and her lips are painted pink and long seducing lashes stylized and amplified with dark eyeliner so that they will draw attention to them.
What cannot be ignored above all (even had she wished for such attention), however, is her toned Beijionese body. Unlike most Beijionese women, she was blessed with a curvaceous and well rounded body honed by the privilege of being a Beijionese Noble, but also comes from her training to eradicate troublesome demons. More about that will be discovered in her personal history.
She has an hourglass frame, with rounded, gently sloped shoulders, wide hips and thick thighs, but she carries a tad less ‘meat’ than her half sisters, and is slightly more toned than rounded. However, she has a well rounded derrière and an obvious, rather exceptionally large pair of breasts which have been the bane of men and women alike, for various reasons, but they are in stark appearance smaller than Saeko’s sudden growth spurt and Yuko’s ginormous pair.
Saika also has a large floral tattoo of several orchids spanning from her back to her right side, over the corner of her right breast and around her right shoulder and arm down to her wrist.
(Saika's tattoo)
Old Sig
Clothes: Saika’s outfit is primarily inspired by her ancestor. Lady Hiyori Busujima’s armor was uniquely designed, and inspired, by both regiments of her specialized training drilled into her by her father, yet also reflects its user’s personality. The standard armor she wears is designed to be lightweight, durable and aesthetic which comes from her Kunoichi upbringing, with a taut, form fitting bodysuit. The suit was modified to have individual compartments to house each of her jiggling assets to serve as a distraction for her enemies. The bodysuit was woven from supple and extremely flexible Scardian Eel Hide which acts as a leather that is highly resistant to electricity and static charge with a silkweave lining made from Arachne/Dridder Silk, allowing flexible and comfortable movement while also acting as a layer of ballistic and slashing protection, trapping piercing weapons in its layers. Saika adorns this bodysuit with mixed pieces of Scardian plate armor, and other nontraditional sources.
Lady Saika’s Bodysuit:
Hand crafted to Saika Busujima’s exact dimensions and painstakingly crafted to perfection to offer both a unique defense as well as a distraction to her enemies. This bodysuit is in a similar style armor once worn by Lady Hiyori, Saika’s ancestor, and consists of the materials mentioned above. Her body suit is a light purple in tone with a shiny yet latex like appearance given the Eel Skin, and feels comfortable and is protected by the Arachne silk weave lining.
(Interesting to note, is that the Eel skin is almost sharklike and can extrude a static charge when it comes to touch, it feels soft, flexible and smooth to run across in one direction if done gently; but if grabbed in a certainly rough manner it possibly will braise the flesh of the offender with its static charge or chafe their flesh with its sandpaper like touch. Delicate handling must be taken into account if one tries to grope Saika, which, without her permission, will not end well for you regardless. I stress this, you will die)
She adorns the body suit with a black titanium crotchless, high leg thong that molds to her body, voidsteel pauldrons, mythgard scardian steel greaves. She wears black latex thigh high high heeled boots with cross shaped soles, and matching black latex full fingered arm gloves. She wears an armored habit with a hidden plate of titanium behind the habit’s silk construction.
-The price of which for this outfit and its optional additions costs over 75,000,000 Okane-Tsuba, or roughly over 669,810 Gilex.
- Spoiler:
Background-
Hometown: Danton City, Gailden
Alliance: Anti-Demon
Alignment: Good
Employment: Demon Huntress, mercenary, Hazorian Executioner
Trained In: Traditional Ninjutsu, Battojutsu, Iaijutsu, Iaido, Naginatajutsu, Gendai budō, some mixed martial arts, Archery & Firearms, Electrically Based Magic, Water Magic, Clothing Repair Magic, Kokken-Ryu.
Sensei/Instructor: Ithteca Demon Hunting School of Hazoria
Instructed: Unknown
Relationship Status: Find out~
Medications: None
Allergies: None
Likes: Wolf (of wolf's lament), apples, sake, tentacles, being playful, developing new techniques and skills, kissing.
Dislikes: Repulsive things, tentacles.
Health Background:
-Figure of Harmony (Beijionese): Her bust and hips are well balanced with a beautifully defined waist, gently rounded shoulders that align nicely with her hips. Her waist is obvious and gracefully curves out to her hips with a rounded bottom and has a beautiful side as well as front profile. Overall her upper body is proportionate in length to her legs which are shapely; and to the Beijionese from top to bottom, she is a picture of harmony and balance.
-Perfectionist: She has a compulsion to be absolutely perfect in everything she does. Sometimes, at an unhealthy level. This is due to her father’s insistence and tactically plotting her development as she grew up.
-Psionics: With some knowledge she gained from a fellow Priestess, she has the capacity to utilize psychic powers, however being she is only moderately trained and with exception of honing her physical attacks, she, and the rest of her family who carry the same ability, are unaware of the full potential they could truly muster.
History:
The second born child of the Busujima Clan, Saika Busujima was removed from her family at a young age to be raised as a priestess of the Hazorian School of Demon Slaying, and has since not been in Beijio since the age of 10. It is not a well known fact that Saika is the second child of Taizo Busujima, because she was removed from the inheritance and registry upon turning ten. Saeko, her younger sister, would be the one to claim ‘second child’ and would grow up never knowing her elder sister. As such, when the Busujima family collapsed five years ago due to Taizo’s death and betrayal, Saika was unable to claim matriarchy of the family, leaving it all to Saeko’s shoulders- a burden she regrets to some extent, though she does not see herself as Saeko’s sister given their isolation. Granted, the then 20 year old Saika was becoming an Executioner, a type of elite demon hunter within the School of Hazoria Demon Slaying. Having no claims to anything, Saika took to the craft which most individuals, women especially, only have a three day life expectancy, and took it well. She is one of the more seasoned veterans of the female Executioners, surviving five years on the job.
(Saika in her Hazorian Priestess Robes)
She is unique among her fellow Executioners for having developed a mix of Hazorian and Beijionese style magics, dealing with demons. She implements Beijionese Onmyogi, her Busujima Birthright (her lightning), and Hazorian scriptures to eliminate the demonic and monstrous ranging from vampires to demons. The only process she has yet to undergo is the dangerous consumption of Renoan Tree Sap Broth, which will stain her blood and poison her enemies should they kill and consume her flesh/blood… but at the cost of reducing her life span to three years. She has not seen herself so diminished as a warrior yet however, to begin such a path, but is prepared for such an event.
Saika is a beautiful Beijionese woman with a voluptuous, athletic body and sports high acrobatic skills and flexibility.
She knows many of the demonic languages, and ancient Beijionese script, but in spite of all that, cannot cook to save her life.
The woman herself, though stoic and cold, a true kuudere exterior if one has ever seen one, she is in fact, open and flirty and very playful with those who get to know her beneath that icy exterior; like her friend Wolf, a fellow demon huntress who works for the guild rather than the Hazorian School of Demon Slaying.
As mentioned, she implements Beijionese spells and abilities with her Hazorian style techniques. She has even invented a fighting style involving the Hazorian Black Keys/Kokken (mentioned later in weapons), called ‘Kokken-Ryu’, that involves complex Beijionese spells while utilizing the dagger like swords. She’s also an adept alchemist and sharp shooter, utilizing a pair of guns alchemically designed to turn lead into silver, allowing her to never run out of silver ammunition so long as she has ammo with lead materials. While others in her craft make use of guns and swords, or the Kokken, she is most adept with hand to hand combat. Her gauntlets and plated heels, made for more than just protecting her hands and looking pretty, are used to deliver punishing blows to her enemies. To some, among her occupation, Saika has been nicknamed “Monk Saika” at times, but she prefers “Priestess”.
She, like others in the prime Busujima bloodline, has the ability to summon thunder and utilize electricity naturally. Given their ancestor who started house Busujima, Raiken Busujima, was also known as the ‘Thunder Beast’, such a title falls to the head of each new generation of Busujima in the Busujima clan. She has had more skill and training than her other siblings, and given Saeko’s sudden ‘growth spurt’ it is clear that the next Thunder Beast has been chosen in Saeko, over Yuuko and Saika; Yuuko on the other hand, can hardly produce an electric charge despite her clear physical traits. For the uninformed, when a female Busujima becomes a ‘Thunder Beast’, their bodies will rapidly change by some point in their eighteenth year. This change is the development of larger breasts, wider hips, a lust for the opposite sex, and will produce purple hued lightning that gradually becomes golden. The physical traits are theorized to help continue the Busujima Thunder Beast Bloodline, and help nurture the next of kin in line to become Thunder Beast. Saika… is not the Thunder Beast, but she believes that she may be the runner up in the event her sister, Saeko, is permanently killed…
As of late, Saika has been hearing the whispers of her ancestor, Lady Hiyori Busujima, who vanished in late 2282 with one of Clan Busujima’s holy relics, the Long Sword Dojiri. She tells Saika to locate Saeko, and help train her magic abilities. Since Saika has never met Saeko directly, she cannot tell if this is fate or something psychological after years slaying monsters, demons, and vampires...
Inventory-
Weapons:
-Hazorian Monk Gauntlets: A pair of female gauntlets made of Hallowed Silver with gold trim and a golden cross adornment. The fingers are able to manipulate items like firearms easily, yet provide protection to Saika. Three large spiked knuckles jut from the hand, and the gauntlets plates protect the forearm!
-Saika’s custom revolvers: they are a pair of nickel finished, tip-open loading, auto-revolvers which are automatically ready to fire again after the firing (self-loading) each round. Each has a five chamber cylinder loaded with .38 Special rounds. Both have 8 ½ Inch long barrels, with an overall length of 13 inches. Functional knuckles are set into the grip with custom finger holes made to Saika’s dimensions when wearing her gauntlets. Black, gutta percha grips with ruby and gold inlay crosses on each side, with a brass cap on the butt of the gun, and other brass adornments.The gun has the ability to alchemically change the projectile tips (ie if they're lead) into silver. The characters inscribed on both sides of each barrel is in ancient Beijionese script: 消 滅 敵 translating to “eliminate” “wipe out” “annihilating enemy” “Destroy the Enemy” (spaced out “eliminate enemies”).
-Kokken/Black Keys: Hazorian charms used against demons and vampires. As Keys of Providence, they are able to call forth the original laws of nature vampires were subject to as humans, thus preventing them through purification from healing the wounds made with this weapon. Emphasized on the ability to intervene spiritually against "evil", they focus less on physical attack power, even affecting powerful spirits to some degree should they be struck. It is not enough to inflict any sort of fatal injury to them no matter how much energy is put into them, but they can be used to distract or pin them for a brief moment under the right circumstances.
They take the form of long and slender rapier-like swords with blades measuring over one meter and extremely short hilts, looking more likely to be used to thrust than slash at the opponent although they are capable of slashing through concrete. Weighing one kilo, they are too thick and oddly-balanced, feeling heavier towards the tip, to use as melee weapons in general, and they seem more like Dirks made into swords or arrows even to someone who does not know of their true nature. With low effectiveness as swords despite their appearance, and their great length, their true usage is exclusively as throwing weapons likened to bullets rather than for swordplay. Despite being a basic weapon of the Hazorian School of Demon Hunting, they are mostly considered to be a symbolic weapon for Executors that not many favor due to the difficulty in learning how to handle them and their weak attack power. Being half-spiritual, they can naturally pierce even iron.
Equipment: 6x Kunai, Onmyo Talismans, Beijionese DRAKE Bombs, Silver Nitrate Smoke Grenades and gas cartridges (for gauntlets), Bullets, Holy Water
Possessions: Beijionese Makeup Kit, Gilex, a platinum mirror, dragon bone ivory comb.
Prized Possessions/Personal Items: Lady Hiyori’s Sacred Scrolls.
Misc.-
Special Abilities:
Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps supporting her generously gifted assets as well.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Chi Weapons: She can summon Chi infused weapons.
Chi-Swing: She uses her inner spiritual, magical and physical strength to channel the psionic enhancing abilities of the Busujima Long Blade (should she have it), causing it to resonate with her mind given its voidglass properties. This will then allow her to utilize the optimal use of her razor sharp sword.
Disguise Aura: She can mask her presence, and her energy to that of a non-hostile.
Fortified Strength: Despite her size, Saika has honed her body in a manner which outwardly hides her fearsome strength. She is capable of lifting individuals heavier than herself above her head as well as perform powerful blows in the form of elbow thrusts which can penetrate even thick armor and defenses with a micro shock wave delivered from the blow.
Cutting Energy: Saika can envelop her hands with cutting energy.
Energy Reflector: Saika can reflect projectiles back towards her opponent.
Wind Projectile: Saika can strike the air with enough power that the air pressure damages her target from a distance.
Dark Poisoning: Saika casts a spell that can leave her opponents confused or poisoned.
Electrokinesis/‘Thunder Magic’: Saika is able to create and control electricity and lightning. She is highly resistant to naturally occurring electricity and is immune to most other types of magically induced lightning.
- Static: Saika can create static around her body.
- Create Electricity: Saika can create electricity. Even from the air.
- Busujima Ryu, ‘Lightning Blade’: Saika can infuse her attacks with lightning, much like her father. This has given rise to her nickname, Raiju’ or ‘Thunder-Beast’, which was the nickname of her father as well. However, unlike him she is sometimes playfully referred to as ‘The Goddess of Thunder’. Along with turning the Busujima blade into a lightsaber made of pure electricity, she can also completely cloak herself with her electricity.
- Electrical Energy Channel: Saika can channel lightning, magical or man-made electricity through her clothes, weapon and anything she touches.
- Electric Projectile: Saika can fire two different kinds of electric projectiles. The first is blade shaped and it has medium range. Saika must first strike with an electric attack in a slashing motion, and then release the energy in this blade-like projectile. The second is a very small ball of condensed electricity that Saika blows towards the opponent. When it reaches a specific point in space, the ball expands, causing damage to any creature nearby. Saika can also fire a projectile of electric energy through the ground.
- Electric Attacks: Saika can infuse her attacks with electricity. Her most powerful attack is a variation of this power. She concentrates all of her electric energy on her hand, which creates a powerful electric sphere discharge.
- Discharge: Saika can release an electric discharge by touching her enemy.
- Thunder Burst: Saika can cause explosions and eruptions of electricity in the form of a thunderbolt apparently appearing from nowhere.
- Thunder: Saika can summon thunder from the sky.
- Lightning Dragon: Saika can summon powerful lightning bolts that take the form of serpentine dragons. These dragon-like lightning bolts can only be summoned with effort, and may cause severe damage to her opponents.
Moonlight Projectile: By reflecting the moonlight off her blade, Saika can send a small wave of light along the ground toward her opponent. If she gathers more energy, she can release it as a large pillar of light.
Busujima Mind Eye (Busujima Shingan): A special technique allowing Saika to instantly counterattack her opponents.
Bushin: Saika can temporarily project shadow images of herself and her weapon.
Super-Speed: Saika can move herself so quickly that she leaves several images of herself when she moves.
Energy Arrow: Saika can shoot arrows fueled with ki energy.
Skills:
Silvershot: Her guns will alchemically alter the rounds in the chamber to silver tipped rounds.
Saika’s Quick Reload: Saika developed a technique that allows her to reload her revolvers almost instantly.
Sword Step: Can support her weight on any blade/pole
Sword Grab: Concentrating her energy, she can catch the blade of an opponent's downward swing without injury.
Boomerang Projectile: Saika can launch an object like a projectile that will fly back towards her after a short distance, hitting her enemies that attempt to jump over it.
Climbing: Due to her ninja training, Saika is an expert with climbing surfaces, and is skilled at free running.
Wall Run: She can run across the flat surfaces of walls for a short period of time, tied in with her climbing abilities.
Double Jump: can naturally jump higher than a normal human being
Stealth: Also because of her training, Saika is a master of stealth.
Clothing: with her revealing outfit it's easy for her male opponents to get distracted giving her the opportunity to defeat them.
Weapon Mastery: Saika is an expert in multiple weapons including various sword styles, axes and polearms, as well as archery and gunslinging.
Translocation: Saika can dash herself forward at incredible speeds, able to move herself from one place to another nearby almost instantly.
Quick Draw: Saika can draw and sheath her guns at a quicker rate than other characters.
Multiple Attacks: Saika can deliver several slashes at once.
Multiple Strikes: Saika can deliver several punches at almost the same time.
Super-speed: Saika can move herself at amazing speeds.
Afterimage: Saika can give off afterimages of herself via illusions.
Hurricane Attack: Saika can create a small hurricane with a slash of her sword. Upon contact, the hurricane sends the enemy flying, and electrified.
Deflection: Saika’s blade can somehow be used to deflect projectiles of all sorts with proper timing.
Celerity: Saika is extremely fast, a feat demonstrated by her Iaijutsu technique. Not only that, but she can also move in bursts of speed, and by doing so, may appear behind an opponent in the blink of an eye. By focusing all her might, she may attack the opponent with a blinding barrage of slashes, all in such high-speed that the opponent can do nothing to react.
Pyrotechnical Attacks: Saika can explode a bomb to fend off her opponent.
Bonebreaking Taijutsu: Saika can use specific hand-to-hand fighting skills, grabs and acrobatic moves to break the bones of her opponents.
Signature Technique: Smothering Suffocation: Said to be of Hiyori’s favoured subjugation and assassination techniques makes use of her rather generous assets, combining her seduction and kunoichi skills. Blessed with a similar body to her ancestor, Saika is also easily able to pull off such techniques as well. She performs the technique by pinning her target beneath her, and simply smothering them between her breasts, suffocating them slowly. There are various iterations of the technique, but among Hiyori’s favourites was to generate her bio electricity while smothering her opponent, thereby rendering the target helpless to her merciless embrace.
- 'Signature Technique'~ :
Signature Technique: Prison of Death - Suffocation: This technique is one of Hiyori’s more intimate assassination techniques. This has Saika pin the victim to the ground, and has her then press her groin or rump directly onto the mouth and nose of the opponent, cutting off their oxygen beneath her weight. This technique can be applied gently, forcefully, or roughly, and leaves the limbs all free to either apply other techniques simultaneously, or even to fend off other opponents as needed. How Saika sits or crouches on her target is solely at her discretion as well, making the technique quite variable for what it is. Like the Smothering Suffocation technique, Saika is able to generate her bio electricity while smothering her opponent, thereby rendering the target helpless to her merciless embrace.
- 'Signature Technique'~ :
Signature Technique: Prison of Death - Anaconda Vice: This variation of the Prison of Death is more involved. Saika will squeeze the neck and throat of the target between her thighs in vicious leg scissors. This can act as a lethal chokehold, or may lead to a sudden twist of her hips, breaking the target’s neck horribly. Like the Smothering Suffocation technique, Saika is able to generate her bio electricity while scissoring her opponent, thereby rendering the target helpless to her merciless embrace.
Signature Technique: Kiss of Death - Poison Fangs: It was said that Hiyori routinely practiced the infusion of chi into her lips and her teeth for these techniques. Capable of springing the Kiss of Death upon anyone even during regular intimacy if needed, Saika immediately locks her teeth and jaws around the lips and mouth of her target. The technique causes immediate paralysis by locking the target's energy in its current state, and this variation immediately injects a powerful ki based venom into the target, resulting in continued paralysis along with agonizing pain. This allows Saika to move onto any other technique of her choice, or even to leave the target right there until they either die from the powerful toxin, or they survive and the effect wears off.
Signature Technique: Kiss of Death - Soul Consumption: This variation of the Kiss of Death technique is usually reserved for the finale of Hiyori’s tortures if the victim survives the other techniques, and it's one Saika doesn’t often pull off. Once Saika has locked her teeth and jaws onto the mouth of her target, her ki draws in that of the target, creating a type of energy vampire effect. Saika can draw on the enemy's energy reserves, and then their life forces, before finally the technique extracts the target's very living soul, which is immediately consumed and used to increase her power. This technique destroys and calcifies the body, rendering them nothing but ash after Saika releases the technique and leaves. The consumed souls impart all knowledge and power of the target back to Saika. Memories are sorted and shifted to grant her knowledge, while specific powers and techniques are added to her growing repertoire. This kind of power and technique assimilation makes Saika seem demonic, but it is merely the logical continuation of Hiyori’s teachings.
Signature Technique: Swift Strike/Soul Burn: One of Saika’s personal techniques makes use of her powerful legs, and martial art skills. With her high flexibility, she’s able to kick her leg out wide and high, her leg striking out with amplified force that can even sever flesh if she is wearing her greeves or they haven't been removed. There is a variation of this, where she fills her feet with cutting energy and her bioelectricity called ‘Soul Burn’. Soul Burn simply makes her feet glow with bright blue/white glow and burns through her enemies with superheated plasma channeled around her feet.
- 'Signature Technique'~ :
Kokken-Ryu: Beijionese take on utilizing the Hazorian Black Key Charms, utilizing the charms with Beijionese Priestess Spells:
- The Cremation Rite (火葬式典, Kasō Shikiten): Causes the target to burst into flames upon being pierced
- The Internment Rite (土葬式典, Dosō Shikiten): Causes petrification upon the target being pierced
- The Mummification Rite (風葬式典, Fūsō Shikiten): Desiccates the target upon being pierced
- The Excarnation Rite (鳥葬式典, Chōsō Shikiten): Causes countless crows to descend upon the target.
Magic Abilities:
Chi Mending: An ability which she channels the chakra, or chi, of her body to mend the wounds of allies or herself. However, the constant practice is physically demanding and eats at her body, causing fatigue and hunger when in prolonged use.
Solid Illusion Image: Saika can make a copy of herself through ninjutsu.
Seals: Saika has an array of seals to her disposal. She can reverse a victim's motor functions to perform the exact opposite motion of what was intended (Example: walking backwards), prevent her enemy's powers for a time, or prevent her opponent from attacking for a time.
Soul of Nue: Saika can release a Will-o'-the-wisp (a ghost light) from her chest that tracks her opponents. Nue is a Beijionese chimera that causes nightmares and brings forth thunder and lightning.
Shadow Pin: Legendary ninja skill of immobilizing an opponent by pinning their shadow to the ground by shuriken.
Hydrokinesis/‘Water Magic’: Unlike her thunder trait, Saika’s ability for hydrokinesis comes from training and learning the arts of bending water with her Beijionese mystics and Feniran Scrolls detailing the art of water magic. She cannot just conjure water without a source to draw it from, unlike her thunder.
- Freeze: Saika can cause water to freeze solid.
- Create Water: Saika can create water by pulling it from the surroundings, and the air if it is humid enough.
- Healing Waters: Saika can infuse the Holy water she wields to act as a cure to disease, poisons and heal wounds.
- Water Manipulationl: Saika can manipulate water and sources of water, pulling and bending it through the air; able to do a multitude of things including creating whips that can cut like a water saw..
- Ice Projectile: Saika can freeze and launch water shes bending at her enemies, and can even do this with her holy water.
- Ice Walls/Water Walls: Saika can create and manipulate walls of ice or water to entrap her enemies, or smoosh them between them.
- Tsunami: Saika can create a tsunami if she’s near a large body of water.
Repair Clothing: Saika’s uniform is already near indestructible, and likely to survive even if she's fully submerged in acid or digested away, but she makes sure that no tatters or tears may occur with this magic ability.
Last edited by Saika Busujima on Wed Jan 10, 2024 9:51 am; edited 3 times in total (Reason for editing : replaced my sig temp)
Saika Busujima- Private
- Posts : 13
Join date : 2018-11-26
Lysendia Crestmane likes this post
Re: Characters: Demon Hunters
Name: Lysander Kavanagh
Nickname: Lysan, Ly, NEVER Lysa
Physical Description-
Species: Half Human Half Leprechaun
Age: 25
Sex: Male
Height: 6'2
Weight: 238 lbs
Eyes: Green
Hair: Dark Red
Body/Physical Appearance: A tall, handsome young man with spiky, messy red hair, and large green eyes. He is quite athletic and muscular in appearance due to his rigorous morning regiment, but with no obvious physical scars across his body.
Clothes:
He wears a faded green denim button down with the sleeves gathered above the elbows, gray-brown fatigues, a khaki utility vest zipped up, a leather shoulder holster rig for his camera under his vest (supported by shoulders, and the camera hangs behind the left hip from behind), socks, brown boots, and green boxers... sometimes wears a pistol pouch on right thigh and or fingerless gloves and facemask.
Underwear:
Background-
Hometown: Rolan
Alignment: Good
Employment: Demon Hunter, Former Bouncer & Security, Former Courier
Rank: None
Sensei/Instructor: Father
Instructed: None
Relationship Status: Single
Medications: None
Allergies: Pure Iron and Silver can sting
Likes: Boxing, Drinking Beer and Whiskey, Smoking, Brewing Alcohol, sweet cream, making shoes, cooking, photography
Dislikes: Being called Lysa or Lisa, when he's set off by gold, public speaking, four leaved clovers, perverts (peeping toms), being out of a job
Health Background:
-Something involving Gold...
-Obsession with making shoes
-Consummate boxer and physically active
-Smokes and Drinks
-Gets drunk off sweet cream
History:
Leprechauns are a mysterious species on Galiavan. Keeping to themselves, they live mostly in Rolan, where most live under the Driogadh Clann Rolan (DCR), a Clan of Leprechauns that claim they started the art of Brewing and Distilling and thus the Spirits of Rolan was created from them over the long aged belief that it was the Elvish of Rolan. Rolandian Elves have for many centuries held a monopoly in Rolan concerning alcohol, and the Rolan Alcohol Syndicate is owned by many ancient elves who make sure no other distilleries they do not own, operate within Rolan’s borders. Because of this, the Leprechauns of Rolan have been fighting the Rolan Syndicate for many centuries.
Lysander Kavanagh is a half-human half leprechaun who falls under the protection of the DCR due to his leprechaun heritage. He grew up in Rolan, working at a young age on shoes and distilling till the Rolan Syndicate closed down the ancestral brewery after years of threats and belligerence. His father taught him many things, but the DCR taught him other things his father did not...
He became a bouncer and security guard for one of the popular pubs in Breland City, owned by the Syndicate, till he was fired for dereliction of duty. Abandoning his post ended poorly for the pub in question which had suffered an intense fire due to supposed ‘criminal activity’. He decided to leave Rolan for undisclosed reasons, and seek out a job outside the country.
Lysan is a strong, physically active young man who is somewhat shy with people, and not comfortable speaking his mind to complete strangers; forcing him to be silent in most social situations. He is highly skilled with firearms, and though he can appear intimidating, he’s usually soft spoken and gentle. He has a joy of brewing alcohol and cider, mending and making shoes, cooking, and photography. Unlike most Leprechauns, he’s not so mischievous, and also cannot stand peeping toms.
Inventory-
Weapons: 2x Tenik Red Hawk handguns, a Manzetta High Power .50 pistol, Scardian Falcon F2 Bolt-Action Heavy Rifle, Tenik 'Leviathan' .44 Magnum Hammerless, 1x Deck Hand Double Rifle (.700 Tenik Calibre), 1x Tenik 'Scorpio' Combat Rifle (.308), a Shillelagh, Combat Knife, (a few other things)
Equipment: Travel Bag, Canteen, Thigh Drop leg Holster
Possessions: Iron core bullets for the Tenik Red Hawk Handguns
Prized Possessions/Personal Items: Shillelagh: A short, cudgel-like stick that Lysander carved in accordance to Leprechaun tradition. It allows him to cast his magic, if it is not on his person, he cannot perform such actions. Should it break, he must perform the dangerous ritual once again.
Misc.-
Special Abilities:
-Magic Resistance: He has a certain level of Magic Resistance thanks to his Leprechaun blood.
-Enhanced Strength: Leprechauns are not like humans, and their supernatural abilities give them a greater strength over mortals.
-Enhanced Speed: Leprechauns have high speed, easily escaping within a blink of an eye. They may not be as fast as Scardians, but given they are faeries, they might be.
-Regeneration: Leprechaun powers grant them the ability of fast healing from wounds, missing limbs, organs, and can even regenerate from being blown apart; iron and silver works against this.
-Semi-Immortal: Leprechauns do not age past their 30s, it is unknown what becomes of the half-human and half-fey variations.
-Enhanced Condition: Leprechauns have physical and mental abilities that are above the peak human levels of other beings in their universe. This entails that they are faster, stronger, more intelligent and overall superior to beings at peak human level (in that verse).
Skills:
-Enhanced Crafting
-Marksmanship
-Spear/Staff Skills
-Herbology: He can make poultices from herbs, as well as poisons.
Magic Abilities: Leprechauns have powerful magics that can alter the physical world like most faeries. However, unlike regular faeries, they require their Shillelagh to utilize their magic. Their Shillelagh is a part of their culture, and without it, they cannot perform their Leprechaun magic.
-Endow Luck/Jynx: Leprechauns can endow or remove luck. Needs Shillelagh
-Reality Warping: Leprechauns have the power to change the properties or appearance of things, beings and even physical or spiritual laws by literally changing reality itself, or even constructing a new aspect of reality. Needs Shillelagh
-Shapeshifting: Leprechauns are able to shapeshift their form, transforming and reshaping themselves potentially down to their genetic and cellular structure. Needs Shillelagh
-Teleportation: They could appear and disappear here and there in the blink of an eye. Needs Shillelagh
-Invisibility: They can become invisible unless they want to be seen or that the person has been to their home world and come back. Needs Shillelagh
-Telekinesis: They can move objects with their magic. Needs Shillelagh
-Soul Reading: They can tell if a person has a soul or not and read the being's characteristics, personality, feelings, and memories. Needs Shillelagh
Nickname: Lysan, Ly, NEVER Lysa
Physical Description-
Species: Half Human Half Leprechaun
Age: 25
Sex: Male
Height: 6'2
Weight: 238 lbs
Eyes: Green
Hair: Dark Red
Body/Physical Appearance: A tall, handsome young man with spiky, messy red hair, and large green eyes. He is quite athletic and muscular in appearance due to his rigorous morning regiment, but with no obvious physical scars across his body.
Clothes:
He wears a faded green denim button down with the sleeves gathered above the elbows, gray-brown fatigues, a khaki utility vest zipped up, a leather shoulder holster rig for his camera under his vest (supported by shoulders, and the camera hangs behind the left hip from behind), socks, brown boots, and green boxers... sometimes wears a pistol pouch on right thigh and or fingerless gloves and facemask.
Underwear:
Background-
Hometown: Rolan
Alignment: Good
Employment: Demon Hunter, Former Bouncer & Security, Former Courier
Rank: None
Sensei/Instructor: Father
Instructed: None
Relationship Status: Single
Medications: None
Allergies: Pure Iron and Silver can sting
Likes: Boxing, Drinking Beer and Whiskey, Smoking, Brewing Alcohol, sweet cream, making shoes, cooking, photography
Dislikes: Being called Lysa or Lisa, when he's set off by gold, public speaking, four leaved clovers, perverts (peeping toms), being out of a job
Health Background:
-Something involving Gold...
-Obsession with making shoes
-Consummate boxer and physically active
-Smokes and Drinks
-Gets drunk off sweet cream
History:
Leprechauns are a mysterious species on Galiavan. Keeping to themselves, they live mostly in Rolan, where most live under the Driogadh Clann Rolan (DCR), a Clan of Leprechauns that claim they started the art of Brewing and Distilling and thus the Spirits of Rolan was created from them over the long aged belief that it was the Elvish of Rolan. Rolandian Elves have for many centuries held a monopoly in Rolan concerning alcohol, and the Rolan Alcohol Syndicate is owned by many ancient elves who make sure no other distilleries they do not own, operate within Rolan’s borders. Because of this, the Leprechauns of Rolan have been fighting the Rolan Syndicate for many centuries.
Lysander Kavanagh is a half-human half leprechaun who falls under the protection of the DCR due to his leprechaun heritage. He grew up in Rolan, working at a young age on shoes and distilling till the Rolan Syndicate closed down the ancestral brewery after years of threats and belligerence. His father taught him many things, but the DCR taught him other things his father did not...
He became a bouncer and security guard for one of the popular pubs in Breland City, owned by the Syndicate, till he was fired for dereliction of duty. Abandoning his post ended poorly for the pub in question which had suffered an intense fire due to supposed ‘criminal activity’. He decided to leave Rolan for undisclosed reasons, and seek out a job outside the country.
Lysan is a strong, physically active young man who is somewhat shy with people, and not comfortable speaking his mind to complete strangers; forcing him to be silent in most social situations. He is highly skilled with firearms, and though he can appear intimidating, he’s usually soft spoken and gentle. He has a joy of brewing alcohol and cider, mending and making shoes, cooking, and photography. Unlike most Leprechauns, he’s not so mischievous, and also cannot stand peeping toms.
Inventory-
Weapons: 2x Tenik Red Hawk handguns, a Manzetta High Power .50 pistol, Scardian Falcon F2 Bolt-Action Heavy Rifle, Tenik 'Leviathan' .44 Magnum Hammerless, 1x Deck Hand Double Rifle (.700 Tenik Calibre), 1x Tenik 'Scorpio' Combat Rifle (.308), a Shillelagh, Combat Knife, (a few other things)
Equipment: Travel Bag, Canteen, Thigh Drop leg Holster
Possessions: Iron core bullets for the Tenik Red Hawk Handguns
Prized Possessions/Personal Items: Shillelagh: A short, cudgel-like stick that Lysander carved in accordance to Leprechaun tradition. It allows him to cast his magic, if it is not on his person, he cannot perform such actions. Should it break, he must perform the dangerous ritual once again.
Misc.-
Special Abilities:
-Magic Resistance: He has a certain level of Magic Resistance thanks to his Leprechaun blood.
-Enhanced Strength: Leprechauns are not like humans, and their supernatural abilities give them a greater strength over mortals.
-Enhanced Speed: Leprechauns have high speed, easily escaping within a blink of an eye. They may not be as fast as Scardians, but given they are faeries, they might be.
-Regeneration: Leprechaun powers grant them the ability of fast healing from wounds, missing limbs, organs, and can even regenerate from being blown apart; iron and silver works against this.
-Semi-Immortal: Leprechauns do not age past their 30s, it is unknown what becomes of the half-human and half-fey variations.
-Enhanced Condition: Leprechauns have physical and mental abilities that are above the peak human levels of other beings in their universe. This entails that they are faster, stronger, more intelligent and overall superior to beings at peak human level (in that verse).
Skills:
-Enhanced Crafting
-Marksmanship
-Spear/Staff Skills
-Herbology: He can make poultices from herbs, as well as poisons.
Magic Abilities: Leprechauns have powerful magics that can alter the physical world like most faeries. However, unlike regular faeries, they require their Shillelagh to utilize their magic. Their Shillelagh is a part of their culture, and without it, they cannot perform their Leprechaun magic.
-Endow Luck/Jynx: Leprechauns can endow or remove luck. Needs Shillelagh
-Reality Warping: Leprechauns have the power to change the properties or appearance of things, beings and even physical or spiritual laws by literally changing reality itself, or even constructing a new aspect of reality. Needs Shillelagh
-Shapeshifting: Leprechauns are able to shapeshift their form, transforming and reshaping themselves potentially down to their genetic and cellular structure. Needs Shillelagh
-Teleportation: They could appear and disappear here and there in the blink of an eye. Needs Shillelagh
-Invisibility: They can become invisible unless they want to be seen or that the person has been to their home world and come back. Needs Shillelagh
-Telekinesis: They can move objects with their magic. Needs Shillelagh
-Soul Reading: They can tell if a person has a soul or not and read the being's characteristics, personality, feelings, and memories. Needs Shillelagh
Lysander Kavanagh- Recruit
- Posts : 9
Join date : 2020-03-28
Re: Characters: Demon Hunters
Name: Yasamin Farah Aerendite
Nicknames: Yaz, Lady Aerendite
Titles: Lady Knight Aerendite
Physical Description-
Age: 21
Sex: Female
Height: 6’2
Weight: 218 lbs
Eyes: Golden
Hair: Red
Body/Physical Appearance: Lady Aerendite is a physically attractive, junoesque Domescadian woman. She has an olive tan complexion and large, golden eyes. Her hair is a dark crimson color and stylized in a side ponytail and long fringe framing her face. The length of her hair extends down, falling short of her upper full buttocks.
Her eyebrows are full, red and thin, and her lips are glossy with her makeup and long seducing lashes stylized and amplified with dark eyeliner so that they will draw attention to them.
Despite her height, she sports a curvaceous and well rounded body that is muscular and yet jiggly.
She has a thick hourglass frame, with rounded, gently broad shoulders, wide child bearing hips and thick thighs that can save lives!
Clothes:
Lady Aerendite’s Armored Robes:
A white Hazorian church tabard dress with Scardian blue trim. Customized as a strapless tube dress with a hip side slit up her right thigh offer both a unique defense as well as a distraction to her enemies, showing off plenty of thigh and cleavage. The material is breathable and feels comfortable and is protected by the Arachne silk weave lining. Underneath she wears a kevlar and chain woven tunic underneath. A tight Scardian blue corset keeps everything together.
She adorns the dress with a single, Blessed Mythril pauldron on her left shoulder with a brown leather shoulder rig attached to the belt around her waist, Blessed Mythril steel greaves. She wears black leather thigh high stockings, brown leather thigh high high heeled boots with cross shaped soles, and black leather full fingered arm gloves. She wears Blessed Mythril arm guards, her armor trimmed with gold leaf.
Background-
Hometown: Domescadia
Alliance: Anti-Demon
Alignment: Good
Employment: Demon Huntress, Hazorian Executioner
Trained In: Spearmanship, archery, dual swordsmanship, Firearms, Ice Based Magic, Fire Magic, Clothing Repair Magic, blade dancing, belly dancing.
Sensei/Instructor: Ithteca Demon Hunting School of Hazoria
Instructed: None
Relationship Status: Single
Medications: None
Allergies: None
Likes: Dancing, wine, being playful, developing new techniques and skills, sparring.
Dislikes: Buzzkills
Health Background:
-None
History:
A Hazorian Executioner in the making. This young Domescan Amazon has been raised in the Hazorian Church since she could remember, her lineage descending to the court of Abdel Adham the 15th, where her ancestor left her lord’s employ as a dancer and courtesan to instead become a Hazorian Executioner, a slayer of monsters and demons. The Murasame spear, Alcarde has been in her family since, and is Yasamin’s primary weapon against the denizens of darkness.
She is a friendly flirt who teases anyone she fancies, and is proud of her abilities and beauty and is not shameful in the slightest, but hates when someone’s being a purposeful killjoy.
She looks up to her superior, Saika Busujima, although the two don’t meet up often, they did train under one another while at the Church, and despite being smaller, Saika has beaten Yasamin in every sparring match!
Inventory-
Weapons:
-Hazorian Monk Gauntlets: A pair of female gauntlets made of Hallowed Silver with gold trim and a golden cross adornment, the gauntlets plates protect the forearm!
-Alcarde Spear: A spear made from Hollowed Silver with gilded decoration. A family heirloom bestowed upon the Belly Dancer Mara Arendite for taking the head of a desert colossal beast. It bears the mark of the Murasame Clan, which boosts its power specifically against larger opponents, which causes the spear's 'wings' to expand upon landing a blow against larger enemies.
-2x Quicksilver Canine Castle Longslides: A pair of large, expensive handguns with Dwarven Alloy slides that glitter a bronze-gold, upon a mythril alloy frame, and stainless steel chromed barrels. They chamber a larger bullet that is a mix of the 10mm and .357 cartridge, the .357 SIG. A sturdy and durable handgun made by Quicksilver Firearms, it has a 13 round capacity.
-Kokken/Black Keys: Hazorian charms used against demons and vampires. As Keys of Providence, they are able to call forth the original laws of nature vampires were subject to as humans, thus preventing them through purification from healing the wounds made with this weapon. Emphasized on the ability to intervene spiritually against "evil", they focus less on physical attack power, even affecting powerful spirits to some degree should they be struck. It is not enough to inflict any sort of fatal injury to them no matter how much energy is put into them, but they can be used to distract or pin them for a brief moment under the right circumstances.
They take the form of long and slender rapier-like swords with blades measuring over one meter and extremely short hilts, looking more likely to be used to thrust than slash at the opponent although they are capable of slashing through concrete. Weighing one kilo, they are too thick and oddly-balanced, feeling heavier towards the tip, to use as melee weapons in general, and they seem more like Dirks made into swords or arrows even to someone who does not know of their true nature. With low effectiveness as swords despite their appearance, and their great length, their true usage is exclusively as throwing weapons likened to bullets rather than for swordplay. Despite being a basic weapon of the Hazorian School of Demon Hunting, they are mostly considered to be a symbolic weapon for Executors that not many favor due to the difficulty in learning how to handle them and their weak attack power. Being half-spiritual, they can naturally pierce even iron.
Equipment: Silver Nitrate Smoke Grenades and gas cartridges (for gauntlets), Bullets, Holy Water
Possessions: Canteen, a mirror.
Prized Possessions/Personal Items: Alcarde Spear
Misc.-
Special Abilities:
Domescadian trait: - Heat resistance - Because of her Domescadian heritage and blood, she is highly resistant to both extreme heat and arid/dry environments. This also translates to sudden changes caused by spells or elemental attacks dealing with heat.
Domescadian trait:- Athletic and acrobatic - Yasamin is quite nimble and agile thanks in part to her Domescadian heritage.
Domescadian trait: - Blade Dancer - Yasamin is quite proficient in the use of bladework. Though, this also translates well with her use of the whip, as she is rarely seen with a blade, and for good reasons.
Disguise Aura: She can mask her presence, and her energy to that of a non-hostile.
Fortified Strength: She is capable of lifting individuals heavier than herself above her head as well as perform powerful blows in the form of elbow thrusts which can penetrate even thick armor and defenses with a micro shock wave delivered from the blow.
Pyrokinesis/‘Fire Magic’: Yasamin is able to create and control fire. She is highly resistant to naturally occurring fire and is immune to most other types of magically induced flames.
Cryokinesis/‘Ice Magic’: Yaz is able to create and control water and ice magic.
Super-Speed: Yaz can move herself so quickly that she leaves several images of herself when she moves.
Energy Arrow: She can shoot arrows fueled with ki energy.
Skills:
Enchanting Dance: Yasamin can perform a dance that enthralls any who watch, causing her enemies to be in a stunned or enthralled state, or if it fails, instigates their hostility and ire.
Water Snake Dance (Healing): Yasamin can perform a Domescan Belly Dance chained with her water magic, healing her allies. If using Holy Water, those affected by divine items will instead become damaged and weakened.
Spirited Jig: Yasamin can perform a dance that raises the spirit of any who watch, which helps increase the movement speed of nearby allies.
Repair Clothing: She can sew and repair armor and clothing.
Brute Strength: She can lift about anyone or anything twice her size and sometimes 5x her own weight.
Sword Grab: Concentrating her energy, she can catch the blade of an opponent's downward swing without injury.
Basic Climbing: She is able to climb, but not very well.
Wall Run: She can run across the flat surfaces of walls for a short period of time, tied in with her climbing abilities.
Double Jump: She can naturally jump higher than a normal human being
Dragoon Jump: She will fly several feet into the air and can control her descent before striking out with her spear.
Stationary Stealth: Despite her size, she can be stealthy if she remains still.
Clothing: with her revealing outfit it's easy for her male opponents to get distracted giving her the opportunity to defeat them.
Weapon Mastery: Yasamin is an expert in multiple weapons including various sword styles, axes and polearms, as well as archery and guns.
Multiple Attacks: Yaz can deliver several spear stabs and slashes at once.
Multiple Strikes: Yaz can deliver several punches at almost the same time.
Deflection: Yasamin’s spear twirl can be used to deflect projectiles of all sorts with proper timing.
Blade Dance: With two blades in hand, and with bursts of speed, she will dance through her enemies as she twists and twirls and may appear behind an opponent in the blink of an eye. By focusing all her might, she may attack the opponent with a blinding barrage of slashes, all in such high-speed that the opponent can do nothing to react.
Pyrotechnical Attacks: She can explode a bomb to fend off her opponent.
Magic Abilities:
Hydrokinesis/‘Water Magic’: Unlike her Ice trait, Yasamin’s ability for hydrokinesis comes from training and learning the arts of bending water with her ally, Saika Busujima. This is her advanced list
Nicknames: Yaz, Lady Aerendite
Titles: Lady Knight Aerendite
Physical Description-
Age: 21
Sex: Female
Height: 6’2
Weight: 218 lbs
Eyes: Golden
Hair: Red
Body/Physical Appearance: Lady Aerendite is a physically attractive, junoesque Domescadian woman. She has an olive tan complexion and large, golden eyes. Her hair is a dark crimson color and stylized in a side ponytail and long fringe framing her face. The length of her hair extends down, falling short of her upper full buttocks.
Her eyebrows are full, red and thin, and her lips are glossy with her makeup and long seducing lashes stylized and amplified with dark eyeliner so that they will draw attention to them.
Despite her height, she sports a curvaceous and well rounded body that is muscular and yet jiggly.
She has a thick hourglass frame, with rounded, gently broad shoulders, wide child bearing hips and thick thighs that can save lives!
Clothes:
Lady Aerendite’s Armored Robes:
A white Hazorian church tabard dress with Scardian blue trim. Customized as a strapless tube dress with a hip side slit up her right thigh offer both a unique defense as well as a distraction to her enemies, showing off plenty of thigh and cleavage. The material is breathable and feels comfortable and is protected by the Arachne silk weave lining. Underneath she wears a kevlar and chain woven tunic underneath. A tight Scardian blue corset keeps everything together.
She adorns the dress with a single, Blessed Mythril pauldron on her left shoulder with a brown leather shoulder rig attached to the belt around her waist, Blessed Mythril steel greaves. She wears black leather thigh high stockings, brown leather thigh high high heeled boots with cross shaped soles, and black leather full fingered arm gloves. She wears Blessed Mythril arm guards, her armor trimmed with gold leaf.
Background-
Hometown: Domescadia
Alliance: Anti-Demon
Alignment: Good
Employment: Demon Huntress, Hazorian Executioner
Trained In: Spearmanship, archery, dual swordsmanship, Firearms, Ice Based Magic, Fire Magic, Clothing Repair Magic, blade dancing, belly dancing.
Sensei/Instructor: Ithteca Demon Hunting School of Hazoria
Instructed: None
Relationship Status: Single
Medications: None
Allergies: None
Likes: Dancing, wine, being playful, developing new techniques and skills, sparring.
Dislikes: Buzzkills
Health Background:
-None
History:
A Hazorian Executioner in the making. This young Domescan Amazon has been raised in the Hazorian Church since she could remember, her lineage descending to the court of Abdel Adham the 15th, where her ancestor left her lord’s employ as a dancer and courtesan to instead become a Hazorian Executioner, a slayer of monsters and demons. The Murasame spear, Alcarde has been in her family since, and is Yasamin’s primary weapon against the denizens of darkness.
She is a friendly flirt who teases anyone she fancies, and is proud of her abilities and beauty and is not shameful in the slightest, but hates when someone’s being a purposeful killjoy.
She looks up to her superior, Saika Busujima, although the two don’t meet up often, they did train under one another while at the Church, and despite being smaller, Saika has beaten Yasamin in every sparring match!
Inventory-
Weapons:
-Hazorian Monk Gauntlets: A pair of female gauntlets made of Hallowed Silver with gold trim and a golden cross adornment, the gauntlets plates protect the forearm!
-Alcarde Spear: A spear made from Hollowed Silver with gilded decoration. A family heirloom bestowed upon the Belly Dancer Mara Arendite for taking the head of a desert colossal beast. It bears the mark of the Murasame Clan, which boosts its power specifically against larger opponents, which causes the spear's 'wings' to expand upon landing a blow against larger enemies.
-2x Quicksilver Canine Castle Longslides: A pair of large, expensive handguns with Dwarven Alloy slides that glitter a bronze-gold, upon a mythril alloy frame, and stainless steel chromed barrels. They chamber a larger bullet that is a mix of the 10mm and .357 cartridge, the .357 SIG. A sturdy and durable handgun made by Quicksilver Firearms, it has a 13 round capacity.
-Kokken/Black Keys: Hazorian charms used against demons and vampires. As Keys of Providence, they are able to call forth the original laws of nature vampires were subject to as humans, thus preventing them through purification from healing the wounds made with this weapon. Emphasized on the ability to intervene spiritually against "evil", they focus less on physical attack power, even affecting powerful spirits to some degree should they be struck. It is not enough to inflict any sort of fatal injury to them no matter how much energy is put into them, but they can be used to distract or pin them for a brief moment under the right circumstances.
They take the form of long and slender rapier-like swords with blades measuring over one meter and extremely short hilts, looking more likely to be used to thrust than slash at the opponent although they are capable of slashing through concrete. Weighing one kilo, they are too thick and oddly-balanced, feeling heavier towards the tip, to use as melee weapons in general, and they seem more like Dirks made into swords or arrows even to someone who does not know of their true nature. With low effectiveness as swords despite their appearance, and their great length, their true usage is exclusively as throwing weapons likened to bullets rather than for swordplay. Despite being a basic weapon of the Hazorian School of Demon Hunting, they are mostly considered to be a symbolic weapon for Executors that not many favor due to the difficulty in learning how to handle them and their weak attack power. Being half-spiritual, they can naturally pierce even iron.
Equipment: Silver Nitrate Smoke Grenades and gas cartridges (for gauntlets), Bullets, Holy Water
Possessions: Canteen, a mirror.
Prized Possessions/Personal Items: Alcarde Spear
Misc.-
Special Abilities:
Domescadian trait: - Heat resistance - Because of her Domescadian heritage and blood, she is highly resistant to both extreme heat and arid/dry environments. This also translates to sudden changes caused by spells or elemental attacks dealing with heat.
Domescadian trait:- Athletic and acrobatic - Yasamin is quite nimble and agile thanks in part to her Domescadian heritage.
Domescadian trait: - Blade Dancer - Yasamin is quite proficient in the use of bladework. Though, this also translates well with her use of the whip, as she is rarely seen with a blade, and for good reasons.
Disguise Aura: She can mask her presence, and her energy to that of a non-hostile.
Fortified Strength: She is capable of lifting individuals heavier than herself above her head as well as perform powerful blows in the form of elbow thrusts which can penetrate even thick armor and defenses with a micro shock wave delivered from the blow.
Pyrokinesis/‘Fire Magic’: Yasamin is able to create and control fire. She is highly resistant to naturally occurring fire and is immune to most other types of magically induced flames.
- Flame Cloak: She can imbue her clothes with fire, as an offensive barrier around her body.
- Create Fire: She can create fire if there is oxygen.
- Fire Energy Channel: She can channel flames, magical or man-made fire through her clothes, weapon and anything she touches.
- Fire Attacks: She can infuse her attacks with flames.
- Explosion: She can release an explosive discharge within flames she’s applied to people, places, etc.
- Fire Breath: She can spew fire from her mouth onto enemies.
Cryokinesis/‘Ice Magic’: Yaz is able to create and control water and ice magic.
- Ice Armor: Yaz can shape water around her body, and crystalize it.
- Create Ice: Yaz can create Ice. Even from water in the air.
- Ice Projectile: She can fire multiple ice projectiles, and can also fire a projectile of ice energy through the ground.
- Ice/Water Attacks: She can infuse her attacks with water and or ice.
- Holy Storm: She can create a snowstorm with holy water, the falling snow purifying everyone therein.
- Healing Waters: Yasamin can heal wounds with water.
Super-Speed: Yaz can move herself so quickly that she leaves several images of herself when she moves.
Energy Arrow: She can shoot arrows fueled with ki energy.
Skills:
Enchanting Dance: Yasamin can perform a dance that enthralls any who watch, causing her enemies to be in a stunned or enthralled state, or if it fails, instigates their hostility and ire.
Water Snake Dance (Healing): Yasamin can perform a Domescan Belly Dance chained with her water magic, healing her allies. If using Holy Water, those affected by divine items will instead become damaged and weakened.
Spirited Jig: Yasamin can perform a dance that raises the spirit of any who watch, which helps increase the movement speed of nearby allies.
Repair Clothing: She can sew and repair armor and clothing.
Brute Strength: She can lift about anyone or anything twice her size and sometimes 5x her own weight.
Sword Grab: Concentrating her energy, she can catch the blade of an opponent's downward swing without injury.
Basic Climbing: She is able to climb, but not very well.
Wall Run: She can run across the flat surfaces of walls for a short period of time, tied in with her climbing abilities.
Double Jump: She can naturally jump higher than a normal human being
Dragoon Jump: She will fly several feet into the air and can control her descent before striking out with her spear.
Stationary Stealth: Despite her size, she can be stealthy if she remains still.
Clothing: with her revealing outfit it's easy for her male opponents to get distracted giving her the opportunity to defeat them.
Weapon Mastery: Yasamin is an expert in multiple weapons including various sword styles, axes and polearms, as well as archery and guns.
Multiple Attacks: Yaz can deliver several spear stabs and slashes at once.
Multiple Strikes: Yaz can deliver several punches at almost the same time.
Deflection: Yasamin’s spear twirl can be used to deflect projectiles of all sorts with proper timing.
Blade Dance: With two blades in hand, and with bursts of speed, she will dance through her enemies as she twists and twirls and may appear behind an opponent in the blink of an eye. By focusing all her might, she may attack the opponent with a blinding barrage of slashes, all in such high-speed that the opponent can do nothing to react.
Pyrotechnical Attacks: She can explode a bomb to fend off her opponent.
Magic Abilities:
Hydrokinesis/‘Water Magic’: Unlike her Ice trait, Yasamin’s ability for hydrokinesis comes from training and learning the arts of bending water with her ally, Saika Busujima. This is her advanced list
- Freeze: She can cause water to freeze solid.
- Create Water: She can create water by pulling it from the surroundings, and the air if it is humid enough.
- Healing Waters: She can infuse the Holy water she wields to act as a cure to disease, poisons and heal wounds.
- Water Manipulation: She can manipulate water and sources of water, pulling and bending it through the air; able to do a multitude of things including creating whips that can cut like a water saw.
- Ice Projectile: She can freeze and launch water she's bending at her enemies, and can even do this with her holy water.
- Ice Walls/Water Walls: She can create and manipulate walls of ice or water to entrap her enemies, or smoosh them between them.
Yasamin Aerendite- Recruit
- Posts : 2
Join date : 2020-11-11
Re: Characters: Demon Hunters
Name: Blaire Wolfarm Silverflare
Nicknames: Fleur
Physical Description-
Species: "Human" (Hybrid Artificial Human)
Age: 18
Sex: Female
Height: 5'9
Weight: None of your business
Eyes: Blue
Hair: Blonde/Silver
Body/Physical Appearance: Blaire is a slender, curvy and beautiful woman of above-average height, large blue eyes and a fair complexion. She has shoulder-length hair that is either blonde or silver that parts over her left temple, which she generally keeps tucked behind her ear. She consistently wears small gold hoop earrings on both ears.
Clothes:
Casual(s): She wears a black mini vest with a golden triangle pin, a white and black striped long sleeved low neck undershirt, dark blue jeans with a golden chain, a brown belt, a pair of short black gloves with a gold bracelet on the left one, and black flats with orange socks. Sometimes alternates with a denim vest and miniskirt with pantyhose/thighhighs/tights with knee boots.
St. Michael's Demon Hunter Academy:
Hazorian Executioner Attire:
Job Attire (Bunny Suit):
Night Out Attire:
Other:
Bathingsuit:
Workout:
Red Dress:
Background-
Hometown: Capital City, Ithteca Gailden
Alliance: Anti-Demon
Alignment: Neutral Good
Employment: Experiment, Student, Hazorian Executioner
Sensei/Instructor: Ithteca Demon Hunting School of Hazoria
Instructed: None
Relationship Status: Single
Medications: None
Allergies: None
Likes: Clothes, fighting demons, developing new techniques and skills, sparring, will do just about anything if promised enough money.
Dislikes: Unknown
Health Background:
-Top Secret Experiment: Lazuli Project: Blaire is an artificially created human by creating a clone of 'Wolf', a Skizerian Alien and implenting the dna and the potential divinity of the War Goddess Hazoria using other genetic material to allow a hybrid clone of both skilled fighter/sniper and the War Goddess of Light. The project was headed by Professor Umai, and approved by President of Tenik Inc, Rufus Tenik and Mother Superior of the Hazorian Church, Countess Gwenith Despar, in late 2639 in an effort to combat Sephiroth should they be incapable of defeating him during the FINAL RAID. She looks similar to Wolf, but is not an exact clone of either Goddess or Soldier.
History:
A student of St. Micheal's academy and a young member of the Hazorian Executioners. She is usually calm, cool, collected and tends to distance herself from other members and even students. Beautiful and talented in many arts and magical feats, she was also born with supernatural powers given her unique birth. She is aware of her 'condition' and keeps to herself about it, not concerned about it unlike others within the Church may be. She was part of a top secret project in 2639 as a trump card to the war effort against the rogue War God, Sephiroth. In the event she was to be put into service she was to be aged up and become a living weapon... thankfully nothing came of it, and she was instead adopted by the Hazorian Church by the Current Mother Superior's mother, Gwenith Despar.
As mentioned her demeanour is usually the 3Cs, but sometimes a fourth C- cocky, pops in when she's encountered enemies who pose minimal threat to her over an extended period of time, and she'll sometimes tease her opponents. Despite her appearance, she is super agile and strong, capable of punching through solid steel to the amazement of others, all thanks to her creation.
(will add more)
Inventory-
Weapons:
-IZ-9C handgun (here)
-Two Greaser SMGs (here)
-Kokken/Black Keys: Hazorian charms used against demons and vampires. As Keys of Providence, they are able to call forth the original laws of nature vampires were subject to as humans, thus preventing them through purification from healing the wounds made with this weapon. Emphasized on the ability to intervene spiritually against "evil", they focus less on physical attack power, even affecting powerful spirits to some degree should they be struck. It is not enough to inflict any sort of fatal injury to them no matter how much energy is put into them, but they can be used to distract or pin them for a brief moment under the right circumstances.
They take the form of long and slender rapier-like swords with blades measuring over one meter and extremely short hilts, looking more likely to be used to thrust than slash at the opponent although they are capable of slashing through concrete. Weighing one kilo, they are too thick and oddly-balanced, feeling heavier towards the tip, to use as melee weapons in general, and they seem more like Dirks made into swords or arrows even to someone who does not know of their true nature. With low effectiveness as swords despite their appearance, and their great length, their true usage is exclusively as throwing weapons likened to bullets rather than for swordplay. Despite being a basic weapon of the Hazorian School of Demon Hunting, they are mostly considered to be a symbolic weapon for Executors that not many favor due to the difficulty in learning how to handle them and their weak attack power. Being half-spiritual, they can naturally pierce even iron.
Equipment: Silver Nitrate Smoke Grenades and gas cartridges (for gauntlets), Bullets, Holy Water
Possessions: Canteen, a mirror.
Prized Possessions/Personal Items: Unknown
Misc.-
Special Abilities:
Photosynthetic Body: Like Wolf, she does not need to eat as long as she has light, and can absorb nutrients from the sun similar to a plant. She's also able to heal in the light of the sun or magical light.
Disease Immunity: She is immune to all diseases and ailments of that like due to her Photosynthetic body and perhaps Hazoria's divinity.
Sense Aura: She can sense the aura of obeservers and hostiles before they interact with her.
Disguise Aura: She can mask her presence, and her energy to that of a non-hostile.
Fortified Strength: She is capable of lifting individuals heavier than herself above her head as well as perform powerful blows in the form of elbow thrusts which can penetrate even thick armor and defenses with a micro shock wave delivered from the blow.
Holy Fire Magic: Blaire is able to create and control holy fire. Holy flames burn demons and monsters with extra power, and glows silvery in color.
Holy Light Magic: She can conjure Hazoria's Holy and Magical light, and able to harness the power of light and even conjure it in total darkness.
Super-Speed: She can move herself so quickly that she leaves several images of herself when she moves.
Energy Arrow: She can shoot arrows fueled with ki energy.
Skills:
Repair Clothing: She can sew and repair armor and clothing.
Brute Strength: She can lift about anyone or anything twice her size and sometimes 5x her own weight.
Sword Grab: Concentrating her energy, she can catch the blade of an opponent's downward swing without injury.
Climbing: She is able to climb without need of gear.
Wall Run: She can run across the flat surfaces of walls for a short period of time, tied in with her climbing abilities.
Double Jump: She can naturally jump higher than a normal human being
Clothing: With her revealing outfit it's easy for her male opponents to get distracted giving her the opportunity to defeat them.
Weapon Mastery: Blaire is an expert in multiple weapons including various sword styles, axes and polearms, as well as archery and guns.
Multiple Attacks: She can deliver several different attacks at once (melee and gun, etc)
Deflection: With the right tools on hand or obtained she can deflect projectiles of all sorts with proper timing.
Magic Abilities:
Flight: She can use divine magic to lift herself in the air, float, fly and hover.
Divine Lightning (woking on it)
(TBA)
Nicknames: Fleur
Physical Description-
Species: "Human" (Hybrid Artificial Human)
Age: 18
Sex: Female
Height: 5'9
Weight: None of your business
Eyes: Blue
Hair: Blonde/Silver
Body/Physical Appearance: Blaire is a slender, curvy and beautiful woman of above-average height, large blue eyes and a fair complexion. She has shoulder-length hair that is either blonde or silver that parts over her left temple, which she generally keeps tucked behind her ear. She consistently wears small gold hoop earrings on both ears.
Clothes:
Casual(s): She wears a black mini vest with a golden triangle pin, a white and black striped long sleeved low neck undershirt, dark blue jeans with a golden chain, a brown belt, a pair of short black gloves with a gold bracelet on the left one, and black flats with orange socks. Sometimes alternates with a denim vest and miniskirt with pantyhose/thighhighs/tights with knee boots.
- Spoiler:
St. Michael's Demon Hunter Academy:
Hazorian Executioner Attire:
Job Attire (Bunny Suit):
Night Out Attire:
Other:
Bathingsuit:
Workout:
Red Dress:
Background-
Hometown: Capital City, Ithteca Gailden
Alliance: Anti-Demon
Alignment: Neutral Good
Employment: Experiment, Student, Hazorian Executioner
Sensei/Instructor: Ithteca Demon Hunting School of Hazoria
Instructed: None
Relationship Status: Single
Medications: None
Allergies: None
Likes: Clothes, fighting demons, developing new techniques and skills, sparring, will do just about anything if promised enough money.
Dislikes: Unknown
Health Background:
-Top Secret Experiment: Lazuli Project: Blaire is an artificially created human by creating a clone of 'Wolf', a Skizerian Alien and implenting the dna and the potential divinity of the War Goddess Hazoria using other genetic material to allow a hybrid clone of both skilled fighter/sniper and the War Goddess of Light. The project was headed by Professor Umai, and approved by President of Tenik Inc, Rufus Tenik and Mother Superior of the Hazorian Church, Countess Gwenith Despar, in late 2639 in an effort to combat Sephiroth should they be incapable of defeating him during the FINAL RAID. She looks similar to Wolf, but is not an exact clone of either Goddess or Soldier.
History:
A student of St. Micheal's academy and a young member of the Hazorian Executioners. She is usually calm, cool, collected and tends to distance herself from other members and even students. Beautiful and talented in many arts and magical feats, she was also born with supernatural powers given her unique birth. She is aware of her 'condition' and keeps to herself about it, not concerned about it unlike others within the Church may be. She was part of a top secret project in 2639 as a trump card to the war effort against the rogue War God, Sephiroth. In the event she was to be put into service she was to be aged up and become a living weapon... thankfully nothing came of it, and she was instead adopted by the Hazorian Church by the Current Mother Superior's mother, Gwenith Despar.
As mentioned her demeanour is usually the 3Cs, but sometimes a fourth C- cocky, pops in when she's encountered enemies who pose minimal threat to her over an extended period of time, and she'll sometimes tease her opponents. Despite her appearance, she is super agile and strong, capable of punching through solid steel to the amazement of others, all thanks to her creation.
(will add more)
Inventory-
Weapons:
-IZ-9C handgun (here)
-Two Greaser SMGs (here)
-Kokken/Black Keys: Hazorian charms used against demons and vampires. As Keys of Providence, they are able to call forth the original laws of nature vampires were subject to as humans, thus preventing them through purification from healing the wounds made with this weapon. Emphasized on the ability to intervene spiritually against "evil", they focus less on physical attack power, even affecting powerful spirits to some degree should they be struck. It is not enough to inflict any sort of fatal injury to them no matter how much energy is put into them, but they can be used to distract or pin them for a brief moment under the right circumstances.
They take the form of long and slender rapier-like swords with blades measuring over one meter and extremely short hilts, looking more likely to be used to thrust than slash at the opponent although they are capable of slashing through concrete. Weighing one kilo, they are too thick and oddly-balanced, feeling heavier towards the tip, to use as melee weapons in general, and they seem more like Dirks made into swords or arrows even to someone who does not know of their true nature. With low effectiveness as swords despite their appearance, and their great length, their true usage is exclusively as throwing weapons likened to bullets rather than for swordplay. Despite being a basic weapon of the Hazorian School of Demon Hunting, they are mostly considered to be a symbolic weapon for Executors that not many favor due to the difficulty in learning how to handle them and their weak attack power. Being half-spiritual, they can naturally pierce even iron.
Equipment: Silver Nitrate Smoke Grenades and gas cartridges (for gauntlets), Bullets, Holy Water
Possessions: Canteen, a mirror.
Prized Possessions/Personal Items: Unknown
Misc.-
Special Abilities:
Photosynthetic Body: Like Wolf, she does not need to eat as long as she has light, and can absorb nutrients from the sun similar to a plant. She's also able to heal in the light of the sun or magical light.
Disease Immunity: She is immune to all diseases and ailments of that like due to her Photosynthetic body and perhaps Hazoria's divinity.
Sense Aura: She can sense the aura of obeservers and hostiles before they interact with her.
Disguise Aura: She can mask her presence, and her energy to that of a non-hostile.
Fortified Strength: She is capable of lifting individuals heavier than herself above her head as well as perform powerful blows in the form of elbow thrusts which can penetrate even thick armor and defenses with a micro shock wave delivered from the blow.
Holy Fire Magic: Blaire is able to create and control holy fire. Holy flames burn demons and monsters with extra power, and glows silvery in color.
- Flame Cloak: She can imbue her clothes with fire, as an offensive barrier around her body.
- Create Fire: She can create fire if there is oxygen.
- Fire Energy Channel: She can channel flames, magical or man-made fire through her clothes, weapon and anything she touches.
- Fire Attacks: She can infuse her attacks with flames.
- Explosion: She can release an explosive discharge within flames she’s applied to people, places, etc.
Holy Light Magic: She can conjure Hazoria's Holy and Magical light, and able to harness the power of light and even conjure it in total darkness.
Super-Speed: She can move herself so quickly that she leaves several images of herself when she moves.
Energy Arrow: She can shoot arrows fueled with ki energy.
Skills:
Repair Clothing: She can sew and repair armor and clothing.
Brute Strength: She can lift about anyone or anything twice her size and sometimes 5x her own weight.
Sword Grab: Concentrating her energy, she can catch the blade of an opponent's downward swing without injury.
Climbing: She is able to climb without need of gear.
Wall Run: She can run across the flat surfaces of walls for a short period of time, tied in with her climbing abilities.
Double Jump: She can naturally jump higher than a normal human being
Clothing: With her revealing outfit it's easy for her male opponents to get distracted giving her the opportunity to defeat them.
Weapon Mastery: Blaire is an expert in multiple weapons including various sword styles, axes and polearms, as well as archery and guns.
Multiple Attacks: She can deliver several different attacks at once (melee and gun, etc)
Deflection: With the right tools on hand or obtained she can deflect projectiles of all sorts with proper timing.
Magic Abilities:
Flight: She can use divine magic to lift herself in the air, float, fly and hover.
Divine Lightning (woking on it)
(TBA)
Last edited by Blaire Silverflare on Fri Nov 13, 2020 7:37 am; edited 3 times in total (Reason for editing : Will edit and add more as it comes to me/given to me haha :D)
Blaire Silverflare- Private First Class
- Posts : 22
Join date : 2020-11-13
Re: Characters: Demon Hunters
Name: Angelique LeBlanc
Nicknames: Angel
Titles: Priestess LeBlanc
Physical Description-
Age: 25
Sex: Female
Height: 5’9
Weight: 186 lbs
Eyes: White/Silver
Hair: Black
Body/Physical Appearance: She wears a revealing priestess outfit which shows off her voluminous breasts and thick thighs. She is tall, with long black hair, silver-white eyes, and has a pale complexion. She is of mixed Beijionese and Scardian ancestry.
Clothes:
Angels' Attire: She wears a taut fitting black and white priestess attire, zipped down to her upper abdomen, showing off her cleavage. She wears a nylon bodysuit underneath, a black lace garter belt with garters attached to thigh high leather boots with high heels and cross-shaped buckles. She wears a black, racy T-string underneath.
Background-
Hometown: Ithteca, Gailden
Alliance: Anti-Demon
Alignment: Good
Employment: Demon Huntress, Teacher, Hazorian Executioner
Trained In: Traditional Ninjutsu, Battojutsu, Iaijutsu, Iaido, Naginatajutsu, Gendai budō, some mixed martial arts, Archery & Firearms, Healing Magic, Clothing Repair Magic, Kokken-Ryu.
Sensei/Instructor: Ithteca Demon Hunting School of Hazoria, Saika Busujima (in Kokken-ryu)
Instructed: Saika Busujima (in psionics)
Relationship Status: Single, Open
Medications: None
Allergies: None
Likes: Massages, hearty meals
Dislikes: Demons
Health Background:
-Perfectionist: She has a compulsion to be absolutely perfect in everything she does. Sometimes, at an unhealthy level.
-Psionics: She has the capacity to utilize psychic powers.
History:
A mysterious, beautiful priestess of St. Michael's Cathedral, and a teacher of holy magics and psionics. She and Saika Busujima trained side by side, and treat each other as siblings given their orphaned status. She is quiet, cool, calm and collected and is fond of full course hearty meals with a fine wine and body massages. She taught Saika how to utilize her psychic powers better, while Saika taught her the unique magics she imparted upon Kokken-ryu, utilizing the church's black keys.
Inventory-
Weapons:
-A pair of Izhevesk Type 32 (IZ-32) 7-shot .32 Revolvers which can be silenced.
-Kokken/Black Keys: Hazorian charms used against demons and vampires. As Keys of Providence, they are able to call forth the original laws of nature vampires were subject to as humans, thus preventing them through purification from healing the wounds made with this weapon. Emphasized on the ability to intervene spiritually against "evil", they focus less on physical attack power, even affecting powerful spirits to some degree should they be struck. It is not enough to inflict any sort of fatal injury to them no matter how much energy is put into them, but they can be used to distract or pin them for a brief moment under the right circumstances.
They take the form of long and slender rapier-like swords with blades measuring over one meter and extremely short hilts, looking more likely to be used to thrust than slash at the opponent although they are capable of slashing through concrete. Weighing one kilo, they are too thick and oddly-balanced, feeling heavier towards the tip, to use as melee weapons in general, and they seem more like Dirks made into swords or arrows even to someone who does not know of their true nature. With low effectiveness as swords despite their appearance, and their great length, their true usage is exclusively as throwing weapons likened to bullets rather than for swordplay. Despite being a basic weapon of the Hazorian School of Demon Hunting, they are mostly considered to be a symbolic weapon for Executors that not many favor due to the difficulty in learning how to handle them and their weak attack power. Being half-spiritual, they can naturally pierce even iron.
Equipment: 6x Kunai, Onmyo Talismans, Beijionese DRAKE Bombs, Silver Nitrate Smoke Grenades and gas cartridges (for gauntlets), Bullets, Holy Water
Possessions: What she has on her
Prized Possessions/Personal Items: Locket with photo...
Misc.-
Special Abilities:
Scardian Speed/Agility: All Scardians (those born in her borders), are given unsurpassed speed and agility, much like the War God himself. No matter body type or size, as long as they are still able to use their legs, after the age of thirteen Scardians will feel as though they are the very winds themselves.
Scardian Healing/Frost & Water Discipline: All Scardians can heal shallow to moderately deep wounds with snow, frost, and water; much like Scar’d had when he was a lad. They are also immune to the cold pinch of the frozen landscapes, the tundras to the north a non-existent obstacle for the average Scardian who can take the cold, and not feel it’s icy bite. Heavier wounds become shallower when ice/water is applied, but will need further medical attention to effectively stop bleeding.
Scardian Strength: All Scardian born also show an extreme strength that is unlike other races of man or beast-kin. Even beast-kin of Scardian born are given this trait, making them appear like monsters with the ability to lift more than the average human.
Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps supporting her generously gifted assets as well.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Chi Weapons: She can summon Chi infused weapons.
Chi-Swing: She uses her inner spiritual, magical and physical strength to channel the psionic enhancing abilities of the Busujima Long Blade (should she have it), causing it to resonate with her mind given its voidglass properties. This will then allow her to utilize the optimal use of her razor sharp sword.
Energy Arrow: Angel can shoot arrows fueled with ki energy.
Skills:
Sword Step: Can support her weight on any blade/pole
Sword Grab: Concentrating her energy, she can catch the blade of an opponent's downward swing without injury.
Boomerang Projectile: Angel can launch an object like a projectile that will fly back towards her after a short distance, hitting her enemies that attempt to jump over it.
Climbing: Due to her training, Angel is an expert with climbing surfaces, and is skilled at free running.
Wall Run: She can run across the flat surfaces of walls for a short period of time, tied in with her climbing abilities.
Double Jump: She can naturally jump higher than a normal human being
Multiple Attacks: Angel can deliver several slashes at once.
Multiple Strikes: Angel can deliver several punches at almost the same time.
Super-speed: Angel can move herself at amazing speeds.
Deflection: Angel can deflect small projectiles of all sorts with proper timing with kokken.
Pyrotechnical Attacks: Angel can explode a bomb to fend off her opponent.
Bonebreaking Taijutsu: Angel can use specific hand-to-hand fighting skills, grabs and acrobatic moves to break the bones of her opponents.
Kokken-Ryu: Beijionese take on utilizing the Hazorian Black Key Charms, utilizing the charms with Beijionese Priestess Spells:
Magic Abilities:
Chi Mending: An ability which she channels the chakra, or chi, of her body to mend the wounds of allies or herself. However, the constant practice is physically demanding and eats at her body, causing fatigue and hunger when in prolonged use.
Seals: Angel has an array of seals to her disposal. She can reverse a victim's motor functions to perform the exact opposite motion of what was intended (Example: walking backwards), prevent her enemy's powers for a time, or prevent her opponent from attacking for a time.
Shadow Pin: Legendary ninja skill of immobilizing an opponent by pinning their shadow to the ground by shuriken.
Repair Clothing: Angel's uniform regenerates so that tatters or tears may not occur with this magic ability active, or she can repair her damaged clothing.
Nicknames: Angel
Titles: Priestess LeBlanc
Physical Description-
Age: 25
Sex: Female
Height: 5’9
Weight: 186 lbs
Eyes: White/Silver
Hair: Black
Body/Physical Appearance: She wears a revealing priestess outfit which shows off her voluminous breasts and thick thighs. She is tall, with long black hair, silver-white eyes, and has a pale complexion. She is of mixed Beijionese and Scardian ancestry.
Clothes:
Angels' Attire: She wears a taut fitting black and white priestess attire, zipped down to her upper abdomen, showing off her cleavage. She wears a nylon bodysuit underneath, a black lace garter belt with garters attached to thigh high leather boots with high heels and cross-shaped buckles. She wears a black, racy T-string underneath.
Background-
Hometown: Ithteca, Gailden
Alliance: Anti-Demon
Alignment: Good
Employment: Demon Huntress, Teacher, Hazorian Executioner
Trained In: Traditional Ninjutsu, Battojutsu, Iaijutsu, Iaido, Naginatajutsu, Gendai budō, some mixed martial arts, Archery & Firearms, Healing Magic, Clothing Repair Magic, Kokken-Ryu.
Sensei/Instructor: Ithteca Demon Hunting School of Hazoria, Saika Busujima (in Kokken-ryu)
Instructed: Saika Busujima (in psionics)
Relationship Status: Single, Open
Medications: None
Allergies: None
Likes: Massages, hearty meals
Dislikes: Demons
Health Background:
-Perfectionist: She has a compulsion to be absolutely perfect in everything she does. Sometimes, at an unhealthy level.
-Psionics: She has the capacity to utilize psychic powers.
History:
A mysterious, beautiful priestess of St. Michael's Cathedral, and a teacher of holy magics and psionics. She and Saika Busujima trained side by side, and treat each other as siblings given their orphaned status. She is quiet, cool, calm and collected and is fond of full course hearty meals with a fine wine and body massages. She taught Saika how to utilize her psychic powers better, while Saika taught her the unique magics she imparted upon Kokken-ryu, utilizing the church's black keys.
Inventory-
Weapons:
-A pair of Izhevesk Type 32 (IZ-32) 7-shot .32 Revolvers which can be silenced.
-Kokken/Black Keys: Hazorian charms used against demons and vampires. As Keys of Providence, they are able to call forth the original laws of nature vampires were subject to as humans, thus preventing them through purification from healing the wounds made with this weapon. Emphasized on the ability to intervene spiritually against "evil", they focus less on physical attack power, even affecting powerful spirits to some degree should they be struck. It is not enough to inflict any sort of fatal injury to them no matter how much energy is put into them, but they can be used to distract or pin them for a brief moment under the right circumstances.
They take the form of long and slender rapier-like swords with blades measuring over one meter and extremely short hilts, looking more likely to be used to thrust than slash at the opponent although they are capable of slashing through concrete. Weighing one kilo, they are too thick and oddly-balanced, feeling heavier towards the tip, to use as melee weapons in general, and they seem more like Dirks made into swords or arrows even to someone who does not know of their true nature. With low effectiveness as swords despite their appearance, and their great length, their true usage is exclusively as throwing weapons likened to bullets rather than for swordplay. Despite being a basic weapon of the Hazorian School of Demon Hunting, they are mostly considered to be a symbolic weapon for Executors that not many favor due to the difficulty in learning how to handle them and their weak attack power. Being half-spiritual, they can naturally pierce even iron.
Equipment: 6x Kunai, Onmyo Talismans, Beijionese DRAKE Bombs, Silver Nitrate Smoke Grenades and gas cartridges (for gauntlets), Bullets, Holy Water
Possessions: What she has on her
Prized Possessions/Personal Items: Locket with photo...
Misc.-
Special Abilities:
Scardian Speed/Agility: All Scardians (those born in her borders), are given unsurpassed speed and agility, much like the War God himself. No matter body type or size, as long as they are still able to use their legs, after the age of thirteen Scardians will feel as though they are the very winds themselves.
Scardian Healing/Frost & Water Discipline: All Scardians can heal shallow to moderately deep wounds with snow, frost, and water; much like Scar’d had when he was a lad. They are also immune to the cold pinch of the frozen landscapes, the tundras to the north a non-existent obstacle for the average Scardian who can take the cold, and not feel it’s icy bite. Heavier wounds become shallower when ice/water is applied, but will need further medical attention to effectively stop bleeding.
Scardian Strength: All Scardian born also show an extreme strength that is unlike other races of man or beast-kin. Even beast-kin of Scardian born are given this trait, making them appear like monsters with the ability to lift more than the average human.
Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps supporting her generously gifted assets as well.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Chi Weapons: She can summon Chi infused weapons.
Chi-Swing: She uses her inner spiritual, magical and physical strength to channel the psionic enhancing abilities of the Busujima Long Blade (should she have it), causing it to resonate with her mind given its voidglass properties. This will then allow her to utilize the optimal use of her razor sharp sword.
Energy Arrow: Angel can shoot arrows fueled with ki energy.
Skills:
Sword Step: Can support her weight on any blade/pole
Sword Grab: Concentrating her energy, she can catch the blade of an opponent's downward swing without injury.
Boomerang Projectile: Angel can launch an object like a projectile that will fly back towards her after a short distance, hitting her enemies that attempt to jump over it.
Climbing: Due to her training, Angel is an expert with climbing surfaces, and is skilled at free running.
Wall Run: She can run across the flat surfaces of walls for a short period of time, tied in with her climbing abilities.
Double Jump: She can naturally jump higher than a normal human being
Multiple Attacks: Angel can deliver several slashes at once.
Multiple Strikes: Angel can deliver several punches at almost the same time.
Super-speed: Angel can move herself at amazing speeds.
Deflection: Angel can deflect small projectiles of all sorts with proper timing with kokken.
Pyrotechnical Attacks: Angel can explode a bomb to fend off her opponent.
Bonebreaking Taijutsu: Angel can use specific hand-to-hand fighting skills, grabs and acrobatic moves to break the bones of her opponents.
Kokken-Ryu: Beijionese take on utilizing the Hazorian Black Key Charms, utilizing the charms with Beijionese Priestess Spells:
- The Cremation Rite (火葬式典, Kasō Shikiten): Causes the target to burst into flames upon being pierced
- The Internment Rite (土葬式典, Dosō Shikiten): Causes petrification upon the target being pierced
- The Mummification Rite (風葬式典, Fūsō Shikiten): Desiccates the target upon being pierced
- The Excarnation Rite (鳥葬式典, Chōsō Shikiten): Causes countless crows to descend upon the target.
Magic Abilities:
Chi Mending: An ability which she channels the chakra, or chi, of her body to mend the wounds of allies or herself. However, the constant practice is physically demanding and eats at her body, causing fatigue and hunger when in prolonged use.
Seals: Angel has an array of seals to her disposal. She can reverse a victim's motor functions to perform the exact opposite motion of what was intended (Example: walking backwards), prevent her enemy's powers for a time, or prevent her opponent from attacking for a time.
Shadow Pin: Legendary ninja skill of immobilizing an opponent by pinning their shadow to the ground by shuriken.
Repair Clothing: Angel's uniform regenerates so that tatters or tears may not occur with this magic ability active, or she can repair her damaged clothing.
Angelique LeBlanc- Recruit
- Posts : 2
Join date : 2021-01-24
Started this WAAAAY too late XD will finish later xD
Name: Ellie Valentine
Nickname:
Physical Description-
Age: 18
Sex: Female
Height: 5'2
Weight: 99 lbs
Eyes: Brown
Hair: Reddish/Light Brown
Body/Physical Appearance: Ellie is a teenage girl of average height. She sports her brown locks in a short hairstyle, falling barely past her nape, with fringes running above her eyebrows. She has a beautiful, curvaceous body and large breasts, and does not wear a bra.
Clothes:
-Default: Ellie wears a white tank top with red singlets with a heart cross mark design at the center of her tank top, a blue denim skirt with three buttons at the center, and a pair of dark brown knee high boots. She carries her Tonfas in a holster strapped around her belt which hangs off her ass. She wears a white and red striped thong.
Background-
Hometown: Breland City, Rolan
Alignment: Good
Employment: Student of Shokuji University, Demon Huntress
Rank: None
Sensei/Instructor: University, self taught
Instructed: None
Medications: None
Allergies: None
Likes: Being flirty, helping others, handsome/cute men, riding and maintaining her bikes.
Dislikes: TBA.
Health Background: Healthy!
History:
TBA
Inventory-
Weapons: A pair of Gun-tonfa
Equipment: TBA
Possessions: TBA
Prized Possessions/Personal Items: Her Tonfa
Misc.-
Special Abilities:
TBA
Skills:
TBA
Magic Abilities:
-Wisp Lantern: Can conjure light from summoning wisps.
-Waterbreathing Spell: Can cast a spell to enable her and others to breathe underwater as well as speak.
Nickname:
Physical Description-
Age: 18
Sex: Female
Height: 5'2
Weight: 99 lbs
Eyes: Brown
Hair: Reddish/Light Brown
Body/Physical Appearance: Ellie is a teenage girl of average height. She sports her brown locks in a short hairstyle, falling barely past her nape, with fringes running above her eyebrows. She has a beautiful, curvaceous body and large breasts, and does not wear a bra.
Clothes:
-Default: Ellie wears a white tank top with red singlets with a heart cross mark design at the center of her tank top, a blue denim skirt with three buttons at the center, and a pair of dark brown knee high boots. She carries her Tonfas in a holster strapped around her belt which hangs off her ass. She wears a white and red striped thong.
Background-
Hometown: Breland City, Rolan
Alignment: Good
Employment: Student of Shokuji University, Demon Huntress
Rank: None
Sensei/Instructor: University, self taught
Instructed: None
Medications: None
Allergies: None
Likes: Being flirty, helping others, handsome/cute men, riding and maintaining her bikes.
Dislikes: TBA.
Health Background: Healthy!
History:
TBA
Inventory-
Weapons: A pair of Gun-tonfa
Equipment: TBA
Possessions: TBA
Prized Possessions/Personal Items: Her Tonfa
Misc.-
Special Abilities:
TBA
Skills:
TBA
Magic Abilities:
-Wisp Lantern: Can conjure light from summoning wisps.
-Waterbreathing Spell: Can cast a spell to enable her and others to breathe underwater as well as speak.
Ellie Valentine- Recruit
- Posts : 4
Join date : 2021-05-11
CAIT SITH likes this post
Re: Characters: Demon Hunters
Name: Chelyn Winterflare
Nicknames: Chel
Titles: Professor Winterflare
Physical Description-
Species: Human- part Usagimimi (bunny girl)
Age: 22
Sex: Female
Height: 5’10
Weight: 145 lbs
Eyes: Red
Hair: Orange with red dyed tips
Body/Physical Appearance: Chel is a tall, slender woman with a large pair of breasts, large garnet eyes and very long, orange hair with parted bangs held up in a high ponytail with a hair tie which resembles bunny ears. Her hair also has red dyed tipped bangs. She is pale as snow, with a beauty mark under her left eye. She is very human in appearance, but she carries some Usagimimi - Rabbit-Beast Kin, traits. She sometimes wears large, square frame glasses.
Clothes:
Chelyn wears a unique, white outfit. It consists of a tight fitting, double hip slit/high leg turtleneck dress with a short skirt in the front, and a long skirt in the back; with a cleavage window and red tie (the tie is pulled between her cleavage), with a sheer, see-through navel window. She wears a pair of hip belts which hold her side bag and holster for her weapon with a belt around her abdomen for added support. She wears a black high leg thong under a low-leg, purple bikini. She wears thigh high, white, high-heel boots. She wears detached sleeves (similar to that of a kimono) with bags and gear on her left arm, one of which is a holster for her spare gun. As mentioned before, she sometimes wears glasses.
Background-
Hometown: Ithteca, Gailden
Alliance: Anti-Demon
Alignment: Good
Employment: Demon Huntress, Teacher, Hazorian Executioner
Trained In: Firearms, Healing Magic, Clothing Repair Magic, Kokken-Ryu.
Sensei/Instructor: Ithteca Demon Hunting School of Hazoria, Saika Busujima (in Kokken-ryu)
Instructed: Her Class
Relationship Status: Single, Open
Medications: None
Allergies: None
Likes: Massages, hearty meals, alcohol
Dislikes: Demons
Health Background:
-Drunkard: She is an alcoholic, and can get very tipsy at times, and will do things against her better judgment.
History:
A young teacher at St. Michael's Cathedral, with training as a demon huntress and is an active member of the Hazorian Executioners, but put on standby most of the time due to her teaching curriculum. She's a quiet sort, who often visits the local bars and pubs, being fond of alcohol which gets her in trouble but also raises her confidence. She's human in appearance, but shares some Usagimimi traits, given her distant ancestry to them. She is also related to the Rui family, and had family who served in the TIRS of 2282, which one of her guns she uses came from and was refurbished for modern use.
Inventory-
Weapons:
-Chel's Black 13 (refurbished), A Quicksilver Canine Castle Longslide, a swordbreaker sword.
-Kokken/Black Keys: Hazorian charms used against demons and vampires. As Keys of Providence, they are able to call forth the original laws of nature vampires were subject to as humans, thus preventing them through purification from healing the wounds made with this weapon. Emphasized on the ability to intervene spiritually against "evil", they focus less on physical attack power, even affecting powerful spirits to some degree should they be struck. It is not enough to inflict any sort of fatal injury to them no matter how much energy is put into them, but they can be used to distract or pin them for a brief moment under the right circumstances.
They take the form of long and slender rapier-like swords with blades measuring over one meter and extremely short hilts, looking more likely to be used to thrust than slash at the opponent although they are capable of slashing through concrete. Weighing one kilo, they are too thick and oddly-balanced, feeling heavier towards the tip, to use as melee weapons in general, and they seem more like Dirks made into swords or arrows even to someone who does not know of their true nature. With low effectiveness as swords despite their appearance, and their great length, their true usage is exclusively as throwing weapons likened to bullets rather than for swordplay. Despite being a basic weapon of the Hazorian School of Demon Hunting, they are mostly considered to be a symbolic weapon for Executors that not many favor due to the difficulty in learning how to handle them and their weak attack power. Being half-spiritual, they can naturally pierce even iron.
Equipment: Mobile Phone, Bullets, Holy Water
Possessions: What she has on her
Prized Possessions/Personal Items: Her 'Black 13' handgun.
Misc.-
Special Abilities:
Scardian Speed/Agility: All Scardians (those born in her borders), are given unsurpassed speed and agility, much like the War God himself. No matter body type or size, as long as they are still able to use their legs, after the age of thirteen Scardians will feel as though they are the very winds themselves.
Scardian Healing/Frost & Water Discipline: All Scardians can heal shallow to moderately deep wounds with snow, frost, and water; much like Scar’d had when he was a lad. They are also immune to the cold pinch of the frozen landscapes, the tundras to the north a non-existent obstacle for the average Scardian who can take the cold, and not feel it’s icy bite. Heavier wounds become shallower when ice/water is applied, but will need further medical attention to effectively stop bleeding.
Scardian Strength: All Scardian born also show an extreme strength that is unlike other races of man or beast-kin. Even beast-kin of Scardian born are given this trait, making them appear like monsters with the ability to lift more than the average human.
Mild Usagimimi traits: She has some of the traits of Usagimimi, higher jumping, fast footed and enhanced hearing.
Skills:
Sword Step: Can support her weight on any blade/pole
Sword Grab: Concentrating her energy, she can catch the blade of an opponent's downward swing without injury.
Boomerang Projectile: She can launch an object like a projectile that will fly back towards her after a short distance, hitting her enemies that attempt to jump over it.
Climbing: Due to her training, Chel is an expert with climbing surfaces, and is skilled at free running.
Wall Run: She can run across the flat surfaces of walls for a short period of time, tied in with her climbing abilities.
Double Jump: She can naturally jump higher than a normal human being
Multiple Attacks: Chel can deliver several slashes at once.
Multiple Strikes: Chel can deliver several punches at almost the same time.
Super-speed: Chel can move herself at amazing speeds.
Deflection: Chel can deflect small projectiles of all sorts with proper timing with kokken.
Pyrotechnical Attacks: Chel can explode a bomb to fend off her opponent.
Bonebreaking Taijutsu: Chel can use specific hand-to-hand fighting skills, grabs and acrobatic moves to break the bones of her opponents.
Kokken-Ryu: Beijionese take on utilizing the Hazorian Black Key Charms, utilizing the charms with Beijionese Priestess Spells:
Magic Abilities:
Seals: Chel has an array of seals to her disposal. She can reverse a victim's motor functions to perform the exact opposite motion of what was intended (Example: walking backwards), prevent her enemy's powers for a time, or prevent her opponent from attacking for a time.
Repair Clothing: Chelyn's uniform regenerates so that tatters or tears may not occur with this magic ability active, or she can repair her damaged clothing.
Nicknames: Chel
Titles: Professor Winterflare
Physical Description-
Species: Human- part Usagimimi (bunny girl)
Age: 22
Sex: Female
Height: 5’10
Weight: 145 lbs
Eyes: Red
Hair: Orange with red dyed tips
Body/Physical Appearance: Chel is a tall, slender woman with a large pair of breasts, large garnet eyes and very long, orange hair with parted bangs held up in a high ponytail with a hair tie which resembles bunny ears. Her hair also has red dyed tipped bangs. She is pale as snow, with a beauty mark under her left eye. She is very human in appearance, but she carries some Usagimimi - Rabbit-Beast Kin, traits. She sometimes wears large, square frame glasses.
Clothes:
Chelyn wears a unique, white outfit. It consists of a tight fitting, double hip slit/high leg turtleneck dress with a short skirt in the front, and a long skirt in the back; with a cleavage window and red tie (the tie is pulled between her cleavage), with a sheer, see-through navel window. She wears a pair of hip belts which hold her side bag and holster for her weapon with a belt around her abdomen for added support. She wears a black high leg thong under a low-leg, purple bikini. She wears thigh high, white, high-heel boots. She wears detached sleeves (similar to that of a kimono) with bags and gear on her left arm, one of which is a holster for her spare gun. As mentioned before, she sometimes wears glasses.
Background-
Hometown: Ithteca, Gailden
Alliance: Anti-Demon
Alignment: Good
Employment: Demon Huntress, Teacher, Hazorian Executioner
Trained In: Firearms, Healing Magic, Clothing Repair Magic, Kokken-Ryu.
Sensei/Instructor: Ithteca Demon Hunting School of Hazoria, Saika Busujima (in Kokken-ryu)
Instructed: Her Class
Relationship Status: Single, Open
Medications: None
Allergies: None
Likes: Massages, hearty meals, alcohol
Dislikes: Demons
Health Background:
-Drunkard: She is an alcoholic, and can get very tipsy at times, and will do things against her better judgment.
History:
A young teacher at St. Michael's Cathedral, with training as a demon huntress and is an active member of the Hazorian Executioners, but put on standby most of the time due to her teaching curriculum. She's a quiet sort, who often visits the local bars and pubs, being fond of alcohol which gets her in trouble but also raises her confidence. She's human in appearance, but shares some Usagimimi traits, given her distant ancestry to them. She is also related to the Rui family, and had family who served in the TIRS of 2282, which one of her guns she uses came from and was refurbished for modern use.
Inventory-
Weapons:
-Chel's Black 13 (refurbished), A Quicksilver Canine Castle Longslide, a swordbreaker sword.
-Kokken/Black Keys: Hazorian charms used against demons and vampires. As Keys of Providence, they are able to call forth the original laws of nature vampires were subject to as humans, thus preventing them through purification from healing the wounds made with this weapon. Emphasized on the ability to intervene spiritually against "evil", they focus less on physical attack power, even affecting powerful spirits to some degree should they be struck. It is not enough to inflict any sort of fatal injury to them no matter how much energy is put into them, but they can be used to distract or pin them for a brief moment under the right circumstances.
They take the form of long and slender rapier-like swords with blades measuring over one meter and extremely short hilts, looking more likely to be used to thrust than slash at the opponent although they are capable of slashing through concrete. Weighing one kilo, they are too thick and oddly-balanced, feeling heavier towards the tip, to use as melee weapons in general, and they seem more like Dirks made into swords or arrows even to someone who does not know of their true nature. With low effectiveness as swords despite their appearance, and their great length, their true usage is exclusively as throwing weapons likened to bullets rather than for swordplay. Despite being a basic weapon of the Hazorian School of Demon Hunting, they are mostly considered to be a symbolic weapon for Executors that not many favor due to the difficulty in learning how to handle them and their weak attack power. Being half-spiritual, they can naturally pierce even iron.
Equipment: Mobile Phone, Bullets, Holy Water
Possessions: What she has on her
Prized Possessions/Personal Items: Her 'Black 13' handgun.
Misc.-
Special Abilities:
Scardian Speed/Agility: All Scardians (those born in her borders), are given unsurpassed speed and agility, much like the War God himself. No matter body type or size, as long as they are still able to use their legs, after the age of thirteen Scardians will feel as though they are the very winds themselves.
Scardian Healing/Frost & Water Discipline: All Scardians can heal shallow to moderately deep wounds with snow, frost, and water; much like Scar’d had when he was a lad. They are also immune to the cold pinch of the frozen landscapes, the tundras to the north a non-existent obstacle for the average Scardian who can take the cold, and not feel it’s icy bite. Heavier wounds become shallower when ice/water is applied, but will need further medical attention to effectively stop bleeding.
Scardian Strength: All Scardian born also show an extreme strength that is unlike other races of man or beast-kin. Even beast-kin of Scardian born are given this trait, making them appear like monsters with the ability to lift more than the average human.
Mild Usagimimi traits: She has some of the traits of Usagimimi, higher jumping, fast footed and enhanced hearing.
Skills:
Sword Step: Can support her weight on any blade/pole
Sword Grab: Concentrating her energy, she can catch the blade of an opponent's downward swing without injury.
Boomerang Projectile: She can launch an object like a projectile that will fly back towards her after a short distance, hitting her enemies that attempt to jump over it.
Climbing: Due to her training, Chel is an expert with climbing surfaces, and is skilled at free running.
Wall Run: She can run across the flat surfaces of walls for a short period of time, tied in with her climbing abilities.
Double Jump: She can naturally jump higher than a normal human being
Multiple Attacks: Chel can deliver several slashes at once.
Multiple Strikes: Chel can deliver several punches at almost the same time.
Super-speed: Chel can move herself at amazing speeds.
Deflection: Chel can deflect small projectiles of all sorts with proper timing with kokken.
Pyrotechnical Attacks: Chel can explode a bomb to fend off her opponent.
Bonebreaking Taijutsu: Chel can use specific hand-to-hand fighting skills, grabs and acrobatic moves to break the bones of her opponents.
Kokken-Ryu: Beijionese take on utilizing the Hazorian Black Key Charms, utilizing the charms with Beijionese Priestess Spells:
- The Cremation Rite (火葬式典, Kasō Shikiten): Causes the target to burst into flames upon being pierced
- The Internment Rite (土葬式典, Dosō Shikiten): Causes petrification upon the target being pierced
- The Mummification Rite (風葬式典, Fūsō Shikiten): Desiccates the target upon being pierced
- The Excarnation Rite (鳥葬式典, Chōsō Shikiten): Causes countless crows to descend upon the target.
Magic Abilities:
Seals: Chel has an array of seals to her disposal. She can reverse a victim's motor functions to perform the exact opposite motion of what was intended (Example: walking backwards), prevent her enemy's powers for a time, or prevent her opponent from attacking for a time.
Repair Clothing: Chelyn's uniform regenerates so that tatters or tears may not occur with this magic ability active, or she can repair her damaged clothing.
Chelyn Winterflare- Recruit
- Posts : 6
Join date : 2021-06-19
Re: Characters: Demon Hunters
Name: Ciaran Cyrus O'Moriarty
Nickname: Cian, Cy, Cyrus, Balor of the Evil Eye
Physical Description-
Species: Leprechaun
Age: 19
Sex: Male
Height: 5'7
Weight: 132 lbs
Eye: Dark Steel Blue
Hair: Dark Red with white Bangs
Body/Physical Appearance: A young man of average height, with long, spiky, messy red hair with white fringe and a long, skinny low ponytail. His right eye is uncovered, and is large, steely blue in colour. He is slender, but quite athletic and muscular despite his lightweight appearance.
Clothes:
He wears a black and red zip up track top with hood, with buckles keeping the sleeves gathered to his elbows, a tight white t-shirt underneath, black and red fingerless gloves, black denim jeans with tears and rips, black and red strap up combat boots, black and red boxers, and a black leather eyepatch over his left eye.
Background-
Hometown: Rolan
Alignment: Good
Employment: Demon Hunter, Student
Rank: None
Sensei/Instructor: Father, St. Michael's Cathedral School of Exorcism and Demon Hunting
Instructed: None
Relationship Status: Single
Medications: None
Allergies: Pure Iron and Silver can sting
Likes: Boxing, Drinking Beer and Whiskey, Smoking, Brewing Alcohol, gold, sweet cream, making shoes, cooking, running, buxom beauties, women in general
Dislikes: Being called short, four leaved clovers, being unable to make use of his powers (has no shillelagh)
Health Background:
-Something involving Gold...
-Obsession with making shoes
-Consummate boxer and physically active
-Smokes and Drinks
-Gets drunk off sweet cream
History:
Leprechauns are a mysterious species on Galiavan. Keeping to themselves, they live mostly in Rolan, where most live under the Driogadh Clann Rolan (DCR), a Clan of Leprechauns that claim they started the art of Brewing and Distilling and thus the Spirits of Rolan was created from them over the long aged belief that it was the Elvish of Rolan. Rolandian Elves have for many centuries held a monopoly in Rolan concerning alcohol, and the Rolan Alcohol Syndicate is owned by many ancient elves who make sure no other distilleries they do not own, operate within Rolan’s borders. Because of this, the Leprechauns of Rolan have been fighting the Rolan Syndicate for many centuries.
Originally from Rolan, Ciaran Cyrus O'Moriarty is a Leprechaun who often travelled alongside his only relative, his father, Balor O'Moriarty who was in fact a notorious criminal. His father ran an empire that outshined the Rolandian Elves for many years, but tragically was slain while the pair were travelling through Ithteca. Ciaran, who had no living relatives, and being six at the time, was taken in by the Hazorian Church due to no one wanting to show up and claim him from his father's organization.
Sine then, he has been raised at the Saint Michael's Cathedral, learning how to eliminate monsters and demons, purify ghosts and other creatures as well. He's seen as a punk, and can come off as a bit of a jerk, especially to those who receive his, at times, unwarranted ire. Even though he can be crass and confrontational, he holds back his deadlier abilities when it comes to non-emergency issues- he's aggressive but not blood thirsty and murderous. However, when he opens his left eye or his patch removed while its opened- havoc and destruction occurs and his demeanour changes. Its this odd trait, which he calls 'Balor of the Evil Eye' that has made him a subject of study by the Hazorian Church, having been born with this trait, the only magic like ability he can pull off, literally, without his Shillelagh.
On that note, Cyrus never received his rite of passage all Leprechauns take at one point, to receive their Shillelagh, and thus tap into their druidlike powers, as the sacred branch is the only thing that would allow him to cast his magic; without one, he cannot perform such actions.
He's skilled with acrobatics, dual wielding, firearms and uses hatchets mainly for his weapons of choice when facing up deadlier foes, but fists come to annoyances, and he's a consummate boxer and martial artist. He does not hurt women, unprovoked, or without reason- even at times he will find himself justly getting the crap out of him, he won't lay a finger on them.
Inventory-
Weapons: 2x hatchets, Combat Knife, a Quicksilver Model 2298 High Power 'Blackfire', a Custom T.I.R.S. Shotgun (Ithteca 37), (a few other things)
Equipment: Travel Backpack, Canteen, Thigh bag, drop leg thigh Holster
Possessions: Iron core bullets
Prized Possessions/Personal Items: Eyepatch- doesn't want to remove it unless he has to.
Misc.-
Special Abilities:
-Magic Resistance: He has a certain level of Magic Resistance thanks to his Leprechaun blood.
-Enhanced Strength: Leprechauns are not like humans, and their supernatural abilities give them a greater strength over mortals.
-Enhanced Speed: Leprechauns have high speed, easily escaping within a blink of an eye. They may not be as fast as Scardians, but given they are faeries, they might be.
-Regeneration: Leprechaun powers grant them the ability of fast healing from wounds, missing limbs, organs, and can even regenerate from being blown apart; iron and silver works against this.
-Semi-Immortal: Leprechauns do not age past their 30s, it is unknown what becomes of the half-human and half-fey variations.
-Enhanced Condition: Leprechauns have physical and mental abilities that are above the peak human levels of other beings in their universe. This entails that they are faster, stronger, more intelligent and overall superior to beings at peak human level (in that verse).
Skills:
-Enhanced Crafting
-Marksmanship
-Spear/Staff Skills
-Dual Wielding
-Hatchet and Axe Skills
-Herbology: He can make poultices from herbs, as well as poisons.
Magic Abilities: Leprechauns have powerful magics that can alter the physical world like most faeries. However, unlike regular faeries, they require their Shillelagh to utilize their magic. Their Shillelagh is a part of their culture, and without it, they cannot perform their Leprechaun magic.
-Endow Luck/Jynx: Leprechauns can endow or remove luck. Needs Shillelagh
-Reality Warping: Leprechauns have the power to change the properties or appearance of things, beings and even physical or spiritual laws by literally changing reality itself, or even constructing a new aspect of reality. Needs Shillelagh
-Shapeshifting: Leprechauns are able to shapeshift their form, transforming and reshaping themselves potentially down to their genetic and cellular structure. Needs Shillelagh
-Teleportation: They could appear and disappear here and there in the blink of an eye. Needs Shillelagh
-Invisibility: They can become invisible unless they want to be seen or that the person has been to their home world and come back. Needs Shillelagh
-Telekinesis: They can move objects with their magic. Needs Shillelagh
-Soul Reading: They can tell if a person has a soul or not and read the being's characteristics, personality, feelings, and memories. Needs Shillelagh
-Balor of the Evil Eye: He removes his eyepatch... and wreaks havoc upon his enemies... (haven't an idea yet how it looks... may be a laser of sorts haha!)
Nickname: Cian, Cy, Cyrus, Balor of the Evil Eye
Physical Description-
Species: Leprechaun
Age: 19
Sex: Male
Height: 5'7
Weight: 132 lbs
Eye: Dark Steel Blue
Hair: Dark Red with white Bangs
Body/Physical Appearance: A young man of average height, with long, spiky, messy red hair with white fringe and a long, skinny low ponytail. His right eye is uncovered, and is large, steely blue in colour. He is slender, but quite athletic and muscular despite his lightweight appearance.
Clothes:
He wears a black and red zip up track top with hood, with buckles keeping the sleeves gathered to his elbows, a tight white t-shirt underneath, black and red fingerless gloves, black denim jeans with tears and rips, black and red strap up combat boots, black and red boxers, and a black leather eyepatch over his left eye.
Background-
Hometown: Rolan
Alignment: Good
Employment: Demon Hunter, Student
Rank: None
Sensei/Instructor: Father, St. Michael's Cathedral School of Exorcism and Demon Hunting
Instructed: None
Relationship Status: Single
Medications: None
Allergies: Pure Iron and Silver can sting
Likes: Boxing, Drinking Beer and Whiskey, Smoking, Brewing Alcohol, gold, sweet cream, making shoes, cooking, running, buxom beauties, women in general
Dislikes: Being called short, four leaved clovers, being unable to make use of his powers (has no shillelagh)
Health Background:
-Something involving Gold...
-Obsession with making shoes
-Consummate boxer and physically active
-Smokes and Drinks
-Gets drunk off sweet cream
History:
Leprechauns are a mysterious species on Galiavan. Keeping to themselves, they live mostly in Rolan, where most live under the Driogadh Clann Rolan (DCR), a Clan of Leprechauns that claim they started the art of Brewing and Distilling and thus the Spirits of Rolan was created from them over the long aged belief that it was the Elvish of Rolan. Rolandian Elves have for many centuries held a monopoly in Rolan concerning alcohol, and the Rolan Alcohol Syndicate is owned by many ancient elves who make sure no other distilleries they do not own, operate within Rolan’s borders. Because of this, the Leprechauns of Rolan have been fighting the Rolan Syndicate for many centuries.
Originally from Rolan, Ciaran Cyrus O'Moriarty is a Leprechaun who often travelled alongside his only relative, his father, Balor O'Moriarty who was in fact a notorious criminal. His father ran an empire that outshined the Rolandian Elves for many years, but tragically was slain while the pair were travelling through Ithteca. Ciaran, who had no living relatives, and being six at the time, was taken in by the Hazorian Church due to no one wanting to show up and claim him from his father's organization.
Sine then, he has been raised at the Saint Michael's Cathedral, learning how to eliminate monsters and demons, purify ghosts and other creatures as well. He's seen as a punk, and can come off as a bit of a jerk, especially to those who receive his, at times, unwarranted ire. Even though he can be crass and confrontational, he holds back his deadlier abilities when it comes to non-emergency issues- he's aggressive but not blood thirsty and murderous. However, when he opens his left eye or his patch removed while its opened- havoc and destruction occurs and his demeanour changes. Its this odd trait, which he calls 'Balor of the Evil Eye' that has made him a subject of study by the Hazorian Church, having been born with this trait, the only magic like ability he can pull off, literally, without his Shillelagh.
On that note, Cyrus never received his rite of passage all Leprechauns take at one point, to receive their Shillelagh, and thus tap into their druidlike powers, as the sacred branch is the only thing that would allow him to cast his magic; without one, he cannot perform such actions.
He's skilled with acrobatics, dual wielding, firearms and uses hatchets mainly for his weapons of choice when facing up deadlier foes, but fists come to annoyances, and he's a consummate boxer and martial artist. He does not hurt women, unprovoked, or without reason- even at times he will find himself justly getting the crap out of him, he won't lay a finger on them.
Inventory-
Weapons: 2x hatchets, Combat Knife, a Quicksilver Model 2298 High Power 'Blackfire', a Custom T.I.R.S. Shotgun (Ithteca 37), (a few other things)
Equipment: Travel Backpack, Canteen, Thigh bag, drop leg thigh Holster
Possessions: Iron core bullets
Prized Possessions/Personal Items: Eyepatch- doesn't want to remove it unless he has to.
Misc.-
Special Abilities:
-Magic Resistance: He has a certain level of Magic Resistance thanks to his Leprechaun blood.
-Enhanced Strength: Leprechauns are not like humans, and their supernatural abilities give them a greater strength over mortals.
-Enhanced Speed: Leprechauns have high speed, easily escaping within a blink of an eye. They may not be as fast as Scardians, but given they are faeries, they might be.
-Regeneration: Leprechaun powers grant them the ability of fast healing from wounds, missing limbs, organs, and can even regenerate from being blown apart; iron and silver works against this.
-Semi-Immortal: Leprechauns do not age past their 30s, it is unknown what becomes of the half-human and half-fey variations.
-Enhanced Condition: Leprechauns have physical and mental abilities that are above the peak human levels of other beings in their universe. This entails that they are faster, stronger, more intelligent and overall superior to beings at peak human level (in that verse).
Skills:
-Enhanced Crafting
-Marksmanship
-Spear/Staff Skills
-Dual Wielding
-Hatchet and Axe Skills
-Herbology: He can make poultices from herbs, as well as poisons.
Magic Abilities: Leprechauns have powerful magics that can alter the physical world like most faeries. However, unlike regular faeries, they require their Shillelagh to utilize their magic. Their Shillelagh is a part of their culture, and without it, they cannot perform their Leprechaun magic.
-Endow Luck/Jynx: Leprechauns can endow or remove luck. Needs Shillelagh
-Reality Warping: Leprechauns have the power to change the properties or appearance of things, beings and even physical or spiritual laws by literally changing reality itself, or even constructing a new aspect of reality. Needs Shillelagh
-Shapeshifting: Leprechauns are able to shapeshift their form, transforming and reshaping themselves potentially down to their genetic and cellular structure. Needs Shillelagh
-Teleportation: They could appear and disappear here and there in the blink of an eye. Needs Shillelagh
-Invisibility: They can become invisible unless they want to be seen or that the person has been to their home world and come back. Needs Shillelagh
-Telekinesis: They can move objects with their magic. Needs Shillelagh
-Soul Reading: They can tell if a person has a soul or not and read the being's characteristics, personality, feelings, and memories. Needs Shillelagh
-Balor of the Evil Eye: He removes his eyepatch... and wreaks havoc upon his enemies... (haven't an idea yet how it looks... may be a laser of sorts haha!)
Ciaran O'Moriarty- Recruit
- Posts : 4
Join date : 2021-06-29
Re: Characters: Demon Hunters
Name: Takumi Majikina
Age: 20
Height: 5’9
Weight: 182lbs
Species: Human
Sex: Male
Hometown: Izula Island
Eyes: Brown
Hair: Grey-Silver
Trained by: Mina Majikina
Trained who: He’s a teacher at St. Michaels, so anyone who takes his archery classes
Weapons: Fujin Yumi: a magical bow that manipulates wind magic
Clothes: traditional Beijionese/Majikina Archery clothes.
Personal items: Fujin Yumi, small locket with a picture of him and his dead sister when he was a child.
Physical features: deceptively muscular under his clothes (archery is very strength intensive)
Special Abilities: standard Beijio biology quirk of improved breath holding, wind magic learned to help better wield Fujin Yumi, agile, great distant vision, parkour skills, unable to be bogged down by terrain. Skilled with a katana, but stopped using them a while ago
Backstory and personality: He is the sole remaining member of the Majikina family after his elder sister’s untimely passing, leaving Beijio two years ago due to personal reasons, and is now teaching at St. Michaels in Ithteca. Seemingly aloof but kind, very competitive, perfectionist, tsundere, grumpy, melancholic, and lowered self esteem.
Age: 20
Height: 5’9
Weight: 182lbs
Species: Human
Sex: Male
Hometown: Izula Island
Eyes: Brown
Hair: Grey-Silver
Trained by: Mina Majikina
Trained who: He’s a teacher at St. Michaels, so anyone who takes his archery classes
Weapons: Fujin Yumi: a magical bow that manipulates wind magic
Clothes: traditional Beijionese/Majikina Archery clothes.
Personal items: Fujin Yumi, small locket with a picture of him and his dead sister when he was a child.
Physical features: deceptively muscular under his clothes (archery is very strength intensive)
Special Abilities: standard Beijio biology quirk of improved breath holding, wind magic learned to help better wield Fujin Yumi, agile, great distant vision, parkour skills, unable to be bogged down by terrain. Skilled with a katana, but stopped using them a while ago
Backstory and personality: He is the sole remaining member of the Majikina family after his elder sister’s untimely passing, leaving Beijio two years ago due to personal reasons, and is now teaching at St. Michaels in Ithteca. Seemingly aloof but kind, very competitive, perfectionist, tsundere, grumpy, melancholic, and lowered self esteem.
Takumi- Private
- Posts : 15
Join date : 2021-07-20
Natalie B. Deepcleave and Kaede Wakimoto like this post
Re: Characters: Demon Hunters
Name: Kaede Wakimoto
Nickname: N/A
Title: Lady Wakimoto
Physical Description-
Age: 27 years old
Sex: Female
Height: 177 cm (5'9½")
Weight: 69 kg (152 lbs)
Eyes: Red
Hair: Black
Body/Physical Appearance: A tall, curvy woman with huge breasts, wide hips, shapely legs and toned physique. She has large red eyes, long, raven black hair which falls past her well rounded derriere, and thick thighs; with long sidelocks that fall past her ginormous breasts. Some of her fringe falls across her left eye. She wears red eye make up, and glossy pink lipstick, and wears a Moon Lilly Nightshade flower pin on the left side of her head.
Clothes:
- Lady Wakimoto's Onmyoji Robes: A strapless, sexy, see through red silk dress, with double high leg hip slits, with black nylon turtleneck design that allows one to see her cleavage and breasts, sideboob as well. The dress is decorated with gold designs, and has red roses and orchids in the design. Also wears a pair of nylon bridal gauntlets with black lace arm bands, a pair of nylon thigh high stockings with black lace thigh bands, black glossy high heels with belts to keep keep them locked onto her feet. A pair of black lace, sheer, high leg thong panties, with its straps visible on her hips, while the crotch and ass visible through the sheer material of her dress.
- Bunny Attire: A revealing black satin 'exhibitionist' style, backless thong leotard with chest cross straps designed to show off 95% of the bosom, and allows for 'bouncy' movement. A pair of dark, sheer, nylon fishnet stockings, black glossy high heels, detached silk collar, and cuffs, satin bunny ears, a red satin bow tie, and an armband on her left forearm.
Background-
Hometown: Beijio City, Beijio
Alignment: Lawful Good
Employment: Onmyoji Priestess of Frey'd, Demon Slayer, BPSA Spy
Rank: None
Sensei/Instructor: Family Fighting Style, Onmyoji Monks in the Beijio Mountains, Beijionese Military (under Tesshu Tangeshima)
Instructed: None
Relationship Status: Polyamorous
Medications: None
Allergies: None
Likes: Genuine effort, cooking, drinking fine sake, kissing, slaying demons, young men.
Dislikes: Unknown
Health Background: Healthy, aside from smoking and drinking
History:
An Onmyoji mage who has made a living slaying monsters, yokai and demons with her magic and hand-to-hand fighting abilities. She was once trained in the Beijio Military, under Tesshu Tangeshima. On the side, she keeps an ear and eye out for the BPSA, sending them messages if they need them, in return they sometimes offer her yokai or demonic targets to assassinate. She enjoys slaying demons as much as flirting with young men, and drinking fine sake. She can be a bit of a wild one in both battle (and bed), and isn't ashamed to use her body to its fullest in both matters!
Inventory-
Weapons: Nothing physical...
Equipment: Onmyo Talismans, Lighter, Sake/Water Gourd, Makeup Kit, Lockpicks, Sacred Brush and Ink
Possessions: Pack of cigarettes
Prized Possessions/Personal Items: None
Misc.-
Special Abilities:
-Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps taking hits from enemies, and managing those large, dangerous, assets of hers.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Skills:
-Bone Breaking Ken-Po: Her martial arts abilities make her deal heavy damage to enemies.
-Staff/Spear Mastery: She has mastered the art of using spears, pole arms, and monkstaffs, and perform interesting feats with her speed and precision.
Magic Abilities:
-Master Onmyoji: She has mastered all the techniques required for a Master, Onmyoji Mage.
-Sacred Arts- Onmyo Magic: She can utilize the abilities of the sacred brush, applying Ancient Beijionese script to create limited use spells on talismans of paper. These talismans can range from protection seals, barrier spells, demonic/yokai draining talismans, purification spells, and other elementals spells.
-Sacred Arts- Spiritual Healing: She can use her chi to heal those, spiritually weakened or in poor health. However, she must remain still and in a prayer-like motion while doing this.
-Sacred Arts- Barrier: She can arrange a barrier, using sacred objects to determine its size and shape, or a personal barrier shield. However, she must remain still and in a prayer-like motion while doing this.
-will add more sacred arts and onmyoji abilities in time once I figure them all out... despite claiming to be a master of them xD -
Nickname: N/A
Title: Lady Wakimoto
Physical Description-
Age: 27 years old
Sex: Female
Height: 177 cm (5'9½")
Weight: 69 kg (152 lbs)
Eyes: Red
Hair: Black
Body/Physical Appearance: A tall, curvy woman with huge breasts, wide hips, shapely legs and toned physique. She has large red eyes, long, raven black hair which falls past her well rounded derriere, and thick thighs; with long sidelocks that fall past her ginormous breasts. Some of her fringe falls across her left eye. She wears red eye make up, and glossy pink lipstick, and wears a Moon Lilly Nightshade flower pin on the left side of her head.
Clothes:
- Lady Wakimoto's Onmyoji Robes: A strapless, sexy, see through red silk dress, with double high leg hip slits, with black nylon turtleneck design that allows one to see her cleavage and breasts, sideboob as well. The dress is decorated with gold designs, and has red roses and orchids in the design. Also wears a pair of nylon bridal gauntlets with black lace arm bands, a pair of nylon thigh high stockings with black lace thigh bands, black glossy high heels with belts to keep keep them locked onto her feet. A pair of black lace, sheer, high leg thong panties, with its straps visible on her hips, while the crotch and ass visible through the sheer material of her dress.
- Bunny Attire: A revealing black satin 'exhibitionist' style, backless thong leotard with chest cross straps designed to show off 95% of the bosom, and allows for 'bouncy' movement. A pair of dark, sheer, nylon fishnet stockings, black glossy high heels, detached silk collar, and cuffs, satin bunny ears, a red satin bow tie, and an armband on her left forearm.
Background-
Hometown: Beijio City, Beijio
Alignment: Lawful Good
Employment: Onmyoji Priestess of Frey'd, Demon Slayer, BPSA Spy
Rank: None
Sensei/Instructor: Family Fighting Style, Onmyoji Monks in the Beijio Mountains, Beijionese Military (under Tesshu Tangeshima)
Instructed: None
Relationship Status: Polyamorous
Medications: None
Allergies: None
Likes: Genuine effort, cooking, drinking fine sake, kissing, slaying demons, young men.
Dislikes: Unknown
Health Background: Healthy, aside from smoking and drinking
History:
An Onmyoji mage who has made a living slaying monsters, yokai and demons with her magic and hand-to-hand fighting abilities. She was once trained in the Beijio Military, under Tesshu Tangeshima. On the side, she keeps an ear and eye out for the BPSA, sending them messages if they need them, in return they sometimes offer her yokai or demonic targets to assassinate. She enjoys slaying demons as much as flirting with young men, and drinking fine sake. She can be a bit of a wild one in both battle (and bed), and isn't ashamed to use her body to its fullest in both matters!
Inventory-
Weapons: Nothing physical...
Equipment: Onmyo Talismans, Lighter, Sake/Water Gourd, Makeup Kit, Lockpicks, Sacred Brush and Ink
Possessions: Pack of cigarettes
Prized Possessions/Personal Items: None
Misc.-
Special Abilities:
-Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps taking hits from enemies, and managing those large, dangerous, assets of hers.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Skills:
-Bone Breaking Ken-Po: Her martial arts abilities make her deal heavy damage to enemies.
-Staff/Spear Mastery: She has mastered the art of using spears, pole arms, and monkstaffs, and perform interesting feats with her speed and precision.
Magic Abilities:
-Master Onmyoji: She has mastered all the techniques required for a Master, Onmyoji Mage.
-Sacred Arts- Onmyo Magic: She can utilize the abilities of the sacred brush, applying Ancient Beijionese script to create limited use spells on talismans of paper. These talismans can range from protection seals, barrier spells, demonic/yokai draining talismans, purification spells, and other elementals spells.
-Sacred Arts- Spiritual Healing: She can use her chi to heal those, spiritually weakened or in poor health. However, she must remain still and in a prayer-like motion while doing this.
-Sacred Arts- Barrier: She can arrange a barrier, using sacred objects to determine its size and shape, or a personal barrier shield. However, she must remain still and in a prayer-like motion while doing this.
-will add more sacred arts and onmyoji abilities in time once I figure them all out... despite claiming to be a master of them xD -
Kaede Wakimoto- Recruit
- Posts : 8
Join date : 2021-07-25
Re: Characters: Demon Hunters
Name: Futaan Renaeis-Genvyre
Nick Name: "Futaba"
Titles: TBA
Physical Description-
Age: ???
Sex: Female
Height: 5’0
Weight: 131 lbs
Species: Elf lineage
Eyes: Emerald Green
Hair: Light Red
Body/Physical Appearance: Futaan has a short, lithe body build, her skin color is fair, and she has light-red/bright orange hair that reaches below her knees, worn with blunt bangs and a hime cut style with long side locks that fall past her modest bust. She has thick, short eyebrows as well. She has bright, emerald green eyes and long pointed ears with a pair of gold earrings with inlaid Emeralds hanging off them. She has freckles across her body, has a beauty mark on her lower right chin, and has a pair of large, round, glasses. She is somewhat toned in appearance as well.
Clothes:
Black Mage Attire: Her main attire is very revealing, comprising a black and purple bandaeu, with her midriff completely exposed. She wears a matching, mini, hip vented skirt with a long belt that resembles a 'cats tail' falling off the back, with a 'X' and 'I' white cord tying the skirt tight to her skin. She usually wears her black, round frame glasses. She wears a wide brimmed, black satin witch’s hat with purple satin trim that has fake 'cat ears' sewn into the design, and some emerald's afixed around the band. She wears a pair of black satin arm warmers and toeless, heeless thigh high socks, a pair of brown leather fingerless gloves as well, and a pair of brown leather cuffed, heeled boots. She isn't wearing any underwear under her skirt.
Other/Bathing: A black tubetop, her earrings, emerald bracelets, and a black low leg t-string.
Background-
Birthplace: Minktail, Domescadia
Former Residence: Shaea’s Clinic in Beijio
Current Residence: Ithteca City, Dorm Room at St. Michael's Cathedral
Alliance: Herself
Alignment: Neutral
Employment: Bestiary Researcher Assistant/Inventor/Black Mage?
Rank: N/A
Trained In: N/A
Sensei/Instructor: Unknown
Instructed: None
Relationship Status: Single
Medications: None
Allergies: None
Likes: Sex, candy, blood wine, discovering new things, tentacles.
Dislikes: TBA
Health Background:
-Nymphomania
-Exhibitionist
History:
Futaan is the younger sister of the lascivious and nymphomaniac elf, Shaea Genvyre. Both hail originally from Minktail from a long line of medically adequate elves who specialized in healing magics to aphrodisiacs. Before Futaan was born, Shaea and her best friend, Reiri Kamura, took a 300 year endeavor to amass all the world's knowledge on Galiavan’s fauna and flora into one bestiary compendium.
However, the two had a sort of… falling out, due to the other’s antics. Reiri being a shy girl to intimacy, became disgusted of Shaea’s nymphomaniac tendencies, though its through such research that Shae was able to discover how various other monsters in the Galiavan world ticked, and what creatures were capable of reproducing mixed offspring with who:
Its tedious work, but someone has to do it. These days, the pair are bitter rivals, and Shae can’t help but tease Reiri whenever she gets the chance.
Due to her elder sister's... name, and infamy, she uses the surname of their lesser ancestor, Renaeis, in most circumstances as many would not bother letting the elf in their doors given her sister's reputation; not without some measure of good insight on their behalf as Fu does... share many of her sister's traits, but to a slightly lesser degree. In recent years, she lived with Shaea at her clinic in Beijio till she left for an 'expedition to the Beiji-Scardia Islands' to try and look for their missing cousin... or was it sister?
She in the meantime, using some of her sister's researched, developed a sort of 'plasma based weapon' utilizing her sister's slimes. It can, also fire magic and the slime directly as well as potions, a number of things really but the dang project isn't finished as she's lacking a proper name... meh. She aspires to become a weapon designer and monster tamer/huntress with Minktail Elven pride!
As mentioned, her sister... corrupted her. She's not shy to show off her 'Minktail Elven Pride' to random strangers at all!
Weapons: Slime-Chan Jr~, Elfin Plasma Arquebus; her magic abilities.
Equipment: Canteen, Travel Bag, Lockpicks, Flashlight, Ascension Assist Climbing Device.
Possessions: Whatever she nabs.
Prized Possessions/Personal Items: Slime-Chan Jr~: An organic substance Sheae created. A living stretchy eel of slime, it can extend out like a whip and seemingly can take heavy abuse without feeling any sort of pain in its mindless little existence. She uses it to primarily power up her Arquebus.
[linky here]
Misc.-
Special Abilities:
-TBA Elf abilities
-Enhanced Dexterity
-Enhanced Acrobatics
-Disease Immunity: She is immune to all known diseases that plague lesser mortals.
-Poison Toleration: She is naturally immune or resistant to various poisons and venom, depending on the amount sustained.
-Hunter's Trace: As an Elf originally born in Minktail, her hunting skills have allowed for a rather special skill to be developed. The ability can take in any scent as if she were an animal himself. Through experience she knows what each scent means. Through the scent she can determine where someone is hiding or find their trail.
-High Natural Speed: Futaan is a very swift-footed woman, she has the highest speed of her generation, at the same time, she only has average agility, so nimble footwork is not really a capability for her.
-High Intellect and Technical Skills: She's unlike a 'traditional' Minktail Elf in this degree, by being very familiar with Chesluk technology. She created the plasma arquebus afterall!
Skills:
-Climbing: Due to her training, Futaan is an expert with climbing surfaces, and is skilled at free running.
-Impale: She can pierce just about anything with a melee weapon
-Expert Dagger User: Futaan is very capable with her knives, her standard method of attack is to deliver multiple slashes at one target and she can use her magic to put even greater power into her strikes.
-Whip Expert: Kinky~
-Dazzle Blade: A sword technique that surrounds a target with a dazzling light while slashing the target quickly
Magic Abilities:
-High Magical Power: Futaan has a higher level of magical power than most Elves. The elemental attributes of hers is mostly Light, Wind, and Thunder with a stronger affinity for Wind and Light.
-Average Magic Control: Futaan possess a normal level of control over the flow of magical energy, however, any form of magic beyond her own abilities requires the aid of a sorcerer-level spellcaster to properly execute.
-Ozone Heat: Magic that heats up the atmosphere by vibrating the air and creating a tornado.
-Stardust Break: Slashes a target at high speed then drops from the sky. She looks like a shooting star when she falls from the sky.
Nick Name: "Futaba"
Titles: TBA
Physical Description-
Age: ???
Sex: Female
Height: 5’0
Weight: 131 lbs
Species: Elf lineage
Eyes: Emerald Green
Hair: Light Red
Body/Physical Appearance: Futaan has a short, lithe body build, her skin color is fair, and she has light-red/bright orange hair that reaches below her knees, worn with blunt bangs and a hime cut style with long side locks that fall past her modest bust. She has thick, short eyebrows as well. She has bright, emerald green eyes and long pointed ears with a pair of gold earrings with inlaid Emeralds hanging off them. She has freckles across her body, has a beauty mark on her lower right chin, and has a pair of large, round, glasses. She is somewhat toned in appearance as well.
Clothes:
Black Mage Attire: Her main attire is very revealing, comprising a black and purple bandaeu, with her midriff completely exposed. She wears a matching, mini, hip vented skirt with a long belt that resembles a 'cats tail' falling off the back, with a 'X' and 'I' white cord tying the skirt tight to her skin. She usually wears her black, round frame glasses. She wears a wide brimmed, black satin witch’s hat with purple satin trim that has fake 'cat ears' sewn into the design, and some emerald's afixed around the band. She wears a pair of black satin arm warmers and toeless, heeless thigh high socks, a pair of brown leather fingerless gloves as well, and a pair of brown leather cuffed, heeled boots. She isn't wearing any underwear under her skirt.
Other/Bathing: A black tubetop, her earrings, emerald bracelets, and a black low leg t-string.
Background-
Birthplace: Minktail, Domescadia
Former Residence: Shaea’s Clinic in Beijio
Current Residence: Ithteca City, Dorm Room at St. Michael's Cathedral
Alliance: Herself
Alignment: Neutral
Employment: Bestiary Researcher Assistant/Inventor/Black Mage?
Rank: N/A
Trained In: N/A
Sensei/Instructor: Unknown
Instructed: None
Relationship Status: Single
Medications: None
Allergies: None
Likes: Sex, candy, blood wine, discovering new things, tentacles.
Dislikes: TBA
Health Background:
-Nymphomania
-Exhibitionist
History:
Futaan is the younger sister of the lascivious and nymphomaniac elf, Shaea Genvyre. Both hail originally from Minktail from a long line of medically adequate elves who specialized in healing magics to aphrodisiacs. Before Futaan was born, Shaea and her best friend, Reiri Kamura, took a 300 year endeavor to amass all the world's knowledge on Galiavan’s fauna and flora into one bestiary compendium.
However, the two had a sort of… falling out, due to the other’s antics. Reiri being a shy girl to intimacy, became disgusted of Shaea’s nymphomaniac tendencies, though its through such research that Shae was able to discover how various other monsters in the Galiavan world ticked, and what creatures were capable of reproducing mixed offspring with who:
- Spoiler:
Its tedious work, but someone has to do it. These days, the pair are bitter rivals, and Shae can’t help but tease Reiri whenever she gets the chance.
Due to her elder sister's... name, and infamy, she uses the surname of their lesser ancestor, Renaeis, in most circumstances as many would not bother letting the elf in their doors given her sister's reputation; not without some measure of good insight on their behalf as Fu does... share many of her sister's traits, but to a slightly lesser degree. In recent years, she lived with Shaea at her clinic in Beijio till she left for an 'expedition to the Beiji-Scardia Islands' to try and look for their missing cousin... or was it sister?
She in the meantime, using some of her sister's researched, developed a sort of 'plasma based weapon' utilizing her sister's slimes. It can, also fire magic and the slime directly as well as potions, a number of things really but the dang project isn't finished as she's lacking a proper name... meh. She aspires to become a weapon designer and monster tamer/huntress with Minktail Elven pride!
As mentioned, her sister... corrupted her. She's not shy to show off her 'Minktail Elven Pride' to random strangers at all!
Weapons: Slime-Chan Jr~, Elfin Plasma Arquebus; her magic abilities.
Equipment: Canteen, Travel Bag, Lockpicks, Flashlight, Ascension Assist Climbing Device.
Possessions: Whatever she nabs.
Prized Possessions/Personal Items: Slime-Chan Jr~: An organic substance Sheae created. A living stretchy eel of slime, it can extend out like a whip and seemingly can take heavy abuse without feeling any sort of pain in its mindless little existence. She uses it to primarily power up her Arquebus.
[linky here]
Misc.-
Special Abilities:
-TBA Elf abilities
-Enhanced Dexterity
-Enhanced Acrobatics
-Disease Immunity: She is immune to all known diseases that plague lesser mortals.
-Poison Toleration: She is naturally immune or resistant to various poisons and venom, depending on the amount sustained.
-Hunter's Trace: As an Elf originally born in Minktail, her hunting skills have allowed for a rather special skill to be developed. The ability can take in any scent as if she were an animal himself. Through experience she knows what each scent means. Through the scent she can determine where someone is hiding or find their trail.
-High Natural Speed: Futaan is a very swift-footed woman, she has the highest speed of her generation, at the same time, she only has average agility, so nimble footwork is not really a capability for her.
-High Intellect and Technical Skills: She's unlike a 'traditional' Minktail Elf in this degree, by being very familiar with Chesluk technology. She created the plasma arquebus afterall!
Skills:
-Climbing: Due to her training, Futaan is an expert with climbing surfaces, and is skilled at free running.
-Impale: She can pierce just about anything with a melee weapon
-Expert Dagger User: Futaan is very capable with her knives, her standard method of attack is to deliver multiple slashes at one target and she can use her magic to put even greater power into her strikes.
-Whip Expert: Kinky~
-Dazzle Blade: A sword technique that surrounds a target with a dazzling light while slashing the target quickly
Magic Abilities:
-High Magical Power: Futaan has a higher level of magical power than most Elves. The elemental attributes of hers is mostly Light, Wind, and Thunder with a stronger affinity for Wind and Light.
-Average Magic Control: Futaan possess a normal level of control over the flow of magical energy, however, any form of magic beyond her own abilities requires the aid of a sorcerer-level spellcaster to properly execute.
-Ozone Heat: Magic that heats up the atmosphere by vibrating the air and creating a tornado.
-Stardust Break: Slashes a target at high speed then drops from the sky. She looks like a shooting star when she falls from the sky.
Futaan Renaeis- Recruit
- Posts : 2
Join date : 2021-10-29
Random Mobs likes this post
Re: Characters: Demon Hunters
Name: Eimi Izumimoto
Nick Name: Emi
Physical Description-
Age: 24
Sex: Female
Height: 5'5
Weight: 145 lbs
Species: Human
Eyes: Dark Pink
Hair: Pink
Body/Physical Appearance: She is a somewhat short, curvaceous and succulently squishy young woman. She has long, fluffy pink hair, which reaches her waistline in a Scardian Braid with a red hair clip on her left bangs. She supports huge breasts, wide hips, and shapely legs and thighs. She has large, dark pink eyes.
Clothes:-
Emi's Uniform is a unique choice for the Paranormal Affairs Department. She wears a heavy red and black windbreaker trench/hybrid hooded jacket with a similar colored pair of striped belts. She has a white silk unbuttoned dress shirt that reveals her black leather bikini bra with zipper lines and white straps, a white pleated miniskirt strapped with a black ammunition belt with a Millennium access badge and a striped red tie which runs between her breasts.
She wears black socks and sneakers with white shoelaces and soles and bandage patches on her shoulder and right knee. She wears a matching, black leather thong with a zipper crotch with white straps. She also wears a pair of red headphones attached to her music player and can be used as a radio headset as well.
Background-
Hometown: Ryunoshi, Beiji-Scardia Islands
Alliance: St. Michael's Cathedral
Alignment: Neutral
Employment: Student, Agent for the TIRS Joint Hazoria Church Organization 'Millenium' aka Ithteca's Paranormal Affairs Department
Trained In: Lockpicking (both sneaky picking and the brute force kind), free climbing, advanced tracking, close quarters combat, firearms familiarity, Knife Play, Endurance Swimming.
Sensei/Instructor: St. Michael's Cathedral
Instructed: None
Relationship Status: Single, (swinger/friends with benefits for some)
Medications: None
Allergies: None
Likes: coffee, reading, swimming, music, daydreaming
Dislikes: her lack of magical power, snakes, frogs, monsters, being prone to injury, being useless.
Health Background:
-Hyper Ticklish: Highly ticklish to the touch
-Tastes like Strawberries (to everyone): She tastes like strawberries, whatever that means.
History:
A member of the Paranormal Affairs Department, of Millennium- a side company funded by the TIRS and Hazorian Church. Its function is a 'work study' that puts students at St Michael's Cathedral in a demon hunter's shoes at usually, relatively low risk- but the casualties are still present given the job. She's one of the senior agents in the division- but not from experience per say, more like she's at least not died yet.
Eimi's a quiet girl and others having trouble what she thinking. She often stands around vacantly for no reason, which leads many to accidentally bump into her, and thus she's prone to injury, having been hit by a car once or twice and eaten by a slime monster when lost in thought on another specific occasion. However, when entrusted with a mission, she able to execute her objective by moving more efficiently than anyone else!
She is the cousin of Morrigan Black, Kiriaki Ravillane-Roffichanteau (who are both teachers at St. Michael's Cathedral forWitchcraft and Wizardry Demon Slaying), and Astolfo Ravillane-Roffichanteau- all capable of powerful magic save Astolfo, but she is a magical 'dud'. She can, at most, make a pink halo appear around her head. Eimi's halo is a pink dual circle with bridges connected together inside a dashed circle with two side lined edges. Its supposed to 'protect her' but all it does is just make her look cute. It also tastes like strawberries~
Aside from the halo, she can also conjure sparkles from her hands. Thats it. They don't cause burns, poison or even look that impressive- they barely light up a dark room as well! However, where she lacks in magic, she makes up with in weapon skill.
She utilizes a custom, stockless, red MR-12 shotgun with a stainless white barrel and black forestock pump. The Millennium logo is engraved on the frame as well as an orange tag attached at the foregrip. Holds about 8 shells and she carries the appropriate shot for any paranormal creature from the werewolf to the ghost. She's come across lesser demons as well, and has shown to have handled her own against them well enough.
Inventory:
Weapons: Chesluk 'Valkyrie' Magnum Revolver*, Eimi's MR-12 Custom Assault Shotgun, a retractable Tenik Cattle Prod**
*
**
Equipment: Lockpick set, weapon maintenance equipment, flashlight, EMF Reader, whistle, Radio/Walkie Talkie, Portable Music Player, Headset, throat mic.
Possessions: A couple flasks of Salt and Holy Water, mobile phone.
Prized Possessions/Personal Items: Hasn't received one yet
Misc: -
Traits & Special Abilities:
-Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps supporting her generously gifted assets as well.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Steady Hand & Eye: She can keep her aim as still as the dead, not moving an inch nor batting a lash.
-Low-Light Vision: Trained eyes in the dark, given her the ability to see in low light conditions surprisingly well.
-Enhanced Strength: She is stronger than your typical human male due to her training.
-Enhanced Leg Strength: She is physically stronger than most mortals without physical training in regards to her kicks and leg maneuvers.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a normal human, but isn't as fast as a Scardian.
-Enhanced Jump: She can leap and jump higher than most humans.
-Enhanced Reflexes: She can change her movement and the position of her body in the blink of an eye. Thanks to special training.
Skills:
-Disarm: Emi utilizes close quarters disarming techniques of stripping a humanoid of its weapon.
-Stealth: Emi utilizes the cover of darkness or her environment to blend in and stalk her targets, moving with absolute silence given the soft padding of her feet.
-Dual Wielding: She is an avid shootist and markswoman, and has mastered the practiced art of wielding two weapons accurately at once, generally handguns or submachine guns/machine pistols.
-Leg Scissors: Emi utilises her powerful legs to lock her thighs around an adversary’s neck, squeezing the air out of them.
-Recoil Control: Emi can handle the sharp recoil of weaponry, be it from repelled strikes, or firearms capable of heavy recoil or automatic fire with capable, expert handling or in some cases, with one arm.
-Bone Breaking Judo: Emi uses a grapple fighting style that focuses on throwing her enemy as well as kicking. From a disarming choke hold to a mortal projectile, the style focuses on taking out multiple enemies at once by throwing them into one another with concussive force, or by slamming them into the environment.
Magic Abilities:
-Halo of Protection (Dud): Used as an aesthetic. Doesn't do anything but cast a pink halo around her head.
-Sparkles!: Can cast sparkles from hands. Doesn't do anything at all but make her look 'sad' as a magician...
Nick Name: Emi
Physical Description-
Age: 24
Sex: Female
Height: 5'5
Weight: 145 lbs
Species: Human
Eyes: Dark Pink
Hair: Pink
Body/Physical Appearance: She is a somewhat short, curvaceous and succulently squishy young woman. She has long, fluffy pink hair, which reaches her waistline in a Scardian Braid with a red hair clip on her left bangs. She supports huge breasts, wide hips, and shapely legs and thighs. She has large, dark pink eyes.
Clothes:-
Emi's Uniform is a unique choice for the Paranormal Affairs Department. She wears a heavy red and black windbreaker trench/hybrid hooded jacket with a similar colored pair of striped belts. She has a white silk unbuttoned dress shirt that reveals her black leather bikini bra with zipper lines and white straps, a white pleated miniskirt strapped with a black ammunition belt with a Millennium access badge and a striped red tie which runs between her breasts.
She wears black socks and sneakers with white shoelaces and soles and bandage patches on her shoulder and right knee. She wears a matching, black leather thong with a zipper crotch with white straps. She also wears a pair of red headphones attached to her music player and can be used as a radio headset as well.
Background-
Hometown: Ryunoshi, Beiji-Scardia Islands
Alliance: St. Michael's Cathedral
Alignment: Neutral
Employment: Student, Agent for the TIRS Joint Hazoria Church Organization 'Millenium' aka Ithteca's Paranormal Affairs Department
Trained In: Lockpicking (both sneaky picking and the brute force kind), free climbing, advanced tracking, close quarters combat, firearms familiarity, Knife Play, Endurance Swimming.
Sensei/Instructor: St. Michael's Cathedral
Instructed: None
Relationship Status: Single, (swinger/friends with benefits for some)
Medications: None
Allergies: None
Likes: coffee, reading, swimming, music, daydreaming
Dislikes: her lack of magical power, snakes, frogs, monsters, being prone to injury, being useless.
Health Background:
-Hyper Ticklish: Highly ticklish to the touch
-Tastes like Strawberries (to everyone): She tastes like strawberries, whatever that means.
History:
A member of the Paranormal Affairs Department, of Millennium- a side company funded by the TIRS and Hazorian Church. Its function is a 'work study' that puts students at St Michael's Cathedral in a demon hunter's shoes at usually, relatively low risk- but the casualties are still present given the job. She's one of the senior agents in the division- but not from experience per say, more like she's at least not died yet.
Eimi's a quiet girl and others having trouble what she thinking. She often stands around vacantly for no reason, which leads many to accidentally bump into her, and thus she's prone to injury, having been hit by a car once or twice and eaten by a slime monster when lost in thought on another specific occasion. However, when entrusted with a mission, she able to execute her objective by moving more efficiently than anyone else!
She is the cousin of Morrigan Black, Kiriaki Ravillane-Roffichanteau (who are both teachers at St. Michael's Cathedral for
Aside from the halo, she can also conjure sparkles from her hands. Thats it. They don't cause burns, poison or even look that impressive- they barely light up a dark room as well! However, where she lacks in magic, she makes up with in weapon skill.
She utilizes a custom, stockless, red MR-12 shotgun with a stainless white barrel and black forestock pump. The Millennium logo is engraved on the frame as well as an orange tag attached at the foregrip. Holds about 8 shells and she carries the appropriate shot for any paranormal creature from the werewolf to the ghost. She's come across lesser demons as well, and has shown to have handled her own against them well enough.
Inventory:
Weapons: Chesluk 'Valkyrie' Magnum Revolver*, Eimi's MR-12 Custom Assault Shotgun, a retractable Tenik Cattle Prod**
*
**
Equipment: Lockpick set, weapon maintenance equipment, flashlight, EMF Reader, whistle, Radio/Walkie Talkie, Portable Music Player, Headset, throat mic.
Possessions: A couple flasks of Salt and Holy Water, mobile phone.
Prized Possessions/Personal Items: Hasn't received one yet
Misc: -
Traits & Special Abilities:
-Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps supporting her generously gifted assets as well.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Steady Hand & Eye: She can keep her aim as still as the dead, not moving an inch nor batting a lash.
-Low-Light Vision: Trained eyes in the dark, given her the ability to see in low light conditions surprisingly well.
-Enhanced Strength: She is stronger than your typical human male due to her training.
-Enhanced Leg Strength: She is physically stronger than most mortals without physical training in regards to her kicks and leg maneuvers.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a normal human, but isn't as fast as a Scardian.
-Enhanced Jump: She can leap and jump higher than most humans.
-Enhanced Reflexes: She can change her movement and the position of her body in the blink of an eye. Thanks to special training.
Skills:
-Disarm: Emi utilizes close quarters disarming techniques of stripping a humanoid of its weapon.
-Stealth: Emi utilizes the cover of darkness or her environment to blend in and stalk her targets, moving with absolute silence given the soft padding of her feet.
-Dual Wielding: She is an avid shootist and markswoman, and has mastered the practiced art of wielding two weapons accurately at once, generally handguns or submachine guns/machine pistols.
-Leg Scissors: Emi utilises her powerful legs to lock her thighs around an adversary’s neck, squeezing the air out of them.
-Recoil Control: Emi can handle the sharp recoil of weaponry, be it from repelled strikes, or firearms capable of heavy recoil or automatic fire with capable, expert handling or in some cases, with one arm.
-Bone Breaking Judo: Emi uses a grapple fighting style that focuses on throwing her enemy as well as kicking. From a disarming choke hold to a mortal projectile, the style focuses on taking out multiple enemies at once by throwing them into one another with concussive force, or by slamming them into the environment.
Magic Abilities:
-Halo of Protection (Dud): Used as an aesthetic. Doesn't do anything but cast a pink halo around her head.
-Sparkles!: Can cast sparkles from hands. Doesn't do anything at all but make her look 'sad' as a magician...
Eimi Emi Izumimoto- Recruit
- Posts : 2
Join date : 2021-11-14
Re: Characters: Demon Hunters
Name: Nobara Kuisaki
Nickname: Noba
Title: None
Physical Description-
Age: 19 years old
Sex: Female
Height: 5'7
Weight: 135 lbs
Eyes: Brown
Hair: Ginger
Body/Physical Appearance: A curvy young woman with an average height, large breasts, wide hips, shapely legs and toned physique. She has mid-length orange hair in a bob cut style that reaches to her neck that is styled with bangs that cover the left side of her forehead. Nobara has large brown eyes, long eyelashes, and thin eyebrows of the same color.
Clothes:
- Shokuji University Uniform: A school uniform with a white button down long-sleeved shirt, a cropped dark blue gakuran-style top (a button-down jacket), a matching high waist pleated skirt that falls to about mid thigh with a brown leather belt wrapped around her waist with sidepacks and pouches for carrying her tools. A pair of dark, nylon pantihose, a pair of either black, pink, or white lace thong panties, and brown leather maryjane shoes.
- Bunny Attire: Not much of any attired, this 'extremely exhibitionist' style outfit is used for only the most drastic of situations; what it does consist of is a pair of black satin heart shaped pasties that allows for 'bouncy' and unrestricted movement. A black satin, high leg g-string thong, black glossy high heels. A white satin detached collar, cuffs and gloves. Black satin bunny ears and bow tie, and a 'I'm going to kill you' scowl~
- Bikini Attire: A blue swimsuit with a microbikini top with white snowflake designs across it. She wears her accessory belt to help defend others or herself even whilst relaxing or when diving.
- One piece Attire: A highleg, racerback competition swimsuit that shows off her cleavage and side boob, wedging up the back across her buttocks like a thong. White and blue in color.
Background-
Hometown: Beijio City, Beijio
Alignment: Neutral
Employment: Onmyoji Priestess of Frey'd, Demon Slayer, Lady Saionji's Protector, Student in the Demon Slaying Arts and Exorcisms
Rank: None
Sensei/Instructor: Lady Saionji
Instructed: None
Relationship Status: Unknown
Medications: None
Allergies: None
Likes: Effort, slaying demons, Lady Saionji, clothing shopping, utilizing her feminine wiles, eating (somewhat of a glutton)
Dislikes: Irritations, when Lady Saionji slacks off/detours/gets into trouble, cleaning up Lady S's messes, frogs
Health Background: Healthy, aside from smoking
History:
Nobara is a confident and brash young woman with an unshakable character. More than anything, Nobara is determined to stay true to herself no matter what and she takes great pride in being both a pretty girl and a strong fighter, refusing to let anyone influence her. Nobara can appear to be a very obnoxious and arrogant person, given she is the only personal disciple of a famous Priestess. Despite her abrasive attitude, Nobara is actually an incredibly caring and dutiful person, but would never let most people see that side of her due to it being a sort of defensive mechanism she developed since she was left orphaned and forced to attend Beijio's infamous 'Cram School' which is a hell not worth mentioning, especially for Orphaned Beijionese kids. To this end, she forced herself upon her Ladyship's responsibilities, and is a devout protector of said Lady Priestess Yuki no Saionji, an elven practitioner of Onmyoji and of Hexing Rituals.
Nobara is willing to take charge even if Lady Saionji doesn't like it. In a way, she's also a sort of 'babysitter' to the frequently irresponsible Elf. While most Demon Hunters and Onmyoji are prone to panic in some situations, Nobara is able to remain relatively level-headed regardless of what's happening. Nobara loves joking around in civil situations and is a huge trash talker in combative ones, no matter who it is and has a 'going down swinging' mentality. Noba utilizes a mix of Sacred Onmyoji Arts and older, arcaic 'Hexing Arts' used by ancient Beijionese Sorcerers. She has an extreme mental and physical fortitude for the demanding job of destroying demons, and is acrobatic and is most skilled in long range fighting- making use of nails she can launch filled with cursed energy in conjunction with her special hammer, and also a handgun loaded with silver .357/.38 rounds in the event she runs out of nails.
Inventory-
Weapons: Blessed Carpenter's Hammer, Iron Nails, a Chesluk 'Lamia Lawman Mk.III' .357 Snubnosed Revolver, a bokutō (wooden sword), Talismans.
Equipment: Onmyo Talismans, Lighter
Possessions: Pack of cigarettes, mobile phone
Prized Possessions/Personal Items: None
Misc.-
Special Abilities:
-Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps taking hits from enemies, and managing those large, dangerous, assets of hers.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Acrobatics and Physical Strength
Skills:
-Bone Breaking Ken-Po: Her martial arts abilities make her deal heavy damage to enemies.
-Staff/Spear Mastery: She has mastered the art of using spears, pole arms, and monkstaffs, and perform interesting feats with her speed and precision.
-Combat Reload (revolvers): She's able to reload revolvers with great ease in combat.
-Incredible Dexterity: She can smack a small object tossed into the air, ie- her nails, and be able to hit it and launch said nails at opponents in real time:
Magic Abilities:
-Adept Onmyoji: She has mastered most of the intermediate techniques required for an Onmyoji Mage.
-Sacred Arts- Onmyo Magic: She can utilize the abilities of the sacred brush, applying Ancient Beijionese script to create limited use spells on talismans of paper. These talismans can range from protection seals, barrier spells, demonic/yokai draining talismans, purification spells, and other elementals spells.
-Sacred Arts- Barrier: She can arrange a barrier, using sacred objects to determine its size and shape, or a personal barrier shield. However, she must remain still and in a prayer-like motion while doing this.
-Hexing Arts- Curses and Cursed Energy: She can create non-magical, curses using straw dolls, nails and her hammer. Nobara has high reserves of cursed energy and is an expert on manipulating it. Nobara's nails are constantly being imbued with her cursed energy, allowing her to levitate them for easy hammering. She can even use cursed techniques to expand the cursed energy that surrounds them. She has done so repeatedly on several occasions without showing any signs of exhausting her cursed energy supply. After unleashing Black Flash, Nobara's cursed energy and her understanding increased dramatically. Since tapping into the core of cursed energy, Nobara has tried to recreate that feeling in order to reach her potential.
-Hexing Arts- Black Flash: A technique that creates spatial distortion when the user connects with an impact of cursed energy within a span of 0.000001 seconds of a physical hit. The phenomenon causes cursed energy to flash black, creating an attack that is equal to a normal hit to the power of 2.5. It's capable of bringing Yokai and Demons to a near-death state, but very tricky to pull off.
-Hexing Arts- Straw Doll Technique: Nobara's technique involves utilizing jujutsu through a set of tools that includes a hammer, nails, and a straw doll. By channeling her cursed energy through the tools, Nobara can utilize a number of different techniques including sharing damage between her straw doll and her target.
-Hexing Arts- Resonance: Applies Nobara's cursed energy to her target using a straw doll as an effigy. She can use a severed body part of her target to establish a link to attack the more critical appendenges of her target's body. Upon activation, Resonance causes large black spikes to protrude from the target's chest.
-Hexing Arts- Hairpin: A technique that causes the cursed energy imbued nails to erupt with explosive force. This causes the shroud of cursed energy around the nails to expand until the point of detonation
Nickname: Noba
Title: None
Physical Description-
Age: 19 years old
Sex: Female
Height: 5'7
Weight: 135 lbs
Eyes: Brown
Hair: Ginger
Body/Physical Appearance: A curvy young woman with an average height, large breasts, wide hips, shapely legs and toned physique. She has mid-length orange hair in a bob cut style that reaches to her neck that is styled with bangs that cover the left side of her forehead. Nobara has large brown eyes, long eyelashes, and thin eyebrows of the same color.
Clothes:
- Shokuji University Uniform: A school uniform with a white button down long-sleeved shirt, a cropped dark blue gakuran-style top (a button-down jacket), a matching high waist pleated skirt that falls to about mid thigh with a brown leather belt wrapped around her waist with sidepacks and pouches for carrying her tools. A pair of dark, nylon pantihose, a pair of either black, pink, or white lace thong panties, and brown leather maryjane shoes.
- Bunny Attire: Not much of any attired, this 'extremely exhibitionist' style outfit is used for only the most drastic of situations; what it does consist of is a pair of black satin heart shaped pasties that allows for 'bouncy' and unrestricted movement. A black satin, high leg g-string thong, black glossy high heels. A white satin detached collar, cuffs and gloves. Black satin bunny ears and bow tie, and a 'I'm going to kill you' scowl~
- Bikini Attire: A blue swimsuit with a microbikini top with white snowflake designs across it. She wears her accessory belt to help defend others or herself even whilst relaxing or when diving.
- One piece Attire: A highleg, racerback competition swimsuit that shows off her cleavage and side boob, wedging up the back across her buttocks like a thong. White and blue in color.
Background-
Hometown: Beijio City, Beijio
Alignment: Neutral
Employment: Onmyoji Priestess of Frey'd, Demon Slayer, Lady Saionji's Protector, Student in the Demon Slaying Arts and Exorcisms
Rank: None
Sensei/Instructor: Lady Saionji
Instructed: None
Relationship Status: Unknown
Medications: None
Allergies: None
Likes: Effort, slaying demons, Lady Saionji, clothing shopping, utilizing her feminine wiles, eating (somewhat of a glutton)
Dislikes: Irritations, when Lady Saionji slacks off/detours/gets into trouble, cleaning up Lady S's messes, frogs
Health Background: Healthy, aside from smoking
History:
Nobara is a confident and brash young woman with an unshakable character. More than anything, Nobara is determined to stay true to herself no matter what and she takes great pride in being both a pretty girl and a strong fighter, refusing to let anyone influence her. Nobara can appear to be a very obnoxious and arrogant person, given she is the only personal disciple of a famous Priestess. Despite her abrasive attitude, Nobara is actually an incredibly caring and dutiful person, but would never let most people see that side of her due to it being a sort of defensive mechanism she developed since she was left orphaned and forced to attend Beijio's infamous 'Cram School' which is a hell not worth mentioning, especially for Orphaned Beijionese kids. To this end, she forced herself upon her Ladyship's responsibilities, and is a devout protector of said Lady Priestess Yuki no Saionji, an elven practitioner of Onmyoji and of Hexing Rituals.
Nobara is willing to take charge even if Lady Saionji doesn't like it. In a way, she's also a sort of 'babysitter' to the frequently irresponsible Elf. While most Demon Hunters and Onmyoji are prone to panic in some situations, Nobara is able to remain relatively level-headed regardless of what's happening. Nobara loves joking around in civil situations and is a huge trash talker in combative ones, no matter who it is and has a 'going down swinging' mentality. Noba utilizes a mix of Sacred Onmyoji Arts and older, arcaic 'Hexing Arts' used by ancient Beijionese Sorcerers. She has an extreme mental and physical fortitude for the demanding job of destroying demons, and is acrobatic and is most skilled in long range fighting- making use of nails she can launch filled with cursed energy in conjunction with her special hammer, and also a handgun loaded with silver .357/.38 rounds in the event she runs out of nails.
Inventory-
Weapons: Blessed Carpenter's Hammer, Iron Nails, a Chesluk 'Lamia Lawman Mk.III' .357 Snubnosed Revolver, a bokutō (wooden sword), Talismans.
Equipment: Onmyo Talismans, Lighter
Possessions: Pack of cigarettes, mobile phone
Prized Possessions/Personal Items: None
Misc.-
Special Abilities:
-Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Blood. It really helps taking hits from enemies, and managing those large, dangerous, assets of hers.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Acrobatics and Physical Strength
Skills:
-Bone Breaking Ken-Po: Her martial arts abilities make her deal heavy damage to enemies.
-Staff/Spear Mastery: She has mastered the art of using spears, pole arms, and monkstaffs, and perform interesting feats with her speed and precision.
-Combat Reload (revolvers): She's able to reload revolvers with great ease in combat.
-Incredible Dexterity: She can smack a small object tossed into the air, ie- her nails, and be able to hit it and launch said nails at opponents in real time:
Magic Abilities:
-Adept Onmyoji: She has mastered most of the intermediate techniques required for an Onmyoji Mage.
-Sacred Arts- Onmyo Magic: She can utilize the abilities of the sacred brush, applying Ancient Beijionese script to create limited use spells on talismans of paper. These talismans can range from protection seals, barrier spells, demonic/yokai draining talismans, purification spells, and other elementals spells.
-Sacred Arts- Barrier: She can arrange a barrier, using sacred objects to determine its size and shape, or a personal barrier shield. However, she must remain still and in a prayer-like motion while doing this.
-Hexing Arts- Curses and Cursed Energy: She can create non-magical, curses using straw dolls, nails and her hammer. Nobara has high reserves of cursed energy and is an expert on manipulating it. Nobara's nails are constantly being imbued with her cursed energy, allowing her to levitate them for easy hammering. She can even use cursed techniques to expand the cursed energy that surrounds them. She has done so repeatedly on several occasions without showing any signs of exhausting her cursed energy supply. After unleashing Black Flash, Nobara's cursed energy and her understanding increased dramatically. Since tapping into the core of cursed energy, Nobara has tried to recreate that feeling in order to reach her potential.
-Hexing Arts- Black Flash: A technique that creates spatial distortion when the user connects with an impact of cursed energy within a span of 0.000001 seconds of a physical hit. The phenomenon causes cursed energy to flash black, creating an attack that is equal to a normal hit to the power of 2.5. It's capable of bringing Yokai and Demons to a near-death state, but very tricky to pull off.
-Hexing Arts- Straw Doll Technique: Nobara's technique involves utilizing jujutsu through a set of tools that includes a hammer, nails, and a straw doll. By channeling her cursed energy through the tools, Nobara can utilize a number of different techniques including sharing damage between her straw doll and her target.
-Hexing Arts- Resonance: Applies Nobara's cursed energy to her target using a straw doll as an effigy. She can use a severed body part of her target to establish a link to attack the more critical appendenges of her target's body. Upon activation, Resonance causes large black spikes to protrude from the target's chest.
-Hexing Arts- Hairpin: A technique that causes the cursed energy imbued nails to erupt with explosive force. This causes the shroud of cursed energy around the nails to expand until the point of detonation
Nobara Kuisaki- Recruit
- Posts : 3
Join date : 2021-11-07
Re: Characters: Demon Hunters
Name: Momiji Tangeshima
Nicknames: The Scarlet Fox of the Tangeshima House, Onmyoji Momiji, Maple
Titles: Fire Priestess
Physical Description-
Age: 23
Sex: Female
Height: 5’9
Weight: 123 lbs
Eyes: Amber
Hair: Black
Body/Physical Appearance: A tall, voluptuous Beijionese woman with long raven black hair, with parted bangs and styled into a traditional high ponytail with red silk cord. Momiji has large, amber brown eyes with red eyeshadow and eyeliner accentuating her long dark lashes and large, fox-like eyes. She has a pair of lush, pink painted lips.
As mentioned, she possesses a rather sexy figure, with large, buoyant breasts, a shapely rump, thick thighs and long shapely legs. She is toned however, and carries the scent of Beijionese Maple Trees.
Clothes: She wears various clothing and disguises, but generally falls back to her Ninja Garb, a highly sensual article of clothing which was made with the purpose of distracting her enemies.
Momiji’s Priestess Garb: A modified and incredibly revealing kimono that would be considered ‘highly racy’ to those not from Beijio or the Beiji-Scardia Islands. Made to distract her enemies whilst also retain the similarity of a Miko (Priestess), it is essentially a sleeveless, white dridder silk halter style mini kimono with red trim that is backless and supported via the halter style design and is made to show enough skin as possible, showing off Momiji’s supple and lovely curves from her breasts side boob and cleavage. She wears a high waist, red hakama with deep cut ventilated hip openings that show off her entire thigh past her hips up to her lower abdomen with a red leather and rope obi sash around her waist tied into a bow in the back. The sleeveless kimono is form fitting and snug enough to support her incredibly endowed hourglass figure, as well as show off her nipples, as does the hakama her crotch with cameltoe. She wears a white or red high leg loincloth thong or fundoshi, black leather and cotton vambraces with white or black fingerless gloves, red or black short tabi socks and black knee high yamabushi style footwear. She wears her hair up in a Samurai/High Ponytail with a red traditional Beijionese silk knot, and gold braided rope tasuki to help aid in the ‘support’ of her Kimono around her shoulders. She wears a Dwarven alloy necklace, wrist bangles, arm supports and white silk detached sleeves. Her hakama has a golden embossed pattern reminiscent of flames. She wears a silver hair barrette on the right side of her head.
Background-
Hometown: Beijio Empire, The Grand City of Beijio
Alliance: Tangeshima Family
Alignment: Neutral
Employment: Fire Priestess, Onmyoji in Training, Demonslayer
Trained In: Traditional Ninjutsu, Battojutsu, Iaijutsu, Iaido, Naginatajutsu, Archery, mixed martial arts, Omyoji magic and explosives, Priestess Skills.
Sensei(s): Lady Mina Majikina, Lord Tesshu Tangeshima, Lady Kaede Wakimoto, Kitsune Peoples of Ryunoshi
Instructed: None
Relationship Status: Single
Medications: None
Allergies: None
Likes: Helping others, children, teaching, dispelling evil (charms, curses, demons, etc), archery, sake.
Dislikes: Bugs (Spiders, Centipedes, etc), Frogs, Snakes, Demons/Yokai
Health Background:
-Healthy
-Lightweight (Drinking): Gets drunk easily
History:
A very alluring young woman from the Tangeshima Clan’s extended family, not of the primary line. She is one of the many fire priestesses who assists the Tangeshima Clan’s temple, but is also a registered demon slayer. These days, she’s rarely around the Tangeshima compound because of it.
Momiji is a woman who is very protective of children, and has been a rescuer of many targeted by demons and yokai alike, and is known to be merciless to any who would endanger the welfare of a child, be they demon, beast or man.
She’s got a lot of skills under her belt, with shrinemaiden training, mastering of her flames, archery from a legendary demon slayer Mina Majikina when she was growing up, and learning Onmyoji from Kaede Wakimoto. She’s highly proficient in the use of the naginata, and is the keeper of the Tangeshima treasured ‘Lantern Naginata’, a pole arm developed for Firepriestess’ that houses the first flame produced by the Tangeshima clan in its lantern on one end. The bells which surround the lantern are used to debilitate demons in close combat, messing with their hearing.
Inventory-
Weapons: Yumi Bow, Tangeshima Lantern Naginata, Tanto Dagger
Equipment: Beijionese Umbrella, 30x arrows, Rope and other such things necessary for a ninja on the road.
Possessions: Beijionese Makeup Kit, Gilex and Okane-Tsuba (Beijionese Currency), Travel Rations (Food, Refreshments), 20x Onmyo Talismans
Prized Possessions/Personal Items: Tangeshima Lantern Naginata: The first flame produced by the ancestors of the Tangeshima flame is housed in the lantern on the one end of this naginata. Its a symbol of Tangeshima pride and sanctifies the weapon against evil forces, cutting them asunder and acinder!
Misc.-
Special Abilities:
-Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Chi Weapons: She can summon Chi infused weapons.
-Fortified Strength: Despite her size, Momiji has honed her body in a manner which outwardly hides her fearsome strength. She is capable of lifting individuals heavier than herself above her head as well as perform powerful blows in the form of elbow thrusts which can penetrate even thick armor and defenses with a micro shock wave delivered from the blow.
-Tangeshima Flames: A trademark ability of those born in the Tangeshima line. They can control a divine flame that radiates from their bodies, and can be manipulated in a number of ways:
-Telekinesis Aim: She can mark a target that allows her to throw her flames like projectiles, and not have to worry about aiming; the flames homing in on the etheric bullseyes so to speak.
-Pyrokinesis: Momiji, due to her Tangeshima heritage, can control fire. She can create fire from thin air, create fireballs, deliver punches of fire, create pillars of fire and put her own body on fire. Unlike her cousin Justin, Momiji is capable of bending other types of flames and sources to her will. Her flames are varied, but she has achieved a scarlet red flame.
Aerial Control: Momiji has the ability to temporarily stay airborne and control her movements in the air. This allows her to float, glide, change directions in mid-air or gain temporary flight.
-Kitsune Void Pocket (Hammer Space): Momiji can hide/pull out weapons and items from her clothing and cleavage, from seemingly nowhere. She also sometimes carries clothes, fans, and usually an umbrella.
-Bushin: Momiji can temporarily project shadow images of herself and her weapon.
Skills:
-Climbing: Due to her ninja training, Momiji is an expert with climbing surfaces.
-Stealth: Also because of her training, Momiji is a master of stealth.
-Clothing: with her revealing outfit it's easy for her male opponents to get distracted giving her the opportunity to defeat them.
-Naginata Master: Momiji was trained in the art and use of the naginata and spear, being an expert in both of their use.
-Yumi (Bow) Master: She was trained temporarily by Lady Mina Makijina, and is pretty skilled with the use of a traditional, Beijionese bow or ‘Yumi’.
Magic Abilities:
-Chi Mending: An ability in which she channels the chakra, or chi, of her body to mend the wounds of allies or herself. However, the constant practice is physically demanding and eats at her body, causing fatigue and hunger when in prolonged use.
-Onmyoji Magic: Momiji was trained by Kaede Wakimoto in the use of omnyoji magic which requires the use of sutra or ‘talismans’ known as ‘ofuda’ which allow her to perform a number of magical abilities as well as set up traps or create weapons or ammunition or even summon spirits to aid her in combat.
Illusion Ninjutsu: She will switch positions when struck at times, with a log.
+Priestess Spells/Ki Spells:
-Shrine Guardian: When close by a shrine that is associated with the terrain type in which it is located (typically forest or mountain), she will be placed in a haste-like state, is immune to slow and crippling strength and while Maintaining a 30 ft distance of the shrine, she can slowly regenerate her 'Ki' (Magic).
-Ki Arrows: Focuses a portion of her 'Ki' (magic) into a single arrow that causes more damage once it makes its mark.
-Ki Block: Can prevent anyone from using their 'Ki' (Magic) as long as she is able to maintain an unmoving position which leaves her exposed. Hitting her or causing her to lose focus will break her concentration and thus the block will be lifted.
-Ki Charge: Allows her to charge an object with a portion of her ki (magic) and when she strikes it will cause an explosive reaction.
-Pressure Points: When striking certain nerves on an opponent's body, she can cause weakness and pain in the area afflicted.
-Snatch Arrows: Can easily catch arrows through concentration of her ki.
-Mending: Makes minor repairs on an object.
-Purify Food and Drink: Purifies 1 cu. ft./level of food or water.
-Stabilize: Cause a dying creature to stabilize.
-Bless: Helps protect against possession and evil lingering.
-Bless Water: Makes holy water.
-Blessing of the Watch: A powerful blessing she gives to the Beijionese Guard.
-Burning Disarm: A metal object instantly becomes red hot possibly causing the wielder to drop it or take damage.
-Compel Hostility: Compels opponents to attack her instead of her allies.
-Dancing Lantern: Animates a lantern that follows her.
-Enhance Water: Turn water into alcohol
-Sanctify Corpse: Prevent a corpse from becoming an undead creature.
-Remove Sickness: Suppress disease, nausea, and the sickened condition.
-Sanctuary Barrier: A rather standard Priestess ability. Opponents can't attack her while she is sat cross legged in a prayer position, and she in turn can't attack back in fear of deconstructing the barrier.
-Sun Metal: Cause a melee weapon to erupt in flames, dealing extra damage.
-Weapons Against Evil: Enchants weapons to be useful against enemies of any Evil nature.
-Arrow of Law: Harm and possibly daze chaotic creatures.
-Consecrate: Fills area with positive energy, weakening undead.
-Gentle Repose: Preserves one corpse.
-Glyph of Warding: Inscription harms those who pass it.
-Enter Image: Transfers her consciousness to an object bearing her likeness.
-Remove Blindness/Deafness: Cures normal or magical blindness or deafness.
-Remove Curse: Frees object or person from curse.
-Symbol of Healing: Triggered rune heals living creatures.
-Crusader’s Edge: Weapon gains evil outsider bane quality plus other benefits against evil outsiders.
-Neutralize Poison: Immunizes subject against poison, detoxifies venom in or on subject.
-Sending: Delivers short message anywhere, instantly.
-Spiritual Ally: Creates a divine ally to aid her. Ally is usually in the form of a pyrafly.
-Breath of Life: Restores life to recently slain creatures.
-Undeath Ward: She creates a pale silver barrier that repels undead.
-Circle of Clarity: Emanation hampers illusions and stealth.
-Resurrection: Fully restore dead subject.
-Antimagic Field: Negates magic within 10 ft.
-Holy Aura: Deflect evil intent and damages nearby evil natured enemies who are in touching range.
-Soul Bind: Traps newly dead soul to prevent resurrection.
-Aura of Faith: Creates an aura that allows her as well as others to be immune to evil intent spells and spell-like abilities. Each ally within 10 feet of her will be immune, but once they step out of the aura they lose her benefits. This ability functions only while the priestess is conscious, not if she is unconscious or dead.
-Aura of Resolve: Creates an aura that allows her as well as others to be immune to charm spells and spell-like abilities. Each ally within 10 feet of her will be immune, but once they step out of the aura they loose her benefits. This ability functions only while the priestess is conscious, not if she is unconscious or dead.
-Magic Circle against Evil: Creating a ring of salt around her, she can be protected from magical harm. Abjurant Salt is required.
Nicknames: The Scarlet Fox of the Tangeshima House, Onmyoji Momiji, Maple
Titles: Fire Priestess
Physical Description-
Age: 23
Sex: Female
Height: 5’9
Weight: 123 lbs
Eyes: Amber
Hair: Black
Body/Physical Appearance: A tall, voluptuous Beijionese woman with long raven black hair, with parted bangs and styled into a traditional high ponytail with red silk cord. Momiji has large, amber brown eyes with red eyeshadow and eyeliner accentuating her long dark lashes and large, fox-like eyes. She has a pair of lush, pink painted lips.
As mentioned, she possesses a rather sexy figure, with large, buoyant breasts, a shapely rump, thick thighs and long shapely legs. She is toned however, and carries the scent of Beijionese Maple Trees.
Clothes: She wears various clothing and disguises, but generally falls back to her Ninja Garb, a highly sensual article of clothing which was made with the purpose of distracting her enemies.
Momiji’s Priestess Garb: A modified and incredibly revealing kimono that would be considered ‘highly racy’ to those not from Beijio or the Beiji-Scardia Islands. Made to distract her enemies whilst also retain the similarity of a Miko (Priestess), it is essentially a sleeveless, white dridder silk halter style mini kimono with red trim that is backless and supported via the halter style design and is made to show enough skin as possible, showing off Momiji’s supple and lovely curves from her breasts side boob and cleavage. She wears a high waist, red hakama with deep cut ventilated hip openings that show off her entire thigh past her hips up to her lower abdomen with a red leather and rope obi sash around her waist tied into a bow in the back. The sleeveless kimono is form fitting and snug enough to support her incredibly endowed hourglass figure, as well as show off her nipples, as does the hakama her crotch with cameltoe. She wears a white or red high leg loincloth thong or fundoshi, black leather and cotton vambraces with white or black fingerless gloves, red or black short tabi socks and black knee high yamabushi style footwear. She wears her hair up in a Samurai/High Ponytail with a red traditional Beijionese silk knot, and gold braided rope tasuki to help aid in the ‘support’ of her Kimono around her shoulders. She wears a Dwarven alloy necklace, wrist bangles, arm supports and white silk detached sleeves. Her hakama has a golden embossed pattern reminiscent of flames. She wears a silver hair barrette on the right side of her head.
Background-
Hometown: Beijio Empire, The Grand City of Beijio
Alliance: Tangeshima Family
Alignment: Neutral
Employment: Fire Priestess, Onmyoji in Training, Demonslayer
Trained In: Traditional Ninjutsu, Battojutsu, Iaijutsu, Iaido, Naginatajutsu, Archery, mixed martial arts, Omyoji magic and explosives, Priestess Skills.
Sensei(s): Lady Mina Majikina, Lord Tesshu Tangeshima, Lady Kaede Wakimoto, Kitsune Peoples of Ryunoshi
Instructed: None
Relationship Status: Single
Medications: None
Allergies: None
Likes: Helping others, children, teaching, dispelling evil (charms, curses, demons, etc), archery, sake.
Dislikes: Bugs (Spiders, Centipedes, etc), Frogs, Snakes, Demons/Yokai
Health Background:
-Healthy
-Lightweight (Drinking): Gets drunk easily
History:
A very alluring young woman from the Tangeshima Clan’s extended family, not of the primary line. She is one of the many fire priestesses who assists the Tangeshima Clan’s temple, but is also a registered demon slayer. These days, she’s rarely around the Tangeshima compound because of it.
Momiji is a woman who is very protective of children, and has been a rescuer of many targeted by demons and yokai alike, and is known to be merciless to any who would endanger the welfare of a child, be they demon, beast or man.
She’s got a lot of skills under her belt, with shrinemaiden training, mastering of her flames, archery from a legendary demon slayer Mina Majikina when she was growing up, and learning Onmyoji from Kaede Wakimoto. She’s highly proficient in the use of the naginata, and is the keeper of the Tangeshima treasured ‘Lantern Naginata’, a pole arm developed for Firepriestess’ that houses the first flame produced by the Tangeshima clan in its lantern on one end. The bells which surround the lantern are used to debilitate demons in close combat, messing with their hearing.
Inventory-
Weapons: Yumi Bow, Tangeshima Lantern Naginata, Tanto Dagger
Equipment: Beijionese Umbrella, 30x arrows, Rope and other such things necessary for a ninja on the road.
Possessions: Beijionese Makeup Kit, Gilex and Okane-Tsuba (Beijionese Currency), Travel Rations (Food, Refreshments), 20x Onmyo Talismans
Prized Possessions/Personal Items: Tangeshima Lantern Naginata: The first flame produced by the ancestors of the Tangeshima flame is housed in the lantern on the one end of this naginata. Its a symbol of Tangeshima pride and sanctifies the weapon against evil forces, cutting them asunder and acinder!
Misc.-
Special Abilities:
-Magic Resistance: She has a certain level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Chi Weapons: She can summon Chi infused weapons.
-Fortified Strength: Despite her size, Momiji has honed her body in a manner which outwardly hides her fearsome strength. She is capable of lifting individuals heavier than herself above her head as well as perform powerful blows in the form of elbow thrusts which can penetrate even thick armor and defenses with a micro shock wave delivered from the blow.
-Tangeshima Flames: A trademark ability of those born in the Tangeshima line. They can control a divine flame that radiates from their bodies, and can be manipulated in a number of ways:
-Telekinesis Aim: She can mark a target that allows her to throw her flames like projectiles, and not have to worry about aiming; the flames homing in on the etheric bullseyes so to speak.
-Pyrokinesis: Momiji, due to her Tangeshima heritage, can control fire. She can create fire from thin air, create fireballs, deliver punches of fire, create pillars of fire and put her own body on fire. Unlike her cousin Justin, Momiji is capable of bending other types of flames and sources to her will. Her flames are varied, but she has achieved a scarlet red flame.
- Create Fire: Momiji can create fire.
- Fire Attacks: Momiji can infuse her attacks with fire. She can also completely cloak herself with her flames.
- Fire Channel: Momiji can channel fire through her clothes, weapon and anything she touches.
- Fire Burst: Momiji can cause explosions and eruptions of fire.
Aerial Control: Momiji has the ability to temporarily stay airborne and control her movements in the air. This allows her to float, glide, change directions in mid-air or gain temporary flight.
-Kitsune Void Pocket (Hammer Space): Momiji can hide/pull out weapons and items from her clothing and cleavage, from seemingly nowhere. She also sometimes carries clothes, fans, and usually an umbrella.
-Bushin: Momiji can temporarily project shadow images of herself and her weapon.
Skills:
-Climbing: Due to her ninja training, Momiji is an expert with climbing surfaces.
-Stealth: Also because of her training, Momiji is a master of stealth.
-Clothing: with her revealing outfit it's easy for her male opponents to get distracted giving her the opportunity to defeat them.
-Naginata Master: Momiji was trained in the art and use of the naginata and spear, being an expert in both of their use.
-Yumi (Bow) Master: She was trained temporarily by Lady Mina Makijina, and is pretty skilled with the use of a traditional, Beijionese bow or ‘Yumi’.
Magic Abilities:
-Chi Mending: An ability in which she channels the chakra, or chi, of her body to mend the wounds of allies or herself. However, the constant practice is physically demanding and eats at her body, causing fatigue and hunger when in prolonged use.
-Onmyoji Magic: Momiji was trained by Kaede Wakimoto in the use of omnyoji magic which requires the use of sutra or ‘talismans’ known as ‘ofuda’ which allow her to perform a number of magical abilities as well as set up traps or create weapons or ammunition or even summon spirits to aid her in combat.
Illusion Ninjutsu: She will switch positions when struck at times, with a log.
+Priestess Spells/Ki Spells:
-Shrine Guardian: When close by a shrine that is associated with the terrain type in which it is located (typically forest or mountain), she will be placed in a haste-like state, is immune to slow and crippling strength and while Maintaining a 30 ft distance of the shrine, she can slowly regenerate her 'Ki' (Magic).
-Ki Arrows: Focuses a portion of her 'Ki' (magic) into a single arrow that causes more damage once it makes its mark.
-Ki Block: Can prevent anyone from using their 'Ki' (Magic) as long as she is able to maintain an unmoving position which leaves her exposed. Hitting her or causing her to lose focus will break her concentration and thus the block will be lifted.
-Ki Charge: Allows her to charge an object with a portion of her ki (magic) and when she strikes it will cause an explosive reaction.
-Pressure Points: When striking certain nerves on an opponent's body, she can cause weakness and pain in the area afflicted.
-Snatch Arrows: Can easily catch arrows through concentration of her ki.
-Mending: Makes minor repairs on an object.
-Purify Food and Drink: Purifies 1 cu. ft./level of food or water.
-Stabilize: Cause a dying creature to stabilize.
-Bless: Helps protect against possession and evil lingering.
-Bless Water: Makes holy water.
-Blessing of the Watch: A powerful blessing she gives to the Beijionese Guard.
-Burning Disarm: A metal object instantly becomes red hot possibly causing the wielder to drop it or take damage.
-Compel Hostility: Compels opponents to attack her instead of her allies.
-Dancing Lantern: Animates a lantern that follows her.
-Enhance Water: Turn water into alcohol
-Sanctify Corpse: Prevent a corpse from becoming an undead creature.
-Remove Sickness: Suppress disease, nausea, and the sickened condition.
-Sanctuary Barrier: A rather standard Priestess ability. Opponents can't attack her while she is sat cross legged in a prayer position, and she in turn can't attack back in fear of deconstructing the barrier.
-Sun Metal: Cause a melee weapon to erupt in flames, dealing extra damage.
-Weapons Against Evil: Enchants weapons to be useful against enemies of any Evil nature.
-Arrow of Law: Harm and possibly daze chaotic creatures.
-Consecrate: Fills area with positive energy, weakening undead.
-Gentle Repose: Preserves one corpse.
-Glyph of Warding: Inscription harms those who pass it.
-Enter Image: Transfers her consciousness to an object bearing her likeness.
-Remove Blindness/Deafness: Cures normal or magical blindness or deafness.
-Remove Curse: Frees object or person from curse.
-Symbol of Healing: Triggered rune heals living creatures.
-Crusader’s Edge: Weapon gains evil outsider bane quality plus other benefits against evil outsiders.
-Neutralize Poison: Immunizes subject against poison, detoxifies venom in or on subject.
-Sending: Delivers short message anywhere, instantly.
-Spiritual Ally: Creates a divine ally to aid her. Ally is usually in the form of a pyrafly.
-Breath of Life: Restores life to recently slain creatures.
-Undeath Ward: She creates a pale silver barrier that repels undead.
-Circle of Clarity: Emanation hampers illusions and stealth.
-Resurrection: Fully restore dead subject.
-Antimagic Field: Negates magic within 10 ft.
-Holy Aura: Deflect evil intent and damages nearby evil natured enemies who are in touching range.
-Soul Bind: Traps newly dead soul to prevent resurrection.
-Aura of Faith: Creates an aura that allows her as well as others to be immune to evil intent spells and spell-like abilities. Each ally within 10 feet of her will be immune, but once they step out of the aura they lose her benefits. This ability functions only while the priestess is conscious, not if she is unconscious or dead.
-Aura of Resolve: Creates an aura that allows her as well as others to be immune to charm spells and spell-like abilities. Each ally within 10 feet of her will be immune, but once they step out of the aura they loose her benefits. This ability functions only while the priestess is conscious, not if she is unconscious or dead.
-Magic Circle against Evil: Creating a ring of salt around her, she can be protected from magical harm. Abjurant Salt is required.
Momiji Tangeshima- Recruit
- Posts : 1
Join date : 2022-08-30
Re: Characters: Demon Hunters
Name: Gabrielle Starswallow
Nick Name: Gabby
Physical Description-
Age: Unknown (appears to be in mid 20s)
Sex: Female
Height: 6'1
Weight: "That's rude sugar~"
Species: Human?
Eyes: Pearlescent/Rainbow
Hair: Bleach Blonde
Body/Physical Appearance: A tall, bombastic, dark-skinned beauty with a curvaceous hourglass figure, possessing gigantic breasts, wide, child rearing hips, a plush apple bottom ass, thick and shapely thighs and long, slender legs. She has a pair of large, pearlescent rainbowlike eyes framed by long dark lashes. She wears light rouge, and bright pink lipstick on her plush lips and bright blue nail polish on her nails. She has a mole under her left eye, and a heart shaped mole/beauty mark to the upper right of her crotch. She wears her bleach blond hair in a messy bob-cut. She carries a gentle honeysuckle scent. She wears large, diamond earrings.
Clothes:
Gabby wears a revealing outfit that shows off her curvaceous body. She wears skintight clothing, consisting of a white satin, backless bustier/corset with neon pink crisscross straps and gold metallic tipped ends; the coverage is minimal, showing off her full cleavage, inner, side, and underboob as well. She wears a matching G-String/maebari made of white satin and a gold diamond on the front of the crotch and neon pink skinny straps. She wears white satin thigh boots with six inch stiletto heels, neon pink straps, and gold metallic diamonds in the front. She has a black satin band on her right thigh with a purple leather belt wrapped around it with gold clasps. She wears a black satin choker with a gold, inverted triangle around her neck. She wears a cropped, white leather, puffy bomber jacket with purple silk lining, light/neon blue trim and a faded pink furred collar. The jacket has brown, padded elbows, and black stripes around the wrists and biceps with purple leather belts wrapped around the biceps and with purple ribbed cuffs.
Background-
Hometown: Breland City, Rolan 'Supposedly'
Alliance: Unknown
Alignment: Opportunistic
Employment: Demon Slayer
Trained In: "A little this, a little that~"
Sensei/Instructor: "Thats a secret, hon~"
Instructed: None
Relationship Status: Unknown
Medications: None
Allergies: Unknown
Likes: Sweets, champagne, teasing, sunbathing
Dislikes: Most Yokai, demons and monsters who are constantly troublesome, rude/boarish people, bandits and lowlifes.
Health Background:
Unknown
History:
Gabrielle 'Gabby' Starswallow is a ravishing and rather mysterious lady demon slayer with a 'unique' appearance who apparently hails from Breland City. She has been in the business since 2648, becoming a popular choice to hire in the Rolan and Domescadia continents, but her reach is worldwide. In spite of this, she's apparently not much of a people person- showing up, completing the job and leaving. She only chooses to interact more in depth with those who catch her interest it seems.
Gabby's most interesting ability is to, apparently, summon a shadowy and starry figure that is connected to her in some way or form, using this bright-eyed creature to slay her enemies, both mortal and monstrous alike!
Inventory-
Weapons: Sidewinder .700 Longarm version, a pair of DarkSEED M-39M 'Sirens', her abilities.
Equipment: What she has on her~
Possessions: What she has on her~
Prized Possessions/Personal Items: Unknown
Misc.-
Special Abilities:
-Starry Familiar: A glowing yet devoid of light feminine shaped creature that is 'a part' of Gabby; it can alter its shape and size at will as well as becoming anything it wants. Its physical properties can also change at will, but it is not Gabby's shadow, nor does it seem to fully tied to her will. It cannot physically 'talk' either, but Gabby can understand its needs just the same and allowing it permission to use some of its other abilities.
-Starswallow: TBA
-Enhanced Physical Condition: Her body is enhanced beyond the normal human condition, being quite strong, agile and durable in combat and strenuous activities.
-Acrobatics: She is highly acrobatic and much of her ranged fighting is done in such clever and over the top ways.
-Disarming Techniques: She's able to disarm and deflect enemies in close quarters and sometimes from range with her precision marksmanship.
Magic Abilities:
-Teleport: She will call upon her 'Starry friend' to absorb her, and spit her out elsewhere in Galiavan.
Nick Name: Gabby
Physical Description-
Age: Unknown (appears to be in mid 20s)
Sex: Female
Height: 6'1
Weight: "That's rude sugar~"
Species: Human?
Eyes: Pearlescent/Rainbow
Hair: Bleach Blonde
Body/Physical Appearance: A tall, bombastic, dark-skinned beauty with a curvaceous hourglass figure, possessing gigantic breasts, wide, child rearing hips, a plush apple bottom ass, thick and shapely thighs and long, slender legs. She has a pair of large, pearlescent rainbowlike eyes framed by long dark lashes. She wears light rouge, and bright pink lipstick on her plush lips and bright blue nail polish on her nails. She has a mole under her left eye, and a heart shaped mole/beauty mark to the upper right of her crotch. She wears her bleach blond hair in a messy bob-cut. She carries a gentle honeysuckle scent. She wears large, diamond earrings.
Clothes:
Gabby wears a revealing outfit that shows off her curvaceous body. She wears skintight clothing, consisting of a white satin, backless bustier/corset with neon pink crisscross straps and gold metallic tipped ends; the coverage is minimal, showing off her full cleavage, inner, side, and underboob as well. She wears a matching G-String/maebari made of white satin and a gold diamond on the front of the crotch and neon pink skinny straps. She wears white satin thigh boots with six inch stiletto heels, neon pink straps, and gold metallic diamonds in the front. She has a black satin band on her right thigh with a purple leather belt wrapped around it with gold clasps. She wears a black satin choker with a gold, inverted triangle around her neck. She wears a cropped, white leather, puffy bomber jacket with purple silk lining, light/neon blue trim and a faded pink furred collar. The jacket has brown, padded elbows, and black stripes around the wrists and biceps with purple leather belts wrapped around the biceps and with purple ribbed cuffs.
Background-
Hometown: Breland City, Rolan 'Supposedly'
Alliance: Unknown
Alignment: Opportunistic
Employment: Demon Slayer
Trained In: "A little this, a little that~"
Sensei/Instructor: "Thats a secret, hon~"
Instructed: None
Relationship Status: Unknown
Medications: None
Allergies: Unknown
Likes: Sweets, champagne, teasing, sunbathing
Dislikes: Most Yokai, demons and monsters who are constantly troublesome, rude/boarish people, bandits and lowlifes.
Health Background:
Unknown
History:
Gabrielle 'Gabby' Starswallow is a ravishing and rather mysterious lady demon slayer with a 'unique' appearance who apparently hails from Breland City. She has been in the business since 2648, becoming a popular choice to hire in the Rolan and Domescadia continents, but her reach is worldwide. In spite of this, she's apparently not much of a people person- showing up, completing the job and leaving. She only chooses to interact more in depth with those who catch her interest it seems.
Gabby's most interesting ability is to, apparently, summon a shadowy and starry figure that is connected to her in some way or form, using this bright-eyed creature to slay her enemies, both mortal and monstrous alike!
Inventory-
Weapons: Sidewinder .700 Longarm version, a pair of DarkSEED M-39M 'Sirens', her abilities.
Equipment: What she has on her~
Possessions: What she has on her~
Prized Possessions/Personal Items: Unknown
Misc.-
Special Abilities:
-Starry Familiar: A glowing yet devoid of light feminine shaped creature that is 'a part' of Gabby; it can alter its shape and size at will as well as becoming anything it wants. Its physical properties can also change at will, but it is not Gabby's shadow, nor does it seem to fully tied to her will. It cannot physically 'talk' either, but Gabby can understand its needs just the same and allowing it permission to use some of its other abilities.
-Starswallow: TBA
-Enhanced Physical Condition: Her body is enhanced beyond the normal human condition, being quite strong, agile and durable in combat and strenuous activities.
-Acrobatics: She is highly acrobatic and much of her ranged fighting is done in such clever and over the top ways.
-Disarming Techniques: She's able to disarm and deflect enemies in close quarters and sometimes from range with her precision marksmanship.
Magic Abilities:
-Teleport: She will call upon her 'Starry friend' to absorb her, and spit her out elsewhere in Galiavan.
Gabrielle Starswallow- Recruit
- Posts : 1
Join date : 2023-04-06
Re: Characters: Demon Hunters
Name: Vivian Bellaluna
Titles/Nicknames/Codenames: the Vixen/the Fox, Viv
Voice Accent: French
DOB: Classified
Physical Description:
Species: Dhampir (Half Human, Half Vampire)
Age: ‘22’
Sex: Female
Height: 5'9
Weight: 121 Lbs
Eyes: Green
Hair: Reddish Brown with white tipped ends
Body/Physical Appearance: Vivian is a tall, Izhevesk Dhampir with heavy lidded green eyes framed by long and fluffy dark lashes, purple satin eyeshadow, and narrow eyebrows. Viv has silky reddish brown hair with white tipped ends, with her fringe cut even around her brows styled in a short bob that is feathered in the back and with angled bangs on the sides. She has a pallid complexion, vampire fangs and carries the scent of vanilla as well as the taste. Viv also possesses a rather voluptuous silhouette with a pair of large bursting breasts, wide sexy hips with a rather well rounded derriere, thick and shapely thighs leading down to a pair of long, sensuous legs. Vivan’s hourglass frame betrays her actual physically fit appearance to some degree thanks to the nature of her clothing. Her nails are painted a lovely shade of regal purple to match her shadow. She also wears diamond studded earrings and stainless hoops on her ears.
Clothes:
Demon Slaying Noble: Viv wears a loose fitting white tunic with a low plunging scoop design showing off her cleavage and inner sideboob under a black leather and blue silk corset embossed with filigree and decorated with a pair of black leather belts with stainless buckles. A pair of black and red leather fingerless, cuffed gauntlets adorned with rubies and silver bangles. An ornate pauldron adorns her left shoulder in the style of a bat with its wings thrust forwards decorated from Scardian Steel and Domescadian Blackened Steel with rubies inlay for the bat’s eyes. Sometimes a red satin cape drapes from underneath the pauldron. She wears a pair of silken, skin tight and striped red tights. A pair of dark blue leather thigh boots with black and silver trim. She wears a black choker with a ruby at the center and a steel Hazorian Cross hanging from a black cord; the cross itself has been shaped to look more like a dagger at the bottom or a staked cross.
She does not wear any panties or bra:
Background-
Employment: Monsterhunter and Demon Slayer
Hometown: Kuleg, Izhevesk Republic
Alliance: Herself
Alignment: Neutral
Sensei/Instructor: Unknown
Instructed: Unknown
Relationship Status: Polyamorous, Single
Medications: Unknown
Allergies: Silver, blessed objects
Likes: Drinking blood, fine Izheveskian wine/fine wines in general, sweets, steak, wealth, living wealthily, fooling around, fighting/duels, competition, good people.
Dislikes: Filth, being cheated/getting one upped, cramped positions, monsters, boredom, humid environments
Health Background:
-Slightly affected by blessed objects
-Has to feed on blood to increase abilities effectiveness
-Regeneration Abilities
Valued possessions:
-Her Mount and hunting companion: Voja, Jaws of the Conclave: A massive white direwolf that accepted Vivian’s friendship. Voja has the sharpest sense of living beings within the Sylvette Conclave (an elvish group in Northern Minktail). His sense of smell is so keen that he foiled shapeshifters through multiple form changes, relentlessly hunting them as well as some of the most cunning of prey. Disciplined and fiercely loyal, Voja rarely gives in to rage, but when he does, few are able to stand against his ferocity.
-Vivian's Royal Rapier (Link): Both a practical weapon and a badge of office
Weapons: A Royal Rapier, Del Luna Royal, Viv's "Demeter"
Items/Equipment: Goggles, mobile phone, nail file, cigarettes, lighter
History:
Vivian Bellaluna, or Vivian the Vixen/the Fox is a somewhat renowned demon hunter and monster catcher or slayer of beasts, best known for her bitter rivalry against Vincent Valor and Alastor Grey, with the three being the most prominent in the field of hunting crazed beasts. Her favorite prey, ironically, are problem vampires which creates a mixed relationship with the noble bloods of present vampire society. Being half vampire herself also puts her in the crosshairs for Vincent Valor’s vendetta due to his tragic past, a past she had no part of. Even so, the beautiful demon hunter is always up for a big score to fuel her lavish lifestyle and amassing wealth to live comfortably for years- till either she gets bored again or the money runs dry.
Personality:
Vivian is ambitious, and notably cunning, hence her nickname. She’s a charming woman capable of talking her way into many wealthy client’s pockets, or beds. Vampiric charm is hardly utilized, she is simply a flirtatious and titillating Dhampir woman who is able to disarm most with a flash of her pearly fangs.
Misc:
Traits: Dhampir: She is born of a human and a vampire
Scardian & Izheveskian Abilities: Like any true Scardian and those born within her borders, Scardians by their very nature have the following stats, thanks to the will of the High King Scar’d upon his ascension into the War God Ranks, centuries ago. It's also these abilities which disqualify many Scardians from world sporting events such as the Mu-Irzik arena, unless specified otherwise. She’s also born of Izhevesk stock, making her particularly heartier and more durable than most mortals.
-Scardian Speed/Agility: All Scardians (those born in her borders), are given unsurpassed speed and agility, much like the War God himself. No matter body type or size, as long as they are still able to use their legs, after the age of thirteen Scardians will feel as though they are the very winds themselves.
-Scardian Healing/Frost & Water Discipline: All Scardians can heal shallow to moderately deep wounds with snow, frost, and water; much like Scar’d had when he was a lad. They are also immune to the cold pinch of the frozen landscapes, the tundras to the north a non-existent obstacle for the average Scardian who can take the cold, and not feel it’s icy bite. Heavier wounds become shallower when ice/water is applied, but will need further medical attention to effectively stop bleeding.
-Scardian Strength: All Scardian born also show an extreme strength that is unlike other races of man or beast-kin. Even beast-kin of Scardian born are given this trait, making them appear like monsters with the ability to lift more than the average human.
-Izheveskian trait: Cold resistance: Because of her mixed heritage, she is highly resistant to cold weathers and environments. This also translates to sudden changes caused by spells or elemental attacks.
-Izheveskian trait: Hearty: She is very resilient to physical fatigue and stress, as well as damage thanks to her Izheveskian heritage
-Izheveskian Strength: She has enhanced strength and hardiness which stems from her harsh Izheveskian/Far North roots. Combined with Scardian and Vampiric Strength
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose.
-Natural Weapons: Her fangs and growing fingernails can easily rend flesh apart, as well as her general supernatural strength added in.
-Vampiric Strength: She is physically much stronger than mortals and beast kin due to her demonic/vampiric strength.
-Low Light Vision: She can see in the dark as if it were full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human.
-Enhanced Jump: She can leap and jump higher than most other beast kin and humans.
-Enhanced Balance: She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over.
-Enhanced Reflexes: She can change her movement and the position of her body in the blink of an eye.
-Feather Fall: While falling Viv’s body will magically drop slower thanks to her vampire blood.
-Enhanced Hearing: She can easily pick up the slightest noises with greater ease than beastkin or mortals.
-Daywalker: Viv can walk in daylight similar to natural born and noble vampires and isn’t as weakened by UV light nor silver like other vampires
-Drain Blood/Drink Blood: She can gain sustenance by drinking blood, or can simply drain it from afar with telekinesis so long as there is a deep enough opening to draw from. Drinking blood will increase her physical and magical abilities 100 fold.
Powers:
-Whipping strike: Viv can use her hands to strike at her opponent in a blindingly fast whipping motion.
-High speed movement: Due to her Vampiric nature, along with her natural agility, Vivian is capable of high speed movement. This allows many techniques to be utilized, including the Body Flicker, and multiple high speed strikes.
-Superhuman endurance and stamina: Due to her vampiric body and conditioning, Vivian has an incredibly high pain threshold as well as stamina and endurance many times higher than average.
-Regeneration: She will slowly regenerate injuries and lost limbs.
Skills:
-Animal/Monster Taming, Mounting, Breaking and Raising: She can tame wild animals and ride them, breaking them in as she flops about on their back trying to hurl her off.
-Lock Picking: She's capable of picking locks with her fingernail
-Sleight of Hand: Through the use of trickery, Vivian is capable of taking, placing or replacing objects from or onto her target’s possession without notice; used for kinky things mostly.
-Piloting: She can pilot vehicles like airships, helicopters, gyrocopters, planes, etc.
-Archery & Firearms: She is well versed and trained in traditional archery as well as the use of firearms and other such projectile weapons.
-Swordsmanship: She was trained diligently in the use of a rapier in Snow-Elf style of Fencing
Techniques:
-CQC (Close Quarters Combat): Vivian is skilled in hand to hand, disarming and unconventional melee combat as well as advanced knifeplay. CQC also involves throws and tactical disarming of enemy weapons and or using said weapons against them. Mostly reliable against humanoid enemies, over monsters, but she’s had to deal with both.
-Sniping & Marksmanship: Viv is very steady with her aim, her hand-eye coordination makes her a deadly foe with ranged weaponry.
-Stealth: She has perfected a manner of stealthy movement which allows her to sneak into a deadly position without bringing much notice to herself
Magic:
-Sword Familiar Spell: Viv can give her rapier free will in her defense. The weapon uses memories imprinted upon it from Vivian’s use, mimicking her movements as if possessed by a phantom of herself.
Titles/Nicknames/Codenames: the Vixen/the Fox, Viv
Voice Accent: French
DOB: Classified
Physical Description:
Species: Dhampir (Half Human, Half Vampire)
Age: ‘22’
Sex: Female
Height: 5'9
Weight: 121 Lbs
Eyes: Green
Hair: Reddish Brown with white tipped ends
Body/Physical Appearance: Vivian is a tall, Izhevesk Dhampir with heavy lidded green eyes framed by long and fluffy dark lashes, purple satin eyeshadow, and narrow eyebrows. Viv has silky reddish brown hair with white tipped ends, with her fringe cut even around her brows styled in a short bob that is feathered in the back and with angled bangs on the sides. She has a pallid complexion, vampire fangs and carries the scent of vanilla as well as the taste. Viv also possesses a rather voluptuous silhouette with a pair of large bursting breasts, wide sexy hips with a rather well rounded derriere, thick and shapely thighs leading down to a pair of long, sensuous legs. Vivan’s hourglass frame betrays her actual physically fit appearance to some degree thanks to the nature of her clothing. Her nails are painted a lovely shade of regal purple to match her shadow. She also wears diamond studded earrings and stainless hoops on her ears.
Clothes:
Demon Slaying Noble: Viv wears a loose fitting white tunic with a low plunging scoop design showing off her cleavage and inner sideboob under a black leather and blue silk corset embossed with filigree and decorated with a pair of black leather belts with stainless buckles. A pair of black and red leather fingerless, cuffed gauntlets adorned with rubies and silver bangles. An ornate pauldron adorns her left shoulder in the style of a bat with its wings thrust forwards decorated from Scardian Steel and Domescadian Blackened Steel with rubies inlay for the bat’s eyes. Sometimes a red satin cape drapes from underneath the pauldron. She wears a pair of silken, skin tight and striped red tights. A pair of dark blue leather thigh boots with black and silver trim. She wears a black choker with a ruby at the center and a steel Hazorian Cross hanging from a black cord; the cross itself has been shaped to look more like a dagger at the bottom or a staked cross.
She does not wear any panties or bra:
Background-
Employment: Monsterhunter and Demon Slayer
Hometown: Kuleg, Izhevesk Republic
Alliance: Herself
Alignment: Neutral
Sensei/Instructor: Unknown
Instructed: Unknown
Relationship Status: Polyamorous, Single
Medications: Unknown
Allergies: Silver, blessed objects
Likes: Drinking blood, fine Izheveskian wine/fine wines in general, sweets, steak, wealth, living wealthily, fooling around, fighting/duels, competition, good people.
Dislikes: Filth, being cheated/getting one upped, cramped positions, monsters, boredom, humid environments
Health Background:
-Slightly affected by blessed objects
-Has to feed on blood to increase abilities effectiveness
-Regeneration Abilities
Valued possessions:
-Her Mount and hunting companion: Voja, Jaws of the Conclave: A massive white direwolf that accepted Vivian’s friendship. Voja has the sharpest sense of living beings within the Sylvette Conclave (an elvish group in Northern Minktail). His sense of smell is so keen that he foiled shapeshifters through multiple form changes, relentlessly hunting them as well as some of the most cunning of prey. Disciplined and fiercely loyal, Voja rarely gives in to rage, but when he does, few are able to stand against his ferocity.
-Vivian's Royal Rapier (Link): Both a practical weapon and a badge of office
Weapons: A Royal Rapier, Del Luna Royal, Viv's "Demeter"
Items/Equipment: Goggles, mobile phone, nail file, cigarettes, lighter
History:
Vivian Bellaluna, or Vivian the Vixen/the Fox is a somewhat renowned demon hunter and monster catcher or slayer of beasts, best known for her bitter rivalry against Vincent Valor and Alastor Grey, with the three being the most prominent in the field of hunting crazed beasts. Her favorite prey, ironically, are problem vampires which creates a mixed relationship with the noble bloods of present vampire society. Being half vampire herself also puts her in the crosshairs for Vincent Valor’s vendetta due to his tragic past, a past she had no part of. Even so, the beautiful demon hunter is always up for a big score to fuel her lavish lifestyle and amassing wealth to live comfortably for years- till either she gets bored again or the money runs dry.
Personality:
Vivian is ambitious, and notably cunning, hence her nickname. She’s a charming woman capable of talking her way into many wealthy client’s pockets, or beds. Vampiric charm is hardly utilized, she is simply a flirtatious and titillating Dhampir woman who is able to disarm most with a flash of her pearly fangs.
Misc:
Traits: Dhampir: She is born of a human and a vampire
Scardian & Izheveskian Abilities: Like any true Scardian and those born within her borders, Scardians by their very nature have the following stats, thanks to the will of the High King Scar’d upon his ascension into the War God Ranks, centuries ago. It's also these abilities which disqualify many Scardians from world sporting events such as the Mu-Irzik arena, unless specified otherwise. She’s also born of Izhevesk stock, making her particularly heartier and more durable than most mortals.
-Scardian Speed/Agility: All Scardians (those born in her borders), are given unsurpassed speed and agility, much like the War God himself. No matter body type or size, as long as they are still able to use their legs, after the age of thirteen Scardians will feel as though they are the very winds themselves.
-Scardian Healing/Frost & Water Discipline: All Scardians can heal shallow to moderately deep wounds with snow, frost, and water; much like Scar’d had when he was a lad. They are also immune to the cold pinch of the frozen landscapes, the tundras to the north a non-existent obstacle for the average Scardian who can take the cold, and not feel it’s icy bite. Heavier wounds become shallower when ice/water is applied, but will need further medical attention to effectively stop bleeding.
-Scardian Strength: All Scardian born also show an extreme strength that is unlike other races of man or beast-kin. Even beast-kin of Scardian born are given this trait, making them appear like monsters with the ability to lift more than the average human.
-Izheveskian trait: Cold resistance: Because of her mixed heritage, she is highly resistant to cold weathers and environments. This also translates to sudden changes caused by spells or elemental attacks.
-Izheveskian trait: Hearty: She is very resilient to physical fatigue and stress, as well as damage thanks to her Izheveskian heritage
-Izheveskian Strength: She has enhanced strength and hardiness which stems from her harsh Izheveskian/Far North roots. Combined with Scardian and Vampiric Strength
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose.
-Natural Weapons: Her fangs and growing fingernails can easily rend flesh apart, as well as her general supernatural strength added in.
-Vampiric Strength: She is physically much stronger than mortals and beast kin due to her demonic/vampiric strength.
-Low Light Vision: She can see in the dark as if it were full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human.
-Enhanced Jump: She can leap and jump higher than most other beast kin and humans.
-Enhanced Balance: She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over.
-Enhanced Reflexes: She can change her movement and the position of her body in the blink of an eye.
-Feather Fall: While falling Viv’s body will magically drop slower thanks to her vampire blood.
-Enhanced Hearing: She can easily pick up the slightest noises with greater ease than beastkin or mortals.
-Daywalker: Viv can walk in daylight similar to natural born and noble vampires and isn’t as weakened by UV light nor silver like other vampires
-Drain Blood/Drink Blood: She can gain sustenance by drinking blood, or can simply drain it from afar with telekinesis so long as there is a deep enough opening to draw from. Drinking blood will increase her physical and magical abilities 100 fold.
Powers:
-Whipping strike: Viv can use her hands to strike at her opponent in a blindingly fast whipping motion.
-High speed movement: Due to her Vampiric nature, along with her natural agility, Vivian is capable of high speed movement. This allows many techniques to be utilized, including the Body Flicker, and multiple high speed strikes.
-Superhuman endurance and stamina: Due to her vampiric body and conditioning, Vivian has an incredibly high pain threshold as well as stamina and endurance many times higher than average.
-Regeneration: She will slowly regenerate injuries and lost limbs.
Skills:
-Animal/Monster Taming, Mounting, Breaking and Raising: She can tame wild animals and ride them, breaking them in as she flops about on their back trying to hurl her off.
-Lock Picking: She's capable of picking locks with her fingernail
-Sleight of Hand: Through the use of trickery, Vivian is capable of taking, placing or replacing objects from or onto her target’s possession without notice; used for kinky things mostly.
-Piloting: She can pilot vehicles like airships, helicopters, gyrocopters, planes, etc.
-Archery & Firearms: She is well versed and trained in traditional archery as well as the use of firearms and other such projectile weapons.
-Swordsmanship: She was trained diligently in the use of a rapier in Snow-Elf style of Fencing
Techniques:
-CQC (Close Quarters Combat): Vivian is skilled in hand to hand, disarming and unconventional melee combat as well as advanced knifeplay. CQC also involves throws and tactical disarming of enemy weapons and or using said weapons against them. Mostly reliable against humanoid enemies, over monsters, but she’s had to deal with both.
-Sniping & Marksmanship: Viv is very steady with her aim, her hand-eye coordination makes her a deadly foe with ranged weaponry.
-Stealth: She has perfected a manner of stealthy movement which allows her to sneak into a deadly position without bringing much notice to herself
Magic:
-Sword Familiar Spell: Viv can give her rapier free will in her defense. The weapon uses memories imprinted upon it from Vivian’s use, mimicking her movements as if possessed by a phantom of herself.
Vivian Bellaluna- Private
- Posts : 11
Join date : 2024-03-12
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