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Characters: Beast-Kin/Kemonomimi (animal-trait people)

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Penny Yeiko
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Nin-Nin Seiten
Yi Bai Mao
Babs Salvatore
Bonnie Brevuenti
Mynx Linxiian
Hanya Katsuo-Nekoya
Ushi no Majo
Jadrian Bradley
Yang Ru Huang
Millie Braun
Crisis Rocan
Momo InuYayoi
Natalie B. Deepcleave
Catherine Koneko
Nem Teti
Saufaa Fuforokeru
Bea Hunnie
Leiko Cyniah
Jesse Vincent
Emiko Rymyss
Fuyu Xucu
Kiriaki Ravillane
Asami Wildmane
Almyra Wildheart
Kisara Westwind
Ten-Ten Seiten
Dominique Blackwillow
Rebecca Lashley
Eiko Kugimiya
Liru
Xia Ambershade
Zetos
Tegrok
Rubycus Sievers
Momoko Amaya
Tan Kuraishi
Llejandra
Tashia Stravinsky
Kia Kigani
Momo Izanagi
Kraag Trolnic
Merry 'Willow' Graves
Remi Arcolyte
Veccna
Megumi Isshi
Yuu Kirei
Mahou Takanuki
Miia
Keira
Bianca
Bae
Makoto Nanaya
Divine Nicolette
Natsuki
Katsumi
Haruka Sanada
Demetri
Kira
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Post  Tegrok Thu Mar 31, 2016 3:02 pm

Name: Tegrok
Physical Description-
Age: Unknown
Sex: Male
Height: 10'9''
Weight: ???
Species: Frog-man
Eyes: amphibian yellow
Hair: None
Body: A tall, upright, amphibian body that is covered in a thick heat resistant slime. He has has a bulbous body with an immense girth, muscular forearms and strong legs. He has tribal tattoos on either side of his chest as well as a few burn scars.
Clothes: A loin cloth, leather knickers, a leather blacksmith apron and armored left hand glove and a leather wrist on his right forearm.

Background-
Hometown: Shi no Shima


Employment: Blacksmith for Stoneblades
Sensai/Instructor: The previous blacksmith of the Aquacrawlers
Instructed: None

Relationship Status: ????
Medications: None
Allergies: Too much heat or cold air will make him slower moving.
Health Background: Healthy; though has to submerge his body often in order not to dehydrate.

History:
Tegrok was born in the Aquacrawlers Frogman tribe on Shi no Shima, and from a young tadpole stage has learned how to smith weapons and armor. At one point in his adolescence, he travelled to Minktail and got caught up in the Kanae Tribe and provided them with his smiting services so he would not be drafted into their conflict directly with the Elves. After the war between the groups seemed to die down a little, he returned to Shi no Shima and encountered the Stoneblades. It appeared they were fighting the Aquacrawlers and after having spent many years providing weapons to a foreign frogman tribe with no benefit, Tegrok tried to flee. As he made his escape, he accidentally landed in Aeris Isle, and was captured by the Stoneblades. Finding no particular loyalty to the Aquacrawlers, he offered his smiting services in exchange for his life, begrudgingly. Over time, his captivity became less scorned and eventually he grew to like living alongside the mostly mortal Stoneblades. They accepted him, especially a young Nida Stonedancer, who seemed to never stop prodding his squishy body as a young lass. He is also the only one who can mend and tend to Sui's great blade.

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Inventory-
Weapons: Blood Infused Ebon Hammer

Possessions: 1000 GileX

Misc.-

Abilities:

-Prehensile Projectile Tongue: He can shoot his tongue out at a maximum of 20 feet, and wrap it around objects with the ease a human has to curl their fingers.

-Swallow Whole: Though he hasn't eaten a mortal in quite some time, he isn't above eating humans if it comes down to it; he has eaten an outsider or two who have caused trouble for the Stoneblades and ate other beings in his younger years. His large, stretchy maw and expandable throat can allow him to ingest an individual whole. Those unfortunate to be caught in his gullet risk sinking into his voluminous belly where they will suffer gradual acid damage, but the acids within him, much like other Frogmen are really slow acting, so prey can struggle out of the stomach and back into the throat if they wish to try. (Takes three real life days to digest such living prey)

-Fire Resistant Skin: He is covered in a mucus like slime that keeps him hydrated in the open air. Its quite resistant to heat, and the substance makes him immune to most fire or heat based attacks. One could also cover themselves with his slime to receive similar benefits for 3 posts.

-Land Hop: He can jump, thanks to his frog like nature, higher than a mortal and cover more distance than one. He could easily leap from one location to another or if he needs to gain speed on a chase.

-Fire Breath: He has learned a unique way to control flames with his mouth. Though more of a trick than a skill, Nida always found it amusing.
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Post  Zetos Tue May 03, 2016 10:15 pm

Name: Zetos
Physical Description-
Age: 33
Sex: Male
Height: 9'10''
Girth: 3'
Weight: 750 lbs
Species: Lizard-man
Eyes: yellow and red
Hair: None
Body: A tall, upright, orange scaled body with dark spines and horns, and a lighter, sandy colored scales for the undersides of his body. He has large jaws with ivory pointed teeth, and a long, prehensile pink tongue. His body is muscular and he has a medium length tail, and long deadly nails.

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Clothes: A leather and fur lined vest stitched together, fishnet sleeveless shirt, studded leather fingerless fur-lined gloves with studded steel knuckles sewn into them, Military fatigue pants modified to fit his frame (albeit torn at places) with a silver chain on right hip and various pouches as well as a hip holster for his Beijionese Type 45, modified leather boots that expose his heels and toes that are fur lined and have a stainless steel plated shin and toe guards sewn into them. He also wears a pair of ADN dog tags.

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Background-
Hometown: Unknown (Will reveal during RP when it comes to it)


Employment: Ex Soldier; Mercenary and Bandit; Leader of the 'Restless Dragoons' Biker Gang.
Sensei/Instructor: Asura
Instructed: None

Relationship Status: Single, just recently broke up with his human girlfriend of two years.
Medications: None
Allergies: None
Health Background: Unknown, most of his data was eradicated when he was kicked out from the ADN.

History: A monstrous, nearly ten foot tall lizard man who travels the world, performing Mercenary work and the odd banditry jobs now and then. He is a ruthless warrior and biker, and when he isn't working, runs the 'Restless Dragoons', a biker gang based out from the Gailden Continent, but they are known to travel from country to country, causing trouble and looking for it. These other bikers do not tag along on Zeto's Mercenary Jobs, as he prefers to work those alone. He is not a particularly friendly character, and holds many grudges, especially against his former mentor, Asura. He doesn't speak much about his past, as that is between Asura and him; those who ask don't often live long, or are simply ignored. His shadowy past aside, he is a strong being, far stronger than the likes of a normal human, yet hasn't shrugged away from using human weaponry along with his monstrous abilities. He carries an advanced rocket launcher, a Military Light Machine Gun, a .45 pistol, and for melee with a bit more reach, his spear, which is actually a modified Halberd with deadly serrations. He has also some adept Earth and Fire based magical powers he's been able to harness, with a physical resistance to disease and venom, and the ability to shrug most forms of attacks thanks to his hardened scales. He's also capable of truly horrifying acts that might make ones stomach churn, but he enjoys being called a 'beast' and a 'monster' and spreading fear into his enemies.


Historical Update:
UPDATE!:


Inventory-
Weapons:  F116K RPG, ADN Lamia, Beijionese Type 45, Zeto's Spear; natural weapons: His super-human strength, sharp teeth and the claws on his feet and fingers.

Possessions: 1000 GileX, a Customized Hover bike fitted for his size and weight, Camping Supplies, water canteens and rations, a combat knife and two prong steak fork with a steel dinner platter (part of his mess kit modified), ammunition and 4x ADN Handgrenades.

Misc.-

Abilities:

-Prehensile Projectile Tongue: He can shoot his tongue out at a maximum of 5 feet, and wrap it around objects with the ease a human has to curl their fingers.

-Fire Magic (Breath Based): He can produce flame and fire based magic from his stomach and can spit various fire based magic at his enemies with varying range and capability. Here is what he can currently do:

  • Flame Thrower: He can produce a constant stream of flame up to 30 feet consistently for 60 seconds (one post), after which, he needs to 'recharge' for about just as long (one post).
  • Spit Fire: He can produce large balls of fire in his mouth, quickly, and shoots them out of his mouth at enemies from up to 250 ft away. These large basket ball shaped fire balls cause moderate damage and explode with a fiery blast, however they do not change course and he can only produce 3 for every 60 seconds (one post), with a short delay in between.
  • Homing Fire: He can constantly spit multiple baseball sized fireballs from his mouth that can home in on his targets (within his sight range), however, they only induce minor damage similar to that of a minor burn. Unlike Spit Fire, they do not explode and can be blocked, however they can be hard to dodge. He spits 12 of these at a time for every 60 seconds (one post).


-Earth Magic (Hands and Feet Based): Zetos can harness the power of 'Earth' Based Magics in his hands/arms and legs/feet. He can produce the following spells:

  • Earth Divide: Zetos can cause a small crevice to form in the earth spanning on average, his size in width, and about just as deep as he is tall. He can do this with both his arms and his legs.
  • Shattering Blow: Zetos can produce a shattering blow to an enemy with either his fists or feet, that causes them to be paralyzed and unable to defend or attack for one move (one post). However, he can only perform the move as many times as there are people he is fighting against (aka: one on one, he can only use it once; one on three, he can use it three times).
  • Earth Shield: Can strike the ground, in a manner, that the ground cleaves and is pushed up, allowing for a pillar of stone and earth to protect him.
  • Quick Sand: If enemies are in his direct line of sight, he can form a sink hole beneath their feet, turning the soil they are standing on into quicksand which then engulfs them, and leaves them struggling for one post.


-Tough Hide: He is covered in various scales, that protect him from most forms of damage. Due to the unique nature of how he developed his scales, he suffers practically half the damage than he normally would had he not been covered in scales, and can take one hell of a beating and even endure close range explosions. The following bullets/bullet types have no effect on him:

  • .22 weapons (except .22 Armor Piercing)
  • Any form of Buckshot
  • Musket Balls
  • Iron Arrows
  • 9x18mm weapons
  • 9x19mm weapons
  • 20 Gauge Weapons

The following bullets/bullet types have half damage incurred on him:

  • Shotgun Slugs
  • .38/.357 Magnum Weapons
  • .40 Weapons
  • 10x25mm (10mm)
  • .45 ACP
  • Steel Arrows
  • 5.56 x45mm weapons
  • 25mm Grenades
  • Hand Grenades
  • Claymore/Remote/Proximity/Timed Mines
  • Neutralization Bullets (Slugs or otherwise)
  • Tranq Weapons
  • .410 Shot Shells

-Swallow Whole: Given his size, and the ability to unhinge his jaws, he could swallow a single human sized individual whole. His stomach, (as well as his clothes), swell with the weight and shape of the curled up human within. Digestion takes several hours, but his stomach recedes when the individual within is broken down enough. Waste, such as clothing, metal or plastic items, bones and hair are expelled later and in privacy... He finds that humans and other human like creatures have 'a unique but familiar' taste, and has had his fair share of humans in his past diets. He finds women are particularly 'sweet and succulent' over males, but isn't picky if he's hungry...
-Double Jump: His athletic legs can allow him to jump higher than mortals, with the added benefit of another jump in mid air, allowing him to cover high places and distances very quickly.


Last edited by Zetos on Fri Nov 03, 2017 12:39 am; edited 1 time in total
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Post  Xia Ambershade Mon Dec 05, 2016 11:05 pm

Name: Xia Ambershade
Sex: Female
Age: 19
Height: 5'3"
Weight: 115 lbs
Eyes: Large and Green
Hair: Bright Red
Race: Mouse
Physical Appearance: A semi anthropomorphic mouse with large green eyes and large rounded ears on top of her head, and a long smooth mouse tail. She has smooth shiny skin, small breasts, wide hips, and a well toned stomach. Her hair is bright red, that is incredibly long, extending as far down as her knees, and is tied into side locks. Despite her mostly human appearance, she does have a small mouse like nose.

Birthplace: Gendoshima Island
Hometown: Unknown
Gunslinger? No
Force User? No

Occupation: Healer

Weapons: Scepter

Clothes: A taut tube top like top with a cleavage cutout tight enough against her to emboss her nipples through the material, a crimson red short cape and choker, a tied gold silk low hung loincloth with cross straps and green designs in the material, leather arm straps and ankle strap on right ankle, while leather straps strap the sheath of a knife on her left thigh. A red leather and cloth footwear on her left foot. A gold hair band on the top of her head.


Possessions: necklace from mother, silver powder, a bag of glowstone beads, a bag of cleaned pearls, and ammunition for her handguns, a cloak that makes her features featureless.

Story: A fur who is of a dying and rare breed. She generally shies away from heavily populated areas since Furs are a race that had not been seen for generations and are thought extinct. Though it is true their numbers are significantly down, there are many still around even in these modern days. She only goes to town when she is wearing her magic cloak which hides her identity, allowing her to sell her beads and pearls to gain currency.

She has since moved to Shi No Shima, and has acted as a healer for the Stone Blade Clan.
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Post  Liru Tue Nov 07, 2017 2:51 pm

Original Profile: [Here]

Name: Liru Aruna

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Physical Description-
Age: Unknown Appears to be in mid to late 20s
Sex: Female
Height: 5'8
Weight: 132 lbs
Species: Wolf Beast-Kin1
Eyes: Blue
Hair: Blonde
Body/Physical Appearance: Average height, dark skinned with large blue eyes and wolf like fangs. She has whisker like tattoos on her face, long curly blonde hair with side locks and a ponytail, tall blonde wolf ears and a bushy blonde wolf tail. She has a toned, slender body with wide hips and slender legs, toned arms and toting large, bouncy breasts. She has a scar around her lower right abdomen.

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Clothes:

2657 Attire: Same as her 2639 appearance with the addition of other items: A green scrunchy hair tie, white cut off t-shirt (tied like a halter) with fur trim, brown leather tube top like top with a gold o-ring at the center and with suspender straps that run across her back to her jean cut offs; white leather knee high and gold spurred boots with white fur; gold spiked bracelets, brown leather full fingered gloves; white low rise thong.

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2639 Attire: A green scrunchy hair tie, a brown leather tube top like top with a gold o-ring at the center and with suspender straps that run across her back to her jean cut offs; white leather thigh high and gold spurred boots with white fur; gold spiked bracelets, brown leather fingerless gloves.

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Diving Attire: A one piece backless bathingsuit orange in color and unzipped in the front and a thong in the back.
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Extra:

Background-
Hometown: Minktail Forest, Domescadia
Alliance: None, but is associated with Vincent Valor somewhat  
Alignment: Chaotic Good

Employment: Artisan Brewer, Diver (salvaging and repair), Jack of Trades; Demon Slayer
Rank: Unknown

Trained In: Free climbing, advanced tracking, close quarters combat, firearms familiarity, swordsmanship, brewing, diving.
Sensei/Instructor: Various people, mostly self taught.
Instructed: None

Relationship Status: Single
Medications: None
Allergies: Unknown
Likes: Eating (Meat especially), diving, playing around, wrestling
Dislikes: Unknown
Friends: Aika, Vincent Valor, Leland McKelly, Shamu Meruruusa, Bullet

Health Background: Unknown

History:
A carefree, energetic Okamimimi, or ‘Wolf Beast-Kin’ that is a known jack of trades extending as far back as 2639. She participated briefly in the major events leading to the close of 2639, but isn’t revered for anything.

These days she’s doing much of the same thing, doing what she pleases and working odd jobs. She makes a chunk of her living from brewing artisan beers, salvaging wrecks and demon slaying.

Inventory-

Weapons (with links to the weapons): Liru's Custom Clover Shotgun, twin Chesluk 'Chimera' Revolver 'Redux', a Silver Nordic Greatsword (she uses it like a broad sword)

Equipment: Nail File, compass, map, camping supplies, rope, hover bike.

Possessions: 10000 Gilex, Liquor Flask,

Prized Possessions/Personal Items:

Misc.-
Special Abilities:
-Cold Resistance: Her thick skin and Wolf Beast-Kin traits make her disciplined in the cold. Common Beast-Kin Trait for beasts normally adaptable for cold weather.  
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait.
-Enhanced Strength: She is physically more stronger than most mortals without physical training. Common Beast-Kin trait.
-Lowlight Vision: She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Durable Body: She can take a lot more beating, and even shot, before her stamina drains and her body will quiver unlike a female human. Her skin is noticeably thicker, like other Beast-Kin of the lupine persuasion.
-Appear as Wolf: She can transform into a wolf, unrelated to being a werewolf.

Magic Abilities:
-Hydrokinesis: Liru can create/generate, shape and manipulate water.

  • Create Water: Creates water. She can move, shape and animate water; including compress and manipulate its properties.
  • Steam Blast: She can cause water to explode into volatile steam.
  • Freeze: She can make the water she animates freeze solid.
  • Healing Waters: She can gather water upon the surface of her hands, and apply it easily to wounds, making the water glow with a bright blue as it mends injuries on an almost surgical level.

-Cryokinesis: Liru has the power to control frost, ice and snow to a limited extent.

  • Create Ice: She can create ice out of thin air.
  • Ice Blast: She can blow freezing cold air out of her palms.
  • Ice Shield: She can create a shield of ice. The shield is hard enough to withstand superhuman strength.
  • Freeze: She can completely but temporarily encase her opponent in ice.
  • Ice Spikes: She can create large, dangerous, pointed spikes made of ice.

-Electrokinesis: Liru is able to create and control electricity and lightning.

  • Static: Liru can create static around her body.
  • Create Electricity: Liru can create electricity. Even from the air.
  • Electrical Energy Channel: Liru can channel lightning, magical or man-made electricity through her clothes, weapon and anything she touches.
  • Electric Projectile: Liru can fire a very small ball of condensed electricity that blows towards the opponent. When it reaches a specific point in space, the ball expands, causing damage to any creature nearby. Liru can also fire a projectile of electric energy through the ground.
  • Electric Attacks: Liru can infuse her attacks with electricity. Her most powerful attack is a variation of this power. She concentrates all of her electric energy on her hand, which creates a powerful electric sphere discharge.
  • Discharge: Liru can release an electric discharge by touching her enemy.
  • Thunder Burst: Liru can cause explosions and eruptions of electricity in the form of a thunderbolt apparently appearing from nowhere.
  • Thunder Whip: Liru can channel electricity into a bullwhip like shape, manipulating it with a tangible elasticity that stuns, electrocutes and entangles enemies upon contact.

-Eleokinesis: Liru can create/generate, shape and manipulate oils and substances refined from them, which are defined as substances that are liquids at ambient temperatures and do not mix with water but may mix with other oils and organic solvents..

  • Shape Oil: She can move, shape and animate oil; including compress and manipulate its properties.
  • Transmute Oil: She can transmute oil into both the flammable Napalm, or a poisonous kerosine.
  • Detection: She can detect oil.
  • Oleoportation: She can transport oil, merge it, and turn it into tar. Effective at slowing her enemies movements.
  • Adhesive Manipulation: She can create, shape and manipulate any/all types of adhesives, substance that is applied to the surfaces of materials that binds them together and resists separation, including glue, cement, mucilage, or paste.


_____________
Wolf Beast-Kin1: Wolf type Beast-Kin are commonly mistaken for 'Werewolves', but there is a difference. Where as a Werewolf can transform physically into a wolf, a Wolf Beast-Kin, cannot. Which is to say, a Wolf Beast-Kin CAN become a Werewolf, however due to their already attuned senses and pedigree of a wolf, they are not given the negative side effects that comes with being one. Many in Liru's species seek out werewolves to purposely turn so they can accumulate more power, and it is on her to-do list as well.
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Age : 35

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Post  Eiko Kugimiya Fri Mar 23, 2018 4:56 am

Name: Eiko Kugimiya, or simply Kugimiya
Titles: Lady Eiko

Physical Description-
Age: 20
Sex: Female
Height: 5'10
Weight: 150 lbs
Species: Nekomimi/Torahime
Eyes: Red, Cat like with slit pupils
Hair: Short, Sandy/Dirty Blonde
Body/Physical Appearance: An exotic, beautiful young woman. Her smooth, soft, shiny skin is supple and toned throughout her bronzed, tanned flesh. She has a curvaceous yet also incredibly muscular, tall build with a slight hourglass figure. She supports large breasts and wide hips with well rounded buttocks to boot. Her thick, powerful thighs complement her decently muscular arms, both of which have the capacity to smash through a Scardian Ironwood tree like drywall. Her hands and feet are mortal like, but given her Torahime genetics, they are adorned with slight claws rather than fingernails like regular Nekomimi. Even her fangs are more pronounced due to her Torahime traits. She has a pair of fuzzy tiger ears atop her head, and a long furry tiger stripe tail which lends to her Torahime genetics as well. She has large, crimson colored cat like eyes with slitted pupils, and short dirty blonde hair cut into a messy, bob with long frayed bangs splayed across her forehead.

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Clothes:-

Lady Eiko’s Beastly Armor: Asymmetrical revealing fur trimmed clothes. She wears fishnet legwear and fingerless elbow gloves, with a cropped tiger striped vest which was cut shorter so it can show off her hips. A black and gold silk top cropped to show off underboob, laced in place by a bright blue ribbon which is tied in the front. She wears a black, high leg thong with fur trim combined with a pair of tiger striped low hip double string (also bright blue) side tire panties which tie off only at the left hip with a pair of hanging fuzzy pom poms. She wears multiple black belts laced about her mid thighs, where her thigh high tiger stripe leggings and fishnet stockings appear in opposite configuration to her armwear. She wears black and gold calf high armored sandal boots used by the Beijionese Samurai, with black tabi socks. She also wears similar armored gauntlets on her mida arms and wrists, with a bright blue ribbon fastend around her wrists. She wears a black and yellow headband.

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Background-
Hometown: A Torahime-Neko-human settlement, “Kugimiya Village”, Yakamoto Island, Beiji-Scardia Islands
Alliance: Herself, Kugimiya Village
Alignment: Chaotic Good

Employment: Mercenary (Monster Hunter, Jill-of-All-Trades, Bodyguard), the Absent Chieftain of Kugimiya Village

Trained In: Lockpicking, free climbing, advanced tracking, close quarters combat, firearms familiarity, Great-Sword Expert, Wind Magic, Thunder Magic.  
Sensei/Instructor: The previous Village Elder, various individuals she’s met on her journey.
Instructed: None

Relationship Status: Single
Medications: Nagisane Nekojin
Allergies: Nagisane Nekojin
Likes: Nagisane Nekojin, Competition, Treasure, Eating, Training, Hunting/Tracking, Swimming, Human Men
Dislikes: Nagisane Nekojin, Losing, Monsters, Her Current Skill Level, Freezing Cold, Hunger, Perverts, Being Single.

Health Background: -
Nagisane Effect: Nagisane Nekojin, a semi-useful but otherwise rare plant found in the area of Minktail, Domescadia. It gives certain Neko's impairments and it places them in a state of drunkenness/hallucinatory state in which they become confused, charmed, hyperactive, and/or overly mischievous.

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“W-where...did my pants...go? Mrow… Hey there...good lookin’...hmmhmm~” - ....Did I really sound like that? (Eiko)

History:
Lady Eiko Kugimiya, or Lady Eiko to the people of Kugimiya Village on Yakamoto Island, is the village’s current, and absentee Chieftain/Headman. The village is a mixed community of human, Nekomimi and Torahime- as well as their hybrid offspring, who have lived in relative peace with one another for at least three centuries when it was founded by the Kugimiya Clan, which Eiko is descended from. Though rule has been passed from one hand to another, it has always been made clear that the village got its namesake from Eiko’s family. Tradition dictates that the current leader of the village should be recognized for some prominent feat or accomplishment. Eiko, aside from what has been stated, was chosen by the previous elder two years ago, when she went to fight Ataraxia, a Beijionese dragon which had been causing terrible thunderstorms on the island. She left to slay the dragon, and did not return for several days. However, she eventually returned, with the dragon’s horn as her trophy.

Oddly, she did not feel worthy of her offered title, and said she would return to the village as its rightful leader once she felt she had accomplished something greater! Two years on the road, she has wandered seeking her fame.

The woman herself has since become a mercenary of sorts, as in she’ll do just about anything for the right price and attached notoriety. She performs odd jobs, from the mundane to slaying problem creatures. The job is demanding, but somewhat easier with her partner, Ataraxia’s Horn, a sharp, lance like blade shaped from the very dragon’s horn she ‘defeated’.  

Aside from this journey to improve her self worth and abilities, she’s also hopelessly searching for a capable, romantic partner and mate. Given how she will have to return at one point to her village, she told herself upon leaving two years ago that she’d return either a hero, or a mother with a man at her side!

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~Presently~


Two years have passed since she left, and yet Eiko Kugimiya still feels unworthy of the rank held by her ancestors. She’s been on the road for sometime, and been taking on odd jobs here and there to make it to her next destination. She’s currently teamed up with an Elven rogue, for a hunting inquiry in Rolan; the first of many jobs Eiko is undertaking, or planning to undertake. She’s heard the rumors of the ungodly creatures swarming from Domescadia and from Gailden, and the odd blast of light which darkened the day’s light several days ago. She plans to eventually seek out those rumors herself, at the very least make a name if she discovers anything different.


Inventory:

Weapons: Ataraxia’s Horn, a Shadowblade Kukri

Equipment: Travel bag, canteen for water, rations.

Possessions: 10000 Gilex, Kiseru (for Nagisane Nekojin), a pound or so of Nagisane Nekojin… >>

Prized Possessions/Personal Items: Ataraxia’s Horn: A robust lance-like greatsword shaped from the horn of a mighty Beijionese Dragon, Ataraxia, who bore thunderstorms in its wake on Yakamoto Island before her death by the hands of Eiko Kugimiya. In truth, the dragon was suffering, and Kugimiya had mercifully slew the mighty creature to keep her from further suffering, as well as accidental injury to those of Yakamoto. She took one of the great beast’s horns, had it reshaped as a suitable weapon for personal combat use. It is unique, with the ability to weave magic like a wand, and still harnesses the ability to produce and channel electrical current/lightning through it. To Kugimiya, it is three parts weapon, one parts tool, as she can use it for brute force as well as spell casting and as a barrier/shield against powerful electrical currents or magically conjured thunder.    


Misc: -
Traits:
Special Abilities:
High Magic Resistance: She has a high level of Magic Resistance thanks to her Beijionese and Torahime blood.
Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait. This is enhanced with her Torahime traits.
Enhanced Strength : She is physically more stronger than most mortals without physical training. Common Beast-Kin trait.
Lowlight Vision: She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
Enhanced Jump: She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin).
Enhanced Balance: She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over. Such traits are famous for Nekomimi.
Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. A common trait of Nekomimi.
Feather Fall: While falling, her body which is lighter than it appears thanks to her lighter skeleton, causes her body to drop slower than any other beast kin or mortal when from a far height, increasing her capability of survival when she lands. A common Nekomimi trait.
Enhanced Hearing:  She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound. A common trait for Nekomimi and Usagimimi.
Physical Damage Resistances: She is more hardy than most mortals, able to take a beating and come back for more.
Resistance to fatigue: When properly fed, she will be an endless power train of stamina and endurance.
Heat Resistance: She is resistant to humidity and the harsh heat of flames and desert landscapes.

Skills:
Bojutsu: Kugimiya utilises the bostaff fighting styles of Beijio.
Brute Force: Not really a skill, but Lady Eiko Kugimiya fights with the brute force of a tiger in full rage, becoming akin to an orcish berserker.
Enhanced Climbing: Kugimiya can naturally climb without aid, far better than most mortals are capable of.
Recoil Control: Kugimiya can handle the sharp recoil of weaponry, be it from repelled strikes, or firearms capable of heavy recoil or automatic fire with capable, expert handling or in some cases, with one arm.
Kiss of Death: Kugimiya will pin her target to the ground. If properly secured, she will either bite their neck with her enlarged fangs, or their mouths to keep them from screaming. If using as a threat, she will not go full force with her teeth, but will remind them not to fuck around!
Reflector: With the power of her personal weapon, Kugimiya can reflect a projectile back to its sender.
Energy Slash: Kugimiya’s weapon can be fueled with ki energy.
Mixed fighting style: Kugimiya uses a mixed grapple fighting style that complements her claw slashes. The style incorporates techniques from Commando Sambo, Jiu Jitsu, and the high flying Lucha Libre styles.



Magic Abilities:
Aerokinesis: Kugimiya has full control over the air and wind currents.

  • Control Wind  Kugimiya can create and stop wind currents.
  • Create Hurricane Kugimiya can create hurricanes and tornadoes out of nowhere.
  • Cutting Wind Kugimiya can create blades of air.

Electrokinesis: Kugimiya is able to create and control electricity and lightning. She can even absorb it without taking any damage thanks to Ataraxia’s Horn.

  • Static: Kugimiya can create static around her body.
  • Create Electricity: Kugimiya can create electricity. Even from the air.
  • Electrical Energy Channel: Kugimiya can channel lightning, magical or man-made electricity through her clothes, weapon and anything she touches.
  • Electric Lance Projectile: Kugimiya can ‘throw’ a wave of condensed electricity that blows towards the opponent. When it reaches a specific point in space, the wave expands, causing stunning, shock damage to any creature nearby. Kugimiya can also fire a projectile of electric energy through the ground.
  • Electric Attacks: Kugimiya can infuse her attacks with electricity. Her most powerful attack is a variation of this power. She concentrates all of her electric energy on her hand, which creates a powerful electric sphere discharge.
  • Discharge: Kugimiya can release an electric discharge by touching her enemy.
  • Thunder Burst: Kugimiya can cause explosions and eruptions of electricity in the form of a thunderbolt apparently appearing from nowhere.
  • Absorb Electricity: Kugimiya can absorb electrical energy from technology or magic, without incurring damage as long as she has Ataraxia’s Horn.
Eiko Kugimiya
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Post  Rebecca Lashley Sun May 20, 2018 9:00 pm

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    Name: Rebecca Lashley

    Physical Description-

    Age: 28
    Sex: Female
    Height: 5'7”
    Weight: 145 lbs
    Species: Red wolf beast-kin
    Eyes: Gold
    Hair: Orange
    Body/Physical Appearance: Athletic, scarred, taut.
    Clothes: Rough and tumble outfit picked for mobility while still being able to look casual. Jacket has numerous secret pockets.

Background-

Employment: Freelance mercenary


Trained In: Kickboxing, grappling, aikido, and good old-fashioned brawling.


History: WIP


Inventory-

Weapons:

-Plasma pistol: Multifunctional nonlethal pistol that can be set to shock, stun, impact, or snipe.
-Whip: She's skilled enough to disable a leg or an arm on reaction, although a good crack across the flesh can be useful in getting her way.
-Brass knuckles
       

Equipment: Various medicines, salves, antivenoms. Zipties. Several lengths of hollow polypropylene webbing.

Possessions:

Misc.-

Special Abilities:

-Super resilience: Staying alive over a long career of being faced with all kinds of unsavory types, combined with a natural increased pain tolerance and determination, she has an incredible degree of durability. The type to shrug off stabs and bullets as just a scratch.

-Increased stamina: Owing to her bestial nature and the conditioning she receives in her line of work, she's able to stay on the move all day and all night. She can accomplish quite a bit even with a single lungful of air, allowing her to hold her breath for prolonged periods.

-Increased agility: Speed, endurance, and strength don't amount to much for her if they aren't flexibly applied. She's quite proficient at climbing, crawling, freerunning, swimming – even a bit of contortionism (when the situation calls for it).

-Keen senses: Small details can make the difference between staying alive or... not. She's extremely observant, not just of minute features but of sounds, smells, body language, and anything else that could tip her off to malicious intentions.

-Rebecca's patented submission hold: Imagine her surprise when she found out she wasn't the only one who could manage this! If she feels an opponent, target, annoyance, or otherwise tasty-looking individual needs to be subdued – or even just a moment to chill out -  she'll open wide and gulp them down, letting them find out just how tough she is on the inside. And if someone doesn't seem tasty per se, she's not above stuffing them into those iron guts another way...

Magic Abilities:

-Absolutely none to speak of. In fact, she seems to be more vulnerable to magic than most.

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Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Empty The Golden Neko

Post  Dominique Blackwillow Fri Jan 04, 2019 6:04 am

Name: Dominique Blackwillow
Real Name: Kali Fatiha Al-Makki
Titles/Nicknames/Codenames: “Black Panther”, ‘The Beast of Killwood’, ‘Shadow Dancer’, ‘Cretu’s Cat Burglar’, Dee, Demi, Dom, Minie, Kiki.
Voice Actress: Christine Auten

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Physical Description:
Species: Nekomimi/Feline Beast-Kin
Age: 26 (preserved)
Sex: Female
Height: 5’10
Weight: 145 lbs
Eyes: Gold, Catlike
Hair: Chocolate Brown
Body/Physical Appearance: Curvaceous, deliciously ravishing, she is a sultry Nekomimi with wide hips, large breasts, and a well rounded derrière. Tall, she has long, sexy legs with thick thighs with a noticeable thigh gap. She also carries with her more pronounced ‘claws’ on both her hands and feet; not just for show, these claws can rip through flesh with ease and are hardened. Like her claws, she has noticeable fangs, with longer upper and lower canines which peak to a fine point. She has short silky chocolate brown hair styled in a medium layered bob, with matching brown fuzzy ears atop her head and a snaking long hair tail from the base of her spine. She has a slightly tanned complexion, with large golden cat-like eyes with long dark and attractive eyelashes.  

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Clothes:

Guild Clothes/Default Costume: A black zip up leather leotard like outfit similar to those worn by a Dominatrix. Due to the manner in which it is cut, it is an extreme high leg style leotard with vertical cuts at the upper sides of her breasts, making her attire quite sensual and revealing. Her only other clothes are a pair of thigh high leather toeless socks with double garter belts attached to the utility belt she wears around her waist which has rings to hold items onto as well as her whip and ‘club’. She also wears a small pack below her back to hold items she steals. She also wears black leather fingerless arm gloves that go up to mid bicep, and overtop a long black cape fastened to a cloak and hood by a lone, silver buckle. She also wears a black leather and diamond studded collar.
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Background-
Employment: Self employed criminal, Former Sex Slave
Hometown: None (I guess both the City of Gazatine & Adham-Abdel: The Onyx City)
Alliance: The Ebonshifters guild of Thieves
Alignment: Chaotic Neutral/Evil (can’t tell… she is a little crazy, and she’s quite selfish admittedly)

”If there’s one thing those hunky, burly men with whips taught me is you don’t show fear. Big shock to me, when, I turn those said whips against them. They didn’t even take half the lashes I recieved before they started bawling...” -Dominique Blackwillow
Sensei/Instructor: The Ebonshifters guild of Thieves, the criminal underworld, her Slavers, and herself.
Instructed: None that she can think of… (Her slaves?)

Relationship Status: Polyamorous
Medications: Unknown
Allergies: Unknown
Likes: Seafood, Gourmet, Eating, Drinking, Salacious Behavior, Treasure, Money, Nagisane Weed, Living Dangerously, August Darkstalker (“One sided affair that… *Disheartened growl* Perhaps… someday..!!” -Dominique Blackwillow)
Dislikes: Apophis/‘Desert Obsidian Lamia’, Medusa/Gorgon, Snakes in general; wealthy individuals, authority figures, outsiders to the Guild.

”There’s just… something about Nagisane Nekojin, the way it tastes, smells, feels as it runs its influence through your veins. The humans and other beast-kin don’t understand, but we felines do. Oh yes, it… its just…. NYAAAAH~ *erotic growl* -Dominique Blackwillow

Health Background:
-Nagisane Effect: Impaired by Nagisane Nekojin, or ‘Nagisane Weed’. Should she or any feline beast-kin catch a whiff of the smoke or taste the fruit of a plant called “Nagisane Weed”, they'll fall into a state of intoxication, their sense of reason will be diminished, and for a while, they'll enter a state that's even more ferocious than when they're in heat. The capricious nature of a Nekomimi or Cat Family Beast-Kin will abruptly change; during this period, their delirious head will become full of thoughts of fawning on a man/woman and having sex, eating, sleeping or being extremely playful in an even more exaggerated whimsical display. In a state of maximum arousal, they'll rub their hot body against a man/woman, seeking intercourse; and can very in attitude shall it be denied or receptive. She, like many other felines before her, will ‘wake up’ sooner or later, usually with a massive headache and memory loss.

Dominique is addicted to its salacious, powerful, scent. The typical drawbacks to this are not serious, with exception of olfactory fatigue, and thus she can potentially lose track of the ‘scent of danger’.

-Nymphomaniac/Hypersexuality: Due to her warped upbringing, she has an abnormally excessive and uncontrollable sexual desire.

-Est aureum: A curse which turned the poor Neko, and all her equipment into gold, becoming a golden inanimate statue which has preserved her body for the past few centuries.

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Valued possessions: Diamond Choker

Weapons: Dragon Leather Whip, Dryad Thorn Whip, modified police truncheon, a Mare’s Leg variant of the Frontier Rifle, a stockless ‘pistol gripped’ Domescadian Model 60 Assault Rifle, a 'Manticore' Lever-Action Trench Shotgun


Items/Equipment:




History:
Spoiler History (Warning Explicit):

She changed her name to Dominique Blackwillow, after joining the Ebonshifters, a name she got from a sassy character starring in a movie played by Jessica Springfield. Since joining the guild, she has become a proficient thief and distraction, as well as intelligence gatherer, but not to the extent of August, one of the Guild’s Officers as well as her mentor. She has a deep admiration for August, but her romantic and even lewd actions toward him have been ‘one sided’ and he seems to be one of the only men not charmed by her suggestive behavior.  

Outside of Guild business, Dominique’s public facade is that if a shadowy drifter. Her past still haunts her despite August’s best efforts, and she is not very open or trusting of anyone outside the guild, and has been known for hazing the new recruits in a number of different ways. However, her mistrust is intensified to outsiders, and even more for figures of authority and/or wealth.

This is merely a reflection however, as despite this mistrust and the risks, Dominique is spending extreme amounts of her personal earnings in searching for her missing sister Nyla. Anyone with positive news gains a little of Dominique’s respect and trust, but not much.

UPDATE: At some point following the Great War, Dominique had delved into ruins on behalf of the Ebonshifter's guild. She never returned, due to becoming cursed- turning into a golden artifact among the many treasures left in the ruins...

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Misc:
Traits: Nekomimi/Feline Beast-Kin, Full Blooded Domescadian
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait. Dominique’s are a bit more feral in nature, suitable for a Thief.
-Enhanced Strength: She is physically more stronger than most mortals without physical training. Common Beast-Kin trait.
-Lowlight Vision: She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Enhanced Jump: She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin).
-Enhanced Balance: She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over. Such traits are famous for Nekomimi.
-Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. A common trait of Nekomimi.
-Feather Fall: While falling, her body which is lighter than it appears thanks to her lighter skeleton, causes her body to drop slower than any other beast kin or mortal when from an extreme height, increasing her capability of survival when she lands. A common Nekomimi trait.
-Enhanced Hearing: She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound. A common trait for Nekomimi and Usagimimi.
-Domescadian trait: - Heat resistance - because of her Domescadian heritage and blood, she is highly resistant to both extreme heat and arid/dry environments. This also translates to sudden changes caused by spells or elemental attacks dealing with heat.
-Domescadian trait: - Athletic and acrobatic - Dominique is quite nimble and agile thanks in part to her Domescadian heritage, doubly so due to her Nekomimi traits.
-Domescadian trait: - Blade Dancer - Dominique is quite proficient in the use of bladework. Though, this also translates well with her use of the whip, as she is rarely seen with a blade, and for good reasons.






Powers:
Whipping strike: Dominique can use her hands to strike at her opponent in a blindingly fast whipping motion.
Latent magical powers: Dominique has strong magical potential, which she utilises through her special baton as a focus.
High speed movement: Due to her Beastkin nature, along with her Domescadian natural agility, Dominique is capable of high speed movement. This allows many techniques to be utilised, including the Body Flicker, and multiple high speed strikes.
Superhuman endurance and stamina: Due to the state of her mind, Dominique has an incredibly high pain threshold as well as stamina and endurance many times higher than average. Although she is still as susceptible to damage as other nekomimi, her ability to continue functioning where others would be crippled is astounding.
Mild Regenerative Abilities: Dominique possesses minor, latent healing abilities. With this, she is able to, over time, heal from wounds far more quickly. While not quite capable of regrowing lost limbs or regenerating catastrophic damage to vital organs, the regenerative process speeds up cellular replication enough to make Dominique heal up to five times faster than average.






Skills:
Soubenjutsu: the martial art of the use of the whip. One of Dominique’s primary fighting styles.
Concealed Weapons: Dominique has several different weapons hidden in her clothing.
Slight of Hand: Through the use of trickery, Dominique is able to take, replace, or place objects into her target’s possession.
Dual Wield: She can utilize two weapons at once in each of her hands. In the case of projectile weapons like guns, she has mastered the ability to handle the recoil, making the weapons more accurate in her operation.
Curved Scimitar Sword Dancing: Domescadian trait allows Dominique to utilised the powerful Scimitar Sword Dancing styles. While many of the podaos, cutlasses and scimitars of this type are large and heavy, many are capable of being wielded one handed.
Basic firearms skill: Dominique is moderately proficient in the use of firearms.






Techniques:
Body Flicker: Dominique can move at very high speeds, allowing her to appear to be teleporting from one location to the next.
Ricochet: Dominique can bounce her projectiles off walls, with some minor accuracy in hitting her targets behind cover or around corners.
Bone Breaking Hand to Hand: similar to the Bone Breaking Taijutsu, Dominique is proficient at strikes and holds designed to incapacitate and damage opponents.
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Post  Ten-Ten Seiten Thu Feb 06, 2020 12:50 am

Name: Ten-Ten Seiten
Nick Name: Tba
Titles: The Necromancer Monkey


Physical Description-
Species: Sarumimi (Monkey-Kin) Elf mixed breed
Age: Unknown (appears to be late teens to 20s)
Sex: Female
Height: 6’0
Weight: 190 lbs
Eyes: Red
Hair: Purple
Body/Physical Appearance: A curvaceous, tall, sensual woman with large breasts, wide, child bearing hips, long and shapely legs. She is lightly tanned, with thick, short eyebrows. She has long hair that runs past her ass placed into a pair of twintails held by gold bands, with her hair cut into hime style cut; the hair is purple in color. She has a long, thick and fuzzy tail with a small orb inlay on a gold band near the tail’s tip. She has an upper and lower pair of monkey like fangs and elvish, outward pointed ears. She has large, red eyes with long dark lashes as well. She has an odd pink brand/tattoo on her lower abdomen.
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Clothes:
Necromancy attire: She wears a leather skin tight, backless, sleeveless black and red crop top that embosses her covered nipples with gold trim, black and gold leather high heel thigh boots. She wears a pair of black and gold trim bridal gauntlets made of leather, and a black leather high leg thong. She has a gold headband tiara, and black orb bobbles that hold her hair up.

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Background-
Hometown: Ryunoshi Island, Beiji-Scardia Islands
Alliance: Herself
Alignment: Chaotic Neutral

Employment: Assassin

Trained In: Firearms, Kobudo, close quarters battle techniques, sniping, assassination, taming dangerous animals, advanced tracking through various terrain (snow, desert, forest, etc.), sabotage, black magic, dungeoneering, the lore of certain ancient areas, and setting up and creation of advanced and complex traps.
Instructor: Unknown

Relationship Status: One night stands kinda gal with men and or women ;3
Medications: None
Allergies: None
Likes: Alcohol, Tea, bananas (guilty pleasure), chocolate-covered crickets, climbing and causing mischief, hotsprings, tail stroking, pretty-guys/’adorable pets’, money, denying others their fun.
Dislikes: Receiving Bananas as gifts, tail pulling, disturbed meditation, technology like radios, alcoholics/alcoholism, fleas, boredom, idiots, pigs, interruptions during sex, being told no time for sex or fun, being late.

Health Background:
-High Alcohol Tolerance: She gets drunk, but she drinks… A LOT, and drinking involves most of her fighting techniques… clearly no one told her that alcohol and firearms do not mix… 🤷
-Hyperactive: Highly hyperactive, with some attention problems.
-Heat: Like most Beastkin, she does go into heat.

History:
A rare, elusive breed of Beast-Kin, Sarumimi who lived throughout the Beiji-Scardia Islands, in a kingdom under the Monkey King, Enma. She was born from an Elven father, and bears his ears instead of those of the monkey kin, which left her outcasted from her troop. Turning to the woodlands, she ran into a Beijionese witch who took her in as her own, and taught her all matter of dark arts. She later killed the said witch when she found there was a large bounty on her head, and took the money she earned for betraying her master to fund her new career path- Assassination. She first returned to her small troop, going through hoops and measures to regain their trust and began to learn the arts of the bo staff while working on the side as an assassin. She was quite successful, and met Draven through the course of time. The old wolf was interested in eating her, till she promised her troop to him once her martial arts master discovered her true intentions. Slain and devoured by Draven, the rest of the Monkey Kingdom caught wind of her heartless betrayal, and she was forced out of her islands before the aging monkey king could have her hide. She works with Draven Rodolfo on many other cases since, as he waits patiently for her to let her guard down around him, so he may devour her as well…

She is a seductive, cruel and dominating woman who has no qualms betraying anyone she meets if it means she can profit off it. This extends to her lupine friend, who has equal intentions towards her. She often bewitches people when she’s bored, has her way with them and then moves on to the next lover, without looking back.

Inventory-

Weapons: Ten-Ten’s Bo Staff
Equipment: Sake Jug, Cell Phone from some bitch.

Possessions: What she has on her.

Prized Possessions/Personal Items: The Orbs on her neck and tail

Misc.-
Special Abilities:
-High Magic Resistance: She has a high level of Magic Resistance thanks to her Beijionese and Torahime blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait. This is enhanced with her Torahime traits.
-Enhanced Strength: She is physically stronger than most mortals without physical training. Common Beast-Kin trait.
-Lowlight Vision: She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Enhanced Jump: She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin), and Sarumimi (Monkey-Kin).
-Enhanced Balance: She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over. Such traits are famous for Sarumimi as they are for Nekomimi.
-Enhanced Reflexes: She can change her movement and the position of her body in the blink of an eye. A common trait of Nekomimi and Sarumimi.
-Feather Fall: While falling, her body which is lighter than it appears thanks to her lighter skeleton, causes her body to drop slower than any other beast kin or mortal when from a far height, increasing her capability of survival when she lands. A common Nekomimi and Sarumimi trait.
-Enhanced Hearing: She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound. A common trait for Nekomimi and Usagimimi and Sarumimi.
-Physical Damage Resistances: She is more hardy than most mortals, able to take a beating and come back for more.
-Resistance to fatigue: When properly fed, she will be an endless power train of stamina and endurance.
-Heat Resistance: She is resistant to humidity and the harsh heat of flames, jungles and desert landscapes. He skimpy clothing helps.
-Cold Resistance: She is highly resistant to cold… despite her lack of clothing.
-Charm: She can allure her enemies into a false sense of security.

Magic Abilities:

-Genjutsu: The user controls the chakra flow of a target's cerebral nervous system, thereby affecting their five senses; this is frequently used to create false images and/or trick the body into believing its has experienced physical pain. Since genjutsu affects activity throughout the prosencephalon structure of the brain, humans, dogs and other species of mammalia are therefore all affected by genjutsu; however, insects, lack such a structure to their brains, and so do not even notice it. Genjutsu can also be used to manipulate others - similar to brainwashing - by feeding the victim illusive suggestions.
-What’s That?: She tosses a coin into the air that explodes into a dazzling display of shiny, glowing metallic flecks that slowly fall similarly to a flare; it distracts the enemy, and herself sometimes.
-Absorb Magic: She can temporarily absorb elements and offensive magic into her body.
-Redirect Magic: She can redirect magic cast at her after absorbing it into her body.
-Crystal Spear: She can conjure a spear made of crystalized ice, formed by the particles of water in the air around her, then manipulate it telekinetically. The shard is hard as diamond, and will deconstruct as soon as she forgets about it.
-Gloom Sphere: She can conjure a dome of darkness around her fleeing target, trapping them in an inky blackness that tracks their movements and leaves their senses save touch impaired; generally giving Ten-Ten time to make her way up to them and kill them.

-other abilities on the way when I think of some haha
Ten-Ten Seiten
Ten-Ten Seiten
Private First Class
Private First Class

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Join date : 2020-02-05

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Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Empty Re: Characters: Beast-Kin/Kemonomimi (animal-trait people)

Post  Kisara Westwind Wed Mar 11, 2020 12:05 am

Name: Kisara Kali Westwind
Titles/Nicknames/Codenames: “The Belly Dancer of Al-Mead”, Kisa
Voice Actress: Allegra Clark

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Physical Description:
Species: Nekomimi/Feline Beast-Kin
Age: 20
Sex: Female
Height: 5’7
Weight: 145 lbs
Eyes: Gold, Catlike
Hair: Black, with dyed purple streaks
Body/Physical Appearance: Curvaceous, deliciously ravishing, she is a sultry Nekomimi with wide hips, large breasts, and a well rounded derrière. She is average height, with long sexy legs with thick thighs with a noticeable thigh gap. She has noticeable fangs, with longer, pointier upper and lower canines which peak to a fine points. She has short silky raven black hair styled in a medium layered, angled bob with purple dyed streaks, with matching long, black fuzzy ears with white ear fuzz atop her head with a pair of silver hoop earrings on her right ear. She has a slightly pallid complexion, with large golden cat-like eyes with long dark and attractive eyelashes. She has a noticeable lack of a tail as well, due to an accident.  

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Clothes:

Bounty Hunter: A black zip up, cropped leather puffy sleeved jacket and hoodie with a short sleeved shrug with a tie that slips between her breasts, a turtleneck with choker and triangle shapped zipper, purple and black backless highleg, boob window thong leotard like outfit similar to those worn by a Dominatrix. Due to the manner in which it is cut, it is an extreme high leg style leotard with vertical cuts it exposes her breasts, making her attire quite sensual and revealing, thus she wears a micro triangle bikini top overtop the leotard made of durable leather and rare silks to help provide her large assets some support and modesty. She wears a pair of white tube socks with butterflies on them with a pair of double ankle garter belts attached. She wears a pair of black denim short shorts with white fringe with a yellow belt around her waist which holds her pouch for her handcuffs on the right side; a pair of suspender loops hang off the sides of her short-shorts as well with ‘Nom <3’ written on them- she got them from her previous job. She wears a pair of purple thigh bands made from the sash she wore when she worked at the Dragon Alley Pub in Domescadia (look further down for more detail), She also wears a small pack below her back to hold items she steals. She wears black leather, ventilated and studded fingerless gloves that cut across her palms, she wears a pair of spiked, ‘Booster Sneeks’ Sneakers, and a black leather peaked cap with horns jutting out from it and accomodating ear hole slots.
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Background-
Employment: Bounty Hunter, Former Belly Dancer at Dragon Alley Pub
Hometown: Ryunoshi Island, Beijio-Scardia Islands
Alliance: Herself and her Clients
Alignment: Chaotic Neutral though some people think she’s Evil (can’t tell… she is a little crazy, and slightly selfish admittedly)

Sensei/Instructor: “A weird Gunslinger Dude? Never gave his name.. Possibly a Gunslinger...  he taught me a thing or two about combat”- Kisara;  the criminal underworld, her former coworkers, and herself.
Instructed: No one that she can think of…

Relationship Status: Polyamorous
Medications: Self medicated with Nagisane Weed via E-lollipop.
Allergies: Unknown
Likes: Seafood, Gourmet, Eating, Drinking & Alcohol, Salacious Behavior, Treasure, Money, Nagisane Weed, Living Dangerously, Belly Dancing, Dancing in General
Dislikes: Apophis/‘Desert Obsidian Lamia’, troublesome bounties, being out of ammo, Belly Dancing, when asked about her lack of a tail.

”Nagisane Nekojin, the ‘Nip’ the Hemorrhage Bitterweed- it has several names; you can’t forget the way it tastes, smells, feels as it runs its influence through your veins. The humans and other beast-kin don’t understand, but we felines do. Its better than sex, but also enhances sex! Oh yes, it… its just…. NYAAAAH~ *erotic growl*- Kisara Westwind

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Health Background:
-Nagisane Effect: Impaired by Nagisane Nekojin, or ‘Nagisane Weed’. Should she or any feline beast-kin catch a whiff of the smoke or taste the fruit of a plant called “Nagisane Weed”, they'll fall into a state of intoxication, their sense of reason will be diminished, and for a while, they'll enter a state that's even more ferocious than when they're in heat. The capricious nature of a Nekomimi or Cat Family Beast-Kin will abruptly change; during this period, their delirious head will become full of thoughts of fawning on a man/woman and having sex, eating, sleeping or being extremely playful in an even more exaggerated whimsical display. In a state of maximum arousal, they'll rub their hot body against a man/woman, seeking intercourse; and can very in attitude shall it be denied or receptive. She, like many other felines before her, will ‘wake up’ sooner or later, usually with a massive headache and memory loss.

Kisara is addicted to its salacious, powerful, scent. The typical drawbacks to this are not serious, with exception of olfactory fatigue, and thus she can potentially lose track of the ‘scent of danger’.

-Nymphomaniac/Hypersexuality: Due to her warped upbringing, she has an abnormally excessive and uncontrollable sexual desire.

-Lack of tail and balance: due to her lack of a tail, she’s not as graceful and balanced as other Nekomimi and Cat-Beast Kin

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Valued possessions:
-Second Wind: A Beijionese Katana that’s been in her family for a while now. It might have been the blade of a Beijionese Noble, but her pedigree is not of any of the noble houses to her knowledge.
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-Dragon Alley Pub Sash (thigh bands): A magic cloth that gives the user oxygen and total acid resistance. Usually dyed a deep dark crimson, she had them reformed into her thigh bands and are now purple in coloration with heart shaped designs being the only prevalent reminder of their original design.
-BPD Badge: Her badge that allows her to hunt bounties, and states she was once part of the Breland Police.
-E-lollipop: A lolly that is filled with oil extracted from Nagisane Weed, and glows a light blue when filled, and becomes dull when empty.

Weapons: Second Wind- Katana, a Jellmock Tendril Whip, 2x retractable police truncheon/tonfa, 1x A7B Standard Flare Gun, 1x .45 Chesluk Valkyrie Mk. V (Breland Police Issue handgun), 1x Beijionese Type-44 'Automag', 1x Type-63 'Baksan' Machine Pistol

Items/Equipment: Tenik Industries Energy-Magnetized Handcuffs, E-lollipop, A personal Airship, A hoverbike, Booster Sneeks: Her sneakers are outfitted with a booster that helps her sneak, as well as increase speed, the spikes on the shoes also can cause some damage; Wrist-Com: A specialized sleek wrist mounted computer and holographic display:

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History:
A half Beijionese half Domescadian Nekomimi with an ample body and somewhat wild attitude. She was born, raised, and has worked in the Dragon Alley Pub for ‘Sophisticated Monsters’ since the age of thirteen, by the name of Kaliko/Kali, “The Belly Dancer of Al-Mead”, working as a Belly Dancer, in the most literal of meanings till she was 18, when she lost her tail due to an unruly customer’s jaws. Her mother was a dancer in the old pub in Jemial, which got destroyed by the War God Stratus’ intervention, but her mother took her to the newly established one in Domescadia where her mother was born in her youth; so she’s used to the sex, violence and seeing people get devoured as well as being up close to large monsters and toothy beasts.
All the while she had been working as a ‘dancer’ and aforementioned ’reusable squirmy’ for monsters, she had been learning how to hunt demons to ‘take her anger out’ on the frustration such a life brings, and eventually got into bounty hunting. Thanks to her sash, she wasn’t afraid of being permanently devoured or killed by monsters, which helped boost her morale when fighting them. Still, her combat style was a bit lacking till she met a crazy guy who said he was something of a Gunslinger, who taught her the use of a gun and with swords. She acquired a taste of whip use while still working as a dancer when the pub decided to cater to mortals as well, and had something of an S&M career for the last year she worked there.

She’s a bit of a wild card, with a mix of seriousness and playfulness with a penchant for going through with bad ideas, and somehow not suffering much from the consequences. She’s a Nekojin Addict, like many poor Neko who’ve gone astray and threw themselves into the intoxicating world of the Nip! She’s often at odds with her mechanic, Mizuki, who often repairs Kisara’s vehicles.




Misc:
Traits: Nekomimi/Feline Beast-Kin, Half Beijionese, Half Domescadian
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait. Kisara’s are a bit more feral in nature, suitable for a Thief.
-Advanced Enhanced Bite: She has sharp teeth and fangs, allowing her bites to have higher piercing abilities and cause bleeding should she bite someone or something with pure hatred.  
-Enhanced Strength: She is physically more stronger than most mortals without physical training. Common Beast-Kin trait.
-Lowlight Vision: She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Enhanced Jump: She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin).
-Half Nekomimi Balance: She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over. Such traits are famous for Nekomimi. Kisara’s are slightly hampered due to a lack of tail.
-Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. A common trait of Nekomimi.
-Feather Fall: While falling, her body which is lighter than it appears thanks to her lighter skeleton, causes her body to drop slower than any other beast kin or mortal when from an extreme height, increasing her capability of survival when she lands. A common Nekomimi trait.
-Enhanced Hearing: She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound. A common trait for Nekomimi and Usagimimi.
-Domescadian trait: - Heat resistance - because of her Domescadian heritage and blood, she is highly resistant to both extreme heat and arid/dry environments. This also translates to sudden changes caused by spells or elemental attacks dealing with heat.
-Domescadian trait: - Athletic and acrobatic - Kisara is quite nimble and agile thanks in part to her Domescadian heritage, doubly so due to her Nekomimi traits.
-Domescadian trait: - Blade Dancer - Kisara is quite proficient in the use of bladework. Though, this also translates well with her use of the whip, as she is rarely seen with a blade, and for good reasons.
-Beijionese Trait: - High Magic Resistance - She has a high level of Magic Resistance thanks to her Beijionese and Torahime blood.
-Beijionese Trait: - Beijionese Breathing - She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Beijionese Trait: - Beijionese Bone Structure - Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
-Beijionese Trait: - Chi Sense - She can sense the 'chi' flow of individuals nearby, especially those with ill intent.






Powers:
Anti-Digestion (Item based): She is immune to the effects of being eaten, from the heat, lack of air, and acids built up inside a stomach thanks to her repurposed sash turned thigh bands.
Enchanting Dance: Kisara can perform a dance that enthralls any who watch, causing her enemies to be in a stunned or enthralled state, or if it fails, instigates their hostility and ire.  
Divine Waltz: Kisara can perform a waltz chained with her Chi healing innate ability, healing her allies.
Spirited Jig: Kisara can perform a dance that raises the spirit of any who watch, which helps increase the movement speed of nearby allies.
Whipping strike: Kisara can use her hands to strike at her opponent in a blindingly fast whipping motion.
Latent magical powers: Kisara has strong magical potential, which she utilises through her dancing as a focus.
High speed movement: Due to her Beastkin nature, along with her Domescadian natural agility, Kisara is capable of high speed movement. This allows many techniques to be utilised, including the Body Flicker, and multiple high speed strikes.
Superhuman endurance and stamina: Due to the state of her mind, Kisara has an incredibly high pain threshold as well as stamina and endurance many times higher than average. Although she is still as susceptible to damage as other nekomimi, her ability to continue functioning where others would be crippled is astounding.
Mild Regenerative Abilities: Kisara possesses minor, latent healing abilities. With this, she is able to, over time, heal from wounds far more quickly. While not quite capable of regrowing lost limbs or regenerating catastrophic damage to vital organs, the regenerative process speeds up cellular replication enough to make Kisara heal up to five times faster than average.
OOC: I need more dances… anyone got ideas, lemme know :3





Skills:
Soubenjutsu: the martial art of the use of the whip. One of Kisara’s primary fighting styles.
Concealed Weapons: Kisara has several different weapons hidden in her clothing.
Slight of Hand: Through the use of trickery, Kisara is able to take, replace, or place objects into her target’s possession.
Dual Wield: She can utilize two weapons at once in each of her hands. In the case of projectile weapons like guns, she has mastered the ability to handle the recoil, making the weapons more accurate in her operation.
Curved Scimitar Sword Dancing: Domescadian trait allows Kisara to utilise the powerful Scimitar Sword Dancing styles. While many of the podaos, cutlasses and scimitars of this type are large and heavy, many are capable of being wielded one handed.
Basic firearms skill: Kisara is moderately proficient in the use of firearms.






Techniques:
Body Flicker: Kisara can move at very high speeds, allowing her to appear to be teleporting from one location to the next.
Ricochet: Kisara can bounce her projectiles off walls, with some minor accuracy in hitting her targets behind cover or around corners.
Bone Breaking Hand to Hand: similar to the Bone Breaking Taijutsu, Kisara is proficient at strikes and holds designed to incapacitate and damage opponents.
Kisara Westwind
Kisara Westwind
Corproral
Corproral

Posts : 67
Join date : 2020-02-08

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Post  Almyra Wildheart Mon Mar 23, 2020 9:07 pm

Name:Almyra Wildheart
Titles/Nicknames/Codenames: “Lion", Alma, Myra, Almy
Voice Actress: Erica Lindbeck

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Physical Description:
Species: Highland Nekomimi/Lion Beast-Kin
Age: 23
Sex: Female
Height: 6'0
Weight: 169 lbs
Eyes: Brownish Gold, Catlike
Hair: Dark Blonde
Body/Physical Appearance: Curvaceous, deliciously ravishing, she is a curvy Lioness with wide hips, large breasts, and a well rounded derrière. She is tall, with long, slender legs with a noticeable thigh gap. She has noticeable fangs, with longer, pointier upper and lower canines that peak to a fine points. She also has longer finger and toe nails that are sharp and hard enough to use as natural weapons. She has long, curly blond hair held up in a high ponytail, with long side locks and matching, brown fuzzy ears with a long lion like tail. She has a slightly tanned complexion, and has large golden cat-like eyes with long dark and attractive eyelashes.

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Clothes:

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Claire
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Almyra_2
-ADN Coveralls: She wears a pair of tight grey fatigues with knee pads, and a thigh pouch pilot survival kit with magazine pouches, black combat boots, a green zip down flak jacket with 'Lion' written on the cuffs, a black tank top with a claw mark design, a black choker, and a black chest rig and satchel backpack. She wore this uniform when working for the ADN's Corps of Engineers and is routinely works in and out of helicopters.

-More to come! (will unlock the next once out of woods)
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Background-
Employment: ADN Engineer (retired)
Hometown: Danton City, Gailden
Alliance: ADN (still good terms)
Alignment: Good

Sensei/Instructor: ADN Military Academy, Kendo Classes in Beijio
Instructed: None

Relationship Status: Polyamorous
Medications: Self medicated with Nagisane Weed via E-lollipop.
Allergies: Unknown
Likes: Meat, Gourmet Food, Candy, Eating, Drinking & Alcohol, Salacious Behavior, Building and construction, Motorbiking, working out
Dislikes: Getting lost, being unable to find a mate/date.

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Health Background:
-Nagisane Effect: Impaired by Nagisane Nekojin, or ‘Nagisane Weed’. Should she or any feline beast-kin catch a whiff of the smoke or taste the fruit of a plant called “Nagisane Weed”, they'll fall into a state of intoxication, their sense of reason will be diminished, and for a while, they'll enter a state that's even more ferocious than when they're in heat. The capricious nature of a Nekomimi or Cat Family Beast-Kin will abruptly change; during this period, their delirious head will become full of thoughts of fawning on a man/woman and having sex, eating, sleeping or being extremely playful in an even more exaggerated whimsical display. In a state of maximum arousal, they'll rub their hot body against a man/woman, seeking intercourse; and can very in attitude shall it be denied or receptive. She, like many other felines before her, will ‘wake up’ sooner or later, usually with a massive headache and memory loss.

[img][/img]




Valued possessions:
-ADN Survival Kit and Satchel Bag

Weapons:
-ADN Military Engineer Corps Issue Battle Sledge
-Quicksilver "Kanine Elite" ADN Edition
-A7B Standard Flare Gun

Items/Equipment: Lollipops, a bunch of flares, shotgun slugs, survival kit contents, Dog Tags

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History:
A Lioness who worked for the ADN's Corps of Engineers since she was fifteen, recently retiring after years of uneventful work and is debating about entering the monster hunting business. Almyra Wildheart is from the same royal bloodline of Scardia as the Bright-Spear family, who are her cousins. Despite her physical appearance, she has bad luck finding romance or a mate during heat for some reason or another, though one could say it has something to do with her pet lion, Serg:

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Almyra is close friends with Shiori Busujima, and Makoto Nanaya, the latter a sparring partner and workout buddy while the prior got her addicted to fine foods and sweets. She hadn't seen either woman in a while however. She is into men, and isn't miffed by how old they are either, but again, given her lack of luck in such affairs she's almost desperate. She was working her last day with her unit when she was pulled along to work one final mission for the ADN involving escorting Rufus Tenik when their helicopter was attacked and destroyed by a Dragoness...




Misc:
Traits: Nekomimi/Feline Beast-Kin, Half Beijionese, Half Domescadian
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait. Kisara’s are a bit more feral in nature, suitable for a Thief.
-Advanced Natural Weapons: She has sharp fangs and claws, allowing her bites and melee attacks to have higher piercing abilities and cause bleeding should she bite someone or something with pure hatred.  
-Enhanced Strength: She is physically more stronger than most mortals without physical training. Common Beast-Kin trait.
-Lowlight Vision: She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Enhanced Jump: She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin).
-Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. A common trait of Nekomimi.
-Feather Fall: While falling, her body which is lighter than it appears thanks to her lighter skeleton, causes her body to drop slower than any other beast kin or mortal when from an extreme height, increasing her capability of survival when she lands. A common Nekomimi trait.
-Enhanced Hearing: She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound. A common trait for Nekomimi and Usagimimi.
-Enhanced Durability/Thick Skinned: Her body is very durable compared to other Beast-kin, due to her lioness traits. Their thick skin can absorb otherwise intense physical damage and even high caliber bullets, without penetrating her flesh fully. This combined with her heavy bones allows her body to be able to handle all sorts of punishment.

[/i]




Powers:
Slashing strike: Almyra can use her calws to strike at her opponent in a blindingly fast whipping motion.
High speed movement: Due to her Beastkin nature, along with her Domescadian natural agility, Almyra is capable of high speed movement. This allows many techniques to be utilized, including the Body Flicker, and multiple high speed strikes.
Superhuman endurance and stamina: Due to the state of her mind, Almyra has an incredibly high pain threshold as well as stamina and endurance many times higher than average. Although she is still as susceptible to damage as other nekomimi, her ability to continue functioning where others would be crippled is astounding.
Mild Regenerative Abilities: Almyra possesses minor, latent healing abilities. With this, she is able to, over time, heal from wounds far more quickly. While not quite capable of regrowing lost limbs or regenerating catastrophic damage to vital organs, the regenerative process speeds up cellular replication enough to make Almyra heal up to five times faster than average.






Skills:
Hammer Fighter: She uses sledges and war hammers primarily in combat
Basic firearms skill: She is moderately proficient in the use of firearms.






Techniques:
Body Flicker: Almyra can move at very high speeds, allowing her to appear to be teleporting from one location to the next.
Ricochet: Almyra can bounce her projectiles off walls, with some minor accuracy in hitting her targets behind cover or around corners.
Bone Breaking Hand to Hand: similar to the Bone Breaking Taijutsu, Almyra is proficient at strikes and holds designed to incapacitate and damage opponents.
Almyra Wildheart
Almyra Wildheart
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Post  Asami Wildmane Mon Jun 08, 2020 9:38 pm

Name: Asami Wildmane
Nickname: Assami (from you know who)
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Physical Description-
Age: 27
Species: Torahime
Sex: Female
Height: 5’1
Weight: 93 lbs
Eyes: Green (light reflection is Gold/Yellow)
Hair: Red
Body/Physical Appearance: She has short straight red hair, green eyes that flicker gold, and cat-like ears. She is incredibly fit, with a lower body which resembles that of a tiger's and is naturally covered, with a well rounded derriere. She has long, functional claws on both hands and feet, and fangs.

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Clothes: Asami doesn’t wear pants or panties, wearing only some bronze jewelry, martial arts wrappings on her wrists thighs and ankles, a purple sports bra like top that has an armored bustier with matching purple open-finger gloves and stirrup style boots with the toes and heels open.
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Background-
Hometown: Ryunoshi Island, Beijio Scardia Islands
Alliance: Any
Alignment: Neutral

Employment: Adventurer and Hunter, Martial Artist
Rank: Somewhat known throughout Beijio-Scardia Region

Trained In: Scent tracking, Mortal Languages, Stealth, Climbing, Swordsmanship, Close Quarters Combat, Improvised Weapon Use, Long Jumping, Swimming & Deep Diving, Navigating.
Sensei/Instructor: Secret
Instructed: None (yet)

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Relationship Status: Bold and Single
Medications: None
Allergies: Unknown
Likes: Fighting, being competitive, hunting, running, speaking freely, sizing up new people, belly rubs, tongue/french kissing, ear scritching, tail stroking, drinking, bathing in hot springs, mating, eating meat, exercising, exploring, bold people, people who are up front with her about anything.
Dislikes: Wearing heavy clothing, being lied to, losing, tail tugs, being ignored, women with bigger tits.  
Health Background:
-Nagisane Effect: Nagisane Nekojin, a semi-useful but otherwise rare plant found in the area of Minktail, Domescadia. It gives certain Neko's impairments and it places them in a state of drunkenness/hallucinatory state in which they become confused, charmed, hyperactive, and/or overly mischievous.

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-Heat: She will sometimes get sexually charged and can be a handful if not unpredictable during such times.

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“How about a little snuggle, eh? 😏

History:
A sassy and competitive woman from Ryunoshi Island’s Battle Claw Tribe of Torahime, the Amazon like community of Nekomimi who are more in the appearance of tigers than their less feral cousins. She is a great warrior and huntress from the tribe, but decided to separate from the community to seek her own fortune, fame, and world renown glory. She ventures about, selling pelts and performing the occasional mercenary task to small communities she passes through. She loves to fight, and everything is win or lose for her and is interested in everything but bores easily. Asami is obviously boisterous and brash, hot tempered, loves competition, is guileless and always speaks whatever is on her mind. She's somewhat arrogant, often bragging to her opponents before battle as well, and becomes jealous of women with bigger tits than herself.

Inventory-

Weapons: A bo staff, her natural weapons.

Equipment: Traveling rucksack with camping supplies and the like.

Possessions: What she has on her

Prized Possessions/Personal Items: (none yet)

Misc: -
Traits:
Special Abilities:
High Magic Resistance: She has a high level of Magic Resistance thanks to her Beijionese and Torahime blood. Because of this, standard ice/water or similar based magic doesn’t heal her at all.
Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
Natural Weapons:  She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait. This is enhanced with her Torahime traits.
Enhanced Strength : She is physically more stronger than most mortals without physical training. Common Beast-Kin trait.
Lowlight Vision:  She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
Enhanced Speed:  She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
Enhanced Jump:  She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin).
Enhanced Balance:  She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over. Such traits are famous for Nekomimi.
Enhanced Reflexes:  She can change her movement and the position of her body in a blink of an eye. A common trait of Nekomimi.
Feather Fall:  While falling, her body which is lighter than it appears thanks to her lighter skeleton, causes her body to drop slower than any other beast kin or mortal when from a far height, increasing her capability of survival when she lands. A common Nekomimi trait.
Enhanced Hearing:  She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound. A common trait for Nekomimi and Usagimimi.
Physical Damage Resistances:  She is more hardy than most mortals, able to take a beating and come back for more.
Resistance to fatigue:  When properly fed, she will be an endless power train of stamina and endurance.
Heat Resistance:  She is resistant to humidity and the harsh heat of flames and desert landscapes.

Skills:
Bojutsu: Asami utilises the bostaff fighting styles of Beijio.
Reflector: With the power of her staff, Asami can reflect a projectile back to its sender.
Energy Slash: Asami’s weapon can be fueled with ki energy.
Mixed fighting style: Asami uses a mixed grapple fighting style that complements her claw slashes. The style incorporates techniques from Commando Sambo, Jiu Jitsu, and the high flying Lucha Libre styles.

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Magic Abilities:
Pyrokinesis: Asami has full control over the flames and magical fire.
  • Control Flame - Asami can create fire.
  • Flame Strike - Asami can cloak her weapon or body in flames, burning enemies when she strikes.


Techniques:
-TBA
Asami Wildmane
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Post  Kiriaki Ravillane Mon Oct 05, 2020 10:43 pm

Name: Kiriaki Ravillane-Roffichanteau
Nickname: Ms. Kiri, Kiki, Koula, Kikitsa, Deny, Domenica, Sandy, Korina, Kitsa, Ria, Iria

Physical Description-
Age: 25
Sex: Female
Height: 5’4''
Weight: 123 lbs.
Species: Nekomimi
Eyes: Pink
Hair: Pink, long
Body: A beautiful, young woman with toned, slightly curvy build, with visible fangs. Long pink, parted hair that is long, pink fuzzy ears and tail. As stated, she has large, DD's, wide hips, thick thighs, and pale complexion. Her eyes sometimes become gold when she's aroused or when conducting magic so... aroused 😏

Clothes:

-TBD: TBD
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Employment: Basic and Intermediary Elemental Magic Instructor of St. M's Cathedral Academy of Demon Slaying, former Gilded Tree Magus
Trained In: Swordsmanship, archery, firearms, artillery, magic, sailing, Handle Animal, riding wild animals, Animal Companion, and Strong Bond (with Animal Companion).  

Background-
Nationality/hometown: Fenira


Relationship Status: Single
Medications: None
Allergies: None
Recent Health Background:
-Nagasane Addiction (like most neko)

History:

A former noble of Fenira and older sister of Astolfo of Gilded Tree made famous for finding a Hippogriff and Granddaughter of Council Member Jaques Ravillane-Roffichanteau. She has lost contact with her rather lunatic brother whom she adored and used to dress up when they were younger (and still wears her clothing from time to time). Their mother was a nekomimi, which is why Astolfo lacks the obvious nekomimi traits aside from the fangs and large eyes. She worked briefly with Gilded Tree, handing over her nobility in doing so, and after a few years as a researcher for the order, discharged herself to seek out a more fullfilling teaching job in the world capitol, Ithtecca.

She and her brother (posing as a woman shown below) at one point, did a photo shoot together, posing for a seedy magazine:

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Inventory-
Weapons: Flame Kodachi, Grimoire
Possessions & Equipment:  Elixir x5, Potions, etc
Personal Items: Hair Bows

Special Abilities:
-Nekomimi inherited traits of course (hearing, agility, scent, etc)
-Animal Affinity: Due to Feniran traits, she is able to quell the hearts of beasts, small and monstrous alike with more effect (NPCs). She can also communicate with them mentally (NPC and Player based)
-Enhanced and Powerful Magic: Due to Feniran traits, his ability to pull off magic is not only easier, but the conjured magic is considerably more powerful in effect than someone not of Feniran birth.
-Prestidigitation: Is able to pull off his illusions and sleight of hand with relative ease, pulling off her feats with professional finesse.
-Cat-Like Acrobatics: She is gifted with the grace and movement of a cat, able to balance himself on one leg should he need to.
Magic Negation: He can nullify and expunge mana or lock away a person’s ability to use magic when facing off against them. Might have something to do with his high level of luck.


Skills:
-Sexy/cute Clothing: Due to the nature of his clothing, he can easily distract male foes attracted to him on appearance value.
-Free-Running: She can climb and perform daring acrobatics without any issues.
-Swift Changing: She can swiftly swap one scantily clad attire for the other in the blink of an eye, but then again she can do this with all clothings, especially disguises.
-Distraction: She has more of a chance at distracting enemies.
-Signature Technique: Fenira’s Kiss - Internal Immolation: A technique that was passed down her family line. Like a distant memory for her, the technique comes clear to mind but is somewhat difficult to pull off. Since his family mastered fire magic, she is not injured by her own flames...sometimes, but its a last ditch attack his ancestor came up with nearly 400 years ago; the idea for an intimate assassination technique to use on the fly. For the most part, it is a passionate kiss, nothing more simple. However, she channels the flames through her breath, and while gripping the victim, exhales the flames through their body. The magic fire burns them from the inside, turning their internal organs to ash. Their eyes spout flames as the enchanted fire makes its final swoop. Upon leaving their corpse, they continue to burn, till they are nothing more than ash. She doesn’t like to use such an ability as it is below her standards to utilize.


Magic Abilities: She has basic elemental knowledge, but is a Fire Magus, master of Fire. In Beijio, the term is also 'Fire Priestess/priest' with a high degree of training in fire and magical healing arts.
-Pyrokinesis: She is able to create and control fire. She cannot control flames she didn't create however and is not immune to other types of fire.

  • Create Fire: She can create fire.
  • Fire Attacks: She can infuse her attacks with fire.
  • Fire Channel: She can channel fire through her clothes, weapon and anything she touches.
  • Fire Burst: She can cause explosions and eruptions of fire.
  • Fire Tornado: She can create a torrent of flame that spirals from the ground like a tornado and draws everything in, increasing its size with the more oxygen that is consumed.
  • Flame Thrower(s): She can shoot a concentrated spurt of fire from her open palms, shooting out a constant flame up to 35 feet.
  • Fire Ball: She can create a malleable ball of flame which she can throw at her enemies like a softball. The fire remains after hitting its target, and will burn the environment if there is enough fuel to feed it’s flame.
  • Innate Magical Healing: Her natural magical inclination allows her to innately heal minor wounds and sickness. How she achieves this subconscious feat is unknown, but it does allow her to ignore most benign injuries.
  • Magically Heal Serious Injuries: When innate healing isn’t enough, she can actively cast a healing spell to treat more serious wounds, sickness and poison infliction.


-Gilded Tree Lower Level Learned Skills: Skills you learn when a member of Gilded Tree from the start:

Teleportation Circle: Teleports creatures inside circle. - Passed
Stone to Flesh: Restores petrified creature.  - Passed
Scrying: Spies on a subject from a distance.  - Passed
Water Breathing: Subjects can breathe underwater. - 50/50% chance of dissipation while in use... Passed
Halt Undead: Immobilizes undead for 1 round/level. - Failed
Tongues: Speak and understand any language. - Passed
Dispel Magic: Cancels one magical spell or effect. - Mastered/Cancels any magic spell or effect
Darkvision: See 60 ft. in total darkness. - Passed
Cause Fear: Causes weak NPC's to flee. In the ADN's case, anyone below the paygrade of a Sargent will run in complete fear of user's presence. - Passed
Magic Missile: A missile of magical energy darts forth from your fingertip and strikes its target, dealing non-elemental damage. The missile strikes unerringly, even if the target is in melee combat, so long as it has less than total cover or total concealment. Specific parts of a target can't be singled out. Objects are not damaged by the spell. - Passed

-Gilded Tree Officer Level Learned Skills: Skills one learns once they become an Officer within Gilded Tree.

Secret Chest: Hides expensive chest on Ethereal Plane; you retrieve it at will. -Passed
Detect Scrying: Alerts you to magical eavesdropping - Passed
Prying Eyes: floating eyes scout for you. - Failed
Mage's Disjunction: Dispels magic, disenchants magic items. - Mastered
Mage's Faithful Hound: Phantom dog can guard a location and attack intruders. - Passed
Dimensional Anchor: Bars extradimensional movement. - Passed
Arcane Sight: Magical auras become visible to you. - Passed
Arcane Eye: Invisible floating eye moves 30 ft./round. - Passed
Slow: One subject takes only one action for one post - Passed
Spell Turning: Reflect spell levels back at caster. - Mastered
Knock: Opens locked or magically sealed door. - Passed
Summon Monster III: Summons extraplanar creature to fight for you. - Failed
Erase: Mundane or magical writing vanishes. - Mastered
Blindness/Deafness: Makes subject blinded or deafened for 5 posts. - Failed
Mage Armor: An invisible but tangible field of force surrounds the subject of a mage. It protects the user against magical and physical attacks by half. - Passed
Arcane Lock: Magically locks a portal or chest. - Failed
Detect Secret Doors: Reveals hidden doors within 60 ft - Passed
Kiriaki Ravillane
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Post  Fuyu Xucu Wed Nov 25, 2020 11:12 pm

Name: Fuyu Merrith Xucu
Nickname: Fu? Fuku?

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Physical Description-
Age: 23
Sex: Female
Height: 5’8''
Weight: 124 lbs.
Species: Nekomimi
Eyes: Gold
Hair: Black, two toned with yellow highlights
Body: A beautiful, tall young woman with tanned, athletically toned skin and boasts a slightly curvy build. She has a pair of cat like fangs and slightly feral finger nail like claws, large golden cat like eyes, medium breasts, wide hips, cat ears and a long haired bushy cat tail. Her hair and fur are black in color naturally, but she has dyed her short messy hair with blond highlights, a hair accessory charm hangs from the right side of her head from her hair. Her cat ears are also pierced with hoop earrings with small dangling beads. She has a pair of symmetrical tattoos on her face on either side which give one the impression of whisker markings, and has a small scar across the bridge of her nose.

Clothes:
-Everyday: A silver Polyester tube top under a short sleeved red jacket, a pink sash and belt around her tight black spandex capri pants, black leather fine crafted fingerless gloves, a pair of necklaces with a pair of dogtags, and a pair of red and white sneakers. She foregoes any and all underwear with this particular outfit and is in the buff under it all.

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Merrith_2

-Leather Armor: More dominatrix style, she wears a pair of black leather thigh high high heeled boots, a pair of thigh high nylon stockings, a black leather highleg thong leotard/corset, a leather corset on top with a black leather high collar shrug.  
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Arteslav-commission-38-2b-wear-without-bandage

-Fortune Teller: A Domescan styled black dress traditional of a Nekomimi Fortune Teller. She again, is nude underneath. She wears a side laced black leather and linen top which shows off side boob and cleavage, and her bare back in a 'v' cut out on both sides, with a bunch of gold little accents hanging off it. She wears with this a black linen long skirt that shows off her right leg all the way to her hip, with a cloth sash with feathers, silver and turquoise beads strung off a belt with a black iron plate hanging off her left thigh. She wears gold and emerald laced bangles and arm bands, and a harem gauntlet on her right arm and a black leather arm bracer on her left arm. An ornate, and semi-deadly looking necklace adorns her neck, and dangles a bell between her jiggly tits in an obvious manner. She wears a pair of thigh high leather high heels that expose the arch of her foot up to her thigh in a lattice of criss-crossing straps.

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Fotune_Teller

Employment: Fortune Teller, Monster Hunter, former Thief
Trained In: Corveyus Divination, swordsmanship, archery, firearms, artillery, magic, sailing, Handle Animal, riding wild animals, Animal Companion, and Strong Bond (with Animal Companion).  

Background-
Nationality/hometown: Beijio City


Relationship Status: Single
Medications: None
Allergies: None
Likes: TBD
Dislikes: TBD
Recent Health Background:
-Nagasane Addiction (like most neko)

History:
A former thief and swindler, Fuyu Xucu was a conartist and cheat who suckered people of their cash while visiting Beijio as to not starve, nyah~  Dance Dance!

She was pretty good at her job, sneaking into homes, stealing valuables, sometimes offered her services to criminals and angry people alike. Since the age of 13 she's been playing this game till about a month or so ago, when she robbed the wrong household. Now distancing herself, or trying to, from the B&E side of her former life, she's returned to swindling with her (mostly) bogus illusions and fortune telling. She's actually psychic, and her powers of mysticism are there, but she's more amused of making up her own fates for the suckers who pay her! Nyah-ha-heh >:3

Though, there are only so many people you can sucker into a scam before people catch wind and start yapping to their friends and then the concerned General of Beijio is there looking all disapointed at you with his bedroom eyes you've heard so much of in your time growing up in Beijio City... then there are mobs who want to ruin your day! So, on the side, using her former thievery skills and training with nomadic Nekomimi in Beijio, Fuyu also has added monster slayer under her belt or lack thereof! Can't be too hard, nyah?  ^3^  

Inventory-
Weapons:
-Fuyu's Deliverer: https://galiavan2657.forumotion.com/t31p75-long-rifles-shotguns-and-sniper-rifles#13247
-Shadowblade Kukri
-Corveyus Fortune Cards: A deck of cards similar to IRL tarot, used in divination and fortune telling. Based on Corveyus' legendary deck, but not quite as powerful, these also act like weapons as they are bladed around the edges and can also imbue curses and random magical attacks upon hitting. When destroyed or 'lost' they will eventually return to her Divination Orb.
-Divination Orb: Used as a tool for her fortune telling, stores, collects, and repairs her Fortune Cards, and can remote view any location on Galiavan so long as someone describes the location in fine detail or has a picture of it. Also if she's been there before helps too. She can also unleash a magic missile and beam attack from it.
Possessions & Equipment:  Elixir x5, Potions, etc
Personal Items: Her Divination Orb

Special Abilities:
Traits: Nekomimi/Feline Beast-Kin, Half Beijionese, Half Domescadian
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait. Fu's are a bit more feral in nature, suitable for a Thief.
-Advanced Enhanced Bite: She has sharp teeth and fangs, allowing her bites to have higher piercing abilities and cause bleeding should she bite someone or something with pure hatred.  
-Enhanced Strength: She is physically more stronger than most mortals without physical training. Common Beast-Kin trait.
-Lowlight Vision: She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Enhanced Jump: She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin).
-Nekomimi Balance: She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over. Such traits are famous for Nekomimi.
-Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. A common trait of Nekomimi.
-Feather Fall: While falling, her body which is lighter than it appears thanks to her lighter skeleton, causes her body to drop slower than any other beast kin or mortal when from an extreme height, increasing her capability of survival when she lands. A common Nekomimi trait.
-Enhanced Hearing: She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound. A common trait for Nekomimi and Usagimimi.
-Domescadian trait: - Heat resistance - because of her Domescadian heritage and blood, she is highly resistant to both extreme heat and arid/dry environments. This also translates to sudden changes caused by spells or elemental attacks dealing with heat.
-Domescadian trait: - Athletic and acrobatic - Fuyu is quite nimble and agile thanks in part to her Domescadian heritage, doubly so due to her Nekomimi traits.
-Domescadian trait: - Blade Dancer - Fuyu is quite proficient in the use of bladework. Though, this also translates well with her use of the whip, as she is rarely seen with a blade, and for good reasons.
-Beijionese Trait: - High Magic Resistance - She has a high level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Trait: - Beijionese Breathing - She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Beijionese Trait: - Beijionese Bone Structure - Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
-Beijionese Trait: - Chi Sense - She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Prestidigitation: Is able to pull off his illusions and sleight of hand with relative ease, pulling off her feats with professional finesse.
-Cat-Like Acrobatics: She is gifted with the grace and movement of a cat, able to balance herself on one leg should she need to.
-Psychic: She can see, hear, and speak into other's minds.

Skills:
-Sexy Clothing: Due to the nature of her clothing, she can easily distract male foes attracted to her on appearance value.
-Free-Running: She can climb and perform daring acrobatics without any issues.
-Swift Changing: She can swiftly swap one scantily clad attire for the other in the blink of an eye, but then again she can do this with all clothing, especially disguises.
-Distraction: She has more of a chance at distracting enemies.
-Pick Pocket: Self explanatory
-Lockpicking: again

Magic Abilities:
-Working on them, nyah! Most of 'em are just illusions anyone can pull off ;P
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Post  Emiko Rymyss Sat Nov 28, 2020 11:35 pm

Travel Name: Rymyss
Real Name: Emiko
Nickname: Ree; Emi  

Physical Description-
Age: 23
Sex: Female
Height: 5’9''
Weight: 135 lbs.
Species: Raccoon & Tanuki
Eyes: Tea Red
Hair: Light Red-Brown
Body: A tall, beautiful young woman in appearance with large breasts, thick thighs, wide hips and with Raccoon ears and a bushy Raccoon Tail. Her eyes are large, tea-red in color, and her hair and fur are a light reddish brown in color. She has pale skin, and has a tattoo on her chest above her cleavage.

Clothes:

-Leather Armor: A silk red and blue corset dress with a hide leather belt, a silk and lace trim front laced up bodice with a low neckline combined with a deeply cut blouse to emphasize décolletage with Juliet sleeves, a red thong, thigh high leather high heeled lace up boots, a pair of leather gloves, hide breastplate.
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image0
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image0
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image0
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image0
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image0

-Swimsuit:
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image0

Employment:
Trained In: Stealth, swordsmanship, archery, firearms, artillery, magic, sailing, Handle Animal, riding wild animals, Animal Companion, and Strong Bond (with Animal Companion).  

Background-
Nationality/hometown: Beijio City


Relationship Status: Single
Medications: None
Allergies: None
Likes: TBD
Dislikes: TBD
Recent Health Background:
-Nagasane Addiction (like most neko)

History:


Inventory-
Weapons:
-Shadowblade Katana
-Shadowblade Kukri

Possessions:  Elixir x5, Potions, etc
Personal Items:

Special Abilities:
Traits: Half Raccoon Beast-Kin, Half Tanuki Beijionese
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait.
-Advanced Enhanced Bite: She has sharp teeth and fangs, allowing her bites to have higher piercing abilities and cause bleeding should she bite someone or something with pure hatred.  
-Enhanced Strength: She is physically more stronger than most mortals without physical training. Common Beast-Kin trait.
-Lowlight Vision: She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Enhanced Jump: She can leap and jump higher than most other beast kin and humans.
-Enhanced Stealth: Due to her trickster Tanuki heritage, her stealth capabilities are greatly enhanced
-Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. A common trait of Nekomimi.
-Feather Fall: While falling, her body which is lighter than it appears thanks to her lighter skeleton, causes her body to drop slower than any other beast kin or mortal when from an extreme height, increasing her capability of survival when she lands.
-Enhanced Hearing: She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound.
-Beijionese Trait: - High Magic Resistance - She has a high level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Trait: - Beijionese Breathing - She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Beijionese Trait: - Beijionese Bone Structure - Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
-Beijionese Trait: - Chi Sense - She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Prestidigitation: Is able to pull off his illusions and sleight of hand with relative ease, pulling off her feats with professional finesse.
-Cat-Like Acrobatics: She is gifted with the grace and movement of a cat, able to balance herself on one leg should she need to.

Skills:
-Sexy Clothing: Due to the nature of her clothing, she can easily distract male foes attracted to her on appearance value.
-Free-Running: She can climb and perform daring acrobatics without any issues.
-Swift Changing: She can swiftly swap one scantily clad attire for the other in the blink of an eye, but then again she can do this with all clothing, especially disguises.
-Distraction: She has more of a chance at distracting enemies.
-Pick Pocket: She has an easy time picking pockets
-Master Lockpicking: She can pick all sorts of locks, physical, magical and electronical

Magic Abilities:
-Invisibility
-TBA


Last edited by Emiko Rymyss on Tue Dec 01, 2020 4:40 pm; edited 1 time in total
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Post  Jesse Vincent Mon Nov 30, 2020 1:33 am

Name: Jesse Vincent
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 0bivi1X

- Physical Description -
Age: 29
Sex: Male
Height: 6'0"
Weight: 186 lbs
Species: Male vixen
Eyes: Gold
Hair: Dark Brown, sometimes with subtle highlights.
Body/Physical Appearance: Toned, muscular, and yet padded where it counts.

Clothes: Tends to wear the latest fashions in suits while on the job, prefers button shirts with collars while off.


- Background -

Employment: CEO/Project Manager/HR Manager of Shrewd Solutions, LLC.
(Can weasel his way into almost any organization, on the books or off.)

Trained In: The art of dealing and blackmail.


- Special Abilities -

Animal magnetism: Something about his eyes, his walk, his manner. It's hard to stay focused around him when he lays down his charismatic swagger. One would be forgiven for calling it a form of hypnosis. Special techniques, spells, and quirks all seem to fizzle around him.

Networking: He knows the right people, or at least he claims to. How else could he have that information on you? He could be someone to impress, or at least someone not to cross...

Vore: The ultimate power play, someone called into his office just might find themselves stuffed into that salivating maw or up that pert backside. Whether they get out again... well, they'd best convince him they're a better contributor to the organization than his body.

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 4IdVO55

- Shrewd Solutions, LLC -

A highly acclaimed organization specializing in fulfillment at the corporate and individual level. (A fly-by-night operation that claims to do anything and everything.) Procurement, headhunting, marketing, research, even covert affairs with absolute professionalism and discretion are all handled from an ever-expanding selection of locations to serve you better. Outperforming the competition in service, value and satisfaction, Shrewd Solutions is the solution to every challenge facing your ambitions.

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Eco9cHT

Much less SFW:
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Post  Leiko Cyniah Tue Dec 01, 2020 6:16 pm

Name: Leiko Oki Cyniah
Nickname: O-Chan!

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 84835897_p1

Physical Description-
Age: 22
Sex: Female
Height: 5’6''
Weight: Unknown
Species: Nekomimi
Eyes: Red
Hair: Black, two toned with red streaks
Body: A spunky, short young woman with pale, athletically toned skin and boasts a top heavy build. She has a pair of cat like fangs and slightly feral finger nail like claws, large red cat like eyes, huge O-cup breasts, wide hips, cat ears and a short cat tail with ring. Her hair has a short ponytail in the back, but is short and messy and both hair and fur are black in color naturally, but she has dyed red streaks on her bangs. She has a beauty mark on her upper right breast visible with her cleavage.

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 84638202_p0

Clothes:
-Everyday: A red ribbed crop top turtleneck sleeveless sweater top with australian/underboob cleavage cutout window, black suspenders connected to black leather short shorts, a red band on her upper right arm and right thigh, a red fingerless arm glove on her left arm with a brown leather belt on the upper left arm. A black thigh high strappy g-string, a pair of black sandals.

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 84638202_p1_master1200
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 84638202_p2_master1200


-Training: A backless white tanktop with a deep cleavage plunge, a red band on her upper right arm and right thigh, a red fingerless arm glove on her left arm with a brown leather belt on the upper left arm. A black spandex burma. Black sandals. 
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 84682991_p0_master1200
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 84835897_p0

-Festival Corset: A revealing black and orange lace up strapless corset, a black spandex strappy lowleg thong, purple long gloves with fur trim, a fur thigh band on her upper right thigh, brown leather boots.

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Cyniah

Employment: Physical Trainer/Fighter Mentor, Monster Hunter, former Thief
Trained In: Fighting in general, swordsmanship, archery, firearms, artillery, magic, sailing, Handle Animal, riding wild animals, Animal Companion, and Strong Bond (with Animal Companion).  

Background-
Nationality/hometown: Beijio City


Relationship Status: Single
Medications: None
Allergies: None
Likes: TBD
Dislikes: TBD
Recent Health Background:
-Nagasane Addiction (like most neko)

History:
A friend and ally of Fuku (Fuyu Merrith Xucu), who was part of the thievery ring she was a part of and also taught her fellow neko a thing or two about self defense and survival. She's an energetic, active woman who uses her features to her advantage, in both combat and social situations. Similarly, she has given up her thievery for the most part!

Inventory-
Weapons:

Possessions & Equipment:  Elixir x5, Potions, etc
Personal Items: Her Divination Orb

Special Abilities:
Traits: Nekomimi/Feline Beast-Kin, Half Beijionese, Half Domescadian
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait. Fu's are a bit more feral in nature, suitable for a Thief.
-Advanced Enhanced Bite: She has sharp teeth and fangs, allowing her bites to have higher piercing abilities and cause bleeding should she bite someone or something with pure hatred.  
-Enhanced Strength: She is physically more stronger than most mortals without physical training. Common Beast-Kin trait.
-Lowlight Vision: She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Enhanced Jump: She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin).
-Nekomimi Balance: She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over. Such traits are famous for Nekomimi.
-Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. A common trait of Nekomimi.
-Feather Fall: While falling, her body which is lighter than it appears thanks to her lighter skeleton, causes her body to drop slower than any other beast kin or mortal when from an extreme height, increasing her capability of survival when she lands. A common Nekomimi trait.
-Enhanced Hearing: She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound. A common trait for Nekomimi and Usagimimi.
-Beijionese Trait: - High Magic Resistance - She has a high level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Trait: - Beijionese Breathing - She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Beijionese Trait: - Beijionese Bone Structure - Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
-Beijionese Trait: - Chi Sense - She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Prestidigitation: Is able to pull off illusions and sleight of hand with relative ease, pulling off her feats with professional finesse.
-Cat-Like Acrobatics: She is gifted with the grace and movement of a cat, able to balance herself on one leg should she need to.

Skills:
-Sexy Clothing: Due to the nature of her clothing, she can easily distract male foes attracted to her on appearance value.
-Free-Running: She can climb and perform daring acrobatics without any issues.
-Swift Changing: She can swiftly swap one scantily clad attire for the other in the blink of an eye, but then again she can do this with all clothing, especially disguises.
-Distraction: She has more of a chance at distracting enemies.
-Pick Pocket: Self explanatory
-Lockpicking: again

Magic Abilities:
-TBA
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Post  Bea Hunnie Mon Feb 22, 2021 11:56 pm

Name: Beatrice Jaelinn Hunnie
Nickname: Bea, 'The cub'
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Beehunter_arknights_drawn_by_ink__973fe2e79f1ffba311391a53f20bd0c8

Physical Description-
Age: 21
Species: Kumahime/Bear-Kin/Bear Beastkin
Sex: Female
Height: 5’7
Weight: 118 lbs
Eyes: Lavender
Hair: Multicolored- Brown base, red tips and white streaked left side bangs
Body/Physical Appearance: She is short for her kind, with medium length feathered bob or flipped hair with long bangs obscuring her left eye; her hair is a chocolate brown in color with red undertones and tips in the back and wrap around from each side of her face, with her long fringe hanging over her left eye being streaked white. She has short, fuzzy bear like ears atop her head, and a small fuzzy and stubby tail above her ass. She has large, lavender colored eyes, manicured and long lavender painted nails and toenails, and wears lip balm. She has naturally long canines, with four sharp fangs with two on her upper jaw and two on her lower. She has long pretty eyelashes and thin eyebrows.

Physically, Bea is very fit looking despite having some curves- sporting large breasts, wide hips, thick thighs and overall muscular and shapely legs. Her arms are thinner in appearance, but each can pack quite a wallop!


Clothes: Bea wears a black leather hoodie jacket with silver trim over a yellow and black striped hoodie with 'Bee Sting' imprinted upon the chest, with a pair of black short-short overalls with suspender straps around each of her shoulders. Beneath that she has a black and yellow tube top. She wears a yellow and black striped belt with a hip chain and a bear regalia hanging off the chain. She wears finger wrappings like finger less gloves, and has a thigh high yellow striped sock on right leg, and has a black spandex and flak armored kneed pad on the left, with a spandex black and red sock that slides up to her calf. She has calf high lace up black and red leather boots with steel toes and heels, and back and yellow striped spandex bridal style arm gloves under her hoodie.
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Beehunter_arknights_drawn_by_nezuko__3c9daa663b312dc1e69841c0f004f002
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Beehunter_arknights_drawn_by_nezuko__sample-1af8aeee4b8bc5bd1e98a49b07f13560

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Beehunter_arknights_drawn_by_cno__sample-f569b62b54352b47d4be094785fd43a6
(with the jacket down)
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Beehunter_arknights_drawn_by_shantianajiang__sample-4aca63a26b42b72b2e612ab639083bb8
(further stripped)

Bathingsuit: A sling-shot bikini hidden under an adorable bear-themed hoodie.
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Beehunter_and_beehunter_arknights_drawn_by_fei_mao__cbe126339acd9090b6d8e9b4d9254c6e

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Beehunter_arknights_drawn_by_fei_mao__1ee8c6745f7b60f45862fe38a5009e9d

Background-
Hometown: Windscar Lake Village, North East Domescadia
Alliance: Any
Alignment: Neutral

Employment: Adventurer and Hunter, Martial Artist
Rank: Somewhat known throughout Beijio-Scardia Region

Trained In: Scent tracking, Mortal Languages, Stealth, Climbing, Swordsmanship, Close Quarters Combat, Improvised Weapon Use, Long Jumping, Swimming & Deep Diving, Navigating.
Sensei/Instructor: Self taught
Instructed: None (yet)


Relationship Status: Bold and Single
Medications: None
Allergies: Unknown
Likes: Fighting, being competitive, hunting, running, speaking freely, sizing up new people, belly rubs, tongue/french kissing, lazing around, sleeping, drinking, bathing in hot springs, mating, eating meat, exploring, bold people, people who are up front with her about anything, honey with strawberries, Queen's Jam.
Dislikes: Being lied to, losing, having her stuff taken, blondes, being called out for looking like an idiot (if she did something stupid), women with bigger tits.  
Health Background:
-Heavy sleeper
-Cold Resistance
-Heavy physical resistance

History:
Daughter of the esteemed Hunnie family who run the largest bee colony on the planet, and are the main distributor of honey to the world, with 90% of its farm's honey being utilized by the Scardian Mead Makers. Situated in Domescadia, the Hunnie's have been sitting on large piles of wealth since ancient times, where their honey is used as a utility by the desert communities for a preservative, medication and ration for its slaves. Many of the Black Citadel's Sultans had even waged war with the family for their resources, and through the thousands of years they existed, they were only suppressed twice. Still, some may not even be aware of the Hunnie family for they have taken a back seat since they returned to their native Domescadia following the destruction of Gazatine and Abdel Adham the 66th.

How does Beatrice fit in? Well, Mama Bear and Papa Bear had lots of kinky sex involving copious amounts of mead, honey, and lots of illegal stimulants. Instead of dying, Mama Bear produced a Baby Bear roughly 7 or so months later, and thus Beatrice was born. Well, Beatrice... she prefers to be called Bea, wasn't born right. She was a bit of a handful, very picky when it came to sitting, eating, sleeping. They tried to introduce her to a Scardian gal to act as a friend, Blondie she called her, her name was Artemis however. Blondie was older, and snootier, and used to steal her things, sleep in her bed, eat her HONEY. So... after nearly mauling a 10 year old over a box of fruity juice she was sent off to boarding schools across the planet. The first one was too hard on her, so she burnt it down. The second was too soft, and it took an act of the country's military congress to make her resign from quote: 'The Peoples Republic of Bea'. After being labeled a tyrant she was barred from travel to Fenira indefinitely. The final school... kinda stuck. She met some cool people who were like her, who had some rich parents who... just didn't know... right? So the school was jussst right... For honing her physical skills. See, people knew she had a reputation and wanted to 'poke the bear' so to say.

Given her age at the time, she was actually... becoming quite an attractive young woman. People wanted to poke the bear in the kinky kind, but she was still awkward about it and for a while took all forms of affection and aggression as well, aggression. See, challengers had to pass her own physical prowess if they wanted to impress her, and she treated enemies and admirers in the same regard. So after a time... she got very lonely and it took a certain someone who was curious about her as she was thrashing them to make her... see the light so to say. Embarrassed of her actions she cuddled up into a hoodie and felt the crushing shame of her actions hit her harder than semi-truck with a full load downhill. After turning to random guides on the Galinet and self help books, she took the Lockheart way- by beating her anxiety into opponents! She began fighting in martial art tournaments and winning, to the point most people whom she was scheduled to fight would 'submit' if they found out she was anxious that day. Most find her unassuming at first due to her average height, she looks no different to a human which is odd as most of her kind are at least 6' minimum and 7' to 8' tall normally, and are generally bulky masses of muscle while she looks... fun to roll around with ;3 She is sometimes given the nickname 'The Cub' because of this.

She enjoys fruit and honey, and is particularly fond of strawberries laced with the sweet golden nectar!

Inventory-

Weapons: A pair of spiked titanium knuckles

Equipment: Traveling rucksack with camping supplies and the like.

Possessions: Jars of Honey...

Prized Possessions/Personal Items: Her bear charm, and her honey

Misc: -
Traits:
Special Abilities:
High Physical Resistance & Dense Bones: She has a high level of Physical Resistance thanks to her Bear like qualities. She can take multiple high caliber rounds to her head and still be fine.
Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait. This is enhanced with her Kumamimi/Bear traits.
Enhanced Strength: She is physically more stronger than most mortals without physical training. Common Beast-Kin trait.
Lowlight Vision: She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
Enhanced & Silent Speed: She moves quickly, silently and unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
Enhanced Jump: She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin).
Enhanced Balance: She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over. Such traits are famous for Nekomimi.
Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. A common trait of Nekomimi.
Enhanced Climbing and Grip: She can climb easily and quickly and can support nearly 3x her own weight with one hand alone.
Enhanced Swimming: She can swim pretty quickly, even in harsh rapids and freezing temperatures.
Enhanced Hearing: She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound.
Resistance to fatigue: When properly fed, she will be an endless power train of stamina and endurance.
Cold Resistance: She is resistant to most cold climates and the harsh rain and icy winds and snowy landscapes.

Skills:
Energy Slash: Bea's weapon can be fueled with ki energy.
Mixed fighting style: Bea uses a mixed grapple fighting style that complements her brute strength. The style incorporates techniques from Commando Sambo, Jiu Jitsu, and the high flying Lucha Libre styles.

Magic Abilities:
Can't think of any...

Techniques:
TBA:
Same as magic's excuse

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Beehunter_arknights_drawn_by_ink__sample-973fe2e79f1ffba311391a53f20bd0c8
Bea Hunnie
Bea Hunnie
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Post  Saufaa Fuforokeru Sat Mar 06, 2021 6:55 pm

Name: Saufaa Fuforokeru
Titles/Nicknames/Codenames: Captain (former), Saw-fa, Sah
Voice Actress: Erica Lindbeck
DOB: 2456

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image





Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image

Physical Description:
Species: Nekomimi/Feline Beast-Kin
Age: Unknown (201)
Sex: Female
Height: 5’11
Weight: 200 Lbs
Eye: Red
Hair: Platinum Blonde with Grey streaks
Body/Physical Appearance: Curvaceous, tall, and muscular. Saufaa is an imposing and attractive Nekomimi with wide hips, large breasts, and a well rounded derrière. She is very developed and toned, with defined six pack abs and a body that is mostly firm muscle. She has noticeable fangs, with longer upper and lower canines which peak to a fine point as well as sharp claw like nails. She has long and unruly platinum blond hair, with matching platinum blond fuzzy ears atop her head and a snaking short hair tail from the base of her spine. She has a tanned, dark complexion, with noticeable pale scars across her body- the most telling is the long cut across her lower left cheek, and the large gash to the center of her belly around her navel. She has long, dark, fluffy eyelashes and has large crimson eyes; her right eye is damaged and covered up via a white eyepatch.  
When she was younger, she was slightly shorter, more slender in appearance with both her eyes intact and had no scars.

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image




Clothes:

Standard: A fur lined leather jacket, with a skimpy red bandeau, a black spandex highleg thong, a pair of olive drab capris with the button undone and a brown and white belt, brown sandals, and black spandex bridal gauntlet style gloves. She wears a gold ring near the end of her tail and a red choker.  

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Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image




Background-
Employment: Bounty Hunter, Mercenary
Hometown: Breland Coastal City, (formerly Ravenhawk Island)
Alliance: None
Alignment: Neutral

Sensei/Instructor: Barduwulf Garamond, TBA
Instructed: Alexesstra

Relationship Status: Polyamorous
Medications: Unknown
Allergies: Unknown
Likes: Weight Lifting, Fighting Tournaments, Swimming, Seafood, Gourmet, Riding High Speed-High Risk Vehicles, Drinking, Nagisane Nekojin, Living Dangerously, bike riding and exercise.
Dislikes: Snakes (in general), people butchering her surname, her surname, being cold, slime and filth.

Health Background:
-Nagisane Effect: Impaired by Nagisane Nekojin, or ‘Nagisane Weed’. Should she or any feline beast-kin catch a whiff of the smoke or taste the fruit of a plant called “Nagisane Weed”, they'll fall into a state of intoxication, their sense of reason will be diminished, and for a while, they'll enter a state that's even more ferocious than when they're in heat. The capricious nature of a Nekomimi or Cat Family Beast-Kin will abruptly change; during this period, their delirious head will become full of thoughts of fawning on a man/woman and having sex, eating, sleeping or being extremely playful in an even more exaggerated whimsical display. In a state of maximum arousal, they'll rub their hot body against a man/woman, seeking intercourse; and can very in attitude shall it be denied or receptive. She, like many other felines before her, will ‘wake up’ sooner or later, usually with a massive headache and memory loss.

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image




Valued possessions: Her Tachi, her Royal Kukri

Weapons: Saufaa’s Sphynx Model 15 (Ravenhawk MP), her Tachi, her Royal Kukri, KP-27 Magnum


Items/Equipment: 1x Burkov Izheveskian SP Pistol (SP Pistol) fitted with tranquilizers, zip ties, handcuffs and keys, Mobile Phone, Beat up Ravenhawk Chopper Motorcycle, computer.




History:

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Born on Ravenhawk Island in the year 2456, Saufaa (Saw-fa) Fuforokeru (Fu-foe-roe-keru), is one of the few survivors from the ‘Great Quake of 2583’ where in which the Island Nation of Ravenhawk, the Kingdom of Henaxia slid into the Scardian Ocean following a great earthquake and internal turmoil.

Saufaa was born to nobility, with her lineage going as far back as the original companions of Bastet and Athena who travelled to ancient Ravenhawke and made a settlement for the Beast-Kin of the world. She was a proper noble girl who was waited on hand and foot, who often frequented the beaches… what little of them that were still usable at least, on the island. She had no obligations, no set goals, simply given the esteemed privilege of….privilege.

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(Saufaa at 16)

She had been 16 at the time when Barduwulf Garamond arrived, summoned to their time from the future by Bastet herself when the royal prophets had foreseen the end of the Henaxia Kingdom, the end of Ravenhawk Island. The man was a samurai from Beijio, his household in their current time was equally well known and respected, but were never made aware of their future patriarch’s arrival.
Of course, as an oddity, everyone was curious about the knight, including Saufaa who watched him train some of the new troops in hand to hand combat and sword skills. Something ‘clicked’ within her from that moment, and she asked him for private lessons. He initially turned her down, too busy training everyone else to give his time to her, a rich heiress who could easily ask someone else, or join in with the rest of the group. Being challenged for the first time in her life, Saufaa did indeed join the group as a whole… but in time showed great aptitude for the way of the blade- but needed some refinement to hone her abilities.
Barduwulf stopped her once after a day of training and tested her solo. After the sparring session, he agreed to being her sensei, given he had trained the Ravenhawk military all that he could. Saufaa was overjoyed, and had a tendency to call Barduwulf ‘Sensei’ and ‘Senpai’ interchangeably, even though he was technically younger than her.
With his tutelage, she was drawn out of her shell of privilege and no attachments to developing emotions and everyday actions. She worked hard, and didn’t want to be held by the hand or looked out for any longer. Her parents found the new behaviour peculiar but didn’t do much about it till she signed up for the Royal Guard. They were surprised and highly concerned, but after a show of her abilities with her Senpai-Sensei, they consented.

She learned much of Barduwulf’s abilities, and was still developing them when he had to leave. He gave her one of his Tachi he had collected, and set off back to his own time. Due to her skill and prowess with the blade, Saufaa would rise through the ranks and later become a high ranking officer, a Knight Captain, within the Ravenhawke Royal Military Police.

In the years that followed, she became somewhat of a legendary warrior figure among the populace and in some parts of Beijio and Scardia. When a string of serial ‘abductions’ and murders took place in the year 2493, Saufaa took it upon herself to lead an investigation. She chose three of her best and closest subordinates to become investigators into the event. Knight Brian, Knight Samuel, and Knight Lieutenant Keiran however, also ended up ‘missing’ till she hunted for the missing team members. The tragedy that was disclosed from this investigation however soon unfolded… Three Apophi were the culprits, and the bones of the previous ‘abducted’ individuals were being displayed as grizzly trophies and as ingredients in their odd, black magic rituals. Most of the victims were women and children, and the three snakes were fat with the digesting remains of her friends when she cut them down. She almost became a meal herself, but she did not walk away unscathed, with a scar across her cheek from the savage snake’s tooth as she swallowed her, and her right eye which became damaged, and blinded her permanently.

She had to take a bit of a back seat after this, given her new disability, but the arrival of a newly appointed Knight Captain helped her stay in shape and rehabilitate. Alexesstra the Nameless, a silver haired kitten who was a child of the state, and page to the Knight Commander, had, at 21, become the youngest Ravenhawke Royal Military Police officer to become a Knight Captain. This left many of the nobility with distaste, and her peers either admired or detested her. Saufaa who had stripped herself of her noble ‘privilege’ years ago however, wanted to test her skills first hand. She was a firebrand to be sure, but she had heart and skill. Saufaa defeated her soundly in front of all her peers, but helped her up before scolding the others:

“If we are going to get annoyed by small things such as class and the birth of our peers, this nation will truly crumble. We are the Royal Guard of Ravenhawke, we fight to defend all of Ravenhawk no matter our birth place, appearance or social standing. Everyone who lives and breathes on this island is our responsibility, the man and woman beside you, the child who steals your garbage and the elderly who keep complaining we’re disturbing the fish… The Queen and her daughters, and the immigrants of Ravenhawke deserve the same attention. We are all family. We do not ostracize our own, we help them, make them better than us. So if I have to explain this to ANYONE, ever again, you’re going to all wish the Knight Commander gets there before I beat some sense back into your little brains!”

She was unaware at the time how her speech truly resonated with Alexesstra, or Alex. Saufaa trained Alex all Barduwulf had taught her, and during their joint training the older cat realized that Alex was actually a royal bastard, her mothers being the Knight Commander and the Queen herself… and given the time of her birth it was shortly after Barduwulf had returned to his own time. She notices Alex visiting the Queen and the Knight Commander often, the latter could be written off though since Alex was the said Commander’s page. Despite her suspicions, she doesn’t try to confirm them, as what she said to the other Knights was the truth and even if she was a Royal Bastard, Alex was no different to anyone else they had to defend and protect.

She could not feel the same about Alex’s friend… Bianca Silverfallow.

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(Bianca around the time, before she dyed her hair)

Bianca and her twin sister, Keira Silverfallow, were residents who lived on the edge of the city who were raised by their Nekomata mother, Yamashiro. Yamashiro was a former native who fell in love with an adventurer who knocked her up before leaving her to travel the world once more. Her ties with the Royal family were solid and she was a loyal supporter of Hennaxia. Yamashiro however was one of the first victims killed by the Apophi trio in 2493. The older nekomimi, Bianca was brash, rude, and manipulative. Keira was shy, weak willed, and dependent on her older sister. The Queen however loved Bianca’s ideas, and appointed her to become a member of the Council… one of the Queen’s Royal Aids.
Saufaa did not trust her, and supposed it was out of pity for the neko who lost her mother that the Queen allowed her to continually visit the Castle and pursue relations with Alex. Saufaa had a sneaking suspicion of her, that she did not have just intentions and found her a security threat while others did not. Still… she bit her tongue and kept a close eye on Bianca.
However… she should have brought her attention to the unassuming Keira instead. The year was 2583. A mighty earthquake of unnatural means shook the Island of Ravenhawk, dislodging dark entities and demons lying dormant within the ground which was also beginning to slide into the sea. Saufaa was not present when Keira slaughtered the villagers, nor did she understand why the girl was now mad with power as she assaulted the castle during the great earthquake. Saufaa, who assumed much of Keira was taken completely by surprise when the shy lamb was a vicious jackal instead! The hellcat beat Saufaa senselessly, before impaling her with the nation's flag whilst mocking her speech she had given to Alex and everyone years back. She did not understand how Keira could have known that in her fleeting moments as she was raised up 20 feet and gravity continued to push the palisade through her chest.

She was revived by Bianca perhaps twenty minutes later. On the verge of dying again, Saufaa thanked and apologized to the neko before passing out. Alex had already come across Captain Saufaa by this point, and assumed her mentor was dead. Yet… in the island's final moments, Saufaa regained consciousness on her own. She found the Queen and Knight Commander’s lifeless bodies being predated by some of the demons unleashed in the chaos. Unable to help them any longer, she turned to the surrounding cities and villages engulfed by flame and sea-water. She managed to aid a handful of survivors to boats, before riding onto the boat of a departing vessel via a military motorcycle before a massive landslide took the rest of the island and its trapped inhabitants to the Scardian Ocean.

Saufaa was traumatised by the life scaring event, and for a long time performed high risk odd jobs and drank herself into debt. She eased up a little when the Beijio Civil War occurred, and fought against the Imperial Armies by aiding the Hiitengumi and the fellow Islanders. She was however captured by Imperialists and imprisoned for a number of years till late 2639 when she was released and met the young Barduwulf, her mentor. He didn’t recognize her yet, so she assumed it was before he went back in time. She kept her distance… but was happy again, and felt her old self returning once more.

In late 2643, she found Barduwulf again who seemed to now recognize her after she took on a mercenary job that had her teaming up with the Beijionese Imperial Guard. Reacquainted, the pair shared their respective tales and reconveined where the other had left off.

In recent events, someone has put a bounty on Saufaa; ‘wanted dead or alive’, but she noticed the price for her head (in the literal fashion) is higher than being alive... She does not understand why she is being hunted down, but cannot confront the Bounty Hunting Association itself without risking injury or harming others in her way, as she had tried before.

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image




Misc:
Traits: Nekomimi/Feline Beast-Kin
-High Magic Resistance: She has a high level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait. Saufaa’s are a bit more feral in nature, suitable for a Thief, or Warrior.
-Enhanced Strength: She is physically much stronger than most mortals without physical training. Common Beast-Kin trait.
-Lowlight Vision: She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Enhanced Jump: She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin).
-Enhanced Balance: She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over. Such traits are famous for Nekomimi.
-Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. A common trait of Nekomimi.
-Feather Fall: While falling, her body which is lighter than it appears thanks to her lighter skeleton, causes her body to drop slower than any other beast kin or mortal when from an extreme height, increasing her capability of survival when she lands. A common Nekomimi trait.
-Enhanced Hearing: She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound. A common trait for Nekomimi and Usagimimi.
-Domescadian trait: - Heat resistance - because of her Domescadian heritage and blood, she is highly resistant to both extreme heat and arid/dry environments. This also translates to sudden changes caused by spells or elemental attacks dealing with heat.
-Domescadian trait: - Athletic and acrobatic - Saufaa is quite nimble and agile thanks in part to her Domescadian heritage, doubly so due to her Nekomimi traits.
-Domescadian trait: - Blade Dancer - Saufaa is quite proficient in the use of bladework. Though, this also translates well with her use of the whip, as she is rarely seen with a blade, and for good reasons.





Powers:
Whipping strike: Saufaa can use her hands to strike at her opponent in a blindingly fast whipping motion.
High speed movement: Due to her Beastkin nature, along with her Domescadian natural agility, Saufaa is capable of high speed movement. This allows many techniques to be utilised, including the Body Flicker, and multiple high speed strikes.
Superhuman endurance and stamina: Due to her body and conditioning, Saufaa has an incredibly high pain threshold as well as stamina and endurance many times higher than average.
Mild Regenerative Abilities: Saufaa possesses minor, latent healing abilities. With this, she is able to, over time, heal from wounds far more quickly. While not quite capable of regrowing lost limbs or regenerating catastrophic damage to vital organs, the regenerative process speeds up cellular replication enough to make Saufaa heal up to five times faster than average.





Skills:
Tantojutsu: the martial art of the use of the dagger/knife. One of Saufaa’s primary fighting styles. She’s also very skilled in Kukri Fighting.
Ravenhawk Royal Kukri Fighting: The Ravenhawke Royal Military’s primary martial art, mixing ancient Nekomimi Martial Art Styles with that of the Scardian and Beijionese revolving around the primary bladed weapon of Ravenhawke Royal Military, the Kukri. One of Saufaa’s primary fighting styles. She’s also very skilled in Tantojutsu, the martial art of the dagger/knife.
Concealed Weapons: Saufaa has several different weapons hidden in her clothing.
Sleight of Hand: Through the use of trickery, Saufaa is able to take, replace, or place objects into her target’s possession.
Dual Wield: She can utilize two weapons at once in each of her hands. In the case of projectile weapons like guns, she has mastered the ability to handle the recoil, making the weapons more accurate in her operation.
Curved Scimitar Sword Dancing: Domescadian tradition allows Saufaa to utilise the powerful Scimitar Sword Dancing styles. While many of the podaos, cutlasses and scimitars of this type are large and heavy, many are capable of being wielded one handed.
Advanced firearms skill: Saufaa is highly proficient in the use of firearms, but prefers the sword and dagger.




Techniques:
Shikuchi Zero Slash: A legendary and mythical supersonic technique which causes one to move a short distance in the blink of an eye. The technique actually breaks the sound barrier, and most people who can perform such feats of speed are unable to swing their sword or handle the pressure of performing the technique. However, those who do, can create devastating attacks that will totally annihilate their foes. Due to the severe stress, Saufaa can only perform this technique a limited amount of times in one battle, and beyond a certain extent will begin to feel adverse effects.
Ricochet: Saufaa can bounce her projectiles off walls, with some minor accuracy in hitting her targets behind cover or around corners.
Bone Breaking Hand to Hand: similar to the Bone Breaking Taijutsu, Saufaa is proficient at strikes and holds designed to incapacitate and damage opponents. Due to her enhanced speed, strength, reflexes and reaction time - not to mention her sharp hooking claws - Safuaa is very capable at unarmed and hand to hand combat, involving strikes, holds and throws.
Tail Lash: A style which incorporates the use of a prehensile tail. Difficult to train, but essentially gives its user another ‘hand’ or limb to use. It is a set of skills that are used not only for striking an opponent like a whipcrack, but can also be used to ensnare extremities, such as a limb, or the neck for a particularly vicious choke. They can also be combined with other techniques for a truly brutal finisher.
Suffocation: She usually performs the technique by pinning her target beneath her, and simply smothering them between her breasts, suffocating them slowly. There are various iterations of the technique, but she can also make use of her prehensile tail to grip the neck of the individual as well.
Anaconda Vice: This variation of the Prison of Death is more involved. Saufaa will squeeze the neck and throat of the target between her thighs with a vicious leg scissors. This can act as a lethal chokehold, or may lead to a sudden twist of her hips, breaking the target’s neck horribly. Like the Smothering Suffocation technique, Saufaa is able to use her tail while scissoring her opponent, thereby rendering the target helpless to her merciless embrace.
Poison Fangs: Saufaa routinely practices the infusion of chi into her lips and her teeth for these techniques. Capable of springing the Kiss of Death upon anyone even during regular intimacy if needed, Saufaa immediately locks her teeth and jaws around the lips and mouth of her target. The technique causes immediate paralysis by locking the target's energy in it’s current state, and this variation immediately injects a powerful ki based venom into the target, resulting in continued paralysis along with agonizing pain. This allows Saufaa to move onto any other technique of her choice, or even to leave the target right there until they either die from the powerful toxin, or they survive and the effect wears off.


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Saufaa Fuforokeru
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Post  Nem Teti Mon May 10, 2021 8:48 pm

Name: Nem Teti
Titles/Nicknames/Codenames: Unknown




Physical Description:
Species: Nekomimi/Feline Beast-Kin
Age: Unknown (appears to be in 20s)
Sex: Female
Height: 5’7
Weight: 135 lbs
Eyes: Grey, Catlike
Hair: Black
Body/Physical Appearance: Curvaceous, deliciously ravishing, she is a sultry Nekomimi with wide hips, large breasts, and a well rounded derrière. She is average height, with long sexy legs with thick thighs with a noticeable thigh gap. She has noticeable fangs, with longer, pointier upper and lower canines which peak to a fine points. She has short silky raven black hair styled in a medium layered, angled bob with matching long, black fuzzy ears with gold ear fuzz atop her head with a pair of gold hoop earrings on her right ear. She has a tanned complexion, with large dark grey cat-like eyes with long dark and attractive eyelashes. She has a striped black and gold tail. Her nails are more feral and claw like for her fingers and toes.   

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Clothes:

Harem Outfit: A see through white harem outfit with gold medallions and chains a belly ring and black see through veil and arm sleeves. Gold accessories adorn the outfit, she wears no shoes nor sandals.



Background-
Employment: Bahiti's Slave, Dancer, Lagarto's extra meal
Hometown: Ancient Domescadia
Alliance: Mistress Bahiti
Alignment: Neutral

Sensei/Instructor: Unknown

Relationship Status: Polyamorous
Medications: Self medicated with Nagisane Weed
Allergies: Unknown
Likes: Seafood, Gourmet, Eating, Drinking & Alcohol, Salacious Behavior, Treasure, Money, Nagisane Weed, Living Dangerously, Belly Dancing, Dancing in General, Bahiti
Dislikes: Apophis/‘Desert Obsidian Lamia’, Bahiti

Health Background:
-Nagisane Effect: Impaired by Nagisane Nekojin, or ‘Nagisane Weed’. Should she or any feline beast-kin catch a whiff of the smoke or taste the fruit of a plant called “Nagisane Weed”, they'll fall into a state of intoxication, their sense of reason will be diminished, and for a while, they'll enter a state that's even more ferocious than when they're in heat. The capricious nature of a Nekomimi or Cat Family Beast-Kin will abruptly change; during this period, their delirious head will become full of thoughts of fawning on a man/woman and having sex, eating, sleeping or being extremely playful in an even more exaggerated whimsical display. In a state of maximum arousal, they'll rub their hot body against a man/woman, seeking intercourse; and can very in attitude shall it be denied or receptive. She, like many other felines before her, will ‘wake up’ sooner or later, usually with a massive headache and memory loss.

Nem is addicted to its salacious, powerful, scent. The typical drawbacks to this are not serious, with exception of olfactory fatigue, and thus she can potentially lose track of the ‘scent of danger’.

-Nymphomaniac/Hypersexuality: Due to her warped upbringing, she has an abnormally excessive and uncontrollable sexual desire.




Valued possessions:
Her slave collar

Weapons: None, but Bahiti presents her with them if needed

Items/Equipment: None



History:
Nem is an ancient Domescadian Nekomimi with an ample body who was born, raised, and cursed to the servitude of her mistress Bahiti, and her minion, Lagarto. She is merely a slave for her mistress' entertainment, and has been in service for thousands of years, and has the said mistress to thank for her cursed longevity. Though she may seem like an empty slate... she does have her own, hidden ambitions and agendas...such as steal treasure from her Mistress and leave her employment...




Misc:
Traits: Nekomimi/Feline Domescadian Beast-Kin
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait. Nem's are a bit more feral in nature, suitable for a Thief.
-Advanced Enhanced Bite: She has sharp teeth and fangs, allowing her bites to have higher piercing abilities and cause bleeding should she bite someone or something with pure hatred.  
-Enhanced Strength: She is physically more stronger than most mortals without physical training. Common Beast-Kin trait.
-Lowlight Vision: She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Enhanced Jump: She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin).
-Nekomimi Balance: She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over. Such traits are famous for Nekomimi.
-Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. A common trait of Nekomimi.
-Feather Fall: While falling, her body which is lighter than it appears thanks to her lighter skeleton, causes her body to drop slower than any other beast kin or mortal when from an extreme height, increasing her capability of survival when she lands. A common Nekomimi trait.
-Enhanced Hearing: She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound. A common trait for Nekomimi and Usagimimi.
-Domescadian trait: - Heat resistance - because of her Domescadian heritage and blood, she is highly resistant to both extreme heat and arid/dry environments. This also translates to sudden changes caused by spells or elemental attacks dealing with heat.
-Domescadian trait: - Athletic and acrobatic - Nem is quite nimble and agile thanks in part to her Domescadian heritage, doubly so due to her Nekomimi traits.
-Domescadian trait: - Blade Dancer - Nem is quite proficient in the use of bladework. Though, this also translates well with her use of the whip, as she is rarely seen with a blade, and for good reasons.

[/i]




Powers:
Anti-Digestion (master's decision): She is immune to the effects of being eaten, from the heat, lack of air, and acids built up inside a stomach thanks to her master's magic...when activated.
Enchanting Dance: Nem can perform a dance that enthralls any who watch, causing her enemies to be in a stunned or enthralled state, or if it fails, instigates their hostility and ire.  
Divine Waltz: Nem can perform a waltz chained with her Chi healing innate ability, healing her allies.
Spirited Jig: Nem can perform a dance that raises the spirit of any who watch, which helps increase the movement speed of nearby allies.
Whipping strike: Nem can use her hands to strike at her opponent in a blindingly fast whipping motion.
Latent magical powers: Nem has strong magical potential, which she utilises through her dancing as a focus.
High speed movement: Due to her Beastkin nature, along with her Domescadian natural agility, Nem is capable of high speed movement. This allows many techniques to be utilised, including the Body Flicker, and multiple high speed strikes.
Superhuman endurance and stamina: Due to the state of her mind, Nem has an incredibly high pain threshold as well as stamina and endurance many times higher than average. Although she is still as susceptible to damage as other nekomimi, her ability to continue functioning where others would be crippled is astounding.
Mild Regenerative Abilities: Nem possesses minor, latent healing abilities. With this, she is able to, over time, heal from wounds far more quickly. While not quite capable of regrowing lost limbs or regenerating catastrophic damage to vital organs, the regenerative process speeds up cellular replication enough to make Nem heal up to five times faster than average.






Skills:
Soubenjutsu: the martial art of the use of the whip. One of Nem's primary fighting styles.
Concealed Weapons: Nem has several different weapons hidden in her clothing.
Slight of Hand: Through the use of trickery, Nem is able to take, replace, or place objects into her target’s possession.
Dual Wield: She can utilize two weapons at once in each of her hands. In the case of projectile weapons like guns, she has mastered the ability to handle the recoil, making the weapons more accurate in her operation.
Curved Scimitar Sword Dancing: Domescadian trait allows Nem to utilise the powerful Scimitar Sword Dancing styles. While many of the podaos, cutlasses and scimitars of this type are large and heavy, many are capable of being wielded one handed.






Techniques:
Body Flicker: Nem can move at very high speeds, allowing her to appear to be teleporting from one location to the next.
Bone Breaking Hand to Hand: similar to the Bone Breaking Taijutsu, Nem is proficient at strikes and holds designed to incapacitate and damage opponents.
Nem Teti
Nem Teti
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Post  Catherine Koneko Mon May 10, 2021 9:27 pm

Name:Catherine Koneko
Titles/Nicknames/Codenames: Cat, the Merchant
Voice Actress: N/A
DOB: 2456



Physical Description:
Species: Nekomimi/Feline Beast-Kin
Age: Unknown (201)
Sex: Female
Height: 5’9
Weight: 123 Lbs
Eyes: Gold
Hair: Black
Body/Physical Appearance: Curvaceous, tall, slender physique. Catherine Koneko is an attractive Nekomimi with wide hips, thick thighs, and generously large breasts. She is very developed and toned. She has noticeable fangs, with longer upper and lower canines which peak to a fine point as well as sharp claw like nails. She has long and silky raven black hair, with matching dark fuzzy ears atop her head and a snaking long tail from the base of her spine. She has a light to fair complexion, with a pair of tattoos under each eye across her cheek. She has long, dark, fluffy eyelashes and has large golden eyes. She wears her long dark hair in a high ponytail, with hime-cut blunt bangs and has both of her ears pierced with golden hoops. She wears underframed lens glasses as well.



Clothes:

Standard Robes: A red and gold silk toga like robe which slings across her left shoulder, she wears a black spandex sleeveless, belly cropped, turtleneck shirt that hugs each of her large DD breasts independently, with black spandex bridal gauntlets with gold bangles, and ruby rings at the middle finger of both hands, black spandex thigh high stirrup style stockings (toes and heels exposed), with painted red toenails and gold Domescadian heels to accompany her feet. She also wears a gold hear-shaped crown on her head.

Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Image0




Background-
Employment: Director of Treasury and Spy (formerly Ravenhawk Island), Merchant, Bahiti's Liason to the outside world
Hometown: Breland City, (formerly Ravenhawk Island)
Alliance: Herself, 'Bahiti'
Alignment: Neutral

Sensei/Instructor: Self taught
Instructed: Unknown

Relationship Status: Polyamorous
Medications: Unknown
Allergies: Unknown
Likes: Money, Treasure, Fighting Tournaments, Swimming, Seafood, Gourmet, Riding High Speed-High Risk Vehicles, Drinking, Nagisane Nekojin, Living Dangerously, bike riding and exercise.
Dislikes: Snakes (in general), being cold, slime and filth.

Health Background:
-Nagisane Effect: Impaired by Nagisane Nekojin, or ‘Nagisane Weed’. Should she or any feline beast-kin catch a whiff of the smoke or taste the fruit of a plant called “Nagisane Weed”, they'll fall into a state of intoxication, their sense of reason will be diminished, and for a while, they'll enter a state that's even more ferocious than when they're in heat. The capricious nature of a Nekomimi or Cat Family Beast-Kin will abruptly change; during this period, their delirious head will become full of thoughts of fawning on a man/woman and having sex, eating, sleeping or being extremely playful in an even more exaggerated whimsical display. In a state of maximum arousal, they'll rub their hot body against a man/woman, seeking intercourse; and can very in attitude shall it be denied or receptive. She, like many other felines before her, will ‘wake up’ sooner or later, usually with a massive headache and memory loss.





Valued possessions: Her glasses

Weapons: A Sphynx Model 15 (Ravenhawk MP), her Tachi, her Royal Kukri


Items/Equipment: 1x Burkov Izheveskian SP Pistol (SP Pistol) fitted with tranquilizers, zip ties, handcuffs and keys, Mobile Phone, Beat up Ravenhawk Chopper Motorcycle, computer, caravan with horses and such




History:

Born on Ravenhawk Island in the year 2456, Catherine Koneko was born of a Beijionese father and a native islander of Ravenhawk, and her family were wealthy due to their heritage of being related to Bastet's original caravan and her father being of Beijionese Nobleman's/Samurai blood. She grew up with a silver spoon in hand, and counted money for fun. Naturally, she would become the Royal Treasurer, but settled for 'Director of Treasury'. She was not well liked among her peers, everyone suspecting she was potentially stealing royal funds, but such accusations never panned out. She was also the Queen's number one assassin and spy, though her assassination work was limited to only a handful of potential threats, she lived this double life well and without anyone suspecting a thing.

After the fall of Ravenhawk, well, before the fall, she was the first to flee and live comfortably in Breland City while the island sank! She became a travelling merchant and its through her wandering of Domescadia she was overwhelmed by desert raiders, and had to flee into a cave. Bleeding, and potentially dying, she was snatched by an opportunistic lizard like beast that swallowed her whole. When she came to, she wasn't in the afterlife, but rather on the floor of a grand treasure room, the lizard pleading with his mistress to keep 'it' since he 'found it' first! The short, attractive woman, a Domescadian woman, turned to Cat and asked her of her use. Upon explaining she was a trader of many things exotic and common, she didn't seem too impressed and had her slave, Nem, attack her. Upon defeating Nem however... she wanted to see her get eaten by her scaly companion, Lagarto. She put up a fight, but was ultimately devoured. While digesting however, Bahiti, the woman who sent Cat to her doom, decided to have a change of heart. After Lagarto expelled her bones in the coming days, she resurrected Catherine Koneko and she has since became Bahti's eyes and ears, and messinger as well as exclusive merchant.

Lagarto and Koneko don't get along too well, and there are days where she'll tease him too far, and she becomes reacquainted with his stomach...





Misc:
Traits: Nekomimi/Feline Beast-Kin
-High Magic Resistance: She has a high level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait. Cat's are a bit more feral in nature, suitable for a Thief, or Warrior.
-Enhanced Strength: She is physically much stronger than most mortals without physical training. Common Beast-Kin trait.
-Lowlight Vision: She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Enhanced Jump: She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin).
-Enhanced Balance: She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over. Such traits are famous for Nekomimi.
-Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. A common trait of Nekomimi.
-Feather Fall: While falling, her body which is lighter than it appears thanks to her lighter skeleton, causes her body to drop slower than any other beast kin or mortal when from an extreme height, increasing her capability of survival when she lands. A common Nekomimi trait.
-Enhanced Hearing: She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound. A common trait for Nekomimi and Usagimimi.






Powers:
Whipping strike: Cat can use her hands to strike at her opponent in a blindingly fast whipping motion.
High speed movement: Due to her Beastkin nature, along with her Domescadian natural agility, Cat is capable of high speed movement. This allows many techniques to be utilised, including the Body Flicker, and multiple high speed strikes.
Superhuman endurance and stamina: Due to her body and conditioning, Cat has an incredibly high pain threshold as well as stamina and endurance many times higher than average.
Mild Regenerative Abilities: Cat possesses minor, latent healing abilities. With this, she is able to, over time, heal from wounds far more quickly. While not quite capable of regrowing lost limbs or regenerating catastrophic damage to vital organs, the regenerative process speeds up cellular replication enough to make Cat heal up to five times faster than average.





Skills:
Tantojutsu: the martial art of the use of the dagger/knife. One of Cat primary fighting styles. She’s also very skilled in Kukri Fighting.
Ravenhawk Royal Kukri Fighting: The Ravenhawke Royal Military’s primary martial art, mixing ancient Nekomimi Martial Art Styles with that of the Scardian and Beijionese revolving around the primary bladed weapon of Ravenhawke Royal Military, the Kukri. One of Cat's primary fighting styles. She’s also very skilled in Tantojutsu, the martial art of the dagger/knife.
Concealed Weapons: Cat has several different weapons hidden in her clothing.
Sleight of Hand: Through the use of trickery, Cat is able to take, replace, or place objects into her target’s possession.
Dual Wield: She can utilize two weapons at once in each of her hands. In the case of projectile weapons like guns, she has mastered the ability to handle the recoil, making the weapons more accurate in her operation.
Curved Scimitar Sword Dancing: Domescadian tradition allows Saufaa to utilise the powerful Scimitar Sword Dancing styles. While many of the podaos, cutlasses and scimitars of this type are large and heavy, many are capable of being wielded one handed.
Advanced firearms skill: Cat is highly proficient in the use of firearms, but prefers the sword and dagger.




Techniques:
Ricochet: Cat can bounce her projectiles off walls, with some minor accuracy in hitting her targets behind cover or around corners.
Bone Breaking Hand to Hand: similar to the Bone Breaking Taijutsu, Saufaa is proficient at strikes and holds designed to incapacitate and damage opponents. Due to her enhanced speed, strength, reflexes and reaction time - not to mention her sharp hooking claws - Safuaa is very capable at unarmed and hand to hand combat, involving strikes, holds and throws.
Tail Lash: A style which incorporates the use of a prehensile tail. Difficult to train, but essentially gives its user another ‘hand’ or limb to use. It is a set of skills that are used not only for striking an opponent like a whipcrack, but can also be used to ensnare extremities, such as a limb, or the neck for a particularly vicious choke. They can also be combined with other techniques for a truly brutal finisher.
Suffocation: She usually performs the technique by pinning her target beneath her, and simply smothering them between her breasts, suffocating them slowly. There are various iterations of the technique, but she can also make use of her prehensile tail to grip the neck of the individual as well.
Anaconda Vice: This variation of the Prison of Death is more involved. Cat will squeeze the neck and throat of the target between her thighs with a vicious leg scissors. This can act as a lethal chokehold, or may lead to a sudden twist of her hips, breaking the target’s neck horribly. Like the Smothering Suffocation technique, Cat is able to use her tail while scissoring her opponent, thereby rendering the target helpless to her merciless embrace.
Poison Fangs: Cat routinely practices the infusion of chi into her lips and her teeth for these techniques. Capable of springing the Kiss of Death upon anyone even during regular intimacy if needed, Cat immediately locks her teeth and jaws around the lips and mouth of her target. The technique causes immediate paralysis by locking the target's energy in it’s current state, and this variation immediately injects a powerful ki based venom into the target, resulting in continued paralysis along with agonizing pain. This allows Cat to move onto any other technique of her choice, or even to leave the target right there until they either die from the powerful toxin, or they survive and the effect wears off.
Catherine Koneko
Catherine Koneko
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Post  Natalie B. Deepcleave Tue Jul 20, 2021 2:41 am

Name: Natalie Bridget Deepcleave
Titles/Nicknames/Codenames: Nat, Nada-lie, (More to be determined will add along the journey)
Voice Actress: N/A
DOB: Late spring of 2631



Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Nat

Physical Description:
Species: Nekomimi/Feline Beast-Kin
Age: 26
Sex: Female
Height: 5’5
Weight: 148 Lbs
Eyes: Gold
Hair: Light Red/Ginger
Body/Physical Appearance: A Neko on the short and highly curvy side, yet still toned in physique. She is an attractive Nekomimi with wide, child rearing hips, thicc thighs, a shapely bum and supports a rather huge pair of breasts. She has noticeable fangs, with longer upper and lower canines which peak to a fine point, and wears a more cat like grin half of the time. She also has sharp, claw like nails painted pink. She has long and wavy, light red hair, with matching fuzzy ears with white ear fluff atop her head and a snaking long tail from the base of her spine that has a white furt end. She has a slightly tanned to fair complexion. She has long, dark, fluffy eyelashes and has rather large, inquisitive, golden eyes. She wears under framed lens glasses as well.



Clothes:

Everyday/Secretary- aka 'Paid to Play n' get Laid in Plaid': Her standard attire. A taut, short sleeved, pink cotton croptop/belly top t-shirt with a deep, v-neck plunge showing off her deep cleavage with pink lace trim and a red plaid bow at the pinnacle of the cleavage opening. A pair of taut, light blue denim jeans that hug her body and show off her shapely legs, rear (which at times can be noticeable from the front because of her thigh gap) with a pink leather belt with a cute kitty belt buckle, a pair of brown leather thigh high cowgirl (cowcat? Cat cow?) heeled boots with white lace and red plaid bows, white lace and red plaid bows wrist cuffs (and one for her cute tail, too <3), her favorite large red plaid bow neck scarf, and pink lace bra and matching highleg thong panties- the straps of which visible most of the time. Most of the time, she'll wear her underframe glasses as well.    

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(without glasses)
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Swimsuit- aka 'Big and Busty, Tiny Bikini': A pink, frilled, bikini. The top wraps around her back and neck, and has a matching, highleg, frilled bathing thong. She will wear her hair up in a high ponytail with a white scrunchy, and will still wear her lace and plaid bow cuffs on her wrists and tail, as well as the large red plaid bow neck scarf around her neck. Sometimes she'll even wear a pink, sheer, see-through sarong and a cheap pair of sandals as well, with her under framed glasses of course.

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Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Unknown
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Unknown




Background-
Employment: Head Secretary for Lucius Balthazar Lockheed of the Ithteca Branch of 'Lockheed Mercantile and Courier Service'; former Martial Artist and Bull Rider/animal tamer
Hometown: A small farm in the Fields of Rolan, outside Breland City and not too far from the edge of the Renoa Forest (birthplace)
Alliance: Lockheed Mercantile and Courier Service
Alignment: Good

Sensei/Instructor: Barduwulf Garamond, Tifa Lockheart, Leland McKelly, Lucius Balthazar Lockheed (thunder clashes and maniacal laughter), Self taught, and some help from Lady Hiyori Busujima's notes she mistook for sex positions and techniques x3
Instructed: None yet

Relationship Status: Polyamorous
Medications: Unknown
Allergies: Unknown
Likes: Money, Treasure, Fighting Tournaments, bull riding/animal taming, Swimming, Seafood, Gourmet, Riding High Speed-High Risk Vehicles, Drinking/alcohol, Nagisane Nekojin, exercise, volleyball, being scritched (in many places 😏), hugs! Head pats :3, her job, her niece- Kat, her sister- Minx, Gloria's Sweets & Confections of Ithteca City, red plaid, the color pink, climbing, cute things.
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Dislikes: Snakes (in general), being cold, being hungry, slime/filth, being scared (she frightens easily), tail-pulling, pain, heights.
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Nat_frighten

Health Background:
-Nagisane Effect: Impaired by Nagisane Nekojin, or ‘Nagisane Weed’. Should she or any feline beast-kin catch a whiff of the smoke or taste the fruit of a plant called “Nagisane Weed”, they'll fall into a state of intoxication, their sense of reason will be diminished, and for a while, they'll enter a state that's even more ferocious than when they're in heat. The capricious nature of a Nekomimi or Cat Family Beast-Kin will abruptly change; during this period, their delirious head will become full of thoughts of fawning on a man/woman and having sex, eating, sleeping or being extremely playful in an even more exaggerated whimsical display. In a state of maximum arousal, they'll rub their hot body against a man/woman, seeking intercourse; and can very in attitude shall it be denied or receptive. She, like many other felines before her, will ‘wake up’ sooner or later, usually with a massive headache and memory loss.

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Valued possessions: Her glasses, her favorite plaid bow neckscarf

Weapons: None

Items/Equipment: Fuzzy handcuffs with keys, mobile phone, Ravenhawk Chopper Motorcycle, laptop, nail phial, pink purse.  




History:
Personality:

Natalie Bridget Deepcleave is a highly energetic, insanely strong, Nekomimi/Cat-Girl who grew up on a farm outside Breland City, near the mysterious and dangerous Renoa forest. She's a spunky, bundle of energy, ever playful and flirty in nature. She's scared easily, and doesn't like heights, snakes, getting dirty among other things, but her fear in a weird manner impowers her physical strength, doubling if not tripling her physical output in the strength department!

Though she is easily frightened, she is not shy, and very outgoing! She will sometimes make a point to be loud if there is nothing but silence going on in the office, and will keep herself busy doing something at all times! She is a somewhat, to the book kind of person, and she can be somewhat naive, following orders from her boss to the 'T' if need be! She puts her passion, body and soul into every task!  
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As mentioned, Natalie is rather playful, and will look for things to occupy her mind if she is feeling bored, which can be filled with many, various activities both mundane and... naughty alike 😏
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She is equal parts adorable, and sexually attractive, who is obsessed with the color pink and red plaid material which is featured almost on everything she wears. Her scarf, the red plaid bow, is one of her favorite articals of clothing, as are her underframed glasses. She doesn't need glasses, but wears them for: "They make me look cute, and professional, nyaah~!"
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Background:
Natalie B. Deepcleave. An attractive, twenty six year old who hailed from Breland City, Rolan. She was born on a farm outside the city, and learned how to ranch and take care of animals of all sorts- ranging from the normal, stock standard horse, to the giant Minktail Toad. She didn't mind the hard work and labor, while her older sister, Minx, didn't care for it. However, she started a bit of a career as a 'bull rider' during the festivals that would take place in the summer on the farm, by complete accident. Due to her easily frightened nature, she not only remained on the bull till it got tired, they had to cut the leather she was still gripping onto after they finally got her to stop screaming! Leland McKelly, a Gunslinger was visiting with other Gunslingers and was impressed, and gave her some pointers on how to keep herself from panicking too much whilst riding. She was around 13 at the time, and she would continued this trend till she was bucked off her mount at 18, into a crowd of angry bikers. She somehow managed to steal one of their bikes (whilst running in blind panic), which only pissed them off more. She was eventually cornered, but thankfully the War Heroes Captain (of the Beijio Guard) Barduwulf Garamonde and World Champion Tifa Lockheart stepped in... to watch the country cat, obliterate the bikers without any form, besides flailing. Tifa broke her hand catching her fist to try and stop her frantic flailing!

She went to live in Beijio after that for a time, learning martial arts with Barduwulf, ironically, Katsumi, his wife, was a distant aunt of hers so she spent some time with the Garamonde home. She even met the Busujima's who were... terrifying. Whilst rummaging through Bards house during a spat of boredom, she came across an old scroll by some 'Lady Hiyori Busujima', but the rest of the words were worn out and hard to read. She thought it was some, ancient Beijionese 'love/sex' manual- only to later find out it wasn't a 'sex manual'...  

Still, she learned how to properly defend herself thanks to Tifa and Bard, and competed on Tifa's behest for several years. She was pretty good at it, but still felt fear in many of her matches, but when she did win, she always perked up with a victory pose!
Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 81466564_p0
("V is for, VICTORY! Nyah~haha~" =3)

A few months ago, she quit after feeling very homesick, and missing her niece, Kat (who she treats more like a younger sister growing up since Minx and Natalie have a big age difference), as well as feeling a little envious of her older sister for having a kid, realizing she wasn't one herself anymore. It was on a flight back to Rolan she met Lucius Balthazar Lockheed (thunder clashes and maniacal laughter), who recognized her from older magazines and news clippings, and the pair went to chatting, before he offered her a job as his head secretary at his company's main branch in Ithteca! She told him she had to think about it, but he insisted and that he needed help organizing and someone to keep an eye out for his son, who lived up there and was heir to his legacy. She couldn't really refuse him, he was both terrifying and charming, and she never had been to the Capital before! So after returning home, she found out Kat was going to go to the St. Michael's Cathedral for Demon Hunting! Spurred by the convenient coincidence, she began packing her bags and left for the Mountain City soon after.



Now:

She has started working recently, after getting accustomed to Ithteca and her new apartment paid for by L.B.L. (TC 🌩 & ML). The main branch for 'Lockheed Mercantile and Courier Service' was smaller than she imagined, despite the massive and lucrative business it was. (will add more later)





Misc:
Traits: Nekomimi/Feline Beast-Kin
-High Magic Resistance: She has a high level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait. Cat's are a bit more feral in nature, suitable for a Thief, or Warrior.
-Enhanced Strength: She is physically much stronger than most mortals without physical training. Common Beast-Kin trait.
-Lowlight Vision: She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Enhanced Jump: She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin).
-Enhanced Balance: She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over. Such traits are famous for Nekomimi.
-Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. A common trait of Nekomimi.
-Feather Fall: While falling, her body which is lighter than it appears thanks to her lighter skeleton, causes her body to drop slower than any other beast kin or mortal when from an extreme height, increasing her capability of survival when she lands. A common Nekomimi trait.
-Enhanced Hearing: She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound. A common trait for Nekomimi and Usagimimi.






Powers:
Fear to Strength: Natalie's body converts her fear into strength without notice to her. (will develop more in time as well)
Whipping strike: Nat can use her hands to strike at her opponent in a blindingly fast whipping motion.
High speed movement: Due to her Beastkin nature, along with her Domescadian natural agility, Nat is capable of high speed movement. This allows many techniques to be utilised, including the Body Flicker, and multiple high speed strikes.
Superhuman endurance and stamina: Due to her body and conditioning, Nat has an incredibly high pain threshold as well as stamina and endurance many times higher than average. 😏
Mild Regenerative Abilities: Nat possesses minor, latent healing abilities. With this, she is able to, over time, heal from wounds far more quickly. While not quite capable of regrowing lost limbs or regenerating catastrophic damage to vital organs, the regenerative process speeds up cellular replication enough to make Nat heal up to five times faster than average.





Skills:
Animal/Monster Taming, Mounting, Breaking and Raising: She can tame wild animals and ride them, breaking them in as she flops about on their back trying to hurl her off.
Lockpicking: She's capable of picking locks with nothing but a bobby pin! :3
Concealed Weapons/Items: Nat can carry several different weapons or items, hidden in her bra's hidden, and enchanted pocket.
Sleight of Hand: Through the use of trickery, Nat is capable of taking, placing or replacing objects from or onto her target’s possession without notice; used for kinky things mostly.
Piloting: She can pilot vehicles like airships, helicopters, gyrocopters, planes, etc.





Techniques:
Martial Arts: She is trained in martial arts due to her freakish strength. She was trained by many of the more famous faces on the planet as well and learned various techniques, some were accidental!:

  • Shoulder Tackle: Stuns target with a shoulder impact.

  • Backhand Blow: Deals a backhand blow with her fist for critical damage. She learned this from experience from her sister, Minx! :3

  • Raging Fists: Delivers a fivefold attack involving her fists, each punch becoming harder and quicker after the last!

  • Spinning Attack: Delivers an area attack with her legs.

  • Dragon Kick: Delivers a devastating kick that can ignore defense and send the target FLYING.

  • Tornado Kick: Delivers a twofold barrage of kicks that are blur to the eye.

  • Shijin Spiral: Delivers a fivefold attack that inflicts claw marks, which remain itchy and swell upon successful contact with the flesh.

  • Final Heaven: An attack she learned from the War Hero Tifa Lockheart, involves a lot of punching and kicking ending with an attack which channels holy light in a large radius.

  • Victory Smite: Delivers a fourfold attack. Chance of critical hit varies with TP.

  • Natalie B-GONE!- Cannon Punch Mark III (there are no other 'Marks'): Delivers a high speed, devastating punch which could be mistaken for 'flailing'. Aftermath of such can either stun, knock out, launch the target for many feet, or all of the above, to critically missing.

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  • Bone Breaking Hand to Hand: Similar to the Bone Breaking Taijutsu, she is proficient at strikes and holds designed to incapacitate and damage opponents. Due to her enhanced speed, strength, reflexes and reaction time - she is very capable at unarmed and hand to hand combat, involving strikes, holds and throws, all of which easily able to break bones!

  • Tail Lash: A style which incorporates the use of a prehensile tail. Difficult to train, but essentially gives its user another ‘hand’ or limb to use. It is a set of skills that are used not only for striking an opponent like a whipcrack, but can also be used to ensnare extremities, such as a limb, or the neck for a particularly vicious choke. They can also be combined with other techniques for a truly brutal finisher.

  • BOOB HUGS x3 (Suffocation): An attack she performs passively every day she accidentally bump into someone's face and cannot get up!  But the technique by pinning her target beneath her, and simply smothering them between her breasts, suffocating them slowly. There are various iterations of the technique, but she can also make use of her prehensile tail to grip the neck of the individual as well.

  • Thicc Thighs Save End Lives? Nyah? (Anaconda Vice): A variation of the Busujima technique called the 'Prison of Death', unbeknownst to Nat. Nat will squeeze the neck and throat of the target between her thighs with a tight leg scissors embrace. This can act as a lethal chokehold, or may lead to a sudden twist of her hips, breaking the target’s neck horribly. Like the Smothering Suffocation technique, Nat is able to use her tail while scissoring her opponent, thereby rendering the target helpless to her merciless embrace. She thought it was a sex position...  Embarassed
Natalie B. Deepcleave
Natalie B. Deepcleave
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Post  Momo InuYayoi Mon Jul 26, 2021 11:59 pm

Name: Momoko InuYayoi
Titles/Nicknames/Codenames: Momo




Physical Description:
Species: Inumimi/Dog Beast-Kin
Age: 24
Sex: Female
Height: 5’3
Weight: 130 Lbs
Eyes: Purple
Hair: Reddish Brown
Body/Physical Appearance: Curvy and short. She has short, reddish brown hair, with fuzzy ears and a short, bushy dog tail. Her curvaceous body consists of a huge bosom, thick thighs with a generous thigh gap, wide hips, and a jiggly ass. She has large, purple eyes, and canine like teeth.




Clothes:

Standard Attire/Mage: A hooded (with dog ears), fur lined and cuffed white silk tailcoat jacket with four belts and buckles (with dog paw silver buckles), with shoulder vents and collar buttoned up. Underneath, she wears a red, striped satin zip down/up sleeveless waist coat with a tabard style flap only in the front that falls to her mid thighs. She wears a pink, collared, zip down/up long sleeved shirt with white details thats zipped down to reveal her cleavage. She wears a red satin ascot. She wears a pair of black, spandex thigh high stockings with garter straps and a belt under her red vest and pink shirt, a pair of white and red leather boots, and a high leg, white silk g-string/thong which is visible from behind as the jacket, vest and shirt are cut in a manner to allow mobility for her tail, which acts as the 'censor' at times, but she's not too shy.

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Miko: Her nonstandard miko vestiments- a red hakama with more slits, she wears a pair of black, spandex thigh high stockings with garter straps and a belt under her red hakama, a pair of white and red leather boots, and a white priestess kimono.
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Maid: Silk attire made to look Maidlike. She has a black and lace trimmed dress with a skimpy white lace top similar to a bunny outfit's corset with a white apron skirt and paw buckle straps, a pair of detached black and white lace sleeves, choker/cuff, maid headdress, a pair of spandex thigh high stockings with white lace trim, garter straps and a belt under her apron skirt, black mary janes, and a high leg, white silk and lace g-string/thong.
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Beach Wear: A white microbikini with a pair of low rise, side tie bikini thong bottoms.
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Background-
Employment: Miko/Shrine Priestess, Demon Slayer, Cafe Maid
Hometown: Beijio City, Gailden
Alliance: Beijio
Alignment: Good Girl!

Sensei/Instructor: Barduwulf Garamond, Saufaa Fuforokeru, Self taught (mage)
Instructed: None yet?  

Relationship Status: Polyamorous
Medications: None
Allergies: Chocolate
Likes: Running, playing, reading (especially love novels and historical documents), fighting tournaments, Swimming, Meat, Gourmet Food, riding High Speed-High Risk Vehicles, the beach, being loyal, rubs, massages, chest rubs, bike riding and exercise.

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Dislikes: Foxes, getting stuck, loud sounds, thunder, being alone, shouting, chocolate.

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Health Background:
-Sensitive to high pitched sounds
-Sensitive Breasts: Her chest is very sensitive to touch.
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Valued possessions: Ursa's Grimoire: A book of spells she obtained from Ishizu's Shop of Wonders, allowing her a myriad of magical abilities.

Weapons: Shinto Yumi (bow), Tanto Dagger, Katana, Daggertail Chain

Items/Equipment: Grimoire holster that hangs off her right hip, quiver, arrows, bullets, etc.




History:
A Shrine Maiden, and self taught magess who works at the Third Fox and various other maid style cafés. Trained by the powerful General/Shogun of Beijio, and a cat, ironically enough, she is an adept fighter- physically, ranged, and magically. She is also a rare breed of Inumimi, or Inukin, dog beast kin, which are similar to their wolf like counterparts, save more loyal and usually less rowdy in nature. Like a dog, she loves attention, and is loyal to those she likes, and see as her allies. Ready and willing to defend them. Unfortunately, she's also not a fan of chocolate as she's allergic. She's also not too fond of Foxes, finding the creatures too sly for their own good, and thinks most are up to no good. She has a tendency to space out as well, but can be very hyper and excited easily.

The Grimoire she lugs around was written by a Gunslinger Ursa Francesca Deltora or ‘Gun Mage Deltora’, whose name doesn't show up in any of the historical documentation she has besides the opening pages of the Grimoire; which she got from Nia Ishizu's shop in Beijio. With it, she can perform various spells, but only a few of them she can remember off hand, requiring the book to utilize other spells buried within. She realized too, that Ms. Ursa... wasn't a very nice lady, from the abilities she shared...

She doesn't typically like to use the darker magics, reflected by her Miko status and hate of trickery, but has a few deceitful abilities as well, and is good at hiding things.




Misc:
Traits: Inumimi/Canine Beast-Kin
-Cold Resistance: Her thick skin and Dog Beast-Kin traits make her disciplined in the cold. Common Beast-Kin Trait for beasts normally adaptable for cold weather.  
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait.
-Enhanced Strength: She is physically more stronger than most mortals without physical training. Common Beast-Kin trait.
-Enhanced Hearing: She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Lowlight Vision: She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Durable Body: She can take a lot more beating, and even shot, before her stamina drains and her body will quiver unlike a female human. Her skin is noticeably thicker, like other Beast-Kin of the lupine persuasion.
-High Magic Resistance: She has a high level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.




Powers:
High speed movement: Due to her Beastkin nature, Momo is capable of high speed movement. This allows many techniques to be utilised, including the Body Flicker, and multiple high speed strikes.
Superhuman endurance and stamina: Due to her body and conditioning, Momo has an incredibly high pain threshold as well as stamina and endurance many times higher than average.
Mild Regenerative Abilities: Momo possesses minor, latent healing abilities. With this, she is able to, over time, heal from wounds far more quickly. While not quite capable of regrowing lost limbs or regenerating catastrophic damage to vital organs, the regenerative process speeds up cellular replication enough to make Momo heal up to five times faster than average.
Piercing Howl: Momo's how can be heard for miles, and can also stun enemies close by.




Skills:
Tantojutsu: the martial art of the use of the dagger/knife. One of Momo’s primary fighting styles. She’s also very skilled in Kukri Fighting.
Expert Yumi Training: She is highly trained in the art of the bow
Concealed Weapons: Momo has several different weapons hidden in her clothing.
Sleight of Hand: Through the use of trickery, Momo is able to take, replace, or place objects into her target’s possession.
Dual Wield: She can utilize two weapons at once in each of her hands. In the case of projectile weapons like guns, she has mastered the ability to handle the recoil, making the weapons more accurate in her operation.
Sword Training: She's trained in the art of the Beijionese Katana.
Advanced firearms skill: Momo is highly proficient in the use of firearms, but prefers the bow.
Ancient Benzi-Zipagnu (Ancient Beijionese) Literate: Momo is highly literate, and can understand and read Benzi-Zipagnu, or Ancient Beijionese, but might be off dialect wise given its a dead language.



Techniques:
Shikuchi Zero Slash: A legendary and mythical supersonic technique which causes one to move a short distance in the blink of an eye. The technique actually breaks the sound barrier, and most people who can perform such feats of speed are unable to swing their sword or handle the pressure of performing the technique. However, those who do, can create devastating attacks that will totally annihilate their foes. Due to the severe stress, Momo can only perform this technique a limited amount of times in one battle, and beyond a certain extent will begin to feel adverse effects. Learned from one of the General's friends.
Ricochet: Momo can bounce her projectiles off walls, with some minor accuracy in hitting her targets behind cover or around corners.
Bone Breaking Hand to Hand: similar to the Bone Breaking Taijutsu, Momo is proficient at strikes and holds designed to incapacitate and damage opponents. Due to her enhanced speed, strength, reflexes and reaction time - not to mention her sharp hooking claws - Momo is very capable at unarmed and hand to hand combat, involving strikes, holds and throws.
Suffocation: She usually performs the technique by pinning her target beneath her, and simply smothering them between her breasts, suffocating them slowly. There are various iterations of the technique, but she can also make use of her prehensile tail to grip the neck of the individual as well.
Anaconda Vice: This variation of the Prison of Death is more involved. Momo will squeeze the neck and throat of the target between her thighs with a vicious leg scissors. This can act as a lethal chokehold, or may lead to a sudden twist of her hips, breaking the target’s neck horribly. Like the Smothering Suffocation technique, Saufaa is able to use her tail while scissoring her opponent, thereby rendering the target helpless to her merciless embrace.

Magic:
Note: Her magic is mostly specific to her grimoire, she is not a master mage who can conjure such magics from memory. If the book is lost, she may only use the green colored spells listed below:
-Pyrokinesis: Momo is able to create and control fire. She cannot control flames she didn't create however and is not immune to other types of fire.

  • Create Fire: Momo can create fire.
  • Fire Attacks: Momo can infuse her attacks with fire. She can also completely cloak herself with her flames.
  • Fire Channel: Momo can channel fire through her clothes, weapon and anything she touches.
  • Fire Burst: Momo can cause explosions and eruptions of fire.
  • Fire Tornado: Momo can create a torrent of flame that spirals from the ground like a tornado and draws everything in, increasing its size with the more oxygen that is consumed.
  • Flame Thrower(s): Momo can shoot a concentrated spurt of fire from her open palms, shooting out a constant flame up to 35 feet.
  • Fire Ball: Momo can create a malleable ball of flame which she can throw at her enemies like a softball. The fire remains after hitting its target, and will burn the environment if there is enough fuel to feed it’s flame.
  • Flame Whip: Momo can channel fire into a bullwhip like shape, manipulating it with a tangible elasticity that burns and entangles enemies upon contact.

-Hydrokinesis: She can create/generate, shape and manipulate water.

  • Create Water: Creates water. She can move, shape and animate water; including compress and manipulate its properties.
  • Steam Blast: She can cause water to explode into volatile steam.
  • Freeze: She can make the water she animates freeze solid.
  • Healing Waters: She can gather water upon the surface of her hands, and apply it easily to wounds, making the water glow with a bright blue as it mends injuries on an almost surgical level.
  • Water Whip: She can channel water into a bullwhip like shape, manipulating it with a tangible elasticity that traps and entangles enemies upon contact.

-Cryokinesis: Momo has the power to control frost, ice and snow to a limited extent.

  • Create Ice: She can create ice out of thin air.
  • Ice Blast: She can blow freezing cold air out of her palms.
  • Ice Shield: She can create a shield of ice. The shield is hard enough to withstand superhuman strength.
  • Freeze: She can completely but temporarily encase her opponent in ice.
  • Ice Spikes: She can create large, dangerous, pointed spikes made of ice.

-Electrokinesis: Momo is able to create and control electricity and lightning.

  • Static: Momo can create static around her body.
  • Create Electricity: Momo can create electricity. Even from the air.
  • Electrical Energy Channel: Momo can channel lightning, magical or man-made electricity through her clothes, weapon and anything she touches.
  • Electric Projectile: Momo can fire a very small ball of condensed electricity that blows towards the opponent. When it reaches a specific point in space, the ball expands, causing damage to any creature nearby. Momo can also fire a projectile of electric energy through the ground.
  • Electric Attacks: Momo can infuse her attacks with electricity. Her most powerful attack is a variation of this power. She concentrates all of her electric energy on her hand, which creates a powerful electric sphere discharge.
  • Discharge: Momo can release an electric discharge by touching her enemy.
  • Thunder Burst: Momo can cause explosions and eruptions of electricity in the form of a thunderbolt apparently appearing from nowhere.
  • Thunder Whip: Momo can channel electricity into a bullwhip like shape, manipulating it with a tangible elasticity that stuns, electrocutes and entangles enemies upon contact.

-Geokinesis: Momo has the power to control earth to a limited extent.

  • Petrification: By touching her foe, Momo can petrify organic beings, turning them to stone, of various types (ie. Marble, Sandstone, etc).
  • Petrifying Blast: Momo can fire a blast of gray energy through the air. If this blast touches anyone that is not her, that person will be petrified.
  • Rock Body: Momo can cover her entire body with rock like armor.
  • Rock Spikes: Momo can create stony pillars to jut from the earth when on solid ground.
  • Fissure: Momo can split the earth beneath enemies, when applying her palms to the solid ground or earthly properties.
  • Vine Whip: Momo can transmute any stick, vine or branch into a bullwhip like shape, manipulating it with a tangible elasticity that snags and entangles enemies upon contact.

-Aerokinesis: Momo wields magical wind and can conjure elemental wind.

  • High Jump: She can jump to an alarming height with a conjured compressed air around her body which produces an insane amount of lift.
  • Double Jump: She can jump in mid air, using magically produced air to form a barrier at her feet to help produce more lift.
  • Air Blast: She can send a blast of air like a barrier at her opponents to knock them onto their backs.
  • Air Explosion: She can cause the air to ‘explode’ in a non-lethal concussive blast which ‘pops’ the hearing of her targets.  
  • Healing Wind: She conjures a cool breeze which is condensed with a healing aura and helps regenerate wounds to herself and/or her allies.
  • Air Whip: Momo can channel the air around her hands into a bullwhip like shape, manipulating it with a tangible elasticity that pushes back or entangles enemies (via a vacuum) upon contact.

-Eleokinesis: Momo can create/generate, shape and manipulate oils and substances refined from them, which are defined as substances that are liquids at ambient temperatures and do not mix with water but may mix with other oils and organic solvents..

  • Shape Oil: She can move, shape and animate oil; including compress and manipulate its properties.
  • Transmute Oil: She can transmute oil into both the flammable Napalm, or a poisonous kerosine.
  • Detection: She can detect oil.
  • Oleoportation: She can transport oil, merge it, and turn it into tar. Effective at slowing her enemies movements.
  • Adhesive Manipulation: She can create, shape and manipulate any/all types of adhesives, substance that is applied to the surfaces of materials that binds them together and resists separation, including glue, cement, mucilage, or paste.

-Dark Energy Manipulation: Momo has the power to control a special dark energy.

  • Dark Energy Attacks: She can can infuse her basic attacks (punches, kicks...) with dark energy for increased damage.
  • Dark Energy Projectile: She can can create waves of dark energy to attack distant enemies.
  • Dark Paralysis: She can imbue her projectiles, that when they strike they can cover and paralyze opponents with darkness, leaving them open to her other attacks.
  • Absorb powers: She can has the ability to absorb the powers from other people to increase her strength.
  • Dark Flames: She can create & control dark flames.
  • Possession: She has the ability to merge with and possess other individuals. Her influence varies.
  • Dark Flame Whip: Momo can channel dark flames into a bullwhip like shape, manipulating it with a tangible elasticity that burns and entangles enemies upon contact.

-Eldritch Blast: She can perform, non-elemental mystical attacks by manipulating energy, and use it to blast her enemies. Can also imbue physical weapons for an ‘added effect’.
-Eldritch Whip: Momo can summon a freaky tentacle appendage that whips enemies with its slithering barbed appendages via illusion magic.
-Fireworks: A magic like ability which causes single bullets to become multiple, wide shot firing projectiles that leave the barrel of the weapon in a cone shaped pattern.
-Artillery Shot: A magic like ability that causes the projectile one's using to become armour piercing.
-Elemental Shot: She can channel her learned and studied magics of elemental value into her projectiles (fire, ice, electricity, wind, earth, etc.)
-Astral Map: She can conjure a map of the world and project it from her palms.
-Magic Lantern: She can conjure small glowing orbs that produce luminescence in the absence of light.
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Post  Crisis Rocan Fri Jul 30, 2021 9:26 am

Name: Xander Hexadic (Hex*ad*ic)
Nickname:

Age: 249
Height: 6'2"
Weight: 225 lbs
Species: Crocutakin (Laughing Hyena) human half-bred.
Sex: Male

Hometown:
Birthplace:
Eyes: Green
Hair: Silver Blonde
Good or Evil?: evil out right villainous evil
Occupation: Necromancer murderous bastard
Weapons: bare hands, bones any bones, his nails and fangs



Clothes: yes usually

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Personal Possessions: A Pristine Skull

Story: Xander does not speak of his former life.
Xander first learned necromancy as a graveyard attendant in a small remote village

Abilities Necromany, spellcraft verbal and runic, ritual ceremonies, sex magic ritual runic verbal physical.

Necromancy-  A myriad of abilities that involved the violation and desecration of corpses and bringing the dead back to life after a fashion
- Memory Sifting- A necromantic ability in which the practitioner gleans information from the souls of the dead.
- Grimoire of Risorgimento - Simple put a spell book, with a secondary purpose known only highest levels of the _____________ ________. (a.k.a. I'm working on that name)
- Xander's Cage - A complex ritual created by Xander to revive his soul into a new body. While limiting the influence of outside forces upon him such as the Void Dragon's seal


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- Re-envokement of the Spirit - a series of runes and ritual markings used to re-animate a corpse usually with the soul that it belonged to.
(Drow Spiritualist are known to use this very spellcraft to protect tombs although they would never call it necromancy Elvish Runes and spellcraft glow in a husky sort of amber color misting off of the surfaces and surrounding area of where they have been applied trapping the soul around the corpse for quick temporary reanimations)
- A Momment of Clarity- Many forms of this exist, but lesser effective versions are the usual sort found in practice. It is a form of Runic Spellcraft in which a soul being drawn into a body is given strong impulses, enforced instructions and purposes to fulfill, The runic spellcraft used by Xander is capable of overriding lesser forms.


Boneshaping-  The ability to mold and shape bone into any object and shape desired, even changing the composition to stronger substance.  But such a change usually stops any further Boneshaping of the object.

Diamondized Fangs and Nails-  Though they retain the look of natural nails and fangs Xander's are sharper and stronger than diamond


Last edited by Crisis Rocan on Tue Jul 02, 2024 3:27 pm; edited 1 time in total

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Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Empty Millie the 'Cow Girl'

Post  Millie Braun Thu Aug 12, 2021 1:44 pm

Name: Mildred “Millie” Braun
Nickname: Millie “The Cowgirl”

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Physical Description-
Age: 25
Sex: Female
Height: 5'10
Weight: 345 lbs
Species: “Taurus”/Ushimimi1 (Bos Beast-Kin)
Eyes: Bright Red
Hair: Mossy Green with gray/silver streaks
Body/Physical Appearance: Like most females of the bovine-like race of beastkin, she is built, stocky, yet plump and curvaceous. She supports massive breasts and wide, child bearing hips. However, given how Millie works out and eats healthily, she is also quite toned in comparison with other Ushi/Bos. She has long, mossy green hair, and large and loving bright red eyes. She is of the hornless variety, so her experiences with other mortal species isn’t as bad as most. She has a pair of soft ears which extend from either side of her head and point outward like an Elf’s; accompanied by this is of course a short tail which she hides under a long skirt most of the time. She also wears glasses. She generally wears her hair down, but she has sidelocks and sometimes wears her hair into a ponytail. She also was branded, but… that is a story for another day.

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Clothes:

Everyday: These days she wears a dirndl which consists of a bodice, a low-cut white blouse with short puff sleeves, a green full skirt and apron. She wears a variation where the blouse is a tube top like design, allowing underboob to be exposed. She also wears either a red, gold or cow print bikini top and thong underneath with leather boots or heels (depending on reason). She always wears her bell choker, a prized possession she latches onto dearly.

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Background-
Hometown: Rolan Fields Area
Alliance: The Gunslinger Association, her dairy Farm
Alignment: Good

Employment: Former Gunslinger, Milk Maid/Farmhand
Rank: Exeter Master Gunslinger

Trained In: Lockpicking, interrogating, free climbing, advanced tracking, close quarters combat, firearms familiarity, pick pocketing, slight of hand mastery, hypnotism, farming, teaching.
Sensei/Instructor: Master Hawkeye
Instructed: None

Relationship Status: None
Medications: None
Allergies: Milk…ironically...
Health Background:
Branded, but thats confidential material.


History:
A Bos of the Tauran variety, Mildred Braun, (known to friends and acquaintances alike as ‘Millie’), is a sweet, light hearted and caring woman who hails from the Rolan Fields; the rural sector that fuels the big city with its supplies of food and produce. Though noted to being a kind woman, she has a subtle fire that bubbles beneath the caring and sweet exterior that is willing to appear at a moments notice to defend herself or those she deeply cares for.

This stems from her time as a Gunslinger- guardian’s of the wastelands and places not associated with any one country or city state. Its in her blood, as other ancestors, including her great great great great grandmother whom she is named after being associated with the association. Many of those deeply guarded secrets treasured by Gunslingers, and their ability to wield weaponry to their fullest reside within her. However, like her ancestor she eventually fell out from learning how to kill hundreds relentlessly and without remorse. She, in time, became Exeter from the Association, taking leave of their services but still bound to be a member however being of Apprentice rank.

She fell back to the ranch and farm life and resumes work with her parents. She is also very good friends with Natalie .B Deepcleave, who is a big consumer of her products.

Inventory-

Weapons: Millie's engraved Westwood Revolver, "Deck Hand" .700 Tenik Double Rifle
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Equipment: 5x Tenik Stims, bobby pins, flip-lighter, hidden dress compartments, knife sheath on hip, glasses, etc.

Possessions: 10000 Gilex, bullets and ammunition, keys to the school house, her old truck and her ranch

Prized Possessions/Personal Items: Bell Neck Brooch & Gold Band: A leather and lace choker with a small brass bell attached. She also wears a gold wedding band like ring. Supposedly, both were given to her ancestor by her ‘one true love’ and the bell was a gag, or so the rumors say.  

Misc.-
Bos/Ushi Special Abilities:
-Enhanced Strength: She is descended from hard headed bulls after all. Her Bos strength allows her to perform feats of fearsome strength albeit more so than an average mortal.    
-Enhanced Elemental Resistance: She can endure harsh elements slightly more so than a mortal, but can’t master one elemental resistance overall (Jack of Trades in Elem. Resist, but Ace of None)
-Durable Body: She may appear squishy and plump, but her skin is thick and her bones more heavy and solid; thus enabling her to take heavy damage and even gunshot wounds better than other beast-kin or mortals. Due to this, they have a natural hardness when they strike out, and those with horns can be especially dangerous should they decide to gore someone who pisses them off!
-Impressive Intuition: Bos just seem to know where to locate the amenities and necessities for healthy living- able to detect where water is flowing beneath the earth as well as planting crops in the right areas, almost with an eerie sixth sense.
-Beastly Stamina: Not exactly ‘limitless’, but their high endurance allows them to be continuously active and push their bodies past their high limitations, making them excellent physical laborers.  
-Gifted in White Magic: Many Tauran are born with not only strength and intelligence, but they are also gifted in the use of white magic or healing magics. It is recorded in some ancient texts from all over Galiavan that the bovine race was once capable of creating a powerful, delicious tasting elixir that would replenish your body and soul, as well as remove the harmful effects of zombification and poison. This fabled substance was called colloquially: “Tauran Milk” or “White Elixir”. Regardless of its questionable name, it cannot be denied that the trait is seen more often in the females of the Bos species, though there are rare circumstances of Bull Bos being observed with such magical gifts.  

Magic Abilities:
-Healing Wind: Millie learned this as a child from her mother. Its a magic spell which allows her concentrate her magic/ki to manifest in the air, using the wind as a non-organic vector and with a light green healing glow that spreads by the wind to her target.
-Healing Hands: She can channel magical life force energy into her palms and fingers, allowing her to heal wounded allies or friends and even regenerate flesh.
-Regeneration: She, like most Bos, is able to regenerate wounds slowly.
_____________
Ushimimi Beast-Kin1: A Bovine Beast-Kin that are recognized as being related to ‘cows’ or ‘bulls’. They are a very humble species credited for their physical feats and intelligence; though most mortals may think of them as ‘dim-witted’ given their relation to cattle. They are a proud and, somewhat short tempered race known to be excellent laborers, farmers, bakers and other general, ‘blue collar’ labor skills. Unfortunately, they are still the target of predation by large monsters, given their size and relation to cattle as well… Also to note, many are somewhat mixed to eating beef, but the threat of ‘Mad Cow Disease’ doesn’t exist for them thankfully.
Millie Braun
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Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 Empty Miiiight be more to add... we'll see x3

Post  Yang Ru Huang Fri Dec 24, 2021 8:16 am

Name: Yang Huang
Nick Name: "Ru"
Titles: TBD

Physical Description-
Species: Sarumimi (Monkey-Kin)
Age: 21
Sex: Female
Height: 5'9
Weight: 124 lbs
Eyes: Black
Hair: Black
Body/Physical Appearance: A slender, short (well short for her kind) [tall] adorable woman with an ample and natural bosom, wide, child bearing hips, long and shapely legs. She is pale/light skinned, with thin eyebrows. She has long, messy, jet black hair that falls to just below the shoulders, with longer bangs on her right side. She has a prehensile, short & fuzzy monkey tail with brown fur that extends from the base of her spine. She has an upper and lower pair of monkey like fangs and rounded, slightly large ears. She has large, almond shaped, onyx black eyes with long dark and fluffy eyelashes, and wears reddish pink blush. Characters: Beast-Kin/Kemonomimi (animal-trait people) - Page 2 89782930_p0

Clothes:
Yang's Robes: She wears a pair of skin tight, black spandex tights/leggings, a pair of brown leather toeless ninja boots (like naruto), a full purple short sleeved Sarumimi robe/gi with armpit vents, and a large slit up the front and a plunging, v-neck that shows off cleavage and inner side boob with a brown leather tool belt with a silver buckle wrapped around her abdomen to keep it in place. She wears a white ribbed tank top with a plunging v-neck to show off cleavage and side boob, with a black spandex bra underneath (sometimes). She also wears a pair of goggles around her neck or eyes, has a white scarf and cape. She wears brown leather fingerless gauntlets with black hardened leather on the dorsal side of the hand guards. Other than the aforementioned bra she may or maynot wear, Ru wears no panties or thong.    
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Background-
Hometown: Ryunoshi Island, Beiji-Scardia Islands
Alliance: Self
Alignment: Good

Employment: Survivalist, Huntress, Thief, Jack/Jill? of Trades, Explorer, Fur-Trader
Rank: Gunslinger Master Rank (Able to perform solo missions and choose whom she can train), Saruhime (technically Monkey-princess)

Trained In: Warrior trained, firearms, some experience with the newer vehicles, Kobudo, close quarters battle techniques, sniping, Tonfa Jutsu, Naginata Jutsu, assassination, taming dangerous animals with lasso techniques, advanced tracking through various terrain (snow, desert, forest, etc.), sabotage, gunsmithing, ammo smithing, dungeoneering, the lore of certain ancient areas, and setting up and creation of advanced and complex traps.
Instructor: Self-Taught, Saruhime Kosaru Tenbei- daughter of Monkey King Enma (deceased)

Relationship Status: Openly Swinging~ (from tree to tree~)
Medications: None
Allergies: None
Likes: Alcohol, Tea, Collecting tea related items (tea sets, bags of tea, canned tea, etc), reading the tea leaves, bananas (guilty pleasure), chocolate-covered crickets, grilled meat, eating small squirmy things, climbing and causing mischief, hotsprings, tail stroking, good humans, pretty-guys/’adorable pets’, ‘play time’ 😏, sparkly shiny things (shines), helping out others in need, pickpocketing, camping, swimming, training with her glaive, giving people nicknames.
Dislikes: Receiving Bananas as gifts, being interrupted during bathing, tail pulling, when she makes noise when sneaking, thieves/murderers, annoying insects,  alcoholics/alcoholism, fleas, boredom, her 'short' height (amongst her own), pigs/boars, interruptions during ‘play time’, being told no time for ‘play time’, when plans change, panties/underpants, being an outcast to her people, 'summoning the dead'.

Health Background:
-High Alcohol Tolerance: She gets drunk, but she drinks… A LOT, and drinking involves most of her fighting techniques… clearly no one told her that alcohol and firearms do not mix… 🤷  
-Hyperactive: Highly hyperactive, with some attention problems.
-Heat: Like most Beastkin, she does go into heat.

History:
A rare, elusive breed of Beast-Kin, Sarumimi who lived throughout the Beiji-Scardia Islands, in a kingdom under the Monkey King, Enma. Their kingdom obviously had some issues adjusting to the mainlander invaders throughout history, the ancient Beijionese having warred with them many a time before they unified as a single country. Her King experienced all this first hand, and even in his old age still has some mixed feelings towards the mortals. Their princess however, found them fascinating creatures. As they looked very much like Monkey-Kin, she ventured out into their world to properly understand them. When she returned, she brought the foreign Shogun and Emperor, who struck a peace treaty with the Sarumimi Kingdom, which has some… interesting bylaws revolving the Saruhime, the Monkey Princess' official court title. That princess was her master, who took the young orphaned Yang Huang under her wing, unofficially, some years back.

The thing is... her master, Kosaru Tenbei, Saruhime of the Sarumimi... died, some time ago, in the 2630's during a sacred right of passage undertaken by Gunslingers. Well... time to explain in better detail.

Yang Ru Huang was born at some point in 2636, around the speculated time of death of Kosaru Tenbei. She was inexplicably orphaned, via abandonment, and her earliest memories were her scrounging for scraps in Wukong Village, which is the heart of the Monkey Kingdom lead by King Enma. She was born 'runt', as most Sarumimi are generally tall... freakishly so. King Enma is supposedly 10 foot and a half in height, while his daughter, Saruhime Kosaru Tenbei, was 6'3- still tall but short for their people. But Yang, well... getting ahead of myself here, she didn't have a name yet, but most Sarumimi are at least 4 feet in height while she was barely three! In monkey society, height, muscle and cleverness were the ideal traits, but she was a nameless little runt, rummaging through the trash.

Now, King Enma's society isn't 'perfect' but it wasn't unnecessarily cruel either- well, to outsiders and mortals you wouldn't want to hang about- especially after the grieving Monkey King discovered what had happened to his daughter; but this child... was born a little differently and in an earlier period of history would have been given a lot of praise! She was born with the ability to see and speak with the souls of the dead. She could commune with any given spirit, even draw spirits to her. With such an ability, she was often times able to predict events through these spirits and most of the tribe gave the child a wide breadth. This is how she met with her master, mentore, and 'big sister'- Kosaru.

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Kosaru rather, found her. The nameless, dirty orphan huddling under banana leaves for coverage drew the spirit, and she huddled with her, and the two conversed. She wasn't afraid of the glowing spectre nor her spiritual flames, her heroic greenish blue glow brought warmth to the child. After talking for a while, she asked the child her name, and when she had none, gave her the playful name of 'Yang Ru Huang'. They were rather inseparable after that. Yang learned many skills under her Master, from basic survival skills to mastering the glaive and even handling firearms when she got a little older. Nobody could really see Kosaru, whom she openly talked with time and again, making her all the more estranged from her people. Still, Yang had to eat. To make ends meet, and to be fed meat, she often worked odd jobs or hunted on the various islands, courier jobs, the like. Kosaru, her semi-present guide through most of it, but realized the spirit was beginning to fade more and more over time. When she turned 18, Kosaru told her she had learned all she could teach, and had to return to the Spirit Realm or she could risk fading away entirely, thanks to the odd powers Ru held. She was slowly siphoning the heroic spirit into her body, unbeknownst to Yang who got very upset upon hearing this for multiple reason. Even so, Kosaru told her to 'chin up', and that she was ready for the world... that she was drawn to Yang because she felt the girl was her incarnation, and was destined for great things. Kosaru told beckoned Yang to follow her into the depths of the Ryunoshi Bamboo woodlands, telling her it was time for her to take something that rightfully belonged to her.

Kosaru eventually lead her to a place where her family's heirloom the Kinyubihime- an odd, scoped, .458 Tenik revolving rifle that revolved by cocking the lever, was kept. In truth, Master Gensai, Kosaru's mentor, was the person who made the weapon way back in the 2200s. Now it was hers to use and forage with. But that was not all she did... before she took her leave, Yang begged her if she knew where her parents, the parents who abandoned her, lived as she knew by this point she could summon souls almost willfully, and knew they could not be dead. When she hesitated, Yang discovered she could force spirits to answer her as well. Compelled, Kosaru lead her... and... I, I don't want to talk about it... Not yet.



Personal Details and Personality:

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Yang Ru Huang is an outcast huntress of the Sarumimi people due to her medium like powers. Even so, she is kind, sweet, playful and bold. Seemingly unafraid of anything, she does anything she can to survive in the harsh world, trying to find where she fits into it in the long scheme of things. She is often hunting wild game, the more dangerous the better, and isn't opposed to eating something raw and still squirming if its small enough, and finds herself hungry often. She dislikes thieves, despite being guilty of stealing and pickpocketing- mostly for her own curiosity of what a person may have on them. She has a good, mischievous, and playful heart and is fond of children and helping those in need when they need it. She will even go out of her way to defend strangers when she can see they clearly need assistance. She also leads wandering humans away from Wukong Village, as King Enma Tenbei in recent years has been... most violent to mortals, especially Gunslingers- due to the death of his daughter in the 2630s.

As the reincarnation of Saruhime Kosaru Tenbei, and having been trained by her Heroic Spirit, she has innate abilities useful for gunslingers without actually knowing the names for said abilities, and is unaware that she has some of these abilities already, but has not put them to the test herself. She is also quite gifted in the Sarumimi art of Tonfajutsu, as was Kosaru, and mastered the tonfa before she held a Glaive. Her Glaive, though old, is sturdy and a fine warrior's weapon made for... larger, Sarumimi:

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(link to full description of her glaive)

Even so, she wields it as if it was an extension of herself, and Kosaru was known for her expert spearmanship and use of Naginatas. Though she's on the tall side compared to most humans, she's very short when compared to most Sarumimi who usually stand at 6' average at her age.

Yang's ability to commune and command spirits is a touchy subject which has branded her an outcast to the Sarumimi. She doesn't like to summon spirits any more, given she somehow 'siphons' them over time, absorbing their thoughts, wants, desires... energy in general. She can also see 'threads' which connect some souls to others, and is able to read the threads and predict what is happening to them -for better or worse.

Inventory-

Weapons: Kinyubihime, Beijionese 'Hawkeye' Hunting Rifle, Yang's Old Glaive, Yang's Mythril Tonfa, Yang's Tachi Sword*, Bolo, Smoke Bombs, Hatchet*.

*Hatchet

-A tool designed for the use of the elderly, the axe head is lightweight while the grip holds a good amount of friction, making it perfectly suited for field work and easy washing in rivers.
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*Yang's Tachi

-A rather ancient Beijionese Tachi, probably from the Benzi Period. It's relatively plain, with no special markings or backstory to it. What's important is that it is durable and does not fail. She keep it, with a minimal/breakaway scabbard sheathed onto her hip.
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Equipment: Gunslinger's Satchel, Sake Jug, Gun Cleaning Kit, Reloading Tool, Munition Smelting Supplies.

Possessions: 26x Type 6.67mm "Needle Round" Cartridges, 30x .458 Tenik Cartridges

Prized Possessions/Personal Items: Kinyubihime

Misc.-
Special Abilities:
-Spirit Powers? Spirit Thread Spinner/Reader: Unique to Yang, the Sarumimi can see, speak to, summon forth, compel and potentially much more with spirits. She can also 'sense' disturbances in threads of fate connecting certain people with others, and can even foretell misfortune or opposite, good fortune occuring to those linked and bound to said lifestream strings. Could be tied with her potentially having...:
-The Sight: a telepathic and supernatural form of vision which is only inherited by true born Gunslingers. This allows the user's Godlike keen eyesight to accurately measure distance, length, height, weight, age, and even can read minds sometimes.
-Decelerated Aging: Sarumimi, like some beast kin, age slowly. Currently, her body is that of a teenager, despite being 21.
-Prehensile Tail: Sarumimi tails are prehensile, and like an extra 'hand' or rather very long, snaking thumb I guess 🤔... either way, her tail is shorter than most Sarumimi.
-Prehensile Feet: She keeps her toes exposed for 'better grippage' and can perform simeon traits with her feet.
-High Magic Resistance: She has a high level of Magic Resistance thanks to her Beijionese and Torahime blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait. This is enhanced with her Sarumimi traits.
-Enhanced Strength: She is physically stronger than most mortals without physical training. Common Beast-Kin trait.
-Lowlight Vision: She can see in the dark as if it was full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Enhanced Jump/Leap: She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin), and Sarumimi (Monkey-Kin).
-Enhanced Balance: She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over. Such traits are famous for Sarumimi as they are for Nekomimi.
-Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. A common trait of Nekomimi and Sarumimi.
-Enhanced Climbing: Climbing is second nature, and she can make use of her tail, feet and hands and hang in odd ways.
-Enhanced Dexterity: She has extremely great dexterity, and can swiftly grab things, reload firearms, have steady hands, and switch things up between her hands easily.
-Feather Fall: While falling, her body which is lighter than it appears thanks to her lighter skeleton, causes her body to drop slower than any other beast kin or mortal when from a far height, increasing her capability of survival when she lands. A common Nekomimi and Sarumimi trait.
-Enhanced Hearing: She can pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. A common trait for Nekomimi and Usagimimi and Sarumimi.
-Physical Damage Resistances: She is more hardy than most mortals, able to take a beating and come back for more.
-Resistances to Fatigue: When properly fed, she will be an endless power train of stamina and endurance.
-Heat Resistance: She is resistant to humidity and the harsh heat of flames, jungles and desert landscapes. He skimpy clothing helps.
-Cold Resistance: She is highly resistant to cold… despite her lack of clothing.
-Charm: She can allure her enemies into a false sense of security.
-Drunken Monkey Style: The fighting style of King Enma Tenbei, the Monkey King (her mentor's father), where the practitioner is imitating gestures of an intoxicated monkey, rather than a human fighter. The form is short and simple, consisting of a few dozen or so movements. Much of the moves are performed at a low ground level, with rolling, tumbling and falling techniques. There are also many unusual grappling and blocking techniques. The higher level attacks include eye pokes and throat hits, as well as blocks and punches (with punching being exceptional, as monkeys generally do not attack with their fists). There are also many middle attacks such as kicks aimed to the stomach area, and lower attacks to the lower abdomen, groin and legs.
  • The "Monkey-Hands" Technique: Relaxed hand strikes with the palm facing downward and fingers drooping towards the ground, used to deflect hand strikes and kicks, and also to strike with the fingers towards the throat and eyes.
  • The "Monkey-Claws" Technique: This attack is basically a strike with the palm facing forward and hitting with the fingers and striking downward, like any animal's clawing motion. It is used to hit the face and eyes, and can also be used to grapple the opponent's wrist.
  • Low Kicks and Ground Kicks: There are many kicks in Drunken Monkey, primarily aimed at the lower portions of the body (legs, groin, abdomen) and executed from a low position or from lying on the ground.
  • Enma Bo: Her father’s Bo Staff was cast to the heavens, converting into the most natural source of chakra easily available: the air. As long as there is air, and the person is adequately on the level of spiritual levity (drunk), they can summon the Great Monkey King’s staff in an ethereal glow. The weapon is and advanced form of chakra/chi based weaponry, and is not something someone without knowledge of Drunken Monkey Style cannot simply summon.
  • Enma Drunken Sage Art: Avatar: Once… adequately imbibed, she can meditate and channel her own life force to create an avatar of herself made of spirit energy that is not affected by the penalties that surround the physical laws of the planet.
  • Steel Release: Impervious Armour: The user temporarily rearranges the outermost structure of their body into a hardness similar to that of diamond or carbon steel, making them impervious to physical or direct blunt trauma and cutting attacks. Bullets have minimal success, even when one uses bullets made for penetrating armor. The armor dissipates after a while, and requires a decent amount of concentration and skill to hold up.
  • Smothering Lips: Kosaru’s own ability, which Yang adapted; it doesn’t actually need her to be drunk to perform, all she does is simply bring her thighs around a humanoid’s face to smother them, given she’s not wearing any under-*drunken hiccup*
  • Body Flicker: Her movements create after images when fighting or moving.
  • Monkey Seal: The user creates a sealing barrier that takes the form of an ethereal monkey hand that cages the target. The seal requires a substantial amount of chakra to complete, and can quickly tire out the user, allowing the target to escape.

-Spiritual Shot: Transforms the bullets one's using into a shard of purified light, causing severe damage to enemies made of darkness (demons).
-Rain of Lead: Leaping several feet into the air, guns aimed down upon the enemy and while spinning and firing at once. Gunslingers seem to 'hang' in the air longer than untrained individuals. This is a Gunslinger Trait through and through.
-Spiral Rain/Shot: A horizontal version of 'Rain of lead', in which the Gunslinger charges at the enemy and torpedoes into them firing their weapons.
-Artillery Shot: A magic like ability that causes the projectile one's using to become armour piercing.
-Super Sonic Rapid-Fire: fires guns at rates which they are not accustomed to. Example: Bolt action weapons, or single action weapons become automatic.
-Dead Eye: Move only Gunslingers have that allow them to see oncoming bullets.
-Rapid Reload: Reloads Guns almost instantly, no matter the capacity.
-Bullet Barrage: Fires bullets into bullets that have already been landed, causing deadly shrapnel to form within the target.
-Sonic Reload: An advanced form of rapid reload. The user is so quick with reloading weapons, it's as if the gun was never empty (no reloads)

Skills:
-Naganatajutsu
-Kenjutsu
-Kenpo
-Iado
-Tonfajutsu
-Sniping
-Gunsmithing/Repair
-Ammosmithing
-Herbology
-First Aid and Advanced Treatment
-Exotic Mount Taming/Riding

Magic Abilities:
-Ocelot's Game: A technique used to ricochet bullets off of walls/barriers/the environment in general and still allows to hit the target at the cost of reduced damage to the target.
-Fireworks: A magic like ability which causes single bullets to become multiple, wide shot firing projectiles that leave the barrel of the weapon in a cone shaped pattern.
-Gunslinger Hypnotism: Uses a medallion or bullet to induce supernaturally heavy sleep on whoever is being hypnotized, and they will follow the user's every whim in terms of handling information until the medallion/bullet stops its movement.
-True Grit: A magical like skill that physically toughens the Gunslinger's body, allowing them to take more damage that would be considered 'fatal' to non gunslingers.
-Genjutsu: The user controls the chakra flow of a target's cerebral nervous system, thereby affecting their five senses; this is frequently used to create false images and/or trick the body into believing its has experienced physical pain. Since genjutsu affects activity throughout the prosencephalon structure of the brain, humans, dogs and other species of mammalia are therefore all affected by genjutsu; however, insects, lack such a structure to their brains, and so do not even notice it. Genjutsu can also be used to manipulate others - similar to brainwashing - by feeding the victim illusive suggestions.
-What’s That?: She tosses a coin into the air that explodes into a dazzling display of shiny, glowing metallic flecks that slowly fall similarly to a flare; it distracts the enemy, and herself sometimes.
-Absorb Magic: She can temporarily absorb elements and offensive magic into her body.
-Redirect Magic: She can redirect magic cast at her after absorbing it into her body.
-Crystal Spear: She can conjure a spear made of crystalized ice, formed by the particles of water in the air around her, then manipulate it telekinetically. The shard is hard as diamond, and will deconstruct as soon as she forgets about it.
Yang Ru Huang
Yang Ru Huang
Private First Class
Private First Class

Posts : 23
Join date : 2021-12-22

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