Galiavan 2657
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Characters: Other

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Kara the Keropin
Saoirse O'Neil
Raine Mistweaver
Zisk
Toph
Paddy
Gree'Ran Quartral
Belya Ursineus
Coffintooth
Nightshade
Kraz
Nehebu-Kau
Meihui
Mingyu
Nagahime Busujima
BastionCon
Planot Griggz
Jatzozak
Tsukisame
Jack Morris
Fenrir
Syrex
Beshi Beast-Heart
Draven Rodolfo
Dyn Dreyrbyn Srey
Vern Silverfallow
Trisha Sturm
LagoonJagras
Enigma
Diamni Titanscale
Tsuchi Kawguchi
Crisis Rocan
Zav
Felnara Sturm
Qis Willowjumper
Xynarak
Behemoth Vulture
Demonbeak
Tearok
Drax Gigavore
The Trading Company Troop
Rhugra Nileesh
Kathusa
Uak'yhx Queen
Shane Highsworth
The Black Dragon
Sirenna
NightStalkerSrei
Man Eating Spider
Dyzzhx
Nessvyn
Miurok
DRAKE
Edgar Holden
Kragen
Vyvian Dragoslava
Juubei
Zanna Ceallach
Leiran
Augusta Salazar
Belladonna
K
Giant Anaconda
Yumiko Izuna
Void Cat
Nissa
Morgana
Ninde the Great
Hannah Rousseau
NAN0
Azeliel Kyousan
Kanade Suzutsuki III
Famine Beasts
Sakura
Nichutul
Liru
Wu
Usagi
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Characters: Other - Page 4 Empty Re: Characters: Other

Post  Zisk Tue Aug 16, 2022 8:11 pm

Name: Zisk

Physical Description-
Age: ??
Sex: Female
Height: 9'
Girth: 3'
Weight: 710 lbs
Species: Lizard-man
Eyes: yellow
Hair: None
Body: A tall and slender lizard with pretty blue scales and light blue underbelly scales. She has a pair of webbed 'fins' atop her head with orange-red webbing. She has large jaws with ivory pointed teeth, and a long, prehensile black forked tongue. Her body is covered in tribal tattoos and golden accessories, is athletic in tone, and she has a medium length tail. She has long, deadly claws.

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Clothes: None
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Background-
Hometown: Potentially Shi no Shima? Minktail Forest? Amaine? Who knows 😏


Employment: Tribal Skink Magician  
Sensei/Instructor: Mom-Mom
Instructed: None

Relationship Status: Single, just recently broke up with his human girlfriend of two years.
Medications: None
Allergies: None
Likes: Humans (food), learning and reading Mortal histories and culture, soaking in hot water or basking in sun after a hearty feast, cool breeze atop trees, gold and shiny things, hot and humid places, sex (with humans), alcohol, swimming, climbing, dancing, a full belly, tba
Dislikes: Humans, the one known as 'He of the Dew', cold places, tba
Health Background: Unknown

History:
A travelling tribal lizard-man with a distinct, yet eye pleasing appearance who has been venturing around the planet to better understand 'humanity' and 'human culture' to be better and able to crush her favorite snacks with ease. She is a hungry predator who is capricious and somewhat of a contradiction to her convictions- she is equally fascinated by humans and mortals as she does hate them. She isn't, however, above becoming friendly with some as not all humans deserve her ire, but does find they all taste delicious, equally~

She can be playful, and yet ruthless, such is the nature of a rather primitive and ancient race often seen as more 'savage' than even the Sobekians or Frog-men.

Inventory-
Weapons: Natural weapons, Lizal Boomerang Blade

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Possessions:

Misc.-

Abilities:

-Prehensile Projectile Tongue: She can shoot her tongue out at a maximum of 5 feet and wrap it around objects with the ease a human can curl their fingers.

-Double Jump: Her athletic legs can allow her to jump higher than mortals, with the added benefit of another jump in mid air; allowing her to cover high places and distances very quickly.

-Tough Hide: She is covered in various scales, that protect her from most forms of damage. Due to the unique nature of how she developed her scales, she suffers practically half the damage than she normally would had she not been covered in scales, and can take one hell of a beating and even endure close range explosions.

-Fire Magic (Breath Based): She can produce flame and fire based magic from her stomach and can spit various fire based magic at her enemies with varying range and capability. Here is what she can currently do:
  • Flame Thrower: She can produce a constant stream of flame up to 30 feet consistently for 60 seconds (one post), after which, she needs to 'recharge' for about just as long (one post).
  • Spit Fire: She can produce large balls of fire in her mouth, quickly, and shoots them out of her mouth at enemies from up to 250 ft away. These large basketball shaped fire balls cause moderate damage and explode with a fiery blast, however they do not change course and she can only produce 3 for every 60 seconds (one post), with a short delay in between.
  • Homing Fire: She can constantly spit multiple baseball sized fireballs from her mouth that can home in on her targets (within her sight range), however, they only induce minor damage similar to that of a minor burn. Unlike Spit Fire, they do not explode and can be blocked, however they can be hard to dodge. She spits 12 of these at a time for every 60 seconds (one post).


-Earth Magic (Hands and Feet Based): Zisk can harness the power of 'Earth' Based Magics in her hands/arms and legs/feet as well as tail and breath. She can produce the following spells:
  • Earth Divide: Zisk can cause a small crevice to form in the earth spanning on average, her size in width, and about just as deep as she is tall. She can do this with her tail, both her arms and legs.
  • Shattering Blow: Zisk can produce a shattering blow to an enemy with either her fists or feet, that causes them to be paralyzed and unable to defend or attack for one move (one post). However, she can only perform the move as many times as there are people he is fighting against (aka: one on one, she can only use it once; one on three, she can use it three times).
  • Earth Shield: Can strike the ground, in a manner, that the ground cleaves and is pushed up, allowing for a pillar of stone and earth to protect her.
  • Quick Sand: If enemies are in her direct line of sight, she can form a sink hole beneath their feet, turning the soil they are standing on into quicksand which then engulfs them, and leaves them struggling.
  • Petrify: She can turn someone to stone via her breath. Its a slow process, but over time, the victim is turned into a statue!


-Dark Skink Spells: As a Lizal magician, she can perform a number of dark, forbidden spells that work well against humans:
  1. Web Trap: She can summon silk webs that stick to surfaces and can entrap and wrap up humans like a dridder.
  2. Egg Trap: More complicated, see final 'skill' for more info on how it works 😋
  3. Invisiblity: She can camouflage herself in a spell that turns her invisible when pressed against surfaces, like a chameleon.
  4. Projection of Poisonous Ink: The spell allows her to spit a black, inky substance into the face of enemies, which is toxic and absorbed by the skin.
  5. Poisonous Aura: She can infuse her claws and teeth to radiate a poison that weakens and causes enemies to pass out shortly after being exposed.
  6. Shrink Shrink Spell: The ultimate power move, it allows her to shrink her enemies down to about 10" or so in height, and makes her last skill a tad more easier and less painful to enjoy:


-Swallow Whole: Given her size, her flexible paunch and the ability to unhinge her jaws, she could, with effort, swallow a single human sized individual whole. Her stomach, swells with the weight and shape of the curled up human within. With the Shrink Shrink Spell, this makes ingesting easier and she can eat many humans as opposed to one. Her 'Egg Trap' ability, is incurred when she ingests a human, but isn't necessarily hungry. The human is broken down and digested as normal however, but is reformed and then rebirthed soon as she lays an egg. Digestion usually takes several hours, when not shrunk, but her stomach recedes when the individual within is broken down enough. Waste, such as clothing, metal or plastic items, bones and hair are expelled later and in privacy... She finds that humans and other human like creatures have 'a unique but familiar' taste and has had her fair share of humans in her past diets. She finds women are particularly 'sweet and succulent' over males, but isn't picky if she's hungry...


Last edited by Zisk on Tue Mar 19, 2024 5:10 am; edited 1 time in total
Zisk
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Join date : 2022-08-16

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Post  Raine Mistweaver Fri Sep 23, 2022 5:01 am

Name: Raine Mistweaver
Nick Name: Misty
Titles: 'The Siren'

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Physical Description-
Age: '18'
Sex: Female
Height: 5'9
Weight: 122 Lbs
Species: Siren (Aquan Breed)
Eyes: Reddish Purple
Hair: Black with a Blue sheen
Body/Physical Appearance: A very attractive, tall ‘young’ woman with porcelain white skin, a curvaceous hourglass figure and short dark hair. In more detail, Raine is long, tall, and shapely, with silky soft black hair with a bluish sheen to it stylized in a short bob cut with a pair of sidelock bangs which frame her face to her shoulders, fringe which covers her left eye in a peak-a-boo bang and being slightly feathered in the back. Raine has a very alluring, youthful face with large reddish-purple eyes framed by long and seductive eyelashes accentuated by glossy dark blue eyeshadow and black eyeliner. She has a mole or rather ‘beauty mark’ under her lower right eyelid, a pair of plush, glossy lips and pearly white ‘shark like’ teeth lining her powerful jaws. Her eyebrows are somewhat thick and angled roughly, but do not detract her beauty whatsoever. Her ears are adorned with a number of jewelry. Her right ear has an industrial piercing, a pair of conch rings, and a dangling inverted Hazorian Cross lobe earring; her left has a matching dangling inverted Hazorian Cross lobe earring, and a pair of helix hoop earrings all in matching Domescan blackened steel.
From her lovely face down her slender neck, her shoulders slope gently to a pair of ‘not too large, not too thin’ arms and a pair of lovely hands with black painted nails with white Hazorian Crosses on the thumb and middle fingers of each hand.
Raine has a pair of large, pluff, jiggling and palpable pair of breasts. These DDs are almost as hypnotic as her voice and the sway of her shapely hips, but we aren’t there just yet Wink She has another ‘beauty mark’ on her left upper breast beside her deep plunging cleavage, and has another on her lower right shoulder blade upon her toned and sexy back. Her hourglass figure narrows out her torso before it begins to flair up at her waist, to a pair of sexy, child rearing hips, her sexy, toned stomach and perfect navel, with a visible bikini line and lines of venus leading down to her crotch which a thin patch of blackish blue hair somewhat in an inverted triangle shape pointing ‘down’ to her loins sacred lips~
Raine has just as an alluring, well rounded derriere as she does breasts, with a pair of plush, peach like jiggly cheeks that she shows off all the time in her skin tight pants. From her coveted ass to her thick and squeezable thighs, their shapely forms taper off to a pair of long, seductive legs and a pair of beautiful and perfect (excuse the real world reference- dare I say Quinten Tarentino coveted) feet with matching black painted toenails.  

As a Siren, her legs come together to form a tail, her ears become elongated and elf-like and she will resemble a mermaid in appearance save she will possess her shark-like teeth like a mershark’s. Everything else, from the physical appearance, her top and markings will remain much the same- only the fish tail looking rather off.

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Clothes:
Raine’s Battle Bard Attire: Raine wears a black, spaghetti strap cutoff tank-top with a pair of white crossed bones on the chest, showing off some side boob as well as her deep plunging cleavage with a ratty purple lining and secondary pair of straps that are worn up or around her shoulders. She wears a matching pair of black, skin tight, spandex bell-bottom pants that show off her lovely derriere, thick thighs and long and slender legs. She wears a pair of purple socks with black printed ‘duckies’ on them, a pair of black platform Go-Go/Goth pumps/boots. She wears a studded Scardian Steel bracelet on her left wrist, a black leather and rhinestone studded bracelet on her right wrist along with a brown slipknot rope and a pair of black Beijionese pearl prayer beads. She wears a wavy black lace choker around her neck. She wears a red, low rise G-string underneath and sometimes a black and red triangle top bra, but not always~
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Characters: Other - Page 4 Unknown


Longhair Disguise: Similar to her standard rocker attire, she instead wears a belly cropped, dark purple spaghetti strap tank top with a skull printed on the front that shows off some side boob and her deep plunging cleavage. A tight pair of high waist, black leather pants. She wears a pair of purple socks with black printed ‘duckies’ on them, a pair of black platform Go-Go/Goth pumps/boots. She wears a pair of dark purple, ribbed cloth wristbands on each wrist, a black velvet choker around her neck. She wears her hair long, mid back length, which is more black than blue now, and has a more ‘mature’ look overall. She wears her hair across her left eye like before, but it's now longer and frames her shoulders and face. Overall she has an ‘older, maturer’ look and is practically identical to her mother’s physical appearance..
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Rave Disguise: She wears a dark ribbed, sleeveless sweater with detached sleeves, with a black dirndl with a microskirt and breast cut out with lace up side slits and ventilated hip slits, overtop a pair of black pantihose a black highleg thong, black goth boots, black rings on the thumbs and a black mask covering her face. She wears her hair up in a bun.
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Bikini: A jade green string and side tie micro-bikini with frills and minimal coverage. The top shows off her cleavage, underboob, sideboob and inner sideboob with cute frills between the cups. The bikini bottom is side-tie and low-leg, and leaves little to the imagining.
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Background-
Hometown: A small village on the coast of Gailden on the Black Moth Ocean side of the world
Alliance: Sharkubus!!
Alignment: Lawful Neutral  

Employment: Singer, Traveling Musician, Lead Vocalist and Band Leader of 'Sharkubus'
Rank: N/A

Trained In: Singing, Spearmanship, Knifeplay, etc.
Sensei/Instructor: Her mother (Drizae Mistweaver).
Instructed: No one yet

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Relationship Status: “Ask my favorite mortals ;3”
Medications: None
Allergies: ‘Silence’ Spells
Likes: Shirayuki ‘Yuki’ Strangesky (Friend/Bandmate), Kimiko ‘Luna’ Odawari (Friend/Bandmate), Marlow (THE BESTEST White Pekin/Pekin Duck Friend!), people who help/defend her, adventerous people, taking pictures, selfies, singing, dancing, drinking hard liquor and cocktails, smoking cigarettes, swimming, flirting, practicing her moves, running the band, drinking CREEPR Energy Drinks, bloody meat, sweets, “marking” her ‘favorite’ mortals, ‘flaunting what she’s got~’
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Dislikes: Muses, assholes/individuals (man or beast) without a shred of respect, cold food, jerks, drunkards, sailors and sailor bars, anything that would consider harm to Marlow or her friends.
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Health Background:
-Smokes Cigarettes
-Drinks Alcohol
-Sweet Tooth: She enjoys sweets  ^^;
-'Cannibal': Though she appears human, she IS a Siren and her kind are known to eat humans, particularly famous for those who prefer males over females
-Enhanced Physical Condition
-Hypnotic Voice: When singing she has a hypnotic voice which attracts and distracts most individuals who hear it.
-Semi Immortal: Most Sirens are physically stunted to remain at an age which attracts the most male attention, some appearing older but most looking youthful, in their late teens at youngest and early thirties at eldest.
-Disease Immunity: Much like Elves and Mersharks, they are seemingly immune to all diseases.

History:  
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The sexy, duck loving, goth-punk leader of the band ‘Sharkubus’ (Shark + Succubus, a guy friend’s idea!), that has been pretty popular with Battle Bard enthusiasts and people who in general like music as such a commodity is actually more limited than one thinks in this vast land of Galiavan. She also so happens to be a Siren, but we’ll get to that in a bit!

Her bandmates include Shirayuki ‘Yuki’ Strangesky:
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Francine ‘Frankie’ Kimkaze:
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...and Kimi 'Luna' Odawari:
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Three of her bestest friends she’s met on her travels who have a similar passion for music and just shared tastes in general. Given she is a Siren, a mythical beast known for their alluring voice, they don’t advertise that when they set up flyers or take on gigs, somewhat…cheating in their popularity in spite of how well practiced and played each band member is.
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Raine is a Siren of the aquatic variety or ‘Aquan tribe’, and they, like those who take flight (also known as Sirens from the Aeros tribe), can shapeshift into the appearance of a human female and maintain this physical appearance, only calling upon the bestial traits of sea or air respectively when needed. Unlike Merpeople and Harpies, Sirens are solely female, with at least no recorded male ever born among their ranks, and are amazonian like similar to most beast kin. As such, Raine’s father was a lucky (or unlucky depending how you look at it) human who was originally a TIRS agent. Her mother seduced him, mated with him for several months before she and the rest of the Mistweaver family devoured him alive, as per tradition. Its from this unlucky soul, Raine is bequeathed the Shifting Tides Partisan, since renamed Siren’s Lure by her mother.

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(Her mother, Drizae Mistweaver- whom Raine resembles most fully, and she always imagines her father as an amorphous human caricature)

She ‘talks’ to her dad for guidance now and then, even though she’s sure he’s pretty pissed by the fact mom and the rest of her family dined on him like a chicken-biscuit, she still hopes he cares about her beyond the watery grave~

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Raine isn’t so ‘traditional’ as her family and childhood friends, and relatively young in age, left her seaside home to venture the world, hence how she assembled her band of friends. Before them, however, whilst traveling through Beijio, she fell in love with a lovely white Pekin Duckling, who was going to be offered food! Swiftly… relinquishing the creature, she named them ‘Marlow’ gave them a studded leather choker collar custom made for them and they have been traveling with her ever since! Marlow also ate some… magical laced food to make them smarter and longer lived than other ducks, so Marlow comprehends everything Raine or other people say…only lacking the vocal cords to talk at this point!

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Inventory-

Weapons:

-Siren’s Lure: A Partisan-like Trident that was created by a Tenik Industrial/Incorporated/International Reconnaissance Service (TIRS) agent for use in combat. It was created with Domescadian Blackened Steel and Dwarven Alloy metals, with a telescopic shaft and folding side blades that can make hiding it/stowing it away easier, whilst also making it an effective short-sword/dagger while in its shorter configuration. Said original owner was Raine’s father, and has since his death been bequeathed to her. Like a ‘Shifting Tide’ the harpy-like pommel twists to ‘activate’ the spear, switching it from its ‘dagger’ state to its spearlike one.
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Characters: Other - Page 4 Raines_Partisan

Equipment: Flip lighter, Mobile Phone

Possessions: Pack of Smokes, chewing gum, can of CREEPR! Energy Drink, money.

Prized Possessions/Personal Items: Nalakuvara: An ornate but deadly massive double spear that had been passed down to her family line from a Scardian sailor whom her ancestor decided against eating, and instead helped. There is purportedly a legend that comes attached with the weapon as well:
“The spear of awakening as spoken of in sagely legends. If hurled into the sky, it would tear a hole into the heavens. One day, when a truly powerful thunderstorm fills the sky, all worldly desires shall be extinguished, and there shall be a thousand years of peace.”





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Characters: Other - Page 4 Unknown

Misc.-
Special Abilities:
-Siren Song: The Siren is capable of emitting an astonishingly beautiful and enchanting singing voice that is capable of summoning/luring anyone who hears it to come towards the singer.

-Performance Art Mastery: Most Sirens have the power to be a master of performing arts, either innately or through training (acting, singing, dancing, etc.).

-Aquatic Breathing: Sirens of the Aquan tribe can breathe underwater. They can also talk underwater with a unique tone to their voice.

-Shapeshifting: Raine, like most Sirens, is capable of transforming between her Human and Siren forms, in her case a Mermaid form. Her Mermaid form is far more strong and less susceptible to most mortal weapons, but is limited to bodies of water. Thankfully, Aquan Sirens, like most sentient Merfolk, aren't restrained between fresh or salt water environments.  
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-Flexible Skeleton & Flexible Organs: Her skeleton and organs can bend in odd ways, allowing her to be very flexible without the potential of hurting herself and is able to squeeze through tight spaces easily..

-Speed Swimming: Whether in her Human or Mermaid form, she will swim faster than typical humans, even Scardians.

-Enhanced Physical Condition and Senses: Sirens are not demons, but a type of natural sentient creature but are stronger than most humans due to their unique physiology. They are far more agile, strong, and perceptive than most humans, but human vices such as certain foods, drugs or drinks like alcohol can stunt or stun their senses when consumed. She’s also got more endurance than your typical mortal as well~
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-Enhanced Synesthesia: Sirens have the ability to trigger a constant synesthesia, a neurological phenomenon in which stimulation of one sensory or cognitive pathway leads to automatic, involuntary experiences in a second sensory or cognitive pathway. In other words, such as being able to "smell" colors, "see" odors or perceive sound-waves as colorful lights. This can lead to being able to sense the emotions of others, among other feats. The power to perceive multiple different sensory or cognitive responses at once.

-Anger & Insanity Inducement: Sirens of both the Aquan and Aeros tribes are capable of inducing anger or even insanity in everyday folk. Sometimes intentional, often times not, when a Siren is in a foul mood, there is potential for their annoyance or sarcasm to further incite the anger of those close by. For some, however, this form of magical taunting is used to allow Sirens, who grow bored easily, to play with their food. Sometimes, just for entertainment, they'd induce insanity on their prey, just to watch and see what happens. There are reports Sirens will do this to shipwrecked sailors, watching them kill each other till they are weak or isolated to be hunted down and eaten with ease.

-Regeneration: Sirens are capable of slow repair of damaged skin and flesh, but typically cannot regrow lost limbs.

-Taste for Mortal Flesh: Eating mortals/humans or beast kin flesh can heal a Siren who is grievously injured, and speeds up their natural regeneration process.

Skills:

-Spearmanship Mastery: Most Aquan Sirens prefer the Partisan or Trident for combat, and Raine is no exception. Practicing along with her vocal training, she sometimes feels naked without a shaft in her hand (in many ways 😏), and whether it be a microphone stand or a tri-headed bladed spear, Raine is highly skilled in the art of pole-arm based weaponry and can perform various physical feats and abilities with the weapons.  

-Knifeplay Mastery: She is also particularly skilled in the use of daggers, knives and short blades, to balance out her offensive skills with the longer reaching spearmanship.

-Singing: Even though every Siren's song is beautiful and comes natural to them, one must learn to sing or else be ineffective in the art. There are cases of Siren who cannot sing 'well' and those are ones who typically are too lazy to train their lungs and voices, have some physical limitation, or were abandoned as hatchlings/infants. Raine trained her voice as early as three years old, when her mother urged her to speak and sing, teaching her the ways of Aquan Singing.

-Sound Mimicry: Not a common Siren trait, as it needs to be practiced. However, Raine has practiced and mastered the ability of 'Sound Mimicry' and is capable of talking in voices she's had time to study and learn (male and female), and can even mimic the sound of some guns and other sounds!

-Telepathic Connection: A rare Siren trait, but Siren are capable of telepathic channeling among themselves, and those they share a deep bond with. Lovers, or even cherished animals can be understood and have a psychic link with the Siren in question. She and Marlow, whom is her cherished pet and friend, can communicate with one another with ease- even if people can’t hear Marlow, since they’re a duck. Who can’t physically speak. Since no vocal chords.

Magic Abilities:

-Sonic Scream: Aeros and Aquan Sirens are capable of forcing a shrill scream that can be concentrated into a cone shaped emission from their lungs and out their mouths which stuns and weakens those who are caught in the blast, and is far more painful to those with enhanced hearing capabilities no matter how far away they are within the radius the sound emanates. She can scream for as long as five minutes before she has to take a breath, and the sound can shatter glass, rupture eardrums and force people into unconsciousness. A mix of Vertigo Inducement and Sound Amplification.

-Musical Spell Casting: Also sometimes referred to as 'Battle Bard' abilities, the partial inspiration coming from the Sirens of Air (Aeros) and Sea (Aquan), whose melodies not only lure but also can be altered to conjure magic. It is the power to cast spells by using musical instruments and solos.

-Mist & Water Manipulation: She can create fog and mist, a variation and refinement of water manipulation.

-(Nemesis) Hexes & (Familial) Protection Wards: She knows how to set curses, negative hexes as well as protective wards on people. Her main ‘hex’ is a rather protective ward which when inscribed on a person’s soul, makes them immune to her family’s (Mistweaver bloodline) singing, allowing them to not be completely captivated like others. This is in part, a way of showing her love towards a mortal, as well as wanting to earn their full trust. It protects them from not only her, but her mother and other relatives, and keeps her friends and lovers safe from harm. She can also do the opposite, and incur the powerful wrath of one of the most deadly and sinned hexes to conjure on a mortal soul- the Nemesis Hex. Once set, the Nemesis Hex can NEVER be removed and those who perform it, especially in public, are generally put on the lists to be executed on sight by Hazorian Executioners, Gunslingers, TIRS and other such organizations. One may be lucky to receive a life imprisonment sentence in Adamantite Prison, but otherwise, they are left at the mercy of their persecutors. Why she would learn such a horrible curse to cast is left to the imagination.
Raine Mistweaver
Raine Mistweaver
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Characters: Other - Page 4 Empty A visitor from another world! Isekaied??!

Post  Saoirse O'Neil Thu Nov 17, 2022 1:54 am

Name: Saoirse Sarah O'Neil
Nick Name: Sarah, Sersh, Nelly

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Physical Description-
Age: 21
Sex: Female
Height: 5'7
Weight: 146 Lbs
Species: Human? (Drifter)
Eyes: Light Green
Hair: Red Carrot Orange
Body/Physical Appearance: A buxom, red haired, green eyed young woman with pale skin and a slightly freckled face. Her middle back length scarlet hair has orange highlights dyed throughout long ginger hair when not up falls past her ass, but is generally worn in a messy, high ponytail style with flipped bangs and long sidelocks that fall past her shoulder blades. She wears dark eyeliner to sharply accentuate her large (Asian), emerald eyes; as well as thick, satin purple mascara to also help accentuate said seductive gaze. She has freckles across her nose, under her eyes on her upper cheek and around the cleft of her cleavage entire body. As mentioned, she's buxom with a 36 DDD/G Cup pair of bazongas, an hourglass figure, a toned stomach, a plump as well as curvy rear, large, thick thighs and shapely legs. She recently injured her left knee. She had six silver hoop earrings, now replaced with gold ones; three on each ear, one on the upper cartilage area, and two on her lower lobe. on Her fingers are calloused from playing the guitar. Since her arrival, she's discovered she also has a mole on her upper right (inner) breast, and her lower left back. After dying in Gamoni's stomach and being reborn, she has returned to her previous Earthly appearance like she had in 1998, Raccoon City.

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Clothes:
Otherworldly Shopkeep: Saoirse wears a dark green and gold trimmed spaghetti strapped, harness & tabard style backless mini dress with double hip slit vents with lacework at the corner slits, with a sewn on leather bustier with white lace around the deep plunging cleavage, with a pair of brown leather thigh boots with high heels, lace up straps and a built in stocking with cross lace on the thigh bands, a brown cropped jacket (similar to the Attack on Titan jacket) with military patches indicating 'Galideno Military' on the sides, a dark green choker around her neck holding a medallion (Respawn Choker). She wears a pair of diamond shaped earrings on her lobes (to make up for her missing hoops), and wears her longer, thicker, scarlet hair in a high ponytail with a green satin cloth tied into a small bow. She wears no underwear, as per Yukihime's instruction... -_-'

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-Smutty Musketeer??: Saoirse's replacement outfit when the shopkeep attire was digested inside Gamoni's stomach. This attire was promised by Yukihime, (who like the shopkeep also provided it), to be far more durable than what she had lost, capable of surviving even the toughest of acidic baths (supposedly). The attire isn't too different from what she was wearing, albeit skimpier. It consists of a backless green 'Nora Fallensky' deep plunge strapless, high leg tunic dress that is worn skin tight with frilly, lacy trim around the breasts, with a brown leather bustier underneath the dress and a brown leather belt under her bosom for support for her massive triple Ds; the hem on the dress is cut very short, just barely covering her crotch and not even going midway down her thighs on either the front or back. She wears with this green silk dress with white lace trim a detached white collar with gold buttons which holds the Azure Stone of Revival in a gold brooch. She wears overtop a brown Galideno Concordat Military Crimson Scarf's Eighth 'Far Darrig' Unit (made up of Leprechauns), thus wear a patch of a demonic skull on their left shoulders. Her jacket has gold epaulettes and is cropped with white cuffed sleeves that are also cropped to the elbows, with brass buttons and a brown leather belt. She wears a pair of black leather marksmen gloves with the thumb, trigger, and middle fingers removed with a pair of brown leather adjustable wrist bands to firmly tighten the gloves on her wrists; also adorned with brass buttons.
She wears a brown leather swordbelt on her right thigh, with brass buckles. A pair of black leather high heeled, lace up cuffed thigh boots and a brown leather belted thigh bag on her right thigh for a small potion pack. Her boots have gold trim and brown leather anklets. She wears six gold hoop earrings on either ear, and wears her longer, carrot orange hair in a high ponytail with a green satin cloth tied into a small bow. She still wears no underwear, as per Yukihime's instruction... -_-' Her nipples emboss the fabric as well.

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Background-
Hometown: Raccoon City, Illinois
Alliance: TBA
Alignment: Lawful Neutral/Confused 

Employment: 'Shopkeep'
Rank: N/A

Trained In: Firearms, Singing, Spearmanship, Knifeplay, etc.
Sensei/Instructor: Her past experiences, her mother, her father and brothers, Yukihime Strangesky
Instructed: No one yet

Relationship Status: Single
Medications: None
Allergies: None
Likes: Yukihime Strangesky (originally disliked), people who help/defend her, adventurous people, selling gear, eating greasy food/junk food, singing, dancing, drinking hard liquor and cocktails, smoking cigarettes, swimming, flirting, practicing her moves, drinking CREEPR Energy Drinks, ‘flaunting what she’s got~’
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Dislikes: Her current predicament, cold food, jerks, drunkards, unjust people, monsters, giant frogs (due to being eaten by one), being eaten.


Health Background:
-Smokes
-Drinks
-Eats poorly (Fast Food)
-High Metabolism
-Rides her bike to and from her apartment, work and university
-Status Immunity: (See Skills)
-Regeneration: (See Skills)

History:  
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(Saoirse from Resident Evil Corporate Battles Remake)

It started with a dream, about being devoured by a crimson scaled dragon... Saoirse, upon waking from this dream found herself naked in a forest without a clue as to how she arrived. Her hair was longer, thicker, her skin slightly less pale and more freckled, but her body's shape was the same. Confused and scared, she wondered about, before running into the blue haired and highly eccentric Yukihime Strangesky:

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Instead of heading her warnings, and receiving help, the terrified and frankly confused Saoirse fled deeper into the woodland- where she encountered a giant frog-

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-who then proceeded to eat Saoirse...

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Nearly a half hour later, after getting 'accustomed' to the tight, sweltering confines of the giant frog's stomach, Yukihime rescued her and clothed her, and filled her in on some of the details she was lacking. She was no longer in the world she was familiar with, which had gone down a confusing, movie-like path itself, and was in a more fantasy realm where there were more things to worry about than being chased by mad scientists or zombies.

Saoirse in the meantime, while trying to figure out her situation and or a way to potentially return, decides to set up a shop selling armor, weapons and equipment dropped and sold by other adventurers and also performs autopsies on creatures and deceased humans for the locals... since she was trained in such a field back in 'her realm'.



Inventory-

Weapons: Sword Breaker Short Blade, Manzetta Model '31 (2331) handgun

Equipment: Flip lighter

Possessions: Pack of Smokes, chewing gum

Prized Possessions/Personal Items: Choker of Respawn The Azure Stone of Revival:I think you know what it does... xD A blue stone brooch she received from Yukihime. Indestructible, the pretty blue stone is seemingly a bit of jewelry; cut blue rock set in a frame of gold with a silver sideways '8' on display since Saoirse was digested by Gamoni the Overseer. The stone is irremovable by outside forces save the user. The stone can revive the wearer to their previous state so long as they wear this item on their person before they die. Should they even become atomized to nothingness, they will return to their whole state upon revival which can take mere moments to a maximum of a week. However, upon their return, something is taken as payment for the gift of rebirth. Namely, memories. Pleasant ones. There is no limit to how many times one may revive with the stone, however, in doing so the user will have their fondest memories seemingly 'edited' before their eyes. They will know something is missing, may even recall the event they lost but key details will be torn, damaged, obscured. The when and where may remain, but the who, what or why may not. In time, only the darkest and worst of one's memories and experiences will remain; either leaving an empty shell of a person tormented by the worst of their experiences with the vague knowledge they have lost precious memories; or a person so uncaring and cold they are corrupted by only the hate and misery and become in turn, a cold, heartless being. The stone can be charged with pleasure, however, which will take its stead in place of memories if used. Saoirse has the choice to wear this protective armor or not and potentially be doomed to die. If the stone was embedded or clipped onto an article of clothing which is destroyed upon her death, when Sersh respawns the stone will be around her neck on a chain of gold. Sersh will also recall the pain and terror of her death vaguely, as her spirit witnesses it from the stone like a third person reflection of the events leading up to her demise...

Misc.-
Special Abilities:
-Immune to Status: She's immune to most status ailment inducements, save for sleep, petrification and poison/venoms (with exception to venoms which infatuate/charm, as she's immune to charms)

-Regeneration: Somehow, Saoirse can regenerate wounds sustained from heavy injury, and even regrow lost limbs slowly.

-Keen Sight: She has incredible sight, and eagle sharp eyes.

Skills:

-Firearms: She's semi proficient in the use of firearms and various guns

-Spearmanship: She's somewhat skilled with polearms and spears...sorta.    

-Knifeplay: She is also slightly skilled in the use of daggers, knives and short blades, to balance out her offensive skills with the longer reaching spearmanship.

-Swordplay: Dismal, barely able to swing a sword correctly, too unbalanced and lack of style or grace.

-Singing: Even though every Siren's song is beautiful and comes natural to them, one must learn to sing or else be ineffective in the art. There are cases of Siren who cannot sing 'well' and those are ones who typically are too lazy to train their lungs and voices, have some physical limitation, or were abandoned as hatchlings/infants.


Magic Abilities:
-None?


Last edited by Saoirse O'Neil on Mon Jan 29, 2024 1:10 am; edited 4 times in total (Reason for editing : Multiple edits to images, physical appearances, clothes and story.)
Saoirse O'Neil
Saoirse O'Neil
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Private First Class

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Characters: Other - Page 4 Empty Serenity Aurorashade

Post  Crisis Rocan Tue Feb 21, 2023 1:06 am

Name: Serenity Aurorashade

Physical Description-

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Age:  
Sex: Female
Height: 6 foot
Weight: 152 lbs
Eyes: 2
Hair: Short, long, red, blonde, black, pink

Clothes: Living Flesh


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Relationship Status: Symbiotic Bond
Medications: The Human condition
Allergies: Our otherself’s humanity
Health Background: Yes we’re quite healthy we are.  

History:

She lay dying, her screams like howls under the moons of Galiavan.  Serenity devoured by the demons in bloom next to her near lifeless body.  Horsely whispering…

“I wished I could see heaven father, but I have sinned…

These are cracks within my bones, and these are bruises on my skin.  Am I right?  Or am I wrong?  Give one reason to go on…”

The blood in her ears and eyes was flowing outward, pouring from her limp defenseless body as they savored her tender youthful flesh.  Drinking of her blood, eating of her flesh and soul, agonizing pain, painted in crystal clear color by the howling screams of her slowly fading voice.  Dying but not quickly enough to slip away from the unbearable pain, the soul crushing anguish of being eaten alive.  





As her death throws and rattles pierced deep into the night, encouraging the demons to conquer and devour as much of her as they could without killing her.  As her screams became but horse whispers.  As her blood dripped upon the ground where she was bound to become a corpse…  As her voice became voiceless… as the last of her breath was escaping over her blood drenched lips…

A voice whispered into her mind, like a drop of heavenly water to the dying soul, a whisper that spoke of living still…  

She feared dying, she feared what would happen to her after death, she feared the end that was coming… without so much as a sound she thought the only words that matter…

“I want to live… Please save me from this horrible nightmare…  I don’t want to die!”


The Voice whispered one last thing… “we shall live!... yes we shall!”

The blood ran dead from her corpse as it began to melt before the eyes of the demons devouring her flesh and drinking her blood.  Melt into the pool of blood beneath her lifeless form.  Limp one moment liquid death the next.  Spawning just a single thread of muscle and tissue and long vicious tongue lashed out of the remains of her body and blood, a tongue that slid around the legs of the nearest demon, pulling it into the pool of blood, it shrieked but once before a mouth formed at the edges of the pool of blood now the conqueror, and devourer.

One by one the demons that had fed upon her became the meal for that which spawned from the poor girl's apparent remains.  Food for the creature which had become.

“We shall avenge ourself, and become whole again and anew”  they spoke through their mouth as they ruthlessly ate the last of the demons whom partook of their one of their former bodies.

The girl was reborn, with a Living Flesh capable of shapeshifting.  Of one they became symbiotically bound to one another forevermore.  Inseparable and yet they were distinct of personality, yet they were not individuals though they maintained separate identities together…


Inventory: Living Flesh

Weapons: Living Flesh


Equipment: Living Flesh

Possessions: Living Flesh, her Human host

Prized Possessions/Personal Items: Living Flesh, her Human host


Special Abilities: Living Flesh

Crisis Rocan
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Posts : 356
Join date : 2019-03-31

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Characters: Other - Page 4 Empty Re: Characters: Other

Post  Kara the Keropin Wed Mar 29, 2023 5:38 am

Name: Kara

Physical Description-
Age: 23
Sex: Female
Height: 4'5
Weight: 218 lbs
Species: Keropin
Eyes: Yellow-Orange
Hair: Varies (Orange, Deep Scarlet, Green)
Body/Physical Appearance: An exotic, curvaceous short stacked keropin, frog-woman with the ability to change the color of her skin and hair to suit her needs. She can be a light shade of green, blue or yellow, as well as a darker green, yellow and blue as well as a grey-white color; her eyelids perpetually are dark, giving the impression she's wearing eyeshadow. Her hair, a cropped bob with blunt bangs in style, can change color from a deep scarlet red, to a bright orange and a dark shade of green. She possesses large, yellow-orange eyes, bright pink cheeks, webbed fingers and toes, a tongue which can shoot out 15 feet. As mentioned, she is short, standing only 4'5 in height with a chunky appearance; possessing huge breasts, wide hips and a bubble bum, thick thighs and strong, shapely legs. Her skin is slightly slimy to the touch and stretchy.

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(I have 21 different combinations lol)

Clothes:-

-Casual: Her attire is crop top tank top with a plunging cleavage opening with 'YOUR TOAD IS IN ANOTHER CASTLE' written on the front, and a pair of dark green spandex pants that have stirrup style cut-outs for her heel and toes. She also has a cute frog charm accessory on the right side of her head.  


Background-
Hometown: Shi No Shima
Alliance: Unknown
Alignment: Unknown

Employment: Unknown

Trained In: Lockpicking, free climbing, advanced tracking, close quarters combat, sleight of hand.  
Sensei/Instructor: Self Taught and Big Momma
Instructed: None

Relationship Status: Polyamorous  
Medications: None
Allergies: None
Likes: Treasure, Eating, Training, Hunting/Tracking, Swimming, Climbing, Big Boobs, Playing.
Dislikes: Freezing Cold, Hunger, Sleep Deprivation.

Health Background:
Healthy.


History:
Kara is a Keropin from Shi no Shima, with a semi-useless ability to change her skin and hair color at will, with one of her color tones passing for human to a degree.

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She is a shameless trickster and does what she can to get her hands on shines, or cash/treasure. She is 'smarter' than your average keropin, not that they are completely brain dead, but understands tasty human society more easily than those from the pond.

Inventory:

Weapons: Herself

Equipment: Gym Bag

Possessions: Whatever she finds off people, Gilex

Prized Possessions/Personal Items: None

Misc: -
Traits:
Special Abilities:
Magic Resistance: She has Magic Resistance thanks to her Beijionese blood. Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood.
Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose.
Natural Weapons: She has traits similar to the beast she is based upon, (ex. Tongue and Legs).
Enhanced Strength: She is physically stronger than most mortals without physical training. Common Beast-Kin trait.
Lowlight Vision: She can see in the dark as if it were full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
Enhanced Jump: She can leap and jump higher than most other beast kin and humans. She can leap higher too thanks to Keropin heritage.
Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye.
Feather Fall: While falling, she can distribute her body’s weight in an even manner, gliding gently rather than falling down like a sack of rocks. She gets this from her Keropin upbringing. Physical Damage Resistances:  She is more hardy than most mortals, able to take a beating and come back for more.
Resistance to fatigue: When properly fed, she will be an endless power train of stamina and endurance.
Intense Flexibility: Due to her Keropin nature, her body is highly flexible, able to bend in such a manner which would be otherwise impossible for a mortal. This includes her skin and organs as well, the muscles flex in conjunction with her bones.
Sticky Body: Clothing or not, she can cling to walls and even ceilings as she climbs and hang there for extended periods of time.

Skills:
Mixed fighting style: Kara uses a mixed grapple fighting style that complements her flexibility, and her tongue lashing. She has a noticeable Kenpo style of fighting.
Strengthened & Regenerating Tongue: She has a long, sticky, prehensile tongue that can hoist an incredible yield in terms of weight. It is also quite durable from slashing and stabbing implements, however if it does indeed get cut or even removed, Kara can regenerate her tongue at an alarming rate.
Engorge: She, like her Keropin sisters, can eat to the point of absolutely swelling. She can, even devour an entire human, her belly swelling with their weight. She can handle the weight thanks to her enhanced strength, and it won’t affect her performance while hanging or clinging from walls or ceilings.
Rapid Digest: She can, in a pinch, digest her prey faster than normal; which requires a lot of movement and play on her end.  
Poison Aura: She can radiate a poisonous secretion from her flesh which can also radiate as an aura like miasma.

Magic Abilities:
Enhanced Eating: Users can eat massive quantities of food at once to no ill effect, this can extend into versions of Matter Ingestion. This power can be very useful, especially for those that possess an abnormal nature. Because of this, nutritional intake needs are a great deal higher than that of normal, requiring more food in order to keep their strength up.
  • Accelerated Metabolism - power to have an extraordinarily fast metabolism.
    • Alcohol Immunity: power to be immune to the effects of ethanol in alcoholic beverages
    • Pain Suppression: power to neutralize one's sensitivity to physical pain
    • Regenerative Healing Factor:  ability to heal rapidly from any physical injury.
    • Contaminant Immunity: is immune to some, if not all, known poisons, toxins, venoms, viruses, bacteria, allergen, etc.


  • Consumption Healing - Kara can regenerate wounds by eating anything, either to empower their regeneration process or directly transforming the material into her own mass.
  • Consumptive Learning - Kara can learn anything about the subject by consuming it.
  • Gluttony Embodiment - Kara becomes an embodiment of gluttony and gains the power to eat and consume anything or anyone. The user can eat an attack and launch it right back at the enemy but more destructive, they can even transform or become bigger with whatever the user eats and digests.
  • Gluttony Empowerment - Kara becomes stronger, faster, more durable, etc. by gluttony of oneself and others, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able to draw sustenance from the gluttony or even slow or stop aging.
  • Gluttony Inducement - Kara can induce hunger and extremes of gluttony in others such as over-indulgence and over-consumption of food, drink, or wealth items to the point of extravagance or waste. The victim is unable to focus on anything else than fulfilling their hunger.
  • Gut Storage - Kara can store beings/objects inside their guts and can regurgitate them out of their mouths at any time.
  • Gut Storage - Kara can create blades of air.
  • Infinite Digestive System - Kara can eat/digest any form of matter, regardless of size or shapes, without harming their stomach or mouth. She is also capable of storing matter within her body and spitting it back out when the moment calls for it.
  • Biological Absorption - Kara can absorb biological mass/matter, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, knowledge, skills, etc., using it as power source etc., either temporarily or permanently.
Kara the Keropin
Kara the Keropin
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Post  Babara Sun May 28, 2023 7:30 pm

Name: Babara
Nickname: Babs

Physical Description-
Age: ???
Sex: Female
Height (Humanoid): 7'0
Height (Monster): 25'0
Weight: 218 lbs
Species: Alura Une Queen
Eye: Yellow-Orange
Hair: Green
Body/Physical Appearance: She is a tall, green skinned woman with glossy red plush lips, red eye shadow covering her single eyelid with long dark lashes, short green hair and a large, yellow-orange eyeball with a red iris slit. She has rows of sharp, white teeth that are shark-like, with her hair in a folded ponytail and roses growing out of it. She has a curvaceous appearance, with an hourglass figure possessing both large breasts and a wide, spherical ass with a narrow waist. She possesses thick and shapely thighs with long, slender legs.

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Her more monstrous form turns her into a three headed plant creature with vines and tentacles, with her eyeball now at the tip of her tongue inside the main mouth.

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Clothes:-
Babara wears a revealing, backless, double hip slit evening gown made of plant fronds and grass blades, showing off her entire left leg and ass cheek most of the time. She wears with it, thorny, red and green high heels, a pair of gold bangles on her right wrist and a gold harem necklace which runs between her breasts and around her neck.

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Background-
Hometown: Shi No Shima
Alliance: Unknown
Alignment: Unknown

Employment: Unknown

Trained In: Lockpicking, free climbing, advanced tracking, close quarters combat, sleight of hand.  
Sensei/Instructor: Self Taught  
Instructed: None

Relationship Status: Polyamorous  
Medications: None
Allergies: None
Likes: Treasure, Eating People (Humans, Elves, Spiritual Creatures like Kitsune, Beastkin are all objects of her hunger~), Training, Hunting/Tracking, Swimming, Climbing, Big Boobs, Playing, being wet (literally), gambling, talking with interesting people (whom she spares from her hunger often)
Dislikes: Freezing Cold, Fire, Hunger, Being Mocked/Teased, Poor Losers

Health Background:
Healthy.


History:
A mythical monster that was once, excuse the pun, 'rooted out' from Minktail save their smaller, degenerative kin and now only thrive on Shi no Shima. She was born there, aiding the other natural wildlife in eradicating and devouring as many 'outsiders' as possible. She eventually left, with the aid of one of the frogmen tribes on the island, who are immune to the Island's Curse and allowed to freely leave; stowing away inside their belly till they reached Beijio. This was a year ago, and now, Babara the Greenthumb is a common sight at the Virgin Sands and criminal underworld of that place. She gambles with the fortune she had amassed on Shi No Shima, and given her wealth generally does whatever she damn well feels like! This also includes pretending to be a local Goddess in her monstrous form in a nearby isolated Beijionese hamlet, to get free snacks.  


Inventory:

Weapons: A pair of war fans, transforming into her monstrous form

Equipment: TBA

Possessions: Whatever she finds off people, Gilex

Prized Possessions/Personal Items: None

Misc: -
Traits:
Special Abilities:
Magic Resistance: As a magical being, she is quite resistant to most forms of magic, including frost and fire magics which would ordinarily easily burn or freeze vegetation, but she is not immune
Heightened Senses: She is able to smell, taste, see and hear far better than any mortal, include touching. She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Natural Weapons: She has traits similar to the beast she is based upon, (ex. Tongue and Legs).
Enhanced Strength: She is physically stronger than most mortals without physical training.
Lowlight Vision: She can see in the dark as if it were full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light.
Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian.
Commune with Plants: She can speak to, and command native plantlife.
Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye.
Feather Fall: While falling, she can distribute her body’s weight in an even manner, gliding gently rather than falling down like a sack of rocks.
Physical Damage Resistances:  She is more hardy than most mortals, able to take a beating and come back for more.
Resistance to fatigue: When properly fed, she will be an endless power train of stamina and endurance.
Intense Flexibility: Due to her plantlike nature, her body is highly flexible, able to bend in such a manner which would be otherwise impossible for a mortal. This includes her skin and organs as well, the muscles flex in conjunction with her bones.
Pheromones: She possesses an alluring scent which puts those who smell it at calm and ease, but can intensify it to charm her prey or slowly yet temporarily paralyze them.

Skills:
Fan fighting style: She has learned the art of Beijionese Fan Fighting and uses many attacks infused with magic as well to blow away enemies or to spread her pheromones around the battlefield.
Strengthened & Regenerating Tongue: She has a long, sticky, prehensile tongue that can hoist an incredible yield in terms of weight. It is also quite durable from slashing and stabbing implements, however if it does indeed get cut or even removed, Babara can regenerate her tongue at an alarming rate.
Engorge: She can eat to the point of absolutely swelling. She can even devour an entire human, her belly swelling with their weight. She can handle the weight thanks to her enhanced strength, and it won’t affect her performance, but she can also push them deeper inside her body with the aid of magic to hide their presence; her monster form allows her to eat multiple prey at once and with greater ease.
Rapid Digest: She can, in a pinch, digest her prey faster than normal; which requires a lot of movement and play on her end.  
Poison Gas: She can radiate a poisonous secretion from her flesh which can also radiate as an aura like miasma.

Magic Abilities:
Enhanced Eating: Users can eat massive quantities of food at once to no ill effect, this can extend into versions of Matter Ingestion. This power can be very useful, especially for those that possess an abnormal nature. Because of this, nutritional intake needs are a great deal higher than that of normal, requiring more food in order to keep their strength up.
  • Accelerated Metabolism: power to have an extraordinarily fast metabolism.
    • Alcohol Immunity: power to be immune to the effects of ethanol in alcoholic beverages
    • Pain Suppression: power to neutralize one's sensitivity to physical pain
    • Regenerative Healing Factor: ability to heal rapidly from any physical injury.
    • Contaminant Immunity: is immune to some, if not all, known poisons, toxins, venoms, viruses, bacteria, allergen, etc.

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  • Consumption Healing - Babara can regenerate wounds by eating anything, either to empower their regeneration process or directly transforming the material into her own mass.
  • Consumptive Learning - Babara can learn anything about the subject by consuming it.
  • Gluttony Embodiment - Babara becomes an embodiment of gluttony and gains the power to eat and consume anything or anyone. The user can eat an attack and launch it right back at the enemy but more destructive, they can even transform or become bigger with whatever the user eats and digests.
  • Gluttony Empowerment - Babara becomes stronger, faster, more durable, etc. by gluttony of oneself and others, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able to draw sustenance from the gluttony or even slow or stop aging.
  • Gluttony Inducement - Babara can induce hunger and extremes of gluttony in others such as over-indulgence and over-consumption of food, drink, or wealth items to the point of extravagance or waste. The victim is unable to focus on anything else than fulfilling their hunger.
  • Gut Storage - Babara can store beings/objects inside their guts and can regurgitate them out of their mouths at any time.
  • Gut Storage - Babara can create blades of air.
  • Infinite Digestive System - Babara can eat/digest any form of matter, regardless of size or shapes, without harming their stomach or mouth. She is also capable of storing matter within her body and spitting it back out when the moment calls for it.
  • Biological Absorption - Babara can absorb biological mass/matter, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, knowledge, skills, etc., using it as power source etc., either temporarily or permanently.


Last edited by Babara on Fri Apr 05, 2024 4:27 am; edited 2 times in total
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Post  Pa'hwny Ca'ke Thu Jun 15, 2023 4:06 am

Name: Pa'hwny Ca'ke
Nickname: Pan, Lady Shiva

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Physical Description-
Age: ???
Sex: Female
Height: 5'0
Weight: 195 lbs
Species: Unknown
Eyes: Silver-Blue
Hair: Platinum Blonde
Body/Physical Appearance: A short-stacked woman with an incredibly curvy figure featuring huge breasts, wide child rearing hips, and thick and sumptuous thighs. She has silver-blue, piercing, sirenesque eyes with long dark lashes, a pale and frigid appearance with medium length platinum hair worn in a braided bun with a black and silver bow; with asymmetric fringe framing either side of her face. She wears three, ice crystal like gemstones on the shorter fringe (left side) and glossy pink lipstick.  

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Clothes:-
Ice Queen's Raiment: Pa'hwny wears a resplendent formal attire that would make a regal Vampire Count or Countess green with envy; its is a Far North stylized outfit with some Chevalier like accouterments. The raiment consists of a thick, but tightly worn ruffled silken, button down shirt with a lacy high collar, trim and cuffs with puffy, Juliet style sleeves. A black leather corset is worn beneath the Lady's incredulously huge bosom, adorned with silver buttons and and linked silver chains. She wears a pair of skin tight, high waist riding pants that hug her body to the point one could see her pantylines. She wears a pair of black leather, high heeled thigh boots with the heels made of blue crystal and adorned with ornate silver buttons, sabatons/toe protectors, thigh adornments and fasteners. She wears white and ice blue lace silk panties and bra underneath her clothing, a pair of black leather gloves, a blue quilted shoulder cape with white yeti fur trim, collar and pearl adornments. Lady Ca'ke also wears a silver disk like objects on her right and left forearms which are adorned with pearls and sapphires in an ornate pattern. She wears a silver pocket watch with her coat-of-arms adorning its protective covering's face pinned to her upper left breast of her shoulder cape with a silver chain linked to the left shoulder of her silk shirt underneath the cape.    
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Background-
Hometown: The Far North
Alliance: Herself
Alignment: Unknown

Employment: Unknown

Trained In: Lockpicking, free climbing, advanced tracking, close quarters combat, sleight of hand.  
Sensei/Instructor: Self Taught  
Instructed: None

Relationship Status: Polyamorous  
Medications: None
Allergies: None
Likes: Pretty things, getting ahead of Adam Genova/ruining his plans, Eating People (Humans, Elves, Spiritual Creatures like Kitsune, Beastkin are all objects of her hunger~), Reading, Hunting/Tracking, drinking a fine Feniran Red or Izheveskian Vodka
Dislikes: Fire, Hunger, Being Mocked/Teased, Uncouth people, Adam Genova and his Cohorts

Health Background:
Healthy.


History:
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A short and alluring female creature who looks human at a glance, but is something far from 'human'. Blessed with wealth and isolation, she has never wanted for anything nor feels particularly attached to many things, allowing her to be quite the remorseless killer. Nicknamed 'Lady Shiva', Mistress Pa'hwny Ca'ke is a frigid and taciturn Noblewoman of the Far North. Her house of Ca'ke is an obscure one, but her manor in the heights and isolated plains of the Blinding White is fitting of a Castle built for a Vampire Countess, known as Cainhurst Manor. Her Ancestral home is perhaps the oldest settlement of the Far North, but such things are uncertain; what is certain is that her Ancestral Family once aided the vampires of the North, sheltering them during the Century of Blood in Galiavan's earliest and bloodiest conflicts of the sixteenth century. Being the landlords of abundantly wealthy vampires made them fat and rich; so much so that even after several centuries since the vampires left, the House of Ca'ke still has plenty of fortune to last them into the next two millenniums! As such, members of the isolated House of Ca'ke hardly ever had to leave their home save to alleviate boredom.

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Pa'hwny is the current Heiress and sole member of House Ca'ke dwelling within that Gothic Castle in the deepest regions of the Far North's Blinding White Vastness. A short, and highly attractive woman, she easily turns heads but usually removes them out of a general spite for humanity and mortals in general. This stems from a personal meeting with a human named Adam Genova, and an international corporation and military group called Tenik. Several years ago, Tenik Inc had invited Pa'hwny to work at the international corporation after she aided the company in the Conquest of the Oma tribes of the Far North in the late 2590s. She agreed to the task as she, unlike her ancestors, didn't like 'guests' taking residence on what she considered her land, so she gladly evicted them by devouring and slaying the freeloading hordes, and claiming her nickname 'Lady Shiva'. Through the years that followed, working as a glorified biological weapon of terror on the side for Tenik, she had several encounters with Dr. Adam Genova of Tenik R&D.

What transpired between these sessions is not publicly known given how secretive Genova is and how Pa'hwny is a woman of very few words, but since the 2630s she has made it her personal mission to thwart any and all of Adam's scientific projects and criminal ventures. Pa'hwny, or 'Pan' for short, is also something of a scientist herself- inventing various lifeforms and creatures that specifically wreak havoc on humanity and likewise, Adam Genova's experiments.

Personality:

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Personality wise, Pan is a quiet, sheltered, oftentimes curious woman who is incapable of feeling remorse for her actions, seeing anything she does as acceptable regardless of morals or laws. Sometimes out of spite, other times simply because she does not know nor care for her actions as she has no reason to care. To her, mortals, living creatures, plant life, Gods and Beings exist because they can and given how she never needed nor wanted to care for one particular being in her life before, sees everything equally as objects rather than 'beings'.
Such beliefs may make her come off as evil, but there is also both a scientific curiosity as well as a secret longing to understand these creatures, 'humans' and mortals alike. She has the ability to develop and blossom from her isolated and cold nature and shed layers of ice if given the right chance and opportunity.

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Other:
Given her body's intense abilities, physical contact with her is potentially lethal and always dangerous. As such, she wears thick, heavy clothing and gloves to keep herself from turning everything or anyone she touches into an ice sculpture, though... the process actually takes more time and isn't that instant but still is a health risk for normal beings or maybe the 'wrong people'. Given how her body is pretty much an icy fortress in a literal and figurative way, it could be simply her body unconsciously freezes anything she does not care about automatically, as an automatic safeguard or protective shield.

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Oddly, Pa'hwny does not know what kind of being she is herself. She knows she is not human, in spite of having a body similar to one albeit shorter than most women in their sexually mature state on Galiavan, but aside from her body being a literal flash freezer and capable of digesting humans without disgust there is the fact her body does not excrete wastes normal for humans or mortals or even most spiritual beings. Tears eventually become sapphires or opals, and solid waste is instead diamonds of various color based on what race she has consumed:

-Animals: (Nothing- all material is simply absorbed and nothing goes to waste)
-Crystal Diamond: Humans
-Chartreuse Diamond: Elves (Any)
-Sanguine Diamond: Vampires/Demons
-Azure Diamond: Spiritual Beings/Yokai
-Canary Diamond: Beastkin (Any including werebeasts and Furs)
-Midnight Diamond: Dragons/Gnomes?/Goblins/Lamia and Sobekians

As such, it is also a reason in which House Ca'ke never seems to lose its wealth, however it seems this ability is only passed to certain individuals within the bloodline. Other bodily functions are normal save urinating which simply is not a process for her body.

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Inventory:

Weapons: Silver-Sapphire Bracers: A pair of ornate silver disks adorned with sapphires and pearls that help channel the natural powers of both water and ice, allowing her to greatly infuse such power and or enhance the abilities to defensive and offensive applications.

Equipment: Unknown

Possessions: Unknown

Prized Possessions/Personal Items: Silver Pocket-watch

Misc: -
Traits:
Special Abilities:
Magic Resistance: As a magical being, she is quite resistant to most forms of magic, including frost and fire magics which would ordinarily easily burn or freeze vegetation, but she is not immune
Heightened Senses: She is able to smell, taste, see and hear far better than any mortal, include touching. She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
Natural Weapons: She has traits similar to the beast she is based upon, (ex. Tongue and Legs).
Enhanced Strength: She is physically stronger than most mortals without physical training.
Lowlight Vision: She can see in the dark as if it were full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light.
Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian.
Far North Body: Her body can handle the frigid cold, making her capable of surviving the harshest sections of the Polar Ice Caps where humans cannot dwell with no discomfort or negative side effects.
Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye.
Feather Fall: While falling, she can distribute her body’s weight in an even manner, gliding gently rather than falling down like a sack of rocks.
Physical Damage Resistances:  She is more hardy than most mortals, able to take a beating and come back for more.
Resistance to fatigue: When properly fed, she will be an endless power train of stamina and endurance.
Frosty Touch: She can freeze the blood in a warm bodied human by simply touching them with her skin or flesh, regardless of how warm it is outside.
Pheromones: She possesses an alluring scent which puts those who smell it at calm and ease, but can intensify it to charm her prey or slowly yet temporarily paralyze them.

Skills:
Fencing Master: She is a skilled fencer and practitioner of thrusting, lightweight rapiers like Épées, Foils and Sabres. When she is not carrying one of her cherished weapons, she can easily conjure one out of permafrost instead.
(More to come)

Magic Abilities:
Water/Ice Manipulation: Given the nickname 'Lady Shiva', she is like the legendary ice woman in regards to her abilities to manipulate water and ice, altering its forms interchangeably with both a magical and psychic link between her and the natural forces of Ice and Water. She can create permafrost and Galacian level ice to be used as durable and powerful tools that wont melt to heat and can withstand blows from cutting weaponry with ease. She can also conjure creations built from this material as well.

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Permafrost Necromancy: Pan can summon skeletal warriors coated in permafrost or made entirely of unmeltable ice which can only be broken down by her or via powerful crushing physical force or an intensely demonic fiery heat. Warriors she summon from the plain of death are also permeating an icy aura, which spreads wherever they walk, thereby increasing her area of command more smoothly and easily. This frigid cold can effect the environment and people, but not to the extent as it can be with Pan touching someone directly with her flesh.
Summon the Hearthtaker Fortress: Lady Pa'hwny Ca'ke can summon forth a large, muscular worm like creature with a massive mouth lined with human like teeth, a wide pot belly, massive muscular arms and hands. The beast has an almost 'rifled' barrel of a throat which is in a way, an organic cannon. The beast can protect the mistress with is body by swallowing her whole, providing long range and close quarters physical damage as well as ice, water and wind magic. It can heal her icy skeletal armies, swallow up foes and either deposit them to another location or her own stomach. Its long range ability allows it to fire a massive rifled cannon shell made of permafrost or spikes of ice that can spread an icy chill wherever it lands regardless of the heat or weather. Its brute like body can easily tear a man apart and rip through Scardian Steel like it was tinfoil. Its name is what it implies to a fiery hearth; sapping it of its heat and making it bone cold and lacking life.  

Enhanced Eating: Based off her summoned Fortress' abilities. Users can eat massive quantities of food at once to no ill effect, this can extend into versions of Matter Ingestion. This power can be very useful, especially for those that possess an abnormal nature. Because of this, nutritional intake needs are a great deal higher than that of normal, requiring more food in order to keep their strength up.
  • Accelerated Metabolism: power to have an extraordinarily fast metabolism.
    • Alcohol Immunity: power to be immune to the effects of ethanol in alcoholic beverages
    • Pain Suppression: power to neutralize one's sensitivity to physical pain
    • Regenerative Healing Factor: ability to heal rapidly from any physical injury.
    • Contaminant Immunity: is immune to some, if not all, known poisons, toxins, venoms, viruses, bacteria, allergen, etc.


  • Consumption Healing - Pan can regenerate wounds by eating anything, either to empower their regeneration process or directly transforming the material into her own mass.
  • Consumptive Learning - Pan can learn anything about the subject by consuming it.
  • Gluttony Embodiment - Pan becomes an embodiment of gluttony and gains the power to eat and consume anything or anyone. The user can eat an attack and launch it right back at the enemy but more destructive, they can even transform or become bigger with whatever the user eats and digests.
  • Gluttony Empowerment - Pan becomes stronger, faster, more durable, etc. by gluttony of oneself and others, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able to draw sustenance from the gluttony or even slow or stop aging.
  • Gut Storage - Pan can store beings/objects inside their guts and can regurgitate them out of their mouths at any time.
  • Infinite Digestive System - Pan can eat/digest any form of matter, regardless of size or shapes, without harming their stomach or mouth. She is also capable of storing matter within her body and spitting it back out when the moment calls for it.
  • Biological Absorption - Pan can absorb biological mass/matter, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, knowledge, skills, etc., using it as power source etc., either temporarily or permanently.
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Post  Corealian Mantrap Tue Apr 16, 2024 6:10 pm

Scientific Name: Dionaea voraxherbis Corealae
Name: Corealian Mantrap
Titles/Nickname: Maneater Ivy, Biting Plant, Swallowing Weed, Chompers, Ravenous Herbs

Physical Description-
Species: Mantrap
Age: Varies
Height: 6’ (can stretch out to 12’)
Weight: Roughly 200 lbs (plus weight of devoured)
Eyes: None (seemingly)
'Hair': Leafy fronds
Body/Physical Appearance: Though they differ slightly in the regions they’re found in, this Mantrap, found specifically on the Coreal Islands, is a vibrant green mass of thick and stretchy vines ending in a large, crimson bulb with jaws, a purple slimy interior, thorny teeth and a long, sticky and prehensile purple tongue. Several palm fronds jut out from the back of its ‘head’. Though they have varied appearances depending on the region they are found in.

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Background-
Commonly Found: Coreal Islands
Alliance: None
Alignment: Opportunistic

Trained In: Varies to none at all
Sensei/Instructor: Varies to none at all
Instructed: N/A

Relationship Status: Varies
Medications: Varies to none at all
Allergies: None
Likes: Eating meat (Humans, Elves, Beast-Kin, whatever can fit inside its cavernous maw), rain/water, sun, humidity, jungles, forests.  
Dislikes: Fire, dry heat, extreme cold, chemicals
Health Background:
All variants of Voracious Man-Traps carry a mild venom in their maws.


History:
A deadly and carnivorous plant native to the Coreal Islands where it thrives due to its tropical nature. They are generally solitary hunters who prefer to eat live prey, but aren’t above hunting in a pack; however the gluttonous creatures aren’t known for sharing nor their table manners. They don’t have eyes, but they have heightened senses to make up for a lack of sight such as enhanced hearing, touch (seismic sensing), and taste.

They are related to Venus Flytraps, but are sentient and able to move around via their vine-like appendages which can stretch out farther than they can appear. Their body is also deceivingly flexible and capable of bulging to the point of nearly bursting with water and or with prey. Their powerful digestive fluids can digest flesh and sometimes bone.

The Mantrap has a varied appearance depending on the region they live in.


Dionaea voraxherbis Corealae, ‘Corealian Mantrap’:
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Their appearance is quite standard. With vibrant green vines and a crimson head with a purple mouth and tongue, to mimic some of the other tropical life in the Coreal Islands.

Dionaea voraxherbis Benzioceanus, ‘Izulan Mantrap’:
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The Izulan Mantrap, as the name suggests, is found in the Beiji-Scardia Islands, namely Izula Island, but are also found in Yakatoro and Yakamoto Islands as well due to the tropical nature of the islands. This variant is very vibrant, with a bright yellow head with bright blue spots and saturated, bright green vines. They have a red interior with a purple-red slimy tongue. They are more unique from the other strains as they can filter salt water, and thus swim between the other Beiji-Scardian Islands, but can only truly thrive on Izula, Ravenhawke, Yakamoto and Yakatoro. They sometimes appear in Beijio Harbor, though heavily wilted but no less dangerous to the city at large!

Dionaea voraxherbis Domescae, ‘Minktail Mantrap’:
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The Minktail Mantrap is found in Domescadia’s Great Minktail Forest. They are distinguishable from their darker green colorations and blue leafy fronds atop their head. Their interior is dark red with a matching slimy long tongue as well. They are a blight to many of the Elvish peoples of the Minktail Woods and are known to work in groups.

Dionaea voraxherbis fabularis, ‘Blue Rose’ Legendary Mantrap:
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The Blue Rose variant is a bit of an enigma. It doesn’t appear in one specific region as far as any biologist knows. It’s denoted for its deep purple vines and violet plumage of frond leaves. Its bulb-like head is a beautiful cerulean color speckled with red and purple spots. Its interior is a light, glowing greenish color with a matching sticky tongue. Their fighting prowess, powers and abilities are currently unknown as not too many of them have been encountered in the wild.



Inventory-

Weapons: Physical attacks, some magical ones

Equipment: Varies to none at all

Possessions: Varies (typically of those it devours) to none at all

Misc.-
Special Abilities:
-Swallow Whole: As mentioned, they are not opposed to predating on smaller creatures, typically humans who venture through their territories.
-Heightened Senses of Smell, Taste, Touch, Hearing.
-Sharp Thorny Fangs
-Prehensile Tongue
-Prehensile Body: Their bodies are made of vines that can stretch and deform, and also allows them to engulf large and thick prey.
-Durable Body: Their thick feathers make them tough adversaries; but not entirely tough against more modern weapons.
-Rapid Digestion: Their bodies' acidic bile can rapidly digest flesh and bone trapped inside their stalks.
-Belly Storage: They can continuously store meat and humanoid creatures inside their bellies, what isn’t digested takes a while to be released.
-Acidic Spit: They can projectile launch their acidic spit at their enemies.
-Bite
-Venomous Bite: A mild venom is contained in their saliva which causes weakness and shortness of breath
-Tameable: They are surprisingly tameable.

Magic Abilities:
-Earth Magic: Some have the ability to make use of basic earth and plant based magics.
-TBA
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Post  Sapphire Ravenbrooke Thu May 02, 2024 10:59 am

Name: Sapphire Morrigan Ravenbrooke
Nick Name: Sapphi, Sappy, Fire
Characters: Other - Page 4 Image

Physical Description-
Species: ???
Age: 21
Sex: Female
Height: 5’9
Weight: Secret!
Eyes: Green
Hair: Black
Body/Physical Appearance: A tall, dark, alluring young woman with corpse pale flesh, heavy lidded green eyes, silky ebony painted lips with matching nails, and glossy satin eyeshadow. She is voluptuous in appearance, with huge breasts, wide hips, thick thighs, a shapely rump and a toned core. She wears skull earrings, nipple ring bar studs, and a tongue ring. Her hair is long, jet black in color that falls to her waist with hime-cut bangs/blunt bang style. Her nipples are a lilac coloration due to her extreme, snow white features.

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Clothes:

Everyday Necromancer: She wears a glossy, black leather choker, a black V-neck crop top t-shirt with a skull on the chest portion and shows off her deep cleavage and toned stomach and lower back. A pair of fishnet bridal gauntlets, a skin taut pair of hip hugging, black denim jeans. A pair of knee high, black leather goth pumps with four-inch heels and with double straps and gold buckles. She wears a black lace G-string, and strapless bra underneath. She also wears a black and purple fanny pack and sheathes for her four throwing knives and her Corpse Fallows.

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Background-
Hometown: Lavanya Village, Gailden
Alliance: ???
Alignment: Neutral


Employment: Witch/Necromancer, Fortune Teller, Writer

Rank: ???
Trained In: Picking Locks (if magic is ever canceled out for some reason), Dark Magic, Stealth, Close Quarters Combat (advanced), Ranged Weaponry, Dagger Throwing, Knife Play, Sword Play, sleight of hand, assassination, Kártakinesis, Necromancy.
Sensei/Instructor: ???
Instructed: None


Relationship Status: Single
Medications: Herbs
Allergies: Unknown
Likes: Brooding, spiders, anything black, sex, writing, card reading, Bloodwine, Shadowbanish Wine, smoking
Dislikes: Loud Disturbances, moths, the sun, camping.
Health Background:
-Resistance to Darkness based Magics
-Resistance to some Poison/Toxins
-Minor Physical Damage Resistances


History:

A moody, brooding, sassy young woman who hails originally from Lavanya village who expertises in Necromancy, Blood Ritual, and Spirit Sense among other spiritual abilities.

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Sapphire is an alluring young beauty, who mostly keeps to herself even in the village of her birth. She was friendly with the Griegs, whom she inherited a set of cards she uses for Kártakinesis.

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(more to come)

Inventory-

Weapons: Sapphire’s Shotgun, Sapphi's Corpse Fallows

Equipment: Throwing Knives, Tomes and Grimoires she’s collected

Prized Possessions/Personal Items: Morrigan’s Cards

Misc.-
Special Abilities:
-Skeletal Conjuration: She can summon skeletal, ghost like beings that will do her bidding
-Cleavage Bank: Sapphire can store various supplies in between her cleavage that are accessible only to her, with or without a covering around her busty frame.
-Cat-Like Acrobatics: She is gifted with the grace and movement of a cat.
-Lowlight Vision: She can see well in a lack of light, and make out shapes just as easily had the environment been brighter.
-Enhanced Strength and Physical Condition: Sapphire is capable of one hand shooting her shotgun, and prying open the jaws of a vicious monster with ease, as well as lift a burly human over her head without breaking a sweat.

Skills:
-Sexy Clothing: Due to the nature of her clothing, she can easily distract foes attracted to her.
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-Seduction: She uses the power of sex and provocation to lull some of her enemies into a false sense of security.
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-Magic Focus (shotgun): She can use her shotgun as a magical instrument to focus her magic, and also alter the properties of the shells fired.
-Master Herbalist: She’s a skilled herbalist capable of making potions, salves and poisons as well as identifying any number of herbs and useful plants.

Magic Abilities:
-Necromancy: Sapphire has powers related to death.
-Speak to the Dead: Sapphire can speak with the spirits of the dead.
-Spirit Sight: She can see undead spirits and through Spirit Illusions masking spirits or ghosts.
-Raise Dead: She can sew souls she's devoured and under her thumb to take control of corpses to use as a temporary undead army.
-Control the Dead: She can sew souls she's captured or puppeteer corpses to use as temporary undead allies.
-Skeleton Familiars: She can summon magically conjured bones supplied by the souls of those she's captured or the bodies she’s decayed to aid her in combat.
-Blood Haste: After drinking blood, her movement is enhanced, allowing her to evade attacks and attack with fluid speed!
-Blood Weapons: She can create simple weapons out of blood for a limited time.
-Blood Summon: She can use blood as a catalyst to summon creatures, weapons or to power up her abilities in a form of sacrifice.
-Decompose: Sapphire can decompose corpses to convert the bodies into greenish, necromantic energies she can use to power up her spells, summon monsters, and or summon Alexander’s Soul Reaver.
-Necromantic Teleportation: Sapphire can decompose her own body and recompose it in place of another body.
-Summon Spirit: Sapphire can summon spirits from the netherworld.
-Spirit Bomb: Sapphire can create a big conglomeration of spirits and hurl it at the enemy.
-Shadow: Sapphire can create a shadow of herself out of a fragment of her soul, which repeats every movement she does with physical consequences.


-Geokinesis: Sapphire has the power to control earth to a limited extent.
  1. Petrification: By touching her foe, Sapphire can petrify organic beings, turning them to stone, of various types (ie. Marble, Sandstone, etc).
  2. Petrifying Blast: Sapphire can fire a blast of gray energy through the air. If this blast touches anyone that is not her, that person will be petrified.
  3. Rock Body - Sapphire can cover her entire body with rock like armor.

-Electrokinesis: She can manipulate magical electrical/lightning based energy
  1. Static - Sapphire can create static around her body.
  2. Create Electricity - Sapphire can create electricity from thin air.
  3. Electric Body - Sapphire can create an electric ball around her fists, and other parts of her body as well.
  4. Thunder - Sapphire can summon lightning from the sky. Sapphire can also form sparks on the ground and move them upwards.
  5. Discharge - Sapphire can release an electric discharge by touching her enemies.

-Eldritch Blast: She can perform non-elemental mystical attacks by manipulating energy, and use it to blast her enemies. Can also imbue physical weapons for an ‘added effect’.
-Necrotic Shells: Shells made of bodyparts that cause necrotic damage upon contact.
-Wither: Sapphire can weaken her enemies, draining their physical abilities via touch or through ‘spell blasting’ with her shotgun.
-Elemental Shells: She can imbue shells with magical elemental properties.

-Kártakinesis- The user can create, shape and manipulate cards of all kinds, including playing cards, tarot cards, trading cards/Trading Card Game (TCG) cards, etc., shaping and combining them as needed, or moving them with telekinesis.

  • Card "Tricks"- The user can utilize a form of magic dealing with cards. They can use cards to achieve a variety of effects from summoning weapons, placing traps and using other forms of magic through cards. They can predict the future through cards and even trap people or creatures inside of cards.
  • Card Detection- She can detect concealed cards on someone’s person, including the God of Gambling himself, Corveyus.
  • Magicians Mastery- She, either innately or through training, is a master of performing stage magic. They can master the art of deception through props or small-scale magic spells. Regardless of whoever is watching the performer, there isn't a non-magician that can see through the user's tricks. They can also incorporate their magic tricks in battle for a fun and deadly performance.
  • Card Imprisonment- She can imprison a soul of a beast, or maybe even a mortal into her cards as well as:
  • Card Summons- She can summon forth beasts who become entrapped in her cards who are sworn to her allegiance till she removes them from their prison. Summoned creatures who fall vanish, returning to their card till they recharge again.
  • Spells- She can instantly cast spells absorbed by her cards without any incantation or using her body’s mana. These cards burn up upon use and have to be replaced.
  • Telekinesis- She can move and shift the cards about with her mind, creating shields, bridges and distractions.
  • Weaponized- She can also alter the physical properties of the cards, allowing her to weaponize them in conjunction with casting spells with them as mentioned before.
  • Cartomancy- She can employ cartomancy, the use of normal deck of cards or tarot cards to gain insight into the past, current and possible future situations of the subject.



Sapphire Ravenbrooke
Sapphire Ravenbrooke
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Posts : 5
Join date : 2024-05-02

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