Characters: Spiritual Lifeforms
+28
Reika Koyohime
Kotone Fujiwara
Jeana Rubette
Raela
Bahiti To-meri
Assidia
Niclet Infection
Fydis
Hijiko
Hisako Dirgearrow
Ran-Mai
Rinmi Urakami
Rin Shimizu
Sakurai
Danua
Andraste
Inanimate Hunger Curse
Hikaru Izanagi
Navi Arin
Ikai Boontai
xXFoxFire12Xx
Col'nabel
Ahri
Collika
Mina Majikina
Usagi
Bhaltair Bennett
Seira
32 posters
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Re: Characters: Spiritual Lifeforms
Name: Raela
Nick Name: Rae
Physical Description-
Age: 20
Sex: Female
Height: 5.9"
Weight: 16 oz
Species: Fairy
Eyes: Blue/Lavender
Hair: mauve/white
Body/Physical Appearance: Rae is a beautiful young woman with butt-length mauve/white hair that has bangs swept to the left side, lavender/blue eyes with a nice figure and with large breasts. She wears a flower on the side of her head.
Clothes: A partial see through top, stirrup thigh high stockings, and a high leg thong.
Human: She wears a off-white t-shirt, navy blue jeans and blue shoes.
Background-
Birthplace: Minktail Forest, Domescadia
Alliance: Unknown
Alignment: Unknown
Employment: Unknown
Relationship Status: Unknown
Medications: Unknown
Allergies: None
Likes: Drinking, flying, stealing (food or coins), eating, snuggling, learning new things.
Dislikes: cold places.
Health Background: Healthy.
History:
TBA
Inventory-
Weapons: Fairy Dagger
Equipment: None
Possessions: None
Misc.-
Special Abilities:
Magic Resistance: She has a certain level of Magic Resistance
Enhanced Breathing: She can hold her breath very long compared to other mortals.
Enhanced Bone Structure: Her bones are quite strong and durable.
Regeneration: She can regenerate slowly over time.
Disease Immunity: She is immune to diseases.
Enhanced and Powerful Magic: Due to Fairy traits, her ability to pull off magic is not only easier, but the conjured magic is considerably more powerful than mortals are capable of.
Animal Affinity: HA not really in the way she would like...
Prestidigitation: Is able to pull off her illusions and sleight of hand with relative ease, pulling off her feats with professional finesse.
Read Magic: She can read magic runes, text new and ancient fluently.
Elemental Speech: She can speak with elementals and some creatures.
-Sexy: With her ample body it's easy for male opponents to get distracted, no matter what she’s wearing, giving her the opportunity to defeat them.
Skills:
-Changing: With only one gesture, Raela can change clothes within a second.
-Hammer Space: Rae can hide/pull out infinite weapons and items from her clothing, and from seemingly nowhere. She keeps multiple weapons and items with her that can't be seen. She also sometimes carries clothes, and gear.
Magic Abilities:
-Pyrokinesis: Raela is able to create and control fire. She cannot control flames she didn't create however and is not immune to other types of fire.
-Geokinesis: Raela has the power to control earth to a limited extent.
-Electrokinesis: She can manipulate magical electrical/lightning based energy
-Cryokinesis: Raela has the power to control frost, ice and snow to a limited extent.
-Aerokinesis: She wields magical wind and can bend the winds to her will.
-Diamond Body: Is immune to all poisons of any kind.
-Abundant Step: Can slip magically between spaces, as if using the spell dimension door.
-Timeless Body: Cannot be magically aged.
-Fabricate Bullets: can convert raw lead (1 lb) into workable bullets (x30).
-False Vision: This spell creates a subtle illusion, causing any divination (scrying) spell used to view anything within the area of this spell to instead receive a false image (as the major image spell), as defined by you at the time of casting. As long as the duration lasts, you can concentrate to change the image as desired. While you aren't concentrating, the image remains static.
-Feather Fall- The affected creatures or objects fall slowly. This spell has no special effect on ranged weapons unless they are falling quite a distance. If the spell is cast on a falling item, the object does half normal damage based on its weight, with no bonus for the height of the drop. Feather fall works only upon free-falling objects. It does not affect a sword blow or a charging or flying creature.
-Feather Step- For the duration of this spell, the subject ignores the adverse movement effects of difficult terrain, and can even take 5-foot steps in difficult terrain.
-Feeblemind- Subject cannot use base skills, cast spells, understand language, or communicate coherently. Still, it knows who its friends are and can follow them and even protect them. The subject remains in this state until healed by mystic healer or a trained mage.
-Seducer’s Eyes- This spell increases physical allure. Only benefits when interacting with those who might conceivably find her sexually attractive. She does not gain this bonus against those her or her allies are attacking or threatening.
-Suppress Charms and Compulsions- Spell causes afflicted characters to be 100% resistant against charm and compulsion effects, and charms and compulsions in effect on the targets are suppressed for the duration of the spell (10 posts).
-Stoneskin- The warded creature gains resistance to blows, cuts, stabs, and slashes. Each blow is halved. Lasts for 10 posts. Is not resistant to firearms.
-Halt Undead- This spell renders as many as three undead creatures immobile. If the spell is successful, it renders the undead creature immobile for the duration of the spell (one post). The effect is broken if the halted creatures are attacked or take damage.
-Haunting Choir- She can create a spectral choir and conduct its tortured, ghostly moans, deluding listeners into believing they are suffering the torments of the dead. The transparent singers occupy a 10-foot cube, but they are intangible and do not interfere with creatures in any physical way, nor can they be attacked. Creatures within 30 feet of the choir experience wracking pain and nausea.
-Haunted Fey Aspect- Raela surrounds herself with disturbing illusions, making her look and sound like a bizarre, insane fey creature. This gives her a bonus in power against a single opponent until the end of the spell, or until she takes damage. (lasts one post).
-Allfood- Can transform one object, weighing up to 5 lbs, into an edible substance that any living creature can chew, swallow, and safely digest. This allfood always has a bland taste and slightly gooey consistency when chewed regardless of its original nature.
-Animal Growth- The target animal grows to twice its normal size and eight times its normal weight. The animal's space and reach change as appropriate to the new size, but its speed does not change. If insufficient room is available for the desired growth, the creature attains the maximum possible size and may burst any enclosures in the process. If it fails, it is constrained without harm by the materials enclosing it--the spell cannot be used to crush a creature by increasing its size.
All equipment worn or carried by the animal is similarly enlarged by the spell, though this change has no effect on the magical properties of any such equipment.
Any enlarged item that leaves the enlarged creature's possession instantly returns to its normal size.
(The spell gives no means of command over an enlarged animal)
-Animal Messinger- She can compel a Tiny animal to go to a spot she designates. The most common use for this spell is to get an animal to carry a message to her allies. The animal cannot be one tamed or trained by someone else, including such creatures as familiars and animal companions.
-Awaken the Devoured- She awakens the broken, anguished memories of the countless souls that the target daemon has consumed. These fragmented memories haunt and afflict the daemon, sapping its power and making it confused for 1 post regardless.
-Speak with Dead- She grants the semblance of life to a corpse, allowing it to answer questions. The corpse's knowledge is limited to what it knew during life, including the languages it spoke. Answers are brief, cryptic, or repetitive, especially if the creature would have opposed you in life. Lasts ten posts.
-Kiss of the First World- This spell is traditionally bestowed with a kiss, though all that’s really required to gift someone with a kiss of the First World is a touch. This spell infuses a living creature with a surge of positive energy from the First World, filling the target with the raw energies of life. The exact effects of this spell vary, depending on the nature of the creature touched. Constructs are immune to the effects of this spell. (spell lasts three posts)
-Blood Mist- This spell summons forth a misty cloud of rust-red toxic algae. Any creature within the mist is coated by it, turning the creature the same reddish color. Any creature within the mist becomes enraged, attacking any creatures it detects nearby (as the “attack nearest creature” result of the confused condition). An enraged creature remains so as long as the spell is in effect. (5 posts)
-Bloody Claws- She gives a creature the ability to deal bleeding out damage when making natural attacks (regardless of creature) so long as the attack deals slashing or piercing damage. When two or more attacks deal bleed damage, enemies take the worse effect.
-Reckless Infatuation- She fills her target with feelings of intense infatuation for a specific individual known to the target. At the time of the casting, she will designate a single creature as the focus of the target’s desire. Thereafter, the target does all it can to remain within 30 feet of the object of its desire. If the target moves outside this range, it gains the staggered condition until it is again near the focus of its desire. If remaining within 30 feet of the focus of its affection would place the target in obvious physical danger, the target can attempt a second attempt to break the spell’s effect. (lasts one day)
-Shrink: She can temporarily shrink humans to around her height, but only in certain conditions.
Nick Name: Rae
Physical Description-
Age: 20
Sex: Female
Height: 5.9"
Weight: 16 oz
Species: Fairy
Eyes: Blue/Lavender
Hair: mauve/white
Body/Physical Appearance: Rae is a beautiful young woman with butt-length mauve/white hair that has bangs swept to the left side, lavender/blue eyes with a nice figure and with large breasts. She wears a flower on the side of her head.
Clothes: A partial see through top, stirrup thigh high stockings, and a high leg thong.
Human: She wears a off-white t-shirt, navy blue jeans and blue shoes.
Background-
Birthplace: Minktail Forest, Domescadia
Alliance: Unknown
Alignment: Unknown
Employment: Unknown
Relationship Status: Unknown
Medications: Unknown
Allergies: None
Likes: Drinking, flying, stealing (food or coins), eating, snuggling, learning new things.
Dislikes: cold places.
Health Background: Healthy.
History:
TBA
Inventory-
Weapons: Fairy Dagger
Equipment: None
Possessions: None
Misc.-
Special Abilities:
Magic Resistance: She has a certain level of Magic Resistance
Enhanced Breathing: She can hold her breath very long compared to other mortals.
Enhanced Bone Structure: Her bones are quite strong and durable.
Regeneration: She can regenerate slowly over time.
Disease Immunity: She is immune to diseases.
Enhanced and Powerful Magic: Due to Fairy traits, her ability to pull off magic is not only easier, but the conjured magic is considerably more powerful than mortals are capable of.
Animal Affinity: HA not really in the way she would like...
Prestidigitation: Is able to pull off her illusions and sleight of hand with relative ease, pulling off her feats with professional finesse.
Read Magic: She can read magic runes, text new and ancient fluently.
Elemental Speech: She can speak with elementals and some creatures.
-Sexy: With her ample body it's easy for male opponents to get distracted, no matter what she’s wearing, giving her the opportunity to defeat them.
Skills:
-Changing: With only one gesture, Raela can change clothes within a second.
-Hammer Space: Rae can hide/pull out infinite weapons and items from her clothing, and from seemingly nowhere. She keeps multiple weapons and items with her that can't be seen. She also sometimes carries clothes, and gear.
Magic Abilities:
-Pyrokinesis: Raela is able to create and control fire. She cannot control flames she didn't create however and is not immune to other types of fire.
- Create Fire: Raela can create fire.
- Fire Attacks: Rae can infuse her attacks with fire. She can also completely cloak herself with her flames.
- Fire Channel: Raela can channel fire through her clothes, weapon and anything she touches.
- Fire Burst: Raela can cause explosions and eruptions of fire.
-Geokinesis: Raela has the power to control earth to a limited extent.
- Petrification: By touching her foe, Rae can petrify organic beings, turning them to stone, of various types (ie. Marble, Sandstone, etc).
- Petrifying Blast: Raela can fire a blast of gray energy through the air. If this blast touches anyone that is not her, that person will be petrified.
- Rock Body - Raela can cover her entire body with rock like armor.
-Electrokinesis: She can manipulate magical electrical/lightning based energy
- Static - Raela can create static around her body.
- Create Electricity - Raela can create electricity from thin air.
- Electric Body - Raela can create an electric ball around her fists, and other parts of her body as well.
- Thunder - Raela can summon lightning from the sky. Raela can also form sparks on the ground and move them upwards.
- Discharge - Raela can release an electric discharge by touching her enemies.
-Cryokinesis: Raela has the power to control frost, ice and snow to a limited extent.
- Create ice - She can create ice out of thin air.
- Ice breath - She can blow freezing cold air out of her mouth.
- Ice shield - She can create a shield of ice. The shield is hard enough to withstand superhuman strength.
- Freeze - She can completely but temporarily encase her opponent in ice.
- Ice Spikes - She can create large, dangerous, pointed spikes made of ice.
-Aerokinesis: She wields magical wind and can bend the winds to her will.
- Flight: She can hover for a limited time via a magical wind.
- Double Jump: She can jump in mid air, using magically produced air to form a barrier at her feet to help produce more lift.
- Air Blast: Can send a blast of air like a barrier at her opponents to knock them about.
- Air Explosion: Can cause the air to ‘explode’ in a non-lethal concussive blast which ‘pops’ the hearing of her targets.
- Healing Wind: Flows a cool breeze which is condensed with a healing aura and helps regenerate wounds to herself and/or her allies.
-Diamond Body: Is immune to all poisons of any kind.
-Abundant Step: Can slip magically between spaces, as if using the spell dimension door.
-Timeless Body: Cannot be magically aged.
-Fabricate Bullets: can convert raw lead (1 lb) into workable bullets (x30).
-False Vision: This spell creates a subtle illusion, causing any divination (scrying) spell used to view anything within the area of this spell to instead receive a false image (as the major image spell), as defined by you at the time of casting. As long as the duration lasts, you can concentrate to change the image as desired. While you aren't concentrating, the image remains static.
-Feather Fall- The affected creatures or objects fall slowly. This spell has no special effect on ranged weapons unless they are falling quite a distance. If the spell is cast on a falling item, the object does half normal damage based on its weight, with no bonus for the height of the drop. Feather fall works only upon free-falling objects. It does not affect a sword blow or a charging or flying creature.
-Feather Step- For the duration of this spell, the subject ignores the adverse movement effects of difficult terrain, and can even take 5-foot steps in difficult terrain.
-Feeblemind- Subject cannot use base skills, cast spells, understand language, or communicate coherently. Still, it knows who its friends are and can follow them and even protect them. The subject remains in this state until healed by mystic healer or a trained mage.
-Seducer’s Eyes- This spell increases physical allure. Only benefits when interacting with those who might conceivably find her sexually attractive. She does not gain this bonus against those her or her allies are attacking or threatening.
-Suppress Charms and Compulsions- Spell causes afflicted characters to be 100% resistant against charm and compulsion effects, and charms and compulsions in effect on the targets are suppressed for the duration of the spell (10 posts).
-Stoneskin- The warded creature gains resistance to blows, cuts, stabs, and slashes. Each blow is halved. Lasts for 10 posts. Is not resistant to firearms.
-Halt Undead- This spell renders as many as three undead creatures immobile. If the spell is successful, it renders the undead creature immobile for the duration of the spell (one post). The effect is broken if the halted creatures are attacked or take damage.
-Haunting Choir- She can create a spectral choir and conduct its tortured, ghostly moans, deluding listeners into believing they are suffering the torments of the dead. The transparent singers occupy a 10-foot cube, but they are intangible and do not interfere with creatures in any physical way, nor can they be attacked. Creatures within 30 feet of the choir experience wracking pain and nausea.
-Haunted Fey Aspect- Raela surrounds herself with disturbing illusions, making her look and sound like a bizarre, insane fey creature. This gives her a bonus in power against a single opponent until the end of the spell, or until she takes damage. (lasts one post).
-Allfood- Can transform one object, weighing up to 5 lbs, into an edible substance that any living creature can chew, swallow, and safely digest. This allfood always has a bland taste and slightly gooey consistency when chewed regardless of its original nature.
-Animal Growth- The target animal grows to twice its normal size and eight times its normal weight. The animal's space and reach change as appropriate to the new size, but its speed does not change. If insufficient room is available for the desired growth, the creature attains the maximum possible size and may burst any enclosures in the process. If it fails, it is constrained without harm by the materials enclosing it--the spell cannot be used to crush a creature by increasing its size.
All equipment worn or carried by the animal is similarly enlarged by the spell, though this change has no effect on the magical properties of any such equipment.
Any enlarged item that leaves the enlarged creature's possession instantly returns to its normal size.
(The spell gives no means of command over an enlarged animal)
-Animal Messinger- She can compel a Tiny animal to go to a spot she designates. The most common use for this spell is to get an animal to carry a message to her allies. The animal cannot be one tamed or trained by someone else, including such creatures as familiars and animal companions.
-Awaken the Devoured- She awakens the broken, anguished memories of the countless souls that the target daemon has consumed. These fragmented memories haunt and afflict the daemon, sapping its power and making it confused for 1 post regardless.
-Speak with Dead- She grants the semblance of life to a corpse, allowing it to answer questions. The corpse's knowledge is limited to what it knew during life, including the languages it spoke. Answers are brief, cryptic, or repetitive, especially if the creature would have opposed you in life. Lasts ten posts.
-Kiss of the First World- This spell is traditionally bestowed with a kiss, though all that’s really required to gift someone with a kiss of the First World is a touch. This spell infuses a living creature with a surge of positive energy from the First World, filling the target with the raw energies of life. The exact effects of this spell vary, depending on the nature of the creature touched. Constructs are immune to the effects of this spell. (spell lasts three posts)
- Living Creature: A living creature gains increased range, is automatically placed in Haste. In addition, the creature gains Regain/regeneration.
- Undead Creature: An undead creature targeted by this spell is staggered for the duration of this spell. It does not gain the benefits of any channel resistance it might normally enjoy, and all its capabilities are reduced to zero for the remainder of the spell.
-Blood Mist- This spell summons forth a misty cloud of rust-red toxic algae. Any creature within the mist is coated by it, turning the creature the same reddish color. Any creature within the mist becomes enraged, attacking any creatures it detects nearby (as the “attack nearest creature” result of the confused condition). An enraged creature remains so as long as the spell is in effect. (5 posts)
-Bloody Claws- She gives a creature the ability to deal bleeding out damage when making natural attacks (regardless of creature) so long as the attack deals slashing or piercing damage. When two or more attacks deal bleed damage, enemies take the worse effect.
-Reckless Infatuation- She fills her target with feelings of intense infatuation for a specific individual known to the target. At the time of the casting, she will designate a single creature as the focus of the target’s desire. Thereafter, the target does all it can to remain within 30 feet of the object of its desire. If the target moves outside this range, it gains the staggered condition until it is again near the focus of its desire. If remaining within 30 feet of the focus of its affection would place the target in obvious physical danger, the target can attempt a second attempt to break the spell’s effect. (lasts one day)
-Shrink: She can temporarily shrink humans to around her height, but only in certain conditions.
Raela- Private
- Posts : 12
Join date : 2021-05-11
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Re: Characters: Spiritual Lifeforms
Name: Jeana Rubette
Nick Name: Jean
Physical Description-
Age: Unknown
Sex: Female
Height: 5'10”
Weight: 125 lbs.
Species: Kitsune
Eyes: Blue
Hair: Red
Body: A tall, curvy fox with long, bright red hair and fur tail with white spots, with medium long sidelocks, side swept bangs over her left eye. She has fox-like fangs, nails and toenails, a tongue ring, gold lip ring, a pair of gold earrings on her right fox ear, a diamond studded belly ring, a diamond stud nose ring on her left nostril. She wears dark eyeshadow to accentuate her large, pale blue eyes, crimson red lipstick as well. She has huge breasts, wide, child bearing hips, thicc thighs and shapely legs. Her bushy red fox tail has a mind of its own~
Despite her size, she's rather light weight thanks to her mischievous powers~
Clothes:
A pale blue, backless tank-top that shows off plenty of cleavage, side boob, and also her navel and diamond belly ring (and also reveals that she wears no bra), she wears a black denim mini skirt with high leg vents with straps pockets, a simple bandage over her pussy/or a black c-string/black side tie lowrise g-string, orange fur lined knee high socks, black lace up calf high combat boots, and a pair of long black fingerless gloves. She wears a heart necklace around her neck, a gold hoop lip ring, a diamond nose ring stud, and a pair of gold hoop earrings on her right ear. She wears a belt around her skirt for her 'Playfaire Scatter-Gun and Combat Bayonet'.
(link to that soon)
Background-
Hometown: Ryunoshi Island
Alliance: Unknown
Alignment: Neutral
Employment: Bartender
Rank: 9-Tailed Kitsune
Trained In: magic, knifeplay, gunplay, illusion, slyness, alcohol & tobacco tolerance, most small arms, vehicles...
Sensei/Instructor: Ancestors, self-taught.
Instructed: None
Relationship Status: Open to relations, but isn't the kind to 'settle down'
Medications: None
Allergies: Wolves, Dogs, and their respected Beast-Kin equivalents.
Likes: Being licked, drinking, smoking, fighting, flirting, serving.
Dislikes: Wolves, Dogs, cleaning up messes, trouble, being licked
Health Background:
-She smokes tobacco occasionally and drinks Alcohol which has no effect on her body, mind or vision.
History:
Playful, yet mischievous. Jeana's carnal nature can sometimes get in the way of her job, which means she hops around from one bar and or pub to the next once she either is fired, quits, or the owner mysteriously 'vanishes' or 'dies', if not both.
She is not above delivering her lecherous needs to unsuspecting men of her fancy, be them mortal, spirit, demon or Youkai, her lust sometimes get the best of her, similar to how Succubi in the Demon Realms behave on a daily basis. She'll even fondle her female friends just to cause a scene. Besides being a pervert, she does mix a mean cocktail and is an adept adventurer and bartender. She doesn't rely on magic as much as other kitsune, and prefers the 'tools of man' and firebombs.
Inventory-
Weapons: Molotovs, Playfaire Scattergun Semi-Auto Shotgun, Playfaire Combat Knife/Bayonet, a Playfaire .357 Auto Revolver 'Butterfly' in pink and blue.
Possessions: Cigarettes, ammo (.357/.38 and shotgun shells), Platinum Flask- Contains incredibly strong alcohol of Lamia make.
Misc.-
Special Abilities*:
Highly acrobatically inclined with a decent level of skill in both physical and magic based combat. Some may think she is a demon, others may think she is a Beast-Kin. As a Yokai, she is technically leaning towards the side of demons, but in a more spiritual light; creatures such as she are based through the nature of the land, tied to it even. As one of these Guardians, she can fend her own and those under her protection with extreme, albeit, mischievous prejudice.
Kitsune MagiK
Fox-Fire- An ability granted to all Kitsune. She can conjure a ball of reddish fire from up to 6 feet away from her body. The flame is searing hot and can burn on contact. Mostly uses it to light up her cigs.
Tail Fire- As it is possible for some Kitsune, she can shoot fire from each of her tails, in various directions.
Illusion- To a kitsune, their illusions are reality. What they make, for them, and for others, is as real as anything found or crafted in nature. Anything that a kitsune builds or transforms, becomes what the kitsune desired. A kitsune can make people, animals, and objects, which can't be distinguished from the real thing. The more kitsune team up to make things, the more can be made. A handful of kitsune can build a city if they desired.
Skulker- Kitsune are able to hide undetected from others with ease, given the appropriate cover.
Low-Light Vision- Kitsune can see twice as far as humans in conditions of dim light.
Spirit Qualities- A character with Spirit Qualities is immune to all charm effects except for those of other spirits. She is hedged out by effects that hedge out outsiders.
Swift- A creature which is Swift moves at a faster speed than its physical abilities would seem to permit.
Support Magic
Kitsune Seduction- A form of mind control, the kitsune ability of 'seduction' is one of the most commonly-mentioned skills in legends. By using her tail or tails in a swaying manner, or by meeting the gaze of a target, the kitsune is capable of taking over their mind. While under the control of the kitsune, the victim sees, thinks, and lives in a world designed by the kitsune, all inside the target's mind. The target is controlled until someone breaks the magic the kitsune's using. This mind control is purely by magic, mind you, and can be broken by certain magics, or wards. Jeana likes to employ this technique towards mortal or kitsune men of her fancy, though the latter isn't usually susceptible to her full powers of seduction, being a Kit themselves.
Kitsune Void Pocket- A small space which can be easily accessed by Jeana or a Kitsune of similar rank. This particular space is accessed via the intimate space between her robes, that is, bluntly, between the cleavage of her breasts. She can store various items, like weapons, pouches and what not into this pocket of nearly limitless space. The only limit is an entire person, though this has never been attempted, the chance is highly unlikely since the 'opening' into this pocket is roughly about the diameter of her arm, but she could always shrink them *squish squish* O w O
Fox Lantern- Summons 'fox lanterns', which are floating dancing lanterns that can light her path.
Shapeshifting- She can shape shift her body to any way she likes.
Shifting Mind- A kitsune's shapeshifting abilities make her resistant to mental attacks.
Fast Shifter- She was born with an innate talent for switching between her natural and mortal forms, and can do so almost instantaneously.
Shrink-Spell- She can shrink people down, including herself to various sizes. Mostly as a spot of fun, or to undermine a fool hearty enemy whom she then punishes...usually in a perverted fashion but not always the case. Just be sure to not piss her off, you do not want to feel several tonnes of a kitsune fall upon you with a single stomp. *wet squish*
Nick Name: Jean
Physical Description-
Age: Unknown
Sex: Female
Height: 5'10”
Weight: 125 lbs.
Species: Kitsune
Eyes: Blue
Hair: Red
Body: A tall, curvy fox with long, bright red hair and fur tail with white spots, with medium long sidelocks, side swept bangs over her left eye. She has fox-like fangs, nails and toenails, a tongue ring, gold lip ring, a pair of gold earrings on her right fox ear, a diamond studded belly ring, a diamond stud nose ring on her left nostril. She wears dark eyeshadow to accentuate her large, pale blue eyes, crimson red lipstick as well. She has huge breasts, wide, child bearing hips, thicc thighs and shapely legs. Her bushy red fox tail has a mind of its own~
Despite her size, she's rather light weight thanks to her mischievous powers~
Clothes:
A pale blue, backless tank-top that shows off plenty of cleavage, side boob, and also her navel and diamond belly ring (and also reveals that she wears no bra), she wears a black denim mini skirt with high leg vents with straps pockets, a simple bandage over her pussy/or a black c-string/black side tie lowrise g-string, orange fur lined knee high socks, black lace up calf high combat boots, and a pair of long black fingerless gloves. She wears a heart necklace around her neck, a gold hoop lip ring, a diamond nose ring stud, and a pair of gold hoop earrings on her right ear. She wears a belt around her skirt for her 'Playfaire Scatter-Gun and Combat Bayonet'.
(link to that soon)
Background-
Hometown: Ryunoshi Island
Alliance: Unknown
Alignment: Neutral
Employment: Bartender
Rank: 9-Tailed Kitsune
Trained In: magic, knifeplay, gunplay, illusion, slyness, alcohol & tobacco tolerance, most small arms, vehicles...
Sensei/Instructor: Ancestors, self-taught.
Instructed: None
Relationship Status: Open to relations, but isn't the kind to 'settle down'
Medications: None
Allergies: Wolves, Dogs, and their respected Beast-Kin equivalents.
Likes: Being licked, drinking, smoking, fighting, flirting, serving.
Dislikes: Wolves, Dogs, cleaning up messes, trouble, being licked
Health Background:
-She smokes tobacco occasionally and drinks Alcohol which has no effect on her body, mind or vision.
History:
Playful, yet mischievous. Jeana's carnal nature can sometimes get in the way of her job, which means she hops around from one bar and or pub to the next once she either is fired, quits, or the owner mysteriously 'vanishes' or 'dies', if not both.
She is not above delivering her lecherous needs to unsuspecting men of her fancy, be them mortal, spirit, demon or Youkai, her lust sometimes get the best of her, similar to how Succubi in the Demon Realms behave on a daily basis. She'll even fondle her female friends just to cause a scene. Besides being a pervert, she does mix a mean cocktail and is an adept adventurer and bartender. She doesn't rely on magic as much as other kitsune, and prefers the 'tools of man' and firebombs.
Inventory-
Weapons: Molotovs, Playfaire Scattergun Semi-Auto Shotgun, Playfaire Combat Knife/Bayonet, a Playfaire .357 Auto Revolver 'Butterfly' in pink and blue.
Possessions: Cigarettes, ammo (.357/.38 and shotgun shells), Platinum Flask- Contains incredibly strong alcohol of Lamia make.
Misc.-
Special Abilities*:
Highly acrobatically inclined with a decent level of skill in both physical and magic based combat. Some may think she is a demon, others may think she is a Beast-Kin. As a Yokai, she is technically leaning towards the side of demons, but in a more spiritual light; creatures such as she are based through the nature of the land, tied to it even. As one of these Guardians, she can fend her own and those under her protection with extreme, albeit, mischievous prejudice.
Kitsune MagiK
Fox-Fire- An ability granted to all Kitsune. She can conjure a ball of reddish fire from up to 6 feet away from her body. The flame is searing hot and can burn on contact. Mostly uses it to light up her cigs.
Tail Fire- As it is possible for some Kitsune, she can shoot fire from each of her tails, in various directions.
Illusion- To a kitsune, their illusions are reality. What they make, for them, and for others, is as real as anything found or crafted in nature. Anything that a kitsune builds or transforms, becomes what the kitsune desired. A kitsune can make people, animals, and objects, which can't be distinguished from the real thing. The more kitsune team up to make things, the more can be made. A handful of kitsune can build a city if they desired.
Skulker- Kitsune are able to hide undetected from others with ease, given the appropriate cover.
Low-Light Vision- Kitsune can see twice as far as humans in conditions of dim light.
Spirit Qualities- A character with Spirit Qualities is immune to all charm effects except for those of other spirits. She is hedged out by effects that hedge out outsiders.
Swift- A creature which is Swift moves at a faster speed than its physical abilities would seem to permit.
Support Magic
Kitsune Seduction- A form of mind control, the kitsune ability of 'seduction' is one of the most commonly-mentioned skills in legends. By using her tail or tails in a swaying manner, or by meeting the gaze of a target, the kitsune is capable of taking over their mind. While under the control of the kitsune, the victim sees, thinks, and lives in a world designed by the kitsune, all inside the target's mind. The target is controlled until someone breaks the magic the kitsune's using. This mind control is purely by magic, mind you, and can be broken by certain magics, or wards. Jeana likes to employ this technique towards mortal or kitsune men of her fancy, though the latter isn't usually susceptible to her full powers of seduction, being a Kit themselves.
Kitsune Void Pocket- A small space which can be easily accessed by Jeana or a Kitsune of similar rank. This particular space is accessed via the intimate space between her robes, that is, bluntly, between the cleavage of her breasts. She can store various items, like weapons, pouches and what not into this pocket of nearly limitless space. The only limit is an entire person, though this has never been attempted, the chance is highly unlikely since the 'opening' into this pocket is roughly about the diameter of her arm, but she could always shrink them *squish squish* O w O
Fox Lantern- Summons 'fox lanterns', which are floating dancing lanterns that can light her path.
Shapeshifting- She can shape shift her body to any way she likes.
Shifting Mind- A kitsune's shapeshifting abilities make her resistant to mental attacks.
Fast Shifter- She was born with an innate talent for switching between her natural and mortal forms, and can do so almost instantaneously.
Shrink-Spell- She can shrink people down, including herself to various sizes. Mostly as a spot of fun, or to undermine a fool hearty enemy whom she then punishes...usually in a perverted fashion but not always the case. Just be sure to not piss her off, you do not want to feel several tonnes of a kitsune fall upon you with a single stomp. *wet squish*
Jeana Rubette- Private
- Posts : 17
Join date : 2021-07-07
Re: Characters: Spiritual Lifeforms
Name: Kotone Fujiwara
Nick Name: Koto, Lady Fujiwara, ‘the Golden Fox’, The Silver Witch, The Vixen of Fuwa
Titles: Governor/Governess of Fuwa Province
Physical Description-
Age is meaningless
Sex: Female
Height: 5'11” - 8'
Weight: 125 lbs.
Species: Myobu Kitsune
Eyes: Dark Blue
Hair: Silver/White
Body: A tall, curvy fox with long, silver hair with long sidelocks, which fall past her knees, with red rings dangling off them, with another pair of sidelocks which curl behind her head, coming together into a low and short ponytail affixed by a pair of black and red ornamental hairpins, the ‘ponytail’ of which is layered over the long, straight, silver hair which falls past her buttock; she also has swept bangs over her eyes, and longer fringe over the left side of her head.. She has fox-like fangs, nails and toenails.She wears dark eyeshadow to accentuate her large, dark blue eyes (which become gold when she uses her abilities or in combat/anger/mischievousness), and wears light pink, glossy lipstick upon her plush, pink lips. Physically attractive, she has huge breasts, a well rounded bottom, thick thighs and long sexy legs.She has fluffy silver fox ears atop her head, and her large, bushy silver fox tail is actually all 9 tails fused into one, plush, and attractive tail which is perhaps the softest thing in the galaxy around Galiavan.
She can appear as 8’ tall and shrink down to the more manageable 5’11 in her more mortal form, or even smaller. Despite her size, she's rather light weight thanks to her mischievous powers~
Clothes: Kotone wears a taut, decorated kimono of gold silk, with white cherry blossom/snow fall designs towards the bottom of the kimono and on the wide, bellowing sleeves. The interior is lined with red silk, and the exterior is both trimmed with red and black silk, with red silk making up the main parts of the kimono and black silk around the sleeves. The kimono is open, showing off Kotone’s breasts, her deep cleavage, and the areas of the collar around her neck, back, shoulders and chest are trimmed with fluffy white fur. There is a triangular opening above her ass for her long, bushy tail. She wears a black silk choker with a red magatama (see prized possessions) set at its center, a black and red obi belt around her waist which keeps the kimono on her, black silk, thigh high tabi socks, black glossy sandals with red silk cord. She also wears red prayer beads around her left wrist. She does not wear any form of undergarment, and it shows as the kimono hugs her body very snugly, but allows for her to show off her right leg up to her hip in case she wants to be playful~
Background-
Hometown: Kotone's Realm, Fuwa Province
Alliance: None
Alignment: Unknown
Employment: Unknown
Rank: Governess/9-Tailed Myobu Kitsune
Instructed: That would be impossible to list, but... Tesshu comes to mind.
Medications: None
Allergies: Wolves, Dogs, and their respected Beast-Kin equivalents.
Likes: Being licked, sex, drinking, smoking, flirting, being pampered, massaged, getting her way, playing her games.
Dislikes: Wolves, Dogs, 'all show and no go'
Health Background:
-She smokes tobacco occasionally and drinks Alcohol which has no effect on her body, mind or vision.
History:
One of the most powerful of the Kitsune on Galiavan, and oldest. She is the younger sister to the kitsune who became 'Inari'. Her brother, an older, and more cunning fox who was an infamous thief, not only stole the Fox Goddess' power, but her name; when he did his original name vanished and faded with all memory much like the original 'Inari' who now wanders Galiavan a low ranking, three tailed 'Miko'. Kotone is the Governor/Governess of Fuwa Province, or at least was once upon a Benzi Period time. She was a negotiator between the Demon and Mortal Realms, and is revered for her wise wisdom in a similar manner to the War Gods of Knowledge and the mighty Frey'd himself.
She, however... is a teasing, playful temptress. A witch of high calibre, who seduces the souls of men and women into her realm, and only a scant few ever return. She doesn't forbid them to leave, one can leave at any time... but who would want to leave paradise? She doesn't give her wisdom or power freely either, one has to earn her favour. One could be invited into her realm and have to wait a year to speak to the woman, others far more... Rumors state her realm is littered with the skeletal remains of those who never left, the souls of which still serving her in her illusionary realm to this very day.
Kotone can be quite a cruel mistress, a charming yet sinister old fox who enjoys teasing and tempting humans. She's particularly fond of young, mortal men... with women serving a different purpose for her.
One of the few people who know their way into her realm is Tesshu Tangeshima, who, at a young age, stumbled upon her realm with his brother. She locked his brother out of her realm, but kept the lad for what may have felt like several years... but were in truth, only a handful of hours. He returned when he was a little older, and more... delectable to her eyes. He sought a grand wisdom from her, but she wasn't going to simply hand it over... nor was she going to let him leave. Yet, the young man outsmarted her, not only taking what he needed, but leaving her realm without giving into the temptation as his feet crunched down on the bones of those... who did not simply leave. She was impressed by his cunning, and his will, and considers Tesshu one of her more favorite mortals she's had the pleasure of meeting.
(more to come)
Inventory-
Weapons: She can conjure weapons at will, or even make ordinary objects more terrifying.She also has a golden Odachi she will materialize from her void pocket if she decides to be a boss fight in her 8’ tall form.
Possessions: A kiseru pipe, a scarlet and black fan, an inero, sake gourd.
Prized possessions: Crimson Magatama: A special, supernaturally red magatama she wears around her neck that sometimes seems to swirl with flames within.
Misc.-
Special Abilities*:
Highly acrobatically inclined with a high level of skill in both physical and magic based combat. Some may think she is a demon, others may think she is a Beast-Kin. As a Yokai, she is technically leaning towards the side of demons, but in a more spiritual light; creatures such as she are based through the nature of the land, tied to it even. As one of these Guardians, she can fend her own and those under her protection with extreme, albeit, mischievous prejudice.
Kotone's also more bewitching, seductive, almost succubus-like.
So….FLUUUFY:Her tail, or rather ‘tails’ are one of the softest materials on the planet. To stroke her rumored tail is highly tempting, but could lead one to their doom. It's very attractive, warm and fluffy that even she sometimes wraps herself up into it for a lovely mattress of sorts. And yes, she’s had sex this way too.
Kitsune MagiK
Kotone's Fox-Fire- An ability granted to all Kitsune. She can conjure wisps of golden fire several feet away from her body. The flames do not have to act like fire would normally, it can be searing hot and can burn on contact, yet not burn down a forest; it can travel through water if it wanted and not extinguish, not be blown away by wind. Her foxfire defies normal logic.
Tail Fire- As is possible for some Kitsune, she can shoot fire from each of her tails, in various directions.
Master Illusion- To a kitsune, their illusions are reality. What they make, for them, and for others, is as real as anything found or crafted in nature. Anything that a kitsune builds or transforms, becomes what the kitsune desired. A kitsune can make people, animals, and objects, which can't be distinguished from the real thing. The more kitsune team up to make things, the more can be made. A handful of kitsune can build a city if they desire. Her illusions are very hard to snap out of, for you could pinch yourself and still be trapped in the 'dream' so to say when it comes to her illusions.
Kotone's Realm- Kitsune, as spirits, have abilities that are hard to explain. One is the kitsune's domain. Kitsune are able to make small pockets in reality, folding space and time to suit their needs. They can turn a hole under a floorboard into a small estate, and turn a small field into a kingdom, complete with people, animals, and weather. Time seems to flow faster inside these realms. For every day in the real world, up to seven years can pass in the realm, for those who are in it; but it varies for each Kitsune.
Kotone's Realm is that of Benzi Period architecture, of a temple-like manor atop a snowy mountain where the frigid air outside the temple can chill one down to the bone. Inside her temple, however, it is comfortable... just cold enough to be persuaded to cuddle with the mistress herself. She has all the amenities one ever needs, food, drink, wine... servants are of souls lost to time, lost to her domain. They say guests who visit her realm never come back, then again she offers a paradise, who would want to leave? So stick around... snuggle up. There's no need to leave, the fire's warm, the air is sweet... and the Governor's tail is so plush and soft, its like sinking into a cloud... as for her body, its as plush, warm and inviting... who would want to leave this realm willingly?
She can make an entrance to her realm through any door or opening, but she has only one, secret 'gateway' which is permanently tied to this realm and her illusionary paradise.
Skulker- Kitsune are able to hide undetected from others with ease, given the appropriate cover.
Low-Light Vision- Kitsune can see twice as far as humans in conditions of dim light.
Spirit Qualities- A character with Spirit Qualities is immune to all charm effects except for those of other spirits. She is hedged out by effects that hedge out outsiders.
Swift- A creature which is Swift moves at a faster speed than its physical abilities would seem to permit.
Support Magic
Kitsune Seduction- A form of mind control, the kitsune ability of 'seduction' is one of the most commonly-mentioned skills in legends. By using her tail or tails in a swaying manner, or by meeting the gaze of a target, the kitsune is capable of taking over their mind. While under the control of the kitsune, the victim sees, thinks, and lives in a world designed by the kitsune, all inside the target's mind. The target is controlled until someone breaks the magic the kitsune's using. This mind control is purely by magic, mind you, and can be broken by certain magics, or wards. Jeana likes to employ this technique towards mortal or kitsune men of her fancy, though the latter isn't usually susceptible to her full powers of seduction, being a Kit themselves.
The Governess Kitsune's Void Pocket- A small space which can be easily accessed by Kotone, with the only other Kitsune being able to access it being the revered Inari. This particular space is accessed via the intimate space between her robes, that is, bluntly, between the cleavage of her breasts. She can store various items, like weapons, pouches and what not into this pocket of nearly limitless space. She has no limits to what she can store, unlike other kits.
Fox Lantern- Summons 'fox lanterns', which are floating dancing lanterns that can light her path.
Shapeshifting- She can shape shift her body to any way she likes.
Shifting Mind- A kitsune's shapeshifting abilities make her resistant to mental attacks.
Fast Shifter- She was born with an innate talent for switching between her natural and mortal forms, and can do so almost instantaneously.
Shrink-Spell- She can shrink people down, including herself to various sizes. Mostly as a spot of fun, or to undermine a fool hearty enemy whom she then punishes...usually in a perverted fashion but not always the case. Just be sure to not piss her off, you do not want to feel several tonnes of a kitsune fall upon you with a single stomp. *wet squish*
-More to come
Nick Name: Koto, Lady Fujiwara, ‘the Golden Fox’, The Silver Witch, The Vixen of Fuwa
Titles: Governor/Governess of Fuwa Province
Physical Description-
Age is meaningless
Sex: Female
Height: 5'11” - 8'
Weight: 125 lbs.
Species: Myobu Kitsune
Eyes: Dark Blue
Hair: Silver/White
Body: A tall, curvy fox with long, silver hair with long sidelocks, which fall past her knees, with red rings dangling off them, with another pair of sidelocks which curl behind her head, coming together into a low and short ponytail affixed by a pair of black and red ornamental hairpins, the ‘ponytail’ of which is layered over the long, straight, silver hair which falls past her buttock; she also has swept bangs over her eyes, and longer fringe over the left side of her head.. She has fox-like fangs, nails and toenails.She wears dark eyeshadow to accentuate her large, dark blue eyes (which become gold when she uses her abilities or in combat/anger/mischievousness), and wears light pink, glossy lipstick upon her plush, pink lips. Physically attractive, she has huge breasts, a well rounded bottom, thick thighs and long sexy legs.She has fluffy silver fox ears atop her head, and her large, bushy silver fox tail is actually all 9 tails fused into one, plush, and attractive tail which is perhaps the softest thing in the galaxy around Galiavan.
She can appear as 8’ tall and shrink down to the more manageable 5’11 in her more mortal form, or even smaller. Despite her size, she's rather light weight thanks to her mischievous powers~
Clothes: Kotone wears a taut, decorated kimono of gold silk, with white cherry blossom/snow fall designs towards the bottom of the kimono and on the wide, bellowing sleeves. The interior is lined with red silk, and the exterior is both trimmed with red and black silk, with red silk making up the main parts of the kimono and black silk around the sleeves. The kimono is open, showing off Kotone’s breasts, her deep cleavage, and the areas of the collar around her neck, back, shoulders and chest are trimmed with fluffy white fur. There is a triangular opening above her ass for her long, bushy tail. She wears a black silk choker with a red magatama (see prized possessions) set at its center, a black and red obi belt around her waist which keeps the kimono on her, black silk, thigh high tabi socks, black glossy sandals with red silk cord. She also wears red prayer beads around her left wrist. She does not wear any form of undergarment, and it shows as the kimono hugs her body very snugly, but allows for her to show off her right leg up to her hip in case she wants to be playful~
Background-
Hometown: Kotone's Realm, Fuwa Province
Alliance: None
Alignment: Unknown
Employment: Unknown
Rank: Governess/9-Tailed Myobu Kitsune
Instructed: That would be impossible to list, but... Tesshu comes to mind.
Medications: None
Allergies: Wolves, Dogs, and their respected Beast-Kin equivalents.
Likes: Being licked, sex, drinking, smoking, flirting, being pampered, massaged, getting her way, playing her games.
Dislikes: Wolves, Dogs, 'all show and no go'
Health Background:
-She smokes tobacco occasionally and drinks Alcohol which has no effect on her body, mind or vision.
History:
One of the most powerful of the Kitsune on Galiavan, and oldest. She is the younger sister to the kitsune who became 'Inari'. Her brother, an older, and more cunning fox who was an infamous thief, not only stole the Fox Goddess' power, but her name; when he did his original name vanished and faded with all memory much like the original 'Inari' who now wanders Galiavan a low ranking, three tailed 'Miko'. Kotone is the Governor/Governess of Fuwa Province, or at least was once upon a Benzi Period time. She was a negotiator between the Demon and Mortal Realms, and is revered for her wise wisdom in a similar manner to the War Gods of Knowledge and the mighty Frey'd himself.
She, however... is a teasing, playful temptress. A witch of high calibre, who seduces the souls of men and women into her realm, and only a scant few ever return. She doesn't forbid them to leave, one can leave at any time... but who would want to leave paradise? She doesn't give her wisdom or power freely either, one has to earn her favour. One could be invited into her realm and have to wait a year to speak to the woman, others far more... Rumors state her realm is littered with the skeletal remains of those who never left, the souls of which still serving her in her illusionary realm to this very day.
Kotone can be quite a cruel mistress, a charming yet sinister old fox who enjoys teasing and tempting humans. She's particularly fond of young, mortal men... with women serving a different purpose for her.
One of the few people who know their way into her realm is Tesshu Tangeshima, who, at a young age, stumbled upon her realm with his brother. She locked his brother out of her realm, but kept the lad for what may have felt like several years... but were in truth, only a handful of hours. He returned when he was a little older, and more... delectable to her eyes. He sought a grand wisdom from her, but she wasn't going to simply hand it over... nor was she going to let him leave. Yet, the young man outsmarted her, not only taking what he needed, but leaving her realm without giving into the temptation as his feet crunched down on the bones of those... who did not simply leave. She was impressed by his cunning, and his will, and considers Tesshu one of her more favorite mortals she's had the pleasure of meeting.
(more to come)
Inventory-
Weapons: She can conjure weapons at will, or even make ordinary objects more terrifying.She also has a golden Odachi she will materialize from her void pocket if she decides to be a boss fight in her 8’ tall form.
Possessions: A kiseru pipe, a scarlet and black fan, an inero, sake gourd.
Prized possessions: Crimson Magatama: A special, supernaturally red magatama she wears around her neck that sometimes seems to swirl with flames within.
Misc.-
Special Abilities*:
Highly acrobatically inclined with a high level of skill in both physical and magic based combat. Some may think she is a demon, others may think she is a Beast-Kin. As a Yokai, she is technically leaning towards the side of demons, but in a more spiritual light; creatures such as she are based through the nature of the land, tied to it even. As one of these Guardians, she can fend her own and those under her protection with extreme, albeit, mischievous prejudice.
Kotone's also more bewitching, seductive, almost succubus-like.
So….FLUUUFY:Her tail, or rather ‘tails’ are one of the softest materials on the planet. To stroke her rumored tail is highly tempting, but could lead one to their doom. It's very attractive, warm and fluffy that even she sometimes wraps herself up into it for a lovely mattress of sorts. And yes, she’s had sex this way too.
Kitsune MagiK
Kotone's Fox-Fire- An ability granted to all Kitsune. She can conjure wisps of golden fire several feet away from her body. The flames do not have to act like fire would normally, it can be searing hot and can burn on contact, yet not burn down a forest; it can travel through water if it wanted and not extinguish, not be blown away by wind. Her foxfire defies normal logic.
Tail Fire- As is possible for some Kitsune, she can shoot fire from each of her tails, in various directions.
Master Illusion- To a kitsune, their illusions are reality. What they make, for them, and for others, is as real as anything found or crafted in nature. Anything that a kitsune builds or transforms, becomes what the kitsune desired. A kitsune can make people, animals, and objects, which can't be distinguished from the real thing. The more kitsune team up to make things, the more can be made. A handful of kitsune can build a city if they desire. Her illusions are very hard to snap out of, for you could pinch yourself and still be trapped in the 'dream' so to say when it comes to her illusions.
Kotone's Realm- Kitsune, as spirits, have abilities that are hard to explain. One is the kitsune's domain. Kitsune are able to make small pockets in reality, folding space and time to suit their needs. They can turn a hole under a floorboard into a small estate, and turn a small field into a kingdom, complete with people, animals, and weather. Time seems to flow faster inside these realms. For every day in the real world, up to seven years can pass in the realm, for those who are in it; but it varies for each Kitsune.
Kotone's Realm is that of Benzi Period architecture, of a temple-like manor atop a snowy mountain where the frigid air outside the temple can chill one down to the bone. Inside her temple, however, it is comfortable... just cold enough to be persuaded to cuddle with the mistress herself. She has all the amenities one ever needs, food, drink, wine... servants are of souls lost to time, lost to her domain. They say guests who visit her realm never come back, then again she offers a paradise, who would want to leave? So stick around... snuggle up. There's no need to leave, the fire's warm, the air is sweet... and the Governor's tail is so plush and soft, its like sinking into a cloud... as for her body, its as plush, warm and inviting... who would want to leave this realm willingly?
She can make an entrance to her realm through any door or opening, but she has only one, secret 'gateway' which is permanently tied to this realm and her illusionary paradise.
Skulker- Kitsune are able to hide undetected from others with ease, given the appropriate cover.
Low-Light Vision- Kitsune can see twice as far as humans in conditions of dim light.
Spirit Qualities- A character with Spirit Qualities is immune to all charm effects except for those of other spirits. She is hedged out by effects that hedge out outsiders.
Swift- A creature which is Swift moves at a faster speed than its physical abilities would seem to permit.
Support Magic
Kitsune Seduction- A form of mind control, the kitsune ability of 'seduction' is one of the most commonly-mentioned skills in legends. By using her tail or tails in a swaying manner, or by meeting the gaze of a target, the kitsune is capable of taking over their mind. While under the control of the kitsune, the victim sees, thinks, and lives in a world designed by the kitsune, all inside the target's mind. The target is controlled until someone breaks the magic the kitsune's using. This mind control is purely by magic, mind you, and can be broken by certain magics, or wards. Jeana likes to employ this technique towards mortal or kitsune men of her fancy, though the latter isn't usually susceptible to her full powers of seduction, being a Kit themselves.
The Governess Kitsune's Void Pocket- A small space which can be easily accessed by Kotone, with the only other Kitsune being able to access it being the revered Inari. This particular space is accessed via the intimate space between her robes, that is, bluntly, between the cleavage of her breasts. She can store various items, like weapons, pouches and what not into this pocket of nearly limitless space. She has no limits to what she can store, unlike other kits.
Fox Lantern- Summons 'fox lanterns', which are floating dancing lanterns that can light her path.
Shapeshifting- She can shape shift her body to any way she likes.
Shifting Mind- A kitsune's shapeshifting abilities make her resistant to mental attacks.
Fast Shifter- She was born with an innate talent for switching between her natural and mortal forms, and can do so almost instantaneously.
Shrink-Spell- She can shrink people down, including herself to various sizes. Mostly as a spot of fun, or to undermine a fool hearty enemy whom she then punishes...usually in a perverted fashion but not always the case. Just be sure to not piss her off, you do not want to feel several tonnes of a kitsune fall upon you with a single stomp. *wet squish*
-More to come
Kotone Fujiwara- Recruit
- Posts : 4
Join date : 2021-07-20
Re: Characters: Spiritual Lifeforms
Name: Reika Koyohime
Nick Name: The Thief, The Thief Eater
Titles: None yet
Physical Description-
Age is meaningless
Sex: Female
Height: 5'11”
Weight: 155 lbs.
Species: Kitsune
Eyes: Yellow
Hair: Brown
Body: A tall, curvy fox with long, brown hair with long sidelocks, which fall past her chest, with red beads dangling off them, with short blunt, hime cut style bangs with her left eye exposed; the rest of her hair is styled in a straight, high ponytail which falls past her buttocks. She has fox-like fangs, nails and toenails. She wears dark eye shadow to accentuate her large, yellow-gold eyes, and wears light pink, glossy lipstick upon her plush, attractive lips and a beauty mark below her left eye. Physically attractive, she has huge breasts, a well rounded bottom, thick thighs and long sexy legs. She has fluffy brown fox ears atop her head, and her large, bushy fox tail is actually all 9 tails fused into one, plush, and attractive tail.
Clothes: Reika wears a taut, open kimono of red silk, with a white silk lining, and large, bellowing sleeves. The interior is lined with white silk, and the exterior is both trimmed with red and black silk, with red silk making up the main parts of the kimono and black silk around the sleeves. The kimono is open, showing off Reika's breasts, her deep cleavage. There is a triangular opening above her ass for her long, bushy tail. She wears a black silk choker, a black and brown leather obi belt around her waist which keeps the kimono on her, black spandex arm bridal gauntlets and fundoshi, white short tabi socks, black glossy high heel sandals with red silk cord. She also wears a red silk ribbon in her hair.
Eyepatch Bikini: A skimpy, eyepatch bikini of white with red straps, with a provocative T-string.
Background-
Hometown: Kotone's Realm, Fuwa Province
Alliance: Herself
Alignment: Unknown
Employment: Unknown
Rank: 9-Tailed Kitsune
Instructed: Her daughter, Aloa
Medications: None
Allergies: Wolves, Dogs, and their respected Beast-Kin equivalents.
Likes: Being licked, sex, drinking, smoking, flirting, being pampered, massaged, getting her way, playing her games, Rufus Tenik & his sons
Dislikes: Wolves, Dogs, 'all show and no go'
Health Background:
-She smokes tobacco occasionally and drinks Alcohol which has no effect on her body, mind or vision.
History:
We shall speak of Reika, the kitsune who challenged Inari, and lost her physical form and Myobu status in the process... of the kitsune who, during the Beijio Civil war, saved a young Rufus Tenik, and also kidnapped him for a week.
Reika had lost her name and body many centuries ago when challenging the Inari for his title... forced to reside in the body of a large fox. Exiled from the Fuwa province, she lived in the Amaine for many years...
During the time of the Beijio Civil War, a Rufus Tenik snuck out of his manor at the age of 18 to take a journey by himself, and he goes through the Beijio portion of the amaine forest.
Along the way he met this pretty woman who was leading him on, Reika, who was in actuality a serial thief who seduced rich guys and left them stranded in the woodlands- she'd sexually tease them, not fuck them and rob them blind! The kit had been watching her for a while in fox form, as it was at least entertaining to an extent, but she got very attracted towards the young Rufus. Reika walked away, told him "Wait till I get back~" and as the thief went to grab her weapon in the brush, the kitsune put up an illusion barrier to silence her attack and the fox speaks to the Beijionese thief: "I'm going to put that body of yours to a more noble use, too bad you're going to be cast into oblivion~!" and she gobbles her up. Having eaten, and digesting Reika alive, she used the wicked woman's soul to gain herself a new body, which resembled Reika to a degree, but restored the kitsune's ears and tail and magical form. Enjoying her meal, Rufus soon sees the fox form standing in the clearing, watching him with a grin. She eventually lead him away, Rufus followed the fox as she drops into a traveler's hotspring... and resurfaces as: "Here I thought you'd never follow me~"
"I did say wait till I got back~"
The pair hit it off... and then she ends up stealing him for herself. After a week in her care, TIRS/Red 5ive Agent Grimoire Valentine saves Rufus from her. She was thought dead, having been put down by Grim, but she survived... and not only that, she would later bear a child, Aloa:
For her misdeeds, she was allowed back in Fuwa where she resides with her daughter.
Inventory-
Weapons: She can conjure weapons at will, or even make ordinary objects more terrifying.
Possessions: A kiseru pipe, a scarlet and black fan, an inero, sake gourd.
Prized possessions:
Misc.-
Special Abilities*:
Highly acrobatically inclined with a high level of skill in both physical and magic based combat. Some may think she is a demon, others may think she is a Beast-Kin. As a Yokai, she is technically leaning towards the side of demons, but in a more spiritual light; creatures such as she are based through the nature of the land, tied to it even. As one of these Guardians, she can fend her own and those under her protection with extreme, albeit, mischievous prejudice.
Kitsune MagiK
Fox-Fire- An ability granted to all Kitsune. She can conjure wisps of golden fire several feet away from her body. The flames do not have to act like fire would normally, it can be searing hot and can burn on contact, yet not burn down a forest; it can travel through water if it wanted and not extinguish, not be blown away by wind. Her foxfire defies normal logic.
Tail Fire- As is possible for some Kitsune, she can shoot fire from each of her tails, in various directions.
Master Illusion- To a kitsune, their illusions are reality. What they make, for them, and for others, is as real as anything found or crafted in nature. Anything that a kitsune builds or transforms, becomes what the kitsune desired. A kitsune can make people, animals, and objects, which can't be distinguished from the real thing. The more kitsune team up to make things, the more can be made. A handful of kitsune can build a city if they desire. Her illusions are very hard to snap out of, for you could pinch yourself and still be trapped in the 'dream' so to say when it comes to her illusions.
Skulker- Kitsune are able to hide undetected from others with ease, given the appropriate cover.
Low-Light Vision- Kitsune can see twice as far as humans in conditions of dim light.
Spirit Qualities- A character with Spirit Qualities is immune to all charm effects except for those of other spirits. She is hedged out by effects that hedge out outsiders.
Swift- A creature which is Swift moves at a faster speed than its physical abilities would seem to permit.
Support Magic
Kitsune Seduction- A form of mind control, the kitsune ability of 'seduction' is one of the most commonly-mentioned skills in legends. By using her tail or tails in a swaying manner, or by meeting the gaze of a target, the kitsune is capable of taking over their mind. While under the control of the kitsune, the victim sees, thinks, and lives in a world designed by the kitsune, all inside the target's mind. The target is controlled until someone breaks the magic the kitsune's using. This mind control is purely by magic, mind you, and can be broken by certain magics, or wards. Jeana likes to employ this technique towards mortal or kitsune men of her fancy, though the latter isn't usually susceptible to her full powers of seduction, being a Kit themselves.
Kitsune's Void Pocket- A small space which can be easily accessed by Reika, with the only other Kitsune being able to access it being the revered Inari. This particular space is accessed via the intimate space between her robes, that is, bluntly, between the cleavage of her breasts. She can store various items, like weapons, pouches and what not into this pocket of nearly limitless space. She has no limits to what she can store, unlike other kits.
Fox Lantern- Summons 'fox lanterns', which are floating dancing lanterns that can light her path.
Shapeshifting- She can shape shift her body to any way she likes.
Shifting Mind- A kitsune's shapeshifting abilities make her resistant to mental attacks.
Fast Shifter- She was born with an innate talent for switching between her natural and mortal forms, and can do so almost instantaneously.
Shrink-Spell- She can shrink people down, including herself to various sizes. Mostly as a spot of fun, or to undermine a fool hearty enemy whom she then punishes...usually in a perverted fashion but not always the case. Just be sure to not piss her off, you do not want to feel several tonnes of a kitsune fall upon you with a single stomp. *wet squish*
-More to come
Nick Name: The Thief, The Thief Eater
Titles: None yet
Physical Description-
Age is meaningless
Sex: Female
Height: 5'11”
Weight: 155 lbs.
Species: Kitsune
Eyes: Yellow
Hair: Brown
Body: A tall, curvy fox with long, brown hair with long sidelocks, which fall past her chest, with red beads dangling off them, with short blunt, hime cut style bangs with her left eye exposed; the rest of her hair is styled in a straight, high ponytail which falls past her buttocks. She has fox-like fangs, nails and toenails. She wears dark eye shadow to accentuate her large, yellow-gold eyes, and wears light pink, glossy lipstick upon her plush, attractive lips and a beauty mark below her left eye. Physically attractive, she has huge breasts, a well rounded bottom, thick thighs and long sexy legs. She has fluffy brown fox ears atop her head, and her large, bushy fox tail is actually all 9 tails fused into one, plush, and attractive tail.
Clothes: Reika wears a taut, open kimono of red silk, with a white silk lining, and large, bellowing sleeves. The interior is lined with white silk, and the exterior is both trimmed with red and black silk, with red silk making up the main parts of the kimono and black silk around the sleeves. The kimono is open, showing off Reika's breasts, her deep cleavage. There is a triangular opening above her ass for her long, bushy tail. She wears a black silk choker, a black and brown leather obi belt around her waist which keeps the kimono on her, black spandex arm bridal gauntlets and fundoshi, white short tabi socks, black glossy high heel sandals with red silk cord. She also wears a red silk ribbon in her hair.
Eyepatch Bikini: A skimpy, eyepatch bikini of white with red straps, with a provocative T-string.
Background-
Hometown: Kotone's Realm, Fuwa Province
Alliance: Herself
Alignment: Unknown
Employment: Unknown
Rank: 9-Tailed Kitsune
Instructed: Her daughter, Aloa
Medications: None
Allergies: Wolves, Dogs, and their respected Beast-Kin equivalents.
Likes: Being licked, sex, drinking, smoking, flirting, being pampered, massaged, getting her way, playing her games, Rufus Tenik & his sons
Dislikes: Wolves, Dogs, 'all show and no go'
Health Background:
-She smokes tobacco occasionally and drinks Alcohol which has no effect on her body, mind or vision.
History:
We shall speak of Reika, the kitsune who challenged Inari, and lost her physical form and Myobu status in the process... of the kitsune who, during the Beijio Civil war, saved a young Rufus Tenik, and also kidnapped him for a week.
Reika had lost her name and body many centuries ago when challenging the Inari for his title... forced to reside in the body of a large fox. Exiled from the Fuwa province, she lived in the Amaine for many years...
During the time of the Beijio Civil War, a Rufus Tenik snuck out of his manor at the age of 18 to take a journey by himself, and he goes through the Beijio portion of the amaine forest.
Along the way he met this pretty woman who was leading him on, Reika, who was in actuality a serial thief who seduced rich guys and left them stranded in the woodlands- she'd sexually tease them, not fuck them and rob them blind! The kit had been watching her for a while in fox form, as it was at least entertaining to an extent, but she got very attracted towards the young Rufus. Reika walked away, told him "Wait till I get back~" and as the thief went to grab her weapon in the brush, the kitsune put up an illusion barrier to silence her attack and the fox speaks to the Beijionese thief: "I'm going to put that body of yours to a more noble use, too bad you're going to be cast into oblivion~!" and she gobbles her up. Having eaten, and digesting Reika alive, she used the wicked woman's soul to gain herself a new body, which resembled Reika to a degree, but restored the kitsune's ears and tail and magical form. Enjoying her meal, Rufus soon sees the fox form standing in the clearing, watching him with a grin. She eventually lead him away, Rufus followed the fox as she drops into a traveler's hotspring... and resurfaces as: "Here I thought you'd never follow me~"
"I did say wait till I got back~"
The pair hit it off... and then she ends up stealing him for herself. After a week in her care, TIRS/Red 5ive Agent Grimoire Valentine saves Rufus from her. She was thought dead, having been put down by Grim, but she survived... and not only that, she would later bear a child, Aloa:
For her misdeeds, she was allowed back in Fuwa where she resides with her daughter.
Inventory-
Weapons: She can conjure weapons at will, or even make ordinary objects more terrifying.
Possessions: A kiseru pipe, a scarlet and black fan, an inero, sake gourd.
Prized possessions:
Misc.-
Special Abilities*:
Highly acrobatically inclined with a high level of skill in both physical and magic based combat. Some may think she is a demon, others may think she is a Beast-Kin. As a Yokai, she is technically leaning towards the side of demons, but in a more spiritual light; creatures such as she are based through the nature of the land, tied to it even. As one of these Guardians, she can fend her own and those under her protection with extreme, albeit, mischievous prejudice.
Kitsune MagiK
Fox-Fire- An ability granted to all Kitsune. She can conjure wisps of golden fire several feet away from her body. The flames do not have to act like fire would normally, it can be searing hot and can burn on contact, yet not burn down a forest; it can travel through water if it wanted and not extinguish, not be blown away by wind. Her foxfire defies normal logic.
Tail Fire- As is possible for some Kitsune, she can shoot fire from each of her tails, in various directions.
Master Illusion- To a kitsune, their illusions are reality. What they make, for them, and for others, is as real as anything found or crafted in nature. Anything that a kitsune builds or transforms, becomes what the kitsune desired. A kitsune can make people, animals, and objects, which can't be distinguished from the real thing. The more kitsune team up to make things, the more can be made. A handful of kitsune can build a city if they desire. Her illusions are very hard to snap out of, for you could pinch yourself and still be trapped in the 'dream' so to say when it comes to her illusions.
Skulker- Kitsune are able to hide undetected from others with ease, given the appropriate cover.
Low-Light Vision- Kitsune can see twice as far as humans in conditions of dim light.
Spirit Qualities- A character with Spirit Qualities is immune to all charm effects except for those of other spirits. She is hedged out by effects that hedge out outsiders.
Swift- A creature which is Swift moves at a faster speed than its physical abilities would seem to permit.
Support Magic
Kitsune Seduction- A form of mind control, the kitsune ability of 'seduction' is one of the most commonly-mentioned skills in legends. By using her tail or tails in a swaying manner, or by meeting the gaze of a target, the kitsune is capable of taking over their mind. While under the control of the kitsune, the victim sees, thinks, and lives in a world designed by the kitsune, all inside the target's mind. The target is controlled until someone breaks the magic the kitsune's using. This mind control is purely by magic, mind you, and can be broken by certain magics, or wards. Jeana likes to employ this technique towards mortal or kitsune men of her fancy, though the latter isn't usually susceptible to her full powers of seduction, being a Kit themselves.
Kitsune's Void Pocket- A small space which can be easily accessed by Reika, with the only other Kitsune being able to access it being the revered Inari. This particular space is accessed via the intimate space between her robes, that is, bluntly, between the cleavage of her breasts. She can store various items, like weapons, pouches and what not into this pocket of nearly limitless space. She has no limits to what she can store, unlike other kits.
Fox Lantern- Summons 'fox lanterns', which are floating dancing lanterns that can light her path.
Shapeshifting- She can shape shift her body to any way she likes.
Shifting Mind- A kitsune's shapeshifting abilities make her resistant to mental attacks.
Fast Shifter- She was born with an innate talent for switching between her natural and mortal forms, and can do so almost instantaneously.
Shrink-Spell- She can shrink people down, including herself to various sizes. Mostly as a spot of fun, or to undermine a fool hearty enemy whom she then punishes...usually in a perverted fashion but not always the case. Just be sure to not piss her off, you do not want to feel several tonnes of a kitsune fall upon you with a single stomp. *wet squish*
-More to come
Reika Koyohime- Recruit
- Posts : 9
Join date : 2021-09-14
Re: Characters: Spiritual Lifeforms
Name: Aiya
Nick Name: Lady Aiya
Physical Description-
Age: Unknown
Sex: Female
Height: 6'2”
Weight: I-its rude to ask
Species: Kitsune (Myobu)
Eyes: Dark Grey with cross like eye shine
Hair: Silver
Body: A tall, attractive kitsune with a rounded face, large dark grey eyes, visible fox fangs, and slender, silver eyebrows. She has thigh length, long, silver hair with a right side part, with long bangs hanging off her left eye in a peek-a-boo style of bangs. She has her mother's figure, with huge, plush breasts, a narrow waist, sloped and wide hips, shapely thighs with long legs, and a toned appearance overall. As mentioned, she is tall, standing 6'2 in height. She has long, fluffy, silver fox ears atop her head. She has long, claw like fingernails and toe nails painted white. She wears large, circular, silver rimmed glasses.
Clothes:
She wears a taut, silver cotton, button down dress with silver open toed high heel shoes. She wears a black satin bikini top and matching T-string with lace trim, a similar black satin and lace ribbon choker around her neck which holds an onyxstone, and a similar bow on the right side of her head clipped to her hair.
Background-
Hometown: Ryunoshi Island
Alliance: Herself and Family
Alignment: Good
Employment: Student of healing/Researcher of Hazorian Culture
Rank: 1-Tailed Myoubu Kitsune
Trained In: Kitsune Magic, swordplay, illusion, slyness, alcohol & tobacco tolerance, archery, guns and vehicle use
Sensei/Instructor: Ancestors, Mother (Lady Reiko Hime), self-taught.
Instructed: None yet
Relationship Status: Single
Medications: None
Allergies: Wolves, Dogs, and their respected Beast-Kin equivalents.
Likes: Mother, her younger sister, flirting, shorter people, drinking, pleasuring herself, eating, being pampered, helping people, nursing, hot springs, playing biwa, teasing and mischief making.
Dislikes: Odor, mom's unruly customers, Shadowlaw, Mr. J/Jay, snakes
Health Background:
-She drinks Alcohol which has no effect on her body, mind or vision.
History:
An attractive, beautiful kitsune who is the daughter of 'Lady Reiko Hime' or Reikohime, or Princess Reiko, though its debatable if she is an actual princess or not... her mother is one of the most sought out Geisha/escort/prostitutes in Breland City and Beijio and runs 'The Fox Hole'. She is not an escort, despite her titillating appearance. She's been studying the Hazorian secular books abroad, expanding her awareness of healing magics beyond kitsune and Beijionese known magics.
She is a kind woman eager to learn new things, and has been abroad studying in Ithteca, learning about the Goddess Hazoria. Meanwhile, unaware of her mother's increased debt, Aiya is about to find out in the harshest way possible...
Inventory-
Weapons: Natural weapons, magic
Possessions:
Perfume Bottle-
Glasses-
Misc.-
Special Abilities*:
Highly acrobatically inclined with a decent level of skill in both physical and magic based combat. Some may think she is a demon, others may think she is a Beast-Kin. As a Yokai, she is technically leaning towards the side of demons, but in a more spiritual light; creatures such as she are based through the nature of the land, tied to it even. As one of these Guardians, she can fend her own and those under her protection with extreme, albeit, mischievous prejudice. To fight a Kitsune of 9 tails unprepared, is a great way to make yourself disappear and never be seen again... or... at least, perhaps not in the next three weeks, to a half hour, or three centuries...
Kitsune MagiK
Fox-Fire- An ability granted to all Kitsune. She can conjure a ball of reddish fire from up to 6 feet away from her body. The flame is searing hot and can burn on contact.
Tail Fire- As it is possible for some Kitsune, she can shoot fire from each of her tails, in various directions.
Illusion- To a kitsune, their illusions are reality. What they make, for them, and for others, is as real as anything found or crafted in nature. Anything that a kitsune builds or transforms, becomes what the kitsune desired. A kitsune can make people, animals, and objects, which can't be distinguished from the real thing. The more kitsune team up to make things, the more can be made. A handful of kitsune can build a city if they desired.
Realms- Kitsune, as spirits, have abilities that are hard to explain. One is the kitsune's domain. Kitsune are able to make small pockets in reality, folding space and time to suit their needs. They can turn a hole under a floorboard into a small estate, and turn a small field into a kingdom, complete with people, animals, and weather. Time seems to flow faster inside these realms. For every day in the real world, up to seven years can pass in the realm, for those who are in it.
Skulker- Kitsune are able to hide undetected from others with ease, given the appropriate cover.
Low-Light Vision- Kitsune can see twice as far as humans in conditions of dim light.
Spirit Qualities- A character with Spirit Qualities is immune to all charm effects except for those of other spirits. She is hedged out by effects that hedge out outsiders.
Swift- A creature which is Swift moves at a faster speed than its physical abilities would seem to permit.
Support Magic
Kitsune Seduction- A form of mind control, the kitsune ability of 'seduction' is one of the most commonly-mentioned skills in legends. By using her tail or tails in a swaying manner, or by meeting the gaze of a target, the kitsune is capable of taking over their mind. While under the control of the kitsune, the victim sees, thinks, and lives in a world designed by the kitsune, all inside the target's mind. The target is controlled until someone breaks the magic the kitsune's using. This mind control is purely by magic, mind you, and can be broken by certain magics, or wards. For her job, seduction is a necessity.
Kitsune Void Pocket- A small space which can be easily accessed by Reiko or a Kitsune of similar rank. This particular space is accessed via the intimate space between her robes, that is, bluntly, between the cleavage of her breasts. She can store various items, like weapons, pouches and what not into this pocket of nearly limitless space. The only limit is an entire person, though this has never been attempted, the chance is highly unlikely since the 'opening' into this pocket is roughly about the diameter of her arm, but she could always shrink them *squish squish* O w O
Fox Lantern- summons 'fox lanterns', which are floating dancing lanterns that can light her path.
Shapeshifting- She can shape shift her body to any way she likes.
Shifting Mind- A kitsune's shapeshifting abilities make her resistant to mental attacks.
Giant Fox Shape (Kitsune)- She can take the form of a giant fox of 25 feet in length. While transforming, her body erupts in flames, her appearance becoming more feral and ferocious. Once complete, her fur becomes almost as tough as iron, and is engulfed in crimson flame, her clothes burning away as she transforms into the beast. While in this form, her size also becomes an asset, as well as natural weapons and magic becoming vastly enhanced, and incredibly deadly.
Fast Shifter- She was born with an innate talent for switching between her natural and mortal forms, and can do so almost instantaneously.
Shrink-Spell- She can shrink people down, including herself to various sizes. Mostly as a spot of fun, or to undermine a fool hearty enemy whom she then punishes...usually in a perverted fashion but not always the case. Just be sure to not piss her off, you do not want to feel several tonnes of a kitsune fall upon you with a single stomp. *wet squish*
Nick Name: Lady Aiya
Physical Description-
Age: Unknown
Sex: Female
Height: 6'2”
Weight: I-its rude to ask
Species: Kitsune (Myobu)
Eyes: Dark Grey with cross like eye shine
Hair: Silver
Body: A tall, attractive kitsune with a rounded face, large dark grey eyes, visible fox fangs, and slender, silver eyebrows. She has thigh length, long, silver hair with a right side part, with long bangs hanging off her left eye in a peek-a-boo style of bangs. She has her mother's figure, with huge, plush breasts, a narrow waist, sloped and wide hips, shapely thighs with long legs, and a toned appearance overall. As mentioned, she is tall, standing 6'2 in height. She has long, fluffy, silver fox ears atop her head. She has long, claw like fingernails and toe nails painted white. She wears large, circular, silver rimmed glasses.
Clothes:
She wears a taut, silver cotton, button down dress with silver open toed high heel shoes. She wears a black satin bikini top and matching T-string with lace trim, a similar black satin and lace ribbon choker around her neck which holds an onyxstone, and a similar bow on the right side of her head clipped to her hair.
Background-
Hometown: Ryunoshi Island
Alliance: Herself and Family
Alignment: Good
Employment: Student of healing/Researcher of Hazorian Culture
Rank: 1-Tailed Myoubu Kitsune
Trained In: Kitsune Magic, swordplay, illusion, slyness, alcohol & tobacco tolerance, archery, guns and vehicle use
Sensei/Instructor: Ancestors, Mother (Lady Reiko Hime), self-taught.
Instructed: None yet
Relationship Status: Single
Medications: None
Allergies: Wolves, Dogs, and their respected Beast-Kin equivalents.
Likes: Mother, her younger sister, flirting, shorter people, drinking, pleasuring herself, eating, being pampered, helping people, nursing, hot springs, playing biwa, teasing and mischief making.
Dislikes: Odor, mom's unruly customers, Shadowlaw, Mr. J/Jay, snakes
Health Background:
-She drinks Alcohol which has no effect on her body, mind or vision.
History:
An attractive, beautiful kitsune who is the daughter of 'Lady Reiko Hime' or Reikohime, or Princess Reiko, though its debatable if she is an actual princess or not... her mother is one of the most sought out Geisha/escort/prostitutes in Breland City and Beijio and runs 'The Fox Hole'. She is not an escort, despite her titillating appearance. She's been studying the Hazorian secular books abroad, expanding her awareness of healing magics beyond kitsune and Beijionese known magics.
She is a kind woman eager to learn new things, and has been abroad studying in Ithteca, learning about the Goddess Hazoria. Meanwhile, unaware of her mother's increased debt, Aiya is about to find out in the harshest way possible...
Inventory-
Weapons: Natural weapons, magic
Possessions:
Perfume Bottle-
Glasses-
Misc.-
Special Abilities*:
Highly acrobatically inclined with a decent level of skill in both physical and magic based combat. Some may think she is a demon, others may think she is a Beast-Kin. As a Yokai, she is technically leaning towards the side of demons, but in a more spiritual light; creatures such as she are based through the nature of the land, tied to it even. As one of these Guardians, she can fend her own and those under her protection with extreme, albeit, mischievous prejudice. To fight a Kitsune of 9 tails unprepared, is a great way to make yourself disappear and never be seen again... or... at least, perhaps not in the next three weeks, to a half hour, or three centuries...
Kitsune MagiK
Fox-Fire- An ability granted to all Kitsune. She can conjure a ball of reddish fire from up to 6 feet away from her body. The flame is searing hot and can burn on contact.
Tail Fire- As it is possible for some Kitsune, she can shoot fire from each of her tails, in various directions.
Illusion- To a kitsune, their illusions are reality. What they make, for them, and for others, is as real as anything found or crafted in nature. Anything that a kitsune builds or transforms, becomes what the kitsune desired. A kitsune can make people, animals, and objects, which can't be distinguished from the real thing. The more kitsune team up to make things, the more can be made. A handful of kitsune can build a city if they desired.
Realms- Kitsune, as spirits, have abilities that are hard to explain. One is the kitsune's domain. Kitsune are able to make small pockets in reality, folding space and time to suit their needs. They can turn a hole under a floorboard into a small estate, and turn a small field into a kingdom, complete with people, animals, and weather. Time seems to flow faster inside these realms. For every day in the real world, up to seven years can pass in the realm, for those who are in it.
Skulker- Kitsune are able to hide undetected from others with ease, given the appropriate cover.
Low-Light Vision- Kitsune can see twice as far as humans in conditions of dim light.
Spirit Qualities- A character with Spirit Qualities is immune to all charm effects except for those of other spirits. She is hedged out by effects that hedge out outsiders.
Swift- A creature which is Swift moves at a faster speed than its physical abilities would seem to permit.
Support Magic
Kitsune Seduction- A form of mind control, the kitsune ability of 'seduction' is one of the most commonly-mentioned skills in legends. By using her tail or tails in a swaying manner, or by meeting the gaze of a target, the kitsune is capable of taking over their mind. While under the control of the kitsune, the victim sees, thinks, and lives in a world designed by the kitsune, all inside the target's mind. The target is controlled until someone breaks the magic the kitsune's using. This mind control is purely by magic, mind you, and can be broken by certain magics, or wards. For her job, seduction is a necessity.
Kitsune Void Pocket- A small space which can be easily accessed by Reiko or a Kitsune of similar rank. This particular space is accessed via the intimate space between her robes, that is, bluntly, between the cleavage of her breasts. She can store various items, like weapons, pouches and what not into this pocket of nearly limitless space. The only limit is an entire person, though this has never been attempted, the chance is highly unlikely since the 'opening' into this pocket is roughly about the diameter of her arm, but she could always shrink them *squish squish* O w O
Fox Lantern- summons 'fox lanterns', which are floating dancing lanterns that can light her path.
Shapeshifting- She can shape shift her body to any way she likes.
Shifting Mind- A kitsune's shapeshifting abilities make her resistant to mental attacks.
Fast Shifter- She was born with an innate talent for switching between her natural and mortal forms, and can do so almost instantaneously.
Aiya- Recruit
- Posts : 6
Join date : 2022-04-11
Re: Characters: Spiritual Lifeforms
Name: Yayashi Akamatsu
Titles/Nicknames: Lady/Priestess; Yaya
Physical Description:
Species: Fox Fur
Age: 25
Sex: Female
Height: 6'3
Weight: 170 Lbs
Eyes: Red
Hair & Fur: Ginger & White
Body/Physical Appearance: Tall, voluptous, somewhat humanoid, and fuzzy with a mostly beastial appearance. She has two toned fur that is ginger orange and white, with fur thicker on her feet, hands and tails and more smooth and silkier in places like her belly, breasts, neck, buttocks, legs and around her face. She has white brows, a black nose, nine skinny fox like tails with red rope wrapped around the tips. She wears her hair atop her head long and to her waist. It, like her fur, is two tined with a lighter colored tipped ends and a darker ginger going up to her skull. She wears her bangs messy and has long side locks that reach past her shoulders, and wears a pair of 'hair hoops' at the side of her hair affixed to the side of her head via a pair of red silk bows. She wearsa a pair of golden winged hair accessories and has a pair of white and gold ear cuffs on the outside of her tall, skinny, fuzzy ears. She noticeably has only three fingers and a thumb with retractible claws, and similar four toed claw feet as well as a black, fox like nose and muzzle. A ring of fuzzy fur loops around her neck, and she possesses cannine like fangs and teeth beyond her stretchy cheeks. She possesses a pair of large, pinkish-red eyes. Her voluptous body has an hourglass figure, with a pair of huge breasts and wide, child rearing hips. She has thick thighs and rather stunning long legs, and large feet as well that help support her massive body.
Clothes:
Priestess Attire- She wears a rather revealing strapless silk high leg/thong leotard with blue and white accents and gold satin trim, with an attached white and gold strapless waist vest/tube top overtop with a white and gold trimmed obi belt and red rope belt tied around her waist fashioned in the shape of a bow. Jade pearls arch across her crotch, and red magatama with red marble stones set between them hang off the sides of her waist cloth/vest thing. She wears a white gold trim skirt with red silk lining in the back, a pair of white and gold trimmed long bellowing arm sleeves, with hanging red tassel bows, and blue armor pieces. She wears toeless white and blue knee high footwear with gold trim, gold anklets and red tassels. She wears a string of jade pearls with a magatama hanging at the center beside a pair of red crystal fragments. She wears gold metal thigh bands on her right thigh.
Background-
Employment: Monster Hunter, Demon Slaying Priestess, Akamatsu Village Leader
Rank: Nine Tailed, Akamatsu Matriarch/Head Priestess ('Princess'/Leader of her tribe as well as head Priestess)
Hometown: Akamatsu Village, Yakatoro Island, Beiji-Scardia Archipelago
Alliance: TBA
Alignment: Good
Sensei/Instructor: Akamatsu Temple Priests
Instructed: None
Relationship Status: Polyamorous, Single
Medications: Unknown
Allergies: Silver
Likes: Money, finding treasure, Fighting Tournaments, hunting, fishing, helping others, swimming, seafood, gourmet, sweets, drinking/alcohol, exercise, being scritched (in many places ), hugs! Head pats :3, her job, skinning monster parts, tracking down problem demons, sharing food she made, training her skills, flaunting what she’s got ;3.
Dislikes: Snakes (in general), being cold, being hungry, slime/filth, being jump scared (she frightens easily in this regard), tail-pulling, back pain, wolves, people who dislike furs irrationally.
Health Background:
-Healthy
Valued possessions: Magatama Necklace,
Weapons: Natural Weapons, Sacred Bow (conjured)
Items/Equipment: Sacred Brushes, Omnyoji Talismans, Scrolls of Banishment, Blessed/Sacred Water, Magic Talismans
History:
Personality:
Protective, bubbly, playful, flirty. Many ways one can describe Lady Yaya's behavior and personality. She is a Fox Fur who is the leader of Akamatsu village on Yakatoro Island, who often takes leaves of absence when she desires more training or enlightenment. She is a generally nice and good natured creature, but isn't afraid to play rough or use her mischievous tricks to subdue her enemies. Generally, if you don't piss her off and are in turn a decent person, she will treat you kindly or even be playful with you! If you're not a nice person and are a menace to not just her but other people she likes and or wants to protect, you will meet her furry fury.
She has an odd fondness for humans, who generally distrust Furs for various reasons. Not only are they her favorite kind of snack, she enjoys teasing them, and finding those of their kind more willing to bed her all the more amusing~ She will protect humans she cares about.
She is highly sensitive to nature and the spiritual world, able to converse with the spirits of the deceased and those trapped to the earthly plain.
Background:
Lady Yayashi of Akamatsu is the fifteenth Akamatsu woman to take charge over Akamatsu Village in Yakatoro Island in the Beijio-Scardian Archipelligo. The woman is a beautiful half kit fox fur who is tied to the natural and spiritual world and whose goal is to irradiate the 'problem' and menacing demons and yokai who tip the balance in the world as of late. She wishes to also further her training so that she can protect all those who matter to her with greater ease and security.
She has recently ventured far from her home, to start a part time job...
Misc:
Traits: Fox Fur
-High Magic Resistance: She has a high level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood. Also aids in her steady aim.
-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait. Cat's are a bit more feral in nature, suitable for a Thief, or Warrior.
-Enhanced Strength: She is physically much stronger than most mortals without physical training. Common Beast-Kin trait.
-Lowlight Vision: She can see in the dark as if it were full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Enhanced Jump: She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin).
-Enhanced Balance: She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over. Such traits are famous for Nekomimi.
-Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. A common trait of Nekomimi.
-Feather Fall: While falling, her body which is lighter than it appears thanks to her lighter skeleton, causes her body to drop slower than any other beast kin or mortal when from an extreme height, increasing her capability of survival when she lands. A common Nekomimi trait.
-Enhanced Hearing: She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound. A common trait for Nekomimi and Usagimimi.
-Nature Sensitive: She is more sensitive to the natural world around her, and to nature spirits.
-Spiritually Sensitive: She is able to sense spirits of the deceased and trapped earth spirits as well as gather their energy to help do her bidding.
-Soft~: Her body is almost addictively soft to the touch, warm and pleasant and inviting, it can even lull unsuspecting enemies into a false sense of security or bewitch them till it is too late..!
Powers:
-Onmyoji Magic: Yaya's primary abilities include nature worship and Onmyoji magic. She can create talismans/seals with sacred brushes and use these talismans to perform a magical feat. This feat can range from increasing a user's luck, or something relatively mundane, to creating magical barriers demons or yokai cannot cross or transmutation or even elemental abilities revolved around the natural elements.
-High speed movement: Due to her Beastkin nature, along with her Domescadian natural agility, Yayashi is capable of high speed movement. This allows many techniques to be utilized, including the Body Flicker, and multiple high speed strikes.
-Superhuman endurance and stamina: Due to her body and conditioning, Yaya has an incredibly high pain threshold as well as stamina and endurance many times higher than average.
-Mild/Full Regenerative Abilities: Yaya possesses minor, latent healing abilities. With this, she is able to, over time, heal from wounds far more quickly. While not quite capable of regrowing lost limbs or regenerating catastrophic damage to vital organs, the regenerative process speeds up cellular replication enough to make Yaya heal up to five times faster than average. Eating a human and digesting them fully will help speed up the process and can even help regrow lost limbs or heal otherwise permanent injury.
-Engulf: Yaya can swallow, or ingest a whole human being via her mouth or via her bum with the assistance of her tails, as she is in truth, far... larger than she actually appears, but is generally stuck in a humanoid form. She looks pregnant when she has finished consuming a human whole, and is only able to ingest a max of 'two' at a time at the current as she has yet to fully train this ability to its fullest.
-Shrink: Her tails can also shrink enemies down, so she can eat more than one or two at a time!
-Summon Sacred Bow: She can channel a bow of sacred blueish energy between her hands, shooting off energy arrows channeled from nature spirits to strike her enemies from afar!
Skills:
-Animal/Monster Taming, Mounting, Breaking and Raising: She can tame wild animals and ride them, breaking them in as she flops about on their back trying to hurl her off.
-Sleight of Hand: Through the use of trickery, Yaya is capable of taking, placing or replacing objects from or onto her target’s possession without notice; used for kinky things mostly.
-Eat raw meat (and humans): Traditionally speaking, most Furs and even Beast-Kin can stomach raw meat. Furs, however, can also stomach the flesh of mortals AND beast kin. Humans are a traditional treat still enjoyed by the few Furs who venture from their homes to snatch up a human meal. Yaya is no different, and enjoys the taste of the human delicacy when she feels its prompt.
-Prehensile Tails: Each of her nine tails are capable of independent action, and are prehensile and strong enough to perform a number of useful as well as... questionable abilities.
Techniques:
-CQC Close Quarters Combat; she is very skilled in hand to hand, disarming and unconventional melee combat as well as advanced knifeplay. CQC also involves throws and tactical disarming of enemy weapons and or using said weapons against them, or, more aptly (if not a little savagely), eat them. Mostly reliable against humanoid enemies, over monsters, but she’s had to deal with both. Her tails can also aid in this task, as she can engulf her targets in multiple ways, and her tails are swift and nimble enough to simply entrap and disarm people.
-Sniping & Marksmanship: Her marksmanship with a bow is incredible, though she is not a Majikina archer, she possesses a great skill in archery.
-Stealth: She has perfected a manner of stealthy movement which allows her to sneak into a sniping position without bringing much notice to herself if any at all.
-Diving: She can dive very deep underwater.
-Rear End Pin: She'll use her tails and her soft and plump bottom to halt her enemies movements, as long as they are smaller than herself!
Titles/Nicknames: Lady/Priestess; Yaya
Physical Description:
Species: Fox Fur
Age: 25
Sex: Female
Height: 6'3
Weight: 170 Lbs
Eyes: Red
Hair & Fur: Ginger & White
Body/Physical Appearance: Tall, voluptous, somewhat humanoid, and fuzzy with a mostly beastial appearance. She has two toned fur that is ginger orange and white, with fur thicker on her feet, hands and tails and more smooth and silkier in places like her belly, breasts, neck, buttocks, legs and around her face. She has white brows, a black nose, nine skinny fox like tails with red rope wrapped around the tips. She wears her hair atop her head long and to her waist. It, like her fur, is two tined with a lighter colored tipped ends and a darker ginger going up to her skull. She wears her bangs messy and has long side locks that reach past her shoulders, and wears a pair of 'hair hoops' at the side of her hair affixed to the side of her head via a pair of red silk bows. She wearsa a pair of golden winged hair accessories and has a pair of white and gold ear cuffs on the outside of her tall, skinny, fuzzy ears. She noticeably has only three fingers and a thumb with retractible claws, and similar four toed claw feet as well as a black, fox like nose and muzzle. A ring of fuzzy fur loops around her neck, and she possesses cannine like fangs and teeth beyond her stretchy cheeks. She possesses a pair of large, pinkish-red eyes. Her voluptous body has an hourglass figure, with a pair of huge breasts and wide, child rearing hips. She has thick thighs and rather stunning long legs, and large feet as well that help support her massive body.
Clothes:
Priestess Attire- She wears a rather revealing strapless silk high leg/thong leotard with blue and white accents and gold satin trim, with an attached white and gold strapless waist vest/tube top overtop with a white and gold trimmed obi belt and red rope belt tied around her waist fashioned in the shape of a bow. Jade pearls arch across her crotch, and red magatama with red marble stones set between them hang off the sides of her waist cloth/vest thing. She wears a white gold trim skirt with red silk lining in the back, a pair of white and gold trimmed long bellowing arm sleeves, with hanging red tassel bows, and blue armor pieces. She wears toeless white and blue knee high footwear with gold trim, gold anklets and red tassels. She wears a string of jade pearls with a magatama hanging at the center beside a pair of red crystal fragments. She wears gold metal thigh bands on her right thigh.
Background-
Employment: Monster Hunter, Demon Slaying Priestess, Akamatsu Village Leader
Rank: Nine Tailed, Akamatsu Matriarch/Head Priestess ('Princess'/Leader of her tribe as well as head Priestess)
Hometown: Akamatsu Village, Yakatoro Island, Beiji-Scardia Archipelago
Alliance: TBA
Alignment: Good
Sensei/Instructor: Akamatsu Temple Priests
Instructed: None
Relationship Status: Polyamorous, Single
Medications: Unknown
Allergies: Silver
Likes: Money, finding treasure, Fighting Tournaments, hunting, fishing, helping others, swimming, seafood, gourmet, sweets, drinking/alcohol, exercise, being scritched (in many places ), hugs! Head pats :3, her job, skinning monster parts, tracking down problem demons, sharing food she made, training her skills, flaunting what she’s got ;3.
Dislikes: Snakes (in general), being cold, being hungry, slime/filth, being jump scared (she frightens easily in this regard), tail-pulling, back pain, wolves, people who dislike furs irrationally.
Health Background:
-Healthy
Valued possessions: Magatama Necklace,
Weapons: Natural Weapons, Sacred Bow (conjured)
Items/Equipment: Sacred Brushes, Omnyoji Talismans, Scrolls of Banishment, Blessed/Sacred Water, Magic Talismans
History:
Personality:
Protective, bubbly, playful, flirty. Many ways one can describe Lady Yaya's behavior and personality. She is a Fox Fur who is the leader of Akamatsu village on Yakatoro Island, who often takes leaves of absence when she desires more training or enlightenment. She is a generally nice and good natured creature, but isn't afraid to play rough or use her mischievous tricks to subdue her enemies. Generally, if you don't piss her off and are in turn a decent person, she will treat you kindly or even be playful with you! If you're not a nice person and are a menace to not just her but other people she likes and or wants to protect, you will meet her furry fury.
She has an odd fondness for humans, who generally distrust Furs for various reasons. Not only are they her favorite kind of snack, she enjoys teasing them, and finding those of their kind more willing to bed her all the more amusing~ She will protect humans she cares about.
She is highly sensitive to nature and the spiritual world, able to converse with the spirits of the deceased and those trapped to the earthly plain.
Background:
Lady Yayashi of Akamatsu is the fifteenth Akamatsu woman to take charge over Akamatsu Village in Yakatoro Island in the Beijio-Scardian Archipelligo. The woman is a beautiful half kit fox fur who is tied to the natural and spiritual world and whose goal is to irradiate the 'problem' and menacing demons and yokai who tip the balance in the world as of late. She wishes to also further her training so that she can protect all those who matter to her with greater ease and security.
She has recently ventured far from her home, to start a part time job...
Misc:
Traits: Fox Fur
-High Magic Resistance: She has a high level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood. Also aids in her steady aim.
-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait. Cat's are a bit more feral in nature, suitable for a Thief, or Warrior.
-Enhanced Strength: She is physically much stronger than most mortals without physical training. Common Beast-Kin trait.
-Lowlight Vision: She can see in the dark as if it were full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Enhanced Jump: She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin).
-Enhanced Balance: She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over. Such traits are famous for Nekomimi.
-Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. A common trait of Nekomimi.
-Feather Fall: While falling, her body which is lighter than it appears thanks to her lighter skeleton, causes her body to drop slower than any other beast kin or mortal when from an extreme height, increasing her capability of survival when she lands. A common Nekomimi trait.
-Enhanced Hearing: She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound. A common trait for Nekomimi and Usagimimi.
-Nature Sensitive: She is more sensitive to the natural world around her, and to nature spirits.
-Spiritually Sensitive: She is able to sense spirits of the deceased and trapped earth spirits as well as gather their energy to help do her bidding.
-Soft~: Her body is almost addictively soft to the touch, warm and pleasant and inviting, it can even lull unsuspecting enemies into a false sense of security or bewitch them till it is too late..!
Powers:
-Onmyoji Magic: Yaya's primary abilities include nature worship and Onmyoji magic. She can create talismans/seals with sacred brushes and use these talismans to perform a magical feat. This feat can range from increasing a user's luck, or something relatively mundane, to creating magical barriers demons or yokai cannot cross or transmutation or even elemental abilities revolved around the natural elements.
-High speed movement: Due to her Beastkin nature, along with her Domescadian natural agility, Yayashi is capable of high speed movement. This allows many techniques to be utilized, including the Body Flicker, and multiple high speed strikes.
-Superhuman endurance and stamina: Due to her body and conditioning, Yaya has an incredibly high pain threshold as well as stamina and endurance many times higher than average.
-Mild/Full Regenerative Abilities: Yaya possesses minor, latent healing abilities. With this, she is able to, over time, heal from wounds far more quickly. While not quite capable of regrowing lost limbs or regenerating catastrophic damage to vital organs, the regenerative process speeds up cellular replication enough to make Yaya heal up to five times faster than average. Eating a human and digesting them fully will help speed up the process and can even help regrow lost limbs or heal otherwise permanent injury.
-Engulf: Yaya can swallow, or ingest a whole human being via her mouth or via her bum with the assistance of her tails, as she is in truth, far... larger than she actually appears, but is generally stuck in a humanoid form. She looks pregnant when she has finished consuming a human whole, and is only able to ingest a max of 'two' at a time at the current as she has yet to fully train this ability to its fullest.
-Shrink: Her tails can also shrink enemies down, so she can eat more than one or two at a time!
-Summon Sacred Bow: She can channel a bow of sacred blueish energy between her hands, shooting off energy arrows channeled from nature spirits to strike her enemies from afar!
Skills:
-Animal/Monster Taming, Mounting, Breaking and Raising: She can tame wild animals and ride them, breaking them in as she flops about on their back trying to hurl her off.
-Sleight of Hand: Through the use of trickery, Yaya is capable of taking, placing or replacing objects from or onto her target’s possession without notice; used for kinky things mostly.
-Eat raw meat (and humans): Traditionally speaking, most Furs and even Beast-Kin can stomach raw meat. Furs, however, can also stomach the flesh of mortals AND beast kin. Humans are a traditional treat still enjoyed by the few Furs who venture from their homes to snatch up a human meal. Yaya is no different, and enjoys the taste of the human delicacy when she feels its prompt.
-Prehensile Tails: Each of her nine tails are capable of independent action, and are prehensile and strong enough to perform a number of useful as well as... questionable abilities.
Techniques:
-CQC Close Quarters Combat; she is very skilled in hand to hand, disarming and unconventional melee combat as well as advanced knifeplay. CQC also involves throws and tactical disarming of enemy weapons and or using said weapons against them, or, more aptly (if not a little savagely), eat them. Mostly reliable against humanoid enemies, over monsters, but she’s had to deal with both. Her tails can also aid in this task, as she can engulf her targets in multiple ways, and her tails are swift and nimble enough to simply entrap and disarm people.
-Sniping & Marksmanship: Her marksmanship with a bow is incredible, though she is not a Majikina archer, she possesses a great skill in archery.
-Stealth: She has perfected a manner of stealthy movement which allows her to sneak into a sniping position without bringing much notice to herself if any at all.
-Diving: She can dive very deep underwater.
-Rear End Pin: She'll use her tails and her soft and plump bottom to halt her enemies movements, as long as they are smaller than herself!
Yayashi Akamatsu- Recruit
- Posts : 3
Join date : 2022-12-20
Nekomi Oda likes this post
Re: Characters: Spiritual Lifeforms
Name: Nekomi Oda
Titles/Nicknames: Neko, 'The Blue Devil', 'The Blue Rose', Kitty
Physical Description:
Species: Kitsune
Age: '125 years old'
Sex: Female
Height: 5'9
Weight: 170 Lbs
Eyes: Gold
Hair & Fur: Faded Blue and Faded Silver
Body/Physical Appearance: Tall, voluptuously endowed and muscular, Nekomi is a beautiful and deadly Vixen. She has long, waist length, faded blue hair worn up in a messy high ponytail with swept bangs with a pair of faded silver white streaks between her large, golden vulpine eyes and long, accentuated dark lashes, with side locks that frame her head and fall to about neck length; she has a red barrette on her upper left sidelock. Atop her head she has tall, fuzzy, blue fox ears with faded silver tipped ends and ear fluff; she has a pair of Dwarven alloy bead earrings on her upper left ear, and a matching hoop earring on her mid/lower right ear. The Kitsune has pronounced fangs and canine-like teeth as well as long, claw-like fingers and toenails (her left hand's being manicured) painted in a crimson red. Light red, Beijionese eyeshadow and liner are used around her eyes. Nekomi has a Dwarven alloy tongue stud piercing on her velvety tongue.
Nekomi has a long, slender neck that leads to gently broad shoulders, slender but muscular arms and the start of her hourglass figure. She possesses a pair of palpably plush, pliable, and pleasantly large (HUGE!) breasts with a Dwarven Alloy bar style nipple ring on her right, plump and pink nipple. Past her bouncy bosoms, Nekomi's body curves into that hourglass shape, with a toned six pack abdomen, and wide, child rearing hips. From the base of her spine, Nekomi's long, thick, sumptuous, and silky blue fur tail swishes out with faded silver tipped ends; the feeling of her silky, warm fur is more inviting than the softest pillow or bed on the planet some do claim!
From her toned abdomen and child rearing hips, Nekomi also possesses a wide and shapely rear end, thick and curvaceous thighs as well as long and shapely legs. She has a beauty mark above her upper left lip of her 'flower', and a blue diamond shaped crystal mounted just above said pussy's lips~
Clothes:
Ronin Attire- Nekomi wears a rather revealing set of clothes that mix modern tactical equipment with more traditional, Beijionese gear. For starters, she wears a black leather fingerless glove with white uncured trim on her right hand, an Orange Enamel and Palladium bicep bangle on her upper right arm, a black leather full fingered, full arm glove on her left hand and arm with a tactical Palladium and Carbon Steel lined vambrace on her left arm fastened by orange straps with with and black stripes, and an orange cloth covered wrist bangle with white stripe and trim on her left wrist.
Nekomi wears a blue cropped, asymmetric jacket with only the left sleeve falling to just above the elbow with blue and white ribbed sleeve cuffs and hem trim(?), with black silk lining and white trim; with a crest of a fox in front of a moon on the back of the jacket. She wears an orange harness around her upper chest fastening her modern, DarkSEED inspired pauldron with a crest of a fox in front of a moon, with a red metal triangular shape ring that hangs off the end. She wears this cropped top over a black, skin tight leather bikini top that has a single strap on her left cup and wraps around her back to the other strap that is worn horizontally and and connects to the pauldron harness; the top is so tight it embosses her perky breasts and nipples.
She wears a matching, black leather asymmetric strappy thong with a pair of orange straps that wrap around the left side of her hip and connect to her orange and black garter belts with straps connecting to her thigh high leggings. Decorated with black chrysanthemums a pair of orange straps wrap around her black leather thigh high leggings, with a pair of nylon windows between the orange straps, with a small red lanyard hanging off her left thigh's lower orange belt/thigh band. A pair of inverted triangle windows showing off the flesh of her thick thighs with blue crisscross straps running in between with white and black trim.
She wears a pair of blue advanced tactical knee pads with white trim and dark blue leather padding with white trim, a pair of black and white high heeled short boots with blue ribbed lining. Blue and white tactical greeves are affixed to her boots via orange straps; these state of the art padding elements also double as exoskeletal frames. She wears what looks like a 'high tech watch' on her right wrist...
Background-
Employment: Ronin, Monster Hunter/Demon Slayer, Mercenary/Yojimbo
Rank: Unknown Tailed, Former Samurai
Hometown: Nekoya Village, Ryunoshi Island, Beiji-Scardia Archipelago
Alliance: Herself, currently
Alignment: Good
Sensei/Instructor: Akamatsu Temple Priests
Instructed: None
Relationship Status: Polyamorous, a Mother and Unmarried
Medications: Unknown
Allergies: Silver, some Beijionese Sealing Techniques
Likes: Her daughter Nekoko Oda, money & treasure, fighting tournaments, picking fights, showing off, hunting demons and monsters, fishing, swimming, gourmet food (seafood, gourmet, sweets), drinking/fine alcohol, exercise, being scritched (in many places ), skinning monster parts, flaunting what she’s got
Dislikes: Snakes, frog people, being cold, being hungry, slime/filth, tail-pulling, back pain, wolves, losing, anyone/anything she finds boring or bores her.
Health Background:
-Healthy
Valued possessions: Her Tachi, her TKA Devices
Weapons: Sakura no Hana- Nekomi's partner, a tachi of her choice since as long as she can recall. It is a long sword in the Benzi style with a simple square hilt/tsuba made of Dwarven Alloy, with rayskin grips and red silk wrappings and Dwarven Alloy beads with a red tassel hanging off the end of the loop. The saya, or scabbard is layered wood over a metal core that is faded pink and black striped with swirling cherry blossoms decorated throughout with a red ribbon hanging off the end of the saya.
Items/Equipment: TKA Device: A wristwatch like device on her right wrist that also...is a wrist watch; however, more importantly it is a device that allows her to make use of special abilities that infuse her kitsune abilities as well as drawing in fuel to power said abilities. Paired in tandem with the jewel she wears above her crotch, various abilities are able to be performed beyond the means of a normal kitsune.
History:
Personality:
Nekomi is a cocky, playful and sometimes sadistic lady kitsune who hides the number of tails she potentially holds by fusing them into one, luxuriant bundle. She is also a mother of a single kit child, Nekoko, whom is her only child, but doesn't brag about her as much as she brags about her own abilities. This is due to her pride as a warrior and as a beautiful vixen, not wanting to be seen as 'old' by even her own kind, she laments the greying, silver hairs she possesses and opts to saying she's only '125' at the oldest.
Boastful, proud, shameless, and seductive, Nekomi is a wild fighter and braggart of various feats she may or may not have done but with only few witnesses to her tales and her boisterous personality, many will simply deny her claims as to not give her the pleasure of being true to her word!
There is also something odd that happens to her when she's in the light of a full moon, but...
Background:
Nekomi is anold... experienced Kitsune Warrior and former Samurai turned Ronin and blade for hire, if only to keep herself entertained as entertainment is the heart and soul of every kitsune. She has had many names over her long... er, experienced life, and many adventures and has travelled all over Galiavan and its multiple realms. She has slain beasts, men, and even demigods supposedly. She's tricked and deceived, slain and lain with many famous mortals throughout history and even supposedly was the kitsune who granted the infamous Hiyori Busujima her void pocket!
Currently a Ronin, she's capable of being hired by anyone, but isn't desperate to jump at any offer thrown her way.
Misc:
Traits: Kitsune
-High Magic Resistance: She has a high level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood. Also aids in her steady aim.
-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait. Nekomi's are more feral in nature, suitable for a Thief, or Warrior.
-Enhanced Strength: She is physically much stronger than most mortals without physical training. Common Beast-Kin trait.
-Lowlight Vision: She can see in the dark as if it were full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Enhanced Jump: She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin).
-Enhanced Balance: She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over. Such traits are famous for Nekomimi.
-Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. A common trait of Nekomimi.
-Enhanced Hearing: She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound. A common trait for Nekomimi and Usagimimi.
-Nature Sensitive: She is more sensitive to the natural world around her, and to nature spirits.
-Spiritually Sensitive: She is able to sense spirits of the deceased and trapped earth spirits as well as gather their energy to help do her bidding.
-Soft~: Her body is almost addictively soft to the touch that can even lull unsuspecting enemies into a false sense of security or bewitch them entirely~
Powers:
-Tactical Kitsune Action (lol): Combining Forerunner technology with her kitsune magic, Nekomi can get the edge on various enemies including other spirit beings with this fusion.
-Fires of Desire, Sexy Beam!: Nekomi wears a diamond in a rather... sensitive area, which is connected to her seemingly normal wrist watch, which is in truth a remote for many of her enhanced abilities. This crystal/diamond can perform a number of features, from creating a barrier and vibrating to storing pleasure from both herself and her enemies. Pleasure stored within the crystal/diamond is radiated throughout her body, gathered into her wrist thereafter and then consequentially shot at her enemies in an attempt to charm them with a burning desire- literally. As it combines with her fox fire abilities, making this ability part tech and part kitsune magic. Enemies burn whilst also becoming enamored with Nekomi, or simply burn or become enamored; worst case scenario nothing happens at all-such is the chaotic ways of the kitsune.
-High Speed Movement and Enhanced Leaping/Jump: Due to her exo-suit legwear, she is capable of even higher speed movement, leaping and absorbing fall damage.
-Superhuman Endurance and Stamina: Due to her body and conditioning, Nekomi has an incredibly high pain threshold as well as stamina and endurance many times higher than average.
-Mild/Full Regenerative Abilities: Nekomi possesses massive regenerative abilities, capable of self regenerating and resealing open wounds and bounce back from massive blood loss. Though it can be slow, she can channel her power to heal herself at the cost of temporarily losing other abilities, or even temporarily losing her humanoid appearance in order to heal up.
-Impulse Shield/Barrier: The diamond above her crotch emits an undetectable physical barrier thanks to the technology of the crystal that flows throughout her entire body as well as clothing, protecting her from various forms of physical and magical attacks, though may not prevent the complete removal of pain or force enacted by her enemy's blow.
-Summon Weapon: She can summon her tachi even if it is removed from her hands, but it can take a while.
-Garrote Beads: She can shrink the Dwarven Alloy beads that loop off the pommel of her sword to choke, bind, etc. those caught within it. The beads are nigh impossible to break out of, nor can they be simply phased through or ignored thanks to their unique design and construction.
Skills:
-Animal/Monster Taming, Mounting, Breaking and Raising: She can tame wild animals and ride them, breaking them in as she flops about on their back trying to hurl her off.
-Sleight of Hand: Through the use of trickery, Nekomi is capable of taking, placing or replacing objects from or onto her target’s possession without notice.
-Eat raw meat: Traditionally speaking, most Furs and even Beast-Kin can stomach raw meat.
-Prehensile Tails: Each of her nine tails are capable of independent action, and are prehensile and strong enough to perform a number of useful as well as... questionable abilities.
Techniques:
-CQC: Close Quarters Combat; she is very skilled in hand to hand, disarming and unconventional melee combat as well as advanced swordplay. CQC also involves throws and tactical disarming of enemy weapons and or using said weapons against them. Mostly reliable against humanoid enemies, over monsters, but she’s had to deal with both. Her tails can also aid in this task, as she can take on multiple targets at once, with her swift and nimble tails entrapping and disarming her enemies.
-Benzi Swordsmanship & Master Swordsmanship: She uses a mix of the ancient Benzi style of swordsmanship which was common in the Benzi Era of Beijio (Primordial Era- 1500s Galiavan time), which has a more grounded move set that primarily relies on defense, however she mixes it up with the newer Beijionese style of movement which followed after the Benzi Period along with her own signature moves making her quite the professional swordsman.
-Stealth: She has perfected a manner of stealthy movement which allows her to sneak into a sniping position without bringing much notice to herself if any at all.
-Diving: She can dive very deep underwater.
-Body Pin: She'll use her tails, legs, and her soft and plump bottom to halt her enemies movements, as long as they are smaller than herself! There are various methods of pulling off such feats.
-"Hiiro no Hanabira no Uzu" ('Swirl of Scarlet Petals'): Nekomi will draw her tachi from its saya, which immediately engulfs the area around herself in a blinding storm of sakura petals. The swirling storm is incredibly thick, and reducing the visibility to the point of annoyance and becoming immobile. However, Nekomi can navigate this flower storm very easily, and appear from anywhere a pedal flies; it is one of her most splendid displays of illusionary magic.
Kitsune MagiK:
Fox-Fire- An ability granted to all Kitsune. She can conjure wisps of azure-green fire several feet away from her body. The flames do not have to act like fire would normally, it can be searing hot and can burn on contact, yet not burn down a forest; it can travel through water if it wanted and not extinguish, not be blown away by wind. Her foxfire defies normal logic. She can also launch these fox-fire orbs in repetition or channel them through her weapons. These fox fires also allow her to create illusions and traps as well as easy quick escapes between flames if necessary. In a way, Nekomi is one of the few kitsune who can remember how to fight in this manner, so many of the fresh blood Kits have lost their taste of mixing battle with mischievous pranks favored by the kitsune warriors of old.
Tail Fire- As is possible for some Kitsune, she can shoot fire from each of her tails, in various directions.
Master Illusion- To a kitsune, their illusions are reality. What they make, for them, and for others, is as real as anything found or crafted in nature. Anything that a kitsune builds or transforms, becomes what the kitsune desired. A kitsune can make people, animals, and objects, which can't be distinguished from the real thing. The more kitsune team up to make things, the more can be made. A handful of kitsune can build a city if they desire. Her illusions are very hard to snap out of, for you could pinch yourself and still be trapped in the 'dream' so to say when it comes to her illusions.
Skulker- Kitsune are able to hide undetected from others with ease, given the appropriate cover.
Spirit Qualities- A character with Spirit Qualities is immune to all charm effects except for those of other spirits. She is hedged out by effects that hedge out outsiders.
Swift- A creature which is Swift moves at a faster speed than its physical abilities would seem to permit.
Kitsune Support Abilities:
Kitsune Seduction- A form of mind control, the kitsune ability of 'seduction' is one of the most commonly-mentioned skills in legends. By using her tail or tails in a swaying manner, or by meeting the gaze of a target, the kitsune is capable of taking over their mind. While under the control of the kitsune, the victim sees, thinks, and lives in a world designed by the kitsune, all inside the target's mind. The target is controlled until someone breaks the magic the kitsune's using. This mind control is purely by magic, mind you, and can be broken by certain magics, or wards. Nekomi likes to employ this technique towards mortal or kitsune men of her fancy, though the latter isn't usually susceptible to her full powers of seduction, being a Kit themselves.
Kitsune's Void Pocket- A small space which can be easily accessed by Nekomi, with the only other Kitsune being able to access it being the revered Inari. This particular space is accessed via the intimate space between her robes, that is, bluntly, between the cleavage of her breasts. She can store various items, like weapons, pouches and what not into this pocket of nearly limitless space. She has no limits to what she can store, unlike other kits.
Fox Lantern- Summons 'fox lanterns', which are floating dancing lanterns that can light her path.
Shapeshifting- She can shape shift her body to any way she likes.
Shifting Mind- A kitsune's shapeshifting abilities make her resistant to mental attacks.
Fast Shifter- She was born with an innate talent for switching between her natural and mortal forms, and can do so almost instantaneously.
Titles/Nicknames: Neko, 'The Blue Devil', 'The Blue Rose', Kitty
Physical Description:
Species: Kitsune
Age: '125 years old'
Sex: Female
Height: 5'9
Weight: 170 Lbs
Eyes: Gold
Hair & Fur: Faded Blue and Faded Silver
Body/Physical Appearance: Tall, voluptuously endowed and muscular, Nekomi is a beautiful and deadly Vixen. She has long, waist length, faded blue hair worn up in a messy high ponytail with swept bangs with a pair of faded silver white streaks between her large, golden vulpine eyes and long, accentuated dark lashes, with side locks that frame her head and fall to about neck length; she has a red barrette on her upper left sidelock. Atop her head she has tall, fuzzy, blue fox ears with faded silver tipped ends and ear fluff; she has a pair of Dwarven alloy bead earrings on her upper left ear, and a matching hoop earring on her mid/lower right ear. The Kitsune has pronounced fangs and canine-like teeth as well as long, claw-like fingers and toenails (her left hand's being manicured) painted in a crimson red. Light red, Beijionese eyeshadow and liner are used around her eyes. Nekomi has a Dwarven alloy tongue stud piercing on her velvety tongue.
Nekomi has a long, slender neck that leads to gently broad shoulders, slender but muscular arms and the start of her hourglass figure. She possesses a pair of palpably plush, pliable, and pleasantly large (HUGE!) breasts with a Dwarven Alloy bar style nipple ring on her right, plump and pink nipple. Past her bouncy bosoms, Nekomi's body curves into that hourglass shape, with a toned six pack abdomen, and wide, child rearing hips. From the base of her spine, Nekomi's long, thick, sumptuous, and silky blue fur tail swishes out with faded silver tipped ends; the feeling of her silky, warm fur is more inviting than the softest pillow or bed on the planet some do claim!
From her toned abdomen and child rearing hips, Nekomi also possesses a wide and shapely rear end, thick and curvaceous thighs as well as long and shapely legs. She has a beauty mark above her upper left lip of her 'flower', and a blue diamond shaped crystal mounted just above said pussy's lips~
- Spoiler:
Clothes:
Ronin Attire- Nekomi wears a rather revealing set of clothes that mix modern tactical equipment with more traditional, Beijionese gear. For starters, she wears a black leather fingerless glove with white uncured trim on her right hand, an Orange Enamel and Palladium bicep bangle on her upper right arm, a black leather full fingered, full arm glove on her left hand and arm with a tactical Palladium and Carbon Steel lined vambrace on her left arm fastened by orange straps with with and black stripes, and an orange cloth covered wrist bangle with white stripe and trim on her left wrist.
Nekomi wears a blue cropped, asymmetric jacket with only the left sleeve falling to just above the elbow with blue and white ribbed sleeve cuffs and hem trim(?), with black silk lining and white trim; with a crest of a fox in front of a moon on the back of the jacket. She wears an orange harness around her upper chest fastening her modern, DarkSEED inspired pauldron with a crest of a fox in front of a moon, with a red metal triangular shape ring that hangs off the end. She wears this cropped top over a black, skin tight leather bikini top that has a single strap on her left cup and wraps around her back to the other strap that is worn horizontally and and connects to the pauldron harness; the top is so tight it embosses her perky breasts and nipples.
She wears a matching, black leather asymmetric strappy thong with a pair of orange straps that wrap around the left side of her hip and connect to her orange and black garter belts with straps connecting to her thigh high leggings. Decorated with black chrysanthemums a pair of orange straps wrap around her black leather thigh high leggings, with a pair of nylon windows between the orange straps, with a small red lanyard hanging off her left thigh's lower orange belt/thigh band. A pair of inverted triangle windows showing off the flesh of her thick thighs with blue crisscross straps running in between with white and black trim.
She wears a pair of blue advanced tactical knee pads with white trim and dark blue leather padding with white trim, a pair of black and white high heeled short boots with blue ribbed lining. Blue and white tactical greeves are affixed to her boots via orange straps; these state of the art padding elements also double as exoskeletal frames. She wears what looks like a 'high tech watch' on her right wrist...
Background-
Employment: Ronin, Monster Hunter/Demon Slayer, Mercenary/Yojimbo
Rank: Unknown Tailed, Former Samurai
Hometown: Nekoya Village, Ryunoshi Island, Beiji-Scardia Archipelago
Alliance: Herself, currently
Alignment: Good
Sensei/Instructor: Akamatsu Temple Priests
Instructed: None
Relationship Status: Polyamorous, a Mother and Unmarried
Medications: Unknown
Allergies: Silver, some Beijionese Sealing Techniques
Likes: Her daughter Nekoko Oda, money & treasure, fighting tournaments, picking fights, showing off, hunting demons and monsters, fishing, swimming, gourmet food (seafood, gourmet, sweets), drinking/fine alcohol, exercise, being scritched (in many places ), skinning monster parts, flaunting what she’s got
Dislikes: Snakes, frog people, being cold, being hungry, slime/filth, tail-pulling, back pain, wolves, losing, anyone/anything she finds boring or bores her.
Health Background:
-Healthy
Valued possessions: Her Tachi, her TKA Devices
Weapons: Sakura no Hana- Nekomi's partner, a tachi of her choice since as long as she can recall. It is a long sword in the Benzi style with a simple square hilt/tsuba made of Dwarven Alloy, with rayskin grips and red silk wrappings and Dwarven Alloy beads with a red tassel hanging off the end of the loop. The saya, or scabbard is layered wood over a metal core that is faded pink and black striped with swirling cherry blossoms decorated throughout with a red ribbon hanging off the end of the saya.
Items/Equipment: TKA Device: A wristwatch like device on her right wrist that also...is a wrist watch; however, more importantly it is a device that allows her to make use of special abilities that infuse her kitsune abilities as well as drawing in fuel to power said abilities. Paired in tandem with the jewel she wears above her crotch, various abilities are able to be performed beyond the means of a normal kitsune.
History:
Personality:
Nekomi is a cocky, playful and sometimes sadistic lady kitsune who hides the number of tails she potentially holds by fusing them into one, luxuriant bundle. She is also a mother of a single kit child, Nekoko, whom is her only child, but doesn't brag about her as much as she brags about her own abilities. This is due to her pride as a warrior and as a beautiful vixen, not wanting to be seen as 'old' by even her own kind, she laments the greying, silver hairs she possesses and opts to saying she's only '125' at the oldest.
Boastful, proud, shameless, and seductive, Nekomi is a wild fighter and braggart of various feats she may or may not have done but with only few witnesses to her tales and her boisterous personality, many will simply deny her claims as to not give her the pleasure of being true to her word!
There is also something odd that happens to her when she's in the light of a full moon, but...
Background:
Nekomi is an
Currently a Ronin, she's capable of being hired by anyone, but isn't desperate to jump at any offer thrown her way.
Misc:
Traits: Kitsune
-High Magic Resistance: She has a high level of Magic Resistance thanks to her Beijionese blood.
-Beijionese Breathing: She can hold her breath very long compared to other mortals, thanks to her Beijionese Blood. Also aids in her steady aim.
-Beijionese Bone Structure: Her bones are quite strong and durable, traditional Beijionese traits given their diet and thanks to her Beijionese Culture.
-Chi Sense: She can sense the 'chi' flow of individuals nearby, especially those with ill intent.
-Enhanced Scent Tracking: She can catch a scent, blood, sweat, what have you, and be able to track it with her nose. Common Beast-Kin trait for Beasts with scent tracking capabilities.
-Natural Weapons: She has traits similar to the beast she is based upon, (ex. fangs, claws). Common Beast Kin trait. Nekomi's are more feral in nature, suitable for a Thief, or Warrior.
-Enhanced Strength: She is physically much stronger than most mortals without physical training. Common Beast-Kin trait.
-Lowlight Vision: She can see in the dark as if it were full twin moons, all the time, in even the darkest of places. Only disabled if there is a true absence of light. Common Beast-Kin trait.
-Enhanced Speed: She moves quickly, unhindered and with more grace than a human, but isn't as fast as a Scardian. Common Beast-Kin trait.
-Enhanced Jump: She can leap and jump higher than most other beast kin and humans. A common trait between Nekomimi & Usagimimi (Cat-Kin and Rabbit-Kin).
-Enhanced Balance: She has the ability to balance her entire weight upon a narrow wire with one leg up in the air and bent over. Such traits are famous for Nekomimi.
-Enhanced Reflexes: She can change her movement and the position of her body in a blink of an eye. A common trait of Nekomimi.
-Enhanced Hearing: She can rotate her ears to pick up the slightest of noises and channel another octave higher than most mortals are allowed to hear. She can even rotate her ears individually to pick up on the sound. A common trait for Nekomimi and Usagimimi.
-Nature Sensitive: She is more sensitive to the natural world around her, and to nature spirits.
-Spiritually Sensitive: She is able to sense spirits of the deceased and trapped earth spirits as well as gather their energy to help do her bidding.
-Soft~: Her body is almost addictively soft to the touch that can even lull unsuspecting enemies into a false sense of security or bewitch them entirely~
Powers:
-Tactical Kitsune Action (lol): Combining Forerunner technology with her kitsune magic, Nekomi can get the edge on various enemies including other spirit beings with this fusion.
-Fires of Desire, Sexy Beam!: Nekomi wears a diamond in a rather... sensitive area, which is connected to her seemingly normal wrist watch, which is in truth a remote for many of her enhanced abilities. This crystal/diamond can perform a number of features, from creating a barrier and vibrating to storing pleasure from both herself and her enemies. Pleasure stored within the crystal/diamond is radiated throughout her body, gathered into her wrist thereafter and then consequentially shot at her enemies in an attempt to charm them with a burning desire- literally. As it combines with her fox fire abilities, making this ability part tech and part kitsune magic. Enemies burn whilst also becoming enamored with Nekomi, or simply burn or become enamored; worst case scenario nothing happens at all-such is the chaotic ways of the kitsune.
-High Speed Movement and Enhanced Leaping/Jump: Due to her exo-suit legwear, she is capable of even higher speed movement, leaping and absorbing fall damage.
-Superhuman Endurance and Stamina: Due to her body and conditioning, Nekomi has an incredibly high pain threshold as well as stamina and endurance many times higher than average.
-Mild/Full Regenerative Abilities: Nekomi possesses massive regenerative abilities, capable of self regenerating and resealing open wounds and bounce back from massive blood loss. Though it can be slow, she can channel her power to heal herself at the cost of temporarily losing other abilities, or even temporarily losing her humanoid appearance in order to heal up.
-Impulse Shield/Barrier: The diamond above her crotch emits an undetectable physical barrier thanks to the technology of the crystal that flows throughout her entire body as well as clothing, protecting her from various forms of physical and magical attacks, though may not prevent the complete removal of pain or force enacted by her enemy's blow.
-Summon Weapon: She can summon her tachi even if it is removed from her hands, but it can take a while.
-Garrote Beads: She can shrink the Dwarven Alloy beads that loop off the pommel of her sword to choke, bind, etc. those caught within it. The beads are nigh impossible to break out of, nor can they be simply phased through or ignored thanks to their unique design and construction.
Skills:
-Animal/Monster Taming, Mounting, Breaking and Raising: She can tame wild animals and ride them, breaking them in as she flops about on their back trying to hurl her off.
-Sleight of Hand: Through the use of trickery, Nekomi is capable of taking, placing or replacing objects from or onto her target’s possession without notice.
-Eat raw meat: Traditionally speaking, most Furs and even Beast-Kin can stomach raw meat.
-Prehensile Tails: Each of her nine tails are capable of independent action, and are prehensile and strong enough to perform a number of useful as well as... questionable abilities.
Techniques:
-CQC: Close Quarters Combat; she is very skilled in hand to hand, disarming and unconventional melee combat as well as advanced swordplay. CQC also involves throws and tactical disarming of enemy weapons and or using said weapons against them. Mostly reliable against humanoid enemies, over monsters, but she’s had to deal with both. Her tails can also aid in this task, as she can take on multiple targets at once, with her swift and nimble tails entrapping and disarming her enemies.
-Benzi Swordsmanship & Master Swordsmanship: She uses a mix of the ancient Benzi style of swordsmanship which was common in the Benzi Era of Beijio (Primordial Era- 1500s Galiavan time), which has a more grounded move set that primarily relies on defense, however she mixes it up with the newer Beijionese style of movement which followed after the Benzi Period along with her own signature moves making her quite the professional swordsman.
-Stealth: She has perfected a manner of stealthy movement which allows her to sneak into a sniping position without bringing much notice to herself if any at all.
-Diving: She can dive very deep underwater.
-Body Pin: She'll use her tails, legs, and her soft and plump bottom to halt her enemies movements, as long as they are smaller than herself! There are various methods of pulling off such feats.
-"Hiiro no Hanabira no Uzu" ('Swirl of Scarlet Petals'): Nekomi will draw her tachi from its saya, which immediately engulfs the area around herself in a blinding storm of sakura petals. The swirling storm is incredibly thick, and reducing the visibility to the point of annoyance and becoming immobile. However, Nekomi can navigate this flower storm very easily, and appear from anywhere a pedal flies; it is one of her most splendid displays of illusionary magic.
Kitsune MagiK:
Fox-Fire- An ability granted to all Kitsune. She can conjure wisps of azure-green fire several feet away from her body. The flames do not have to act like fire would normally, it can be searing hot and can burn on contact, yet not burn down a forest; it can travel through water if it wanted and not extinguish, not be blown away by wind. Her foxfire defies normal logic. She can also launch these fox-fire orbs in repetition or channel them through her weapons. These fox fires also allow her to create illusions and traps as well as easy quick escapes between flames if necessary. In a way, Nekomi is one of the few kitsune who can remember how to fight in this manner, so many of the fresh blood Kits have lost their taste of mixing battle with mischievous pranks favored by the kitsune warriors of old.
Tail Fire- As is possible for some Kitsune, she can shoot fire from each of her tails, in various directions.
Master Illusion- To a kitsune, their illusions are reality. What they make, for them, and for others, is as real as anything found or crafted in nature. Anything that a kitsune builds or transforms, becomes what the kitsune desired. A kitsune can make people, animals, and objects, which can't be distinguished from the real thing. The more kitsune team up to make things, the more can be made. A handful of kitsune can build a city if they desire. Her illusions are very hard to snap out of, for you could pinch yourself and still be trapped in the 'dream' so to say when it comes to her illusions.
Skulker- Kitsune are able to hide undetected from others with ease, given the appropriate cover.
Spirit Qualities- A character with Spirit Qualities is immune to all charm effects except for those of other spirits. She is hedged out by effects that hedge out outsiders.
Swift- A creature which is Swift moves at a faster speed than its physical abilities would seem to permit.
Kitsune Support Abilities:
Kitsune Seduction- A form of mind control, the kitsune ability of 'seduction' is one of the most commonly-mentioned skills in legends. By using her tail or tails in a swaying manner, or by meeting the gaze of a target, the kitsune is capable of taking over their mind. While under the control of the kitsune, the victim sees, thinks, and lives in a world designed by the kitsune, all inside the target's mind. The target is controlled until someone breaks the magic the kitsune's using. This mind control is purely by magic, mind you, and can be broken by certain magics, or wards. Nekomi likes to employ this technique towards mortal or kitsune men of her fancy, though the latter isn't usually susceptible to her full powers of seduction, being a Kit themselves.
Kitsune's Void Pocket- A small space which can be easily accessed by Nekomi, with the only other Kitsune being able to access it being the revered Inari. This particular space is accessed via the intimate space between her robes, that is, bluntly, between the cleavage of her breasts. She can store various items, like weapons, pouches and what not into this pocket of nearly limitless space. She has no limits to what she can store, unlike other kits.
Fox Lantern- Summons 'fox lanterns', which are floating dancing lanterns that can light her path.
Shapeshifting- She can shape shift her body to any way she likes.
Shifting Mind- A kitsune's shapeshifting abilities make her resistant to mental attacks.
Fast Shifter- She was born with an innate talent for switching between her natural and mortal forms, and can do so almost instantaneously.
Last edited by Nekomi Oda on Tue May 21, 2024 1:34 am; edited 1 time in total
Nekomi Oda- Recruit
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Join date : 2023-04-07
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Re: Characters: Spiritual Lifeforms
Full Name: Delice Delica Aranea Damia Angélique Cistaceae
Nickname: The Emerald Queen, the Bloody Bride, the ‘Avenged’ Marchioness, The Wraith Queen
Titles: Queen of House Cistaceae, Marchioness
Physical Description-
Appearance Age: appears to be in her 20's
Sex: Female
Height: 6'1
Weight: Nothing (192 Lbs in corporeal form)
Species: Snow Elf/Wraith
Eyes: Pale Emerald
Hair: Scarlet
Body/Physical Appearance: Gorgeous, a breathtakingly stunning Beauty of Far North Legend. One of the Seven Niflheim Queens of the Northern Territories of pre-Scardian Expansion; one of the original rulers of the Far North. It is said that this particular Snow Elf had flawless, pallid skin with a slightly grayish complexion. Long, outward pointing dagger-like ears typical of Elvish peoples stuck out either side of her head, adorned with dangling gold earrings in the shape of a briar’s thorns curled around an inlay of emeralds. Long and silky hair the color of scarlet fell past her shapely thighs fastened near the bottom by a ring of gold, and large pale green eyes framed by fluffy dark eyelashes. Of the Seven Queens, House Cistaceae was blessed with daughters of titillating beauty and otherworldly renown.
Queen Delice’s physique was both admired and envied. Tall in stature, with a voluptuous body that couldn’t be ignored as she was gifted with humongous, supple bosoms; an hourglass frame with a narrow but taut abdomen, and wide sloping hips that accentuated her prominent derrière as well as the heart shaped downward slopes of her thick, shapely thighs. Her long, curvy legs left a noticeable thigh gap beneath her crotch, and it is said her lap was warm and inviting for the Tzar’s head when he went to sleep at night. But that was in life and legend…
Since the day of her untimely death, the Queen’s appearance has shifted but is no less beautiful whence she still drew breath. Her flesh retains a pallid gray glow, but now with a hint of a greenish blue tone now that she has been dead for centuries. The faded pink glow of her areola and the folds of her silken sex also remain.
Messy, scarlet red bangs frame the sides of her face as well as drape across her nose. Sidelocks, falling from the sides of her head fall past her shoulders while her hair in the back is cursed with unruly curls. The life in her pale emerald orbs is gone, replaced by pale irises of undeath; accented by satin blue eyeshadow and thick black liner; the faded trails of mascara run down her plush, blushing cheeks and across her jaw.
Her plush lips are still painted a satin emerald sheen that has since faded to a sickly bluish green of a corpse. A mole tucked to the lower left side of her cheek beside her lips still gives the woman a seductive appearance. Another mole is located on the inner, lower right side of her left breast, another is on the upper right corner of her crotch above her pussy. A fourth is located on her upper left, inner thigh (which was her favorite location to be touched in her past life~), and the fifth is on the lower right outer edge of her right thigh. The last, is on her upper left buttocks.
It is to be made known, that Queen Delice of House Cistaceae was also an accomplished warrior, and though blessed with a voluminous appearance, her body is honed for combat. Muscular arms and shoulders that could bear the weight of her circle of influence on top of her gigantic tits speak of a woman who lifted weights and had an ax and a sword as childhood companions.
Her lovely hands are somewhat calloused from holding a blade and her nails were grown to be like talons that are adorned in emerald nail polish that was specialized to harden and strengthen said nails, making them competent makeshift weapons when disarmed. Her toenails are also painted emerald, but with regular solutions.
Her body radiates with an aetherial pale light that alternates with a pallid blue glow. Sparkles of what look like diamond dust or starlight which drift slowly away from Delice’s body and fade the farther they are away from the unearthly luminance of her outstretched lantern…
Clothes:
The Wraith Queen’s Bridal Raiment (lingerie): Clothing worn by the Queen shortly before her death. It was part of her wedding dress for the day of her betrothal and her consummation to the Tsar of the North. According to legend, she was in her bedchambers when House Cistaceae was attacked. The Emerald Queen drew forth her rapier, Épine Verdoyante (Verdant Thorn), and led the charge to defend her people and husband in her gown’s small clothes!
Her attire consists of a white lace silk blouse with puffy short sleeves that plunges down revealing her full cleavage and side boob with ribbon lace trim around the shoulders and across the breast in a dirndl blouse fashion that laces up in the back with faded pink ribbon and has a faded red rose affixed to the center of her chest. The blouse, (actually a hybrid leotard) is connected to sheer, dark nylon bodysuit with a white silk, highleg thong with lace ribbon trim, a pair of faded pink bows and pink criss-crossing straps in the front; the thong hangs low enough to reveal the crease and upper lips of her flower, and the see through material of the nylon allows one to make out Delice’s toned and slender abdomen.
However, there are holes in the sleeves, nylon, and chest areas of the leotard. Delice’s plush, gigantic bosom spills out of rips and tears in her chest, stretching the long since decaying fabric suspended in time. Holes are strewn about the nylon as well, fully exposing her navel, parts of her lower abdomen and around the ribs.
She wears a pair of tattered, white silk bridal gloves with gold embroidery trim. A choker adorns the Queen’s slender neck, made of black silk with a faded red rose with a gilded button over a matching nylon and silk gorget with pink lace criss-cross straps. It too has nicks and tears, slightly on the right side of her neck.
A pair of white silk, gold adorned ‘O’ ring thigh garters snugly grip the woman’s luscious thighs. Faded red or pink bows adorn the top garter strap as the skinnier, second straps just below it are adorned with gold fasteners and a pair of cute ghosts facing one another across each shapely thigh. Black thigh band, nylon stockings with white ribbon lacy trim and pink criss cross straps adorn her long and shapely legs from her plush thighs down to her slender feet. Large gaps and tears are strewn about the sheer nylon thigh highs, with Delice’s plush figure bursting out some of the weakened seams. A pair of white leather pumps with black and white ankle supports, gilded toes and three inch heels accessorize Her Majesty's feet, with a pair of pink faded silk bows adorning the arches of her shoes.
Delice’s ears are adorned by golden earrings befit with emeralds. The earrings are thorny vines that encircle the emerald with hanging chains connected to small hoop earrings embedded in her pointed ears. A large red silk rose hairpin adorned with golden leaves is affixed to the upper left side of her messy bangs. Queen Delice Cistaceae’s golden crown embossed with the depictions of thorny stems and briars and with five spires adorned with emeralds that have been shaped as diamonds at the ends is worn over her draping, tattered, white silk veil that falls past her waist in the back. Oddly, for a Queen who is historically cited to have died on her wedding day, Queen Delice is lacking any form of rings on her left hand…
Background-
Birthplace: Ancient Kuleg Area of the Northern Territories, of the Niflheim Era
Alliance: House Cistaceae
Alignment: Unknown
Employment: One of the Seven Ancient Niflheim Queens (The Emerald Queen), former ruler of House Cistaceae
Rank: Queen/Marchioness
Trained In: Fencing, Archery, Firearms, Practical Skills (sewing, knitting, cooking, skinning, blade sharpening, swimming, horseback riding, horseback archery, etc), Ancient Languages, Reading All Recorded Languages, Defensive Magic, Healing Magic, Water/Ice/Blood Manipulation.
Sensei/Instructor: Various tutors, but mostly self taught.
Instructed: her sister, Dalmatia.
Relationship Status: Married?
Medications: None
Allergies: Religious rights, silver and blessed artifacts.
Likes: Cute boys, wine, emeralds, kissed/touched upon the areas where her moles are located, providing a lap pillow, (more to come)
Dislikes: Elven men, Izheveskians, being called ‘Delica’, (more to come)
Health Background: Immunity to Disease, Ageless (Check Special Abilities below), Undead/Wraith.
History:
One of the Seven Queens of the Northern Territories which predates the founding of the Izheveskian empire over a thousand years. Queen Delice Cistaceae (also known as the Emerald Queen) was the ruling body of House Cistaceae and was in constant conflict with the Ruby Queen, the ruler of House Dimitrescu.
Queen Delice was regarded as one of the most attractive of the Seven Queens which garnered some envy and praise from the other seven houses. She was also renown for her combat prowess, often leading her armies against the invasive vampires and Scardians trying to settle in the area. By the time of the Century of Blood, the Seven Queens were forced to submit to the more modernized and the evolved Scardians who now carried abilities similar to their ascended God King. The leader of these settlers became the Tzar of what they were calling Izhevesk, and in order to placate the human ruler, the Seven Queens had to marry the man. Queen Delica was one of the last to accept this proposal, but in time looked forward to the ceremony.
The day came and the formerly reluctant Queen was betrothed to the Tzar. It was a grand and joyous spectacle recorded for the ages. However, when it came time to consummate the marriage, House Cistaceae became under siege by a coalition of the Seven Houses who did not wish for their Queens to be betrothed to a human ruler who was to be above them! With no time to change, Delice entered battle with her famed ‘Verdant Thorn’ estoc and a lantern to light the dark corridors and tunnels of her castle. It is said that she fought bravely for her Tzar, but was ultimately slain. (more to add soon)
Inventory-
Weapons:
Épine Verdoyante (Verdant Thorn): An expensive, modified estoc with a single sharpened edge that travels up the length of the Niflheim crafted silver-palladium alloy blade till it reaches a diamond pointed tip. Mainly constructed like an estoc to pierce through mail, the slashing edge reminiscent of a long sword aided Queen Delice in combat allowing her to parry, slash and thrust to her heart's content. It’s name derives from the splendid emerald jewel which decorates the pommel of the weapon, as does the depiction of the rose briar wrapped around its basket woven and cruciform hilt made of gold with a thorny vine that serpentines around the blade a couple of inches off the hilt.
The weapon is lost to history, famously recorded to have shattered into thirteen pieces when the Queen tried to defend herself against her executioners. As the specter of vengeance given life once more, Queen Delice is able to wield the sword as her own; and is immune to the purifying effects of its palladium materials (probably due to it being not pure palladium and instead an alloy). She can also control each of the thirteen pieces individually as well as perform a wide array of attacks such as making the weapon into a whip blade or channeling magic off the broken hilt to create a weapon of elemental magic.
Prized Possessions/Personal Items:
-Joyaux de la couronne des Cistacées: The crown jewels of House Cistaceae, consisting of eight emeralds that have been shaped around: Earrings, a Crown, and her sword. Having all eight is supposed to endow the wearer with supernatural power.
-The Poe Lantern: An otherworldly lantern that burns with an ethereal, supernatural glow. It is Delice’s anchor to the mortal plane and what allows her to return once defeated via regular means. Defeating the Emerald Queen, who is already dead, causes her to fade and vanish- returning to the interior of her lantern to recuperate. After some time (3 real days), she returns to the earthly plane, fully intact. There are some exceptions, however, which will not be covered here. The Lantern can be accessed by Delice at any time, her body vanishing while it remains in the physical world. It is said those she trusts can also visit with her permission but no one is quite clear what is within the Lantern. Some speculate, however, that it's a sizable pocket dimension from a particular moment frozen in time from which Delice cannot relinquish. It is said that to finally placate the Emerald Queen resides with confronting her within, and that after doing so successfully the Lantern will then glow brighter.
Misc.-
Special Abilities:
-Ambidextrous: She can make use of either hand, but prefers her left hand.
-Elven Attributes: Traits that allow her to have faster reaction time, enhanced agility, enhanced stamina, enhanced dexterity and allow her eyes to see father and better than the average human. Also, due to Elven heritage, she can pick up faint sounds due to her ears, and is also 'immortal' in the sense she does not age like humans, and will continue to look like she is in her twenties for perhaps another thousand or so years.
-Wraith Attributes: Given she is a ghost, Delice can float/hover or even fly about as well as phase through objects like doors and walls. Being undead also makes her susceptible to silver, protective salt, and some religious iconography. She cannot ‘die’ but is defeatable via nontraditional means.
-Precision Strike: She can strike with her estoc with such keen precision to hit a small fly upon an opponent's shield.
Magic Abilities:
-Healing Touch: She can heal light and moderate wounds on the fly, mending injuries with a mix of herbal and magical practices.
-Magic Mist: A mist of varying color expels from her hand, that acts with the elements of fire, ice, and lightning to that which is covered by the mist. The deadly attack can put a particularly strong foe, even one with resistances to his knees.
-Magic Arrow/Bullet: Imbues the same properties of 'Magic Mist' to an arrowhead or the bullets chambered in a gun, and thus causes similar effects plus physical damage from the projectile.
-Ice Daggers: Can create multiple shards of ice from moisture in the air and then send them (rather telekinetically) at her foes. They can pierce and shatter upon impact with her target.
-Ice: She is attuned with the element of ice, and can summon it in various ways if the area allows.
-Permafrost Blade: She can form a blade off her sword made of permafrost ice.
-White Out: She will conjure a supernatural blizzard to surround herself with. Those trapped inside are unable to see save the faint glow of her lantern. The closer one is to her lantern, and in turn, her, the weather becomes far more tame and visibility is less hampered.
-Copies: She can make copies of herself via the magic of her lantern.
-Wisps: She can summon icy wisps to aid her in combat or scouting.
Nickname: The Emerald Queen, the Bloody Bride, the ‘Avenged’ Marchioness, The Wraith Queen
Titles: Queen of House Cistaceae, Marchioness
Physical Description-
Appearance Age: appears to be in her 20's
Sex: Female
Height: 6'1
Weight: Nothing (192 Lbs in corporeal form)
Species: Snow Elf/Wraith
Eyes: Pale Emerald
Hair: Scarlet
Body/Physical Appearance: Gorgeous, a breathtakingly stunning Beauty of Far North Legend. One of the Seven Niflheim Queens of the Northern Territories of pre-Scardian Expansion; one of the original rulers of the Far North. It is said that this particular Snow Elf had flawless, pallid skin with a slightly grayish complexion. Long, outward pointing dagger-like ears typical of Elvish peoples stuck out either side of her head, adorned with dangling gold earrings in the shape of a briar’s thorns curled around an inlay of emeralds. Long and silky hair the color of scarlet fell past her shapely thighs fastened near the bottom by a ring of gold, and large pale green eyes framed by fluffy dark eyelashes. Of the Seven Queens, House Cistaceae was blessed with daughters of titillating beauty and otherworldly renown.
Queen Delice’s physique was both admired and envied. Tall in stature, with a voluptuous body that couldn’t be ignored as she was gifted with humongous, supple bosoms; an hourglass frame with a narrow but taut abdomen, and wide sloping hips that accentuated her prominent derrière as well as the heart shaped downward slopes of her thick, shapely thighs. Her long, curvy legs left a noticeable thigh gap beneath her crotch, and it is said her lap was warm and inviting for the Tzar’s head when he went to sleep at night. But that was in life and legend…
Since the day of her untimely death, the Queen’s appearance has shifted but is no less beautiful whence she still drew breath. Her flesh retains a pallid gray glow, but now with a hint of a greenish blue tone now that she has been dead for centuries. The faded pink glow of her areola and the folds of her silken sex also remain.
Messy, scarlet red bangs frame the sides of her face as well as drape across her nose. Sidelocks, falling from the sides of her head fall past her shoulders while her hair in the back is cursed with unruly curls. The life in her pale emerald orbs is gone, replaced by pale irises of undeath; accented by satin blue eyeshadow and thick black liner; the faded trails of mascara run down her plush, blushing cheeks and across her jaw.
Her plush lips are still painted a satin emerald sheen that has since faded to a sickly bluish green of a corpse. A mole tucked to the lower left side of her cheek beside her lips still gives the woman a seductive appearance. Another mole is located on the inner, lower right side of her left breast, another is on the upper right corner of her crotch above her pussy. A fourth is located on her upper left, inner thigh (which was her favorite location to be touched in her past life~), and the fifth is on the lower right outer edge of her right thigh. The last, is on her upper left buttocks.
It is to be made known, that Queen Delice of House Cistaceae was also an accomplished warrior, and though blessed with a voluminous appearance, her body is honed for combat. Muscular arms and shoulders that could bear the weight of her circle of influence on top of her gigantic tits speak of a woman who lifted weights and had an ax and a sword as childhood companions.
Her lovely hands are somewhat calloused from holding a blade and her nails were grown to be like talons that are adorned in emerald nail polish that was specialized to harden and strengthen said nails, making them competent makeshift weapons when disarmed. Her toenails are also painted emerald, but with regular solutions.
Her body radiates with an aetherial pale light that alternates with a pallid blue glow. Sparkles of what look like diamond dust or starlight which drift slowly away from Delice’s body and fade the farther they are away from the unearthly luminance of her outstretched lantern…
Clothes:
The Wraith Queen’s Bridal Raiment (lingerie): Clothing worn by the Queen shortly before her death. It was part of her wedding dress for the day of her betrothal and her consummation to the Tsar of the North. According to legend, she was in her bedchambers when House Cistaceae was attacked. The Emerald Queen drew forth her rapier, Épine Verdoyante (Verdant Thorn), and led the charge to defend her people and husband in her gown’s small clothes!
Her attire consists of a white lace silk blouse with puffy short sleeves that plunges down revealing her full cleavage and side boob with ribbon lace trim around the shoulders and across the breast in a dirndl blouse fashion that laces up in the back with faded pink ribbon and has a faded red rose affixed to the center of her chest. The blouse, (actually a hybrid leotard) is connected to sheer, dark nylon bodysuit with a white silk, highleg thong with lace ribbon trim, a pair of faded pink bows and pink criss-crossing straps in the front; the thong hangs low enough to reveal the crease and upper lips of her flower, and the see through material of the nylon allows one to make out Delice’s toned and slender abdomen.
However, there are holes in the sleeves, nylon, and chest areas of the leotard. Delice’s plush, gigantic bosom spills out of rips and tears in her chest, stretching the long since decaying fabric suspended in time. Holes are strewn about the nylon as well, fully exposing her navel, parts of her lower abdomen and around the ribs.
She wears a pair of tattered, white silk bridal gloves with gold embroidery trim. A choker adorns the Queen’s slender neck, made of black silk with a faded red rose with a gilded button over a matching nylon and silk gorget with pink lace criss-cross straps. It too has nicks and tears, slightly on the right side of her neck.
A pair of white silk, gold adorned ‘O’ ring thigh garters snugly grip the woman’s luscious thighs. Faded red or pink bows adorn the top garter strap as the skinnier, second straps just below it are adorned with gold fasteners and a pair of cute ghosts facing one another across each shapely thigh. Black thigh band, nylon stockings with white ribbon lacy trim and pink criss cross straps adorn her long and shapely legs from her plush thighs down to her slender feet. Large gaps and tears are strewn about the sheer nylon thigh highs, with Delice’s plush figure bursting out some of the weakened seams. A pair of white leather pumps with black and white ankle supports, gilded toes and three inch heels accessorize Her Majesty's feet, with a pair of pink faded silk bows adorning the arches of her shoes.
Delice’s ears are adorned by golden earrings befit with emeralds. The earrings are thorny vines that encircle the emerald with hanging chains connected to small hoop earrings embedded in her pointed ears. A large red silk rose hairpin adorned with golden leaves is affixed to the upper left side of her messy bangs. Queen Delice Cistaceae’s golden crown embossed with the depictions of thorny stems and briars and with five spires adorned with emeralds that have been shaped as diamonds at the ends is worn over her draping, tattered, white silk veil that falls past her waist in the back. Oddly, for a Queen who is historically cited to have died on her wedding day, Queen Delice is lacking any form of rings on her left hand…
Background-
Birthplace: Ancient Kuleg Area of the Northern Territories, of the Niflheim Era
Alliance: House Cistaceae
Alignment: Unknown
Employment: One of the Seven Ancient Niflheim Queens (The Emerald Queen), former ruler of House Cistaceae
Rank: Queen/Marchioness
Trained In: Fencing, Archery, Firearms, Practical Skills (sewing, knitting, cooking, skinning, blade sharpening, swimming, horseback riding, horseback archery, etc), Ancient Languages, Reading All Recorded Languages, Defensive Magic, Healing Magic, Water/Ice/Blood Manipulation.
Sensei/Instructor: Various tutors, but mostly self taught.
Instructed: her sister, Dalmatia.
Relationship Status: Married?
Medications: None
Allergies: Religious rights, silver and blessed artifacts.
Likes: Cute boys, wine, emeralds, kissed/touched upon the areas where her moles are located, providing a lap pillow, (more to come)
Dislikes: Elven men, Izheveskians, being called ‘Delica’, (more to come)
Health Background: Immunity to Disease, Ageless (Check Special Abilities below), Undead/Wraith.
History:
One of the Seven Queens of the Northern Territories which predates the founding of the Izheveskian empire over a thousand years. Queen Delice Cistaceae (also known as the Emerald Queen) was the ruling body of House Cistaceae and was in constant conflict with the Ruby Queen, the ruler of House Dimitrescu.
Queen Delice was regarded as one of the most attractive of the Seven Queens which garnered some envy and praise from the other seven houses. She was also renown for her combat prowess, often leading her armies against the invasive vampires and Scardians trying to settle in the area. By the time of the Century of Blood, the Seven Queens were forced to submit to the more modernized and the evolved Scardians who now carried abilities similar to their ascended God King. The leader of these settlers became the Tzar of what they were calling Izhevesk, and in order to placate the human ruler, the Seven Queens had to marry the man. Queen Delica was one of the last to accept this proposal, but in time looked forward to the ceremony.
The day came and the formerly reluctant Queen was betrothed to the Tzar. It was a grand and joyous spectacle recorded for the ages. However, when it came time to consummate the marriage, House Cistaceae became under siege by a coalition of the Seven Houses who did not wish for their Queens to be betrothed to a human ruler who was to be above them! With no time to change, Delice entered battle with her famed ‘Verdant Thorn’ estoc and a lantern to light the dark corridors and tunnels of her castle. It is said that she fought bravely for her Tzar, but was ultimately slain. (more to add soon)
Inventory-
Weapons:
Épine Verdoyante (Verdant Thorn): An expensive, modified estoc with a single sharpened edge that travels up the length of the Niflheim crafted silver-palladium alloy blade till it reaches a diamond pointed tip. Mainly constructed like an estoc to pierce through mail, the slashing edge reminiscent of a long sword aided Queen Delice in combat allowing her to parry, slash and thrust to her heart's content. It’s name derives from the splendid emerald jewel which decorates the pommel of the weapon, as does the depiction of the rose briar wrapped around its basket woven and cruciform hilt made of gold with a thorny vine that serpentines around the blade a couple of inches off the hilt.
The weapon is lost to history, famously recorded to have shattered into thirteen pieces when the Queen tried to defend herself against her executioners. As the specter of vengeance given life once more, Queen Delice is able to wield the sword as her own; and is immune to the purifying effects of its palladium materials (probably due to it being not pure palladium and instead an alloy). She can also control each of the thirteen pieces individually as well as perform a wide array of attacks such as making the weapon into a whip blade or channeling magic off the broken hilt to create a weapon of elemental magic.
Prized Possessions/Personal Items:
-Joyaux de la couronne des Cistacées: The crown jewels of House Cistaceae, consisting of eight emeralds that have been shaped around: Earrings, a Crown, and her sword. Having all eight is supposed to endow the wearer with supernatural power.
-The Poe Lantern: An otherworldly lantern that burns with an ethereal, supernatural glow. It is Delice’s anchor to the mortal plane and what allows her to return once defeated via regular means. Defeating the Emerald Queen, who is already dead, causes her to fade and vanish- returning to the interior of her lantern to recuperate. After some time (3 real days), she returns to the earthly plane, fully intact. There are some exceptions, however, which will not be covered here. The Lantern can be accessed by Delice at any time, her body vanishing while it remains in the physical world. It is said those she trusts can also visit with her permission but no one is quite clear what is within the Lantern. Some speculate, however, that it's a sizable pocket dimension from a particular moment frozen in time from which Delice cannot relinquish. It is said that to finally placate the Emerald Queen resides with confronting her within, and that after doing so successfully the Lantern will then glow brighter.
Misc.-
Special Abilities:
-Ambidextrous: She can make use of either hand, but prefers her left hand.
-Elven Attributes: Traits that allow her to have faster reaction time, enhanced agility, enhanced stamina, enhanced dexterity and allow her eyes to see father and better than the average human. Also, due to Elven heritage, she can pick up faint sounds due to her ears, and is also 'immortal' in the sense she does not age like humans, and will continue to look like she is in her twenties for perhaps another thousand or so years.
-Wraith Attributes: Given she is a ghost, Delice can float/hover or even fly about as well as phase through objects like doors and walls. Being undead also makes her susceptible to silver, protective salt, and some religious iconography. She cannot ‘die’ but is defeatable via nontraditional means.
-Precision Strike: She can strike with her estoc with such keen precision to hit a small fly upon an opponent's shield.
Magic Abilities:
-Healing Touch: She can heal light and moderate wounds on the fly, mending injuries with a mix of herbal and magical practices.
-Magic Mist: A mist of varying color expels from her hand, that acts with the elements of fire, ice, and lightning to that which is covered by the mist. The deadly attack can put a particularly strong foe, even one with resistances to his knees.
-Magic Arrow/Bullet: Imbues the same properties of 'Magic Mist' to an arrowhead or the bullets chambered in a gun, and thus causes similar effects plus physical damage from the projectile.
-Ice Daggers: Can create multiple shards of ice from moisture in the air and then send them (rather telekinetically) at her foes. They can pierce and shatter upon impact with her target.
-Ice: She is attuned with the element of ice, and can summon it in various ways if the area allows.
-Permafrost Blade: She can form a blade off her sword made of permafrost ice.
-White Out: She will conjure a supernatural blizzard to surround herself with. Those trapped inside are unable to see save the faint glow of her lantern. The closer one is to her lantern, and in turn, her, the weather becomes far more tame and visibility is less hampered.
-Copies: She can make copies of herself via the magic of her lantern.
-Wisps: She can summon icy wisps to aid her in combat or scouting.
Queen Delice Cistaceae- Recruit
- Posts : 1
Join date : 2023-12-22
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