Current date/time is Wed Nov 27, 2024 6:05 am

Domescadia Region & Northern Ice Caps


  • Domescadia Region & Northern Ice Caps

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  • 107 Topics
    412 Posts
    Wed Jul 03, 2024 3:53 pm
    Crisis Rocan That which never decays
  • 57 Topics
    93 Posts
    Fri Dec 08, 2023 4:05 am
    Lapis Lost Garden of Ravencroft Estate
  • Illurich Island


    A nearly remote Island off the coast of Domescadia and Rolan. Inhabited by various species of dangerous animals and insects, as well as the Chesluk Manor.
    32 Topics
    65 Posts
    Fri Dec 08, 2023 4:05 am
    Lapis Lost Garden of Ravencroft Estate
  • The Chesluk Manor

    A large imposing fortress set on a plateau of cutdown jungle. It's generally the safest place on the island-when the master isn't home.
    29 Topics
    58 Posts
    Wed Feb 17, 2021 3:30 pm
    Crisis Rocan Main Vault- The Treasure Horde...
  • Haven of the Serpentis


    Deep inland, on the island's high ground, there is a massive cliff face that gives a great vantage point over the entire island. What few know is that there are several caves which lead into the cliff and surrounding rock, leading into a deep, dangerous cavern that eventually leads to older stonework, gates and halls lit with azure flame. This is the Haven of the Serpentis, and it is the home of many hungry, and deadly monsters- many of which Lamia and other snakes who fled from Domescadia. The vampire mobster, Drakus Ravencroft built his home on top of the cliff, making a deal with the Guardian who dwells deep within...
    1 Topics
    4 Posts
    Wed Feb 17, 2021 3:30 pm
    Crisis Rocan Main Vault- The Treasure Horde...
  • City of San Javier

    City of San Javier
    The village of San Javier, an Iberian colony that is on Illurich Island. Most of the islands original natives populate the large city once they were freed from the reign of their 'God Queen', a voracious and small dragoness that took advantage of the natives... not that the Conquistadors of Iberia were any better.
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  • Crash Site of The HighWind


    Crash Site of The HighWindRufus Tenik's famed Airship's final resting place. Jutting out in the center of the Weis sea like a tombstone...the remains of the ship are scattered a midst a bed of coral, and the large Airship lays on the top in tattered remains of metal and steel that had once been the most technologically advanced vehicle on the face of Galiavan. Most of the airship is still accessible-only need to cross over to the center of the sea via a boat or the liked to stand upon it's slight embankments and enter the once proud airship.
    24 Topics
    24 Posts
    Sun Sep 25, 2011 1:22 pm
    Rufus Tenik Hallway to the Cafe (destroyed)
  • The T.I.R.S. Wing

    TENIK Spies only! Forum Led by: Grimoire Valentine, Rufus Tenik, Revan ..... JUST KIDDING! This wing of the airship held the quarters of all the Tenik Spies who lived on board the Airship; though some bunked in with others. Some of the rooms may have been destroyed considerably during the FINAL RAID.
    24 Topics
    24 Posts
    Sun Sep 25, 2011 1:22 pm
    Rufus Tenik Hallway to the Cafe (destroyed)
  • The Presidential Quarters (Upper Deck)[lvl.4]

    (lvl.4= 4th floor :p) The President of Tenik's (at the time, Rufus Tenik), sleeping Quarters. The room is locked via a key card with a level 7 DarkSEED clearance.
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  • Minktail Harbor (Presmatoria Bay)



    A harbor famous for pirates and sea faring folk on the eastern edge of the Minktail region of the Domescadia Continent. Its a major port for humans and is a stopping point for many before they venture into the Minktail Forest.
    1 Topics
    41 Posts
    Tue Feb 20, 2024 4:21 am
    Fili Primrose Sketchy Ass Spa (Intro)
  • 12 Topics
    73 Posts
    Wed Jul 03, 2024 3:53 pm
    Crisis Rocan That which never decays
  • Windscar wilderness


    Windscar wildernessThe vast evergreen forests of the Windscar area. It leads up the mountain side and extends till the Northern Ice Caps.
    6 Topics
    63 Posts
    Wed Jul 03, 2024 3:53 pm
    Crisis Rocan That which never decays
  • 1 Topics
    1 Posts
    Wed Mar 23, 2011 5:13 pm
    Black Flan Minktail Harborside
  • 3 Topics
    35 Posts
    Fri Mar 30, 2018 2:23 am
    Darkstorm Zero Spire Delta and Hellgate 3 (Gazatine Fortress)
  • Domescadian Desert



    A harsh desert that expands from the center of the continent and extends into the far west and north, only cut off by ocean to the west and south, and high peaked mountains in the far north; while grassland and prairies and foothills to the east.
    32 Topics
    168 Posts
    Fri Dec 02, 2022 2:50 am
    Takeshi Sigara Gazatine Vastness (Sand Dunes)
  • The Ruins of Adham-Abdel Citadel


    The Ruins of Adham-Abdel Citadel
    The palace of the former Domescadian Emperor Abdel Adham. He reigned a bloody rule during the years 2261-2282, and had instigated the attack on the Beijio and Scardian people which became one of the greatest battles of all time during the year 2282. Although his reign ended shortly after 2282 due to his body being sealed into the demon realm, the Emperor was feared as well as respected by his subjects as a ruthless land hungry tyrant. Now it is simply a forgotten and tossed aside ruin. Though even in it's ruined state, it is still an imposing sight to behold.

    26 Topics
    115 Posts
    Wed Dec 22, 2021 2:15 am
    Dura al-Akram Khalili Inner Courtyard
  • The Alabaster Palace


    A palace made of several kinds of Alabaster, situated inside a sealed mountain cave. It once belonged to a great and powerful Empress, but has since been lost to the sands of time. The Mountain stands midst the desert, and is unique for it stands out like a fin amid an endless ocean of sand.
    2 Topics
    4 Posts
    Tue Oct 07, 2014 5:45 pm
    Bastet The Great Stone Entrance
  • Port City of Sulan


    Port City of Sulan
    A market city and port into the former Domescadian Empire. It's known for being half built into the mountain with massive columns supporting the weight of the mountain precariously hanging over a majority of the city and harbor.
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    0 Posts
  • Juarez


    Juarez
    A small outpost on the border of the Kingdom of Iberia and the Domescadia Desert, formerly of Abdel Adham's Sultanate reach. The years that followed the destruction of the Domescan Empire has made the importance of this village, formerly a scouting fortress for the Iberian Military, fall flat. The area, little less than a small outpost for Iberian troops and wandering Domescan Raider Tribes.
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  • Kingdom of Iberia


    Kingdom of Iberia
    Iberia is a large country making up the westernmost side of Domescadia. It was once part of the Adham Sultante's reach, till Queen Isabella of Madrigal expelled the Domescadian Sultanate back to the deserts to the East. North and South Iberia's climate makes it suitable for growing grapes and thus brewing wine. Iberian Wine is considered to be 'greater' than Feniran Red, but the two countries have squabbled over the quality of their brewed product for centuries. Iberia is known for its love of Horses and Equestrianism, breeding what is considered the most reliable and sought after horses in the world. Because of this, Centaurs are one of the few sentient 'mystic' creatures that are respected and not scorned by the Hazorian Orthodox Concordat of Iberia. The Hazorian Concordat of Iberia are a secondary power that runs deep in the country, even though the King & Queen of Iberia hold the reigns of the country's decisions. Iberia only believes and worships in the Goddess of Hazoria, a vehemently Orthodox and zealous practice of Her teachings, believing those who cannot agree with Her Will as heretics, and read Her teachings as being set in stone. Because of this, those of Orthodox Hazorian religion will see most non-humans as a threat, a blight designed to irritate Hazoria's blessings to create a world of joyous light free of the darkness of Evil. Iberians are also obsessed with adventure, and gold. Gold has a stronger meaning in Iberia, where its a show of status and wealth. They were also the first nation to refine Palladium Ore. Southern Iberia, where the Capital City of Madrigal is the heart of the country, is a large port city and where the Hazorian Orthodox Cathedral is located along with the Castle of the Iberian Royal Family. North and South Iberia are separated by glacial mountains called the 'Tiberian Alps' with Northern Iberia being set in a valley that leads to the Floating City of Dominae. The lands leading to the Floating City are rife with farms and vineyards, with pastures for raising many of the country's famed horses which are then delivered via boat around the rocky cape to Madrigal's Bay, to avoid passage through the Tiberian Alps. However, a train now runs between both mountains allows for greater ease of transportation between both hemispheres ever since Tenik Industrial aided the Kingdom in the 2450s, with the project's completion in 2495. They once had the greatest navy in the world, but were soundly defeated by Albion's privateers in the 1500s, and have been only 'decent' ever since, with Scardia's navy being quite formidable, pushing them out of the limelight almost entirely. In spite of this, their naval might saw them populate various islands, from Ravenhawke Island in the Beijio-Scardia Islands, to conquering Illurich Island in the 2300s. They also populated New Iberia on the Central Coast of Gailden where it conquered the native Moccah of the land in 1430s. However, during the Benzi Warring States period in the 1500s, the long enslaved Moccahians rose up and expelled the Iberians, creating the Free Cities of Hidalgo in its stead. The Iberians tried to reclaim their lost land again in 2280s, but were soundly expelled by the Moccahians whilst dealing with a religious fueled civil war in their homeland.
    9 Topics
    95 Posts
    Tue Jun 11, 2024 5:10 am
    Rufus Tenik The Nave
  • Port City of Madrigal


    Port City of Madrigal
    The Capital City of Kingdom of Iberia; the seat of power in all of Iberia. With a beautiful port to welcome distant travellers to a city steeped in a vibrant and amorous culture with its share of wealth and military prowess for several centuries. Iberians are ruled by a Monarchy as well as the Religious Concordat of the Orthodox Hazorian Church, ran by the Iberian Templar Order.
    1 Topics
    1 Posts
    Tue Jun 11, 2024 5:10 am
    Rufus Tenik The Nave
  • The Grand Cathedral of Hazoria


    The Grand Cathedral of Hazoria
    Of the Twelve acknowledged War Gods and Goddesses of Galiavan's various faiths, only the Goddess of Light, Hazoria the Slayer of Darkness is worshiped in Iberia. However, Iberian's may differ from those who practice the faith of Hazoria elsewhere in the world of Galiavan, with the Goddess' very words being absolute law. This means, the Iberian chapter of the Hazorian faith is more zealot in nature, Orthodox and unbending. Its Priests, Nuns and Concordat Warrior Monks are celibate and unyielding to the practice of extermination of evil and darkness in all its forms. Unlike in other Hazorian churches, like the one in Ithteca, only humans and certain beast kin are allowed to serve in the Iberian Templar Order. This order considers Elves a heretical race, as are Teronians, Vampires, Lamia and other non-humans with exception of Leprechauns and Centaurs.
    1 Topics
    1 Posts
    Tue Jun 11, 2024 5:10 am
    Rufus Tenik The Nave
  • The Golden Palace: The Palace of Madrigal


    The Golden Palace: The Palace of Madrigal
    The home of the Royal Family of Madrigal and the seat of the Iberian Crown. From listening to its peoples grievances, to knighting 'Cabelleros' or Knights of the Iberian Crown. Said Cabelleros are given the honorific of 'Don' (male) or 'Dama' (female), and are of Iberian Noble rank as soon as they are given this esteemed honorific.
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    0 Posts
  • Apartments of the Cabelleros

    Apartments of the Cabelleros
    The backside of the Golden Palace is a dedicated fortress and barracks that house the Cabelleros and Royal Guard of the Iberian Royal Family who are on active duty. The fortification is decorated to fit the rest of the palace's golden aesthetic but is equally fortified to protect against any manner of attack.
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    0 Posts
  • The Tiberian Alps


    The Tiberian Alps
    The treacherous Tiberian Alps that separate Northern Iberia with Southern Iberia. There are some secluded and rather temperate valleys strewn throughout the mountains, but the mountains themselves, being part of the Northern Ice Caps, make them extremely difficult and dangerous to navigate. Thankfully, since 2495, a train from Madrigal in South Iberia to Dominae in the North cuts through the treacherous mountain paths and allow a modicum of comfort for modern travellers.
    8 Topics
    94 Posts
    Fri Jun 08, 2018 3:59 am
    Crimson Knight Brigade Bar Room
  • 8 Topics
    94 Posts
    Fri Jun 08, 2018 3:59 am
    Crimson Knight Brigade Bar Room
  • The Dragon Alley Pub: Take 2

    Back by popular demand; the Pub that is specifically designed for monsters and demons of any voracious kind can meet and relax. The Pub offers similar services to any normal human pub, with the exception that the patrons can also hire 'belly dancers'. A name coined by the Pub's original, but long since dead owner. These belly dancers are able to be eaten alive, and they remain in the belly till excreted or till a 'failsafe' is activated. They can survive all this because a particular magical red sash they wear that keeps them from being completely digested and help them maintain a proper air supply. The failsafe, is rather excruciating process that will not be disclosed at this time.
    6 Topics
    54 Posts
    Fri Jul 17, 2015 3:27 am
    Ling-Ling The Blue Room
  • The Grievous

    A large hidden base that is buried deep and near to the Serpent Street Brothel. Only true members of the CKB are allowed to be in it's restricted areas. (CKB protected; only CKB affiliated will be allowed to post here [but try if you want to :P])

    2 Topics
    10 Posts
    Wed Nov 26, 2014 2:23 am
    Professor Cas Hojo Hojo's Lab
  • Steppes of Dominae


    Steppes of Dominae
    A lush green valley on the other side of the Tiberian Alps, that make up much of North Iberia. Farms that produce livestock and the nation's famed horses and several vineyards that produce grapes and olive oil dot the landscape leading up to the 'North Capital' the Floating City of Dominae, set in a marshland repurposed into a beautiful floating city.
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    0 Posts
  • The Floating City of Dominae


    The Floating City of Dominae
    'The capital of the North', the beautiful Iberian City of Dominae known colloquially as the 'Floating City'. Repurposed marshland that was altered by a deranged Feniran bastard of an architect who, quote: 'really wanted to build a floating city' to spite the beauty of Southern Iberia. The result is this sprawling town above the water of Dominae Bay. For years, before the intervention of Tenik Industrial in the 2450s, the only way the famed horses of Iberia were exported was through Dominae's ports that sailed around the rocky cape of the Tiberian Alps to the Port City of Madrigal in the South.
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    0 Posts
  • Izhevsk: The White Tundra


    Izhevsk: The White Tundra
    The lands to the far north, belonging to the Izhevskian peoples and the near by Oma tribes. These two cultures inhabit the area known as the 'White Tundra', or otherwise known as: "The Northern Ice Caps" Be sure to dress warmly for this part of the world, under dressing can cause serious harm to one's health. For those who traveled ill equipped for such regions, have no worries-furs and heavy coats and winter gear come by cheaply here. The Izhevsk are best known for their Vodka, as well as the creators of one of the world's most reliable Assault Rifles: "The Izhevesk Standard Assault Rifle"

    Moderator: Sofiya Pavlovena
    12 Topics
    132 Posts
    Sun Jun 09, 2024 6:47 pm
    Crisis Rocan Roll call
  • Vast Whiteness


    Vast Whiteness
    These treacherous lands are heavy with snow and ice, with very little trees grown about. For the most part, it is otherwise flat snowy land that extends off for miles across thick glacial ice. One must be prepared to travel through these lands; and it becomes extremely cold in the night time hours. The Izhevskian Government has set up a few 'safe houses' for travelers who visit the Ice Cap Region, especially for those traveling to Dunhurst, one of the major cities in the Izhevsk Nation. These Government facilities are checked and restocked every four months with food, clothing, and some weapons for protection. Fire kits are also available in these rather small shacks.

    2 Topics
    5 Posts
    Wed Aug 01, 2018 8:14 pm
    Yvonne Fairtail Izhevesk Operation Base 701
  • Reuyev: The Pale


    Reuyev: The Pale
    A mountain village located in the Pale, a halfway mark of sorts between the White Vastness and Dunhurst. A simple logging community, the White Vastness encroaches around it every year. In another 100 years, its expected to be abandoned and covered over by the harsh Northern snowfall, a fate which has befallen many small villages in the Far North.
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    0 Posts
  • Dunhurst: Trade Capital of the Izhevesk Nation


    Dunhurst: Trade Capital of the Izhevesk Nation
    A thriving village rich with Izheveskian Trade opportunities. Situated beside Lake Auroa, the city also known for its fish markets as well it's furs and liquor. A canal runs through the city, allowing ease of access for those who wish to move their wares from the lake to the village itself.

    3 Topics
    3 Posts
    Sat Jul 23, 2016 10:22 pm
    Alicia Amielia Jabberwocky Docking Station
  • Lake Auroa


    A large lake that embodies the area near Dunhurst in the Izhevsk Nation. The lake is rather deep, and it's icy waters can easily kill those who fall into her icy depths without protection. The Giant Izheveskian Ice Loach, and the Giant Perma-Shrimp are common delicacies pulled from the deep depths of this lake.

    1 Topics
    1 Posts
    Sat Jul 23, 2016 10:22 pm
    Alicia Amielia Jabberwocky Docking Station
  • Kuleg: Izhevsk Capital City


    Kuleg: Izhevsk Capital City
    The Capital of the Izhevsk People, and the most populated city in the Northern Regions. The Izhevskian Tzarist Government works from this City. Business and Military Opportunities are easy to come by in this City.

    Moderator: Sofiya Pavlovena
    7 Topics
    124 Posts
    Sun Jun 09, 2024 6:47 pm
    Crisis Rocan Roll call
  • Asmirnov Gunslinger Academy



    A Prestigious Gunslinger Academy located in the Far North. People from around the world come here to join the Gunslinger Association.


    5 Topics
    103 Posts
    Sun Jun 09, 2024 6:47 pm
    Crisis Rocan Roll call
  • The Ministry



    The offices of War & Defense, Commerce, Intelligence & Espionage, and Urban Development are stationed inside this large official building which now stands as the major edifice of power for Izhevesk culture.
    Moderator: Sofiya Pavlovena
    2 Topics
    21 Posts
    Wed Aug 01, 2018 9:02 pm
    Sofiya Pavlovena The Prime Minister's Office (Renovated)
  • Testing Bureau of the Ministry of Intelligence and Espionage


    An underground testing ground and research labs working on state of the art technology.
    Moderator: Sofiya Pavlovena
    0 Topics
    0 Posts
  • The Imperial Palace (Destroyed)



    The palace of the Royal Family. The burnt out remains of the Emperor Valdimirov Hazlerink Dimitrovich Dragunova. He was destroyed in a military coop, and so were the Empress, the Twin Princes', and Princess Cerenia. Princess Charlotte managed to escape and is still at large.
    0 Topics
    0 Posts

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